Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 21:40:58 Player: Naughtyusername Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (94) 470 Value Destroyed (2598) 2598 Prototype IDs (87) 1740 Alien Tech Used (3) 600 Bonus (7424) 7424 TOTAL SCORE: 21932 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 290 Forged Quantum Companion 1000 Entered DSFs 500 Registered with UFD 300 Met Zhirov 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Jamming Amplifier System Shield Advanced System Shield > --- WEAPON (2) ------- Quantum Companion > --- INVENTORY (5) ---- Hybrid Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Field Propulsion Drive Chainsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Jamming Amplifier Layered Light Armor Plating Advanced Hacking Suite System Shield Advanced System Shield Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Gamma Bomb Array Quantum Companion > --- INVENTORY -------- Hybrid Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Field Propulsion Drive Chainsword [Rating: 175] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . 4 . . . . 2 . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . 1 1 1 . . . . . . . . . . 1 . 1 . . 1 . 1 . Utility 10 | . . 1 1 1 . . . . . 4 . . . . 1 . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 1 3 26 8 17 . 9 2 . 2 10 . . 7 . 9 1 4 8 2 . 3 6 11 Power 18 | . . 2 1 1 . 3 1 . . 2 . . 1 . 1 . . 1 1 . . 2 2 Engine 6 | . . 2 1 . . 2 . . . 1 . . . . . . . . . . . . . Core 4 | . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . 1 . . 1 1 . . 2 2 Propulsion 44 | . 2 10 5 9 . . 1 . . . . . 3 . 2 . . 6 . . 3 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . 3 5 9 . . 1 . . . . . 3 . 2 . . 6 . . 3 1 2 Utility 51 | 1 1 7 2 5 . 6 . . 1 6 . . 3 . 5 1 4 . 1 . . 3 5 Device 18 | 1 . 3 1 3 . 2 . . 1 1 . . . . 2 1 1 . . . . 1 1 Storage 3 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Processor 9 | . . . 1 . . 2 . . . 1 . . . . 1 . 1 . . . . 2 1 Hackware 12 | . . . . 2 . 2 . . . 3 . . 1 . 2 . 1 . 1 . . . . Protection 9 | . . 3 . . . . . . . 1 . . 1 . . . 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . . 7 . 2 . . . . 1 2 . . . . 1 . . 1 . . . . 2 Energy Gun 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . 1 . . . . 1 2 . . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 1 . . . . 1 1 . . 5 . . . . 3 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 44 | . 1 . . 1 3 2 1 . . 1 . . . 1 4 . . 3 7 . 3 1 16 Power 6 | . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . 2 Propulsion 14 | . 1 . . . . 1 . . . . . . . . . . . . 2 . 3 . 7 Utility 21 | . . . . 1 2 1 . . . 1 . . . . 2 . . 3 4 . . 1 6 Weapon 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Highest Loss Streak 8 | . 1 . . 1 3 2 1 . . 1 . . . 1 1 . . 3 4 . 3 1 8 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Average Backups 5 | 6 5 6 7 7 8 4 4 4 4 4 5 5 5 5 4 4 4 4 3 2 2 2 4 Power . | 1 1 . . . . . . . . . . . . . . 1 1 . . . . . 2 Propulsion . | 4 3 2 2 1 1 . . . . . 1 1 1 1 . . . . . . . . 1 Utility 2 | . . 1 3 5 6 2 3 3 3 2 3 3 3 3 2 2 1 1 1 1 1 . . Weapon 1 | 1 1 2 . 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 8 4 1 3 3 1 . . . . . . . . 1 . . . . . . . 2 Power 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . 4 2 1 1 . . . . . . . . . . . . . . . . . . 1 Utility 7 | . 1 . . 1 3 1 . . . . . . . . 1 . . . . . . . . Weapon 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 84 87 98 89 98 100 100 99 97 100 100 100 100 97 94 89 88 71 56 53 67 68 Engine 4 | . 13 6 9 5 . 5 6 . . 1 5 5 4 5 4 5 4 1 . . . . . Core 1 | . . . . 1 4 1 . 7 7 3 . . . . . . . . . . . . . Wheel 2 | . 19 11 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . 15 . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . 1 36 37 38 37 38 38 38 29 29 29 29 29 31 31 28 28 23 17 15 20 15 Device 8 | . 13 7 10 11 10 6 7 7 7 7 5 5 5 5 12 15 11 13 5 4 4 5 6 Storage 2 | . 13 9 9 7 4 . . . . . . . . . . . . . . . . . . Processor 11 | . . . 6 7 7 15 15 15 15 16 17 17 17 17 16 21 18 13 9 8 8 15 18 Hackware 13 | . . . . 8 7 14 15 15 15 23 23 23 23 23 20 15 19 19 19 17 17 16 12 Protection 3 | . . 12 9 2 . . . . . 1 5 5 5 5 . . 2 4 2 . . . 4 Energy Gun 1 | . . 17 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 26 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . 