Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 19:07:11 Player: Legion1337 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (77) 385 Value Destroyed (2429) 2429 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1697) 1697 TOTAL SCORE: 11471 Bonus ------- Follower Combat Kills 697 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Transmission Jammer Heavy Machine Gun Fusion Bomb Launcher Carbide Saw Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Advanced Transmission Jammer Railgun Fusion Bomb Launcher Carbide Saw [Rating: 103] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Cooled Gravmag System Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility System Shield Device ECM Suite Storage Medium Matter Pod Processor Advanced Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Heavy Flail Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Slots Evolved 14 | . . 2 2 . 2 2 . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 1 . . . . . . 1 . . Utility 9 | . . 1 2 . 1 1 . . . 2 . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 153 | . 7 15 6 10 11 9 4 2 8 26 9 13 . 18 15 Power 19 | . 2 4 . 3 1 . . 1 1 1 2 . . 2 2 Engine 9 | . 2 4 . 1 . . . . . 1 1 . . . . Core 7 | . . . . 2 1 . . . 1 . 1 . . 2 . Reactor 3 | . . . . . . . . 1 . . . . . . 2 Propulsion 47 | . . 6 3 4 5 3 2 1 2 7 1 2 . 5 6 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 2 | . . . . . . . . . 2 . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 16 | . . 1 1 . 1 3 1 . . 6 1 1 . . 1 Flight 28 | . . 5 2 4 4 . 1 1 . 1 . 1 . 5 4 Utility 59 | . 3 1 3 1 3 4 1 . 4 13 4 10 . 7 5 Device 28 | . 1 1 1 . 1 1 1 . 3 10 3 3 . 2 1 Storage 2 | . 1 . . . . . . . 1 . . . . . . Processor 25 | . 1 . 1 . 2 2 . . . 2 1 7 . 5 4 Hackware 3 | . . . 1 1 . . . . . 1 . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | . 2 4 . 2 2 2 1 . 1 5 2 1 . 4 2 Energy Gun 2 | . . . . 1 . . . . . 1 . . . . . Energy Cannon 3 | . . 1 . . . . . . . 1 . . . 1 . Ballistic Gun 4 | . . 2 . . 1 . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . 1 1 . . . . 1 . . . . Launcher 3 | . . . . . . . 1 . . . . . . 1 1 Special Weapon 2 | . . 1 . . . . . . . 1 . . . . . Impact Weapon 6 | . 2 . . 1 . 1 . . 1 1 . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 1 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 . 3 5 2 1 . 1 2 . 1 . . . Corrupted Parts 2 | . . . . . . . . . 1 . 1 . . . . System Corruption 3 | . . . . . . . . . 1 . 2 . . . . Parts Lost 74 | . 2 1 4 1 . 1 4 . 14 1 5 15 . 2 24 Power 8 | . 1 1 1 . . . . . 1 . 2 . . . 2 Propulsion 30 | . 1 . 2 1 . . 3 . 6 . . 6 . . 11 Utility 26 | . . . . . . 1 . . 5 1 1 7 . 2 9 Weapon 10 | . . . 1 . . . 1 . 2 . 2 2 . . 2 Highest Loss Streak 15 | . 1 1 4 1 . 1 3 . 6 1 2 15 . 2 13 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . . Average Backups 4 | 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Power . | 1 . . . . . . . . . . . . . . . Propulsion . | . . . 1 1 2 2 . . . 1 . . 2 2 . Utility 2 | . . 1 1 2 1 . 2 3 4 3 3 3 1 1 1 Weapon 1 | 1 3 2 . . . 2 1 1 . . . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | 9 4 2 1 2 1 1 . 1 1 2 1 . . 2 1 Power 3 | 1 1 . . . . . . . . . . . . 1 . Propulsion 8 | 6 1 . . . . . . . . . 1 . . . . Utility 8 | . 1 . 1 1 . 1 . 1 1 2 . . . . . Weapon 9 | 2 1 2 . 1 1 . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 81 91 88 96 97 97 88 82 63 80 94 85 28 53 68 Engine 2 | . 13 8 4 . . . . . . 2 1 . . . . Core 4 | . . . . 7 6 6 6 6 5 . 1 4 . 4 1 Leg 2 | . 26 4 . . . . . . 3 . . . . . . Hover 14 | . . 1 4 2 . 30 24 20 7 22 29 22 . . 2 Flight 8 | . . 22 22 24 29 . 3 8 9 3 . . . 11 14 Device 11 | . 2 21 18 10 14 12 6 6 5 16 23 17 . 2 1 Processor 14 | . 2 11 18 18 15 15 16 13 8 10 13 21 23 28 32 Hackware 9 | . . . 8 16 15 13 13 13 8 11 11 9 4 . . Ballistic Gun 2 | . 