Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 14:23:56 Player: Longball Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1187) 1187 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2997 Bonus ------- None Cogmind --------- Core Integrity 152/550 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel Improved Heat Sink Large Storage Unit Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Shotgun > --- INVENTORY -------- Ion Engine Wheel Wheel Improved Heat Sink Large Storage Unit Compact Matter Pod Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Assault Rifle Light Assault Rifle Improved Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 6 2 10 10 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 2 | 2 . . . Leg 7 | . . 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 2 4 Device 3 | . 1 . 2 Storage 2 | 1 . 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . . . 2 System Corruption 3 | . . . 3 Parts Lost 15 | . . 2 13 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Backups 9 | 4 6 11 13 Power . | . 1 . . Propulsion 3 | 2 4 3 2 Utility 3 | . . 4 7 Weapon 1 | . 1 1 3 Tool/Special . | . . . . Unused Backups 10 | . 1 . 9 Power . | . . . . Propulsion 2 | . . . 2 Utility 7 | . . . 7 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 98 99 82 Engine 11 | . 14 11 7 Treads 9 | . 28 . . Leg 25 | . . 43 28 Device 6 | . 12 1 6 Storage 11 | . 14 11 8 Hackware 1 | . . . 7 Protection 5 | . . 9 7 Energy Gun 8 | . 14 5 4 Ballistic Gun 13 | . 14 16 8 Peak Build Rating 23 | 6 7 16 23 Average Rating 11 | 5 6 11 17 On Entrance 7 | . 6 7 15 Naked Turns 22 | . . . 22 Heaviest Build 40 | 13 15 36 40 Greatest Support 45 | 40 40 40 45 Greatest Overweight (x) 8 | . . . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 14 14 Most Carried 15 | 6 8 15 15 Average Carried 9 | 4 6 11 13 Final Capacity 15 | 8 8 15 5 Final Carried 14 | 6 8 14 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 903 | 239 137 215 312 Remotely . | . . . . Salvage Created 1434 | . 607 350 477 Parts 84 | . 39 22 23 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 17 10 9 Guns 29 | . 17 10 2 Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 5 | . 4 1 . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 10 | . 6 4 . Grunt 19 | . 11 2 6 Sentry 7 | . . 4 3 Best Kill Streak 10 | . 10 4 3 Combat Bots Only 9 | . 9 4 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 67 46 137 Missed 66 | . 21 11 34 Hits 184 | . 46 35 103 Projectile 184 | . 46 35 103 Critical Strikes 11 | . . 3 8 Damage Taken 2398 | . 442 445 1511 Core 527 | . 59 70 398 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 76 82 . Volleys Fired 114 | . 50 28 36 Largest 2 | . 2 2 2 Hottest 86 | . 70 73 86 Shots Fired 226 | . 99 56 71 Gun 213 | . 99 56 58 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 128 | . 50 42 36 Thermal 71 | . 49 2 20 Explosive . | . . . . Electromagnetic 27 | . . 12 15 Robot Hit Streak 13 | . 9 6 13 Robot Miss Streak 7 | . 7 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 154 | . 62 40 52 Core Hits 66 | . 33 15 18 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 2 2 1 Burn 3 | . 2 . 1 Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2421 | . 804 521 1096 Guns 1879 | . 804 518 557 Cannons 307 | . . . 307 Explosions 232 | . . . 232 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 1063 | . 366 366 331 Thermal 885 | . 438 13 434 Explosive . | . . . . Electromagnetic 470 | . . 139 331 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 6 4 Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . . 1 1 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 243 | . 29 228 243 Average Temperature 52 | . 10 71 59 Received Heat Transfer 1218 | . 159 186 873 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2172 | . 1443 37 692 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 87 | 100 58 100 100 Level 1 12 | . 41 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 313 | . 313 131 168 Initial 114 | . . 114 45 Average 98 | . 151 87 77 Influence Increases 1013 | . 453 292 268 Destroy 0b10 Robot/C 720 | . 340 200 180 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 172 | . 72 60 40 Successful Hack 32 | . . 32 . Disable Machine 15 | . . . 15 Destroy Structure 4 | . 1 . 3 Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 985 | . 182 455 348 Entered New Map 220 | . . 157 63 Time Decay 615 | . 182 278 155 Lost Part 150 | . . 20 130 Squads Dispatched 7 | . 4 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 3 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 26 14 23 Peak Tracking Total 11 | . 4 4 11 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 1 13 . Successful 9 | . 1 8 . Failed 5 | . . 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 14 | . 1 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 6 . Record 1 | . . 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Track 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1515 | 120 470 602 323 Spaces Moved 772 | 68 184 358 162 Core 50 | 4 . . 46 Treads 248 | 64 184 . . Legs 474 | . . 358 116 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 50 Average Speed 129 | 153 160 120 103 Slowest Speed 450 | 160 160 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 44 39 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1070 | 81 266 477 246 Wait 124 | 2 28 64 30 Move 769 | 67 183 357 162 Hop . | . . . . Pick Up 18 | 6 2 8 2 Fast Attach 17 | 6 1 3 7 Attach 10 | . . 5 5 Detach 4 | . . 4 . Swap 6 | . 1 4 1 Drop 7 | . 1 3 3 Fire 114 | . 50 28 36 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 230 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Destroyed 9 combat bots 567 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x2 696 | -9/Materials | Identified exit to Materials 929 | -9/Materials | Discovered new exit (range 15) 1193 | -9/Materials | Entered another Materials area 1193 | -8/Materials | Evolved 2 slots: Utility x2 1419 | -8/Materials | Lost 3 parts (1n2w) 1493 | -8/Materials | Core integrity fell below 50% 1494 | -8/Materials | Released all parts (3) 1516 | -8/Materials | Self-destructed Last Messages --------------- 01486_ Ion Engine destroyed. 01486_ R-06 Scavenger collects Lgt. Ion Engine. 01486_ Critical hit (Burn: +37). 01486_ Carbon-fiber Leg destroyed. 01486_ K-01 Serf collects debris. 01489_ R-06 Scavenger collects Lgt. Assault Rifle. 01489_ Beam Rifle destroyed. 01489_ Critical hit (Burn: +37). 01489_ K-01 Serf collects debris. 01493_ Critical hit (Burn: +37). 01494_ Released Lgt. Assault Rifle. 01494_ Released Hrd. Light Armor Plating. 01494_ Released Lrg. Storage Unit. 01494_ Acquired 24 matter. 01496_ R-06 Scavenger collects Aluminum Leg. 01500_ System corrupted: Energy discharge (-37). 01500_ K-01 Serf collects debris. 01501_ C-30 ARC bursts open, deploying its payload. 01501_ G-50 Soldier unfolds itself. 01501_ G-47 Trooper unfolds itself. 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