Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 13:42:48 Player: Maulwurf Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (934) 934 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9114 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 53/300 Energy 42/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Neutrino Core Compact Particle Reactor > --- PROPULSION ------- Aerolev Unit Improved Airjet Cooled Airjet Gravmag Array Improved Linear Gravjet > --- UTILITY ---------- Improved Coolant Injector Advanced Terrain Scanner Improved Terrain Scan Processor Cloak of Protection Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Power Maul Power Sword > --- INVENTORY -------- Light Nuclear Core Airjet Airjet High-powered Shock Rifle Heavy Ion Cannon [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Cloak of Protection Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 . . 2 2 Power 3 | . . . . . 1 . 1 . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . 1 1 . . . . Utility 9 | . . . . . 2 1 1 . . 1 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 91 | 8 9 3 . 4 17 8 2 . . 6 4 6 . 5 19 Power 20 | 1 1 . . . 2 3 1 . . 1 1 3 . 3 4 Engine 4 | 1 . . . . 2 1 . . . . . . . . . Core 11 | . 1 . . . . 2 1 . . 1 1 3 . 1 1 Reactor 5 | . . . . . . . . . . . . . . 2 3 Propulsion 26 | 2 1 . . 2 6 3 . . . 1 2 . . . 9 Treads 3 | 2 1 . . . . . . . . . . . . . . Leg 8 | . . . . 2 1 . . . . . . . . . 5 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover 14 | . . . . . 5 3 . . . 1 2 . . . 3 Flight . | . . . . . . . . . . . . . . . . Utility 23 | 2 2 1 . 1 5 1 1 . . 3 1 . . 2 4 Device 13 | 1 1 1 . . 2 1 . . . 3 . . . 2 2 Storage 3 | 1 1 . . 1 . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . . . 1 Hackware 4 | . . . . . 2 . 1 . . . 1 . . . . Protection 1 | . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 3 5 2 . 1 4 1 . . . 1 . 3 . . 2 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . Ballistic Gun 6 | 2 2 1 . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 1 . . . . . . . . . 1 . . . Impact Weapon 4 | . . . . . 2 1 . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 2 . . . 1 . 1 . 1 4 Parts Lost 21 | . . 2 . . . 1 . . . . . . . 9 9 Power 4 | . . . . . . . . . . . . . . 2 2 Propulsion 9 | . . . . . . 1 . . . . . . . 4 4 Utility 5 | . . 1 . . . . . . . . . . . 3 1 Weapon 3 | . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . 2 . . . 1 . . . . . . . 8 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 99 100 100 87 84 93 93 93 98 93 93 94 80 38 Engine 3 | . 13 . . . 9 1 . . . . . . . . . Core 12 | . . 14 14 14 9 12 20 20 20 17 20 21 21 12 2 Treads 8 | . 28 28 28 1 . . . . . . . . . . . Leg 3 | . . . . 26 16 . . . . . . . . . 3 Hover 13 | . . . . . 9 25 26 26 26 29 26 26 26 21 6 Device 11 | . 13 13 14 14 9 15 13 13 13 15 10 10 10 14 7 Storage 5 | . 14 14 14 14 5 . . . . . . . . . . Processor 3 | . . . . . 8 7 6 6 6 5 5 5 5 . 1 Hackware 10 | . . . . . 5 15 20 20 20 17 20 21 21 18 7 Energy Gun 3 | . 1 14 14 14 3 . . . . . . . . . . Ballistic Gun 5 | . 25 13 . 14 3 . . . . . . . . . . Special Weapon 1 | . 1 . 14 . . . . . . . . . . . . Impact Weapon 3 | . . . . . 5 5 6 6 6 5 5 4 5 4 2 Slashing Weapon 1 | . . . . . . . . . . 4 5 5 5 4 2 Peak Build Rating 100 | 7 10 12 12 16 34 46 53 53 53 72 86 97 89 100 81 Average Rating 44 | 5 7 11 12 15 24 41 52 52 53 70 80 86 89 91 52 On Entrance 42 | . 7 10 12 12 15 34 46 53 53 53 72 86 89 89 49 Naked Turns 89 | . . . . . . . . . . . . . . . 