Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 20:52:07 Player: FR-13D Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (149) 745 Value Destroyed (4963) 4963 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (422) 422 TOTAL SCORE: 13610 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -218 Cogmind --------- Core Integrity 0/1300 Matter 252/300 Energy 100/100 System Corruption 60% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Wheel Armored Wheel Thermal Shield Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Thunder Leg Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Medium Reactive Plating Improved Focal Shield > --- WEAPON ----------- Wave Gun Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Myomer Leg Wheel Armored Wheel Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Core Shielding Improved Medium Armor Plating Thermal Shield Advanced Force Field HERF Cannon Compact HERF Cannon Flak Gun KE Penetrator Hardcell Cannon Improved Grenade Launcher Long-range Missile Launcher Improved Datajack Makeshift Hammer [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Medium Reactive Plating Weapon Makeshift Hammer Energy Gun Heavy Particle Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . 2 . Utility 7 | . . . 1 . . . 1 2 . . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 134 | 8 14 1 30 3 2 . 8 11 2 5 . 2 9 7 9 23 Power 17 | 1 1 . 4 . . . 1 1 . 1 . . 3 . 1 4 Engine 12 | 1 1 . 4 . . . 1 1 . 1 . . 3 . . . Core . | . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 4 Propulsion 51 | 2 6 . 11 2 . . 3 3 2 2 . 2 1 1 3 13 Treads 26 | . 2 . 11 2 . . 3 2 1 1 . 2 1 1 . . Leg 6 | 2 2 . . . . . . . . . . . . . . 2 Wheel 11 | . 2 . . . . . . 1 1 1 . . . . 3 3 Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . . . . . . 6 Utility 40 | 3 3 . 9 . 1 . 3 6 . 2 . . 3 4 3 3 Device 17 | 2 . . 4 . . . 1 4 . . . . 2 1 2 1 Storage 6 | 1 1 . 1 . 1 . . . . . . . . 1 1 . Processor 5 | . . . 2 . . . 1 . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 12 | . 2 . 2 . . . 1 2 . 2 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 4 1 6 1 1 . 1 1 . . . . 2 2 2 3 Energy Gun 6 | . 1 . 3 . . . 1 . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 7 | 2 1 1 . 1 . . . . . . . . 1 . . 1 Ballistic Cannon 6 | . 1 . . . . . . 1 . . . . 1 1 1 1 Launcher 3 | . . . 2 . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . 1 . . 1 Parts Lost 52 | . 5 . 7 . . . . 1 . 4 . 1 . 3 1 30 Power 9 | . 1 . 1 . . . . . . 1 . . . . 1 5 Propulsion 24 | . 2 . 2 . . . . 1 . 3 . 1 . 1 . 14 Utility 15 | . 1 . 4 . . . . . . . . . . 2 . 8 Weapon 4 | . 1 . . . . . . . . . . . . . . 3 Highest Loss Streak 13 | . 2 . 4 . . . . 1 . 2 . 1 . 2 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 5 8 10 13 15 14 15 14 14 15 14 15 14 14 14 18 14 Power 1 | . . . . 1 1 1 1 1 2 1 1 1 . 1 1 1 Propulsion 3 | 2 4 7 5 4 4 4 2 4 5 4 3 2 1 . 2 2 Utility 5 | . 1 1 3 4 4 4 5 4 4 5 7 7 8 8 8 5 Weapon 3 | 1 2 2 3 5 5 6 5 3 3 3 3 3 2 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | 3 1 . 6 . . . 2 3 . . . . . . . 14 Power 3 | . . . . . . . . 1 . . . . . . . 2 Propulsion 4 | 3 . . . . . . . . . . . . . . . 1 Utility 16 | . 1 . 4 . . . 2 2 . . . . . . . 7 Weapon 5 | . . . 2 . . . . . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 91 100 96 100 79 100 94 98 100 98 86 100 98 98 99 62 Engine 8 | . 11 14 10 11 11 11 4 7 7 7 7 7 12 11 6 1 Treads 17 | . 1 25 26 17 11 12 18 15 15 20 30 30 25 22 15 3 Wheel 9 | . 17 2 6 15 21 20 17 14 15 8 . . . . 14 5 Device 12 | . 3 . 6 11 11 11 9 14 15 15 15 15 14 22 19 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 9 4 Processor 7 | . . . 7 11 11 11 9 7 7 7 7 7 6 6 10 8 Protection 7 | . 