Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 14:12:08 Player: mgobin-777 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (107) 535 Value Destroyed (2637) 2637 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 5009 Bonus ------- High Alert Combat Kills 197 Cogmind --------- Core Integrity 332/550 Matter 290/300 Energy 78/160 System Corruption 0% Temperature Warning (386) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Signal Interpreter Hardlight Generator > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (10) --- Wheel Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Hardlight Generator Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Reactive Plating > --- WEAPON ----------- Heavy Particle Cannon High-powered Shotgun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Machine Analyzer Hardlight Generator Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 47 | 6 4 26 11 Power 8 | 1 . 4 3 Engine 5 | 1 . 3 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 12 | 2 1 7 2 Treads 1 | . . 1 . Leg . | . . . . Wheel 9 | 2 1 4 2 Hover . | . . . . Flight 2 | . . 2 . Utility 11 | 1 2 3 5 Device 5 | . 1 1 3 Storage 2 | 1 . 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 1 12 1 Energy Gun 2 | 1 . 1 . Energy Cannon 4 | . . 4 . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 4 | . 1 3 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . . 12 9 Power 4 | . . 2 2 Propulsion 6 | . . 4 2 Utility 3 | . . 1 2 Weapon 8 | . . 5 3 Highest Loss Streak 8 | . . 8 3 To Critical Strikes . | . . . . Average Backups 5 | . 2 5 7 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 3 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 7 | . 1 . 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . 1 . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 89 95 97 Engine 9 | . 14 10 3 Core 1 | . . . 5 Treads 1 | . . 2 . Wheel 21 | . 27 16 26 Device 2 | . . . 9 Storage 11 | . 14 11 9 Processor 16 | . 5 21 14 Energy Gun 1 | . 4 . . Energy Cannon 13 | . . 17 14 Ballistic Gun 5 | . 13 1 7 Ballistic Cannon 5 | . 9 5 2 Launcher 3 | . . 6 1 Peak Build Rating 28 | 6 7 19 28 Average Rating 16 | 3 6 15 26 On Entrance 8 | . 6 7 19 Naked Turns . | . . . . Heaviest Build 45 | 13 16 31 45 Greatest Support 36 | 26 26 26 36 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 8 10 Most Carried 10 | 3 6 9 10 Average Carried 5 | . 2 5 7 Final Capacity 10 | 8 8 10 10 Final Carried 7 | . 3 7 7 Class Distribution -------------------- 51% | Gunner 24% | Mutant 12% | Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1951 | 88 516 726 621 Remotely . | . . . . Salvage Created 3549 | 73 464 1705 1307 Parts 184 | 2 28 103 51 Haulers Intercepted 6 | . 1 4 1 Recyclers Shooed 10 | . . 6 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 71 | . 11 34 26 Guns 18 | . 6 3 9 Cannons 44 | . 5 26 13 AOE 8 | . . 5 3 Classes Destroyed 13 | 1 5 5 2 Worker 10 | . 3 5 2 Builder 6 | . . 5 1 Tunneler 1 | . . 1 . Hauler 6 | . 1 4 1 Recycler 8 | 1 2 3 2 Operator 1 | . 1 . . Watcher 4 | . . 4 . Swarmer 22 | . 6 13 3 Grunt 37 | . 5 12 20 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 9 | . . 8 1 Hunter 1 | . . . 1 Best Kill Streak 9 | 1 5 9 9 Combat Bots Only 6 | . 4 4 6 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 348 | . 52 166 130 Missed 105 | . 24 54 27 Hits 243 | . 28 112 103 Melee 3 | . . . 3 Projectile 240 | . 28 112 100 Critical Strikes 9 | . 1 4 4 Damage Taken 3469 | . 321 1650 1498 Core 605 | . 98 289 218 Absorbed by Shields 84 | . . . 84 Ignored by Resistances 38 | . . . 38 Regen/Repaired (Parts) 387 | . 75 . 312 Core Remaining (%) 62 | 100 60 27 . Volleys Fired 232 | 5 39 111 77 Largest 3 | 1 2 3 3 Hottest 225 | 20 60 225 187 Shots Fired 549 | 5 78 282 184 Gun 164 | 5 46 61 52 Cannon 373 | . 32 214 127 Launcher 12 | . . 7 5 Special . | . . . . Kinetic 253 | 5 71 98 79 Thermal 284 | . 7 177 100 Explosive 12 | . . 7 5 Electromagnetic . | . . . . Robot Hit Streak 12 | 4 5 12 9 Robot Miss Streak 8 | 1 4 6 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 296 | 4 39 146 107 Core Hits 144 | 2 21 62 59 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 2 2 Burn 1 | . . 1 . Meltdown 1 | . . . 1 Destroy 1 | . . . 