Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 23:32:30 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (151) 755 Value Destroyed (4364) 4364 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 8467 Bonus ------- High Alert Combat Kills 552 Follower Combat Kills 56 Friendly Fire -60 Cogmind --------- Core Integrity 123/700 Matter 123/300 Energy 2/100 System Corruption 2% Temperature Warm (121) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Core Analyzer Hacking Suite > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (10) --- Improved Sensor Array Particle Charger Graphene Brace Hacking Suite Hacking Suite Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Machine Analyzer Experimental Sensor Array Seismic Detector Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Katana > --- INVENTORY -------- Cooling System Improved Sensor Array Particle Charger Hardened Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Heavy Particle Cannon Ion Cannon Flak Cannon [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . 2 . 1 1 Weapon . | . . . . . . . Parts Attached 128 | 6 19 6 24 2 36 35 Power 15 | 1 3 1 1 . 4 5 Engine 6 | 1 3 1 . . . 1 Core 9 | . . . 1 . 4 4 Reactor . | . . . . . . . Propulsion 34 | 2 5 . 6 1 13 7 Treads 1 | . . . . . 1 . Leg 6 | . 1 . . . 3 2 Wheel 19 | 2 4 . 5 1 5 2 Hover 6 | . . . . . 3 3 Flight 2 | . . . 1 . 1 . Utility 42 | 1 4 1 8 1 11 16 Device 18 | . 1 1 2 1 4 9 Storage 5 | 1 2 . . . 1 1 Processor 6 | . 1 . 1 . 1 3 Hackware 1 | . . . . . 1 . Protection 12 | . . . 5 . 4 3 Artifact . | . . . . . . . Weapon 37 | 2 7 4 9 . 8 7 Energy Gun 11 | 1 . 3 5 . 2 . Energy Cannon 5 | . . . 1 . 2 2 Ballistic Gun 7 | 1 6 . . . . . Ballistic Cannon . | . . . . . . . Launcher 11 | . 1 1 3 . 4 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 . 3 . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 50 | . 2 3 7 2 18 18 Power 11 | . 1 1 1 . 3 5 Propulsion 19 | . 1 . 2 1 8 7 Utility 12 | . . . 3 1 4 4 Weapon 8 | . . 2 1 . 3 2 Highest Loss Streak 8 | . 1 2 2 2 5 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 94 100 97 99 91 91 Engine 6 | . 13 14 9 . . 1 Core 4 | . . . 1 11 8 5 Leg 2 | . 1 . . . 7 . Wheel 17 | . 26 28 21 21 13 . Hover 4 | . . . . . 1 23 Device 9 | . 6 2 11 10 10 13 Storage 10 | . 14 14 11 11 9 7 Processor 8 | . 2 11 11 11 7 11 Hackware 3 | . . . . . 8 7 Protection 5 | . . . 8 11 8 2 Energy Gun 10 | . . 8 21 22 11 . Energy Cannon 1 | . . . . . 2 2 Ballistic Gun 6 | . 27 19 . . . . Launcher 1 | . . . . . 1 4 Slashing Weapon 1 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 107 | 11 50 52 59 55 107 33 Greatest Support 40 | 26 26 24 24 28 40 36 Greatest Overweight (x) 10 | . 2 2 4 2 10 7 Average Overweight (x) 1 | . 1 2 2 1 4 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 Average Capacity 18 | 6 15 20 20 20 23 10 Most Carried 25 | 2 18 19 20 19 25 19 Average Carried 16 | . 11 18 18 18 22 9 Final Capacity 25 | 8 20 20 20 20 25 10 Final Carried 20 | 2 18 16 19 18 20 7 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1916 | 238 375 148 418 20 444 273 Remotely . | . . . . . . . Salvage Created 4597 | . 782 100 1339 108 1123 1145 Parts 304 | . 53 8 92 5 58 88 Haulers Intercepted 13 | . 2 . 6 . 3 2 Recyclers Shooed 7 | . 4 . 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 97 | . 13 4 28 2 22 28 Melee 1 | . . . . . . 1 Guns 45 | . 10 2 22 2 9 . Cannons 10 | . . . . . 4 6 AOE 37 | . 3 2 5 . 7 20 Classes Destroyed 17 | . 7 1 3 . 1 5 Worker 16 | . 3 . 4 . 5 4 Builder 6 | . . . 1 . 