Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.28 @ 12:15:51 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (150) 750 Value Destroyed (4716) 4716 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 11145 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 1101 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1356 Cogmind --------- Core Integrity 347/850 Matter 265/300 Energy 85/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer Z-Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Terrain Scanner 0b10 Decoder Chip [Scout] Improved Particle Charger Improved Particle Charger Hacking Drone Bay Heavy Laser Cooled Pulse Rifle EM Pulse Cannon Shock Bomb Launcher Shock Bomb Launcher CR-A16's Pointy Stick [Rating: 74] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 6 | . . . . . 3 . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 186 | 6 9 9 . 1 46 22 5 6 9 5 2 3 18 45 Power 15 | 1 1 1 . 1 2 . . 1 . . . . 1 7 Engine 9 | 1 1 1 . . 2 . . . . . . . . 4 Core 3 | . . . . 1 . . . . . . . . . 2 Reactor 3 | . . . . . . . . 1 . . . . 1 1 Propulsion 41 | 2 1 2 . . 7 5 1 . 3 1 . . 5 14 Treads . | . . . . . . . . . . . . . . . Leg 39 | 2 1 2 . . 7 5 1 . 3 1 . . 5 12 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 Utility 47 | 1 3 2 . . 15 4 3 3 . . 1 3 5 7 Device 22 | . 1 . . . 5 3 1 2 . . . 1 2 7 Storage 5 | 1 1 1 . . 2 . . . . . . . . . Processor 9 | . 1 1 . . 4 . 1 . . . . 1 1 . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 10 | . . . . . 4 1 . 1 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 83 | 2 4 4 . . 22 13 1 2 6 4 1 . 7 17 Energy Gun 21 | 2 1 1 . . 8 5 . . . . . . . 4 Energy Cannon 27 | . . . . . 9 1 . . 2 1 1 . 3 10 Ballistic Gun 15 | . 2 2 . . 3 2 1 1 2 1 . . 1 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . Launcher 10 | . . 1 . . 1 1 . . 2 1 . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 4 . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . 4 . . . 1 . . 1 . 1 Parts Lost 52 | . 4 1 . . 8 5 1 . . 3 . . 4 26 Power 7 | . . 1 . . . . . . . . . . 1 5 Propulsion 13 | . . . . . 4 1 . . . 1 . . 1 6 Utility 15 | . 1 . . . 1 2 1 . . 1 . . 2 7 Weapon 17 | . 3 . . . 3 2 . . . 1 . . . 8 Highest Loss Streak 18 | . 2 1 . . 1 2 1 . . 2 . . 3 18 Average Slot Usage (%) 98 | . 94 100 100 100 96 98 99 99 100 99 99 100 95 93 Engine 5 | . 14 14 14 8 5 9 7 2 . . . . . 3 Reactor 3 | . . . . . . . . 4 7 7 7 7 6 4 Leg 23 | . 28 28 28 28 24 26 23 23 23 22 23 23 18 19 Device 11 | . 1 . . . 9 14 14 15 15 15 15 15 9 17 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 5 Processor 16 | . 9 13 14 14 18 11 15 15 15 15 15 17 29 25 Hackware 2 | . . . . . . . 7 7 7 7 7 5 . . Protection 4 | . . . . . 8 9 7 6 7 7 6 7 5 . Energy Gun 2 | . 5 . . . 7 12 . . . . . . . 2 Energy Cannon 3 | . . . . . 6 . . . 2 6 6 7 6 7 Ballistic Gun 10 | . 18 27 28 28 2 2 15 12 11 4 7 7 6 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 12 31 39 31 32 48 46 45 52 56 56 56 56 57 63 Greatest Support 60 | 20 20 30 30 30 40 35 38 38 47 47 47 47 53 60 Greatest Overweight (x) 14 | 3 1 1 1 1 14 2 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 . . 