Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.04 @ 22:15:41 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (31) 6200 Robots Destroyed (325) 1625 Value Destroyed (9745) 9745 Prototype IDs (101) 2020 Alien Tech Used (2) 400 Bonus (2117) 2117 TOTAL SCORE: 25107 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 1072 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 654 Friendly Fire -2564 Cogmind --------- Core Integrity 804/1150 Matter 197/300 Energy 700/700 System Corruption 0% Temperature Cool (0) Movement Hovering (95) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY (9) ------ Advanced Cooling System Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Melee Analysis Suite Advanced Transmission Jammer Light Regenerative Plating Graphene Brace System Restoration Module > --- WEAPON (2) ------- Mini Smartbomb Launcher CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Fusion Reactor Advanced Power Amplifier Advanced Energy Well (500) Experimental Target Analyzer Advanced Reaction Control System Experimental Hacking Suite Authchip [Processor] Assault Drone Bay (2/2) Transdimensional Reconstructor Gravity Flail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav System Antigrav System Combat Gravmag System Improved Gyrokinetic Inverter Zionite Glidesys II Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Experimental Phase Shifter Graphene Brace > --- WEAPON ----------- Mini Smartbomb Launcher CR-A16's Behemoth Slayer > --- INVENTORY -------- Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Zionite Glidesys II Combat Antigrav System Advanced Power Amplifier Advanced Energy Well Advanced Transmission Jammer Experimental Hacking Suite Authchip [Processor] System Restoration Module Assault Drone Bay Transdimensional Reconstructor Gravity Flail [Rating: 137] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Light Regenerative Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 300 | . 10 9 27 . . 11 47 7 . 7 . 6 . 5 36 10 4 4 1 26 6 3 7 6 49 1 2 4 1 9 2 Power 16 | . 1 . 5 . . 1 2 . . . . . . . 2 . . . . 1 . . 1 . 1 . . . 1 1 . Engine 10 | . 1 . 5 . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . . 1 . Propulsion 67 | . 4 . 8 . . 1 14 5 . . . . . 1 8 . . 1 . 6 2 . . 2 10 . 1 . . 3 1 Treads 19 | . 2 . 6 . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 44 | . . . . . . . 4 5 . . . . . 1 8 . . 1 . 6 2 . . 2 10 . 1 . . 3 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 156 | . 3 3 9 . . 3 16 1 . 7 . 6 . 4 23 9 1 2 . 16 4 3 5 4 30 . . 3 . 3 1 Device 97 | . 1 1 4 . . 2 6 1 . 6 . 4 . 2 9 9 1 2 . 11 4 3 4 1 21 . . 2 . 2 1 Storage 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . 1 . . . Processor 6 | . . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Hackware 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . Protection 39 | . . 2 4 . . 1 7 . . 1 . 2 . 2 8 . . . . 4 . . . 2 5 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 2 6 5 . . 6 15 1 . . . . . . 3 1 3 1 1 3 . . 1 . 8 1 1 1 . 2 . Energy Gun 20 | . 1 3 5 . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 2 . . . 2 2 . . . . . . . 1 1 2 . 1 1 . . . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Slashing Weapon 10 | . . . . . . . 2 1 . . . . . . 2 . 1 . . 2 . . . . 2 . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 2 . . . 1 . . . . . . . 2 . . 1 . 3 . . 4 . 3 . 1 1 . 3 . Parts Lost 42 | . 1 1 . . . 2 12 . . . . . . . 2 . 1 . . 1 . 2 . 4 9 . . 1 . 3 3 Power 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 19 | . . . . . . 1 5 . . . . . . . . . . . . 1 . . . 3 4 . . . . 2 3 Utility 14 | . . 1 . . . . 2 . . . . . . . 2 . 1 . . . . 1 . 1 5 . . . . 1 . Weapon 5 | . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 5 | . 1 1 . . . 1 5 . . . . . . . 1 . 1 . . 1 . 2 . 2 2 . . 1 . 3 2 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 100 99 99 93 92 92 92 91 92 92 92 92 91 93 93 93 94 93 91 92 98 100 100 95 95 95 94 Engine 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 2 6 6 6 6 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 . . . . 1 5 5 5 5 9 10 10 6 5 5 5 Treads 13 | . 5 . 10 33 33 32 35 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 21 28 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 38 38 38 38 38 38 38 31 26 26 26 26 28 29 29 29 27 30 31 31 31 31 31 31 Device 13 | . 13 1 11 11 11 11 12 15 15 14 15 13 15 15 15 13 20 20 20 18 11 10 9 6 11 21 21 20 21 21 26 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 6 5 5 5 5 5 5 Processor 7 | . . . . . . . 5 7 7 7 7 7 7 7 8 13 13 13 13 14 17 17 17 17 15 15 15 15 15 14 10 Protection 8 | . . 12 11 11 11 10 9 7 7 7 7 8 7 6 12 6 6 6 6 5 11 11 11 12 9 5 5 5 5 5 5 Energy Gun 9 | . 14 13 19 22 22 21 17 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . 1 5 3 . 5 5 5 4 . . 2 5 5 5 5 5 5 Slashing Weapon 2 | . . . . . . . . 6 7 7 7 7 7 7 5 6 7 8 6 4 5 5 5 5 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 10 87 50 99 99 99 100 109 30 27 34 27 36 27 36 46 46 47 42 47 53 44 44 40 44 67 70 70 62 70 73 73 Greatest Support 92 | 20 40 24 69 69 69 69 92 44 44 44 44 44 44 44 48 48 48 48 48 71 68 68 68 68 85 85 85 80 80 80 81 Greatest Overweight (x) 7 | . 7 2 2 1 1 1 1 . . . . . . . 1 . . . . . . . . 1 . . 1 1 1 1 . Average Overweight (x) . | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 17 | . 20 20 24 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 Most Carried 25 | . 19 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 12 Average Carried 17 | . 