4 14 4 . . . 8 13 15 14 15 15 11 8 1 4 Energy Gun 3 | . . . 2 11 . . 1 2 . 9 . 5 7 5 2 . Ballistic Gun 3 | . 11 5 9 2 . 11 7 . . . . . . 5 5 1 Ballistic Cannon 3 | . 7 14 3 . . . . 5 7 1 . 2 4 . 5 4 Impact Weapon 4 | . . . 5 . 1 8 8 6 6 3 . 6 5 4 1 2 Peak Build Rating 102 | 7 8 8 20 20 21 21 30 44 44 48 48 51 65 75 87 102 Average Rating 40 | 6 6 8 15 19 15 20 26 40 43 43 40 48 60 71 81 62 On Entrance 34 | . 7 8 8 20 20 21 19 30 44 42 48 48 51 63 72 87 Avg Prop Armor Cover (%) 13 | . 12 . 11 12 15 11 14 13 12 17 . . . 4 14 12 Naked Turns 398 | . . . . . . . . . . . . . . . . 398 Heaviest Build 170 | 14 21 21 34 35 35 35 56 64 64 64 42 46 79 151 163 170 Greatest Support 114 | 20 40 40 69 63 20 43 43 56 56 99 99 106 114 114 86 58 Greatest Overweight (x) 12 | 2 1 1 1 1 1 1 2 6 3 5 . . . 1 11 12 Average Overweight (x) 1 | . . . . . 1 . 1 2 2 2 . . . . 2 2 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 15 | 7 9 10 14 15 15 15 15 15 15 15 15 15 15 23 25 14 Most Carried 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Carried 14 | 5 8 10 13 14 14 15 14 14 15 14 15 14 14 14 18 14 Final Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 25 25 5 Final Carried 25 | 8 10 10 15 15 15 15 14 15 15 15 15 14 15 12 25 5 Class Distribution -------------------- 71% | Mutant 11% | Assassin 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 4327 | 383 256 56 764 181 . . 173 400 144 184 . 168 299 365 418 536 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4941 | 161 478 105 1344 4 . 20 173 209 537 340 . 159 221 482 380 328 Parts 230 | 17 36 5 59 . . 2 1 9 16 13 . 6 11 12 25 18 Haulers Intercepted 6 | . 2 . 4 . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 13 12 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 113 | . 13 2 25 5 . 1 4 4 9 12 . 4 7 8 7 12 Melee 19 | . 5 2 5 . . . . 1 2 2 . . 1 1 . . Guns 40 | . 5 . 8 5 . . 1 1 2 4 . 1 5 3 4 1 Cannons 33 | . 3 . 6 . . . . 2 5 . . 3 . . 3 11 AOE 14 | . . . 4 . . 1 . . . 5 . . . 4 . . Classes Destroyed 19 | 2 3 . 6 1 . 1 . 2 3 1 . . . . . . Worker 8 | . . . 4 . . . . 2 . . . . . 1 1 . Builder 3 | . . . . . . . . 1 . . . . . 1 1 . Tunneler 6 | 6 . . . . . . . . . . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . . . . . . Recycler 7 | 1 1 . 4 . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . 2 . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . . . . . . . . 3 1 . Swarmer 36 | . 8 . 7 . . . . . 5 7 . . 4 . . 5 Grunt 41 | . 5 2 12 . . . 3 . 2 4 . 3 2 5 3 . Brawler 2 | . . . 2 . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . 1 . . . . . 2 Sentry 9 | . . . 4 . . . 1 . 1 . . 1 . 1 1 . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . Programmer 14 | . . . . . . . . 3 . . . . 1 2 3 5 Ranger 1 | . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 3 4 1 8 2 . 1 2 1 4 4 . 3 6 7 3 7 Combat Bots Only 8 | . 3 1 8 2 . 1 2 1 4 4 . 3 6 4 3 7 Max Kills in Single Turn 3 | 1 2 1 3 1 . 1 1 1 1 2 . 1 1 3 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . . 2 . . . 2 . . Melee 1 | . 1 1 1 . . . . 1 1 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Hostile Shots Fired 874 | . 86 17 188 18 . 6 49 24 44 42 . 58 57 96 63 126 Missed 246 | . 27 3 42 3 . . 15 11 8 13 . 21 17 29 22 35 Hits 628 | . 59 14 146 15 . 6 34 13 36 29 . 37 40 67 41 91 Melee 20 | . . . 6 . . . . . . 5 . . . . . 9 Projectile 608 | . 59 14 140 15 . 6 34 13 36 24 . 37 40 67 41 82 AOE 4 | . 4 . . . . . . . . . . . . . . . Critical Strikes 20 | . . . 3 . . . 2 . 1 3 . 1 . 3 5 2 Actively Blocked 3 | . . . 1 . . . . . 1 . . . . 1 . . Part Disruptions 3 | . 2 . . 1 . . . . . . . . . . . . Damage Taken 11131 | . 733 169 2012 230 . 121 473 200 360 520 . 