2 3 Tunneler 3 | . . 1 1 . . 1 Hauler 13 | . 2 . 6 . 3 2 Recycler 6 | . 2 . 2 . . 2 Mechanic 1 | . . . . . . 1 Operator 8 | . 2 . 4 . 1 1 Watcher 1 | . 1 . . . . . Swarmer 17 | . 3 . 3 . 2 9 Grunt 52 | . 10 4 16 . 17 5 Duelist 1 | . . . 1 . . . Protector 2 | . . . . . . 2 Sentry 12 | . . . 8 2 2 . Specialist 7 | . . . . . . 7 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Heavy 2 | . . . . . 1 1 Best Kill Streak 17 | . 4 2 7 2 5 17 Combat Bots Only 11 | . 3 2 4 2 3 11 Max Kills in Single Turn 3 | . 2 1 3 1 3 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 1 2 . 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 6287 | . 535 277 929 177 2124 2245 Core 1454 | . 148 75 197 30 427 577 Absorbed by Shields . | . . . . . . . Core Remaining (%) 43 | 100 . 10 . 43 22 . Volleys Fired 351 | . 81 16 91 8 96 59 Largest 2 | . 2 2 2 2 2 1 Hottest 130 | . 43 130 130 126 128 80 Shots Fired 561 | . 159 28 171 16 128 59 Gun 440 | . 156 24 164 16 80 . Cannon 78 | . . . . . 38 40 Launcher 43 | . 3 4 7 . 10 19 Special . | . . . . . . . Kinetic 172 | . 156 16 . . . . Thermal 346 | . . 8 164 16 118 40 Explosive 43 | . 3 4 7 . 10 19 Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 11 9 12 11 24 10 Robot Miss Streak 7 | . 7 4 6 1 6 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 438 | . 103 21 148 14 98 54 Core Hits 373 | . 39 21 160 4 81 68 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 9 | . 1 1 1 1 4 1 Burn 6 | . . . 1 1 4 . Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 1 . . . . Melee Attacks 29 | . . . . . . 29 Impact . | . . . . . . . Slashing 29 | . . . . . . 29 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10982 | . 1433 407 2637 240 2506 3759 Guns 4930 | . 1222 247 2052 240 1169 . Cannons 1371 | . . . . . 577 794 Explosions 4148 | . 211 160 585 . 760 2432 Melee 533 | . . . . . . 533 Ramming . | . . . . . . . Kinetic 1359 | . 1222 137 . . . . Thermal 4942 | . . 110 2052 240 1746 794 Explosive 4148 | . 211 160 585 . 760 2432 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 533 | . . . . . . 533 Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 1 2 2 Average Corruption 1 | . . . 1 1 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . 7 1 6 5 Message Errors 5 | . . . 2 1 1 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . 1 . . . Parts Rejected 3 | . . . 2 . 1 . Data Loss (minor) 3 | . . . 2 . . 1 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 230 | . 31 . . . 46 153 Projectiles 23 | . . . . . . 23 Explosions 134 | . 31 . . . 46 57 Melee 73 | . . . . . . 73 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 436 | . 34 . 36 . 270 96 Shots 13 | . 2 . 1 . 8 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 409 | . 42 324 270 318 345 409 Average Temperature 67 | . 5 102 53 146 100 121 Received Heat Transfer 2052 | . 297 156 399 54 774 372 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 . 2 1 Combat Hostiles 4 | . . . 1 . 2 1 Parts Melted 23 | . . . 1 4 11 7 Heat Transferred 8553 | . . 130 2995 592 3427 1409 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 841 | . 321 244 841 363 496 750 Initial 325 | . . 72 94 325 141 174 Average 279 | . 95 132 375 361 263 391 Maximum Alert Level 3 | . 1 1 3 1 2 3 Low Security (%) 41 | 100 92 93 39 . 21 9 Level 1 41 | . 7 6 22 100 73 51 Level 2 11 | . . . 17 . 4 36 Level 3 6 | . . . 21 . . 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 . 4 . 6 4 Investigation 3 | . . . . . 2 1 Extermination 1 | . . . . . . 1 Reinforcement 13 | . 3 . 4 . 