2 8 14 15 14 14 15 14 10 6 5 5 5 5 5 4 4 4 4 4 4 4 Peak Build Rating 175 | 7 7 25 29 52 51 56 56 55 64 88 87 87 99 97 120 109 118 149 139 93 111 158 175 Average Rating 69 | 6 6 18 27 46 48 54 55 55 58 82 87 86 92 96 113 109 114 137 112 93 89 153 139 On Entrance 72 | 6 7 . 18 29 51 39 56 55 55 64 87 87 87 97 92 103 109 118 136 93 93 111 157 Naked Turns 30 | . 4 26 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 28 22 18 21 19 17 17 13 13 23 23 23 32 23 35 19 28 30 27 15 15 31 48 Greatest Support 72 | 20 20 42 20 32 25 33 25 25 25 32 25 25 28 41 46 43 46 55 58 31 56 72 72 Greatest Overweight (x) 6 | . 1 4 . 6 . . . . . . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 13 7 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 4 5 5 5 5 5 5 5 4 5 5 4 2 5 4 5 Average Carried 5 | 6 4 6 7 7 7 4 4 4 4 4 5 4 5 5 4 4 4 4 3 2 2 2 4 Final Capacity 8 | 8 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 4 8 8 8 5 5 4 4 5 5 5 5 5 5 5 4 5 4 2 2 5 4 5 Class Distribution -------------------- 38% | Hacker-Sprinter 25% | Hacker-Scout 12% | Mutant 10% | Sprinter 5% | Hacker-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Commander-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Extension Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Sprinter | -3/Protoforge Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Matter Collected 2153 | 224 54 270 120 150 . 291 6 74 36 230 49 . 124 21 90 . . 73 . . . 86 255 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3635 | 11 91 1216 59 262 . 343 103 . . 378 32 17 124 21 147 . . 73 27 . . 86 645 Parts 193 | 4 10 61 5 17 . 21 8 . . 16 7 1 . 8 4 . . 6 1 . . 1 23 Haulers Intercepted 15 | . . 4 1 3 . 3 2 . . 1 . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 4 . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Combat Hostiles Destroyed 54 | . 3 13 . 1 . 4 4 . . 9 4 . . 4 . . . . . . . 1 11 Melee 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 Guns 15 | . 3 12 . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 32 | . . . . 1 . 4 4 . . 8 4 . . 4 . . . . . . . . 7 Classes Destroyed 15 | 1 2 7 . 2 . . . . . 1 . . . 1 . . . . . . . . 1 Worker 6 | . . 4 . . . 1 . . . . . . . . . . . . . . . . 1 Builder 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 15 | . . 4 1 3 . 3 2 . . 1 . . . . 1 . . . . . . . . Recycler 7 | . . 4 . . . 1 . . . 1 . . . . . . . . . . . . 1 Operator 4 | . . . . 2 . . . . . . . . . . . . . 1 1 . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 4 | . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . . . Swarmer 33 | . 1 . . 1 . 4 4 . . 8 4 . . 2 . . . . . . . . 9 Cutter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 9 | . 2 6 . . . . . . . . . . . . . . . . . . . 1 . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . 5 . . . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 1 3 6 1 2 . 4 5 . . 5 4 . . 2 1 . . 2 1 . . 1 7 Combat Bots Only 7 | . 3 3 . 1 . 4 4 . . 5 4 . . 2 . . . . . . . 1 7 Max Kills in Single Turn 4 | 1 1 2 1 1 . 3 2 . . 3 2 1 . 2 1 . . 1 1 . . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 3 2 . . 3 2 . . 2 . . . . . . . . 4 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Hostile Shots Fired 680 | . 38 49 7 29 1 53 30 18 . 27 6 3 . 7 75 6 2 38 80 . 6 41 164 Missed 364 | . 15 15 4 15 . 31 21 12 . 15 3 2 . 4 55 5 2 28 41 . 3 18 75 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 316 | . 23 34 3 14 1 22 9 6 . 12 3 1 . 3 20 1 . 10 39 . 3 23 89 Melee 12 | . . 3 . . 1 . . . . . . . . . . . . . . . . 8 . Projectile 304 | . 23 31 3 14 . 22 9 6 . 12 3 1 . 3 20 1 . 10 39 . 3 15 89 AOE 8 | . . . . . . . . . . . . . . . 1 . . . . . . 1 6 Critical Strikes 24 | . . 3 . . . 2 . . . . . . . 1 1 . . 1 5 . . 4 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7742 | . 234 651 44 156 58 394 155 48 . 226 40 15 . 70 361 20 . 439 1144 . 128 601 2958 Core 2945 | . 93 70 16 50 . 184 77 10 . 40 12 15 . 12 73 20 . 52 557 . 42 68 1554 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 147 | . . 140 . 7 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 62 82 97 . . . . . 54 . . . . 92 . 91 . . 47 . 97 . . Volleys Fired 96 | 7 12 51 . 1 . 4 3 . . 5 3 1 . 4 . . . . . . . . 5 Largest 2 | 2 2 2 . 1 . 1 1 . . 1 1 1 . 1 . . . . . . . . 1 Hottest 126 | 40 40 126 . 36 . 36 36 . . 36 36 36 . 36 . . . . . . . . 80 Shots Fired 158 | 14 24 94 . 1 . 4 3 . . 5 3 1 . 4 . . . . . . . . 5 Gun 132 | 14 24 94 . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . . 