Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.25 @ 18:52:32 // Halloween2020/ForbiddenLore Player: ILikeMonsters1890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1167) 1167 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 3667 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 100/100 System Corruption 5% Temperature Cool (83) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Structural Scanner Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Shock Rifle Pulse Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Structural Scanner Shock Rifle Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 45 | 6 1 9 . 6 23 Power 5 | 1 . 1 . . 3 Engine 4 | 1 . 1 . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 2 . 1 4 Treads . | . . . . . . Leg 8 | 2 . 2 . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 1 . 4 . . 5 Device 5 | . . 1 . . 4 Storage 1 | 1 . . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 21 | 2 1 2 . 5 11 Energy Gun 10 | 1 . 1 . 3 5 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 8 | . 1 1 . 1 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 27 | . . 2 . . 25 Power 3 | . . . . . 3 Propulsion 7 | . . . . . 7 Utility 4 | . . . . . 4 Weapon 13 | . . 2 . . 11 Highest Loss Streak 7 | . . 2 . . 7 Average Slot Usage (%) 81 | . 85 89 100 98 70 Engine 9 | . 14 11 11 9 7 Leg 23 | . 28 26 33 36 15 Device 4 | . . 7 . . 5 Storage 9 | . 14 11 11 9 7 Processor 8 | . . 10 11 9 9 Protection 3 | . . . 11 9 3 Energy Gun 11 | . 14 11 11 8 13 Ballistic Gun 2 | . 3 . . 8 . Launcher 8 | . 10 11 11 9 6 Naked Turns . | . . . . . . Heaviest Build 24 | 13 14 20 20 24 24 Greatest Support 43 | 20 20 33 33 43 43 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 3 5 6 5 6 6 Average Carried 3 | 1 3 4 5 5 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 5 | 2 4 5 5 5 1 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Bomber 10% | Skirmisher 6% | Bomber 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Bomber | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 884 | 219 84 186 . 202 193 Remotely . | . . . . . . Salvage Created 1058 | . 90 225 . 288 455 Parts 79 | . 5 19 . 32 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 26 | . 2 5 . 10 9 Guns 9 | . . 2 . 2 5 AOE 17 | . 2 3 . 8 4 Classes Destroyed 9 | . 2 3 . 3 1 Worker 5 | . . . . 3 2 Builder 3 | . . 3 . . . Operator 2 | . . . . . 2 Watcher 4 | . 1 1 . 2 . Swarmer 6 | . . . . 6 . Grunt 10 | . 2 2 . 1 5 Duelist 1 | . . 1 . . . Sentry 8 | . . 2 . 2 4 Hunter 1 | . . . . 1 . Best Kill Streak 10 | . 3 5 . 10 5 Combat Bots Only 7 | . 2 2 . 7 4 Max Kills in Single Turn 3 | . 2 2 . 3 2 Gunslinging 1 | . . . . 1 . Exploded 3 | . 2 1 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2539 | . 71 244 . 302 1922 Core 645 | . 55 36 . 49 505 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 78 . 91 . . Volleys Fired 86 | . 5 18 . 12 51 Largest 3 | . 2 2 . 3 3 Hottest 146 | . 80 80 . 146 146 Shots Fired 150 | . 10 29 . 33 78 Gun 109 | . 5 18 . 24 62 Cannon . | . . . . . . Launcher 41 | . 5 11 . 9 16 Special . | . . . . . . Kinetic 11 | . . . . 11 . Thermal 48 | . 5 15 . 1 27 Explosive 41 | . 5 11 . 9 16 Electromagnetic 50 | . . 3 . 12 35 Robot Hit Streak 8 | . 3 5 . 5 8 Robot Miss Streak 4 | . 1 2 . 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 94 | . 7 19 . 20 48 Core Hits 75 | . 6 20 . 23 26 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3066 | . 180 564 . 1003 1319 Guns 1087 | . 12 144 . 198 733 Cannons . | . . . . . . Explosions 1968 | . 168 420 . 805 575 Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 100 | . . . . 100 . Thermal 551 | . 12 128 . . 411 Explosive 1903 | . 168 420 . 805 510 Electromagnetic 501 | . . 16 . 98 387 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 59 | . . 2 . . 57 Projectiles . | . . . . . . Explosions 59 | . . 2 . . 57 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 524 | . 48 57 . 33 386 Shots 18 | . 2 2 . 1 13 Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . . 4 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 399 | . 36 63 . 161 399 Average Temperature 113 | . 19 21 . 59 169 Received Heat Transfer 708 | . 12 84 . 