1 Blast 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7436 | 51 653 3775 2957 Guns 1497 | 51 349 464 633 Cannons 4909 | . 283 2721 1905 Explosions 875 | . . 489 386 Melee . | . . . . Ramming 155 | . 21 101 33 Kinetic 2471 | 51 598 884 938 Thermal 4111 | . 34 2477 1600 Explosive 699 | . . 313 386 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 2 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 10 13 . Message Errors 3 | . 1 2 . Matter Fused 9 | . 4 5 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 5 | . 3 2 . Data Loss (minor) 3 | . 1 2 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 236 | . . 179 57 Projectiles 43 | . . 24 19 Explosions 193 | . . 155 38 Melee . | . . . . Knockbacks 10 | . 3 5 2 Impact . | . . . . Kinetic 10 | . 3 5 2 Secondary . | . . . . Self-Inflicted Damage 304 | . 9 279 16 Shots 4 | . . 4 . Rammed 28 | . 5 18 5 Targets Rammed 28 | . 5 18 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 590 | . 87 590 577 Average Temperature 151 | . 20 149 164 Received Heat Transfer 1377 | . 129 489 759 Effects 32 | . . 13 19 Shutdowns 4 | . . 3 1 Energy Bleed 3 | . . 2 1 Interference 12 | . . 4 8 Matter Decay 2 | . . 1 1 Short Circuit 2 | . . 2 . Damage (minor) 2 | . . 1 1 Damage (major) 7 | . . . 7 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . 6 1 Heat Transferred 6293 | . 75 3850 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 37 | 100 100 34 . Level 1 31 | . . 44 26 Level 2 30 | . . 21 72 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 625 | 5 160 625 551 Initial 255 | . . 32 255 Average 286 | 1 73 297 420 Influence Increases 2509 | 5 340 1352 812 Destroy 0b10 Robot/C 1420 | . 220 680 520 Destroy 0b10 Robot/NC 180 | 5 35 110 30 Destroy Leader 350 | . 52 186 112 Successful Hack 9 | . . 3 6 Disable Machine 210 | . 15 180 15 Destroy Structure 190 | . 3 118 69 Partial Spotted 30 | . . 15 15 Lose Combat Pursuer 120 | . 15 60 45 Influence Decreases 2014 | 5 263 823 923 Entered New Map 396 | . . 45 351 Time Decay 1416 | 5 263 666 482 Lost Part 202 | . . 112 90 Squads Dispatched 12 | . 2 4 6 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 9 | . 2 4 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 2 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 107 | . 22 49 36 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 1 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 14 | . 1 12 1 Max in Single Turn 3 | . 1 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations 4 | . 1 1 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 2 2 12 Successful 12 | . 2 2 8 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 16 | . 2 2 12 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 2 2 8 Scan Component 6 | . 1 1 4 Repair 6 | . 1 1 4 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 . 4 Time 234 | . 26 53 155 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 644 | . 7 . 637 Terrain 7 | . 7 . . Machine Analysis 637 | . . . 637 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4794 | 49 845 2659 1241 Spaces Moved 2998 | 34 732 1464 768 Core 9 | 7 . 2 . Treads 188 | . . 188 . Legs . | . . . . Wheels 2787 | 27 732 1260 768 Hover . | . . . . Flight 14 | . . 14 . Fastest Speed 32 | 50 90 32 90 Average Speed 105 | 81 90 119 95 Slowest Speed 240 | 90 100 240 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 3 95 91 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 189 | . . 121 68 Melee . | . . . . Projectile 92 | . . 58 34 AOE 97 | . . 63 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4135 | 50 840 2124 1121 Wait 731 | . 43 459 229 Move 2995 | 33 731 1463 768 Hop . | . . . . Pick Up 65 | 6 11 31 17 Fast Attach . | . . . . Attach 46 | 6 7 19 14 Detach 1 | . . . 1 Swap 19 | . 1 11 7 Drop 18 | . 3 12 3 Fire 232 | 5 39 111 77 Melee . | . . . . Ram 22 | . 5 12 5 Kick . | . . . . Crush 6 | . . 