1 . 4 3 . . 5 3 1 . 4 . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | 14 24 . . . . . . . . . . . . . . . . . . . . . . Thermal 75 | . . 75 . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . 1 . 4 3 . . 5 3 1 . 4 . . . . . . . . . Electromagnetic 24 | . . 19 . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 10 | 6 3 10 . 1 . 1 2 . . 6 . . . 7 . . . . . . . . 1 Robot Miss Streak 7 | 1 4 5 . . . 3 . . . . . . . . . . . . . . . . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Autonomous 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Shots Hit Robots 188 | 11 10 68 2 17 . 10 7 . . 13 . 1 1 1 14 . . 4 2 . . 2 25 Core Hits 129 | 3 8 35 1 5 . 10 6 . . 12 5 1 1 5 2 . . 2 1 . . 1 31 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 9 . . . . 2 . . . . . . . 2 . . . . . . . . Burn 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 485 | . . 8 7 97 . 121 28 . . 50 9 8 1 1 56 . 19 30 2 . . 11 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 485 | . . 8 7 97 . 121 28 . . 50 9 8 1 1 56 . 19 30 2 . . 11 37 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . 5 2 6 . 7 3 . . 5 . 1 . . 3 . . 2 . . . . 6 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Follow-up Attacks 4 | . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . Damage Inflicted 10999 | 78 84 1421 144 1118 . 1096 1003 . . 1112 217 85 85 345 777 . . 389 192 . . 246 2607 Guns 1170 | 78 84 1008 . . . . . . . . . . . . . . . . . . . . . Cannons 330 | . . . . . . . . . . . . . . . . . . . . . . 165 165 Explosions 2920 | . . 93 . 55 . 395 604 . . 554 217 . . 345 . . . . . . . . 657 Melee 6561 | . . 320 144 1063 . 701 399 . . 558 . 85 85 . 777 . . 389 192 . . 81 1767 Ramming 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 162 | 78 84 . . . . . . . . . . . . . . . . . . . . . . Thermal 1031 | . . 885 . . . . . . . . . . . . . . . . . . . . 146 Explosive 2170 | . . . . 55 . 395 604 . . 554 217 . . 345 . . . . . . . . . Electromagnetic 727 | . . 216 . . . . . . . . . . . . . . . . . . . . 511 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6561 | . . 320 144 1063 . 701 399 . . 558 . 85 85 . 777 . . 389 192 . . 81 1767 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 330 | . . . . . . . . . . . . . . . . . . . . . . 165 165 Highest Corruption 12 | . . . . . 7 9 10 10 . . . . . . 2 2 . 7 7 . 1 . 12 Average Corruption 7 | . . . . . 7 7 9 10 . . . . . . 2 2 . 7 7 . 1 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . 25 6 13 . . . . . . . . . 1 4 . . . 5 Message Errors 11 | . . . . . . 4 4 2 . . . . . . . . . . . . . . 1 Matter Fused 14 | . . . . . . 5 1 5 . . . . . . . . . 1 1 . . . 1 Heat Flow Errors 9 | . . . . . . 2 . 4 . . . . . . . . . . 2 . . . 1 Energy Discharges 11 | . . . . . . 7 . 2 . . . . . . . . . . 1 . . . 1 Data Loss (minor) 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 830 | . . 48 . 200 . 127 3 . . 60 8 . . 17 40 . . 46 27 . . . 254 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 89 | . . . . . . . 3 . . 21 8 . . 17 . . . . . . . . 40 Melee 741 | . . 48 . 200 . 127 . . . 39 . . . . 40 . . 46 27 . . . 214 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . 156 . . . 82 . . . . . . . 28 . . . . . . . . 23 Shots 7 | . . 3 . . . 2 . . . . . . . 1 . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 6 243 . 48 . 282 . 280 . 29 . 2 . . 204 48 24 16 177 . . 2 279 Average Temperature 71 | . 6 53 . 11 . 119 . 172 . 11 . 2 . . 76 29 15 16 73 . . 2 49 Received Heat Transfer 754 | . 36 204 18 66 . 78 12 18 . 36 . . . . 27 . . . 133 . . . 126 Effects 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 8 . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2605 | . . 2505 . . . . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Maximum Alert Level 3 | . . 1 1 1 . 2 3 1 . 1 . . . . 1 . . . 1 . . . 2 Low Security (%) 64 | 100 100 84 99 55 100 36 . 98 . 72 . . . . 20 100 100 100 56 100 100 100 53 Level 1 32 | . . 15 . 44 . 52 59 1 . 27 . . . . 79 . . . 43 . . . 45 Level 2 2 | . . . . . . 10 20 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . 19 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 722 | 5 60 323 204 324 111 556 722 281 . 335 . . . . 399 176 119 123 349 173 129 87 406 Initial 276 | . . 12 135 92 111 49 252 276 . . . . . . 162 176 89 54 69 173 129 59 23 Average 165 | 1 11 71 156 199 103 244 439 75 . 118 . . . . 