1 3 9 3 5 2 3 6 3 . . . . . . Impact Weapon 7 | . 24 13 4 7 7 8 6 6 7 1 5 4 . . . Peak Build Rating 103 | 6 9 18 22 33 47 57 65 70 70 89 90 96 27 100 103 Average Rating 54 | 5 7 12 19 28 43 55 58 67 58 70 81 81 26 52 78 On Entrance 40 | 6 5 8 16 19 33 47 56 65 70 10 83 80 26 27 100 Avg Prop Armor Cover (%) 5 | . . 5 11 11 7 . 2 2 2 10 9 9 . . 11 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 45 | 7 13 15 11 16 17 25 23 23 41 32 22 23 . 20 45 Greatest Support 49 | 20 20 12 13 15 22 49 49 28 36 33 31 31 3 20 28 Greatest Overweight (x) 11 | . . 1 . 1 . . . . 11 4 1 1 . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 5 5 4 5 5 5 5 4 5 5 5 Class Distribution -------------------- 22% | Hacker-Mutant 21% | Mutant 9% | Hacker-Sprinter 8% | Hacker-Scout 7% | Scientist-Scout 5% | Scientist-Mutant 4% | Infiltrator-Ninja 4% | Scavenger-Scout 3% | Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Commander-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Scientist-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Extension Infiltrator-Ninja | -4/Factory Mutant | -3/Research Scavenger-Sprinter | -3/DSF Scavenger-Mutant | -3/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Matter Collected 4104 | 212 156 146 94 102 192 258 1109 42 619 549 204 101 . 78 242 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3412 | 61 321 364 62 312 264 179 555 . 324 264 369 49 . 78 210 Parts 92 | 2 3 12 2 11 3 2 14 . 7 4 10 3 . 12 7 Haulers Intercepted 12 | . 2 3 . 3 3 . . . . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 13 . 3 . . . . . . Prevented 5 | . . . . . . . 2 . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Combat Hostiles Destroyed 53 | . 9 6 . 2 2 3 12 . 6 2 2 2 . 3 4 Melee 16 | . 5 1 . . . . 1 . 3 . 2 1 . . 3 Guns 8 | . . . . . . . 7 . . 1 . . . . . Cannons 5 | . . . . . . 1 . . . . . . . 3 1 AOE 5 | . . 1 . . . . 4 . . . . . . . . Classes Destroyed 15 | 1 3 1 . . 1 4 1 . 2 . 1 1 . . . Worker 1 | . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . Hauler 12 | . 2 3 . 3 3 . . . . 1 . . . . . Recycler 6 | 1 1 . 1 1 . . . . . . 2 . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 18 | . 6 . . . . . 8 . 1 . . . . . 3 Cutter 5 | . . . . . . . . . . . . 2 . 3 . Grunt 21 | . 3 6 . 2 . 2 3 . 3 1 1 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . Sentry 5 | . . . . . . 1 1 . . 1 1 . . . 1 Hunter 2 | . . . . . 2 . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 4 | 1 4 4 1 2 2 2 4 . 4 1 2 1 . 2 2 Combat Bots Only 4 | . 3 3 . 1 2 2 4 . 4 1 1 1 . 2 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 2 . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . 1 . . . . . . . . Melee 1 | . 1 1 . . . . 1 . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Hostile Shots Fired 985 | . 75 38 . 3 19 63 55 . 193 27 40 125 . 42 305 Missed 403 | . 21 15 . 1 7 26 24 . 58 7 21 44 . 16 163 Hits 582 | . 54 23 . 2 12 37 31 . 135 20 19 81 . 26 142 Melee 38 | . . . . . . . 1 . 10 . . 13 . 14 . Projectile 544 | . 54 23 . 2 12 37 30 . 125 20 19 68 . 12 142 AOE 2 | . . . . . . . . . . . . 2 . . . Critical Strikes 25 | . . . . . . . 1 . 7 . 2 7 . 6 2 Damage Taken 10215 | . 471 363 290 50 151 304 438 . 2526 514 400 1852 . 655 2201 Core 3649 | . 144 160 . 17 19 18 130 . 610 143 92 1010 . 231 1075 Absorbed by Shields 191 | . . . . . . 68 20 . . 51 . 17 . . 35 Redirected to Shielding 6 | . . . . . . . 6 . . . . . . . . Ignored by Resistances 59 | . . . . . . . . . . 41 18 . . . . Regen/Repaired (Parts) 235 | . . . . 80 88 67 . . . . . . . . . Core Remaining (%) 61 | 100 42 60 . 96 97 . . . 10 . 76 12 . . . Volleys Fired 90 | 4 . 6 2 . 2 7 21 . 7 27 6 . . 7 1 Largest 2 | 2 . 1 2 . 1 1 1 . 1 2 1 . . 1 1 Hottest 138 | 60 . 100 91 . 28 33 43 . 28 138 69 . . 113 113 Shots Fired 101 | 8 . 