Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 02:29:24 Player: zapruda Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (3255) 3255 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (954) 954 TOTAL SCORE: 9474 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 508 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 99/100 System Corruption 5% Temperature Cool (-100) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Component Analysis Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Component Analysis Suite > --- WEAPON ----------- Beamcaster Phase Gun Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Light Fission Core Antimatter Reactor Biomechanical Wings Biomechanical Wings Cryofiber Web Coolant Injector Large Battery Large Matter Pod Advanced Weight Redist. System Advanced Sensor Array Improved Particle Charger Improved Medium Armor Plating Improved Shield Generator Antimissile System System Backup Module Beamcaster Beamcaster Improved Heavy Laser Improved Heavy Laser Proton Cannon Advanced Plasma Cannon [Rating: 89] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Lightpack 2.0 Device Advanced Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 4 | . . 1 . . . 1 2 . . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 207 | 6 10 14 5 4 1 53 67 5 11 31 Power 19 | 1 1 1 2 . . 4 6 1 1 2 Engine 11 | 1 1 1 2 . . 2 3 . . 1 Core 8 | . . . . . . 2 3 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 71 | 2 2 7 . 2 . 20 25 2 2 9 Treads 42 | 2 2 6 . . . 10 14 2 1 5 Leg 2 | . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . 7 . . . Flight 20 | . . 1 . 2 . 8 4 . 1 4 Utility 57 | 1 3 2 1 2 1 16 18 . 1 12 Device 30 | . . 1 . 1 . 8 10 . 1 9 Storage 14 | 1 2 . 1 1 1 4 3 . . 1 Processor 4 | . 1 . . . . 1 1 . . 1 Hackware 1 | . . . . . . . 1 . . . Protection 8 | . . 1 . . . 3 3 . . 1 Artifact . | . . . . . . . . . . . Weapon 60 | 2 4 4 2 . . 13 18 2 7 8 Energy Gun 34 | . 1 4 2 . . 5 12 1 5 4 Energy Cannon 6 | . . . . . . 2 . . 2 2 Ballistic Gun 9 | 2 1 . . . . 3 3 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 4 | . 1 . . . . 1 1 . . 1 Special Weapon 3 | . . . . . . . 1 1 . 1 Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 3 . . 1 Parts Lost 49 | . . 1 . . . 9 12 . 3 24 Power 4 | . . . . . . . 1 . . 3 Propulsion 18 | . . . . . . 5 5 . 1 7 Utility 8 | . . . . . . . 1 . . 7 Weapon 19 | . . 1 . . . 4 5 . 2 7 Highest Loss Streak 13 | . . 1 . . . 3 3 . 3 13 Average Slot Usage (%) 90 | . 99 98 100 95 79 87 89 88 83 85 Engine 5 | . 14 11 11 11 11 3 3 . . . Core 4 | . . . . . . 5 2 9 12 10 Treads 21 | . 28 30 22 15 . 24 23 25 13 13 Flight 6 | . . 1 11 17 33 10 2 . 5 10 Device 8 | . . 2 . 3 2 10 12 13 13 10 Storage 11 | . 24 11 16 18 19 13 8 6 6 5 Processor 6 | . 3 11 11 6 . 1 7 6 6 8 Hackware 1 | . . . . . . . 1 6 6 6 Protection 2 | . . 8 5 . . . 4 . . . Energy Gun 11 | . 1 19 22 22 13 6 10 12 12 8 Energy Cannon 1 | . . . . . . 3 1 . 4 3 Ballistic Gun 2 | . 15 . . . . 4 1 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 11 28 28 45 45 18 29 32 34 40 42 Greatest Support 100 | 40 40 60 40 40 18 88 96 100 100 61 Greatest Overweight (x) 7 | . . . 1 1 1 1 4 . 1 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 30 | 6 10 10 16 30 24 24 24 24 24 24 Average Capacity 20 | 5 9 10 12 19 24 24 24 24 24 22 Most Carried 24 | 6 10 10 13 22 24 24 24 23 21 24 Average Carried 17 | 3 8 9 10 13 23 22 22 21 18 19 Final Capacity 24 | 6 10 10 16 24 24 24 24 24 24 4 Final Carried 24 | 6 10 10 12 22 24 22 23 21 19 1 Class Distribution -------------------- 29% | Hauler-Mutant 23% | Scavenger-Mutant 17% | Hauler-Skirmisher 11% | Mutant 11% | Scavenger-Skirmisher 3% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Waste Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 2742 | 196 249 143 50 40 50 779 847 27 138 223 Remotely . | . . . . . . . . . . . Salvage Created 4792 | . 