307 172 100 70 189 173 109 56 173 Influence Increases 5982 | 5 74 575 139 598 . 908 597 190 . 535 135 15 . 50 760 4 79 269 380 . . 68 601 Destroy 0b10 Robot/C 1220 | . 60 260 . 20 . 80 260 . . 180 80 . . 40 . . . . . . . 20 220 Destroy 0b10 Robot/NC 210 | 5 . 65 5 30 . 35 15 . . 10 . . . 10 10 . . 10 5 . . . 10 Destroy Leader 228 | . 10 78 2 8 . 18 54 . . 12 10 . . . 4 . . 2 . . . . 30 Allied During Kill 160 | . . . . . . . 160 . . . . . . . . . . . . . . . . Successful Hack 407 | . 4 22 8 99 . 61 14 25 . 48 . . . . 16 4 28 39 15 . . 24 . Select Force Hacks 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . Disable Machine 300 | . . 45 15 30 . 45 45 . . 45 . . . . 15 . 15 30 . . . . 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 692 | . . 45 4 66 . 99 34 . . 120 . . . . 70 . 36 38 . . . 9 171 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 315 | . . 15 75 45 . 45 . . . 30 . . . . 60 . . 15 15 . . 15 . Lose Combat Pursuer 2100 | . . 45 30 300 . 525 15 15 . 90 45 15 . . 435 . . 135 345 . . . 105 Influence Decreases 5678 | 5 44 282 258 484 247 423 444 894 5 200 165 139 181 30 420 194 151 244 194 136 74 130 334 Entered New Map 2259 | . . 18 188 112 207 22 304 433 5 . 125 59 181 . 8 184 81 44 54 136 44 40 14 Time Decay 2488 | 5 34 264 70 362 10 381 90 180 . 190 40 80 . 20 222 10 70 160 70 . . 70 160 Lost Part 440 | . 10 . . 10 30 20 10 . . 10 . . . 10 40 . . 30 70 . 30 10 160 Lost Ally 60 | . . . . . . . 40 . . . . . . . . . . 10 . . . 10 . Purge Threat 431 | . . . . . . . . 281 . . . . . . 150 . . . . . . . . Squads Dispatched 66 | . 2 1 3 11 . 13 2 . . 8 . . . . 11 . 4 1 4 . . 3 3 Investigation 31 | . . . 1 4 . 7 . . . 7 . . . . 7 . 3 . 1 . . . 1 Extermination 16 | . . . . 3 . 5 . . . 1 . . . . 1 . 1 1 1 . . 1 2 Reinforcement 19 | . 2 1 2 4 . 1 2 . . . . . . . 3 . . . 2 . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Distress Signals 9 | . 1 2 2 1 . . 2 . . . . . . . . . . . 1 . . . . Communications Jammed 11 | . . . . 1 . . . . . . . . . . . . . . . . . 10 . Distress Signals 11 | . . . . 1 . . . . . . . . . . . . . . . . . 10 . Times Spotted 315 | . 12 28 6 28 6 36 18 1 . 15 3 6 . 6 48 4 4 15 44 . 2 7 26 Peak Tracking Total 25 | . 7 8 6 6 6 13 8 1 . 5 3 5 . 5 20 6 4 6 25 . 2 6 15 Tactical Retreats 54 | . . 3 2 8 . 14 1 1 . 5 1 1 . . 9 . . 3 4 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Traps Triggered 18 | . 1 . . 4 . 1 2 . . 1 . . . . 1 . . . 2 . . . 6 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Machines Disabled 22 | . . 3 1 2 . 3 3 . . 3 . . . . 1 . 1 2 . . . . 3 Max in Single Turn 2 | . . 2 1 1 . 1 1 . . 1 . . . . 1 . 1 1 . . . . 2 Garrison Access 9 | . . . . 1 . 1 1 . . 2 . . . . 3 . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Machines Accessed 135 | . 1 6 5 18 . 18 5 11 2 18 . . 4 . 18 1 6 12 2 1 . 4 3 Terminals 86 | . 1 5 3 14 . 12 4 6 . 10 . . . . 7 1 4 10 1 1 . 4 3 Fabricators 9 | . . . . 2 . 3 . . . 1 . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . 1 1 1 . 2 . 5 . 5 . . . . 5 . 2 . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . 1 . 1 1 . . 2 . . . . 3 . . 1 . . . . . Total Hacks 387 | . 2 13 9 42 . 50 19 34 3 57 . . 17 . 52 2 18 40 7 1 . 11 10 Successful 237 | . 1 9 5 27 . 26 11 19 3 37 . . 17 . 38 1 10 25 2 1 . 4 1 Failed 150 | . 1 4 4 15 . 24 8 15 . 20 . . . . 14 1 8 15 5 . . 7 9 Catastrophic 28 | . . 1 2 4 . 7 1 1 . 3 . . . . . . 1 2 1 . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 186 | . 1 7 2 22 . 22 12 20 . 36 . . . . 32 . 10 16 5 . . . 1 Terminals 282 | . 2 12 3 35 . 36 17 25 . 43 . . . . 30 2 15 37 3 1 . 11 10 Fabricators 24 | . . . . 5 . 8 . . . 4 . . . . 7 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 40 | . . 1 1 1 . 5 . 9 . 6 . . . . 10 . 3 . 4 . . . . Scanalyzers 6 | . . . 5 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 15 | . . . . 1 . 1 2 . . 4 . . . . 5 . . 2 . . . . . Terminal Hacks 103 | . . 4 1 12 . 6 4 6 3 16 . . 17 . 11 1 3 12 1 1 . 4 1 Record 10 | . . . . . . . . 1 1 1 . . 5 . . . . 1 1 . . . . Part Schematic 12 | . . . . 2 . . . 1 . 5 . . 4 . . . . . . . . . . Robot Analysis 7 | . . . . 1 . . . 1 . . . . 4 . . . . 1 . . . . . Prototype ID Bank 14 | . . 1 . 1 . 2 2 . . 2 . . 4 . 1 . . 1 . . . . . Open Door 8 | . . . . . . . . . 1 . . . . . 1 1 1 . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Branch Access Points 7 | . . . 1 1 . 1 1 . . . . . . . 1 . 1 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Terminal Index 8 | . . 