6 4 . 2 7 21 . 7 32 6 . . 7 1 Gun 62 | 8 . . 2 . 2 . 17 . 7 22 4 . . . . Cannon 30 | . . 3 2 . . 7 . . . 9 2 . . 6 1 Launcher 5 | . . . . . . . 4 . . . . . . 1 . Special 4 | . . 3 . . . . . . . 1 . . . . . Kinetic 41 | 4 . . 2 . 2 7 17 . 7 . 2 . . . . Thermal 41 | . . 6 2 . . . . . . 22 4 . . 6 1 Explosive 5 | . . . . . . . 4 . . . . . . 1 . Electromagnetic 13 | 4 . . . . . . . . . 9 . . . . . Robot Hit Streak 11 | 5 . 4 5 . 3 4 5 . 5 11 1 . . 6 7 Robot Miss Streak 3 | 1 . . 1 . 1 1 1 . 2 1 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 197 | 6 24 19 3 6 11 14 20 . 27 27 11 5 . 8 16 Core Hits 54 | 1 . 4 1 2 1 3 13 . 4 7 5 . . 4 9 Critical Kills 2 | . . 1 . . . . . . . . 1 . . . . Critical Parts Destroyed 26 | . 10 4 . 1 3 4 1 . 3 . . . . . . Critical Strikes 35 | . 10 5 . 1 3 4 1 . 4 1 1 . . 1 4 Burn 1 | . . . . . . . . . . 1 . . . . . Smash 29 | . 10 5 . 1 3 4 1 . 4 . 1 . . . . Sever 5 | . . . . . . . . . . . . . . 1 4 Melee Attacks 276 | . 46 26 2 29 18 25 8 . 33 6 44 19 . 3 17 Impact 254 | . 46 26 2 29 18 25 8 . 33 6 43 18 . . . Slashing 22 | . . . . . . . . . . . 1 1 . 3 17 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 22 | . 3 2 . 5 4 2 1 . 1 . 3 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . 1 Follow-up Attacks 9 | . 6 . . . . 1 . . . . . 1 . . 1 Damage Inflicted 8253 | 78 984 864 51 481 657 771 1092 . 1153 594 549 226 . 349 404 Guns 812 | 78 . . 30 . 16 . 250 . 97 323 18 . . . . Cannons 859 | . . 61 21 . . 216 . . . 270 . . . 251 40 Explosions 503 | . . 146 . . . . 308 . . . . . . 49 . Melee 6059 | . 984 657 . 481 641 555 534 . 1056 . 531 226 . 49 345 Ramming 20 | . . . . . . . . . . 1 . . . . 19 Kinetic 635 | 26 . . 30 . 16 216 250 . 97 . . . . . . Thermal 847 | . . 207 21 . . . . . . 323 18 . . 238 40 Explosive 357 | . . . . . . . 308 . . . . . . 49 . Electromagnetic 322 | 52 . . . . . . . . . 270 . . . . . Impact 5610 | . 984 657 . 481 641 555 534 . 1056 . 463 226 . 13 . Slashing 462 | . . . . . . . . . . . 68 . . 49 345 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 7 16 16 . 2 2 2 9 . 2 11 . . 2 Average Corruption 4 | . 1 3 16 16 . 1 2 2 4 . 2 8 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 59 | . . 1 3 17 . 4 13 1 15 . 4 1 . . . Message Errors 15 | . . . . 4 . 1 3 . 4 . 3 . . . . Matter Fused 11 | . . . . 4 . 2 3 . 2 . . . . . . Heat Flow Errors 10 | . . 1 1 1 . . 4 . 2 . . 1 . . . Energy Discharges 5 | . . . . 2 . . 1 1 1 . . . . . . Parts Rejected 3 | . . . . . . . . . 3 . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . . 1 1 . . 1 . 2 . 1 . . . . Data Loss (major) 5 | . . . 1 3 . . 1 . . . . . . . . Alerts 2 | . . . . . . 1 . . 1 . . . . . . Misdirections 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2471 | . 544 362 . 250 233 301 275 . 331 . 102 73 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 147 | . . 147 . . . . . . . . . . . . . Melee 2324 | . 544 215 . 250 233 301 275 . 331 . 102 73 . . . Knockbacks 20 | . 5 8 . . 2 1 . . 1 . 2 1 . . . Impact 20 | . 5 8 . . 2 1 . . 1 . 2 1 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . 95 . . . . 47 . . . . . . 19 9 Shots 3 | . . 1 . . . . 1 . . . . . . 1 . Rammed 3 | . . . . . . . . . . 1 . . . . 2 Targets Rammed 3 | . . . . . . . . . . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 260 | . . 162 256 86 6 . 233 . 260 9 28 114 . . 36 Average Temperature 64 | . . 42 83 44 6 . 95 . 100 4 13 71 . . 18 Received Heat Transfer 1305 | . 90 129 . 27 18 66 51 . 432 123 165 30 . . 174 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 26 | . 5 4 . 2 3 4 2 . 3 . 2 1 . . . Combat Hostiles 18 | . 4 4 . 1 2 2 1 . 3 . . 1 . . . Parts Fried 28 | . 7 2 . 3 6 1 1 . 2 2 4 . . . . Impact Corruptions 81 | . 26 10 . 5 6 10 9 . 8 . 4 3 . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 6 | . . . . . . . 