Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 00:25:37 Player: unq Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (334) 1670 Value Destroyed (16295) 16295 Prototype IDs (80) 1600 Alien Tech Used (0) 0 Bonus (6734) 6734 TOTAL SCORE: 34099 Bonus ------- High Alert Combat Kills 932 Follower Combat Kills 874 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2428 Cogmind --------- Core Integrity 882/1150 Matter 300/300 Energy 700/700 System Corruption 10% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (7) ------ Experimental Cooling System High-capacity Storage Unit Seismic Detector Experimental Armor Integrity Analyzer Experimental Cloaking Device High-powered Tractor Beam > --- WEAPON (5) ------- Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Spiked Heavy Treads Wheel Advanced Heat Sink Improved Coolant Injector Superbattery (1500) High-capacity Matter Pod (200) Structural Scanner Advanced Signal Interpreter Thermal Barrier System Mapper Component Analysis Suite High-powered Shock Rifle HERF Cannon Advanced Plasma Cannon Coil Gun Coil Gun Improved Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Armor Integrity Analyzer Improved Transmission Jammer Experimental Cloaking Device Makeshift Ablative Armor Thermal Barrier > --- WEAPON ----------- Cooled Plasma Rifle Matter Neutralizer Railgun Railgun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Spiked Heavy Treads Advanced Heat Sink Improved Coolant Injector Superbattery High-capacity Matter Pod Structural Scanner Advanced Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating System Mapper Component Analysis Suite High-powered Tractor Beam HERF Cannon Advanced Plasma Cannon Coil Gun Long-range Missile Launcher Improved Remote Datajack Shock Maul [Rating: 142] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Precision Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . . . 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Utility 5 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 Weapon 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Parts Attached 248 | 8 11 7 27 1 2 . 14 16 18 9 7 11 10 8 2 8 . 2 27 20 1 17 5 17 Power 26 | 1 . 2 4 . . . 2 3 2 3 . 1 3 1 . . . . 2 1 . 1 . . Engine 16 | 1 . 2 4 . . . 1 2 1 1 . . 2 1 . . . . 1 . . . . . Core 9 | . . . . . . . 1 1 1 2 . 1 1 . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 66 | 2 2 . 11 . . . 1 6 5 2 5 2 3 1 . 3 . . 5 6 . 4 3 5 Treads 49 | . 2 . 11 . . . 1 6 4 2 5 2 3 1 . 3 . . 4 3 . . 1 1 Leg 15 | 2 . . . . . . . . . . . . . . . . . . 1 2 . 4 2 4 Wheel 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | 2 6 2 2 1 . . 4 2 4 2 1 4 3 4 1 1 . 1 9 5 1 6 1 8 Device 31 | 1 1 2 1 . . . 2 . 1 1 . . 3 2 . . . 1 5 2 1 4 1 3 Storage 8 | 1 4 . . . . . . . . . . 1 . . . . . . . 2 . . . . Processor 7 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . 2 . 1 Hackware 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Protection 21 | . 1 . 1 1 . . 2 1 3 1 1 2 . 1 1 1 . . 1 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 3 3 3 10 . 2 . 7 5 7 2 1 4 1 2 1 4 . 1 11 8 . 6 1 4 Energy Gun 16 | 3 . 1 . . . . . . 1 . . . . . . . . . 7 2 . 2 . . Energy Cannon 9 | . . . . . . . . . . . . . . . 1 1 . . 3 3 . . . 1 Ballistic Gun 35 | . 2 2 7 . . . 7 3 6 1 . 1 . 1 . 2 . . . 1 . . 1 1 Ballistic Cannon 11 | . . . 2 . 1 . . . . . 1 1 . . . . . 1 1 1 . 1 . 2 Launcher 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . Special Weapon 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . 1 . . . . . . . . 1 . 1 . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 1 . 2 . . 1 . 1 . . . . 2 1 . 7 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . System Corruption 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . Parts Lost 56 | . . 1 1 . . . . 10 1 4 . . 2 . . 1 . . 10 6 . 3 5 12 Power 6 | . . 1 . . . . . 2 . 1 . . . . . . . . 1 1 . . . . Propulsion 22 | . . . . . . . . 4 . 3 . . 1 . . . . . 4 3 . 1 3 3 Utility 13 | . . . 1 . . . . 1 1 . . . 1 . . . . . 4 . . . 1 4 Weapon 15 | . . . . . . . . 3 . . . . . . . 1 . . 1 2 . 2 1 5 Highest Loss Streak 5 | . . 1 1 . . . . 5 1 1 . . 2 . . 1 . . 2 4 . 2 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 10 13 18 20 19 20 19 18 19 19 19 19 19 19 20 19 20 20 19 18 20 19 18 18 Power . | . 1 . 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | 1 1 1 2 3 3 3 2 1 2 2 . 1 1 2 2 2 2 2 1 . 1 1 2 1 Utility 8 | . 4 7 7 8 7 8 8 7 6 7 9 9 9 8 9 10 11 10 9 9 10 10 10 11 Weapon 6 | . 3 4 6 6 6 6 6 7 7 7 7 6 6 6 6 5 5 5 7 7 7 7 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 1 . 7 1 2 . 5 1 4 . 2 3 . 2 . . . . 2 1 . 3 2 12 Power 5 | . . . . . . . . . . . 1 1 . 2 . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Utility 19 | . . . 1 1 2 . 1 . 2 . 1 2 . . . . . . . . . 2 1 6 Weapon 19 | . 1 . 6 . . . 3 1 2 . . . . . . . . . 2 1 . . . 3 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 96 | . 99 99 99 100 100 100 99 98 99 99 100 95 96 99 100 99 76 100 93 89 94 92 85 88 Engine 5 | . 14 13 11 11 11 11 8 6 2 1 . . 3 6 6 6 6 6 9 1 . . . . Core 2 | . . . . . . . . 1 6 7 9 7 3 . . . . . 1 4 5 1 . . Treads 26 | . 18 28 32 33 33 33 36 35 36 35 36 30 29 33 33 33 33 33 22 13 17 3 3 2 Leg 3 | . 9 . . . . . . . . . . . . . . . . . . 7 11 25 16 19 Device 9 | . 5 13 7 3 11 11 5 4 5 9 7 1 11 14 13 12 13 12 11 10 11 7 16 13 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 4 | . . . . . . . . 1 3 . . . . 3 6 6 6 6 9 11 11 14 11 8 Protection 6 | . 8 . 3 7 . . 11 12 9 9 10 13 7 6 6 6 6 6 4 4 5 5 . 6 Energy Gun 4 | . 16 14 4 . . . . . . . . . . . . . . . 11 5 12 16 9 2 Ballistic Gun 16 | . 10 11 19 30 22 22 24 25 24 25 22 25 28 22 20 19 2 20 4 4 4 . 5 10 Ballistic Cannon 1 | . . . 5 . 3 11 . . . . 1 . . . . . . . 1 . . . 4 4 Impact Weapon 2 | . . . . 2 . . 1 1 2 1 2 3 1 3 5 4 . 5 4 3 2 4 . 2 Peak Build Rating 142 | 7 8 11 27 28 27 27 41 38 34 35 37 48 50 58 58 60 59 62 97 96 86 116 130 142 Average Rating 52 | 5 7 9 17 27 25 27 37 30 30 33 33 44 45 53 56 57 39 59 86 84 82 100 117 128 On Entrance 47 | . 