483 548 1025 440 3817 Core 2285 | . 164 24 278 32 . 54 69 . 9 70 . 63 74 94 54 1300 Absorbed by Shields 518 | . . . . . . . . . . . . . . 229 289 . Redirected to Shielding 188 | . 4 16 34 . . . . . 6 3 . 45 8 16 . 56 Ignored by Resistances 841 | . . . . . . . 40 9 133 69 . . 151 80 102 257 Regen/Repaired (Parts) 439 | . . . . . . . 154 15 . . . . 201 . . 69 Core Remaining (%) 71 | 100 . 24 . . . 9 87 . . . . 79 91 90 95 . Volleys Fired 323 | 31 26 . 65 14 . 3 5 15 18 15 . 21 14 34 26 36 Largest 3 | 2 2 . 2 2 . 2 1 2 2 2 . 2 2 3 3 3 Hottest 169 | 40 60 . 76 88 . 53 23 110 95 110 . 95 110 127 127 169 Shots Fired 545 | 62 41 . 108 21 . 7 5 17 21 21 . 25 28 50 55 84 Gun 352 | 62 32 . 75 21 . 4 5 4 7 17 . 7 28 35 25 30 Cannon 169 | . 9 . 26 . . . . 13 14 . . 18 . 5 30 54 Launcher 24 | . . . 7 . . 3 . . . 4 . . . 10 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 372 | 62 35 . 81 7 . 4 5 13 14 . . 18 . 15 46 72 Thermal 143 | . . . 20 14 . . . 4 7 17 . 7 28 25 9 12 Explosive 24 | . . . 7 . . 3 . . . 4 . . . 10 . . Electromagnetic 6 | . 6 . . . . . . . . . . . . . . . Robot Hit Streak 19 | 8 4 . 14 5 . 5 4 7 5 7 . 11 10 11 19 8 Robot Miss Streak 12 | 3 4 . 5 4 . 5 4 1 2 2 . 3 4 12 3 8 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . 1 . . . Shots Hit Robots 499 | 37 36 9 119 18 . 3 19 19 21 18 . 20 23 52 40 65 Core Hits 293 | 13 18 3 50 21 . 4 2 5 10 16 . 7 8 38 49 49 Critical Kills 6 | . . . 5 . . . . . . . . . . 1 . . Critical Parts Destroyed 11 | . . . 3 . . . 1 1 3 1 . . 1 1 . . Critical Strikes 33 | . 2 . 12 . . . 2 1 5 2 . 1 1 4 1 2 Burn 5 | . . . . . . . . . 1 1 . . . 2 1 . Destroy 2 | . . . 2 . . . . . . . . . . . . . Blast 10 | . 2 . 4 . . . . . 1 . . 1 . . . 2 Smash 16 | . . . 6 . . . 2 1 3 1 . . 1 2 . . Melee Attacks 285 | . 25 12 59 . . . 37 44 17 5 . . 17 32 1 36 Impact 242 | . . . 53 . . . 37 44 17 5 . . 17 32 1 36 Slashing 43 | . 25 12 6 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . 2 . 9 . . . . 3 5 . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14398 | 394 679 222 2564 213 . 165 718 874 975 908 . 567 615 2483 1146 1875 Guns 3799 | 383 139 . 586 209 . 21 41 62 80 227 . 56 350 546 512 587 Cannons 3382 | . 70 . 328 . . . . 248 237 . . 511 . 130 570 1288 Explosions 2101 | . 92 . 376 . . 144 . . . 466 . . . 1023 . . Melee 5031 | . 378 222 1274 . . . 677 564 658 209 . . 265 784 . . Ramming 85 | 11 . . . 4 . . . . . 6 . . . . 64 . Kinetic 5290 | 383 186 . 688 62 . 21 41 248 237 . . 511 . 293 926 1694 Thermal 1923 | . . . 281 147 . . . 62 80 227 . 56 350 383 156 181 Explosive 2046 | . 92 . 321 . . 144 . . . 466 . . . 1023 . . Electromagnetic 23 | . 23 . . . . . . . . . . . . . . . Impact 4307 | . . . 1150 . . . 677 564 658 209 . . 265 784 . . Slashing 724 | . 378 222 124 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 60 | . 1 1 5 5 5 5 1 2 2 2 2 2 1 4 3 60 Average Corruption 7 | . 1 1 4 5 5 5 1 1 2 2 2 2 1 3 2 30 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 157 | . 5 . 8 23 16 6 . 2 11 7 2 5 . 9 7 56 Message Errors 33 | . . . 2 6 7 2 . . 2 2 . . . 3 1 8 Matter Fused 44 | . 1 . 5 5 4 . . 2 3 2 . 2 . 3 3 14 Heat Flow Errors 26 | . 1 . 1 6 3 1 . . . . . 2 . 2 1 9 Energy Discharges 14 | . 1 . . . . . . . 2 1 . 1 . . 1 8 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . 1 . . . 2 1 . . 1 1 2 . . 1 . 9 Data Loss (major) 9 | . . . . 3 . . . . 2 1 . . . . . 3 Misfires 6 | . . . . 2 . 1 . . 1 . . . . . 1 1 Alerts 3 | . 1 . . 1 . 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1616 | . 46 . 311 . . . 96 404 355 78 . . 58 261 7 . Projectiles 43 | . . . 12 . . . . 24 . . . . . . 7 . Explosions 140 | . 46 . 27 . . . . 9 . 24 . . . 34 . . Melee 1433 | . . . 