1 . 1 . 1 1 1 . 1 . . . . 1 . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Locate Traps 6 | . . 1 . 1 . 1 . . . . . . . . 1 . . 2 . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 6 | . . 1 . 2 . . . . . 1 . . . . 1 . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 6 . . . 3 . . . . 4 . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 5 | . . . . . . 3 . . . 1 . . . . 1 . . . . . . . . Build 6 | . . . . . . 3 . . . 1 . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . 1 1 1 . 2 . 1 . . . . . . 3 . 1 . . . . . . Retrieve Components 10 | . . 1 1 1 . 2 . 1 . . . . . . 3 . 1 . . . . . . Scanalyzer 4 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 . 1 1 . . 2 . . . . 3 . . 1 . . . . . Seal Access 9 | . . . . 1 . 1 1 . . 2 . . . . 3 . . 1 . . . . . Unauthorized Hacks 97 | . 1 4 . 13 . 10 6 12 . 16 . . . . 17 . 6 11 1 . . . . Terminals 74 | . 1 4 . 12 . 9 6 7 . 10 . . . . 10 . 4 11 . . . . . Assimilate 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Botnet 23 | . . 1 . 5 . 2 2 2 . 3 . . . . 4 . 1 3 . . . . . Operators 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Skim 45 | . 1 2 . 6 . 7 4 5 . 6 . . . . 5 . 3 6 . . . . . Fabricators 4 | . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . . . . 1 . 5 . 5 . . . . 5 . 2 . 1 . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Fedlink 13 | . . . . . . . . . . 5 . . . . 5 . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 1 4 4 16 . 15 5 7 . 11 . . . . 10 . 4 10 1 . . 1 2 Full Trace Events 18 | . . . 1 4 . 7 . . . 2 . . . . 2 . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 2 . . . 1 . 5 . . 4 . . . . . . . . . . Parts Built 7 | . . . . . . 3 . . . 1 . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 465 | . . . . . . 237 . . . 106 . . . . 122 . . . . . . . . Total Part Build Rating 45 | . . . . . . 15 . . . 6 . . . . 24 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . 9 2 2 . 11 . 2 . . . . . . 5 . 1 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Total Allies 12 | . . . . 1 . . 10 . . . . . . . . . . 1 . . . . . Largest Group 10 | . . . . . . . 10 . . . . . . . . . . 1 . . . . . Highest-Rated Group 173 | . . . . . . . 173 . . . . . . . . . . 45 . . . . . Highest-Rated Ally 45 | . . . . . . . 29 . . . . . . . . . . 45 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 74 | . . . . . . . 74 . . . . . . . . . . . . . . . . Total Damage 925 | . . . . . . . 925 . . . . . . . . . . . . . . . . Kills 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Active Infowar (turns) 5229 | 27 252 8 146 822 15 959 186 376 233 408 93 162 69 120 466 30 159 286 . . . 106 306 Optics 1784 | . . . . . . . . . . 399 93 162 69 120 466 30 159 286 . . . . . Sensors 3669 | . . 8 42 821 15 885 186 376 166 97 . . . . 408 30 159 286 . . . . 190 Terrain 1294 | . . . . . . 22 . . 67 408 93 162 69 120 353 . . . . . . . . Seismic 424 | 27 252 . 128 17 . . . . . . . . . . . . . . . . . . . Machine Analysis 205 | . . . . . . 205 . . . . . . . . . . . . . . . . . Jamming 548 | . . . . 121 . . . . . . . . . . . 13 . 2 . . . 106 306 Robot Analysis Total 7 | . . . . 1 . . . 1 . . . . 4 . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Turns Passed 6220 | 56 256 699 146 822 20 959 186 376 233 408 93 162 69 120 466 30 159 320 148 5 22 141 324 Spaces Moved 13614 | 29 196 616 358 1826 85 2386 335 534 948 1016 273 408 166 225 1198 135 389 958 513 19 55 331 615 Core 96 | . 10 65 . . . . . . . . . . . . . . . . . . . . 21 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 73 | 29 44 . . . . . . . . . . . . . . . . . . . . . . Wheels 359 | . 142 217 . . . . . . . . . . . . . . . . . . . . . Hover 278 | . . 278 . . . . . . . . . . . . . . . . . . . . . Flight 12808 | . . 56 358 1826 85 2386 335 534 948 1016 273 408 166 225 1198 135 389 958 513 19 55 331 594 Fastest Speed 5 | 120 50 34 27 14 23 11 23 23 23 14 23 23 23 5 12 15 12 6 19 27 27 31 29 Average Speed 27 | 120 98 69 27 23 23 23 23 23 23 24 23 23 26 21 21 21 21 22 22 27 30 31 34 Slowest Speed 250 | 120 120 250 29 26 23 32 23 23 26 26 23 23 91 23 22 22 22 24 27 27 37 31 119 Overloaded Moves 385 | . . . . 14 . 15 . . . 6 . . . 10 44 14 3 5 274 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . 3 7 . 20 1 1 . 3 . . . 3 7 . 3 23 13 . 