7 8 10 25 26 27 27 39 31 32 35 35 48 43 58 57 59 59 60 89 85 81 111 129 Avg Prop Armor Cover (%) 7 | . . . . 5 . . . 9 . 5 . . . . . . . . 3 7 6 8 11 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 13 49 30 60 64 59 59 74 76 65 69 71 83 87 86 96 103 90 99 108 93 86 117 121 137 Greatest Support 156 | 20 40 40 66 66 66 66 88 88 80 80 92 97 97 119 119 121 121 121 156 128 78 100 75 105 Greatest Overweight (x) 30 | . 2 . . 1 . . . 1 6 1 . . 1 . . . . . 1 30 1 1 2 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 10 13 18 20 19 20 19 18 19 19 19 19 19 19 19 19 20 19 19 18 20 19 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 12 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 25% | Tank 21% | Scavenger-Tank 14% | Mutant 9% | Scavenger-Gunner 6% | Gunner 4% | Scavenger-Assassin 3% | Derelict-Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Mutant | -6/Data Miner Assassin | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 13903 | 280 139 238 1295 154 . 25 942 1447 575 1086 292 702 936 816 234 269 . 475 1124 449 320 388 670 1047 Remotely 596 | . . . . . . . . . . . . . . . . . . . . . 52 . . 544 Salvage Created 14594 | 248 401 187 1496 174 . . 976 673 410 1297 418 522 912 886 97 77 . 71 1488 382 192 929 1147 1611 Parts 637 | 16 20 19 98 6 . . 45 37 32 60 14 29 43 29 3 2 . 1 38 21 1 26 30 67 Haulers Intercepted 12 | . 2 . 4 . . . 2 . . . . . . 1 . . . . 1 . . . . 2 Recyclers Shooed 5 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . . . . 3 6 . 1 . 5 1 . 27 . Prevented 20 | . . . . . . . . . . . . . . . . 4 . . . 16 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 264 | . 9 10 28 3 . . 18 16 8 28 7 12 24 9 2 1 . 2 17 6 2 21 18 23 Melee 5 | . . . . . . . . . . 1 1 . . . . . . . 2 . . . . 1 Guns 199 | . 9 10 20 3 . . 18 16 8 27 5 11 21 8 1 . . 2 11 1 2 8 10 8 Cannons 28 | . . . 8 . . . . . . . 1 . . . . . . . . 4 . . 8 7 AOE 22 | . . . . . . . . . . . . . 3 1 . . . . . . . 13 . 5 Classes Destroyed 21 | 3 4 . 5 1 . . 1 . . 1 . . . . 1 . . . . 1 . 3 . 1 Worker 14 | 1 . . 3 1 . . 1 . . . 1 1 . 2 . . . . 4 . . . . . Builder 9 | . . . 1 1 . . . . . . . . . 1 . . . . 6 . . . . . Tunneler 10 | 7 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Hauler 12 | . 2 . 4 . . . 2 . . . . . . 1 . . . . 1 . . . . 2 Recycler 9 | 1 . . 3 . . . . . . . . . . 2 . . . . 3 . . . . . Operator 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 Watcher 13 | . 1 . 5 . . . 1 . . . 1 3 . . . . . . 2 . . . . . Swarmer 60 | . 3 8 8 . . . 3 4 . 8 . 7 17 1 . . . . . . . . 1 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Grunt 92 | . 6 2 10 2 . . 10 5 3 13 5 . 2 5 . . . . 2 . 2 9 11 5 Brawler 11 | . . . 1 . . . . . 1 1 . . . . . . . . 1 . . 2 4 1 Duelist 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Sentry 31 | . . . 8 . . . 3 5 3 2 1 1 3 1 . . . . 1 . . 1 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 Hunter 22 | . . . . . . . 2 2 1 1 1 . 2 . . 1 . 2 3 2 . . . 5 Programmer 31 | . . . . . . . . . . 2 . 4 . 2 1 . . . 10 1 . 3 . 8 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 4 5 3 7 2 . . 6 4 2 5 3 5 10 7 1 1 . 2 3 5 2 12 7 6 Combat Bots Only 12 | . 5 3 4 2 . . 6 4 2 5 3 3 10 6 1 1 . 2 2 5 2 12 7 6 Max Kills in Single Turn 4 | 1 1 2 2 1 . . 1 2 1 2 1 1 3 2 1 1 . 1 1 1 1 4 2 4 Gunslinging 1 | . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 3 1 . . . . . . . 4 . 4 Melee 1 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1646 | . 45 41 109 7 . . 103 161 42 96 16 81 164 91 17 11 . 42 134 75 9 91 89 222 Missed 450 | . 10 7 24 1 . . 38 39 13 27 4 26 51 22 7 1 . 8 32 8 2 31 23 76 Hits 1196 | . 35 34 85 6 . . 65 122 29 69 12 55 113 69 10 10 . 34 102 67 7 60 66 146 Melee 37 | . . . 14 . . . . . . 1 . . . . . . . . 9 5 . . 7 1 Projectile 1159 | . 35 34 71 6 . . 65 122 29 68 12 55 113 69 10 10 . 34 93 62 7 60 59 145 AOE 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Critical Strikes 62 | . . 2 5 . . . 3 4 1 7 . . . 3 . . . 2 14 . 2 3 8 8 Part Disruptions 13 | . . . . 1 . . . . . 1 . . . . 1 . . . 3 3 . 3 . 1 Damage Taken 18341 | . 424 327 1108 70 . . 921 2319 573 1043 175 678 1297 666 109 79 . 302 2437 1018 103 1040 842 2810 Core 1666 | . 97 41 67 11 . . 75 144 88 162 65 24 97 15 21 12 . 10 100 106 15 199 49 268 Absorbed by Shields 1382 | . . . . . . . 80 . . . . . 16 228 . 32 . 116 4 . 35 598 248 25 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . 30 . . . . Redirected to Shielding 10 | . . . . . . . . . . . 5 5 . . . . . . . . . . . . Ignored by Resistances 1399 | . . . . . . . . 238 22 79 21 51 28 52 6 51 . 202 65 . . . 404 180 Regen/Repaired (Parts) 874 | . 35 . 95 . . . . . . . . 281 . . . . . . 299 . . 2 . 162 Core Remaining (%) 64 | 100 . 44 . . . 80 . . . . 2 . 82 . . . . 93 . . . . 53 . Volleys Fired 736 | 20 61 27 115 7 1 . 62 75 21 51 16 30 44 37 5 1 . 10 37 19 3 20 36 38 Largest 5 | 2 2 2 3 3 1 . 3 3 3 3 3 4 4 4 4 3 . 4 4 4 4 4 4 5 Hottest 314 | 100 100 115 188 75 37 . 87 78 84 84 96 112 112 114 114 148 . 132 267 235 107 128 155 314 Shots Fired 2156 | 40 116 52 307 21 1 . 184 200 65 143 48 111 130 144 10 4 . 40 123 61 11 53 117 175 Gun 1903 | 40 114 52 233 21 . . 183 198 65 143 44 111 129 144 7 3 . 30 104 37 11 49 81 104 Cannon 223 | . . . 60 . 1 . 1 . . . 4 . . . 3 1 . 10 19 19 . . 36 69 Launcher 9 | . . . . . . . . 2 . . . . 1 . . . . . . . . 4 . 2 Special 21 | . 2 . 14 . . . . . . . . . . . . . . . . 5 . . . . Kinetic 1661 | . 32 19 252 21 1 . 184 198 65 143 48 111 129 144 7 3 . 40 57 14 3 6 67 117 Thermal 426 | 39 84 33 55 . . . . . . . . . . . 3 1 . . 66 23 8 28 37 49 Explosive 9 | . . . . . . . . 2 . . . . 1 . . . . . . . . 4 . 2 Electromagnetic 27 | 1 . . . . . . . . . . . . . . . . . . . 19 . . . 7 Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . 15 13 . Robot Hit Streak 25 | 8 10 6 16 9 . . 9 9 14 23 25 13 13 16 3 7 . 8 8 8 9 6 14 7 Robot Miss Streak 6 | 1 5 4 6 3 . . 4 5 1 2 2 3 5 4 1 . . 2 3 3 2 3 1 6 Penetration Max 2 | . . . . . . . . . . 1 1 . 