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 14) 204 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 4) 574 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Repaired Assault Rifle 841 | -10/Materials | Discovered new exit (range 8) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1294 | -9/Materials | Discovered new exit (range 5) 1313 | -9/Materials | Lost 8 parts (2p2n4w) 1619 | -9/Materials | Build established: Gunner 1958 | -9/Materials | Discovered new exit (range 9) 2032 | -9/Materials | Discovered new exit (range 7) 2249 | -9/Materials | Discovered new exit (range 12) 2441 | -9/Materials | Core integrity fell below 50% 2601 | -9/Materials | Discovered new exit (range 12) 2904 | -9/Materials | Identified exit to Storage 3490 | -9/Materials | Identified exit to Mines 3546 | -9/Materials | Identified exit to Materials 3554 | -9/Materials | Entered another Materials area 3554 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3644 | -8/Materials | Repaired Broken Hvy. Particle Cannon 3862 | -8/Materials | Build established: Tank 3965 | -8/Materials | Repaired Arm. Wheel 4215 | -8/Materials | Discovered new exit (range 16) 4385 | -8/Materials | Build established: Skirmisher 4468 | -8/Materials | Repaired Hvy. Particle Cannon 4502 | -8/Materials | Repaired Arm. Wheel 4777 | -8/Materials | Lost 3 parts (1p2w) 4795 | -8/Materials | Self-destructed Last Messages --------------- 04694_ R-06 Scavenger collects Particle Gun. 04696_ K-01 Serf collects debris. 04697_ R-06 Scavenger collects Aluminum Leg. 04700_ K-01 Serf collects debris. 04729_ Destroyed Melee Analysis Suite. 04730_ Hpw. Shotgun destroyed. 04732_ U-05 Engineer builds a Wall. 04733_ Nuclear Core destroyed. 04735_ Overheating: System interference. 04735_ Signal Interpreter temporarily disabled. 04735_ Machine Analyzer temporarily disabled. 04736_ U-05 Engineer builds a Wall. 04743_ L-31 Rogue destroyed. 04746_ Hvy. Particle Cannon destroyed. 04747_ K-01 Serf collects debris. 04765_ Matter Filter disabled. 04775_ Critical hit (Burn: +28). 04787_ U-05 Engineer builds a Wall. 04790_ Critical hit (Burn: +37). 04791_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | !! #??????????????????????????????????????????? | | !! #??????????????????????????????????????????? | | !! #?"""?"""??????????????????????????????????? | | #######?"""?"""??????????????????????????????????? | | #???????"""?"""??????????????????????????????????? | | ##???????????????????????????????????????????????? | | ############+############+#?????????????????????? | | ########### ?????????????????????? | | % ????????????????????? | | ????????????????????? | | % ????????????????????? | | ########### ????????????????????? | | ### % # #########????????????????????????? | | #"#% # #############????????????????????? | | %+ # # ?????????????????????? | | ### # # " """??????????????????????? | | ??# # # T """??????????????????????? | | ### %+ + " """??????????????????????? | | # ! # # #???????????????????? | | " # # ##############???????????????????? | | ""# # # """"""" #??????????????????????? | | S"# # # """""""@#??????????????????????? | | # # # """"""% #??????????????????????? | | #####+### # """"""gg##?????????????????????? | | #???# ### + """"%"" ##?????????????????????? | | #???# "## # #??????????????????????? | | ###???# ### # #??????????????????????? | | ??????# #?# # #??????????????????????? | | ???####+### ########;##??????????????????????? | | ???# ## #??????##????????????????????????? | | ???# = ## #????????????????????????????????? | | ???# ## = #????????????????????????????????? | | T"?# ##=%* #????????????????????????????????? | | ""?# """ ## / #########????????????????????????? | | ???# """ ## # ##???????????????????????? | | #### """ ## # #???????????????????????? | | ## ## #% #???????????????????????? | | ## "" ## # #???????????????????????? | | ## Y" ## % #???????????????????????? | | ## "" ## % #% #???????????????????????? | | ## ## !# #???????????????????????? | | ###+##### # #???????????????????????? | | # #???????????????????????? | | ##"#######???????????????????????? | | % % % #?##?????????????????????????????? | | ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 25% | -10/Materials Hvy. Particle Cannon | 76% | -8/Materials | Broken Arm. Wheel | 18% | -8/Materials Hvy. Particle Cannon | 18% | -8/Materials Arm. Wheel | 6% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightAutogunReplica Manual? 0 Play Time 00:42:02 Cumulative 25.1 hours Start 2025.09.30 @ 06:45:36 End 2025.10.01 @ 14:12:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 69 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfb8a288-5a07-4509-baba-2b0c228dd491