13 19 23 24 25 24 24 9 10 9 10 9 10 9 9 9 9 9 10 9 10 10 9 9 10 15 14 15 15 14 11 Final Capacity 25 | 8 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 25 | 6 19 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 15 15 15 15 15 12 11 Class Distribution -------------------- 50% | Mutant 19% | Scout 16% | Scavenger-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Machinist-Ninja | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Matter Collected 4280 | 200 136 151 313 10 . 247 422 150 . 110 10 60 . 50 377 131 106 86 25 245 194 12 . 170 585 10 89 188 30 116 57 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12675 | . 441 261 1547 186 . 620 2548 184 . 390 150 121 . 46 1181 154 165 . 36 1157 108 113 . 248 1864 . 414 343 92 242 64 Parts 614 | . 38 12 84 10 . 21 97 10 . 33 3 4 . 5 41 3 13 . 1 57 11 11 . 10 80 . 15 22 7 18 8 Haulers Intercepted 24 | . 2 . 4 . . . 4 . . 1 . . . . 5 . . . . 3 . . . . 5 . . . . . . Recyclers Shooed 7 | . . . . . . 1 3 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . . . 5 . 10 . 9 8 . 5 . 9 8 . 9 . . . 20 6 25 4 Prevented 22 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . 16 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 208 | . 11 10 25 9 . 14 39 . . 1 1 3 . 1 5 3 6 . 1 18 2 6 . 4 19 . 7 12 1 7 3 Melee 45 | . . . . . . . . . . 1 1 3 . 1 5 1 . . 1 6 2 1 . 3 16 . 1 2 . . 1 Guns 87 | . 6 4 24 9 . 10 34 . . . . . . . . . . . . . . . . . . . . . . . . AOE 65 | . 5 6 . . . 4 3 . . . . . . . . 1 6 . . 12 . 5 . . 2 . 6 8 . 5 2 Classes Destroyed 20 | . 6 1 3 1 . 2 1 . . 1 1 1 . . . . 1 . . 1 . . . . . . 1 . . . . Worker 30 | . 2 1 3 . . 2 6 1 . 1 . . . . 5 . . . . 6 . . . . 3 . . . . . . Builder 6 | . . . . . . . 1 2 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Tunneler 7 | . . 2 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Hauler 24 | . 2 . 4 . . . 4 . . 1 . . . . 5 . . . . 3 . . . . 5 . . . . . . Recycler 11 | . 1 . 1 . . . 4 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 10 | . . . 3 . . . 1 1 . 2 . . . . . . . . . 1 . . . . 1 . 1 . . . . Watcher 21 | . 2 . 4 . . . 4 . . 5 . . . . 2 . . . . 1 . . . . 2 . 1 . . . . Swarmer 84 | . 8 6 3 4 . 3 8 . . . . 2 . . 2 . 6 . . 15 . 5 . 2 2 . . 10 . 5 3 Grunt 61 | . 3 4 13 2 . 7 21 . . . . 1 . . 1 1 . . . 1 . 1 . . 1 . 5 . . . . Brawler 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 26 | . . . 8 . . . 9 . . 1 . . . . 2 . . . . 2 . . . 1 2 . . 1 . . . Hunter 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 . 2 . . . . Programmer 19 | . . . . . . . . . . 1 . . . 1 2 . . . 1 2 2 . . . 10 . . . . . . Behemoth 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 1 2 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 4 2 . 6 8 3 . 3 1 2 . 1 4 2 3 . 1 10 2 5 . 2 5 . 5 5 1 6 3 Combat Bots Only 9 | . 3 3 3 2 . 6 7 . . 1 1 2 . 1 2 2 3 . 1 9 2 5 . 2 2 . 3 5 1 6 3 Max Kills in Single Turn 6 | . 3 2 1 1 . 3 2 1 . 1 1 1 . 1 1 1 3 . 1 6 1 4 . 1 1 . 3 5 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 2 . . . 3 2 . . . . . . . . 1 3 . . 6 . 4 . . 1 . 2 5 . 4 2 Melee 1 | . . . . . . . . . . 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . AD-0RF (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Damage Taken 9963 | . 98 287 488 165 . 699 2520 . . 72 14 129 . 12 577 39 218 . 52 608 136 416 . 385 1805 . 174 77 63 627 302 Core 1252 | . 18 43 70 43 . 102 316 . . 11 . . . . 88 . 11 . . 42 12 72 . 78 184 . 20 11 . 94 37 Absorbed by Shields 445 | . 38 36 . . . . 24 . . . . . . . . . . . . 85 38 47 . 17 160 . . . . . . Redirected to Shielding 356 | . . 15 18 . . . . . . 20 9 14 . . 121 . . . . 11 . 23 . 17 108 . . . . . . Regen/Repaired (Parts) 974 | . 33 . 68 . . . . . . . . . . . 111 . . . 19 89 52 36 35 62 377 . . 11 . 63 18 Core Remaining (%) 75 | 100 . 75 . . . 46 42 . . . . . . 98 . . . . 88 . . . . 79 . . . . . . . Volleys Fired 430 | . 27 32 103 20 4 38 166 . . . . . . . . 2 5 . 1 8 . 3 . . 3 . 6 4 . 5 3 Largest 2 | . 2 2 2 2 2 2 2 . . . . . . . . 1 1 . 1 1 . 1 . . 1 . 1 1 . 1 1 Hottest 125 | . 60 70 112 112 112 112 125 . . . . . . . . 43 43 . 43 43 . 39 . . 46 . 80 80 . 80 80 Shots Fired 809 | . 53 57 205 40 8 75 330 . . . . . . . . 3 5 . 1 8 . 3 . . 3 . 6 4 . 5 3 Gun 748 | . 52 50 205 40 8 65 328 . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 61 | . 1 7 . . . 10 2 . . . . . . . . 3 5 . 1 8 . 3 . . 3 . 6 4 . 5 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . 26 25 24 . . 9 35 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 629 | . 26 25 181 40 8 56 293 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 59 | . 1 7 . . . 10 . . . . . . . . . 3 5 . 1 8 . 3 . . 3 . 6 4 . 5 3 Electromagnetic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 52 | . 11 34 22 14 . 15 52 . . . . . . . . 12 3 . . 6 . 2 . . 5 . 2 3 . 4 6 Robot Miss Streak 3 | . 2 1 3 2 . 2 3 . . . . . . . . . 1 . . 1 . 2 . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 1 . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 912 | . 39 48 161 28 . 58 282 6 . 19 4 9 . 4 50 3 12 . 3 57 4 5 . 16 87 . 4 5 1 4 3 Core Hits 424 | . 27 24 59 13 . 30 93 1 . 9 3 3 . 2 15 1 9 . 2 41 2 8 . 1 32 . 21 12 . 9 7 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Critical Strikes 67 | . . . 15 2 . 2 17 . . 1 . 1 . 1 4 . 2 . . 4 . . . 1 12 . 2 2 . . 1 Burn 36 | . . . 15 2 . 2 17 . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . Sever 20 | . . . . . . . . . . 1 . 1 . 1 4 . 2 . . 4 . . . 1 6 . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 Melee Attacks 383 | . . . . . . . 2 14 . 34 6 11 . 7 87 2 9 1 3 59 5 3 . 23 93 . 9 6 1 4 4 Impact 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 9 3 . . . Slashing 323 | . . . . . . . 2 14 . 34 6 11 . 7 87 2 9 1 2 59 5 3 . 16 65 . . . . . . Piercing 40 | . . . . . . . . . . . . . . . . . . . 1 . . . . 7 20 . . 