1 . . Largest Inventory Capacity 14 | 7 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Average Capacity 13 | 5 11 14 14 14 14 14 14 14 14 14 14 14 14 13 Most Carried 14 | 2 13 14 14 14 14 14 14 14 14 14 13 13 14 14 Average Carried 13 | 1 7 13 14 13 13 13 13 14 13 13 11 12 12 12 Final Capacity 14 | 7 14 14 14 14 14 14 14 14 14 14 14 14 14 4 Final Carried 14 | 2 13 14 14 14 14 14 14 14 14 13 11 12 14 4 Class Distribution -------------------- 52% | Scavenger-Mutant 33% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Matter Collected 4428 | 217 267 419 . 62 1029 701 207 488 175 178 20 20 271 374 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6969 | . 368 200 . 42 2002 720 236 57 574 291 . . 877 1602 Parts 337 | . 26 13 . 5 95 29 13 3 34 11 . . 32 76 Haulers Intercepted 12 | . 2 . . . 6 3 . . 1 . . . . . Recyclers Shooed 8 | . . 2 . . . . 1 . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 16 . . 20 . Prevented 22 | . . . . . . . . . . 4 . . 18 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 97 | . 9 4 . 3 29 9 3 . 4 4 . . 12 20 Melee 5 | . . . . . 3 2 . . . . . . . . Guns 39 | . 5 4 . 3 13 4 3 . 2 3 . . 1 1 Cannons 34 | . 4 . . . 8 2 . . 1 . . . 7 12 AOE 10 | . . . . . 4 . . . . 1 . . 2 3 Classes Destroyed 16 | . 5 . . . 6 . 1 1 1 1 . . 1 . Worker 8 | . . . . . 2 1 . . 2 . . . . 3 Builder 12 | . 1 . . . 2 1 . . 3 . . . . 5 Hauler 12 | . 2 . . . 6 3 . . 1 . . . . . Recycler 6 | . . . . . 3 . . . 2 . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . Watcher 9 | . 3 . . . 4 . 2 . . . . . . . Swarmer 14 | . 4 2 . 3 4 . . . . . . . 1 . Grunt 46 | . 5 2 . . 15 4 . . 2 2 . . 8 8 Brawler 3 | . . . . . 2 . . . . . . . . 1 Duelist 4 | . . . . . 1 1 . . 1 1 . . . . Sentry 17 | . . . . . 6 4 2 . . . . . 1 4 Hunter 5 | . . . . . 1 . . . . . . . . 4 Programmer 6 | . . . . . . . 1 . 1 1 . . . 3 Surgeon 2 | . . . . . . . . . . 2 . . . . Thug 2 | . . . . . . . . . 1 . . . 1 . Martyr 1 | . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 3 2 . 3 5 3 2 . 8 3 . . 6 14 Combat Bots Only 6 | . 3 2 . 3 5 3 1 . 2 3 . . 6 4 Max Kills in Single Turn 3 | . 2 1 . 2 2 1 1 1 3 2 . . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 1 . . 1 2 Melee 1 | . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Damage Taken 7882 | . 577 156 . 126 1370 859 334 . 220 484 . . 770 2986 Core 1217 | . 93 13 . 26 299 123 44 . . 76 . . 40 503 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 47 . 23 . . . . . . 77 . Volleys Fired 453 | . 50 22 . 5 87 61 24 4 23 67 . . 32 78 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 . . 2 2 Hottest 160 | . 90 46 . 46 140 124 50 50 90 90 . . 105 160 Shots Fired 766 | . 79 33 . 10 169 101 48 8 40 83 . . 59 136 Gun 423 | . 67 33 . 10 81 91 48 8 23 16 . . 23 23 Cannon 304 | . 12 . . . 86 5 . . 11 63 . . 28 99 Launcher 39 | . . . . . 2 5 . . 6 4 . . 8 14 Special . | . . . . . . . . . . . . . . . Kinetic 212 | . 47 22 . 10 15 . 48 8 23 16 . . 23 . Thermal 482 | . 27 . . . 152 91 . . 11 63 . . 27 111 Explosive 2 | . . . . . 2 . . . . . . . . . Electromagnetic 70 | . 5 11 . . . 10 . . 6 4 . . 9 25 Robot Hit Streak 29 | . 14 12 . 6 20 29 10 4 8 7 . . 12 20 Robot Miss Streak 6 | . 6 3 . 3 4 2 1 1 2 4 . . 2 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . Shots Hit Robots 503 | . 59 28 . 9 134 71 37 7 23 19 . . 36 80 Core Hits 265 | . 24 12 . 3 75 23 13 1 19 17 . . 25 53 Critical Hits 6 | . . 1 . . . 1 2 . 1 . . . 1 . Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . 1 . . . 1 2 . 1 . . . . . Melee Attacks 53 | . . . . . 9 22 . . . 18 . . 1 3 Impact . | . . . . . . . . . . . . . . . Slashing 31 | . . . . . 9 22 . . . . . . . . Piercing 22 | . . . . . . . . . . 18 . . 1 3 Sneak Attacks 4 | . . . . . 1 2 . . . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13930 | . 856 434 . 79 3600 1788 649 122 1194 893 . . 1124 3191 Guns 5401 | . 737 434 . 79 1277 1099 649 122 286 171 . . 167 380 Cannons 4380 | . 119 . . . 1578 131 . . 214 226 . . 540 1572 Explosions 3207 | . . . . . 381 87 . . 694 496 . . 417 1132 Melee 925 | . . . . . 364 471 . . . . . . . 90 Ramming 17 | . . . . . . . . . . . . . . 17 Kinetic 2529 | . 560 320 . 79 175 . 649 122 286 171 . . 167 . Thermal 7427 | . 256 . . . 2680 1099 . . 576 389 . . 515 1912 Explosive 381 | . . . . . 381 . . . . . . . . . Electromagnetic 2651 | . 40 114 . . . 218 . . 332 333 . . 442 1172 Impact . | . . . . . . . . . . . . . . . Slashing 835 | . . . . . 364 471 . . . . . . . . Piercing 90 | . . . . . . . . . . . . . . 90 Highest Corruption 5 | . 3 3 3 3 3 3 . . . 2 2 2 . 5 Average Corruption 2 | . 2 3 3 3 2 3 . . . 1 2 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 113 | . 15 26 8 10 25 25 . . . 1 2 1 . . Message Errors 39 | . 6 9 2 2 11 8 . . . 1 . . . . Matter Fused 24 | . 4 5 3 . 4 8 . . . . . . . . Heat Flow Errors 18 | . . 5 1 2 4 4 . . . . 1 1 . . Energy Discharges 17 | . 3 5 1 4 2 1 . . . . 1 . . . Data Loss (minor) 12 | . 1 2 1 2 3 3 . . . . . . . . Weapon Failures 3 | . 1 . . . 1 1 . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . 7 Overflow Damage 461 | . . . . . 49 23 . . 59 79 . . 20 231 Projectiles 132 | . . . . . 18 . . . . 32 . . 20 62 Explosions 278 | . . . . . 3 . . . 59 47 . . . 169 Melee 51 | . . . . . 28 23 . . . . . . . . Knockbacks 3 | . 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . 19 . . . 35 . . . 169 Shots 8 | . . . . . . 1 . . . 3 . . . 4 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 482 | . 284 254 273 234 482 151 4 . 4 . 118 161 35 100 Average Temperature 70 | . 171 91 140 108 72 34 4 . 4 . 70 90 10 31 Received Heat Transfer 2115 | . 186 75 . . 567 315 60 . 81 57 . . 198 576 Effects 5 | . 1 . . . 4 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . . . . . 1 . . . 2 2 Combat Hostiles 5 | . . . . . . . . . 1 . . . 2 2 Parts Fried 23 | . . 2 . . . 2 . . 3 . . . 5 11 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 1 . . . . . . . 2 Combat Hostiles 4 | . . . . . 1 1 . . . . . . . 2 Parts Melted 23 | . . . . . 3 8 . . 1 1 . . . 10 Heat Transferred 12798 | . 622 . . . 4755 2146 . . 796 409 . . 1000 3070 Parts Sabotaged 5 | . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 4 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Peak Influence 741 | . 239 207 . 70 594 505 200 20 274 . . . . 741 Initial 250 | . . 93 . . . 250 135 . . . . . . . Average 177 | . 116 48 . 61 307 351 78 11 66 . . . . 320 Maximum Alert Level 3 | . 1 1 . . 2 2 1 . 1 . . . . 3 Low Security (%) 59 | 100 68 93 . 100 30 . 95 100 93 . . . . 19 Level 1 27 | . 31 6 . . 32 76 4 . 6 . . . . 49 Level 2 13 | . . . . . 36 23 . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 3 3 2 . 5 . . . 1 7 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 6 | . . . . . . . 1 . 2 . . . . 3 Reinforcement 10 | . 1 . . . 2 1 1 . 3 . . . . 