4 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 11 | . 1 . 5 . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 176 | . 30 5 52 2 30 57 Peak Tracking Total 11 | . 5 2 7 2 6 11 Tactical Retreats 11 | . . . 5 . 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 13 | . 6 . 3 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 15 | . 1 . 5 . 2 7 Max in Single Turn 5 | . 1 . 2 . 2 5 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 14 | . 2 . 2 . 4 6 Terminals 11 | . 2 . 2 . 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 1 2 Garrison Access . | . . . . . . . Total Hacks 42 | . 2 . 7 . 14 19 Successful 27 | . 2 . 2 . 11 12 Failed 14 | . . . 5 . 2 7 Catastrophic 2 | . . . 1 . . 1 Database Lockouts 1 | . . . . . 1 . Manual 18 | . 2 . 7 . 6 3 Terminals 28 | . 2 . 7 . 8 11 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 14 | . . . . . 6 8 Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 . 1 . 5 5 Part Schematic 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Branch Access Points 4 | . 1 . 1 . 1 1 Alert Level 2 | . . . . . 1 1 Unreport Threat 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . . . 6 6 Insert Component 6 | . . . . . 3 3 Analyze 6 | . . . . . 3 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . 1 Terminals 3 | . 1 . 1 . . 1 Assimilate 1 | . . . . . . 1 Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 2 . 4 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . . 4 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . . . 3 3 Part Schematics Acquired 6 | . . . . . 3 3 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 7 | . . 3 . . . 4 Largest Group 3 | . . 3 . . . 3 Highest-Rated Group 93 | . . 40 . . . 93 Highest-Rated Ally 31 | . . 16 . . . 31 Total Orders . | . . . . . . . Ally Attacks 18 | . . 10 . . . 8 Total Damage 293 | . . 121 . . . 172 Kills 5 | . . 4 . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 5159 | 54 891 392 1339 399 1227 857 Spaces Moved 3717 | 51 544 280 806 339 567 1130 Core 9 | 5 . . . . . 4 Treads . | . . . . . . . Legs 48 | . 8 . . . 27 13 Wheels 2570 | 46 536 280 806 339 524 39 Hover 1090 | . . . . . 16 1074 Flight . | . . . . . . . Fastest Speed 38 | 50 90 120 105 110 110 38 Average Speed 101 | 85 110 120 120 110 154 49 Slowest Speed 400 | 90 260 120 150 120 330 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 89 73 78 69 44 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 30 | . . . . . 20 10 Terrain Destroyed 300 | . 21 24 31 . 128 96 Melee 10 | . . . . . . 10 Projectile 3 | . . . . . 2 1 AOE 287 | . 21 24 31 . 126 85 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 4520 | 58 688 309 1003 348 794 1320 Wait 168 | . 11 5 57 . 52 43 Move 3711 | 50 543 279 805 338 566 1130 Hop . | . . . . . . . Pick Up 74 | 2 20 2 18 . 22 10 Fast Attach 46 | 6 12 . 5 1 12 10 Attach 41 | . 1 4 8 1 17 10 Detach 15 | . 4 1 . . 8 2 Swap 42 | . 6 2 11 . 8 15 Drop 43 | . 10 . 8 . 13 12 Fire 351 | . 81 16 91 8 96 59 Melee 29 | . . . . . . 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 5) 734 | -10/Materials | Discovered new exit (range 10) 830 | -10/Materials | Core integrity fell below 50% 852 | -10/Materials | Identified exit to Mines 893 | -10/Materials | Discovered new exit (range 4) 946 | -10/Materials | Entered Mines 980 | -10/Mines | Assembled infested the area 1016 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1092 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1095 | -10/Mines | Found Prototype Device 1176 | -10/Mines | Learned 2 Materials