249 331 407 . . 1236 1878 22 . 669 Parts 271 | . 14 23 26 . . 68 102 2 . 36 Haulers Intercepted 9 | . 2 . . . . 3 4 . . . Recyclers Shooed 5 | . . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 73 | . 5 6 11 . . 17 29 . . 5 Melee 1 | . . . . . . 1 . . . . Guns 54 | . 4 6 10 . . 10 19 . . 5 Cannons 6 | . . . . . . 2 4 . . . AOE 7 | . 1 . 1 . . 1 4 . . . Classes Destroyed 12 | . 3 2 2 . . 3 2 . . . Worker 9 | . . . . . . 2 4 1 . 2 Builder 7 | . . . 1 . . 2 2 . . 2 Hauler 9 | . 2 . . . . 3 4 . . . Recycler 7 | . . . 2 . . 1 2 . . 2 Operator 1 | . . . . . . 1 . . . . Watcher 7 | . . 2 . . . 2 2 . . 1 Swarmer 17 | . 3 . 9 . . 3 2 . . . Grunt 32 | . 2 4 2 . . 8 14 . . 2 Brawler 2 | . . . . . . 1 1 . . . Sentry 14 | . . 2 . . . 5 6 . . 1 Hunter 5 | . . . . . . . 3 . . 2 Programmer 3 | . . . . . . . 3 . . . Best Kill Streak 6 | . 3 2 4 . . 4 5 1 . 6 Combat Bots Only 5 | . 3 2 4 . . 3 5 . . 1 Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . 1 . 1 . . 1 1 . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 7277 | . 193 314 191 . . 1379 2174 . 197 2829 Core 1514 | . 6 69 . . . 258 324 . 87 770 Absorbed by Shields 158 | . . . . . . 54 . . . 104 Core Remaining (%) 77 | 100 97 . . . 82 53 53 . . . Volleys Fired 419 | . 31 28 21 . . 99 172 2 13 53 Largest 3 | . 2 2 2 . . 2 2 2 3 3 Hottest 215 | . 40 96 101 . . 150 155 40 177 215 Shots Fired 632 | . 35 48 42 . . 159 235 4 26 83 Gun 525 | . 35 48 42 . . 131 194 4 19 52 Cannon 79 | . . . . . . 24 32 . 6 17 Launcher 15 | . . . . . . 4 8 . . 3 Special 13 | . . . . . . . 1 . 1 11 Kinetic 132 | . 31 . . . . 61 40 . . . Thermal 374 | . . 21 21 . . 94 163 4 19 52 Explosive . | . . . . . . . . . . . Electromagnetic 113 | . 4 27 21 . . 4 31 . 6 20 Robot Hit Streak 22 | . 6 21 16 . . 9 15 7 7 22 Robot Miss Streak 7 | . 2 7 3 . . 5 6 2 2 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 9 | . . 1 3 . . 3 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . Shots Hit Robots 478 | . 40 34 26 . . 112 181 1 21 63 Core Hits 203 | . 8 17 15 . . 37 101 1 1 23 Critical Hits 2 | . . . . . . . 2 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks 41 | . 15 . . . . 26 . . . . Impact 26 | . . . . . . 26 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . 11 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9324 | . 364 429 522 . . 2352 3979 36 324 1318 Guns 6446 | . 320 429 409 . . 1378 2772 36 314 788 Cannons 1421 | . . . . . . 275 711 . 10 425 Explosions 768 | . 44 . 113 . . 66 484 . . 61 Melee 633 | . . . . . . 633 . . . . Ramming 56 | . . . . . . . 12 . . 44 Kinetic 1506 | . 268 . . . . 547 691 . . . Thermal 5158 | . 44 132 274 . . 1106 2464 36 314 788 Explosive 78 | . . . . . . . 78 . . . Electromagnetic 1893 | . 52 297 248 . . 66 734 . 10 486 Impact 633 | . . . . . . 633 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 . . . . 1 1 . . 5 Average Corruption 1 | . 1 . . . . 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . Effects 32 | . 7 . . . . 9 4 . . 12 Message Errors 9 | . 2 . . . . 4 . . . 3 Matter Fused 5 | . . . . . . . . . . 5 Energy Discharges 5 | . 1 . . . . 2 2 . . . Data Loss (minor) 5 | . 3 . . . . 1 . . . 1 Targeting Errors 7 | . . . . . . 2 2 . . 3 Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 142 | . . . 18 . . 93 23 . . 8 Projectiles 38 | . . . . . . 20 17 . . 1 Explosions 31 | . . . 18 . . . 6 . . 7 Melee 73 | . . . . . . 73 . . . . Knockbacks 6 | . . . . . . 5 . . . 1 Impact 6 | . . . . . . 5 . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . . . 74 . . 75 Shots 4 | . . . . . . . 1 . . 3 Rammed 8 | . . . . . . . 1 . . 7 Targets Rammed 8 | . . . . . . . 1 . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 608 | . 24 126 189 . . 324 466 . 114 608 Average Temperature 100 | . 15 38 75 . . 87 72 . 47 201 Received Heat Transfer 1600 | . 24 123 24 . . 603 594 . . 232 Effects 11 | . . . . . . . 