89 Heaviest Build 56 | 15 30 30 29 30 34 23 27 27 27 33 37 46 46 56 40 Greatest Support 150 | 40 40 40 40 40 35 24 33 33 33 41 55 47 47 55 150 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 12 15 15 12 8 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | 5 11 11 10 14 10 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 2 7 9 9 10 7 4 4 4 5 4 4 4 5 4 3 Final Capacity 15 | 8 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 11 | 4 11 9 10 9 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 30% | Hacker-Mutant 23% | Mutant 11% | Hacker-Ninja 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Hacker-Assassin 4% | Hacker-Scout 3% | Scavenger-Scout 3% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Assassin | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 1241 | 328 354 24 . 50 170 40 78 7 . . . 110 . 9 71 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1307 | 124 610 50 . . 276 . . . 32 . . 80 . 127 8 Parts 81 | 18 36 7 . . 14 . . . 1 . . 4 . 1 . Haulers Intercepted 4 | . 2 . . . 1 . . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . Prevented 1 | . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 22 | . 12 3 . . 2 . . . 1 . . 3 . . 1 Melee 4 | . . . . . 1 . . . . . . 3 . . . Guns 15 | . 12 3 . . . . . . . . . . . . . Cannons 2 | . . . . . 1 . . . . . . . . . 1 Classes Destroyed 10 | 1 6 . . . 2 . . . 1 . . . . . . Builder 5 | . 2 . . . 3 . . . . . . . . . . Tunneler 7 | 6 . . . . . . . . . . . . . 1 . Hauler 4 | . 2 . . . 1 . . . . . . . . 1 . Recycler 1 | . . . . . 1 . . . . . . . . . . Operator 4 | . 1 . . . 2 . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 9 | . 3 3 . . . . . . . . . 3 . . . Grunt 9 | . 9 . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . . . 1 Best Kill Streak 5 | 5 5 3 . . 2 . . . 1 . . 2 . 1 1 Combat Bots Only 5 | . 5 3 . . 1 . . . 1 . . 2 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 . . . 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Hostile Shots Fired 483 | . 64 12 . . 2 . . 19 6 . . 14 . 77 289 Missed 186 | . 17 3 . . . . . 12 2 . . 7 . 34 111 Damage Taken 5724 | . 523 73 . . 27 . . 110 62 . . 102 . 1068 3759 Core 1621 | . 57 7 . . . . . 21 15 . . 14 . 48 1459 Absorbed by Shields 95 | . . . . . . . . . . . . . . 31 64 Regen/Repaired (Parts) 18 | . 18 . . . . . . . . . . . . . . Core Remaining (%) 95 | 100 . . . 74 100 100 . . 95 100 . . 98 96 . Volleys Fired 92 | 8 59 8 . . 2 . . . . . . . . . 15 Largest 2 | 2 2 2 . . 2 . . . . . . . . . 1 Hottest 134 | 40 100 100 . . 134 . . . . . . . . . 70 Shots Fired 156 | 16 111 12 . . 3 . . . . . . . . . 14 Gun 130 | 16 104 9 . . 1 . . . . . . . . . . Cannon 16 | . . . . . 2 . . . . . . . . . 14 Launcher . | . . . . . . . . . . . . . . . . Special 10 | . 7 3 . . . . . . . . . . . . . Kinetic 122 | 16 88 4 . . . . . . . . . . . . 14 Thermal 11 | . 7 3 . . 1 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 23 | . 16 5 . . 2 . . . . . . . . . . Robot Hit Streak 14 | 7 14 13 . . 3 . . . . . . . . . 4 Robot Miss Streak 3 | 1 2 2 . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 120 | 10 73 5 . . 14 . . . 4 . . 4 . 3 7 Core Hits 49 | 6 30 3 . . 3 . . . . . . 3 . 3 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . 1 . . . . 1 . Critical Strikes 4 | . . . . . 1 . . . 1 . . 1 . 1 . Smash 3 | . . . . . 1 . . . 1 . . . . 1 . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 116 | . . . . . 45 1 5 . 7 1 4 14 . 39 . Impact 95 | . . . . . 