1 4 6 Potential Cave-ins 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 3 25 50 35 55 74 64 62 87 68 40 44 57 61 42 48 28 16 89 36 1 77 10 30 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 11 | . . . . . . 1 . 6 1 . . . 3 . . . . . . . . . . Known Exits Taken 17 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 2 . 1 2 . . . . . . . . . . . Spaces Dug 291 | . . 2 4 64 . 82 14 . . 29 9 7 . 1 35 . 18 22 . . . 3 1 Terrain Destroyed 594 | . . 64 4 66 . 111 36 . . 61 24 22 . 47 35 . 18 22 . . . 3 81 Melee 291 | . . 2 4 64 . 82 14 . . 29 9 7 . 1 35 . 18 22 . . . 3 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 303 | . . 62 . 2 . 29 22 . . 32 15 15 . 46 . . . . . . . . 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Res Qua Frg Res DSF Acc Com Total 15137 | 38 241 780 392 2069 84 2580 395 785 955 1093 285 463 190 286 1318 135 429 1001 529 18 58 346 667 Wait 714 | . 26 29 9 98 . 93 14 253 1 10 . 41 . 60 34 . 18 10 18 . . . . Move 13409 | 28 195 615 351 1812 84 2346 332 531 947 1009 272 407 165 218 1184 134 382 915 487 18 52 322 603 Hop 88 | . . . 3 7 . 19 1 1 . 3 . . . 3 6 . 3 19 12 . 1 4 6 Pick Up 55 | 2 . 16 5 7 . 5 . . 2 3 . 3 1 . 5 . 1 2 . . 1 2 . Fast Attach 76 | 1 . 17 2 10 . 4 . . 1 4 . . 8 . 3 . 2 4 5 . 3 3 9 Attach 32 | . . 5 4 3 . 4 1 . . 3 . . . . 3 1 1 2 2 . . 3 . Detach 15 | . . 6 1 1 . 1 . . 1 1 . . . . 1 . 2 . . . 1 . . Swap 62 | . 3 9 3 9 . 5 3 . 1 8 1 . 4 . 4 . 1 8 . . . 1 2 Drop 97 | . 5 24 7 19 . 3 1 . 2 4 . 3 11 . 4 . . 11 . . . . 3 Fire 96 | 7 12 51 . 1 . 4 3 . . 5 3 1 . 4 . . . . . . . . 5 Melee 436 | . . 8 7 84 . 96 24 . . 43 9 8 1 1 56 . 19 30 2 . . 11 37 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . 18 . . 11 . . . . . . . 18 . . . 3 . . . . Rewire 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / Upp x2 / *Ext x2) -4/Extension -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Released all parts (6) 311 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Discovered new exit (range 16) 1010 | -9/Materials | Discovered new exit (range 7) 1012 | -9/Materials | Entered another Materials area 1012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -8/Materials | Discovered new exit (range 14) 1093 | -8/Materials | Identified exit to Factory 1158 | -8/Materials | Entered Factory 1158 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -7/Factory | Discovered new exit (range 6) 1203 | -7/Factory | Identified exit to Lower Caves 1211 | -7/Factory | Identified exit to Storage 1270 | -7/Factory | Build established: Sprinter 1389 | -7/Factory | Discovered new exit (range 5) 1516 | -7/Factory | Discovered new exit (range 8) 1829 | -7/Factory | Build established: Hacker-Sprinter 1969 | -7/Factory | Discovered new exit (range 7) 1980 | -7/Factory | Manually triggered Chute Trap 1980 | -7/Factory | Sucked down chute 1980 | -7/Factory | Entered Waste 1987 | -7/Waste | Spotted C-40 Crusher 1988 | -7/Waste | Spotted C-40 Crusher 1990 | -7/Waste | Spotted C-40 Crusher 1991 | -7/Waste | Spotted C-40 Crusher 1995 | -7/Waste | EMP discharged 1995 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1996 | -7/Waste | Spotted C-40 Crusher 1997 | -7/Waste | Spotted C-40 Crusher 1998 | -7/Waste | Discovered new exit (range 10) 2000 | -7/Waste | Identified exit to Factory 2000 | -7/Waste | Entered Factory 2026 | -7/Factory | Lost 3 parts (1p2u) 2055 | -7/Factory | Identified exit to Factory 2185 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 2302 | -7/Factory | Fabricated Imp. Hacking Suite? 2549 | -7/Factory | Fabricated Imp. Hacking Suite? 2821 | -7/Factory | Loaded intel: 72 trap records 2865 | -7/Factory | Learned location of Hub_04(d) (-4) 2959 | -7/Factory | Entered Storage 2974 | -7/Storage | Identified exit to Recycling 2979 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3129 | -7/Storage | System corruption reached 10% 3140 | -7/Storage | Lost 5 allies 3144 | -7/Storage | Used back door to open Recycling access 3145 | -7/Storage | Entered Recycling 3146 | -7/Recycling | Identified exit to Factory 3164 | -7/Recycling | Scanned before Scraplab entrance 3285 | -7/Recycling | Learned location of Extension (-4) 3336 | -7/Recycling | Identified exit to Scraptown 3410 | -7/Recycling | Learned 4 Factory zone layouts 3466 | -7/Recycling | Learned Factory stockpile data 3508 | -7/Recycling | Learned location of 1 exit from Lower Caves 3519 | -7/Recycling | Entered Scraplab 3521 | -7/Recycling | Entered Scraptown 3521 | -7/Scraptown | System corruption cleaned by C-Scrubber 3581 | -7/Scraptown | Visited UFD Registry 3585 | -7/Scraptown | Visited TADAMA 3587 | -7/Scraptown | Visited Cave Peace 3593 | -7/Scraptown | Visited Comm Corps 3609 | -7/Scraptown | Visited Observation Area 3619 | -7/Scraptown | Registered with UFD as "Bladefunk" 3624 | -7/Scraptown | Visited Curators Association 3631 | -7/Scraptown | Visited Scrapoid Pod Storage 3637 | -7/Scraptown | Visited Sword Containment 3647 | -7/Scraptown | Visited Chapter 10 3653 | -7/Scraptown | Visited Derelict Rescue Squad 3659 | -7/Scraptown | Visited Scrap Suit Storage 3662 | -7/Scraptown | Visited Infowarlord's Domain 3664 | -7/Scraptown | Found Exp. Terrain Scanner 3669 | -7/Scraptown | Visited A0-MCA Data Center 3673 | -7/Scraptown | Visited Science Guys 3689 | -7/Scraptown | Given a B- rating by A0-MCA 3692 | -7/Scraptown | Found A0-MCA's Component Scanner 3754 | -7/Scraptown | Entered Factory 3754 | -5/Factory | Evolved 4 slots: Utility x4 3755 | -5/Factory | Identified exit to Factory 3755 | -5/Factory | Identified exit to Upper Caves 3806 | -5/Factory | Discovered exit to Factory (range 30) 3845 | -5/Factory | Loaded intel: 8 recycling unit locations 3960 | -5/Factory | Fabricated Adv. Hacking Suite? 4033 | -5/Factory | Discovered exit to Factory (range 12) 4077 | -5/Factory | Build established: Hacker-Scout 4162 | -5/Factory | Entered Upper Caves 4163 | -5/Upper Caves | Identified exit to Upper Caves 4197 | -5/Upper Caves | Encountered a Warlord checkpoint 4206 | -5/Upper Caves | Spotted B-75 Beast 4255 | -5/Upper Caves | Entered another Upper Caves area 4265 | -5/Upper Caves | Encountered a Warlord checkpoint 4270 | -5/Upper Caves | Learned Factory garrison access intel 4343 | -5/Upper Caves | Discovered new exit (range 28) 4416 | -5/Upper Caves | Identified exit to Zhirov 4417 | -5/Upper Caves | Entered Zhirov 4417 | -5/Zhirov | Discovered new exit (range 3) 4422 | -5/Zhirov | Met Zhirov 4426 | -5/Zhirov | Learned location of Quarantine (-3) 4428 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4432 | -5/Zhirov | Found Alien Artifact 4432 | -5/Zhirov | Identified Integrated Reactor 4432 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4476 | -5/Zhirov | Found Alien Artifact 4486 | -5/Zhirov | Identified exit to Proximity Caves 4486 | -5/Zhirov | Entered Proximity Caves 4489 | -4/Proximity Caves | Spotter reported a threat 4535 | -4/Proximity Caves | Discovered exit to Factory (range 18) 4606 | -4/Proximity Caves | Entered Factory 4606 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4607 | -4/Factory | Loaded intel: 4 garrison access locations 4608 | -4/Factory | Discovered new exit (range 23) 4631 | -4/Factory | Discovered new exit (range 16) 4643 | -4/Factory | Loaded intel: 8 recycling unit locations 4687 | -4/Factory | Discovered new exit (range 22) 4718 | -4/Factory | Fabricated Lgt. Quantum Reactor? 4778 | -4/Factory | Spotted B-86 Titan 4811 | -4/Factory | Discovered new exit (range 5) 4812 | -4/Factory | Identified exit to Research 4889 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 4918 | -4/Factory | Discovered new exit (range 21) 4963 | -4/Factory | Identified exit to Upper Caves 4963 | -4/Factory | Identified exit to Extension 4964 | -4/Factory | Discovered exit to Research (range 19) 5072 | -4/Factory | Entered Extension 5097 | -4/Extension | Spotted B-86 Titan 5099 | -4/Extension | Spotted B-86 Titan 5102 | -4/Extension | Discovered exit to Research (range 3) 5102 | -4/Extension | Entered Research 5102 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5105 | -3/Research | Identified exit to Armory 5105 | -3/Research | Identified exit to Quarantine 5110 | -3/Research | Loaded intel: 5 recycling unit locations 5110 | -3/Research | Found Gamma Bomb Array 5123 | -3/Research | Spotted B-86 Titan 5261 | -3/Research | Entered Quarantine 5266 | -3/Quarantine | Identified Transdimensional Reconstructor 5306 | -3/Quarantine | Discovered new exit (range 12) 5311 | -3/Quarantine | Identified exit to Research 5355 | -3/Quarantine | Found Alien Artifact 5356 | -3/Quarantine | Identified Subatomic Replicator 5356 | -3/Quarantine | Forged Prototype Slashing Weapon 5505 | -3/Quarantine | Learned Research trap positions 5547 | -3/Quarantine | Crushed by falling debris 5565 | -3/Quarantine | Spotted Fortress 5578 | -3/Quarantine | Lost 