2 . . 9 Shutdowns 3 | . . . . . . . 1 . . 2 Energy Bleed 2 | . . . . . . . 1 . . 1 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 7 | . . 1 . . . 2 3 . . 1 Impact Corruptions 7 | . . . . . . 7 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 15 | . . . . . . 6 6 . . 3 Heat Transferred 9466 | . 100 300 557 . . 2220 4402 74 592 1221 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 560 | . 129 173 238 . . 323 560 275 102 485 Initial 270 | . . 36 58 . . . 109 270 96 . Average 193 | . 58 116 152 . . 140 330 271 48 251 Maximum Alert Level 2 | . . . 1 . . 1 2 1 . 2 Low Security (%) 56 | 100 100 100 58 . 100 62 20 . 100 46 Level 1 31 | . . . 41 . . 37 49 100 . 29 Level 2 12 | . . . . . . . 30 . . 23 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 1 . . . 3 9 . . 9 Investigation 8 | . . 1 . . . 1 4 . . 2 Extermination 4 | . . . . . . . 3 . . 1 Reinforcement 8 | . 2 . . . . 2 1 . . 3 Assault 1 | . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 10 | . . 1 . . . 4 2 . . 3 Communications Jammed 11 | . . . . . . 11 . . . . Distress Signals 11 | . . . . . . 11 . . . . Times Spotted 156 | . 11 15 13 . . 38 46 . 5 28 Peak Tracking Total 8 | . 3 6 4 . . 4 5 . 2 8 Tactical Retreats 9 | . . 1 1 . . 3 2 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 4 | . . 2 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 8 | . . . . . . 3 2 . . 3 Max in Single Turn 1 | . . . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 37 | . 5 5 1 5 . 7 10 . . 4 Terminals 12 | . 3 2 1 . . 4 2 . . . Fabricators 3 | . . . . . . . 2 . . 1 Repair Stations 6 | . 1 2 . . . 1 2 . . . Recycling Units 5 | . 1 . . . . . 2 . . 2 Scanalyzers 5 | . . 1 . . . 2 2 . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 162 | . 20 18 3 50 . 30 30 . . 11 Successful 121 | . 15 11 1 50 . 20 19 . . 5 Failed 41 | . 5 7 2 . . 10 11 . . 6 Catastrophic 8 | . 1 . . . . 2 3 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 37 | . 11 5 3 . . 13 5 . . . Fabricators 6 | . . . . . . . 4 . . 2 Repair Stations 29 | . 3 10 . . . 6 10 . . . Recycling Units 16 | . 6 . . . . . 5 . . 5 Scanalyzers 20 | . . 3 . . . 11 6 . . . Garrison Access 4 | . . . . . . . . . . 4 Terminal Hacks 67 | . 7 1 1 50 . 6 2 . . . Record 52 | . 2 . . 49 . . 1 . . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . 2 . . . . Zone Layout 5 | . 1 1 1 . . 2 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . 2 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 Repair Station Hacks 22 | . 2 8 . . . 4 8 . . . Scan Component 11 | . 1 4 . . . 2 4 . . . Repair 11 | . 1 4 . . . 2 4 . . . Recycling Unit Hacks 11 | . 6 . . . . . 2 . . 3 Recycle Component 3 | . 3 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 5 | . 1 . . . . . 2 . . 2 Retrieve Components 2 | . 1 . . . . . . . . 1 Scanalyzer 18 | . . 2 . . . 10 6 . . . Insert Component 9 | . . 1 . . . 5 3 . . . Analyze 9 | . . 1 . . . 5 3 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 5 5 1 . . 7 9 . . 3 Full Trace Events 10 | . 1 2 . . . 1 4 . . 2 Feedback Events 2 | . 1 . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . 5 4 . . . Parts Built . | . . . . . . . . . . . Matter 212 | . . . . . . . . . . 212 Time 106 | . . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 10 | . 1 4 . . . 2 3 . . . Time 356 | . 13 104 . . . 76 163 . . . Parts Recycled 3 | . 3 . . . . . . . . . Recycled Matter 93 | . 93 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . . 3 Parts Scanalyzed 9 | . . 1 . . . 5 3 . . . Part Schematics Acquired 9 | . . 1 . . . 5 3 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 14 | . 7 . . . . . 1 . 1 5 Non-combat 10 | . 7 . . . . . . . . 3 Combat 4 | . . . . . . . 1 . 1 2 Robot Hacks Applied 17 | . 10 . . . . . 1 . 1 5 parse_system 8 | . 3 . . . . . 1 . 1 3 no_distress 8 | . 6 . . . . . . . . 2 find_station 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 20 | . . . . . . . . . 