Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 11:12:42 Player: Floof Enjoyer Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (711) 711 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2326 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 310/310 System Corruption 0% Temperature Cool (80) Movement Walking (125) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (2) ------ Medium Storage Unit Layered Medium Armor Plating > --- WEAPON (2) ------- Spread Laser Makeshift Shrapnel Gun > --- INVENTORY (10) --- Fission Core Advanced Heat Sink 0b10 Decoder Chip [Generic] Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Spread Laser Spread Laser Advanced Beam Cannon GAL Module Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit > --- WEAPON ----------- Spread Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Fission Core 0b10 Decoder Chip [Generic] Layered Medium Armor Plating Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Spread Laser Spread Laser Advanced Beam Cannon GAL Module [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 35 | 6 10 6 . 1 12 Power 6 | 1 2 1 . . 2 Engine 5 | 1 2 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 2 2 . 1 4 Treads . | . . . . . . Leg 8 | . 2 2 . 1 3 Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . . . 3 Device 2 | . 1 . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 12 | 2 4 3 . . 3 Energy Gun 6 | 2 2 . . . 2 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 4 | . 1 2 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 9 | . 2 . . . 7 Power 2 | . 1 . . . 1 Propulsion 6 | . 1 . . . 5 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . 1 . . . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 2 4 7 8 8 7 Power . | . . 1 1 . . Propulsion . | . 1 . 1 . . Utility 2 | . . 2 2 3 4 Weapon 3 | 1 2 4 4 4 3 Tool/Special . | . . . . . . Unused Backups 9 | . . . . 4 5 Power 2 | . . . . 1 1 Propulsion 1 | . . . . 1 . Utility 5 | . . . . 2 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 86 99 100 100 66 Engine 8 | . 12 11 11 11 3 Core 1 | . . . . . 4 Leg 29 | . 16 43 44 44 17 Wheel 1 | . 9 . . . . Device 9 | . 5 11 11 11 9 Storage 11 | . 14 11 11 11 11 Energy Gun 11 | . 15 11 11 11 11 Energy Cannon 1 | . . 2 . . 2 Ballistic Gun 9 | . 12 8 11 11 6 Peak Build Rating 30 | 6 11 17 16 20 30 Average Rating 17 | 3 8 15 16 18 21 On Entrance 11 | . 6 11 16 16 20 Avg Prop Armor Cover (%) 10 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 33 | 14 21 23 22 22 33 Greatest Support 56 | 26 26 52 52 54 56 Greatest Overweight (x) 9 | . 4 . . . 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 Most Carried 10 | 5 9 9 8 10 10 Average Carried 8 | 2 4 7 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 9 8 8 10 10 Class Distribution -------------------- 87% | Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 803 | 219 173 114 . 25 272 Remotely . | . . . . . . Salvage Created 657 | . 262 142 . . 253 Parts 30 | . 16 8 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 6 5 . . 7 Guns 17 | . 6 4 . . 7 Cannons 1 | . . 1 . . . Classes Destroyed 5 | . 2 2 . . 1 Operator 1 | . 1 . . . . Drone 1 | . . . . . 1 Swarmer 2 | . . 2 . . . Grunt 13 | . 6 2 . . 5 Sentry 2 | . . 1 . . 1 Best Kill Streak 3 | . 3 2 . . 2 Combat Bots Only 2 | . 2 2 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 215 | . 37 36 . . 142 Missed 75 | . 13 15 . . 47 Hits 140 | . 24 21 . . 95 Projectile 140 | . 24 21 . . 95 Critical Strikes 2 | . . 2 . . . Damage Taken 1903 | . 292 239 . . 1372 Core 457 | . 35 59 . . 363 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 28 | . . . . 28 . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 89 | . 26 19 . . 44 Largest 2 | . 2 2 . . 2 Hottest 133 | . 85 133 . . 89 Shots Fired 162 | . 52 27 . . 83 Gun 155 | . 52 20 . . 83 Cannon 7 | . . 7 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 77 | . 26 12 . . 39 Thermal 85 | . 26 15 . . 44 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 5 7 . . 17 Robot Miss Streak 10 | . 5 4 . . 10 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 124 | . 37 17 . . 70 Core Hits 105 | . 27 12 . . 66 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1684 | . 428 206 5 . 1045 Guns 1617 | . 428 144 . . 1045 Cannons 62 | . . 62 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . . 5 . . Kinetic 713 | . 206 65 . . 442 Thermal 966 | . 222 141 . . 603 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 449 | . 210 149 . . 449 Average Temperature 121 | . 81 49 . . 170 Received Heat Transfer 789 | . 171 141 . . 477 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1351 | . 385 216 . . 750 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 90 | . 40 90 19 . . Initial 19 | . . 5 19 . . Average 25 | . 14 62 7 . . Influence Increases 495 | . 145 135 . . 215 Destroy 0b10 Robot/C 340 | . 120 100 . . 120 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 Destroy Leader 40 | . 20 20 . . . Disable Machine 15 | . . 