272 . . . 96 371 355 54 . . 58 227 . . Knockbacks 68 | . . . 5 . . . 6 5 1 . . 4 1 5 12 29 Impact 16 | . . . 3 . . . 5 1 1 . . . 1 5 . . Kinetic 48 | . . . 1 . . . . 4 . . . 4 . . 11 28 Secondary 4 | . . . 1 . . . 1 . . . . . . . 1 1 Self-Inflicted Damage 323 | . 72 . 116 . . 31 . 34 . 66 . . . 4 . . Shots 10 | . 1 . 4 . . 1 . 1 . 2 . . . 1 . . Rammed 5 | . . . . 1 . . . . . 1 . . . . 3 . Targets Rammed 9 | 4 . . . 1 . . . . . 1 . . . . 3 . Kicked 4 | 4 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 222 . 271 291 258 143 12 . . . . 241 . 250 237 368 Average Temperature 76 | . 43 . 51 86 110 77 9 . . . . 134 . 97 121 88 Received Heat Transfer 2039 | . 186 96 639 49 . . 270 . 54 90 . 178 27 354 96 . Effects 2 | . . . . 1 . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . 7 . . . 3 1 2 1 . . 1 2 . . Combat Hostiles 7 | . . . 2 . . . 3 . . 1 . . 1 . . . Parts Fried 37 | . . . 16 . . . 3 3 6 1 . . 2 6 . . Impact Corruptions 55 | . . . 16 . . . 5 11 12 2 . . 2 7 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . 1 . . 4 2 . . Heat Transferred 3740 | . . . 474 195 . . . 111 222 518 . 111 629 888 370 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Maximum Alert Level 2 | . . . 1 . . . . . . . . . 2 1 . . Low Security (%) 84 | 100 100 100 47 100 . 100 100 100 . . . . . 96 100 100 Level 1 12 | . . . 52 . . . . . . . . . 58 3 . . Level 2 2 | . . . . . . . . . . . . . 41 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 609 | 10 143 56 372 139 . 37 34 64 . . . . 609 214 77 76 Initial 609 | . . 31 . 139 . . 10 3 . . . . 609 115 77 18 Average 79 | . 58 21 203 26 . 4 4 13 . . . . 393 76 21 12 Influence Increases 4302 | 35 380 65 987 45 . 47 106 286 175 345 . 90 795 375 197 374 Destroy 0b10 Robot/C 2180 | . 260 40 540 . . 20 80 80 160 240 . 80 140 160 140 240 Destroy 0b10 Robot/NC 200 | 35 15 . 75 . . . . 15 5 . . . . 40 15 . Destroy Leader 432 | . 54 10 140 . . 10 10 40 10 30 . 10 20 36 32 30 Allied During Kill 10 | . . . 10 . . . . . . . . . . . . . Successful Hack 102 | . 10 . 18 . . . 5 42 . . . . 9 12 . 6 Disable Machine 165 | . 30 . 60 . . . . 45 . . . . . 30 . . Destroy Structure 358 | . 11 . 84 . . 17 11 64 . . . . 11 82 10 68 Advance Influence 600 | . . . . . . . . . . . . . 600 . . . Lose Combat Pursuer 255 | . . 15 60 45 . . . . . 75 . . 15 15 . 30 Influence Decreases 4302 | 35 299 146 630 402 . 20 125 286 149 360 19 74 575 452 319 411 Entered New Map 549 | . . 50 . 218 . . 17 5 4 7 19 . 7 121 82 19 Time Decay 3192 | 35 249 96 540 184 . 20 108 271 145 313 . 64 368 301 227 271 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . . Lost Part 341 | . 50 . 70 . . . . 10 . 40 . 10 . 30 10 121 Lost Ally 20 | . . . 20 . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 5 . . . 2 5 . . . . 1 4 3 7 Investigation 2 | . 2 . . . . . . . . . . . . . . . Extermination 13 | . . . . . . . . 4 . . . . 1 2 2 4 Reinforcement 12 | . . . 5 . . . . 1 . . . . . 2 1 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 7 | . 1 . 4 . . . 1 1 . . . . . . . . Communications Jammed 37 | . . . . . . . . . . . . 2 . 21 12 2 Distress Signals 35 | . . . . . . . . . . . . . . 21 12 2 Times Spotted 191 | . 23 3 48 11 . 1 14 4 13 16 . 8 7 15 12 16 Peak Tracking Total 8 | . 5 2 8 3 . 1 5 1 4 4 . 3 4 4 3 7 Tactical Retreats 13 | . . 1 2 3 . . . . . 3 . . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 8 | . 1 . 3 . . . 1 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 11 | . 2 . 4 . . . . 3 . . . . . 2 . . Max in Single Turn 3 | . 1 . 2 . . . . 3 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 33 | . 4 . 6 . 2 . 2 5 1 1 4 . 3 2 1 2 Terminals 15 | . 4 . 4 . . . 1 2 . . . . 