1 1 . . . . . 1 . 2 2 1 Secondary Targets 33 | . 1 . 2 . . . 5 2 . 10 . . 7 1 . . . . 1 . . 4 . . Max Gunslinging Chain 2 | . 1 . 1 . . . 1 1 . 1 . . 2 1 . . . . 1 . . 1 . . Shots Hit Robots 1389 | 26 61 30 199 17 4 . 117 115 51 120 37 65 82 101 8 5 . 26 103 32 9 30 68 83 Core Hits 566 | 10 23 14 76 7 . . 44 32 16 49 18 24 39 30 2 3 . 7 31 10 4 39 41 47 Critical Kills 22 | . . . 2 . . . . . . 1 . . . 2 . . . . 3 . . . 6 8 Critical Parts Destroyed 41 | . . . 1 1 . . 1 1 . 3 . 1 3 . 1 . . . 10 . . 6 5 8 Critical Strikes 84 | 4 3 . 5 1 . . 1 1 . 4 . 1 3 2 1 . . 1 18 2 . 6 14 17 Burn 19 | 4 3 . 2 . . . . . . . . . . . . . . . 4 2 . . 3 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 30 | . . . 3 . . . 1 1 . 1 . . 1 1 . . . . . . . . 11 11 Blast 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Smash 26 | . . . . 1 . . . . . 3 . 1 2 1 1 . . . 13 . . . . 4 Detonate 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Melee Attacks 280 | . . . 4 3 4 . 6 26 13 36 15 25 19 8 5 6 . 5 87 6 1 . . 11 Impact 263 | . . . 4 3 . . 6 26 13 23 15 25 19 8 5 6 . 5 87 6 1 . . 11 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . 1 3 4 . . . . 13 1 . . 3 . . . . 13 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34825 | 337 714 383 2993 486 . . 1956 2030 853 2725 717 1400 2652 2565 319 161 . 482 4562 865 243 2833 2097 3452 Guns 22479 | 337 708 357 2157 251 . . 1956 1894 832 1934 607 1346 1431 1969 100 54 . 325 1593 396 142 1076 1717 1297 Cannons 3130 | . . . 740 . . . . . . . 36 . . . . 33 . 157 294 469 . . 380 1021 Explosions 3209 | . . . . . . . . 136 . . . . 303 223 . . . . . . . 1757 . 790 Melee 5947 | . . . 90 216 . . . . 21 791 74 51 918 373 219 74 . . 2675 . 101 . . 344 Ramming 60 | . 6 26 6 19 . . . . . . . 3 . . . . . . . . . . . . Kinetic 19144 | . 156 90 2394 251 . . 1956 1894 832 1934 643 1346 1431 1969 100 54 . 482 805 206 48 53 1157 1343 Thermal 5728 | 325 552 267 503 . . . . . . . . . . . . 33 . . 1082 190 94 1312 451 919 Explosive 2313 | . . . . . . . . 136 . . . . 303 223 . . . . . . . 861 . 790 Electromagnetic 537 | 12 . . . . . . . . . . . . . . . . . . . 469 . . . 56 Impact 5947 | . . . 90 216 . . . . 21 791 74 51 918 373 219 74 . . 2675 . 101 . . 344 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1096 | . . . . . . . . . . . . . . . . . . . . . . 607 489 . Highest Corruption 43 | . . . . . . . . 4 5 7 7 3 3 1 2 2 2 2 20 41 41 43 10 10 Average Corruption 9 | . . . . . . . . 4 4 5 7 2 3 1 1 2 2 2 10 35 41 19 9 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 486 | . . . . . . . . 44 35 32 20 8 33 1 7 14 4 6 90 70 38 9 56 19 Message Errors 112 | . . . . . . . . 10 6 6 6 1 5 1 3 5 . 3 22 14 8 . 17 5 Matter Fused 110 | . . . . . . . . 11 8 5 5 2 4 . 1 3 2 1 22 22 10 2 9 3 Heat Flow Errors 64 | . . . . . . . . 10 4 2 1 2 6 . . 2 . . 8 11 4 4 7 3 Energy Discharges 54 | . . . . . . . . 3 2 7 2 . 3 . 1 2 1 . 11 10 6 . 6 . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 Parts Fused 10 | . . . . . . . . . 3 . . . 3 . 1 1 . . 1 1 . . . . Data Loss (minor) 63 | . . . . . . . . 8 3 3 4 2 4 . 1 . 1 2 14 6 5 . 9 1 Data Loss (major) 27 | . . . . . . . . . 4 5 . 1 4 . . . . . 3 2 2 3 1 2 Misfires 21 | . . . . . . . . 1 2 4 1 . 2 . . 1 . . 4 2 . . 3 1 Alerts 8 | . . . . . . . . . 3 . 1 . . . . . . . 1 . 1 . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 11 | . . . . . . . . . . . . . 2 . . . . . 4 2 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2585 | . . . 72 115 . . . . . 206 . 51 85 254 99 64 . . 1413 . 72 . . 154 Projectiles 34 | . . . 12 . . . . . . . . . . . . . . . . . . . . 22 Explosions 106 | . . . . . . . . . . . . . . 102 . . . . . . . . . 4 Melee 2445 | . . . 60 115 . . . . . 206 . 51 85 152 99 64 . . 1413 . 72 . . 128 Knockbacks 35 | . . . 5 . . . . . . 4 1 . . 1 . 1 . 4 15 . . . 3 1 Impact 13 | . . . 1 . . . . . . 3 . . . 1 . 1 . . 7 . . . . . Kinetic 21 | . . . 4 . . . . . . . 1 . . . . . . 4 8 . . . 3 1 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . . . . . . . . . . . . 85 . . . . . . . 47 . 119 Shots 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Rammed 9 | . 1 4 2 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 4 3 2 . . . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 513 | 195 318 329 226 183 . . 373 501 265 190 155 217 243 36 120 139 . 320 411 498 247 513 315 354 Average Temperature 104 | 68 107 98 51 72 . . 129 181 75 48 72 80 71 12 60 56 . 151 104 194 98 157 92 73 Received Heat Transfer 3359 | . 201 99 204 67 . . 398 495 108 513 63 30 108 189 . . . . 73 9 70 81 378 273 Effects 30 | . 3 2 . . . . 4 10 . . . . 2 . . . . . 5 2 . 2 . . Shutdowns 5 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Interference 17 | . 3 1 . . . . 2 6 . . . . 2 . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . 1 . . . . . . 1 . 1 2 1 1 1 . . 10 . . . . 2 Combat Hostiles 8 | . . . . . . . . . . . . 1 . . 1 1 . . 3 . . . . 2 Parts Fried 39 | . . . 1 4 . . . . . . . 1 1 5 1 . . . 13 8 . . . 5 Impact Corruptions 72 | . . . 1 4 . . . . . 4 . 2 4 4 4 1 . . 44 . 1 . . 3 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 18 | 1 2 2 1 . . . . . . . . . . 1 . . . . 7 . 1 2 . 1 Heat Transferred 11834 | 1258 1850 703 1332 . . . . . . . . . . . . 50 . . 2051 548 200 1400 1250 1192 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . 1 . . . . 3 2 3 2 . 3 2 . . . . . . . . . 2 Low Security (%) 64 | 100 100 100 60 100 . 100 100 14 51 10 . 100 11 . . . . . 100 . . . . 67 Level 1 12 | . . . 39 . . . . 24 31 16 3 . 22 . . . . . . . . . . 24 Level 2 16 | . . . . . . . . 47 16 28 96 . 26 100 . . . . . . . . . 7 Level 3 6 | . . . . . . . . 12 . 44 . . 40 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1089 | 10 119 64 399 153 . . 198 838 448 1089 557 151 1063 616 . . . . 140 . . . . 535 Initial 557 | . . . 24 153 . . . 86 408 40 530 151 14 557 . . . . . . . . . 113 Average 212 | 1 23 12 156 26 . . 85 459 239 609 494 49 577 502 . . . . 46 . . . . 159 Influence Increases 10211 | 45 354 236 1022 80 . . 