45 1 5 . 7 . . 4 . 33 . Slashing 21 | . . . . . . . . . . 1 4 10 . 6 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 8 . . . 1 . . 1 . 2 . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3879 | 120 994 55 . . 1055 . . . 260 . . 199 . 846 350 Guns 1143 | 120 968 55 . . . . . . . . . . . . . Cannons 400 | . . . . . 50 . . . . . . . . . 350 Explosions 656 | . 26 . . . . . . . . . . . . 630 . Melee 1680 | . . . . . 1005 . . . 260 . . 199 . 216 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1308 | 120 816 22 . . . . . . . . . . . . 350 Thermal 53 | . 26 . . . 27 . . . . . . . . . . Explosive 630 | . . . . . . . . . . . . . . 630 . Electromagnetic 208 | . 152 33 . . 23 . . . . . . . . . . Impact 1481 | . . . . . 1005 . . . 260 . . . . 216 . Slashing 199 | . . . . . . . . . . . . 199 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 1 2 . . . . 5 6 Average Corruption 1 | . . . . . . . 1 1 1 . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . 3 . 1 . . . . 1 4 Message Errors 4 | . . . . . . . 1 . 1 . . . . 1 1 Matter Fused 2 | . . . . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 750 | . . . . . 378 . . . 135 . . . . 184 53 Projectiles 53 | . . . . . . . . . . . . . . . 53 Explosions 22 | . . . . . . . . . . . . . . 22 . Melee 675 | . . . . . 378 . . . 135 . . . . 162 . Knockbacks 9 | . . . . . 3 . . . 1 . . . . . 5 Impact 4 | . . . . . 3 . . . 1 . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . . . . . . . . . 131 . Shots 1 | . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 130 | . 62 56 . . 75 . . 15 . . 4 2 2 21 130 Average Temperature 24 | . 22 19 . . 31 . . 8 . . 4 1 1 9 64 Received Heat Transfer 365 | . 195 . . . 9 . . 39 . . . . . 122 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 5 . . . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried 12 | . . . . . 9 . . . . . . . . 3 . Impact Corruptions 20 | . . . . . 12 . . . 5 . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 87 | . 50 . . . 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Peak Influence 369 | 30 221 73 . . 85 37 38 . . 125 68 . . 369 321 Initial 202 | . 19 21 . . . 37 . . . 123 60 . . . 202 Average 67 | 15 96 69 . . 23 25 29 . . 123 63 . . 76 200 Maximum Alert Level 1 | . 1 . . . . . . . . . . . . 1 1 Low Security (%) 94 | 100 95 100 . 100 100 100 100 . . 100 100 . . 82 69 Level 1 5 | . 4 . . . . . . . . . . . . 17 30 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 1 2 . . . . . . 4 1 Investigation 5 | . 2 . . . . . 2 . . . . . . 1 . Extermination 3 | . . . . . . 1 . . . . . . . 1 1 Reinforcement 2 | . . . . . 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 5 | . 1 . . . 3 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 85 | . 16 3 . . 6 . 1 9 1 . . 8 . 19 22 Peak Tracking Total 11 | . 4 2 . . 4 1 1 4 1 . . 4 . 11 11 Tactical Retreats 21 | . . . . . 3 . . 4 1 . . 3 . 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 4 | . 1 . . . . . 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . . . . 3 . Exploded 2 | . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled 5 | . 1 . . . 1 . . . . . . . . 3 . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . 1 . Garrison Access 3 | . . . . . . 2 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 38 | . 10 . 5 1 4 3 4 1 . 1 1 . . 3 5 Terminals 20 | . 7 . . . 4 . 3 . . . . . . 3 3 Fabricators 3 | . . . . . . . 1 . . 1 . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . 1 Total Hacks 108 | . 26 . 