Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 23:13:52 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (6484) 6484 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (1376) 1376 TOTAL SCORE: 14955 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 908 Met Zhirov 300 Friendly Fire -5 Cogmind --------- Core Integrity 167/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Transmission Jammer Improved Shock Absorption System Advanced Hacking Suite System Shield Makeshift System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Treaded Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Particle Accelerator Improved Weapon Shielding Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Hpw. Thermic Penetrator Construct/G Hvy. Laser Plasma Construct/C Laser Wave Construct/G > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Reinforced Fission Core Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Transmission Jammer Improved Shock Absorption System Advanced Hacking Suite System Shield Makeshift System Shield Arc Thrower Wave Gun HERF Cannon KE Penetrator Proton Missile Launcher Grenade Launcher Subdweller Shrapnel Launcher Remote Datajack [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Hacking Suite Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . Utility 7 | . . . 1 2 . . 2 . . . . 2 Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 100 | 10 8 9 17 12 11 5 8 3 1 4 2 10 Power 8 | 1 1 . 2 . . . 1 . . 1 . 2 Engine 5 | 1 1 . 2 . . . 1 . . . . . Core 2 | . . . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 25 | 4 1 . 6 5 4 3 1 . . . . 1 Treads 22 | 2 1 . 6 5 3 3 1 . . . . 1 Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 2 2 1 3 4 3 1 5 3 1 2 2 3 Device 18 | 1 . . 2 2 3 1 2 1 1 2 2 1 Storage 4 | 1 2 . . . . . 1 . . . . . Processor 1 | . . . . . . . . . . . . 1 Hackware 3 | . . . 1 2 . . . . . . . . Protection 6 | . . 1 . . . . 2 2 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 35 | 3 4 8 6 3 4 1 1 . . 1 . 4 Energy Gun 5 | 1 . 1 1 1 . . . . . . . 1 Energy Cannon 5 | . 1 1 1 1 . . . . . . . 1 Ballistic Gun 10 | 2 . 2 1 . 2 1 . . . 1 . 1 Ballistic Cannon 9 | . 2 3 1 1 2 . . . . . . . Launcher 5 | . 1 1 2 . . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . 2 1 . . . 4 . . Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . . Parts Lost 65 | . 2 . 11 7 3 1 1 4 . . 7 29 Power 5 | . 1 . 1 . . . . . . . . 3 Propulsion 20 | . . . 3 4 2 1 . 1 . . 2 7 Utility 19 | . . . 2 . 1 . 1 3 . . 3 9 Weapon 21 | . 1 . 5 3 . . . . . . 2 10 Highest Loss Streak 14 | . 1 . 6 2 2 1 1 2 . . 3 14 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 17 | 3 12 19 17 19 19 17 16 13 16 19 18 16 Power 1 | 1 . . 1 2 1 2 1 1 2 3 4 3 Propulsion 1 | 1 2 2 3 4 4 1 . . . . . . Utility 6 | . 3 6 5 6 4 8 7 7 7 9 9 8 Weapon 5 | . 5 10 7 6 7 5 5 3 5 5 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | . . 1 3 1 3 5 4 2 . 1 1 7 Power 3 | . . . . . 2 . . . . . . 1 Propulsion 4 | . . . 1 1 . 2 . . . . . . Utility 9 | . . . 2 . . 1 . . . . . 6 Weapon 12 | . . 1 . . 1 2 4 2 . 1 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 93 100 95 94 98 67 56 57 58 58 56 58 Engine 6 | . 10 14 8 7 7 7 4 5 5 2 . . Treads 15 | . 15 28 34 25 29 16 6 . . . 3 3 Leg 1 | . 12 . . . . . . . . . . 1 Device 12 | . 14 11 8 11 6 6 12 16 17 17 18 20 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 5 5 Hackware 8 | . . . 7 15 23 16 7 5 5 5 4 . Protection 1 | . . 2 . 1 . . 4 4 5 5 . 5 Energy Gun 3 | . 4 . 2 4 6 2 . . 1 5 10 6 Energy Cannon 3 | . 5 . . 7 6 1 2 2 5 5 2 3 Ballistic Gun 2 | . 