563 852 302 1089 269 444 1149 574 30 139 . 50 830 120 45 640 390 988 Destroy 0b10 Robot/C 5680 | . 180 200 560 40 . . 360 320 160 560 160 240 580 280 20 100 . 40 360 120 40 520 360 480 Destroy 0b10 Robot/NC 385 | 45 15 . 95 15 . . 20 . . 10 10 20 10 40 . . . . 80 . 5 . . 20 Destroy Leader 972 | . 36 30 168 10 . . 86 20 60 40 42 76 50 74 10 20 . 10 106 . . . 30 104 Allied During Kill 236 | . . . . . . . . . . . 7 . 41 22 . 19 . . 8 . . 120 . 19 Successful Hack 276 | . 31 6 25 . . . 28 14 15 16 9 . . 4 . . . . 71 . . . . 57 Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 300 | . . . 30 . . . . 15 30 15 . 30 15 75 . . . . 75 . . . . 15 Anti-Garrison Action 1350 | . . . . . . . . 400 . 400 . . 400 . . . . . . . . . . 150 Destroy Structure 397 | . 2 . 24 . . . 9 38 7 18 11 18 8 34 . . . . 100 . . . . 128 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . 15 . 60 15 . . 30 45 30 30 30 60 45 45 . . . . 30 . . . . 15 Influence Decreases 9686 | 45 352 174 691 475 . . 430 147 1078 62 1023 759 106 1032 611 163 . 50 726 224 45 136 714 643 Entered New Map 2880 | . . 2 40 242 . . . 47 430 22 559 184 6 506 225 6 . . . 40 . . 504 67 Time Decay 5430 | 45 352 172 529 228 . . 420 . 478 . 254 575 . 486 386 127 . 50 495 134 45 36 190 428 Lost Part 500 | . . . 10 . . . . 100 10 40 . . 20 . . 10 . . 90 50 . 30 20 120 Lost Ally 343 | . . . . 5 . . 10 . 10 . 60 . 80 40 . 20 . . 20 . . 70 . 28 Purge Threat 533 | . . . 112 . . . . . 150 . 150 . . . . . . . 121 . . . . . Squads Dispatched 42 | . 2 . 4 . . . 2 . 3 . 5 3 . 7 . . . . 8 . . . 1 7 Investigation 9 | . 2 . 2 . . . 1 . 1 . 1 . . 1 . . . . 1 . . . . . Extermination 14 | . . . . . . . . . . . . 3 . 3 . . . . 6 . . . . 2 Reinforcement 14 | . . . 2 . . . 1 . 2 . 3 . . 3 . . . . 1 . . . . 2 Assault 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 16 | . 1 . 5 . . . 4 . 2 . . . . . . . . . 1 . . 3 . . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . 25 . . . . 1 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . 25 . . . . 1 Times Spotted 398 | . 20 11 44 4 1 . 29 17 20 31 13 18 30 18 2 3 . 2 25 10 2 42 21 35 Peak Tracking Total 19 | . 5 3 5 5 9 . 7 3 5 5 3 4 11 4 1 2 . 2 3 3 2 19 7 11 Tactical Retreats 21 | . 1 . 3 1 . . 1 2 2 2 2 2 2 1 . . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 13 | . . . . . . . . 3 1 3 . 2 . . . . . . . 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 40 | . . . 2 . 1 . . 5 2 7 . 2 7 5 1 . . . 5 1 . . . 2 Max in Single Turn 2 | . . . 1 . 1 . . 1 1 1 . 1 1 1 1 . . . 1 1 . . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Relay 12 | . . . . . . . . 3 . 5 . . 4 . . . . . . . . . . . Phase Generator 3 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 105 | . 11 1 16 . 2 . 10 2 8 2 3 9 1 3 . . 4 . 19 3 2 5 . 4 Terminals 57 | . 8 1 10 . . . 7 2 5 2 3 4 1 2 . . . . 10 . . . . 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair Stations 7 | . 1 . 2 . . . . . . . . 2 . . . . . . 2 . . . . . Recycling Units 10 | . 2 . 2 . . . 1 . 1 . . 1 . 1 . . . . 2 . . . . . Scanalyzers 8 | . . . 2 . . . 1 . 1 . . 1 . . . . . . 3 . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 Total Hacks 309 | . 29 5 50 . 5 . 33 5 27 3 13 19 1 7 . . 31 . 52 7 4 9 . 9 Successful 185 | . 18 2 30 . 5 . 20 1 11 1 5 7 . 2 . . 31 . 26 7 4 9 . 6 Failed 121 | . 11 3 19 . . . 13 4 15 2 8 12 1 5 . . . . 25 . . . . 3 Catastrophic 18 | . . 2 2 . . . . . 2 2 1 3 1 1 . . . . 4 . . . . . Database Lockouts 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Manual 119 | . 22 5 26 . 1 . 18 1 7 1 6 8 1 5 . . . . 11 1 . 1 . 5 Terminals 165 | . 24 5 35 . . . 21 5 17 3 13 8 1 5 . . . . 24 . . . . 4 Fabricators 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Repair Stations 22 | . 3 . 4 . . . . . . . . 6 . . . . . . 9 . . . . . Recycling Units 18 | . 2 . 2 . . . 3 . 2 . . 2 . 2 . . . . 5 . . . . . Scanalyzers 27 | . . . 9 . . . 4 . 6 . . 1 . . . . . . 7 . . . . . Garrison Access 16 | . . . . . . . 5 . 2 . . 2 . . . . . . 4 . . . . 3 Terminal Hacks 96 | . 6 2 9 . 5 . 5 1 3 1 4 . . 1 . . 31 . 8 7 4 9 . . Record 26 | . . . . . 4 . . . . . . . . . . . 11 . . 5 3 3 . . Part Schematic 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Robot Schematic 8 | . . . 1 . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 2 . 3 . . . 1 . . . . . . . . . 3 . . . . 5 . . Open Door 5 | . . . . . . . . . . . . . . . . . . . 1 2 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 8 | . . . 2 . . . 1 . 1 . 1 . . . . . . . 3 . . . . . Locate Traps 9 | . 3 . 1 . . . 1 . 1 . 2 . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 18 | . 2 . 4 . . . . . . . . 5 . . . . . . 7 . . . . . Scan Component 10 | . 1 . 2 . . . . . . . . 3 . . . . . . 4 . . . . . Repair 8 | . 1 . 2 . . . . . . . . 2 . . . . . . 3 . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Scanalyzer 20 | . . . 8 . . . 4 . 5 . . . . . . . . . 3 . . . . . Insert Component 6 | . . . 4 . . . . . 2 . . . . . . . . . . . . . . . Analyze 6 | . . . 4 . . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . . . 4 . 1 . . . . . . . . . 3 . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 Unlock Access 4 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 40 | . 10 . 9 . . . 10 . 2 . 1 1 . . . . . . 4 . . . . 3 Terminals 31 | . 8 . 7 . . . 8 . 2 . 1 1 . . . . . . 2 . . . . 2 Assimilate 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Botnet 13 | . 2 . 2 . . . 2 . 1 . 1 1 . . . . . . 2 . . . . 2 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Reprogram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 8 1 13 . . . 10 2 8 2 3 9 1 3 . . . . 15 . . . . 2 Full Trace Events 4 | . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . 1 . . . . . . . . . . . . . 7 . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 81 | . . . . . . . . . . . . . . . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 15 | . . . 3 . . . . . 2 . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . 4 . 1 . . . . . . . . . 3 . . . . . Parts Repaired 8 | . 