3 1 4 4 Sneak Attacks 74 | . . . . . . . . 4 . 4 2 1 . 3 19 1 9 . . 20 . 1 . . 10 . . . . . . Combat Hostiles 14 | . . . . . . . . . . . . . . . 1 1 6 . . 5 . . . . 1 . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 7 . . . . . . Damage Inflicted 35305 | . 653 902 2584 506 . 1312 5145 583 . 1335 296 523 . 343 3643 265 1328 . 198 5034 216 576 . 692 5252 . 1560 771 . 774 814 Guns 9777 | . 385 470 2584 506 . 836 4996 . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7916 | . 268 432 . . . 476 149 . . . . . . . . 128 547 . 84 1528 . 374 . . 428 . 1429 596 . 704 773 Melee 17589 | . . . . . . . . 583 . 1335 296 523 . 343 3643 137 781 . 114 3506 216 202 . 692 4824 . 131 175 . 47 41 Ramming 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Kinetic 1078 | . 126 195 167 . . 104 486 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 8699 | . 259 275 2417 506 . 732 4510 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7767 | . 268 432 . . . 476 . . . . . . . . . 128 547 . 84 1528 . 374 . . 428 . 1429 596 . 704 773 Electromagnetic 149 | . . . . . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1165 | . . . . . . . . . . . . . . . . . . . . . . . . . 906 . 131 128 . . . Slashing 15338 | . . . . . . . . 583 . 1335 296 523 . 343 3643 137 781 . 80 3506 216 202 . 538 3155 . . . . . . Piercing 1086 | . . . . . . . . . . . . . . . . . . . 34 . . . . 154 763 . . 47 . 47 41 Highest Corruption 4 | . . . . . . . . . . 1 1 1 . 1 4 4 4 4 . 2 1 . . . 2 . . . . 1 . Average Corruption 2 | . . . . . . . . . . 1 1 1 . 1 3 4 4 4 . 1 1 . . . 1 . . . . 1 . Corruption Purged 10 | . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . 5 . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . . . . . 2 1 . . 17 9 9 1 . . . . . . 9 . . . . . . Message Errors 12 | . . . . . . . . . . . 1 . . . 8 1 1 . . . . . . . 1 . . . . . . Matter Fused 15 | . . . . . . . . . . . 1 . . . 4 1 3 . . . . . . . 6 . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . 1 . . . . . . Energy Discharges 8 | . . . . . . . . . . . . . . . 2 2 3 . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . 1 3 . 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3313 | . 5 9 . . . . . 267 . 293 . 76 . . 603 82 43 . . 513 . 122 . 59 929 . 114 94 . . 104 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 278 | . 5 9 . . . . . . . . . . . . . 12 43 . . 40 . 72 . . 11 . 26 8 . . 52 Melee 3035 | . . . . . . . . 267 . 293 . 76 . . 603 70 . . . 473 . 50 . 59 918 . 88 86 . . 52 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 314 | . 46 31 . . . . . . . . . . . . . 40 53 . . 76 . . . . . . . 17 . 11 40 Shots 8 | . 1 1 . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . 1 . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 52 180 96 94 36 198 216 . . 1 . 102 . . 6 153 217 . 2 321 4 11 . . 315 . . . . . 5 Average Temperature 52 | . 19 61 21 33 15 76 50 . . 1 . 43 . . 6 53 80 . 1 49 2 7 . . 69 . . . . . 5 Received Heat Transfer 3322 | . 12 148 213 40 . 962 1323 . . 39 . 45 . . 54 . 12 . 9 42 . . . 78 141 . 39 9 9 96 51 Effects 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Energy Bleed 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 . . . Robots Melted 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 59 | . 1 2 20 1 . 4 29 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Heat Transferred 21130 | . 575 612 6401 1221 . 1739 10582 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Peak Influence 1148 | . 328 388 639 107 . 215 438 145 72 331 . . . . 188 . . . . 763 . . . . 1148 298 851 . . . . Initial 298 | . . 44 . 107 . . . 33 42 44 . . . . 28 . . . . . . . . . 27 298 183 . . . . Average 177 | . 155 196 352 55 . 63 100 81 50 162 . . . . 63 . . . . 288 . . . . 437 298 532 . . . . Maximum Alert Level 4 | . 1 1 2 . . 1 2 . . 1 . . . . . . . . . 3 . . . . 4 1 3 . . . . Low Security (%) 66 | . 59 66 16 100 . 95 77 100 100 64 . . . . 100 . . . . 34 . . . . 27 . 14 . . . . Level 1 20 | . 40 33 35 . . 4 20 . . 35 . . . . . . . . . 42 . . . . 22 100 12 . . . . Level 2 10 | . . . 47 . . . 1 . . . . . . . . . . . . 13 . . . . 32 . 49 . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 14 . 24 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 5 . . . 7 2 . 1 . . . . 9 . . . . 8 . . . . 10 . 4 . . . . Investigation 21 | . 2 . 2 . . . 3 . . . . . . . 5 . . . . 3 . . . . 3 . 3 . . . . Extermination 8 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . 1 . . . . Reinforcement 15 | . . . 3 . . . 2 2 . 1 . . . . 2 . . . . 3 . . . . 2 . . . . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . 3 . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Distress Signals 15 | . . . 2 . . . 7 . . . . . . . . . . . . . . . . . 5 . 1 . . . . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Times Spotted 410 | . 19 8 38 14 2 14 62 . 3 20 1 5 . 5 16 11 8 . 4 34 3 16 . 4 56 . 20 5 1 31 10 Peak Tracking Total 13 | . 5 3 3 3 9 3 9 . 3 6 1 4 . 5 3 4 4 . 2 8 2 8 . 3 8 . 5 5 1 13 9 Tactical Retreats 38 | . . . . . . . 2 . . 3 . 1 . . 3 1 . . . 7 . 5 . . 10 . 1 1 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Traps Triggered 14 | . . . 1 . . . 1 1 . 2 . . . . 3 . . . . 3 . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 12 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Machines Disabled 43 | . 3 . 2 2 4 1 3 . . . . . . 1 1 . . . . 2 . . . . 10 . 13 1 . . . Max in Single Turn 3 | . 2 . 1 1 1 1 1 . . . . . . 1 . . . . . 1 . . . . . . 3 1 . . . Garrison Access 8 | . . . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . 2 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Machines Accessed 99 | . 10 1 10 1 2 . 12 3 . 9 . . 3 . 23 3 1 . . 5 . . 