5 8 10 . 3 . . 1 3 . . 2 Ballistic Cannon 7 | . 9 18 12 9 3 6 7 6 . . . . Peak Build Rating 102 | 7 9 13 32 44 42 54 73 73 73 81 86 102 Average Rating 44 | 5 7 11 26 40 40 44 61 68 69 76 74 79 On Entrance 42 | . 7 9 12 32 39 40 53 73 65 73 77 77 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 98 | 12 50 53 61 72 65 65 76 76 76 88 94 98 Greatest Support 97 | 20 40 40 84 86 86 82 97 73 72 52 64 64 Greatest Overweight (x) 19 | . 2 1 1 1 1 2 1 1 1 1 2 19 Average Overweight (x) . | . 1 1 . . . . . . 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 18 20 20 20 20 20 20 16 19 20 20 20 Average Carried 17 | 3 12 19 17 19 19 17 16 13 16 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 18 20 20 20 20 20 15 13 19 18 19 11 Scrap Engine Consumption 106 | . . . . . . 27 12 9 2 1 29 26 Constructs Created 10 | . . . . . . 3 . . . . 2 5 Constructs Modified 30 | . . . . . . 5 8 3 2 . 9 3 Class Distribution -------------------- 25% | Mutant 12% | Commander-Mutant 12% | Construct 9% | Commander-Tank 7% | Scavenger-Gunner 6% | Gunner 5% | Hacker-Gunner 5% | Hacker-Mutant 3% | Tank 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Commander-Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Commander-Tank | -4/Proximity Caves Commander-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Matter Collected 4405 | 299 268 661 993 451 226 317 175 277 46 . 328 364 Remotely . | . . . . . . . . . . . . . Salvage Created 5461 | 69 267 75 862 728 387 185 416 571 142 . 515 1244 Parts 271 | 11 15 8 61 48 10 8 19 14 4 . 10 63 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . Recyclers Shooed 6 | . . . . . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 62 | . . 7 . . . . . 15 4 . 36 . Prevented 8 | . . . . . . . . . . . 8 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 127 | . 9 4 23 19 8 4 10 15 2 . 11 22 Guns 27 | . 3 . 6 2 3 1 . . . . 1 11 Cannons 76 | . 5 4 10 17 3 3 6 11 2 . 10 5 AOE 21 | . 1 . 7 . . . 4 4 . . . 5 Classes Destroyed 20 | 1 5 2 5 1 . . 1 1 1 . 1 2 Worker 7 | . 1 . 4 . . . 2 . . . . . Builder 9 | . . . 2 2 . 1 1 . . . . 3 Tunneler 6 | 4 . . 1 . . . . . . . . 1 Hauler 2 | . . . 1 . . . 1 . . . . . Recycler 3 | . . . 2 . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 Operator 5 | . 1 . 1 3 . . . . . . . . Watcher 3 | . 1 . 1 . . . . . . . 1 . Swarmer 32 | . 6 . 6 4 . . 6 6 . . . 4 Grunt 45 | . 3 . 13 10 3 1 3 1 . . 1 10 Brawler 8 | . . . . . . . 1 5 . . 1 1 Duelist 3 | . . . . . . . . 1 . . 1 1 Protector 2 | . . . . . . . . . . . . 2 Sentry 19 | . . 1 2 3 5 2 . 1 1 . 4 . Hunter 5 | . . . 1 . . . . 1 1 . . 2 Programmer 7 | . . . . 2 . . . . . . 3 2 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . Subdweller 4 | . . 3 . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . Best Kill Streak 13 | 2 4 1 12 5 2 1 6 7 1 . 5 13 Combat Bots Only 10 | . 3 1 10 4 2 1 5 7 1 . 5 10 Max Kills in Single Turn 7 | 1 2 1 7 2 1 1 4 3 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . 1 . 6 . . . 4 3 . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1086 | . 45 34 137 154 120 32 47 102 14 . 103 298 Missed 332 | . 17 15 49 50 36 13 17 33 3 . 31 68 Hits 754 | . 28 19 88 104 84 19 30 69 11 . 72 230 Melee 11 | . . . . . . . 1 3 . . 2 5 Projectile 743 | . 28 19 88 104 84 19 29 66 11 . 70 225 AOE 4 | . . . . . . . . . . . . 4 Critical Strikes 31 | . . 1 7 . . 1 1 2 . . 5 14 Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 13423 | . 383 426 1995 1335 744 227 548 1223 190 . 1674 4678 Core 1874 | . 57 75 194 119 80 33 50 142 13 . 