20 . Largest Group 19 | . . . . . . . . . 19 8 Highest-Rated Group 696 | . . . . . . . . . 696 271 Highest-Rated Ally 50 | . . . . . . . . . 50 46 Total Orders . | . . . . . . . . . . . Ally Attacks 229 | . . . . . . . . . 136 93 Total Damage 6046 | . . . . . . . . . 4348 1698 Kills 25 | . . . . . . . . . 8 17 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 7887 | 97 598 649 587 449 144 1416 2213 171 632 931 Spaces Moved 4289 | 51 284 273 302 339 198 766 1082 97 394 503 Core 16 | 1 . . . . . . . . . 15 Treads 3225 | 50 284 273 302 173 . 524 811 97 341 370 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 156 | . . . . . . . 156 . . . Flight 892 | . . . . 166 198 242 115 . 53 118 Fastest Speed 29 | 50 160 160 160 34 34 29 34 152 60 37 Average Speed 132 | 157 160 160 168 125 71 113 131 157 142 129 Slowest Speed 400 | 160 160 160 180 180 114 160 360 160 165 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 1 . . 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 52 21 66 63 65 54 25 4 95 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . 3 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 46 | . . . 5 . . 6 35 . . . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . 6 1 . . . AOE 39 | . . . 5 . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Total 5868 | 67 382 438 340 364 201 1157 1661 116 440 702 Wait 514 | . 11 105 . . . 120 187 . 13 78 Move 4271 | 50 283 272 301 338 197 765 1079 97 393 496 Hop 3 | . . . . . . . 1 . . 2 Pick Up 215 | 11 18 10 6 15 1 45 78 6 7 18 Fast Attach 20 | 1 2 6 3 . . 5 3 . . . Attach 141 | 5 4 6 2 2 1 34 51 5 7 24 Detach 32 | . 1 . . 1 2 10 14 . . 4 Swap 46 | . 4 2 . 2 . 14 13 . 4 7 Drop 158 | . 13 9 7 6 . 39 62 6 3 13 Fire 419 | . 31 28 21 . . 99 172 2 13 53 Melee 41 | . 15 . . . . 26 . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 5 | . . . . . . . 1 . . 4 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 459 | -10/Materials | Repaired Lgt. Treads 474 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 907 | -9/Materials | Repaired EM Pulse Gun 935 | -9/Materials | Repaired Sml. Laser 1019 | -9/Materials | Discovered new exit (range 16) 1102 | -9/Materials | Repaired Flight Unit 1129 | -9/Materials | Repaired Lgt. Treads 1150 | -9/Materials | Build established: Scavenger-Mutant 1345 | -9/Materials | Entered Mines 1631 | -9/Mines | Learned Materials trap positions 1715 | -9/Mines | Learned location of Storage (-8) 1758 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1797 | -9/Mines | Discovered new exit (range 13) 1924 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1924 | -9/Mines | Discovered new exit (range 5) 1932 | -9/Mines | Entered Exiles 1961 | -9/Exiles | Discovered new exit (range 15) 1988 | -9/Exiles | Met 8R-AWN 2017 | -9/Exiles | Met EX-HEX 2073 | -9/Exiles | Met EX-BIN 2107 | -9/Exiles | Aligned with FarCom system 2109 | -9/Exiles | Given EX-Vault access code 2186 | -9/Exiles | Opened EX-Vault 2206 | -9/Exiles | Found Lightpack 2.0 2260 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2270 | -9/Exiles | Met EX-DEC 2272 | -9/Exiles | Learned location of Zion (-6) 2376 | -9/Exiles | Discovered new exit (range 14) 2381 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2381 | -9/Exiles | Entered Mines 2494 | -8/Mines | Discovered new exit (range 12) 2525 | -8/Mines | Entered Materials 2525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2526 | -8/Materials | Loaded intel: 17 trap records 2751 | -8/Materials | Lost 3 parts (1n2w) 3279 | -8/Materials | Repaired Cesium-ion Thruster 3300 | -8/Materials | Build established: Hauler-Mutant 3318 | -8/Materials | Repaired Lgt. Nuclear Core 3449 | -8/Materials | Discovered new exit (range 15) 3940 | -8/Materials | Identified exit to Factory 3941 | -8/Materials | Entered Factory 3941 | -7/Factory | Evolved 