4 . 5 . 3 2 . 2 . Terminals 41 | . 7 . 6 1 . . 8 1 . 4 . . . . 12 1 . . . . . . . . . . . 1 . . . Fabricators 13 | . . . . . . . . . . 2 . . . . 5 . . . . 4 . . . . 2 . . . . . . Repair Stations 8 | . 1 . 1 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . 1 . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Garrison Access 10 | . . . . . . . 1 1 . 2 . . . . 2 . . . . . . . . . 3 . 1 . . . . Total Hacks 259 | . 21 1 30 1 2 . 29 5 . 19 . . 23 . 67 3 1 . . 11 . . 17 . 14 . 6 2 . 7 . Successful 179 | . 14 1 21 . 2 . 20 4 . 7 . . 23 . 38 3 1 . . 7 . . 17 . 8 . 4 2 . 7 . Failed 80 | . 7 . 9 1 . . 9 1 . 12 . . . . 29 . . . . 4 . . . . 6 . 2 . . . . Catastrophic 10 | . 1 . 1 1 . . 1 . . 2 . . . . 3 . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 10 . 11 . 1 . 14 3 . 10 . . . 1 19 . . . . 13 . . . . 28 . 12 . . 1 . Terminals 111 | . 17 . 17 1 . . 24 2 . 8 . . . . 40 1 . . . . . . . . . . . 1 . . . Fabricators 38 | . . . . . . . . . . 5 . . . . 18 . . . . 7 . . . . 8 . . . . . . Repair Stations 16 | . 2 . 3 . . . . 2 . 2 . . . . 5 . . . . . . . . . . . 2 . . . . Recycling Units 7 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 7 . . . 2 . . . . . . . 2 . . . . 4 . . . . . . 3 . . . . Garrison Access 15 | . . . . . . . 1 1 . 4 . . . . 2 . . . . . . . . . 6 . 1 . . . . Terminal Hacks 101 | . 8 1 8 . 2 . 12 1 . 2 . . 23 . 14 3 1 . . . . . 17 . . . . 2 . 7 . Record 16 | . . . . . 1 . . . . . . . 6 . . 2 . . . . . . 5 . . . . 2 . . . Part Schematic 18 | . . . . . . . . . . . . . 10 . 4 . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 23 | . 3 . 1 . . . 4 . . . . . 3 . 2 . . . . . . . 4 . . . . . . 6 . Open Door 4 | . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 2 . 1 . . . 1 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . 1 . . . . 13 . . . . 3 . . . . 4 . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . . . . . . 7 . . . . . . . . . 3 . . . . . . Build 9 | . . . . . . . . . . . . . . . 5 . . . . 3 . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 . 2 . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . Scan Component 5 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Repair 4 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 7 . . . 2 . . . . . . . 1 . . . . 4 . . . . . . 2 . . . . Insert Component 9 | . . . 3 . . . 1 . . . . . . . 1 . . . . 2 . . . . . . 2 . . . . Analyze 7 | . . . 4 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . 2 . 1 . . . . Seal Access 8 | . . . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . 2 . 1 . . . . Unauthorized Hacks 24 | . 4 . 4 . . . 5 2 . 3 . . . . 4 . . . . . . . . . 2 . . . . . . Terminals 9 | . 2 . 2 . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 2 . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . . . Liberate 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . 6 1 . . 9 2 . 9 . . . . 15 . . . . 5 . . . . 2 . 2 . . . . Full Trace Events 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . . . . 116 . . . . 76 . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . 6 . . . . 10 . . . . . . . . . . . Part Schematics Acquired 80 | . . . 3 . . . 1 . . . . . 10 . 4 . . 15 . 17 . . 4 . 26 . . . . . . Parts Built 10 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 1 . . . . . . Authchips 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Time 607 | . . . . . . . . . . . . . . . 333 . . . . 181 . . . . 93 . . . . . . Total Part Build Rating 66 | . . . . . . . . . . . . . . . 31 . . . . 28 . . . . 7 . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 152 | . 26 . 32 . . . . . . . . . . . 94 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . Part Schematics Acquired 6 | . . . 3 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Total Allies 40 | . . 1 . 3 . . . . . 1 . . . 2 5 . 2 11 . 8 . . . . 7 . . . . . . Largest Group 11 | . . 1 . 3 2 . . . . 1 . . . 2 2 . . 11 11 4 . . . . 4 3 3 . . . . Highest-Rated Group 342 | . . 31 . 40 32 . . . . 28 . . . 181 42 . . 342 342 160 . . . . 322 295 295 . . . . Highest-Rated Ally 103 | . . 31 . 16 16 . . . . 28 . . . 96 32 . . 40 40 41 . . . . 103 103 103 . . . . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 39 | . . . . . . . . . . 3 . . . 3 4 11 3 . . 5 . . . . 10 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . ROAM 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . RETURN 31 | . . . . . . . . . . 3 . . . 1 4 11 2 . . 4 . . . . 6 . . . . . . Ally Attacks 271 | . . . . 16 9 . . . . 5 . . . 2 23 15 11 . 38 56 . . . . 86 . 10 . . . . Total Damage 6331 | . . . . 189 41 . . . . 33 . . . 55 248 59 46 . 951 1134 . . . . 3159 . 416 . . . . Kills 39 | . . . . 1 . . . . . 1 . . . 1 3 1 . . 5 8 . . . . 17 . 2 . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Robot Analysis Total 9 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . . 2 . 1 . 1 1 1 3 . . . . 2 . . . 1 1 . . Drone Launches 97 | . . . . . . . . . . 10 . . . 4 24 23 11 . . 16 . . . . 9 . . . . . . Drone Recoveries 91 | . . . . . . . . . . 10 . . . 4 23 20 10 . . 15 . . . . 9 . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . 3 . . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Turns Passed 21543 | . 880 820 1736 1699 661 1558 3817 251 44 530 242 372 34 208 1429 419 364 691 838 834 393 229 202 354 1291 207 371 369 153 493 54 Spaces Moved 20095 | 1 536 628 873 661 271 595 1317 434 97 894 501 582 76 361 2276 644 530 1063 765 1188 533 396 170 424 1633 282 648 629 272 746 69 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3069 | . 36 . 211 661 271 595 1295 . . . . . . . . . . . . . . . . . . . . . . . . Legs 46 | 1 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1745 | . 