1 . 2 . . . . . . . . 2 . . . . . . 3 . . . . . Time 350 | . 26 . 70 . . . . . . . . 140 . . . . . . 114 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . 3 . . . . 10 . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Non-combat 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . . . 14 . 21 . . 15 . . . . . . . . . . 1 Machine Destruction 51 | . . . . . . . . 14 . 21 . . 15 . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . 3 . . 6 . 4 . . . . . . 5 2 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 29 | . . . . 3 . . 1 . 1 3 . . 6 . 4 . . . 3 . . 5 2 1 Largest Group 5 | . . . . 3 . . 1 . 1 3 3 . 3 2 4 4 . . 3 . . 5 2 3 Highest-Rated Group 257 | . . . . 40 . . 10 . 10 52 52 . 129 86 89 89 . . 87 . . 257 94 108 Highest-Rated Ally 64 | . . . . 16 . . 10 . 10 18 18 . 43 43 29 29 . . 29 . . 64 47 47 Initial Warlord ECA Mod 26 | . . . . . . . . . 8 8 18 17 17 26 26 26 26 25 25 25 25 25 24 24 Total Orders 12 | . . . . . . . . . 2 . . . 2 . 2 2 . . . . . . . 4 STAY 5 | . . . . . . . . . 1 . . . 1 . 1 1 . . . . . . . 1 FOLLOW 5 | . . . . . . . . . 1 . . . 1 . 1 1 . . . . . . . 1 AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 171 | . . . . 6 . . . . . . 9 . 23 21 . 16 . . 6 . . 64 . 26 Total Damage 4020 | . . . . 36 . . . . . . 125 . 657 442 . 242 . . 112 . . 1646 . 760 Kills 23 | . . . . . . . . . . . 1 . 5 6 . 4 . . 1 . . 5 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 18805 | 144 551 979 1024 396 682 604 620 505 718 165 359 528 882 1058 862 868 173 522 2962 894 495 537 1226 1051 Sensors 5704 | . . . . . . . . . . . . . . 649 860 867 173 520 2635 . . . . . Structural 7439 | . . . . . . . 20 . 6 . . . . 876 859 859 173 521 739 893 495 533 1226 239 Seismic 8573 | 144 551 979 1024 396 682 604 620 505 712 165 359 528 882 388 . . . . . . . . . 34 Decoding 491 | . . . . . . . . . . . . . . . . . . . . . . 2 . 489 Cloaking 1134 | . . . . . . . . . . . . . . . . . . . . . . 2 408 724 Jamming 2868 | . . . . . . . . . . . . . . . . . . . 2483 196 . . . 189 Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . . . . 1 1 . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Items 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 31739 | 224 1630 1057 3002 1175 682 604 1405 1973 1226 1503 542 1958 1503 1265 912 921 173 578 3300 1360 657 1533 1505 1051 Spaces Moved 15760 | 130 911 571 1520 506 462 417 772 969 643 720 257 991 681 645 507 538 106 325 1605 536 268 751 538 391 Core 13 | 12 . . . . . . . . . . . . . . . . . . . 1 . . . . Treads 13856 | . 597 571 1520 506 462 417 772 969 642 720 257 991 681 645 507 538 106 325 1605 533 268 152 7 65 Legs 1878 | 118 314 . . . . . . . . . . . . . . . . . . 2 . 599 531 314 Wheels 13 | . . . . . . . . . 1 . . . . . . . . . . . . . . 12 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 145 145 145 145 145 145 160 160 160 160 160 160 160 157 157 157 155 160 163 130 190 190 Average Speed 165 | 113 149 160 154 223 145 145 145 159 160 164 160 160 160 160 160 159 157 157 158 223 235 184 202 202 Slowest Speed 1550 | 120 260 160 160 225 145 145 145 240 170 200 160 160 240 160 160 160 157 157 240 1550 243 240 266 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 97 85 97 79 72 90 60 84 38 96 26 19 78 11 64 70 70 51 39 74 34 90 61 8 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 14 | . 2 . 4 . 1 . 1 . . . . . . . 1 . 1 . . 2 . . 2 . Known Exits Taken 17 | . . . 1 . 1 1 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 1 . . . . . . . . 3 4 . 4 . 4 1 . 5 . Spaces Dug 144 | . 2 . 14 . . . 5 14 7 3 8 16 11 3 2 5 . 5 42 2 . . 4 1 Terrain Destroyed 429 | . 2 . 20 . . . 5 34 7 5 10 18 13 46 3 5 . 8 48 8 1 68 44 84 Melee 117 | . . . 3 . . . 5 14 7 3 8 16 3 3 1 5 . 5 41 2 . . . 1 Projectile 138 | . 2 . 17 . . . . 1 . 2 2 2 2 . 2 . . 3 7 6 1 19 44 28 AOE 174 | . . . . . . . . 19 . . . . 8 43 . . . . . . . 49 . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 19302 | 162 1065 662 1944 529 472 416 974 1236 780 872 328 1247 923 764 587 581 113 357 2112 640 280 860 875 523 Wait 1334 | . 58 47 181 3 . . 80 102 35 20 15 146 41 25 5 . . 7 265 18 1 1 265 19 Move 15734 | 129 910 570 1519 505 461 416 771 966 642 719 256 990 680 644 506 537 105 324 1604 535 267 750 537 391 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 5 12 4 28 1 2 . 13 10 9 3 3 9 1 6 2 3 . 2 18 9 . 9 9 11 Fast Attach 139 | 7 2 1 9 . . . 2 7 12 4 4 8 4 5 . 3 4 . 18 16 . 22 2 9 Attach 69 | . 2 1 3 . . . 3 8 2 3 . 2 3 2 . 2 . . 10 9 . 2 7 10 Detach 34 | . 2 . 1 . . . . . 2 . 1 4 4 2 . . . . 4 5 . 3 1 5 Swap 347 | 1 9 6 40 7 2 . 22 24 18 12 9 14 23 25 12 19 . 7 44 8 8 5 12 20 Drop 246 | . 8 2 41 1 2 . 15 7 26 4 9 18 4 10 3 10 4 2 25 15 . 29 2 9 Fire 736 | 20 61 27 115 7 1 . 62 75 21 51 16 30 44 37 5 1 . 10 37 19 3 20 36 38 Melee 280 | . . . 4 3 4 . 6 26 13 36 15 25 19 8 5 6 . 5 87 6 1 . . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 4 3 2 . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 2 . 4 . . . . . . . . . . . . . . Rewire 161 | . . . . . . . . . . 7 . . 82 . 49 . . . . . . 19 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . 9 . 9 . . 