128 983 Absorbed by Shields 531 | . . . . . . . . . . . 80 451 Redirected to Shielding 106 | . . . . . . . . . . . . 106 Ignored by Resistances 371 | . . 10 . 62 . . . 24 5 . 150 120 Regen/Repaired (Parts) 1641 | . 41 . . . . 45 310 349 149 . 436 311 Core Remaining (%) 67 | 100 . 47 64 . . 66 . . . . 59 . Volleys Fired 515 | 15 35 52 68 147 24 14 20 26 9 . 50 55 Largest 3 | 2 2 2 3 3 3 3 2 2 2 . 3 3 Hottest 242 | 40 100 61 135 182 185 185 112 116 116 . 242 188 Shots Fired 1038 | 30 62 82 183 258 65 28 40 48 18 . 112 112 Gun 357 | 30 20 21 87 18 30 2 . . 9 . 62 78 Cannon 659 | . 41 57 92 240 35 25 40 44 9 . 50 26 Launcher 22 | . 1 4 4 . . 1 . 4 . . . 8 Special . | . . . . . . . . . . . . . Kinetic 593 | 30 26 64 167 93 21 16 40 31 9 . 50 46 Thermal 410 | . 23 14 15 165 44 11 . 17 9 . 62 50 Explosive 10 | . 1 4 1 . . 1 . . . . . 3 Electromagnetic 25 | . 12 . . . . . . . . . . 13 Robot Hit Streak 20 | 4 5 6 17 11 18 19 9 6 13 . 20 15 Robot Miss Streak 6 | 3 3 2 4 5 3 2 3 4 2 . 6 4 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 600 | 17 28 31 120 92 43 23 28 31 16 . 97 74 Core Hits 372 | 6 13 7 62 42 31 11 27 34 7 . 52 80 Critical Kills 3 | . . . . . 2 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . 1 . 2 4 3 1 1 . 1 . . 1 Meltdown 2 | . . . . . 2 . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 Blast 10 | . . . 2 4 1 1 1 . 1 . . . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19938 | 145 600 491 3009 2329 1074 724 1521 1781 430 . 3341 4493 Guns 5382 | 145 141 64 1015 379 555 55 . . 121 . 1185 1722 Cannons 10117 | . 329 422 1306 1947 517 654 1042 928 309 . 2156 507 Explosions 4369 | . 125 5 675 . . . 451 853 . . . 2260 Melee . | . . . . . . . . . . . . . Ramming 70 | . 5 . 13 3 2 15 28 . . . . 4 Kinetic 10891 | 145 129 486 2783 1226 265 414 1042 1339 121 . 826 2115 Thermal 7681 | . 319 . 171 1100 807 295 451 442 309 . 2515 1272 Explosive 778 | . 27 5 42 . . . . . . . . 704 Electromagnetic 518 | . 120 . . . . . . . . . . 398 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 3 1 1 1 5 2 . . 1 4 Average Corruption 1 | . . . 2 1 1 1 4 1 . . 1 2 Corruption Purged 5 | . . . . . . . 3 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 70 | . . . 10 . 6 28 8 . . . 10 8 Message Errors 21 | . . . 4 . 1 8 4 . . . 2 2 Matter Fused 14 | . . . 2 . 1 4 1 . . . 3 3 Heat Flow Errors 9 | . . . 3 . 1 3 . . . . 2 . Energy Discharges 9 | . . . . . . 4 1 . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . 2 6 1 . . . . 1 Data Loss (major) 2 | . . . . . . 1 1 . . . . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 374 | . 21 . 25 58 11 . 83 57 27 . 20 72 Projectiles 197 | . 18 . 22 58 11 . . 40 27 . 20 1 Explosions 177 | . 3 . 3 . . . 83 17 . . . 71 Melee . | . . . . . . . . . . . . . Knockbacks 44 | . 1 4 16 15 . . 6 2 . . . . Impact . | . . . . . . . . . . . . . Kinetic 42 | . 1 4 16 13 . . 6 2 . . . . Secondary 2 | . . . . 2 . . . . . . . . Self-Inflicted Damage 471 | . 32 . 59 . . 23 14 91 . . . 252 Shots 14 | . 1 . 2 . . 1 . 2 . . . 8 Rammed 11 | . 2 . 2 2 1 . 3 . . . . 1 Targets Rammed 17 | 1 3 . 3 3 1 1 3 . . . . 2 Kicked 3 | 1 1 . . . . . . . . . . 1 Crushed 3 | . . . 1 1 . 1 . . . . . . Highest Temperature 486 | . 210 259 396 332 486 233 44 53 26 . 375 196 Average Temperature 85 | . 72 152 101 86 163 64 22 21 17 . 67 81 Received Heat Transfer 3495 | . 30 399 531 417 243 42 198 63 9 . 474 1089 Effects 3 | . 1 . 2 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Parts Melted 20 | . . . . 4 10 . . . . . 6 . Heat Transferred 12092 | . 594 . 333 1861 1493 495 300 650 629 . 