3 . . 3 . . . . . Heat Transferred 1247 | . . 211 37 . . . . . . 703 37 . . 222 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Maximum Alert Level 1 | . . . . 1 . . . . . . 1 . . . . Low Security (%) 94 | 100 100 100 100 72 100 100 . . . 100 78 100 100 100 100 Level 1 5 | . . . . 27 . . . . . . 21 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 319 | 5 140 114 45 319 159 50 . . . 179 257 79 29 139 148 Initial 141 | . . 2 40 . 141 2 . . . . 79 79 29 14 104 Average 61 | . 47 57 11 124 45 13 . . . 108 107 15 28 60 115 Influence Increases 3470 | 5 340 251 63 581 154 226 326 . 185 350 471 189 . 145 184 Destroy 0b10 Robot/C 1440 | . 180 120 . 180 40 60 260 . 120 120 180 40 . 60 80 Destroy 0b10 Robot/NC 150 | 5 15 20 5 20 15 15 15 . . 15 25 . . . . Destroy Leader 278 | . 44 26 . 56 16 22 20 . 20 24 40 . . 10 . Allied During Kill 230 | . . . . 125 . . 1 . . 8 96 . . . . Successful Hack 218 | . 9 18 11 27 35 42 . . . . 45 17 . . 14 Disable Machine 300 | . 15 30 . 105 30 30 . . . 60 30 . . . . Destroy Structure 179 | . 2 22 2 8 3 12 . . . 78 40 12 . . . Partial Spotted 210 | . . . 45 60 15 15 . . . 30 . 30 . . 15 Lose Combat Pursuer 465 | . 75 15 . . . 30 30 . 45 15 15 90 . 75 75 Influence Decreases 3422 | 5 333 160 161 269 459 228 256 75 185 187 472 294 38 25 275 Entered New Map 552 | . . 5 58 . 171 5 3 75 . . 84 83 28 5 35 Time Decay 1888 | 5 214 145 30 168 138 197 233 . 146 157 301 144 10 . . Lost Part 491 | . 10 10 22 1 . 2 20 . 39 10 50 67 . 20 240 Lost Ally 117 | . . . . 60 . . . . . 20 37 . . . . Purge Threat 374 | . 109 . 51 40 150 24 . . . . . . . . . Squads Dispatched 26 | . 3 2 . 1 5 4 . . . 3 3 3 . 2 . Investigation 11 | . 3 1 . 1 3 1 . . . . 2 . . . . Extermination 5 | . . . . . 2 1 . . . 1 . 1 . . . Reinforcement 9 | . . 1 . . . 2 . . . 1 1 2 . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Distress Signals 11 | . 2 5 . . . . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 181 | . 18 21 . 8 4 12 15 . 15 13 22 24 . 11 18 Peak Tracking Total 15 | . 6 9 . 6 2 3 5 . 7 4 10 15 . 8 11 Tactical Retreats 23 | . 3 5 . . 1 2 1 . 2 1 1 2 . 2 3 ECM-based Alert Blocks 11 | . . 10 . . 1 . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Traps Triggered 11 | . 1 1 . . . 2 . . . 2 . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Machines Disabled 20 | . 1 2 . 7 2 2 . . . 4 2 . . . . Max in Single Turn 2 | . 1 2 . 1 1 1 . . . 1 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Machines Accessed 63 | . 5 5 2 8 14 8 1 . . 4 8 6 1 . 1 Terminals 47 | . 5 4 2 5 9 5 . . . 3 8 4 1 . 1 Fabricators 2 | . . . . . 1 1 . . . . . . . . . Repair Stations 4 | . . 1 . 1 1 1 . . . . . . . . . Recycling Units 5 | . . . . 1 1 . . . . 1 . 2 . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Total Hacks 207 | . 11 18 14 38 54 29 1 . . 4 21 14 1 . 2 Successful 117 | . 6 11 12 23 28 19 1 . . 2 7 6 1 . 1 Failed 89 | . 5 7 2 14 26 10 . . . 2 14 8 . . 1 Catastrophic 12 | . 1 . . 1 4 3 . . . 1 2 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 93 | . 8 9 8 30 21 10 . 2 . . . 5 . . . Terminals 159 | . 11 16 14 32 37 13 . . . 3 21 9 1 . 2 Fabricators 4 | . . . . . 1 3 . . . . . . . . . Repair Stations 19 | . . 2 . 3 9 5 . . . . . . . . . Recycling Units 10 | . . . . 2 2 . . . . 1 . 5 . . . Scanalyzers 12 | . . . . . 4 8 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Terminal Hacks 53 | . 2 6 10 11 9 2 1 . . 1 7 2 1 . 1 Record 12 | . . . 5 6 1 . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . 2 . . . . . . . . . . Open Door 8 | . . . . . . . 1 . . 1 6 . . . . Open DSF 2 | . . . . . . . . . . . . 1 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . 1 . . 1 . . . . . 1 1 . . . Unreport Threat 5 | . 1 . 1 1 1 1 . . . . . . . . . Locate Traps 3 | . . 1 . . 