2 Assault 5 | . . . . . . 2 . . . . . . 1 2 Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Distress Signals 14 | . 2 . . . 5 2 1 . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 206 | . 20 10 . 3 49 25 6 3 18 7 . . 12 53 Peak Tracking Total 7 | . 6 3 . 3 5 7 2 2 4 4 . . 7 7 Tactical Retreats 23 | . 2 1 . . 7 . . . 1 2 . . 1 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Traps Triggered 13 | . 2 . . . 4 2 1 . 2 . . . . 2 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . . . 1 5 . . . . . . . 3 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Machines Accessed 28 | . 5 . 1 1 6 6 3 . 4 1 . . . 1 Terminals 19 | . 4 . . . 4 5 3 . 3 . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . . . . . Total Hacks 87 | . 20 . 4 1 22 19 7 . 9 1 . . . 4 Successful 51 | . 13 . 4 1 12 11 3 . 4 1 . . . 2 Failed 36 | . 7 . . . 10 8 4 . 5 . . . . 2 Catastrophic 4 | . . . . . 2 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 73 | . 19 . . . 12 13 3 . 3 . . . . 23 Terminals 65 | . 18 . . . 16 16 7 . 8 . . . . . Fabricators 4 | . . . . . . . . . . . . . . 4 Repair Stations 4 | . . . . . 4 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 3 . . 1 . . . . . Terminal Hacks 30 | . 9 . 4 1 5 5 2 . 3 1 . . . . Record 4 | . . . 4 . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . . 1 . 1 . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . 1 . 1 . . . . . Terminal Index 5 | . 1 . . . 1 1 1 . 1 . . . . . Alert Level 6 | . 4 . . . 1 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Zone Layout 6 | . 4 . . . 1 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . . . Seal Access 3 | . . . . . 1 1 . . 1 . . . . . Unauthorized Hacks 12 | . 4 . . . 2 5 1 . . . . . . . Terminals 11 | . 3 . . . 2 5 1 . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 9 | . 3 . . . 1 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 4 5 3 . 3 . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Matter 190 | . . . . . . . . . . . . . . 190 Time 95 | . . . . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 Parts Repaired 2 | . . . . . 2 . . . . . . . . . Time 86 | . . . . . 86 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Total Allies 46 | . . 3 . . . 12 . 19 3 . . 4 2 3 Largest Group 19 | . . 3 . . . 10 . 19 12 2 . 4 4 3 Highest-Rated Group 477 | . . 40 . . . 187 . 477 337 58 . 154 154 175 Highest-Rated Ally 113 | . . 16 . . . 31 . 35 33 32 . 40 40 113 Zionite Dispatches 3 | . . . . . . . . . . . . . . 3 Recon 1 | . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . 2 Ally Attacks 377 | . . 25 . . . 87 . 138 90 . . . 7 30 Total Damage 8578 | . . 203 . . . 1077 . 4059 1651 . . . 145 1443 Kills 53 | . . 6 . . . 14 . 11 12 . . . 1 9 Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 1 1 2 1 . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . 2 Zionite Intel Received 3 | . . . . . . . . . . . . . . 3 Emergency Access 1 | . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Turns Passed 15040 | 69 751 1677 378 448 1517 1265 868 560 1216 1766 315 1841 810 1559 Spaces Moved 6712 | 44 352 790 190 214 545 472 381 267 524 752 155 903 351 772 Core 129 | 21 . . . . 1 . . . . . . . . 107 Treads . | . . . . . . . . . . . . . . . Legs 6574 | 23 352 790 190 214 544 472 381 267 524 752 155 903 351 656 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . 9 Fastest Speed 42 | 50 120 200 200 200 120 200 200 200 200 123 123 203 120 42 Average Speed 189 | 122 161 200 200 200 173 201 200 200 202 202 201 203 186 146 Slowest Speed 750 | 200 200 200 200 200 750 280 200 200 203 203 203 203 205 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 62 96 58 43 64 82 13 96 18 74 47 89 53 29 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . 1 2 1 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . . 5 2 2 2 . Spaces Dug 57 | . . . . . 2 12 . . . 23 . . 4 16 Terrain Destroyed 144 | . . . . . 32 12 . . 5 31 . . 4 60 Melee 23 | . . . . . . 11 . . . 9 . . 1 2 Projectile 60 | . . . . . 16 1 . . . 18 . . 3 22 AOE 61 | . . . . . 16 . . . 5 4 . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Total 8231 | 56 455 855 189 226 935 653 460 292 654 888 157 911 447 1053 Wait 608 | 5 26 24 . . 187 54 45 6 76 47 1 1 11 125 Move 6699 | 43 351 789 189 213 544 471 381 266 523 751 154 902 350 772 Hop . | . . . . . . . . . . . . . . . Pick Up 102 | 2 14 5 . 3 31 8 3 3 9 . . 3 4 17 Fast Attach 47 | 6 5 1 . 1 13 3 1 3 2 . . . 4 8 Attach 50 | . 1 1 . . 15 4 2 . 1 1 2 1 2 20 Detach . | . . . . . . . . . . . . . . . Swap 89 | . 3 7 . . 18 15 2 3 6 4 . 2 12 17 Drop 96 | . 5 6 . 4 31 10 2 7 14 . . 2 4 11 Fire 453 | . 50 22 . 5 87 61 24 4 23 67 . . 32 78 Melee 53 | . . . . . 9 22 . . . 18 . . 1 3 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . Rewire 27 | . . . . . . . . . . . . . 27 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Entered Mines 845 | -10/Mines | Destroyed YI-UF0 861 | -10/Mines | Found Prototype Storage 861 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 875 | -10/Mines | Found Prototype Launcher 882 | -10/Mines | Identified YI-UF0's Doublenader 922 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1186 | -10/Mines | Discovered new exit (range 11) 1463 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1504 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1599 | -10/Mines | Learned location of Mines (-9) 1826 | -10/Mines | Discovered new exit (range 5) 2488 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2490 | -10/Mines | Discovered new exit (range 5) 2498 | -10/Mines | Entered Exiles 2548 | -10/Exiles | Met 8R-AWN 2580 | -10/Exiles | Met EX-HEX 2658 | -10/Exiles | Met EX-DEC 2674 | -10/Exiles | Learned location of Zion (-7) 2852 | -10/Exiles | Discovered new exit (range 14) 2876 | -10/Exiles | Entered Mines 2886 | -9/Mines | Core integrity fell below 50% 3111 | -9/Mines | Learned location of Storage (-8) 3152 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3230 | -9/Mines | Discovered new exit (range 16) 3324 | -9/Mines | Entered Materials 3324 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3639 | -8/Materials | Build established: Scavenger-Mutant 3760 | -8/Materials | Garrison activated, responded to threat 3813 | -8/Materials | Discovered new exit (range 13) 4544 | -8/Materials | Repaired Aluminum Leg 4565 | -8/Materials | Build established: Mutant 4605 | -8/Materials | Repaired Hvy. Particle Gun 4641 | -8/Materials | Identified exit to Storage 4810 | -8/Materials | Core integrity fell below 50% 4841 | -8/Materials | Entered Storage 5528 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5820 | -8/Storage | Met a pair