1 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 1 2 . . . . 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 120 | . 8 . 14 . 24 . 7 12 1 1 30 . 13 4 2 4 Successful 89 | . 3 . 7 . 24 . 5 5 1 1 30 . 8 1 1 3 Failed 29 | . 5 . 6 . . . 2 7 . . . . 4 3 1 1 Catastrophic 7 | . 1 . 1 . . . 1 3 . . . . . 1 . . Database Lockouts 2 | . . . 1 . . . . . . . . . 1 . . . Manual 19 | . 4 . 5 . 1 . 1 6 . . . . . 1 . 1 Terminals 27 | . 8 . 7 . . . 1 5 . . . . 2 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 22 | . . . . . . . 6 4 . . . . 6 3 . 3 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 7 . . . . 3 . . . . 5 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 62 | . 2 . 1 . 24 . . . 1 1 30 . 1 . 1 1 Record 31 | . . . . . 23 . . . . . 7 . . . 1 . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . . 5 3 . . . . 4 1 . 2 Scan Component 9 | . . . . . . . 3 2 . . . . 2 1 . 1 Repair 6 | . . . . . . . 2 1 . . . . 2 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . . 1 . . . . 3 . . . Retrieve Study 9 | . . . 5 . . . . 1 . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . . 1 . . . . . . . . Terminals 3 | . 1 . 1 . . . . 1 . . . . . . . . Botnet 3 | . 1 . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 4 . . . 2 5 . . . . 2 . 1 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 5 . . . . 1 . . . . 3 . . . Parts Repaired 6 | . . . . . . . 2 1 . . . . 2 . . 1 Time 233 | . . . . . . . 58 13 . . . . 94 . . 68 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 5 | . . 3 . 2 . . . . . . . . . . . . Largest Group 3 | . . 3 3 2 2 . . . . . . . . . . . Highest-Rated Group 45 | . . 40 40 45 45 . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . 19 1 . . . . . . . . . . . . Total Damage 249 | . . . 227 22 . . . . . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Active Infowar (turns) 12587 | 350 143 . 1185 853 581 204 1054 1562 854 801 139 594 844 1363 672 1388 Optics 683 | . . . . . . . . . . . . . . . . 683 Sensors 418 | . . . 418 . . . . . . . . . . . . . Terrain 3948 | . . . 737 853 581 204 1054 519 . . . . . . . . Traps 895 | . . . . . . . . . . . . . . 895 . . Seismic 493 | 350 143 . . . . . . . . . . . . . . . Machine Analysis 1 | . . . 1 . . . . . . . . . . . . . Jamming 7698 | . . . . . . . . 1043 854 801 139 594 844 1363 672 1388 ECM 30 | . . . 29 . . . . . . . . . . . 1 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 14836 | 438 646 301 1839 853 581 204 1054 1709 854 801 139 594 844 1363 672 1944 Spaces Moved 8663 | 267 496 164 1036 651 614 70 550 1248 593 529 84 329 383 550 329 770 Core 10 | 10 . . . . . . . . . . . . . . . . Treads 2431 | . 7 142 546 100 . 1 34 15 53 139 84 329 383 550 44 4 Legs 341 | 257 84 . . . . . . . . . . . . . . . Wheels 5588 | . 405 22 490 551 614 69 516 1233 540 390 . . . . 285 473 Hover . | . . . . . . . . . . . . . . . . . Flight 293 | . . . . . . . . . . . . . . . . 293 Fastest Speed 25 | 50 80 95 80 85 85 85 100 100 115 100 162 162 160 160 135 25 Average Speed 121 | 119 93 151 125 96 85 86 107 112 122 130 162 162 161 190 145 102 Slowest Speed 255 | 150 160 160 160 160 85 160 240 200 200 200 162 162 162 200 255 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 24 | . . . . . . . . . . . . . . . . 24 Exploration Rate (%) 44 | 11 83 37 73 92 88 21 36 29 74 45 68 50 12 11 8 16 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 2 . 3 . . . . 1 1 . 2 . . . . Spaces Dug 149 | . . . 7 . . . 11 68 2 1 . . 11 13 1 35 Terrain Destroyed 343 | . 15 . 91 . . 24 11 70 7 31 . 3 11 40 5 35 Melee 113 | . . . 7 . . . 11 32 2 1 . . 11 13 1 35 Projectile 18 | . . . . . . . . 6 5 . . 3 . . 4 . AOE 212 | . 15 . 84 . . 24 . 32 . 30 . . . 