4182 1555 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . 2 Low Security (%) 80 | 100 100 . 75 44 100 100 30 . . . . 44 Level 1 16 | . . . 14 55 . . 69 . . . . 26 Level 2 3 | . . . 9 . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 590 | 5 104 . 418 311 120 41 337 . . . . 590 Initial 179 | . . . . 179 79 31 4 . . . . 3 Average 88 | . 16 . 131 210 88 5 218 . . . . 254 Influence Increases 4583 | 20 309 20 757 631 261 133 472 374 50 . 301 1255 Destroy 0b10 Robot/C 2840 | . 180 20 460 380 160 100 220 320 40 . 260 700 Destroy 0b10 Robot/NC 195 | 20 15 . 60 25 . 5 20 5 . . 5 40 Destroy Leader 528 | . 42 . 104 90 60 . 22 30 10 . 30 140 Allied During Kill 273 | . . . . . . 10 8 4 . . 6 245 Successful Hack 63 | . 12 . 7 11 . 9 12 . . . . 12 Disable Machine 285 | . 30 . 60 60 30 . 90 . . . . 15 Destroy Structure 324 | . 15 . 66 35 11 9 100 . . . . 88 Lose Combat Pursuer 75 | . 15 . . 30 . . . 15 . . . 15 Influence Decreases 4091 | 20 309 20 363 850 356 203 328 466 112 . 295 769 Entered New Map 440 | . . . . 215 96 49 6 58 13 . . 3 Time Decay 2881 | 20 289 20 317 565 230 144 282 368 79 . 215 352 Lost Part 561 | . 20 . 46 70 30 . 10 40 . . 55 290 Lost Ally 209 | . . . . . . 10 30 . 20 . 25 124 Squads Dispatched 41 | . 2 . 9 13 1 . 2 . . . 2 12 Investigation 9 | . 1 . 3 2 . . . . . . 2 1 Extermination 6 | . . . . 3 . . 1 . . . . 2 Reinforcement 15 | . 1 . 3 5 1 . 1 . . . . 4 Assault 4 | . . . 2 . . . . . . . . 2 Garrison 7 | . . . 1 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 3 . . . . . . . 3 Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . . . 5 1 1 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 19 4 35 30 8 6 11 17 2 . 15 43 Peak Tracking Total 13 | . 4 2 13 4 2 1 5 7 1 . 6 7 Tactical Retreats 5 | . 1 . . 2 . . . 1 . . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 3 . . 1 1 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Disabled 20 | . 2 . 4 4 2 . 6 1 . . . 1 Max in Single Turn 4 | . 1 . 1 1 1 . 4 1 . . . 1 Garrison Access 3 | . . . 1 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Accessed 41 | . 5 . 4 4 2 9 4 1 . 9 2 1 Terminals 17 | . 4 . 3 2 2 3 2 . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 4 | . 1 . 1 . . . 1 . . . . 1 Recycling Units 5 | . . . . . . 5 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 118 | . 12 . 13 9 4 17 5 1 . 48 5 4 Successful 84 | . 4 . 2 6 2 15 2 1 . 48 2 2 Failed 34 | . 8 . 11 3 2 2 3 . . . 3 2 Catastrophic 8 | . 1 . 4 . . . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 9 . 9 4 1 4 2 . . . . . Terminals 35 | . 10 . 9 4 4 4 2 . . . 2 . Fabricators 3 | . . . . . . . . . . . 3 . Repair Stations 12 | . 2 . 4 . . . 2 . . . . 4 Recycling Units 11 | . . . . . . 11 . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 59 | . 2 . 1 1 2 2 1 1 . 48 1 . Record 36 | . . . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 6 | . 2 . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 4 | . . . . . 2 . . 1 . . 1 . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . Repair Station Hacks 5 | . 2 . 1 . . . . . . . . 2 Scan Component 4 | . 1 . 1 . . . . . . . . 2 Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . 10 . . . . . . Report Inventory 5 | . . . . . . 5 . . . . . . Retrieve Components 5 | . . . . . . 5 . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . . 3 . . . . . . Terminals 3 | . . . . . . 3 . . . . . . Skim 3 | . . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 21 | . 3 . 4 3 1 6 2 . . . 1 1 Full Trace Events 8 | . 1 . 3 2 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 35 | . . . . . . 