2 slots: Utility x2 4003 | -7/Factory | Discovered new exit (range 5) 4041 | -7/Factory | Build established: Hauler-Skirmisher 4146 | -7/Factory | Identified exit to Lower Caves 4200 | -7/Factory | Lost 3 parts (1p1n1u) 4666 | -7/Factory | Discovered new exit (range 7) 4689 | -7/Factory | Identified exit to Factory 5112 | -7/Factory | Build established: Scavenger-Skirmisher 5209 | -7/Factory | Repaired Lgt. Nuclear Core 5329 | -7/Factory | Repaired Broken Coolant Injector 5514 | -7/Factory | Repaired Lgt. Treads 5941 | -7/Factory | First assault squad dispatched 6069 | -7/Factory | Discovered exit to Factory (range 16) 6106 | -7/Factory | Build established: Hauler-Mutant 6154 | -7/Factory | Entered another Factory area 6154 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6325 | -6/Factory | Sucked down chute 6325 | -6/Factory | Entered Waste 6326 | -6/Waste | Met a frightened Derelict 6347 | -6/Waste | Spotted C-40 Crusher 6365 | -6/Waste | Spotted C-40 Crusher 6377 | -6/Waste | Crushed by Compactor (1 part destroyed) 6380 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6383 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6386 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6417 | -6/Waste | Lost 3 parts (1n2w) 6432 | -6/Waste | Warlord forces began an assault 6457 | -6/Waste | Allies destroyed C-40 Crusher 6464 | -6/Waste | Spotted C-40 Crusher 6467 | -6/Waste | Allies destroyed C-40 Crusher 6484 | -6/Waste | Spotted C-40 Crusher 6492 | -6/Waste | Allies destroyed C-40 Crusher 6505 | -6/Waste | Found Broken Antimissile System 6542 | -6/Waste | Spotted C-40 Crusher 6547 | -6/Waste | Allies destroyed C-40 Crusher 6636 | -6/Waste | Spotted C-40 Crusher 6641 | -6/Waste | Allies destroyed C-40 Crusher 6657 | -6/Waste | Discovered new exit (range 10) 6669 | -6/Waste | Identified exit to Factory 6735 | -6/Waste | Build established: Hauler-Skirmisher 6957 | -6/Waste | Entered Factory 6957 | -6/Factory | Accompanied by 8 allies 7843 | -6/Factory | Lost 13 parts (2p3n2u6w) 7859 | -6/Factory | Core integrity fell below 50% 7878 | -6/Factory | Core integrity fell below 20% 7888 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. Lgt. Treads destroyed. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. Slug penetrates Wall. Lrg. Battery destroyed. Slammed into U-05 Engineer. Penetrated by Slug. Slammed into U-05 Engineer. Destabilizing: System corrupted (+1). Slug penetrates Wall. Adv. Signal Interpreter destroyed. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????######?????????##########?????????? | | ???????????????# #?????????# #?????????? | | ???""??????????# #?????????# #?????????? | | ???"""?????????# #?????????# #?????????? | | ????? ????????# ########### #?????????? | | ????###"######## + @ + #?????????? | | ????# # # # #?????????? | | ??### # # # #?????????? | | ??+ h # u # #?????????? | | ????# Y# # # #?????????? | | ????# %###### #####+#########+#### | | ????# *= | | ????# p h | | ????# h | | ???# | | ???# | | ???# | | ???# | | ?? h | | ? h ? | | ? ? | | ?? ###### ?? | | ???? # # ?? | | ?????? ?# # ??? | | ????????? ?? + + ??? | | ??????????? ???? # # ???? | | ???????????????????? # ####### ???? | | ???????????????????? # #?????? ????? | | ????????????????????# # #?????? ?????? | | ????????????????????# # #?????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 30 Energy Capacity 590 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 66 Weapon Cycling 15 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Lyr. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Cya! Serviceable Loadout Challenges ------------ None Game ------ Seed CloakingCoreBoosters Manual? 0 Play Time 02:16:50 Cumulative 14.6 hours Start 2021.07.08 @ 18:07:09 End 2021.07.09 @ 02:29:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ddbf1408-a547-45b6-b24e-15cd820af6d0