of Derelict thieves 5825 | -8/Storage | Build established: Commander-Mutant 6072 | -8/Storage | Discovered new exit (range 15) 6106 | -8/Storage | Entered Factory 6106 | -7/Factory | Evolved 2 slots: Utility x2 6187 | -7/Factory | Build established: Scavenger-Mutant 6233 | -7/Factory | Identified exit to Lower Caves 6974 | -7/Factory | Sucked down chute 6974 | -7/Factory | Entered Waste 6992 | -7/Waste | Spotted C-40 Crusher 6998 | -7/Waste | Spotted C-40 Crusher 7022 | -7/Waste | Spotted C-40 Crusher 7036 | -7/Waste | Warlord forces began an assault 7050 | -7/Waste | Allies destroyed C-40 Crusher 7164 | -7/Waste | Spotted C-40 Crusher 7166 | -7/Waste | Spotted C-40 Crusher 7172 | -7/Waste | Allies destroyed C-40 Crusher 7179 | -7/Waste | Allies destroyed C-40 Crusher 7456 | -7/Waste | Discovered new exit (range 12) 7526 | -7/Waste | Identified exit to Factory 7534 | -7/Waste | Entered Factory 7534 | -7/Factory | Accompanied by 12 allies 8111 | -7/Factory | Allied Derelicts emerged from ambush trap array 8128 | -7/Factory | Discovered new exit (range 16) 8750 | -7/Factory | Entered Lower Caves 8750 | -7/Lower Caves | Accompanied by 2 allies 8841 | -7/Lower Caves | Encountered a Warlord checkpoint 9623 | -7/Lower Caves | Spotted B-75 Beast 10465 | -7/Lower Caves | Learned Factory security intel 10489 | -7/Lower Caves | Discovered new exit (range 9) 10503 | -7/Lower Caves | Identified exit to Lower Caves 10516 | -7/Lower Caves | Entered another Lower Caves area 10606 | -7/Lower Caves | Encountered a Warlord checkpoint 10701 | -7/Lower Caves | Learned Factory terminal intel 10788 | -7/Lower Caves | Discovered new exit (range 13) 10810 | -7/Lower Caves | Identified exit to Zion 10831 | -7/Lower Caves | Entered Zion 10907 | -7/Zion | Given A8's code to call for help 10917 | -7/Zion | Given the Hacking Drone Bay 10917 | -7/Zion | Found Prototype Device 10936 | -7/Zion | System corruption cleaned by Quarantine Array 11053 | -7/Zion | Discovered new exit (range 15) 11469 | -7/Zion | Learned Factory trap positions 11502 | -7/Zion | Found CR-A16's Pointy Stick 11503 | -7/Zion | Identified Hacking Drone Bay 11650 | -7/Zion | Learned Factory emergency access door positions 11664 | -7/Zion | Identified exit to Deep Caves 12210 | -7/Zion | Imprinted 12212 | -7/Zion | Declared Zion's savior 12519 | -7/Zion | Build established: Scavenger-Skirmisher 12669 | -7/Zion | Identified exit to Proximity Caves 12672 | -7/Zion | Entered Proximity Caves 12672 | -6/Proximity Caves | Accompanied by 4 allies 12714 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12767 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 13352 | -6/Proximity Caves | Attacked by a faux Warlord 13433 | -6/Proximity Caves | Identified exit to Factory 13482 | -6/Proximity Caves | Entered Factory 13482 | -6/Factory | Accompanied by 2 allies 13482 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13483 | -6/Factory | Loaded intel: 123 trap records 13486 | -6/Factory | Loaded intel: 22 terminal locations 13597 | -6/Factory | Fabricated Imp. Particle Charger? 