zone layouts 1310 | -10/Mines | Core integrity fell below 20% 1323 | -10/Mines | Discovered new exit (range 6) 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Evolved 2 slots: Utility x2 1338 | -9/Materials | Identified Exp. Sensor Array 1759 | -9/Materials | Discovered new exit (range 9) 1825 | -9/Materials | Identified exit to Mines 1840 | -9/Materials | Discovered new exit (range 4) 2068 | -9/Materials | Discovered new exit (range 8) 2677 | -9/Materials | Entered Mines 2690 | -9/Mines | Core integrity fell below 50% 2839 | -9/Mines | Found a hidden stash of uninstalled traps 2885 | -9/Mines | Discovered new exit (range 12) 2933 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3003 | -9/Mines | Build established: Scavenger-Mutant 3076 | -9/Mines | Entered Materials 3076 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3183 | -8/Materials | Lost 5 parts (1p1n1u2w) 3906 | -8/Materials | Central database locked down 3984 | -8/Materials | Core integrity fell below 50% 4058 | -8/Materials | Discovered new exit (range 16) 4103 | -8/Materials | Lost 5 parts (1p3n1u) 4303 | -8/Materials | Entered Factory 4303 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4317 | -7/Factory | Identified exit to DSF 4422 | -7/Factory | Discovered new exit (range 8) 4542 | -7/Factory | Build established: Mutant 4667 | -7/Factory | Allied Derelicts emerged from ambush trap array 4759 | -7/Factory | Identified exit to Storage 4759 | -7/Factory | Identified exit to Lower Caves 4922 | -7/Factory | Discovered new exit (range 15) 4938 | -7/Factory | Discovered new exit (range 8) 4984 | -7/Factory | Cargo convoy interrupted 5018 | -7/Factory | Destroyed 11 combat bots 5040 | -7/Factory | Lost 8 parts (1p4n2u1w) 5074 | -7/Factory | Core integrity fell below 50% 5141 | -7/Factory | Core integrity fell below 20% 5160 | -7/Factory | Self-destructed Last Messages --------------- 05128_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05129_ Knocked back. 05137_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Z. 05137_ K-01 Serf suffers critical hit (Blast). 05137_ K-01 Serf destroyed. 05140_ K-01 Serf collects debris. 05140_ Transmission Jammer melted. 05140_ H-61 Shepherd destroyed. 05141_ Wheel destroyed. 05141_ Critical hit (Burn: +37). 05141_ K-01 Serf collects debris. 05143_ Mic. Fission Core destroyed. 05144_ K-01 Serf collects debris. 05144_ G-47 Trooper destroyed. 05145_ K-01 Serf collects debris. 05147_ Katana destroyed. 05148_ K-01 Serf collects debris. 05159_ Acquired 11 matter. 05159_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | =[ # # #???# #??????? | | # # ##### ####???# #??????? | | """ """ ###+##+##### #####+########+#####??? | | """ """ #?# # #??? | | """ """ #?# # ! #??? | | ### [ # #??? | | + = # #??? | | ?? ### ! + """ """ """ """ #??? | | ???? #?# # """ """ """ """ #??? | | #?????###?# #?""" 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""" ??????# | | ??????????????????????""" """ ??????# """"""""" | | ??????????????????????""" """ #?????# | | ???????????????????????? ?? ??????# """"""""" | | ???????????????????????? ??? ??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Graphene Brace | -7/Factory | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorResetStorage Manual? 0 Play Time 01:01:33 Cumulative 282.3 hours Start 2022.03.21 @ 23:02:44 End 2022.03.22 @ 23:32:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 434 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d2b66ce-97f9-45be-b2d3-e95f613ff496