35 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 5 . 1 . . 11 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total Allies 17 | . . . . . . 5 . 1 . . 11 . Largest Group 10 | . . . . . . 5 4 1 1 . 10 9 Highest-Rated Group 356 | . . . . . . 75 65 29 29 . 356 344 Highest-Rated Ally 56 | . . . . . . 21 21 29 29 . 56 56 Total Orders 2 | . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . 1 . Ally Attacks 151 | . . . . . . 7 5 4 . . 32 103 Total Damage 3439 | . . . . . . 124 103 51 . . 579 2582 Kills 23 | . . . . . . 2 2 1 . . 2 16 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 2859 | 30 1263 1502 64 . . . . . . . . . Seismic 2859 | 30 1263 1502 64 . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Turns Passed 16889 | 210 1902 1773 881 1681 499 4305 716 932 507 367 2013 1103 Spaces Moved 6308 | 129 688 668 388 740 229 1022 353 570 314 218 662 327 Core 22 | 19 . . . . . . . . . . . 3 Treads 4346 | 1 381 668 388 740 229 1022 239 . . . 439 239 Legs 480 | 109 307 . . . . . . . . . . 64 Wheels . | . . . . . . . . . . . . . Hover 1460 | . . . . . . . 114 570 314 218 223 21 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 155 148 148 147 78 78 121 161 126 161 Average Speed 185 | 110 236 240 161 177 161 198 147 124 150 161 158 273 Slowest Speed 1000 | 160 260 240 240 241 235 320 224 125 161 161 208 1000 Overloaded Moves 3 | . . . . . . . . . 3 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . 4 . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 4 88 36 35 17 32 92 9 71 55 62 64 8 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . . . . 3 . . Known Exits Taken 3 | . . . . 1 . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 15 | . . 10 . . . . . 3 1 . 1 . Spaces Dug 17 | . . . . 17 . . . . . . . . Terrain Destroyed 308 | . 13 17 58 53 11 8 60 46 . . 2 40 Melee . | . . . . . . . . . . . . . Projectile 87 | . . . 5 53 11 3 . 1 . . 2 12 AOE 221 | . 13 17 53 . . 5 60 45 . . . 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total 10633 | 168 894 760 532 922 306 3276 511 746 331 234 1524 429 Wait 3328 | 7 138 5 13 4 20 2169 108 124 . . 718 22 Move 6296 | 128 687 667 387 739 228 1021 352 569 313 217 661 327 Hop . | . . . . . . . . . . . . . Pick Up 129 | 6 19 14 22 10 9 14 8 4 7 5 4 7 Fast Attach 10 | 5 . . . 1 1 2 1 . . . . . Attach 64 | 2 3 . 17 7 3 3 7 4 . 3 2 13 Detach 5 | . . . . . . 3 1 1 . . . . Swap 62 | 4 7 10 12 6 11 3 2 . 1 5 . 1 Drop 80 | . 2 12 10 5 9 21 9 3 1 4 2 2 Fire 515 | 15 35 52 68 147 24 14 20 26 9 . 50 55 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . 3 . . . . 1 Kick 3 | 1 1 . . . . . . . . . . 1 Crush 10 | . 2 . 3 3 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 127 | . . . . . . 25 . 15 . . 87 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 5) 508 | -10/Materials | Discovered new exit (range 14) 777 | -10/Materials | Discovered new exit (range 16) 1035 | -10/Materials | Repaired Beam Cannon 1271 | -10/Materials | Discovered new exit (range 8) 2092 | -10/Materials | Discovered new exit (range 8) 2113 | -10/Materials | Entered Subcaves 2114 | -10/Subcaves | Approached by a straggling Scientist 2193 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2206 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2329 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2563 | -10/Subcaves | Discovered new exit (range 7) 2852 | -10/Subcaves | Learned location of Zion (-6) 2852 | -10/Subcaves | Met a Zionite searching for "candidates" 3103 | -10/Subcaves | Disturbed a concealed