455 628 662 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15235 | . . . . . . . 22 434 97 894 501 582 76 361 2276 644 530 1063 765 1188 533 396 170 424 1633 282 648 629 272 746 69 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 120 105 105 105 240 240 240 48 44 44 44 44 44 44 44 44 48 48 48 48 44 48 48 48 48 50 51 48 48 48 43 43 Average Speed 83 | 120 133 113 148 240 240 240 236 44 44 44 44 44 44 44 44 48 48 48 48 48 48 52 48 50 53 51 50 49 49 45 43 Slowest Speed 320 | 120 320 120 240 240 240 240 240 44 44 44 44 44 44 44 104 48 48 48 48 58 53 53 48 121 60 51 118 107 107 106 43 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Exploration Rate (%) 64 | 2 84 98 84 98 62 92 76 16 70 34 66 73 68 54 64 75 65 89 90 30 78 72 61 69 46 96 20 92 49 86 8 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 14 | . 2 . 2 1 1 . 2 . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . . Known Exits Taken 22 | . 1 . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 37 | . . 1 . 2 . 3 . . . . 3 3 . 4 . 2 1 2 4 . 3 1 . 4 . . . 2 2 . . Spaces Dug 128 | . . . . . . . 2 7 . 15 2 . . 2 36 19 . . . 27 . . . 4 6 . 6 . . 1 1 Terrain Destroyed 725 | . 16 35 . . . 64 2 7 . 15 2 . . 2 36 46 62 . 19 103 . 23 . 4 48 . 87 49 . 59 46 Melee 88 | . . . . . . . 2 7 . 15 2 . . 2 36 . . . . 6 . . . 4 6 . 6 . . 1 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 637 | . 16 35 . . . 64 . . . . . . . . . 46 62 . 19 97 . 23 . . 42 . 81 49 . 58 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Total 23468 | . 654 680 1138 737 275 648 1702 470 97 962 509 675 75 395 2526 744 620 1242 1233 1350 656 408 289 532 1907 345 675 669 287 886 82 Wait 1917 | . 58 2 77 51 1 . 99 4 1 21 3 70 . 17 62 82 70 171 461 44 111 2 105 84 102 60 4 25 14 113 3 Move 20065 | . 535 627 872 660 270 594 1316 434 96 893 500 581 75 360 2275 643 529 1062 764 1187 532 395 169 423 1632 281 647 628 271 745 69 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | . 17 4 23 3 . 3 28 4 . 3 . 3 . 2 22 1 . 1 2 8 . 1 3 1 17 1 3 . . 2 . Fast Attach 66 | . 3 3 5 . . 1 7 . . . . 1 . . 10 2 1 1 . 7 . . 4 1 12 . 1 2 1 4 . Attach 78 | . 1 1 6 . . 2 21 3 . . . 2 . . 8 . 3 . . 6 . . 3 2 15 . . . . 3 2 Detach 18 | . 2 . 2 . . . 2 . . . . . . . 1 1 3 . . 3 . . . . 3 . . . . . 1 Swap 158 | . 6 5 16 . . 8 19 4 . 7 . 3 . 5 18 8 . 3 1 13 6 3 1 3 22 1 1 3 . 2 . Drop 199 | . 5 6 34 3 . 2 42 7 . 4 . 4 . 4 30 3 . 3 2 15 2 1 4 . 14 2 4 1 . 7 . Fire 430 | . 27 32 103 20 4 38 166 . . . . . . . . 2 5 . 1 8 . 3 . . 3 . 6 4 . 5 3 Melee 370 | . . . . . . . 2 14 . 34 6 11 . 7 87 2 9 1 2 59 5 3 . 18 86 . 9 6 1 4 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . 13 . . . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 3 exits: *Low / *Dat / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 13) 519 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Discovered new exit (range 10) 662 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Repaired Med. Storage Unit 881 | -10/Materials | Entered Mines 1154 | -10/Mines | Discovered new exit (range 9) 1212 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1359 | -10/Mines | Found the Drone Emporium 1364 | -10/Mines | Found Prototype Device 1364 | -10/Mines | Identified Splice Drone Bay 1385 | -10/Mines | Discovered new exit (range 7) 1387 | -10/Mines | Received a Mining Laser from a helpful Derelict 1487 | -10/Mines | Learned location of 2 exits from Materials 1701 | -10/Mines | Entered Materials 1701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1702 | -9/Materials | Identified exit to Mines 1702 | -9/Materials | Identified exit to Materials 1781 | -9/Materials | Repaired Arm. Wheel 2036 | -9/Materials | Discovered exit to Mines (range 14) 2490 | -9/Materials | Discovered exit to Materials (range 10) 2705 | -9/Materials | Discovered exit to Materials (range 4) 3437 | -9/Materials | Entered Mines 3438 | -9/Mines | Assembled infested the area 3879 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3881 | -9/Mines | Discovered new exit (range 5) 4062 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4199 | -9/Mines | Learned location of Zion (-6) 4206 | -9/Mines | Discovered exit to Materials (range 8) 4322 | -9/Mines | Discovered exit to Materials (range 6) 4471 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4846 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5136 | -9/Mines | Entered Exiles 5136 | -9/Exiles | Accompanied by 2 allies 5168 | -9/Exiles | Discovered new exit (range 15) 5196 | -9/Exiles | Met 8R-AWN 5235 | -9/Exiles | Met EX-HEX 5331 | -9/Exiles | Met EX-DEC 5388 | -9/Exiles | Met EX-BIN 5432 | -9/Exiles | Aligned with FarCom system 5434 | -9/Exiles | Given EX-Vault access code 5496 | -9/Exiles | Opened EX-Vault 5552 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5712 | -9/Exiles | Discovered new exit (range 12) 5755 | -9/Exiles | Attacked by the Exiles 5797 | -9/Exiles | Entered Mines 5886 | -8/Mines | AD-0RF came to Exiles' defense 5915 | -8/Mines | Destroyed AD-0RF 5979 | -8/Mines | Core integrity fell below 50% 6886 | -8/Mines | Discovered exit to Materials (range 13) 7355 | -8/Mines | Entered Materials 7355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8118 | -8/Materials | Garrison activated, responded to threat 8228 | -8/Materials | Discovered new exit (range 6) 8279 | -8/Materials | Garrison activated, responded to threat 8347 | -8/Materials | Destroyed 7 combat bots 8564 | -8/Materials | Lost 5 parts (1p1n1u2w) 9478 | -8/Materials | Discovered new exit (range 12) 9737 | -8/Materials | Crushed by falling debris 9737 | -8/Materials | Core integrity fell below 50% 10421 | -8/Materials | Discovered new exit (range 16) 11037 | -8/Materials | Build established: Scavenger-Mutant 11171 | -8/Materials | Identified exit to Factory 11172 | -8/Materials | Entered Factory 11172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11190 | -7/Factory | Discovered new exit (range 5) 11192 | -7/Factory | Identified exit to Storage 11248 | -7/Factory | Discovered new exit (range 5) 11256 | -7/Factory | Identified exit to Factory 11411 | -7/Factory | Discovered exit to Factory (range 15) 11423 | -7/Factory | Sucked down chute 11423 | -7/Factory | Entered Waste 11436 | -7/Waste | Spotted C-40 Crusher 11441 | -7/Waste | Spotted C-40 Crusher 11448 | -7/Waste | Spotted C-40 Crusher 11450 | -7/Waste | Build established: Scout 11457 | -7/Waste | Spotted C-40 Crusher 11459 | -7/Waste | Discovered new exit (range 16) 11460 | -7/Waste | Spotted C-40 Crusher 11466 | -7/Waste | Identified exit to Factory 11467 | -7/Waste | Entered Factory 11909 | -7/Factory | Discovered exit to Factory (range 16) 11952 | -7/Factory | Found Powered Armor 11954 | -7/Factory | Found Powered Armor 11993 | -7/Factory | Discovered new exit (range 5) 11997 | -7/Factory | Identified exit to Lower Caves 11997 | -7/Factory | Entered Lower Caves 12003 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12096 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12098 | -7/Lower Caves | Identified exit to Zion 12116 | -7/Lower Caves | Encountered a Warlord checkpoint 12204 | -7/Lower Caves | Discovered new exit (range 6) 12209 | -7/Lower Caves | Identified exit to Lower Caves 12239 | -7/Lower Caves | Entered another Lower Caves area 12240 | -7/Lower Caves | Encountered a Warlord checkpoint 12508 | -7/Lower Caves | Discovered new exit (range 8) 12510 | -7/Lower Caves | Identified exit to Data Miner 12528 | -7/Lower Caves | Learned 4 Factory zone layouts 12611 | -7/Lower Caves | Entered Data Miner 12611 | -7/Data Miner | Discovered new exit (range 6) 12620 | -7/Data Miner | Met Data Miner 12628 | -7/Data Miner | Learned location of Section 7 (-2) 12628 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12634 | -7/Data Miner | Received God Mode back door access code from Data Miner 12644 | -7/Data Miner | Identified exit to Proximity Caves 12645 | -7/Data Miner | Entered Proximity Caves 12663 | -6/Proximity Caves | Spotted B-75 Beast 12690 | -6/Proximity Caves | Escorted by Enhanced Grunt 12724 | -6/Proximity Caves | Allies destroyed B-75 Beast 12772 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12780 | -6/Proximity Caves | Found Prototype Special Weapon 12793 | -6/Proximity Caves | Learned location of 2 exits from Factory 12826 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12826 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12848 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12853 | -6/Proximity Caves | Entered Factory 12853 | -6/Factory | Evolved 2 slots: Utility x2 12854 | -6/Factory | Identified exit to Factory 12961 | -6/Factory | Identified Molecular Deconstructor 13069 | -6/Factory | Discovered new exit (range 13) 13084 | -6/Factory | Identified exit to Extension 13108 | -6/Factory | Repaired Greatsword 13136 | -6/Factory | Fabricated Lgt. Antimatter Reactor? 13305 | -6/Factory | Fabricated H-55 Commando? 13343 | -6/Factory | Build established: Scavenger-Scout 13381 | -6/Factory | Discovered exit to Factory (range 14) 13414 | -6/Factory | Crushed by falling debris 13435 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13476 | -6/Factory | Incoming investigation squad redirected 13579 | -6/Factory | Fabricated Adv. Melee Analysis Suite? 13727 | -6/Factory | Discovered exit to Extension (range 14) 13793 | -6/Factory | Identified exit to Lower Caves 13871 | -6/Factory | Repaired Adv. Sensor Array? 13936 | -6/Factory | Fabricated Exp. System Shield? 14234 | -6/Factory | Build established: Hacker-Scout 14282 | -6/Factory | Entered Lower Caves 14430 | -6/Lower Caves | Learned Factory emergency access door positions 14630 | -6/Lower Caves | Discovered new exit (range 3) 14630 | -6/Lower Caves | Identified exit to Lower Caves 14701 | -6/Lower Caves | Entered another Lower Caves area 14803 | -6/Lower Caves | Spotted B-75 Beast 14869 | -6/Lower Caves | Destroyed B-75 Beast 14950 | -6/Lower Caves | Encountered a Warlord checkpoint 14988 | -6/Lower Caves | Learned Factory terminal intel 14988 | -6/Lower Caves | Discovered exit to Zion (range 8) 14991 | -6/Lower Caves | Build established: Scout 15065 | -6/Lower Caves | Entered Zion 15089 | -6/Zion | System corruption cleaned by Quarantine Array 15113 | -6/Zion | Received a visual enhancement algorithm 15135 | -6/Zion | Discovered new exit (range 14) 15196 | -6/Zion | Learned location of 1 exit from Factory 15221 | -6/Zion | Given A8's code to call for help 15232 | -6/Zion | Learned location of Warlord (-4) 15301 | -6/Zion | Gained Derelict followers 15351 | -6/Zion | Found CR-A16's Pointy Stick 15463 | -6/Zion | Imprinted 15465 | -6/Zion | Declared Zion's savior 15528 | -6/Zion | Found Prototype Device 15529 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15585 | -6/Zion | Identified exit to Proximity Caves 15756 | -6/Zion | Entered Proximity Caves 15756 | -5/Proximity Caves | Accompanied by 11 allies 15761 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15882 | -5/Proximity Caves | Learned Factory terminal intel 16019 | -5/Proximity Caves | Learned Factory stockpile data 16047 | -5/Proximity Caves | Learned Factory interactive machine intel 16103 | -5/Proximity Caves | Discovered exit to Factory (range 13) 16335 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16594 | -5/Proximity Caves | Entered Factory 16594 | -5/Factory | Accompanied by 4 allies 16594 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16595 | -5/Factory | Identified exit to Upper Caves 16596 | -5/Factory | Identified exit to Factory 16599 | -5/Factory | Loaded intel: 52 interactive machine locations 16600 | -5/Factory | Loaded intel: 26 terminal locations 16658 | -5/Factory | Fabricated Adv. Shield Generator (x2) 16718 | -5/Factory | Incoming investigation squad redirected 16822 | -5/Factory | Fabricated Cmb. Antigrav System? 