27 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 12059 | 329 589 192 1369 854 672 205 973 1494 683 611 87 364 561 786 470 1820 Wait 2340 | 3 2 14 101 174 50 128 354 143 49 39 . 9 112 158 83 921 Move 8647 | 266 495 163 1035 650 613 69 549 1247 592 528 83 328 382 549 328 770 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | 12 11 . 27 2 1 . 8 13 . 5 . . 8 1 14 13 Fast Attach 49 | 7 2 . 7 . 1 . 2 5 . 4 2 . 4 1 4 10 Attach 38 | . 4 . 5 . 1 . 2 2 . 3 . 1 1 4 . 15 Detach 8 | . 1 . 1 . . . 1 . . . . . . . 1 4 Swap 147 | 1 15 3 44 10 3 5 8 9 4 8 . 4 14 6 8 5 Drop 97 | 5 8 . 25 3 3 . 7 16 2 3 2 1 9 1 2 10 Fire 323 | 31 26 . 65 14 . 3 5 15 18 15 . 21 14 34 26 36 Melee 285 | . 25 12 59 . . . 37 44 17 5 . . 17 32 1 36 Ram . | . . . . . . . . . . . . . . . . . Kick 4 | 4 . . . . . . . . . . . . . . . . Crush 5 | . . . . 1 . . . . . 1 . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 439 | -11/Scrapyard | Entered Materials 440 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 9) 517 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Core integrity fell below 50% 786 | -10/Materials | Discovered new exit (range 10) 925 | -10/Materials | Discovered new exit (range 5) 1085 | -10/Materials | Entered Mines 1121 | -10/Mines | Met a Derelict bent on vengeance 1245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1372 | -10/Mines | Discovered new exit (range 3) 1386 | -10/Mines | Entered Materials 1386 | -9/Materials | Accompanied by 3 allies 1386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -9/Materials | Core integrity fell below 50% 2300 | -9/Materials | Discovered new exit (range 16) 2316 | -9/Materials | Destroyed 8 combat bots 2321 | -9/Materials | Lost 4 parts (1p2n1u) 2924 | -9/Materials | Build established: Scavenger-Mutant 2946 | -9/Materials | Central database locked down 2964 | -9/Materials | Discovered new exit (range 16) 3182 | -9/Materials | Discovered new exit (range 15) 3225 | -9/Materials | Entered Mines 3248 | -9/Mines | Build established: Mutant 3271 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3329 | -9/Mines | Discovered new exit (range 6) 3364 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3407 | -9/Mines | Assembled infested the area 3412 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3818 | -9/Mines | Learned location of Storage (-7) 4045 | -9/Mines | Discovered new exit (range 11) 4058 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4078 | -9/Mines | Entered Exiles 4078 | -9/Exiles | Accompanied by 2 allies 4104 | -9/Exiles | Met 8R-AWN 4108 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4119 | -9/Exiles | Met EX-HEX 4143 | -9/Exiles | Met EX-BIN 4153 | -9/Exiles | Aligned with FarCom system 4154 | -9/Exiles | Given EX-Vault access code 4180 | -9/Exiles | Met EX-DEC 4185 | -9/Exiles | Learned location of Zion (-6) 4232 | -9/Exiles | Opened EX-Vault 4254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4364 | -9/Exiles | Visited The Gauntlet 4648 | -9/Exiles | Discovered new exit (range 14) 4659 | -9/Exiles | Entered Mines 4827 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4832 | -8/Mines | Core integrity fell below 20% 4857 | -8/Mines | Discovered new exit (range 7) 4863 | -8/Mines | Entered Materials 4863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4988 | -8/Materials | Repaired Imp. Treads+ 5015 | -8/Materials | Repaired Lgt. Cannon+ 5227 | -8/Materials | Build established: Assassin 5755 | -8/Materials | Garrison activated, responded to threat 5819 | -8/Materials | Discovered new exit (range 16) 5917 | -8/Materials | Entered Factory 5917 | -7/Factory | Evolved 2 slots: Utility x2 6678 | -7/Factory | Repaired Wheel+ 