Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 19:51:51 Player: Klax Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (28) 140 Value Destroyed (988) 988 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 5268 Bonus ------- Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 73/100 System Corruption 2% Temperature Cool (2) Movement Flying (32) Location -5/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (4) ------ Improved Terrain Scan Processor Target Analyzer Authchip [Weapon] > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Improved Cooling System Medium Matter Pod (100) Weight Redist. System Improved Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Flak Cannon Katana > --- INVENTORY -------- Medium Matter Pod Weight Redist. System High-powered Shotgun Coil Gun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 3 | . . . 1 1 1 . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 2 | . . 1 . . 1 . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 55 | 4 7 8 5 5 9 4 11 . 2 Power 11 | 1 2 1 1 2 1 1 2 . . Engine 7 | 1 2 1 1 . . . 2 . . Core 4 | . . . . 2 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 13 | 1 2 2 . . 3 1 2 . 2 Treads 1 | . 1 . . . . . . . . Leg 2 | . . . . . . . 2 . . Wheel 2 | 1 1 . . . . . . . . Hover 3 | . . . . . 3 . . . . Flight 5 | . . 2 . . . 1 . . 2 Utility 16 | . 2 2 4 1 3 1 3 . . Device 9 | . 1 2 2 1 2 . 1 . . Storage 1 | . 1 . . . . . . . . Processor 3 | . . . 1 . . 1 1 . . Hackware 3 | . . . 1 . 1 . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 1 3 . 2 2 1 4 . . Energy Gun 4 | 1 . 1 . 1 . . 1 . . Energy Cannon 2 | . 1 1 . . . . . . . Ballistic Gun 6 | 1 . 1 . 1 . 1 2 . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 43 | . 4 8 4 7 1 6 12 . 1 Power 10 | . 1 2 1 2 . 1 3 . . Propulsion 11 | . 1 2 2 . 1 2 3 . . Utility 8 | . . 1 . 3 . 2 1 . 1 Weapon 14 | . 2 3 1 2 . 1 5 . . Highest Loss Streak 6 | . 3 4 3 5 1 6 3 . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 2 2 2 3 3 4 5 5 5 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . 1 2 3 1 2 4 5 5 Weapon 1 | . 1 1 . . 1 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . . . . . . . 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . . . . . 4 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 43 | . 59 60 38 31 25 52 36 33 33 Engine 3 | . 12 10 2 . . . . . . Core 1 | . . . . 2 . 5 . . . Treads 1 | . 2 8 . . . . . . . Wheel 3 | . 13 8 . . . . . . . Hover 1 | . . . . . 2 10 . . . Device 9 | . 6 12 17 12 6 11 5 6 2 Processor 3 | . . . . . . 3 10 13 13 Hackware 3 | . . . 6 7 6 5 3 6 6 Energy Gun 2 | . 3 7 . 5 . . . . . Energy Cannon 3 | . 8 11 5 . . . . . . Ballistic Gun 2 | . 5 1 . 3 . . 6 . . Ballistic Cannon 1 | . . . . . 6 4 . . . Slashing Weapon 1 | . . . . . 1 6 1 . . Peak Build Rating 37 | 4 6 8 15 19 37 36 30 20 21 Average Rating 14 | 2 4 5 10 12 14 31 20 20 18 On Entrance 12 | . 4 5 8 9 3 33 21 20 20 Avg Prop Armor Cover (%) 15 | . 10 12 6 . . . 34 . . Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 7 89 12 10 16 18 18 19 1 1 Greatest Support 40 | 10 20 20 17 12 38 29 40 12 8 Greatest Overweight (x) 8 | . 8 3 1 4 3 2 6 . . Average Overweight (x) . | . 2 . . . 1 . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 14 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 4 5 5 5 5 5 5 Average Carried 3 | 1 2 2 2 3 3 4 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 1 3 4 4 5 5 5 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 951 | 258 121 121 . 99 215 49 69 . 19 Remotely . | . . . . . . . . . . Salvage Created 1191 | 37 248 308 . 99 224 43 232 . . Parts 67 | 4 17 15 . 6 10 2 13 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 1 13 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 25 | 1 6 9 . 