2 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Maintenance Status 2 | . . 1 1 . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . Zone Layout 8 | . 1 3 . 2 1 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . 1 2 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 14 | . . 2 . 2 6 4 . . . . . . . . . Scan Component 7 | . . 1 . 1 3 2 . . . . . . . . . Repair 6 | . . . . 1 3 2 . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 2 2 . . . . 1 . 2 . . . Process 1 | . . . . . 1 . . . . . . . . . . Report Inventory 4 | . . . . 1 1 . . . . 1 . 1 . . . Retrieve Components 2 | . . . . 1 . . . . . . . 1 . . . Scanalyzer 10 | . . . . . 2 8 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . Retrieve Study 7 | . . . . . 2 5 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 28 | . 4 3 2 7 7 3 . . . . . 2 . . . Terminals 28 | . 4 3 2 7 7 3 . . . . . 2 . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . Botnet 26 | . 4 3 2 5 7 3 . . . . . 2 . . . Operators 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 4 2 5 12 7 . . . 2 4 4 . . 1 Full Trace Events 12 | . 1 2 . 3 3 1 . . . . 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . 15 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . Part Studies Acquired 7 | . . . . . 2 5 . . . . . . . . . Parts Repaired 6 | . . . . 1 3 2 . . . . . . . . . Time 316 | . . . . 38 174 104 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . 2 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 1 . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Total Allies 20 | . . . . 9 . . 1 . . 1 9 . . . . Largest Group 9 | . . . . 9 . . 1 . . 1 8 . . . . Highest-Rated Group 227 | . . . . 157 . . 29 . . 49 227 . . . . Highest-Rated Ally 49 | . . . . 29 . . 29 . . 49 39 . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 151 | . . . . 59 . . 1 . . 13 78 . . . . Total Damage 3015 | . . . . 769 . . 20 . . 572 1654 . . . . Kills 25 | . . . . 7 . . 1 . . 6 11 . . . . Allies Corrupted 2 | . . . . . . . . . 1 . 1 . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Active Infowar (turns) 6051 | . 108 352 104 354 666 654 717 609 296 380 705 641 21 150 294 Optics 2191 | . . . . . . . . . . 380 705 641 21 150 294 Sensors 3574 | . 108 352 104 354 666 654 358 . . 38 385 555 . . . IFF 14 | . . . . . . . . . . . . . . 14 . Structural 771 | . . . . . . . . . . . 239 532 . . . Traps 78 | . . . . . . . . . . 39 . 39 . . . Seismic 156 | . . . 103 53 . . . . . . . . . . . Machine Analysis 1887 | . . . . . . 277 717 609 284 . . . . . . Cloaking 12 | . . . . . . . . . 12 . . . . . . Jamming 34 | . . . . . . . . . . . . 34 . . . ECM 563 | . . 203 2 . 207 49 . . . 26 . 76 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 3 2 . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Turns Passed 7246 | 45 610 376 104 354 666 654 717 609 881 416 705 641 21 150 297 Spaces Moved 8650 | 23 382 343 187 480 1207 772 1267 1097 684 440 724 635 40 151 218 Core 220 | . . . . . . . . . 58 1 . 77 40 35 9 Treads 59 | . . . . . . . . . . . . . . . 59 Legs 569 | 23 382 61 . . . . . . 103 . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 5339 | . . . . 31 . 754 1267 1097 508 412 724 545 . . 1 Flight 2463 | . . 282 187 449 1207 18 . . 15 27 . 13 . 116 149 Fastest Speed 18 | 120 120 29 29 29 26 26 42 48 48 38 38 40 50 18 18 Average Speed 51 | 120 120 61 31 37 26 41 45 48 104 53 42 46 50 27 88 Slowest Speed 695 | 120 120 190 35 120 29 45 48 48 695 250 106 106 50 200 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . 1 4 . . . . . . . . 1 . Potential Cave-ins 1 | . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 44 | 3 65 34 11 71 44 20 94 87 75 12 48 21 2 91 35 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 2 . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . 1 . . . Scrap Searched 10 | . . . . . . . 4 1 5 . . . . . . Spaces Dug 53 | . 2 11 2 8 3 11 2 . 3 5 . 6 . . . Terrain Destroyed 104 | . 2 27 2 8 3 12 34 . 3 5 2 6 . . . Melee 50 | . 2 8 2 8 3 11 2 . 3 5 . 6 . . . Projectile 6 | . . 3 . . . 1 . . . . 2 . . . . AOE 48 | . . 16 . . . . 32 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Zio Pro Fac Ext Fac Res DSF Gar Total 10820 | 35 458 444 224 608 1514 1061 1374 1178 790 577 1049 949 40 237 282 Wait 1431 | 4 24 36 20 72 258 225 57 74 48 51 260 257 . 32 13 Move 8622 | 22 381 342 186 477 1198 771 1266 1096 683 439 723 634 39 148 217 Hop 6 | . . . . 1 4 . . . . . . . . 1 . Pick Up 60 | . 4 6 2 6 4 5 4 3 4 7 1 8 1 4 1 Fast Attach 107 | . 5 6 2 4 7 8 2 1 6 19 7 8 . 20 12 Attach 37 | . 1 3 4 2 3 3 2 . 3 6 . 5 . 2 3 Detach 31 | 1 2 2 2 1 3 5 2 . 2 3 2 2 . 1 3 Swap 53 | . 1 7 2 8 9 5 2 2 . 3 2 8 . 1 3 Drop 87 | 4 5 10 2 8 8 8 5 2 4 12 4 9 . 3 3 Fire 90 | 4 . 6 2 . 2 7 21 . 7 27 6 . . 7 1 Melee 261 | . 35 26 2 29 18 23 8 . 33 6 44 18 . 3 16 Ram 3 | . . . . . . . . . . 1 . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 1 . . . 1 . . . 15 8 Rewire 4 | . . . . . . . 2 . . 2 . . . . . Trap 3 | . . . . . . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension -4/Factory -3/Research -3/DSF -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Identified exit to Materials 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -9/Materials | Discovered new exit (range 4) 1032 | -9/Materials | Identified exit to Materials 1032 | -9/Materials | Entered another Materials area 1032 | -8/Materials | Evolved 2 slots: Utility x2 1036 | -8/Materials | Discovered new exit (range 8) 1076 | -8/Materials | Crushed by falling debris 1076 | -8/Materials | System corruption reached 10% 1107 | -8/Materials | Lost 4 parts (1p2n1w) 1135 | -8/Materials | Identified exit to Storage 1136 | -8/Materials | Entered Storage 1196 | -8/Storage | Central database locked down 1200 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1204 | -8/Storage | Identified exit to Factory 1439 | -8/Storage | Lost 3 allies 1466 | -8/Storage | Repaired Hvy. Flail 1490 | -8/Storage | Entered Factory 1490 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -7/Factory | Build established: Hacker-Sprinter 1838 | -7/Factory | Identified exit to Lower Caves 1917 | -7/Factory | Repaired Prc. Assault Rifle 1962 | -7/Factory | Repaired Mic. Nuclear Core 2024 | -7/Factory | Repaired Imp. VTOL Module 2129 | -7/Factory | Discovered new exit (range 16) 2134 | -7/Factory | Identified exit to Factory 2156 | -7/Factory | Entered another Factory area 2156 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -6/Factory | Fabricated Imp. Gravmag System? 2451 | -6/Factory | Build established: Scientist-Mutant 2673 | -6/Factory | Repaired Gravmag System+ 2735 | -6/Factory | Repaired Aerolev Unit 2753 | -6/Factory | Discovered new exit (range 13) 2753 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 2809 | -6/Factory | Identified exit to Lower Caves 2810 | -6/Factory | Entered Lower Caves 2849 | -6/Lower Caves | Build established: Scientist-Scout 2873 | -6/Lower Caves | Encountered a Warlord checkpoint 2985 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3001 | -6/Lower Caves | Learned Factory terminal intel 3098 | -6/Lower Caves | Discovered new exit (range 4) 3101 | -6/Lower Caves | Lost 3 parts (2n1w) 3105 | -6/Lower Caves | Spotted B-75 Beast 3170 | -6/Lower Caves | Found Prototype Device 3170 | -6/Lower Caves | Identified Heart of Steel 3368 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3463 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3465 | -6/Lower Caves | Build established: Hacker-Mutant 3465 | -6/Lower Caves | Identified exit to Zion 3527 | -6/Lower Caves | Entered Zion 