6874 | -7/Factory | Build established: Mutant 7508 | -7/Factory | Discovered new exit (range 4) 7612 | -7/Factory | Discovered new exit (range 8) 7623 | -7/Factory | Discovered new exit (range 16) 7626 | -7/Factory | Entered Lower Caves 7843 | -7/Lower Caves | Learned Factory stockpile data 7991 | -7/Lower Caves | Activated DRS Beacon 8187 | -7/Lower Caves | Learned 4 Factory zone layouts 8434 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8471 | -7/Lower Caves | Discovered new exit (range 9) 8480 | -7/Lower Caves | Entered another Lower Caves area 8514 | -7/Lower Caves | Discovered new exit (range 8) 9257 | -7/Lower Caves | Discovered new exit (range 15) 9281 | -7/Lower Caves | Entered Data Miner 9281 | -7/Data Miner | Discovered new exit (range 6) 9313 | -7/Data Miner | Met Data Miner 9342 | -7/Data Miner | Learned location of Section 7 (-3) 9342 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9370 | -7/Data Miner | Received God Mode back door access code from Data Miner 9420 | -7/Data Miner | Entered Proximity Caves 9602 | -6/Proximity Caves | Spotter reported a threat 9613 | -6/Proximity Caves | Learned Factory terminal intel 9624 | -6/Proximity Caves | Spotter reported a threat 9862 | -6/Proximity Caves | Spotter reported a threat 9905 | -6/Proximity Caves | Spotter reported a threat 9959 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10001 | -6/Proximity Caves | Discovered new exit (range 9) 10014 | -6/Proximity Caves | Entered Factory 10014 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10017 | -6/Factory | Loaded intel: 26 terminal locations 10147 | -6/Factory | Central database locked down 10220 | -6/Factory | Repaired Imp. Cooling System 10272 | -6/Factory | Repaired Imp. Medium Treads+ 10364 | -6/Factory | Search patrols dispatched 10568 | -6/Factory | Build established: Scientist-Mutant 10714 | -6/Factory | Search patrols dispatched 10834 | -6/Factory | Discovered new exit (range 10) 10858 | -6/Factory | Discovered new exit (range 13) 10858 | -6/Factory | Entered another Factory area 10858 | -5/Factory | Evolved 2 slots: Utility x2 10899 | -5/Factory | Build established: Mutant 12038 | -5/Factory | Discovered new exit (range 12) 12221 | -5/Factory | Entered another Factory area 12221 | -4/Factory | Evolved 2 slots: Propulsion x2 12222 | -4/Factory | Identified exit to Extension 12783 | -4/Factory | Discovered new exit (range 15) 12893 | -4/Factory | Entered Research 12893 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12940 | -3/Research | Build established: Tank 13092 | -3/Research | Lost 3 parts (1p2n) 13439 | -3/Research | Build established: Mutant 13679 | -3/Research | Destroyed 7 combat bots 13682 | -3/Research | Lost 13 parts (2p6n3u2w) 13725 | -3/Research | System corruption reached 10% 14031 | -3/Research | Repaired Mic. Antimatter Reactor? 14132 | -3/Research | Build established: Scavenger-Sprinter 14132 | -3/Research | Crushed by falling debris 14208 | -3/Research | Crushed by falling debris 14222 | -3/Research | Crushed by falling debris 14242 | -3/Research | Crushed by falling debris 14242 | -3/Research | System corruption reached 30% 14273 | -3/Research | Lost 4 parts (1p3n) 14279 | -3/Research | Crushed by falling debris 14281 | -3/Research | Crushed by falling debris 14294 | -3/Research | Crushed by falling debris 14312 | -3/Research | Lost 4 parts (4u) 14324 | -3/Research | Crushed by falling debris 14385 | -3/Research | Crushed by falling debris 14392 | -3/Research | Crushed by falling debris 14424 | -3/Research | Crushed by falling debris 14440 | -3/Research | Crushed by falling debris 14473 | -3/Research | Crushed by falling debris 