18 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 5 exits: Fac x3 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Garrison (discovered 3 exits: *Fac x2 / [*Fac]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 9) 1112 | -10/Materials | Discovered new exit (range 10) 1221 | -10/Materials | Learned 4 Subcaves zone layouts 1274 | -10/Materials | Loaded intel: 18 trap records 1316 | -10/Materials | Learned Storage trap positions 1348 | -10/Materials | Identified exit to Subcaves 1368 | -10/Materials | Learned Storage non-interactive machine intel 1379 | -10/Materials | Learned Storage emergency access door positions 1391 | -10/Materials | Learned location of 1 exit from Recycling 1485 | -10/Materials | Learned Storage trap positions 1600 | -10/Materials | Repaired Med. Laser 1855 | -10/Materials | Entered Mines 2039 | -10/Mines | Learned Materials terminal intel 2332 | -10/Mines | Learned location of 1 exit from Materials 2423 | -10/Mines | Discovered new exit (range 11) 2488 | -10/Mines | Discovered new exit (range 3) 2882 | -10/Mines | Core integrity fell below 50% 2912 | -10/Mines | Entered Materials 2912 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2913 | -9/Materials | Identified exit to Mines 2914 | -9/Materials | Identified exit to Materials 2915 | -9/Materials | Loaded intel: 12 terminal locations 3298 | -9/Materials | Repaired Lgt. Treads 3357 | -9/Materials | Build established: Scavenger-Gunner 3358 | -9/Materials | Central database locked down 3794 | -9/Materials | Build established: Scavenger-Tank 4231 | -9/Materials | Discovered exit to Materials (range 8) 4452 | -9/Materials | Discovered exit to Materials (range 7) 4815 | -9/Materials | Learned location of 2 exits from Materials 4935 | -9/Materials | Learned location of 2 exits from Materials 4955 | -9/Materials | Learned location of Zion (-7) 5155 | -9/Materials | Build established: Gunner 5447 | -9/Materials | Repaired Broken Plasma Cutter? 5914 | -9/Materials | Entered Mines 5915 | -9/Mines | Assembled infested the area 5964 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6018 | -9/Mines | Discovered exit to Materials (range 10) 6036 | -9/Mines | Learned Materials stockpile data 6048 | -9/Mines | Met a Derelict bent on vengeance 6241 | -9/Mines | Build established: Tank 6266 | -9/Mines | Discovered exit to Materials (range 5) 6553 | -9/Mines | Lost 4 allies 6989 | -9/Mines | Build established: Gunner 7078 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7080 | -9/Mines | Discovered new exit (range 5) 7089 | -9/Mines | Entered Exiles 7090 | -9/Exiles | Identified exit to Mines 7148 | -9/Exiles | Met 8R-AWN 7175 | -9/Exiles | Met EX-HEX 7223 | -9/Exiles | Met EX-BIN 7269 | -9/Exiles | Met EX-DEC 7424 | -9/Exiles | Build established: Mutant 7451 | -9/Exiles | Discovered exit to Mines (range 14) 7557 | -9/Exiles | Aligned with FarCom system 7559 | -9/Exiles | Given EX-Vault access code 7592 | -9/Exiles | Opened EX-Vault 7603 | -9/Exiles | Found Superbattery 7636 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7732 | -9/Exiles | Attacked by the Exiles 7771 | -9/Exiles | Left Exiles lab with Superbattery 7771 | -9/Exiles | Entered Mines 7848 | -8/Mines | Build established: Gunner 8073 | -8/Mines | Discovered exit to Materials (range 9) 8375 | -8/Mines | Entered Materials 8375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8376 | -8/Materials | Identified exit to Storage 8377 | -8/Materials | Identified exit to Factory 8690 | -8/Materials | Build established: Tank 9024 | -8/Materials | Identified exit to Garrison 9485 | -8/Materials | Learned Storage garrison access intel 9516 | -8/Materials | Learned Factory security intel 9536 | -8/Materials | Learned Storage terminal intel 9546 | -8/Materials | Learned location of 1 exit from Extension 9548 | -8/Materials | Learned Factory emergency access door positions 9663 | -8/Materials | Learned Storage stockpile data 9780 | -8/Materials | Entered Garrison 9818 | -8/Garrison | Crushed by falling debris 9924 | -8/Garrison | Build established: Mutant 9948 | -8/Garrison | Triggered checkpoint 10074 | -8/Garrison | Phase Generator disabled 10142 | -8/Garrison | Garrison Relay disabled 10423 | -8/Garrison | Triggered checkpoint 10518 | -8/Garrison | Triggered checkpoint 10564 | -8/Garrison | Garrison Relay disabled 10568 | -8/Garrison | Build established: Tank 10602 | -8/Garrison | Discovered new exit (range 5) 10678 | -8/Garrison | Spotted B-75 Beast 10844 | -8/Garrison | Lost 5 parts (1p2n2w) 10956 | -8/Garrison | Discovered new exit (range 22) 10956 | -8/Garrison | Discovered new exit (range 33) 10956 | -8/Garrison | Discovered new exit (range 59) 10997 | -8/Garrison | Build established: Scavenger-Tank 11047 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11313 | -8/Garrison | Triggered checkpoint 11325 | -8/Garrison | Triggered checkpoint 11498 | -8/Garrison | Garrison Relay disabled 11578 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11647 | -8/Garrison | Build established: Scavenger-Gunner 11753 | -8/Garrison | Entered Materials 12473 | -8/Materials | Core integrity fell below 50% 12553 | -8/Materials | Build established: Scavenger-Tank 12596 | -8/Materials | Met 7R-MNS 12915 | -8/Materials | Identified exit to Garrison 12958 | -8/Materials | Central database locked down 12979 | -8/Materials | Entered Garrison 13011 | -8/Garrison | Learned Materials security intel 13021 | -8/Garrison | Build established: Scavenger-Mutant 13039 | -8/Garrison | Triggered checkpoint 13083 | -8/Garrison | Garrison Relay disabled 13135 | -8/Garrison | Phase Generator disabled 13385 | -8/Garrison | Triggered checkpoint 13392 | -8/Garrison | Triggered checkpoint 13422 | -8/Garrison | Build established: Scavenger-Tank 13464 | -8/Garrison | Discovered new exit (range 9) 13508 | -8/Garrison | Garrison Relay disabled 13529 | -8/Garrison | Triggered checkpoint 13570 | -8/Garrison | Garrison Relay disabled 13771 | -8/Garrison | Garrison Relay disabled 13887 | -8/Garrison | Triggered checkpoint 13913 | -8/Garrison | Discovered new exit (range 15) 14156 | -8/Garrison | Garrison Relay disabled 14219 | -8/Garrison | Discovered new exit (range 15) 14307 | -8/Garrison | Core integrity fell below 20% 14482 | -8/Garrison | Entered Materials 14482 | -8/Materials | Accompanied by 3 allies 14882 | -8/Materials | First assault squad dispatched 15024 | -8/Materials | Entered Factory 15024 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15211 | -7/Factory | Identified exit to Garrison 15337 | -7/Factory | Build established: Tank 15746 | -7/Factory | Repaired Prc. Assault Rifle 15818 | -7/Factory | Repaired Prc. Assault Rifle 16982 | -7/Factory | Entered Garrison 17035 | -7/Garrison | Phase Generator disabled 17178 | -7/Garrison | Triggered checkpoint 17200 | -7/Garrison | Garrison Relay disabled 17435 | -7/Garrison | Garrison Relay disabled 17464 | -7/Garrison | Triggered checkpoint 17521 | -7/Garrison | Lost 3 allies 17547 | -7/Garrison | Destroyed 10 combat bots 17758 | -7/Garrison | Triggered checkpoint 17796 | -7/Garrison | Garrison Relay disabled 17851 | -7/Garrison | Build established: Scavenger-Tank 17853 | -7/Garrison | Discovered new exit (range 8) 17876 | -7/Garrison | Triggered checkpoint 17955 | -7/Garrison | Discovered new exit (range 3) 18089 | -7/Garrison | Warlord forces raided the area 18090 | -7/Garrison | Triggered checkpoint 18199 | -7/Garrison | Discovered new exit (range 12) 18332 | -7/Garrison | Triggered checkpoint 18370 | -7/Garrison | Garrison Relay disabled 18408 | -7/Garrison | Triggered checkpoint 18450 | -7/Garrison | Lost 3 allies 18485 | -7/Garrison | Entered Factory 18485 | -6/Factory | Accompanied by 2 allies 18485 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18678 | -6/Factory | Discovered new exit (range 12) 19418 | -6/Factory | Discovered new exit (range 5) 19524 | -6/Factory | Identified exit to Factory 19748 | -6/Factory | Identified exit to Lower Caves 19750 | -6/Factory | Entered Lower Caves 19756 | -6/Lower Caves | Met a Warlord Commander 19757 | -6/Lower Caves | Learned location of Warlord (-5) 19758 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19866 | -6/Lower Caves | Learned Factory machine intel 20013 | -6/Lower Caves | Found DCF Scrap (13 items) 20085 | -6/Lower Caves | Build established: Scavenger-Assassin 20255 | -6/Lower Caves | Encountered a Warlord checkpoint 20466 | -6/Lower Caves | Discovered new exit (range 11) 20480 | -6/Lower Caves | Identified exit to Lower Caves 20518 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 20662 | -6/Lower Caves | Entered another Lower Caves area 20662 | -6/Lower Caves | Accompanied by 4 allies 20818 | -6/Lower Caves | Discovered exit to Factory (range 9) 20842 | -6/Lower Caves | Build established: Scavenger-Skirmisher 21158 | -6/Lower Caves | Build established: Scavenger-Assassin 21432 | -6/Lower Caves | Learned Factory trap positions 21544 | -6/Lower Caves | Found DCF Scrap (14 items) 21558 | -6/Lower Caves | Discovered new exit (range 8) 21568 | -6/Lower Caves | Identified exit to Data Miner 21583 | -6/Lower Caves | Entered Data Miner 21586 | -6/Data Miner | Discovered new exit (range 6) 21615 | -6/Data Miner | Met Data Miner 21653 | -6/Data Miner | Learned location of Section 7 (-3) 21653 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21678 | -6/Data Miner | Received God Mode back door access code from Data Miner 21755 | -6/Data Miner | Identified exit to Proximity Caves 21756 | -6/Data Miner | Entered Proximity Caves 22242 | -5/Proximity Caves | Build established: Assassin 22324 | -5/Proximity Caves | Discovered exit to Factory (range 8) 22334 | -5/Proximity Caves | Entered Factory 22334 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22335 | -5/Factory | Identified exit to Extension 22336 | -5/Factory | Loaded intel: 131 trap records 22337 | -5/Factory | Loaded intel: 302 machine locations 22471 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 23158 | -5/Factory | Discovered new exit (range 9) 23215 | -5/Factory | Identified exit to Factory 23394 | -5/Factory | Build established: Derelict-Tank 23785 | -5/Factory | Incoming investigation squad redirected 23800 | -5/Factory | Identified exit to Upper Caves 23856 | -5/Factory | Build established: Tank 23984 | -5/Factory | System corruption reached 10% 24259 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 24376 | -5/Factory | Central database locked down 24488 | -5/Factory | Discovered exit to Factory (range 16) 24889 | -5/Factory | Repaired Lyr. Light Armor Plating 24934 | -5/Factory | Repaired Med. Treads 24962 | -5/Factory | Repaired Structural Scanner 25310 | -5/Factory | Spotted B-75 Beast 25634 | -5/Factory | Entered Upper Caves 25635 | -5/Upper Caves | Mic. Fission Core stolen by Master Thief 25635 | -5/Upper Caves | Med. Treads stolen by Master Thief 25636 | -5/Upper Caves | Encountered a Master Thief 25636 | -5/Upper Caves | Encountered a Master Thief 25639 | -5/Upper Caves | Encountered a Master Thief 25648 | -5/Upper Caves | Wave Gun stolen by Master Thief 25733 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 25745 | -5/Upper Caves | Found Prototype Special Weapon 25745 | -5/Upper Caves | Identified Molecular Deconstructor 25898 | -5/Upper Caves | Encountered a Warlord checkpoint 25926 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 26028 | -5/Upper Caves | Lost 4 parts (1p3n) 26033 | -5/Upper Caves | System corruption reached 30% 26067 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 26318 | -5/Upper Caves | Build established: Scavenger-Gunner 26696 | -5/Upper Caves | Discovered new exit (range 9) 26725 | -5/Upper Caves | Identified exit to Upper Caves 26751 | -5/Upper Caves | Entered an active Warlord outpost 26781 | -5/Upper Caves | Learned location of 1 exit from Factory 26781 | -5/Upper Caves | Learned Extension trap positions 26781 | -5/Upper Caves | Learned Extension garrison access intel 26994 | -5/Upper Caves | Entered another Upper Caves area 27107 | -5/Upper Caves | Build established: Scavenger-Tank 27271 | -5/Upper Caves | Learned Factory interactive machine intel 27289 | -5/Upper Caves | Entered an active Warlord outpost 27332 | -5/Upper Caves | Learned location of 1 exit from Research 27332 | -5/Upper Caves | Learned Factory emergency access door positions 27332 | -5/Upper Caves | Learned Research security intel 27485 | -5/Upper Caves | Discovered new exit (range 11) 27507 | -5/Upper Caves | Identified exit to Warlord 27651 | -5/Upper Caves | Entered Warlord 27721 | -5/Warlord | System corruption cleaned by Quarantine Array 28169 | -5/Warlord | Opened Warlord's prototype stash 28173 | -5/Warlord | Found Prototype Reactor 28173 | -5/Warlord | Identified Vortex Chain Reactor 28181 | -5/Warlord | Found Prototype Device 28181 | -5/Warlord | Identified Exp. Cloaking Device 28198 | -5/Warlord | Found Prototype Device 28198 | -5/Warlord | Identified Thermal Barrier 28219 | -5/Warlord | Found Prototype Processor 28219 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 28229 | -5/Warlord | Found Prototype Hackware 28444 | -5/Warlord | Met Warlord 28469 | -5/Warlord | Warlord's base attacked by MAIN.C 28718 | -5/Warlord | Build established: Commander-Gunner 28789 | -5/Warlord | Found Prototype Energy Gun 28789 | -5/Warlord | Identified Vortex Rail 28797 | -5/Warlord | Found Vortex Rail 28819 | -5/Warlord | Warlord forces counterattacked 29000 | -5/Warlord | Spotted Striker 29003 | -5/Warlord | Destroyed Striker 29032 | -5/Warlord | Spotted Striker 29044 | -5/Warlord | Allies destroyed Striker 29070 | -5/Warlord | Destroyed 9 combat bots 29090 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6c 29132 | -5/Warlord | Destroyed 12 combat bots 29144 | -5/Warlord | Warlord base infiltrated, sounded retreat 29164 | -5/Warlord | Discovered new exit (range 12) 29172 | -5/Warlord | Spotted Executioner 29172 | -5/Warlord | Spotted Striker 29172 | -5/Warlord | Spotted Executioner 29182 | -5/Warlord | Identified exit to Proximity Caves 29184 | -5/Warlord | Entered Proximity Caves 29238 | -4/Proximity Caves | Lost 4 parts (3n1u) 29395 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29481 | -4/Proximity Caves | Build established: Tank 29810 | -4/Proximity Caves | Identified System Mapper 29844 | -4/Proximity Caves | Learned location of Quarantine (-3) 30061 | -4/Proximity Caves | Learned location of Testing (-2) 30452 | -4/Proximity Caves | Discovered exit to Factory (range 9) 30490 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 30560 | -4/Proximity Caves | Destroyed 7 combat bots 30689 | -4/Proximity Caves | Entered Factory 30689 | -4/Factory | Accompanied by 2 allies 30689 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30690 | -4/Factory | Identified exit to Research 30692 | -4/Factory | Loaded intel: 54 interactive machine locations 30879 | -4/Factory | Fabricated M-13 Machinist? 30942 | -4/Factory | Garrison activated, responded to threat 31199 | -4/Factory | Build established: Scavenger-Tank 31614 | -4/Factory | System corruption reached 10% 31647 | -4/Factory | Lost 5 parts (1n3u1w) 31687 | -4/Factory | Identified exit to Garrison 31735 | -4/Factory | Cargo convoy interrupted 31736 | -4/Factory | Spotted Executioner 31738 | -4/Factory | Destroyed Executioner 31740 | -4/Factory | Self-destructed Last Messages --------------- 31734_ X-77 Beamer unfolds itself. 31735_ Acquired 10 matter. 31735_ ALERT: Cargo convoy interrupted, initiating access lockdown. 31735_ C-45 Heavy ARC bursts open, deploying its payload. 31735_ H-77 Assassin unfolds itself. 31735_ M-36 Artificer unfolds itself. 31735_ R-10 Processor collects Adv. Weight Redist. System. 31736_ Railgun destroyed. 31736_ E-15 Imp destroyed. 31736_ Flexi-carbon Leg destroyed. 31736_ Destroyed Flexi-carbon Leg. 31737_ Acquired 10 matter. 31738_ The unstable cave ceiling collapses. 31738_ H-77 Assassin destroyed. 31738_ P-70 Sage destroyed. 31738_ X-77 Beamer destroyed. 31738_ Executioner destroyed. 31738_ Matter Neutralizer destroyed. 31739_ Acquired 10 matter. 31739_ Lrn. Missile Launcher+ destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????? ????????????? | | ????????????????????????? #???????????? | | ????????????????? ?? """ #???????????? | | ???????????????? ! """"" #???????????? | | ???????????????# """"" #???????????? | | ??""???????????# #???????????? | | "F""???????????# #???????????? | | """"????????????? #???????????? | | ?????##########???? "">"" #???????????? | | ?????# #??????""G""?????????????? | | ?????# ######### #??????????????? | | ?????# + #??????????????? | | ?????# # #??????????????? | | ?????# * # #??????????????? | | ?????# # #??????????????? | | ?????# ## ####????????""????? | | #????# =## ????????""????? | | ######!! ## ##???? #"T????? | | ######+#######;; h!!h ;### #""????? | | ==%!% =|!%mh% %|A % @ R #""????? | | != % != *% =!= %h=% ** +??????? | | |!! =!! =! !*=i #??????? | | ######+######### % ##### ##??????? | | ### ???#??# ! ]??????#???????? | | ??# ?"" """????### / ??????????????? | | ??#?""" T"#?????# ??????????????? | | ????""" """#?????# """"""??????????????? | | ??? ??????# """"""??????????????? | | ?????"" #?????# """""???????????????? | | ??????? #???????????????????????????? | | ??????? ????????????????????????????? | | ??????? *?????????????????????????????? | | #############??????????????????????????? | | #############??????????????????????????? | | ##??????????????????????????? | | ##??????????????????????????? | | ##??????????????????????????? | | ##??????????????????????????? | | ! ##??????????????????????????? | | ##??????????????????????????? | | ! ##??????????????????????????? | | ##??????????????????????????? | | ! / ##??????????????????????????? | | ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 55 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 675 Resistance: KI 30 Resistance: TH 50 Core Shielding 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -4/Factory | Authchip Repaired ---------- Med. Laser | 50% | -10/Materials Lgt. Treads | 32% | -9/Materials Plasma Cutter | 99% | -9/Materials | Broken Prc. Assault Rifle | 11% | -7/Factory Prc. Assault Rifle | 12% | -7/Factory Lyr. Light Armor Plating | 52% | -5/Factory Med. Treads | 7% | -5/Factory Structural Scanner | 25% | -5/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Machine Gun | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deconstruction Hammer Time Well-fed Force Field Challenges ------------ None Game ------ Seed AmuletChargeMicroactuators Manual? 0 Play Time 05:32:35 Cumulative 297.0 hours Start 2026.02.22 @ 16:59:06 End 2026.03.02 @ 00:25:37 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fccb1f87-1aa6-43ab-99d7-475365ebaaee