Subdweller 3121 | -10/Subcaves | Core integrity fell below 50% 3886 | -10/Subcaves | Entered Materials 3886 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3918 | -8/Materials | Garrison activated, responded to threat 4000 | -8/Materials | Lost 6 parts (2n2u2w) 4535 | -8/Materials | Build established: Gunner 4574 | -8/Materials | Crushed by falling debris 4593 | -8/Materials | Destroyed 10 combat bots 4656 | -8/Materials | Discovered new exit (range 16) 4767 | -8/Materials | Entered Factory 4767 | -7/Factory | Evolved 2 slots: Utility x2 5123 | -7/Factory | Garrison activated, responded to threat 5242 | -7/Factory | Discovered new exit (range 10) 5260 | -7/Factory | Build established: Scavenger-Tank 5661 | -7/Factory | Build established: Scavenger-Gunner 5855 | -7/Factory | Identified exit to Storage 5855 | -7/Factory | Identified exit to Lower Caves 6157 | -7/Factory | Build established: Hacker-Gunner 6448 | -7/Factory | Entered Storage 6939 | -7/Storage | Build established: Scavenger-Gunner 6941 | -7/Storage | Used back door to open Recycling access 6941 | -7/Storage | Discovered new exit (range 5) 6947 | -7/Storage | Entered Recycling 7363 | -7/Recycling | Discovered new exit (range 15) 7472 | -7/Recycling | Entered Scraplab 7493 | -7/Recycling | Found Prototype Device 7494 | -7/Recycling | Identified Scrap Engine 7958 | -7/Recycling | Build established: Hacker-Mutant 8832 | -7/Recycling | Build established: Commander-Mutant 10736 | -7/Recycling | Build established: Commander-Construct 11173 | -7/Recycling | Build established: Hacker-Construct 11252 | -7/Recycling | Entered Factory 11252 | -5/Factory | Accompanied by 4 allies 11252 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11371 | -5/Factory | Identified exit to Upper Caves 11816 | -5/Factory | Build established: Construct 11968 | -5/Factory | Entered Upper Caves 12022 | -5/Upper Caves | Identified exit to Upper Caves 12045 | -5/Upper Caves | Spotted B-75 Beast 12320 | -5/Upper Caves | Destroyed 7 combat bots 12517 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12794 | -5/Upper Caves | Learned Factory security intel 12802 | -5/Upper Caves | Build established: Tank 12900 | -5/Upper Caves | Entered another Upper Caves area 12900 | -5/Upper Caves | Accompanied by 1 ally 13174 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13262 | -5/Upper Caves | Encountered a Warlord checkpoint 13330 | -5/Upper Caves | Discovered new exit (range 14) 13335 | -5/Upper Caves | Build established: Construct 13407 | -5/Upper Caves | Entered Zhirov 13407 | -5/Zhirov | Discovered new exit (range 3) 13436 | -5/Zhirov | Met Zhirov 13472 | -5/Zhirov | Learned location of Quarantine (-2) 13472 | -5/Zhirov | Learned location of Testing (-3) 13472 | -5/Zhirov | Learned location of Command (-1) 13507 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13621 | -5/Zhirov | Found Alien Artifact 13640 | -5/Zhirov | Found Alien Artifact 13731 | -5/Zhirov | Identified Integrated Reactor 13731 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13732 | -5/Zhirov | Identified Transdimensional Reconstructor 13732 | -5/Zhirov | Warped through subspace 13774 | -5/Zhirov | Entered Proximity Caves 13838 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14124 | -4/Proximity Caves | Learned Research terminal intel 14144 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14282 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14293 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 14376 | -4/Proximity Caves | Discovered new exit (range 