16979 | -5/Factory | Fabricated H-66 Slayer? 17044 | -5/Factory | Retrieved Zion intel report: Active Garrisons 17072 | -5/Factory | Retrieved Zion intel report: Component Schematics 17330 | -5/Factory | Discovered exit to Upper Caves (range 14) 17337 | -5/Factory | Destroyed 9 combat bots 17360 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17402 | -5/Factory | Incoming investigation squad redirected 17428 | -5/Factory | Entered Upper Caves 17638 | -5/Upper Caves | Build established: Scavenger-Scout 17794 | -5/Upper Caves | Discovered new exit (range 13) 17820 | -5/Upper Caves | Identified exit to Upper Caves 17821 | -5/Upper Caves | Entered another Upper Caves area 18046 | -5/Upper Caves | Discovered new exit (range 8) 18049 | -5/Upper Caves | Identified exit to Zhirov 18050 | -5/Upper Caves | Entered Zhirov 18050 | -5/Zhirov | Discovered new exit (range 3) 18059 | -5/Zhirov | Met Zhirov 18068 | -5/Zhirov | Learned location of Command (-1) 18075 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18090 | -5/Zhirov | Found Alien Artifact 18091 | -5/Zhirov | Identified Integrated Dissipator 18091 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18099 | -5/Zhirov | Found Alien Artifact 18146 | -5/Zhirov | Identified exit to Proximity Caves 18252 | -5/Zhirov | Entered Proximity Caves 18255 | -4/Proximity Caves | Learned Research terminal intel 18272 | -4/Proximity Caves | Learned Research garrison access intel 18429 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18545 | -4/Proximity Caves | Spotted B-86 Titan 18551 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18555 | -4/Proximity Caves | Destroyed B-86 Titan 18603 | -4/Proximity Caves | Discovered exit to Factory (range 7) 18606 | -4/Proximity Caves | Entered Factory 18606 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18607 | -4/Factory | Loaded intel: 26 terminal locations 18724 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18725 | -4/Factory | Zion Melee Resupply teleported in 18748 | -4/Factory | Fabricated Assault Drone Bay? 18818 | -4/Factory | Incoming investigation squad redirected 19015 | -4/Factory | Discovered new exit (range 12) 19021 | -4/Factory | Identified exit to Research 19196 | -4/Factory | Discovered exit to Research (range 5) 19332 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 19333 | -4/Factory | Zion Explosive Resupply teleported in 19370 | -4/Factory | Spotted B-86 Titan 19383 | -4/Factory | Destroyed B-86 Titan 19536 | -4/Factory | Incoming investigation squad redirected 19590 | -4/Factory | Zion Light squad teleported in 19598 | -4/Factory | Build established: Machinist-Ninja 19732 | -4/Factory | Retrieved Zion intel report: Component Schematics 19847 | -4/Factory | Discovered exit to Research (range 16) 19856 | -4/Factory | First assault squad dispatched 19861 | -4/Factory | Retrieved Zion intel report: Active Terminals 19862 | -4/Factory | Zion Heavy squad teleported in 19897 | -4/Factory | Sucked down chute 19897 | -4/Factory | Entered Waste 19897 | -4/Waste | The area was eerily silent 19959 | -4/Waste | Found Fusion Bomb Launcher 19975 | -4/Waste | 3 allies followed down the chute 20031 | -4/Waste | Discovered new exit (range 11) 20042 | -4/Waste | Identified exit to Factory 20104 | -4/Waste | Entered Factory 20104 | -4/Factory | Accompanied by 3 allies 20132 | -4/Factory | Build established: Scavenger-Scout 20166 | -4/Factory | Retrieved Zion intel report: Trap Installations 20194 | -4/Factory | Identified Transdimensional Reconstructor 20280 | -4/Factory | Retrieved Zion intel report: Main Access 20294 | -4/Factory | Found Prototype Hackware 20333 | -4/Factory | Found Prototype Launcher 20333 | -4/Factory | Identified Mni. Smartbomb Launcher 20343 | -4/Factory | Incoming investigation squad redirected 20364 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20369 | -4/Factory | Incoming investigation squad redirected 20400 | -4/Factory | Discovered new exit (range 10) 20402 | -4/Factory | Identified exit to Upper Caves 20442 | -4/Factory | Incoming investigation squad redirected 20475 | -4/Factory | Entered Upper Caves 20566 | -4/Upper Caves | Spotted B-86 Titan 20568 | -4/Upper Caves | Destroyed B-86 Titan 20622 | -4/Upper Caves | Learned Research garrison access intel 20702 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20816 | -4/Upper Caves | Discovered new exit (range 15) 20831 | -4/Upper Caves | Found Alien Artifact 20831 | -4/Upper Caves | Identified Dimensional Node Initializer 20831 | -4/Upper Caves | Initialized slip node 20844 | -4/Upper Caves | Identified exit to Upper Caves 20844 | -4/Upper Caves | Entered another Upper Caves area 20910 | -4/Upper Caves | Spotted B-86 Titan 20956 | -4/Upper Caves | Destroyed B-86 Titan 20987 | -4/Upper Caves | Discovered new exit (range 8) 20990 | -4/Upper Caves | Identified exit to Warlord 20997 | -4/Upper Caves | Entered Warlord 21127 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21143 | -4/Warlord | Rebuked by Warlord 21149 | -4/Warlord | Opened Warlord's prototype stash 21151 | -4/Warlord | Found Prototype Reactor 21151 | -4/Warlord | Identified Vortex Chain Reactor 21154 | -4/Warlord | Warlord's base attacked by MAIN.C 21154 | -4/Warlord | Found Prototype Device 21154 | -4/Warlord | Identified Exp. Phase Shifter 21161 | -4/Warlord | Found Prototype Processor 21287 | -4/Warlord | Opened side exit 21362 | -4/Warlord | Spotted B-90 Cyclops 21363 | -4/Warlord | Spotted B-86 Titan 21364 | -4/Warlord | Discovered new exit (range 9) 21364 | -4/Warlord | Destroyed B-90 Cyclops 21448 | -4/Warlord | Destroyed B-86 Titan 21451 | -4/Warlord | Crushed by falling debris 21481 | -4/Warlord | Spotted Striker 21486 | -4/Warlord | Lost 3 parts (2n1u) 21490 | -4/Warlord | Entered Proximity Caves 21544 | -3/Proximity Caves | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 21490_ S-43 Plague destroyed. 