54 558 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1260 | . 37 370 . . 853 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 513 | . 107 257 100 454 513 Initial 191 | . . 44 100 39 191 Average 247 | . 38 126 100 206 389 Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 41 | 100 100 74 100 48 3 Level 1 32 | . . 25 . 37 44 Level 2 26 | . . . . 14 51 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 1 . . 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 6 6 . 15 25 Peak Tracking Total 12 | . 2 3 . 6 12 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 8 | . 2 . . . 6 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 13 | . 3 2 . 2 6 Terminals 9 | . 2 2 . . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 39 | . 6 9 . 5 19 Successful 23 | . 4 6 . 5 8 Failed 16 | . 2 3 . . 11 Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 5 | . . . . . 5 Terminals 31 | . 4 9 . . 18 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 5 | . 2 . . 3 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 15 | . 2 6 . . 7 Record 2 | . . 1 . . 1 Prototype ID Bank 2 | . 1 1 . . . Open Door 2 | . . . . . 2 Alert Level 2 | . 1 1 . . . Dispatch Records 2 | . . 1 . . 1 Security Status 1 | . . . . . 1 Patrol Status 1 | . . 1 . . . Hauler Manifests 2 | . . 1 . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 5 | . 2 . . 3 . Report Inventory 3 | . 1 . . 2 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 2 . 2 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 2 . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 167 | . . . . . 167 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1392 | 73 128 283 11 258 639 Spaces Moved 760 | 50 89 175 10 138 298 Core 59 | 8 . . . . 51 Treads . | . . . . . . Legs 701 | 42 89 175 10 138 247 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 133 | 108 120 120 120 120 155 Slowest Speed 400 | 120 120 120 120 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 4 21 22 7 17 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 208 | . 22 58 . 58 70 Melee . | . . . . . . Projectile . | . . . . . . AOE 208 | . 22 58 . 58 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 995 | 68 100 218 9 205 395 Wait 49 | 5 . 6 . 37 1 Move 755 | 49 88 174 9 137 298 Hop . | . . . . . . Pick Up 44 | 8 4 9 . 8 15 Fast Attach . | . . . . . . Attach 31 | 6 . 5 . 3 17 Detach . | . . . . . . Swap 14 | . 1 4 . 3 6 Drop 12 | . 2 2 . 5 3 Fire 86 | . 5 18 . 12 51 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 473 | -9/Materials | Discovered new exit (range 9) 484 | -9/Materials | Identified exit to Mines 485 | -9/Materials | Entered Mines 485 | -9/Mines | Discovered new exit (range 9) 495 | -9/Mines | Identified exit to Materials 496 | -9/Mines | Entered Materials 496 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 555 | -8/Materials | Repaired EM Shotgun 654 | -8/Materials | Destroyed 7 combat bots 700 | -8/Materials | Discovered new exit (range 15) 753 | -8/Materials | Identified exit to Storage 754 | -8/Materials | Entered Storage 781 | -8/Storage | Garrison activated, responded to threat 1032 | -8/Storage | Lost 5 parts (1n1u3w) 1132 | -8/Storage | Lost 4 parts (2n2w) 1228 | -8/Storage | Discovered new exit (range 9) 1269 | -8/Storage | Core integrity fell below 50% 1294 | -8/Storage | Crushed by falling debris 1323 | -8/Storage | Met a pair of Derelict thieves 1325 | -8/Storage | Lost 7 parts (2p1u4w) 1388 | -8/Storage | Core integrity fell below 20% 1393 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G2-7V5(g) suffers critical hit. Acquired Prototype Energy Gun. K-01 Serf collects debris. Acquired 25 matter. Identified Hvy. Particle Gun. System corrupted: Energy discharge (-49). Med. Armor Plating destroyed. Aluminum Leg destroyed. System corrupted: Hvy. Particle Gun targeting data glitched. Hvy. Particle Gun destroyed. Kicked L-31 Rogue out of the way. Lgt. Nuclear Core destroyed. Slammed into G-47 Trooper. Aluminum Leg destroyed. Slammed into G-47 Trooper. Signal Interpreter permanently disabled. Destabilizing: Short circuit. Aluminum Leg destroyed. Imp. Sensor Array destroyed. Slammed into G-47 Trooper. 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