5) 14410 | -4/Proximity Caves | Lost 5 allies 14893 | -4/Proximity Caves | Build established: Commander-Tank 15578 | -4/Proximity Caves | Spotted B-86 Titan 15643 | -4/Proximity Caves | Destroyed B-86 Titan 15787 | -4/Proximity Caves | Entered Factory 15787 | -4/Factory | Accompanied by 9 allies 15787 | -4/Factory | Evolved 2 slots: Utility x2 16219 | -4/Factory | P-70 Sage assimilated allied Sentinel 7c 16229 | -4/Factory | Garrison activated, responded to threat 16257 | -4/Factory | Lost 3 allies 16481 | -4/Factory | Lost 3 allies 16615 | -4/Factory | Destroyed 10 combat bots 16615 | -4/Factory | Lost 14 parts (1p3n5u5w) 16723 | -4/Factory | Core integrity fell below 50% 16774 | -4/Factory | Lost 4 parts (1n1u2w) 16888 | -4/Factory | Core integrity fell below 20% 16890 | -4/Factory | Self-destructed Last Messages --------------- 16843_ K-01 Serf collects debris. 16848_ Acquired 1 matter. 16849_ K-01 Serf collects debris. 16850_ Acquired 1 matter. 16856_ Laser Wave Construct/G destroyed. 16856_ Scrap Engine damaged due to network destabilization (-10). 16859_ Treaded Myomer Exoskeleton destroyed. 16859_ Scrap Engine damaged due to network destabilization (-9). 16859_ Neutrino Core destroyed. 16860_ Scrap Engine constructs Antimatter-Fission Reactor. 16860_ K-01 Serf collects debris. 16862_ Critical hit (Burn: +37). 16862_ K-01 Serf collects debris. 16874_ Scrap Engine destroyed. 16877_ Adv. Coolant Injector destroyed. 16886_ Antimatter-Fission Reactor destroyed. 16886_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ??????????????? ????# #??????????????????????? | | ??????????????" ????+ #??????????????????????? | | ??????????????" ????# +??????????????????????? | | ??????????????? ????# #??????????????????????? | | ??????????????? ""??# #??????????????????????? | | ??????????????? ""??# #??????????????????????? | | ??????????????? ""??# #?#########????????????? | | ??????????????? %=??# # #????????????? | | ????????????##?#+#??# g # #????????????? | | ????????????? ?#%#??# g @; ] |#????????????? | | ????????????? ##*#??# # #????????????? | | ????????????? "#=#??# #??"""""" #????????????? | | ?????????????### ####% #????""""??????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# k % #??????????????????????? | | ????????????## % """R #??????????????????????? | | ???????????### """ ##??????? #????????????? | | +############# %% """ # ??????? #????????????? | | % ######### #????????????? | | % #????????????? | | % % % #????????????? | | #????????????? | | #????????????? | | +############# % % #????????????? | | ??????????######+########### #????????????? | | ?????????## % # #?#%% #????????????? | | ?????????## % % #???# #????????????? | | ????????### % %% % #???#% #????????????? | | ????????# " #???# + ???????????? | | ??????# # #???# % ##+###########??? | | ??????### # ##??# # #??? | | ????????# # ##??# % # #??? | | ????????# # ##??#%!% # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Resistance: EX 50 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Particle Charging 30 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 59% | -10/Materials Studied --------- Assault Cannon | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Field Laser | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicThunderShredder Manual? 0 Play Time 02:09:23 Cumulative 279.8 hours Start 2026.05.14 @ 20:57:43 End 2026.05.14 @ 23:13:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 379 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5452884-4578-4fd6-9008-eadf22c9b4ba