14480 | -3/Research | Crushed by falling debris 14501 | -3/Research | Crushed by falling debris 14523 | -3/Research | Build established: Mutant 14552 | -3/Research | Crushed by falling debris 14552 | -3/Research | Core integrity fell below 50% 14687 | -3/Research | Crushed by falling debris 14687 | -3/Research | Crushed by falling debris 14721 | -3/Research | Crushed by falling debris 14742 | -3/Research | Crushed by falling debris 14762 | -3/Research | Crushed by falling debris 14762 | -3/Research | Core integrity fell below 20% 14784 | -3/Research | Crushed by falling debris 14831 | -3/Research | Crushed by falling debris 14838 | -3/Research | Crushed by falling debris 14838 | -3/Research | Smashed by cave-in Last Messages --------------- 14700_ System corrupted: Heat flow error (+180). 14715_ FVNDECTBB6D77HCQ EB,,X|GS 14742_ The unstable cave ceiling collapses. 14742_ Crushed by falling debris. 14746_ System corrupted: Matter fused (-9). 14762_ System corrupted: Energy discharge (-23). 14762_ The unstable cave ceiling collapses. 14762_ Crushed by falling debris. 14777_ System corrupted: Heat flow error (+133). 14784_ The unstable cave ceiling collapses. 14784_ Crushed by falling debris. 14797_ System corrupted: Matter fused (-9). 14828_ 3J::DLTGF B2&2,FP L , 14831_ The unstable cave ceiling collapses. 14831_ Crushed by falling debris. 14838_ The unstable cave ceiling collapses. 14838_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####+######????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# """ #????????????? | | ??????????????????????????# """ #????????????? | | ?????????gg???????????????# """ #????????????? | | ?????????g???????????????## #????????????? | | ????????????????????????### ! #????????????? | | ????????g???????g??????##@###########????????????? | | ???????????????g????#+#####??????????????????????? | | ????????????????????# ##???????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #?????###?????????g??????? | | ???????????????????Y# !#?#######????????????????? | | ????????????????????#! #########????????????????? | | ????????????????????# #! ##?????????????????? | | ????????????????????# # ##?????????????????? | | ???????????????########/# #??????????????????? | | ???????? / #??????????????????? | | ???????????????######## # #??????????????????? | | ?????????????????????## # #??????????????????? | | ??????????????????????# # #??????????????????? | | ????????###+######????# ##"####??????????????????? | | ????????# #????# ####?????????????????????? | | ????????# ! #????# #????????????????????????? | | ????????# ! #????# #????????????????????????? | | ????????# #????# #????????????????????????? | | ????????# """ #??### ###??????????????????????? | | ????????# R" #??# ! #??????????????????????? | | ######### """ #### #??????????????????????? | | # + #??????????????????????? | | * ! # #### #??????????????????????? | | "####+####??# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 54 Energy Capacity 460 Matter Stores 413 Matter Capacity 550 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 50% | -8/Materials Lgt. Cannon | 35% | -8/Materials Wheel | 62% | -7/Factory Imp. Cooling System | 5% | -6/Factory Imp. Medium Treads | 32% | -6/Factory Mic. Antimatter Reactor | 1% | -3/Research Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Hammer | -9/Materials | Hacked Med. Treads | -7/Factory | Hacked Arm. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed StrikeMetaBeam Manual? 0 Play Time 02:09:44 Cumulative 80.0 hours Start 2025.11.15 @ 12:35:18 End 2025.11.15 @ 20:52:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f3264ea-c6cb-4ce9-9ae7-d9c6097e4cb3