13769 | -6/Factory | Zion hero teleported in (CL-ANK) 13792 | -6/Factory | Local fabrication network quarantined 13832 | -6/Factory | First assault squad dispatched 13938 | -6/Factory | Zion Recon squad teleported in 14020 | -6/Factory | Lost 3 parts (1p1u1w) 14080 | -6/Factory | Retrieved Zion intel report: Active Terminals 14320 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14624 | -6/Factory | Lost 3 parts (1p2u) 14758 | -6/Factory | Retrieved Zion intel report: Emergency Access 14759 | -6/Factory | Zion Hacker squad teleported in 14895 | -6/Factory | Terminal network hard line cut 14987 | -6/Factory | Core integrity fell below 50% 15005 | -6/Factory | Discovered new exit (range 17) 15014 | -6/Factory | Identified exit to Factory 15036 | -6/Factory | Lost 18 parts (2p6n4u6w) 15041 | -6/Factory | Self-destructed Last Messages --------------- 14981_ U-05 Engineer lays Concrete. 14981_ Acquired 3 matter. 14982_ U-05 Engineer lays Concrete. 14983_ Acquired 105 matter. 14984_ Cesium-ion Thruster destroyed. 14985_ Flexi-carbon Leg destroyed. 14988_ U-05 Engineer builds a Door. 15005_ Slammed into A-15 Conveyor. 15005_ Adv. Armor Integrity Analyzer destroyed. 15005_ System corrupted by crushing effect (+3). 15005_ Destabilizing: System interference. 15005_ Adv. Targeting Computer temporarily disabled. 15005_ EXIT=FOUND 15006_ A-15 Conveyor calls for reinforcements. 15006_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15006_ Slammed into A-15 Conveyor. 15006_ Destabilizing: System corrupted (+1). 15014_ EXIT=IDENTIFIED: FACTORY 15040_ Acquired Adv. Sensor Array. Map ----- +----------------------------------------------------+ | # + #??????? ?????????????????????? | | + # """""" = #??????? ?????????????????????? | | # + ?????""???????????? ?????????????????????? | | # #???????????????????? #????????????????????? | | # #???????????????????? #????????????????????? | | # #???????????????????? #????????????????????? | | # #???????????????????? #????????????????????? | | # #???????????????????? #????????????????????? | | # #?????????????????### ###??????????????????? | | # #?????????????????# #??????????????????? | | #?????????????????? ##?????????????????? | | < #?????????????????? ??????????????????? | | #?????????????????? #??????????????????? | | #?????????????????? ???????????????????? | | #########+####?????# #???????????????????? | | # #?????# #???????????????????? | | #! #?????# #???????????????????? | | # #?????# #???????????????????? | | # """"" #???### ###?????????????????? | | # """"" #???# #?????????????????? | | # """ #???# #?????????????????? | | + ##### #?????????????????? | | # """"" + #?????????????????? | | # """"" ##### #?????????????????? | | # # """ #???# #?????????????????? | | # # #???# @ #?????????????????? | | # + #???#########?????????????????? | | # ##############?????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ###+###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 1800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 66 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Particle Charger | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Particle Charger | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveCoilRailgun Manual? 0 Play Time 01:32:44 Cumulative 1119.4 hours Start 2021.01.27 @ 15:41:50 End 2021.01.28 @ 12:15:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type - Total 80 Types 14/9/36/5/1/2/12/0/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c910c463-eaf3-44e0-b3fe-427dce35d9f5