32 1 12 6 10 1 . 1 2 . . 9 8 Successful 81 | . 17 . 32 1 7 3 5 1 . 1 2 . . 7 5 Failed 27 | . 9 . . . 5 3 5 . . . . . . 2 3 Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 54 | . 20 . 1 . 12 . 8 . . 1 . 1 . 9 2 Terminals 53 | . 19 . . . 12 . 8 . . . . . . 9 5 Fabricators 4 | . . . . . . . 2 . . 1 . . . . 1 Repair Stations 3 | . 3 . . . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . Garrison Access 7 | . . . . . . 5 . . . . . . . . 2 Terminal Hacks 41 | . 1 . 32 1 . . 2 1 . . . . . 2 2 Record 32 | . . . 31 . . . . . . . . . . . 1 Open Door 2 | . . . . 1 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . 1 . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . 1 . . . . 1 Network Status 3 | . . . . . . . 1 . . 1 . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . . . . . Report Inventory 3 | . 2 . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . . . 1 Seal Access 3 | . . . . . . 2 . . . . . . . . 1 Unauthorized Hacks 27 | . 12 . . . 7 . 2 . . . . . . 5 1 Terminals 25 | . 10 . . . 7 . 2 . . . . . . 5 1 Assimilate 4 | . . . . . 3 . . . . . . . . 1 . Botnet 16 | . 7 . . . 3 . 2 . . . . . . 3 1 Detonate 1 | . . . . . . . . . . . . . . 1 . Operators 4 | . 3 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 8 . . . 4 3 3 . . 1 1 . . 3 4 Full Trace Events 3 | . . . . . . . 2 . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 9204 | 218 1454 305 822 311 1464 438 244 291 71 199 191 2163 18 528 487 Spaces Moved 6547 | 97 578 54 512 206 840 811 359 662 117 191 205 700 48 526 641 Core 195 | 11 . . . . . . . . . . . . . . 184 Treads 1239 | 86 578 54 512 9 . . . . . . . . . . . Legs 477 | . . . . 197 248 . . . . . . . . . 32 Wheels 84 | . . . . . . . . . . . . . . . 84 Hover 4552 | . . . . . 592 811 359 662 117 191 205 700 48 526 341 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 120 48 48 43 43 43 38 34 38 38 34 40 Average Speed 75 | 147 160 160 160 140 71 48 43 43 43 38 37 38 38 75 61 Slowest Speed 190 | 160 160 160 160 190 120 48 43 43 43 38 38 38 38 96 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 76 11 93 35 47 19 10 75 15 5 5 63 12 21 20 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . 2 . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . . . 1 1 . . . 1 . . Spaces Dug 113 | . 7 3 . . 33 1 5 . . 1 4 4 . 55 . Terrain Destroyed 174 | . 9 3 . . 33 1 5 . . 1 4 4 . 107 7 Melee 75 | . . . . . 33 1 5 . . 1 4 4 . 27 . Projectile 17 | . 7 3 . . . . . . . . . . . . 7 AOE 82 | . 2 . . . . . . . . . . . . 80 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total 10410 | 157 979 254 515 230 1614 860 438 668 123 317 312 2584 47 589 723 Wait 3394 | 33 324 190 3 8 684 20 57 5 . 109 90 1848 . 7 16 Move 6532 | 96 577 53 511 205 839 810 358 661 116 190 204 699 47 525 641 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 11 9 . 1 5 13 11 2 1 . 6 6 10 . 4 19 Fast Attach . | . . . . . . . . . . . . . . . . Attach 63 | 8 1 2 . 2 8 6 2 . . 5 2 4 . 3 20 Detach 17 | 1 . . . 2 3 1 . . . 2 . 1 . 2 5 Swap 30 | . 8 1 . 2 9 3 . . . 1 2 2 . 2 . Drop 56 | . 1 . . 6 11 8 1 1 . 3 4 10 . 4 7 Fire 92 | 8 59 8 . . 2 . . . . . . . . . 15 Melee 106 | . . . . . 45 1 5 . 7 1 4 10 . 33 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 13 . . . . . . 