15 . . . Lose Combat Pursuer 90 | . . . . . 90 Influence Decreases 495 | . 130 100 50 . 215 Entered New Map 41 | . . 10 31 . . Time Decay 394 | . 130 90 19 . 155 Lost Part 60 | . . . . . 60 Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 12 6 . . 16 Peak Tracking Total 6 | . 3 6 . . 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful 2 | . . . . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Part Schematic 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2603 | 54 390 186 71 928 974 Spaces Moved 1699 | 45 257 107 58 766 466 Core 130 | 1 1 . . . 128 Treads . | . . . . . . Legs 1401 | . 143 107 58 766 327 Wheels 168 | 44 113 . . . 11 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 115 Average Speed 130 | 89 108 120 120 120 167 Slowest Speed 500 | 100 250 120 120 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 52 13 25 76 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1928 | 58 317 138 59 777 579 Wait 44 | . . . . . 44 Move 1694 | 44 256 106 57 765 466 Hop . | . . . . . . Pick Up 42 | 8 17 4 . 6 7 Fast Attach 2 | . . . . . 2 Attach 17 | 6 5 2 . . 4 Detach . | . . . . . . Swap 18 | . 6 4 . 1 7 Drop 20 | . 7 3 . 5 5 Fire 89 | . 26 19 . . 44 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 11) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x2 616 | -9/Materials | Discovered new exit (range 14) 631 | -9/Materials | Entered Mines 638 | -9/Mines | Assembled infested the area 689 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 700 | -9/Mines | Met 8R-AWN 702 | -9/Mines | Entered Zion 897 | -7/Zion | Found GAL Module 1070 | -7/Zion | Learned location of Quarantine (-2) 1149 | -7/Zion | Found Prototype Device 1305 | -7/Zion | Learned location of Data Miner (-6) 1354 | -7/Zion | Received a hallucinogenic algorithm 1390 | -7/Zion | Found Prototype Device 1588 | -7/Zion | Discovered new exit (range 12) 1630 | -7/Zion | Entered Proximity Caves 1767 | -6/Proximity Caves | Core integrity fell below 50% 1782 | -6/Proximity Caves | Spotter reported a threat 1808 | -6/Proximity Caves | Spotter reported a threat 1824 | -6/Proximity Caves | Spotted B-75 Beast 1873 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1887 | -6/Proximity Caves | Core integrity fell below 20% 1917 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 2076 | -6/Proximity Caves | Spotter reported a threat 2221 | -6/Proximity Caves | Found DCF Scrap (14 items) 2441 | -6/Proximity Caves | Spotter reported a threat 2505 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2571 | -6/Proximity Caves | Build established: Derelict-Mutant 2604 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- VO-6LS(c): "Don't be so impatient, let me tell you how awesome it is." VO-6LS(c): "I've written a little program." VO-6LS(c): "Well, not exactly little. I put a lot of work into it, you know?" VO-6LS(c): "It's awesome I tell you." ALERT: Unidentified potential threat approaching Complex 0b10. VO-6LS(c): "Took me two whole cycles to get the general technique down." VO-6LS(c): "The hack is \\HCW6." VO-6LS(c): "Unaware adapt fast enough that it will probably only work once or twice, but once is all you need in a pinch, yeah?" VO-6LS(c): "I can write more where this came from, so this one's yours to play around with." VO-6LS(c): "Anyway, see you later!" VO-6LS(c): "Oh wait, I forgot to tell you what it does." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????######??????? ?????????????? | | ##????????????????## ##????? ????????????? | | ####??????????????# ##?? ????????????? | | # ####???????????#; ### ????????? | | ## ##?????????#; %@ ????????? | | ### ##????????## #; BB ????????? | | ##?# ###???##??# % #;; ; BB ????????? | | ## ##??? #??## ?# ### ; #?????????? | | ?# ###### #??# ##c #" ##?????????? | | ?# ##??# ## ##??????????? | | ?###### # #????# ##???????????? | | ??????# ## #????# #????????????? | | ??????#!## #???# # " "## ##????????????? | | ??????#!/ #??# #" "###?? #?????????????? | | ??????# #### #?# ##" "#????? #?????????????? | | ??????#%#??# ## #?## ##?????? #?????????????? | | ??????#=#??# ######### #???????? #?????????????? | | ??????% #??# ## #?????????#?????????????? | | ?????? #??# # #???????????????????????? | | ?????# ??######## ##???????????????????????? | | ????? ????????## #????????????????????????? | | ?????# ??????### #????????????????????????? | | ?????# ??????# #?###????????????????????? | | ?????# ??????# ##?# ##???????????????????? | | ?????# ??????# ### #??# #?????????????????### | | ???## ?????# ??# #### #?????????????????# | | #### ?????# ??# ## #??????????????????## | | ####????? ??# #?#####?????????????# | | #??????? ##???## ### ##?###??####?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingMagneticDeck Manual? 0 Play Time 00:18:47 Cumulative 10.3 hours Start 2026.08.06 @ 10:51:58 End 2026.08.06 @ 11:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 467b1258-79fa-4192-be52-e4a5b433b1d3