3587 | -6/Zion | System corruption cleaned by Quarantine Array 3596 | -6/Zion | Learned location of Warlord (-4) 3610 | -6/Zion | Learned Factory terminal intel 3668 | -6/Zion | Received a visual enhancement algorithm 3674 | -6/Zion | Ran a visual enhancement algorithm 3741 | -6/Zion | Met Imprinter 3855 | -6/Zion | Learned 4 Factory zone layouts 3950 | -6/Zion | Learned Factory interactive machine intel 3961 | -6/Zion | Given the Hacking Drone Bay 3963 | -6/Zion | Found Prototype Device 3971 | -6/Zion | Discovered new exit (range 10) 4068 | -6/Zion | Ran a visual enhancement algorithm 4136 | -6/Zion | Identified exit to Proximity Caves 4136 | -6/Zion | Entered Proximity Caves 4290 | -5/Proximity Caves | Identified exit to Factory 4467 | -5/Proximity Caves | Lost 6 parts (1p2n3u) 4659 | -5/Proximity Caves | Lost 3 parts (2n1w) 4719 | -5/Proximity Caves | Build established: Mutant 4977 | -5/Proximity Caves | Identified Hacking Drone Bay 4988 | -5/Proximity Caves | Core integrity fell below 50% 4996 | -5/Proximity Caves | Core integrity fell below 20% 5017 | -5/Proximity Caves | Entered Factory 5017 | -5/Factory | Evolved 2 slots: Utility x2 5019 | -5/Factory | Loaded intel: 56 interactive machine locations 5020 | -5/Factory | Loaded intel: 28 terminal locations 5023 | -5/Factory | Lost 5 parts (2n2u1w) 5292 | -5/Factory | Garrison activated, responded to threat 5384 | -5/Factory | Build established: Hacker-Mutant 5431 | -5/Factory | Discovered new exit (range 17) 5431 | -5/Factory | Discovered new exit (range 6) 5432 | -5/Factory | Identified exit to Extension 5433 | -5/Factory | Entered Extension 5520 | -5/Extension | Rescued a captive Derelict 5642 | -5/Extension | Rescued a captive Derelict 5643 | -5/Extension | Rescued a captive Derelict 5651 | -5/Extension | Rescued a captive Derelict 5653 | -5/Extension | Rescued a captive Derelict 5664 | -5/Extension | Rescued a captive Derelict 5665 | -5/Extension | Rescued a captive Derelict 5675 | -5/Extension | Rescued a captive Derelict 5696 | -5/Extension | Build established: Hacker-Scout 5876 | -5/Extension | Energy Cycler disabled 5876 | -5/Extension | Rescued a captive Derelict 5877 | -5/Extension | Rescued a captive Derelict 5878 | -5/Extension | Rescued a captive Derelict 5880 | -5/Extension | Rescued a captive Derelict 5907 | -5/Extension | Lost 3 allies 6119 | -5/Extension | Spotted B-75 Beast 6131 | -5/Extension | Discovered new exit (range 18) 6132 | -5/Extension | Spotted B-75 Beast 6137 | -5/Extension | Identified exit to Factory 6138 | -5/Extension | Entered Factory 6138 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6139 | -4/Factory | Loaded intel: 26 terminal locations 6139 | -4/Factory | Identified exit to DSF 6181 | -4/Factory | Build established: Scavenger-Scout 6575 | -4/Factory | Build established: Infiltrator-Ninja 6669 | -4/Factory | Spotted B-86 Titan 6729 | -4/Factory | Core integrity fell below 50% 6744 | -4/Factory | System corruption reached 10% 6760 | -4/Factory | Discovered new exit (range 13) 6779 | -4/Factory | Core integrity fell below 20% 6779 | -4/Factory | Entered Research 6779 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6792 | -3/Research | Identified exit to DSF 6800 | -3/Research | Entered DSF 6809 | -3/DSF | Lost 15 parts (6n7u2w) 6820 | -3/DSF | Additional patrols routed to DSF 6922 | -3/DSF | Discovered new exit (range 17) 6949 | -3/DSF | Found Unknown Launcher 6950 | -3/DSF | Entered Garrison 7002 | -3/Garrison | Identified Fusion Bomb Launcher 7020 | -3/Garrison | Lost 10 parts (1p4n4u1w) 7022 | -3/Garrison | Triggered checkpoint 7187 | -3/Garrison | Spotted B-86 Titan 7188 | -3/Garrison | Triggered checkpoint 7188 | -3/Garrison | Triggered checkpoint 7191 | -3/Garrison | Triggered checkpoint 7212 | -3/Garrison | Triggered checkpoint 7217 | -3/Garrison | Discovered new exit (range 13) 7228 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7236 | -3/Garrison | Core integrity fell below 50% 7243 | -3/Garrison | Core integrity fell below 20% 7247 | -3/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07238_ Penetrated by Slug. 07238_ Slug penetrates X-82 Rainmaker. 