9 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 968 | -10/Materials | Discovered new exit (range 5) 1237 | -10/Materials | Discovered new exit (range 16) 1320 | -10/Materials | Repaired Seismic Detector 1649 | -10/Materials | Discovered new exit (range 16) 1673 | -10/Materials | Entered Mines 1681 | -10/Mines | Met a Derelict bent on vengeance 1933 | -10/Mines | Discovered new exit (range 10) 1973 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1978 | -10/Mines | Entered Exiles 1999 | -10/Exiles | Discovered new exit (range 15) 2018 | -10/Exiles | Met 8R-AWN 2046 | -10/Exiles | Met EX-HEX 2090 | -10/Exiles | Met EX-BIN 2114 | -10/Exiles | Aligned with FarCom system 2116 | -10/Exiles | Given EX-Vault access code 2193 | -10/Exiles | Opened EX-Vault 2206 | -10/Exiles | Found Cloak of Protection 2240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2261 | -10/Exiles | Build established: Scavenger-Mutant 2375 | -10/Exiles | Met EX-DEC 2467 | -10/Exiles | Visited The Gauntlet 2689 | -10/Exiles | Learned location of Zion (-6) 2779 | -10/Exiles | Discovered new exit (range 12) 2800 | -10/Exiles | Left Exiles lab with Cloak of Protection 2800 | -10/Exiles | Entered Mines 2812 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3013 | -9/Mines | Found a hidden stash of uninstalled traps 3036 | -9/Mines | Discovered new exit (range 8) 3109 | -9/Mines | Build established: Skirmisher 3111 | -9/Mines | Entered Materials 3111 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3410 | -8/Materials | Build established: Scavenger-Skirmisher 4223 | -8/Materials | Garrison activated, responded to threat 4296 | -8/Materials | Build established: Scavenger-Scout 4568 | -8/Materials | Discovered new exit (range 13) 4575 | -8/Materials | Entered Factory 4575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4597 | -7/Factory | Build established: Hacker-Scout 4982 | -7/Factory | Build established: Hacker-Ninja 5000 | -7/Factory | Discovered new exit (range 4) 5013 | -7/Factory | Entered another Factory area 5013 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5035 | -6/Factory | Identified exit to Factory 5243 | -6/Factory | Discovered new exit (range 13) 5257 | -6/Factory | Entered Lower Caves 5259 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5314 | -6/Lower Caves | Learned Factory terminal intel 5506 | -6/Lower Caves | Discovered new exit (range 8) 5548 | -6/Lower Caves | Entered another Lower Caves area 5553 | -6/Lower Caves | Build established: Hacker-Mutant 5579 | -6/Lower Caves | Discovered exit to Factory (range 8) 5619 | -6/Lower Caves | Entered Factory 5619 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5620 | -5/Factory | Loaded intel: 28 terminal locations 5741 | -5/Factory | Discovered new exit (range 11) 5818 | -5/Factory | Entered another Factory area 5818 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5914 | -4/Factory | Build established: Hacker-Ninja 5986 | -4/Factory | Discovered new exit (range 15) 6009 | -4/Factory | Entered Upper Caves 6024 | -4/Upper Caves | Spotted B-86 Titan 6308 | -4/Upper Caves | Build established: Hacker-Mutant 7855 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7860 | -4/Upper Caves | Found Prototype Special Weapon 7862 | -4/Upper Caves | Identified Molecular Deconstructor 8096 | -4/Upper Caves | Discovered new exit (range 17) 8167 | -4/Upper Caves | Learned Research security intel 8168 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8172 | -4/Upper Caves | Entered another Upper Caves area 8184 | -4/Upper Caves | Discovered new exit (range 15) 8188 | -4/Upper Caves | Learned Research terminal intel 8190 | -4/Upper Caves | Entered Research 8190 | -3/Research | Evolved 2 slots: Utility x2 8192 | -3/Research | Loaded intel: 23 terminal locations 8491 | -3/Research | Build established: Hacker-Assassin 8601 | -3/Research | Identified exit to Research 8603 | -3/Research | Garrison activated, responded to threat 8718 | -3/Research | Entered another Research area 8718 | -2/Research | Evolved 2 slots: Utility x2 8738 | -2/Research | Lost 8 parts (2p3n3u) 9019 | -2/Research | Released all parts (11) 9037 | -2/Research | Spotted B-90 Cyclops 9054 | -2/Research | Core integrity fell below 50% 9060 | -2/Research | Lost 3 parts (2n1w) 9189 | -2/Research | Core integrity fell below 20% 9205 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 09197_ Slug penetrates Wall. 09197_ Penetrated by Slug. 09198_ Slug penetrates Wall. 09198_ Dropped Centrium Leg. 09198_ Penetrated by Slug. 09198_ Slug penetrates Wall. 09199_ Wall collapses. 09199_ Dropped Centrium Leg. 09200_ Wall collapses. 09200_ Penetrated by Slug. 09201_ Slug penetrates Wall. 09201_ Critical hit (Destroy). 09201_ Com. Linear Accelerator destroyed. 09202_ #JKQAEO4VLL,<,LJUOAU2B9DL%F8 09202_ Penetrated by Slug. 09202_ Slug penetrates Wall. 09202_ Penetrated by Slug. 09203_ Slug penetrates H-88 Terminator. 09203_ Cld. Linear Gravjet destroyed. 09205_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##############????????????????????????? | | ???????????# ######???????????????????? | | ???????????# # #???????????????????? | | ???????????# # #???????????????????? | | ???????????# " % #???????????????????? | | ???????????# !%^^ #???????????????????? | | ???????????# !+[= #???????????????????? | | ???????????# ! = % ;h #???????????????????? | | ???????????# = !;hh ##??????????????????? | | ???????????# = %; ;##?????????????????? | | ???????????# = % ;hh # #?????????????????? | | ???????????# = # ;##?????????????????? | | ???????????# = # ##??????????????????? | | ???????????###########"## #???????????????????? | | ????????????????????? ## #???????????????????? | | ????????????????????#####@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????#######??# #???????????????????? | | ???????????????# ?# #???????????????????? | | ???????????????# ?# #???????????????????? | | ???????????????# ! # #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????# + #???????????????????? | | ???????????????# ! # #???????????????????? | | ???????????????# # #??#######??????????? | | ???????????????#] ?# k #? #??????????? | | ???????????????# ! !?# #? #??????????? | | ???????????????#######??# # "" !#??????????? | | ????????????????????????# # """ #??????????? | | ????????????????????????# + F" #??????????? | | ????????????????????????# # """ #??????????? | | ????????????????????????# # "" #??????????? | | ????????????????????????# #? #??????????? | | ????????????????????????# #? #??????????? | | ????????????????????????# ###########?????????? | | ????????????????????????# # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 80 Energy Generation 59 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 5 Power Amplification 20 Armor Coverage 600 Evasion (%) 58 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 42 Item Schematics ----------------- Airjet | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantFactoryLaser Manual? 0 Play Time 01:59:27 Cumulative 54.7 hours Start 2025.02.03 @ 00:00:35 End 2025.02.03 @ 13:42:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4cbad31-8fe9-4d8f-8493-dda8de3824e6