3 parts (3u) 5578 | -3/Quarantine | Discovered new exit (range 14) 5580 | -3/Quarantine | Discovered new exit (range 5) 5581 | -3/Quarantine | Identified exit to Protoforge 5581 | -3/Quarantine | Entered Protoforge 5593 | -3/Protoforge | Superfortress began startup sequence 5595 | -3/Protoforge | Spotted Hotshot 5595 | -3/Protoforge | Spotted Hotshot 5610 | -3/Protoforge | Spotted Hotshot 5610 | -3/Protoforge | Spotted Hotshot 5611 | -3/Protoforge | Spotted Hotshot 5611 | -3/Protoforge | Spotted Hotshot 5611 | -3/Protoforge | Spotted Hotshot 5611 | -3/Protoforge | Spotted Hotshot 5613 | -3/Protoforge | Discovered exit to Research (range 6) 5631 | -3/Protoforge | Spotted AP7-3 5632 | -3/Protoforge | Spotted AP7-3 5634 | -3/Protoforge | Spotted Overlord 5645 | -3/Protoforge | Spotted EXE-6 5645 | -3/Protoforge | Spotted EXE-6 5647 | -3/Protoforge | Lost 3 parts (1n2u) 5653 | -3/Protoforge | Loaded intel: 3 recycling unit locations 5709 | -3/Protoforge | Warped through subspace 5711 | -3/Protoforge | Core integrity fell below 50% 5729 | -3/Protoforge | Entered Research 5729 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5730 | -2/Research | Loaded intel: 67 trap records 5734 | -2/Research | Identified exit to DSF 5734 | -2/Research | Entered DSF 5741 | -2/DSF | Lost 4 parts (1p1n2u) 5742 | -2/DSF | Discovered new exit (range 15) 5750 | -2/DSF | Identified exit to Access 5751 | -2/DSF | Additional patrols routed to DSF 5756 | -2/DSF | Entered Access 5756 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5773 | -1/Access | Lost 3 parts (3n) 5834 | -1/Access | Identified exit to Surface 5871 | -1/Access | Build established: Hacker-Sprinter 5895 | -1/Access | Discovered new exit (range 7) 5897 | -1/Access | Identified exit to Command 5897 | -1/Access | Entered Command 6069 | -1/Command | Phase Generator disabled 6092 | -1/Command | Destroyed 7 combat bots 6118 | -1/Command | Lost 5 parts (1p2n1u1w) 6189 | -1/Command | Spotted M Guard 6189 | -1/Command | Spotted M Guard 6189 | -1/Command | Spotted Combat Programmer 6189 | -1/Command | Spotted Combat Programmer 6195 | -1/Command | Core integrity fell below 50% 6196 | -1/Command | System corruption reached 10% 6207 | -1/Command | Met MAIN.C 6210 | -1/Command | 0b10 Conduit disabled 6211 | -1/Command | Core integrity fell below 20% 6221 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 06207_ Penetrated by EMDS Slug. The surroundings shift and blur. 06207_ Slammed into MAIN.C. 06210_ 0b10 Conduit disabled. Quantum Companion releases a shadow of itself that zips off towards MAIN.C. 06219_ EMDS Slug penetrates 0b10 Conduit. 06219_ EMDS Slug penetrates Heavy Barrier. 06221_ Penetrated by EMDS Slug. 06221_ A0-MCA's Component Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##?#############??? | | ?????????????????????????????""" """" #??? | | ????????????????????????#"?? "" #??? | | ????????????????????????#""""" "" #### | | ????????????????????????#""""""""""" / | | ????????????????????????#" " """ / | | ????????????????????????#"" """""" / | | ????????????????????????#"" """""" #### | | ????????????????????????# " """" " #??? | | ????????????????????????# " " #??? | | ????????????????????????# " p MMM ""#??? | | ????????????????????????#""""" p""MMM """""""#??? | | ????????????????????????#" MMM"""""""""#??? | | ????????????????????????# """""""""""#??? | | ????????????????????????# " " " " #??? | | ????????????????????????# " " " ?????? | | ????????????????????????"@ " " " """" ?????? | | ????????????????????????" """ " " "???????? | | ????????????????????????" " " " ?????????? | | ????????????????????????# """""""""" ?????????? | | ????????????????????????# " """ " "??????????? | | ????????????????????????# """ ??????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 12 Armor Coverage 450 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 87 Offensive Hacking 42 Defensive Hacking 38 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Recycling | Hacked Adv. Hacking Suite | -5/Factory | Hacked Fusion Bomb Launcher | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedDynamicCannon Manual? 0 Play Time 02:25:30 Cumulative 93.9 hours Start 2025.08.16 @ 18:43:48 End 2025.08.16 @ 21:40:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 55 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d1ce5db-b5b6-4e86-80a4-e5fdf0cdfe07