07238_ Slug penetrates Wall. 07239_ Knocked back. 07240_ Adv. Heat Sink destroyed. 07240_ Xenon Bombardment Thruster destroyed. 07241_ Slammed into X-82 Rainmaker. 07241_ Adv. Launcher Guidance Computer destroyed. 07241_ System corrupted by crushing effect (+1). 07242_ X-82 Rainmaker destroyed. 07242_ Acquired 32 matter. 07242_ Penetrated by Slug. 07242_ Slug penetrates Wall. 07243_ Slammed into H-77 Assassin. 07244_ Penetrated by Slug. 07244_ Enh. Optical Array destroyed. 07245_ Imp. Armor Integrity Analyzer destroyed. 07246_ Penetrated by Slug. 07246_ Slug penetrates G-67 Veteran. 07247_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# < #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????###% #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# % #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#[ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#=% #?????????????????????? | | ???????????#########???#g!h#?????????????????????? | | ???????????#!! !#???# gx#?????????????????????? | | ???????????# #???#hhg##????????????????????? | | ???????????# #???# ;#????????????????????? | | ???????????# #???# ##????????????????????? | | ???????????##### ##???#p #?????????????????????? | | ????????######## ###### #?????????????????##### | | ????????# h@ #?????????????????# | | ????????# #?????????????????# | | ????????### ##### ## BB#?????????????????# ## | | ?????????#""""????# ## BB#?????????????????# #? | | ?????????####?????###### #?????????????????# #? | | ???????????????????????# #?????????????????# #? | | ???????????????????????# #???????????####### #? | | ???????????????????????# #???????????# ## #? | | ???????????????????????# ####+######## ## ## | | ???????????????????????# # | | ?????????????????????### | | ??????????????#" | | ??????????????####################" ## "# # | | ??????????????????????????????????# "" "# # | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????## ## ## # | | ??????????????????????????????????# ## ## # | | ????????????????????????????????? # | | ???????????????????????????????? # | | ??????????????????????????????? # | | ??????????????????????????????##########""""## ## | | ?????????????????????????????????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 410 Matter Stores 400 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Resistance: KI 25 Power Shielding 33 Phase Shifting 5 Evasion (%) 76 Targeting Accuracy 24 Melee Accuracy 19 Launcher Accuracy 160 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Imp. Gravmag System | -6/Factory | Scanalyzed Hvy. Phase Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Point Defense System | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Imp. Gravmag System | x2 | -6/Factory Repaired ---------- Hvy. Flail | 38% | -8/Storage Prc. Assault Rifle | 66% | -7/Factory Mic. Nuclear Core | 70% | -7/Factory Imp. VTOL Module | 60% | -7/Factory Gravmag System | 33% | -6/Factory Aerolev Unit | 53% | -6/Factory Studied --------- Hvy. Flail | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Airjet | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneSupercompositeWings Manual? 0 Play Time 03:27:15 Cumulative 61.2 hours Start 2026.03.12 @ 09:50:33 End 2026.03.12 @ 19:07:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 36 Adventurer 5 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c343760-a08c-46c2-b8d0-4967f72b52cc