21490_ Cmb. Gravmag System destroyed. 21490_ Destroyed Cmb. Gravmag System. 21494_ Lgt. Antimatter Reactor fries itself beyond repair. 21494_ The unstable cave ceiling collapses. 21497_ S-43 Plague suffers critical hit (Impale). 21497_ Destroyed Xenon Bombardment Thruster. 21497_ S-43 Plague destroyed. 21498_ Lgt. Antimatter Reactor fries itself beyond repair. 21499_ Hvy. Machine Gun fries itself beyond repair. 21501_ Acquired 19 matter. 21503_ Acquired 12 matter. 21504_ Xenon Bombardment Thruster fries itself beyond repair. 21505_ Acquired 26 matter. 21540_ Zio. Glidesys II destroyed. 21541_ C-30 ARC bursts open, deploying its payload. 21541_ S-43 Plague unfolds itself. 21543_ Zio. Glidesys II destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????########?????????????????????????????????????? | | ????# # ##????????????????????????????????????? | | ????# # #????????????????????????????????????? | | ???## ##????????????????????????????????????? | | ## ###########??????????????????????????? | | #??????????????????????????? | | # ######### #??????????????????????????? | | ### ####????# #??????????????????????????? | | ???# # ###### #?### #??????????????????????????? | | ????########## ## ###????????????????????????? | | ?????????# # ##???????????????????????? | | ??????????? # ###?????????????????????? | | ????????????## # # # ##????????????????????? | | ??????????????# ?## # # ###??????????????????? | | ??????????????#???# ### "#??????????????????? | | ??????????????????# #?## ###??????????????????? | | ??????????????????# #?## ##????????????????????? | | ??????????????????# ### #?????????????????????? | | ?????????????????## ## #?????????????????????? | | ?????????????????# ## @ #?????????????????????? | | ?????????????????# ##### #??????????????????? | | ?????????????????# #???##g #??????????????????? | | ?????????????????# #???? s #?????????????????? | | ?????????????????# #??? #?????????????????? | | ????????????????? ??g ggg ss*????????????????? | | ????????????????? ? s% ???????????????? | | ????????????????## # ??????????????? | | ?????????????????## ## ## ????????????? | | ??????????????????? ! ##?### ???????????? | | ??????????????????? " !% ?????? ????????????? | | ??????????????????? """" * ???????????????????? | | ??????????????????? " ??????????????????? | | ??????????????????? " #??????????????????? | | ??????????????????? "?" ##???????????????????? | | ??????????????????? ""?? ?????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 55 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 4 Armor Coverage 550 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Mak. Sword | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Exp. System Shield | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Arm. Leg | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Imp. Medium Treads | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Katana | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Force Booster | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Imp. Thermal Generator | -5/Factory | Z-intel Plasma Cannon | -5/Factory | Z-intel Cmb. Antigrav System | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Plasma Rifle | -4/Factory | Z-intel Exp. ECM Suite | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Cld. Fission Core | -4/Factory | Z-intel Gravity Flail | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Plasma Cutter | -4/Factory | Z-intel Adv. Reaction Control System | -4/Factory | Z-intel Imp. Remote Shield | -4/Factory | Z-intel Magnetic Acceleration Cannon | -4/Factory | Z-intel Adv. Datajack | -4/Factory | Z-intel Imp. Shock Absorption System | -4/Factory | Z-intel Imp. Signal Interpreter | -4/Factory | Z-intel Point Defense System | -4/Factory | Z-intel Enh. Gauss Cannon | -4/Factory | Z-intel Mic. Fission Core | -4/Factory | Z-intel Core Analyzer | -4/Factory | Z-intel Imp. Shield Generator | -4/Factory | Z-intel Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive E-15 Imp | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded H-55 Commando | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Adv. Melee Analysis Suite | x1 | -6/Factory | Authchip Exp. System Shield | x1 | -6/Factory | Authchip Adv. Shield Generator | x2 | -5/Factory | Preloaded Cmb. Antigrav System | x2 | -5/Factory | Preloaded H-66 Slayer | x2 | -5/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Party Time Challenges ------------ None Game ------ Seed SapperMeleeFrame Manual? 0 Play Time 03:15:25 Cumulative 149.6 hours Start 2022.05.04 @ 10:22:46 End 2022.05.04 @ 22:15:41 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 0 Adventurer 64 Explorer 0 Win Type - Total 11 Types 6/1/1/0/1/0/0/1/1 Lore% 87 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cb8c3b8-0fac-48f5-af31-91ef8f3f1c07