2 2 1 4 . . Melee 5 | . . . . . 1 1 3 . . Guns 8 | 1 2 3 . 2 . . . . . Cannons 10 | . 4 5 . . 1 . . . . AOE 1 | . . . . . . . 1 . . Classes Destroyed 8 | 1 2 2 . . 2 . 1 . . Recycler 1 | . . . . . 1 . . . . Watcher 2 | . 1 1 . . . . . . . Swarmer 6 | . 2 4 . . . . . . . Grunt 12 | 1 4 3 . 2 . . 2 . . Brawler 1 | . . 1 . . . . . . . Sentry 2 | . . 1 . . 1 . . . . Hunter 2 | . . . . . . . 2 . . Programmer 2 | . . . . . 1 1 . . . Best Kill Streak 3 | 1 2 3 . 1 1 1 2 . . Combat Bots Only 3 | 1 2 3 . 1 1 1 2 . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 605 | 8 45 133 40 114 72 29 145 . 19 Missed 214 | 1 14 53 13 46 23 11 43 . 10 Hits 391 | 7 31 80 27 68 49 18 102 . 9 Projectile 391 | 7 31 80 27 68 49 18 102 . 9 Critical Strikes 9 | . . 1 3 2 1 . 1 . 1 Damage Taken 4648 | 76 352 909 386 811 314 355 1314 . 131 Core 1857 | 10 102 233 244 414 85 149 501 . 119 Absorbed by Shields 164 | . . . 32 . 90 42 . . . Regen/Repaired (Parts) 12 | . 12 . . . . . . . . Core Remaining (%) 57 | 96 55 41 55 40 . . . . . Volleys Fired 122 | 6 28 40 10 23 5 . 10 . . Largest 2 | 2 2 2 1 2 1 . 1 . . Hottest 110 | 60 60 110 60 93 37 . 70 . . Shots Fired 163 | 12 39 63 10 24 5 . 10 . . Gun 100 | 12 31 23 . 24 . . 10 . . Cannon 63 | . 8 40 10 . 5 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 67 | 6 20 11 . 16 5 . 9 . . Thermal 78 | . 8 52 10 8 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 18 | 6 11 . . . . . 1 . . Robot Hit Streak 12 | 3 7 12 1 9 5 . 2 . . Robot Miss Streak 6 | 2 4 6 6 3 5 . 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 124 | 6 22 36 2 18 13 1 24 . 2 Core Hits 63 | 2 10 14 . 11 9 1 14 . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 5 | . 2 1 . . 1 . 1 . . Burn 1 | . . 1 . . . . . . . Destroy 1 | . . . . . . . 1 . . Corrupt 2 | . 2 . . . . . . . . Sever 1 | . . . . . 1 . . . . Melee Attacks 32 | . . . . . 8 2 20 . 2 Impact . | . . . . . . . . . . Slashing 23 | . . . . . 8 2 13 . . Piercing 9 | . . . . . . . 7 . 2 Sneak Attacks 4 | . . . . . 1 . 3 . . Combat Hostiles 3 | . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2329 | 79 314 587 34 268 400 34 608 . 5 Guns 891 | 79 222 202 . 268 . . 120 . . Cannons 601 | . 86 385 34 . 96 . . . . Explosions 118 | . . . . . . . 118 . . Melee 712 | . . . . . 304 34 369 . 5 Ramming 7 | . 6 . . . . . 1 . . Kinetic 643 | 40 132 92 . 174 96 . 109 . . Thermal 827 | . 86 495 34 94 . . 118 . . Explosive . | . . . . . . . . . . Electromagnetic 140 | 39 90 . . . . . 11 . . Impact . | . . . . . . . . . . Slashing 687 | . . . . . 304 34 349 . . Piercing 25 | . . . . . . . 20 . 5 Highest Corruption 5 | . 5 . . . . 2 2 2 2 Average Corruption 2 | . 4 . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . 4 . . . . 3 6 2 . Message Errors 2 | . 1 . . . . . 1 . . Matter Fused 3 | . . . . . . 1 2 . . Heat Flow Errors 2 | . . . . . . 1 . 1 . Energy Discharges 4 | . 1 . . . . 1 1 1 . Parts Rejected 1 | . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 1 | . 1 . . . . . . . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 23 | . . . . . . . 23 . . Projectiles . | . . . . . . . . . . Explosions 23 | . . . . . . . 23 . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 58 | . 2 . . . . . 56 . . Shots 1 | . . . . . . . 1 . . Rammed 2 | . 2 . . . . . . . . Targets Rammed 3 | . 2 . . . . . 1 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 264 | 42 72 150 131 86 3 264 10 184 . Average Temperature 49 | 27 36 47 58 37 3 138 6 110 . Received Heat Transfer 1343 | 42 129 213 235 225 52 54 393 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 6 | . 1 5 . . . . . . . Heat Transferred 1705 | . 185 1221 74 125 . . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 60 | 10 40 60 15 30 36 . . . . Initial 9 | . 6 . 9 . 4 . . . . Average 8 | 1 8 16 2 6 4 . . . . Influence Increases 847 | 20 141 233 30 98 65 45 165 . 50 Destroy 0b10 Robot/C 540 | 20 120 180 . 40 40 20 80 . 40 Destroy 0b10 Robot/NC 15 | . 5 5 . . 5 . . . . Destroy Leader 94 | . 12 32 . 10 20 10 10 . . Allied During Kill 10 | . . . . . . . . . 10 Successful Hack 22 | . 4 . . 18 . . . . . Disable Machine 30 | . . 15 15 . . . . . . Destroy Structure 1 | . . 1 . . . . . . . Lose Combat Pursuer 135 | . . . 15 30 . 15 75 . . Influence Decreases 797 | 10 151 209 54 88 52 68 165 . . Entered New Map 34 | . 4 . 15 . 6 9 . . . Time Decay 548 | 10 117 139 24 58 36 59 105 . . Lost Part 215 | . 30 70 15 30 10 . 60 . . Squads Dispatched 6 | . . 3 . 1 2 . . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . . 3 . 1 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 2 | . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | 1 9 18 6 11 4 4 12 . 4 Peak Tracking Total 9 | 1 3 9 4 5 2 3 4 . 4 Tactical Retreats 6 | . . . 1 1 . 1 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 2 | . . 1 1 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 12 | . 3 2 . 1 2 . 1 3 . Terminals 5 | . 1 2 . 1 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 35 | . 8 3 . 5 2 . 1 16 . Successful 27 | . 5 1 . 2 2 . 1 16 . Failed 8 | . 3 2 . 3 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . 1 3 . 5 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . . 1 . 2 1 . 1 16 . Record 14 | . . . . 2 1 . . 11 . Robot Schematic 5 | . . . . . . . . 5 . Open Door 1 | . . . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 2 . 1 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 14 | . 14 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 3 | . . . . . . . 2 . 1 Largest Group 1 | . . . . . . . 1 . 1 Highest-Rated Group 138 | . . . . . . . 138 . 96 Highest-Rated Ally 138 | . . . . . . . 138 . 96 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 138 | . . . . . . . . . 138 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 148 | . . . 43 105 . . . . . Sensors 148 | . . . 43 105 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 2869 | 69 396 512 173 202 476 367 614 43 17 Spaces Moved 2793 | 58 242 443 276 182 299 629 552 85 27 Core 1217 | 18 1 26 184 182 239 24 436 85 22 Treads 8 | . 7 1 . . . . . . . Legs 77 | . . . . . . . 77 . . Wheels 632 | 40 234 358 . . . . . . . Hover 547 | . . . . . 60 487 . . . Flight 312 | . . 58 92 . . 118 39 . 5 Fastest Speed 32 | 50 50 40 34 50 52 35 35 50 32 Average Speed 83 | 70 119 87 49 78 140 52 96 50 46 Slowest Speed 480 | 80 480 200 100 250 200 195 350 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 7 42 31 28 6 9 78 72 69 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 3 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 12 | . . . . . . . 12 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 12 | . . . . . . . 12 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 3119 | 73 309 504 300 216 337 663 602 84 31 Wait 68 | . 19 8 4 1 4 26 6 . . Move 2784 | 57 241 442 275 181 298 628 551 84 27 Hop . | . . . . . . . . . . Pick Up 46 | 6 10 6 5 6 9 3 1 . . Fast Attach 15 | . . . . . 1 2 10 . 2 Attach 40 | 4 8 8 3 5 9 2 1 . . Detach 2 | . . . 1 . 1 . . . . Swap 3 | . . . 2 . 1 . . . . Drop 2 | . 1 . . . 1 . . . . Fire 122 | 6 28 40 10 23 5 . 10 . . Melee 32 | . . . . . 8 2 20 . 2 Ram 2 | . 2 . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Lost 3 parts (1p1n1w) 301 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 426 | -10/Materials | Repaired Heat Sink 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 903 | -9/Materials | Lost 4 parts (1p2n1w) 947 | -9/Materials | Core integrity fell below 50% 972 | -9/Materials | Lost 4 parts (1p1u2w) 974 | -9/Materials | Discovered new exit (range 8) 978 | -9/Materials | Entered another Materials area 978 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1071 | -8/Materials | Lost 3 parts (1p2n) 1139 | -8/Materials | Discovered new exit (range 14) 1151 | -8/Materials | Entered Factory 1151 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1346 | -7/Factory | Discovered new exit (range 12) 1347 | -7/Factory | Core integrity fell below 50% 1353 | -7/Factory | Entered another Factory area 1353 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1370 | -6/Factory | Lost 5 parts (1p2u2w) 1822 | -6/Factory | Discovered new exit (range 13) 1827 | -6/Factory | Discovered new exit (range 15) 1829 | -6/Factory | Entered Lower Caves 1830 | -6/Lower Caves | Encountered a Warlord checkpoint 1905 | -6/Lower Caves | Learned location of 1 exit from Factory 2119 | -6/Lower Caves | Spotted B-75 Beast 2160 | -6/Lower Caves | Discovered new exit (range 16) 2166 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 2196 | -6/Lower Caves | Entered another Lower Caves area 2257 | -6/Lower Caves | Lost 3 parts (1p1n1w) 2300 | -6/Lower Caves | Core integrity fell below 50% 2347 | -6/Lower Caves | Lost 3 parts (1p1n1w) 2740 | -6/Lower Caves | Discovered new exit (range 9) 2747 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2802 | -6/Lower Caves | Core integrity fell below 20% 2810 | -6/Lower Caves | Entered Data Miner 2810 | -6/Data Miner | Discovered new exit (range 6) 2820 | -6/Data Miner | Met Data Miner 2832 | -6/Data Miner | Learned location of Section 7 (-2) 2832 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2842 | -6/Data Miner | Received God Mode back door access code from Data Miner 2853 | -6/Data Miner | Entered Proximity Caves 2862 | -5/Proximity Caves | Escorted by Enhanced Grunt 2870 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\HHEC to gain control via the back door I've installed. Now off with you. LOCATION=UNKNOWN GOAL=ESCAPE Splicing S-27 Virus... Installed hostile record filter. Deleted hostile record. Splicing S-27 Virus... Initiating full reboot, ETC: 23. Adv. Weight Redist. System destroyed. Enhanced Grunt: "Protecting LRC-V3." S-27 Virus destroyed. Acquired VTOL Module. S-27 Virus destroyed. Acquired VTOL Module. Acquired 19 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????####???????????????????????? | | ????????????????????## #############???????????? | | ???????????????????## ### ??????????? | | ?????????????????### ## $ ????????????? | | ?????????????????#; g #???????????????????? | | ????????????????## s #???????????????????? | | ??????????????### %##???????????????????? | | ??????????????# s##????????????????????? | | ??????????????# #######???????????????? | | ??????????????## @ #?????????? | | ???????????????# #?????????? | | ???????????????## ### #?????????? | | ????????????????#####;# ##????# #?????????? | | ????????????????????###### #????????????????????? | | ??????????????????????????##????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Evasion (%) 63 Target Analysis 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Heat Sink | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Factory Defaults Ghost 'Em Heavy Suspicion Librarian Made in Tau Ceti IV Overwhelming Storm Trooper The Oracle Tourist Universal Adapter Challenges ------------ None Game ------ Seed SwarmInterceptWarhead Manual? 0 Play Time 01:19:35 Cumulative 2.5 hours Start 2026.03.02 @ 17:37:21 End 2026.03.02 @ 19:51:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26237c18-d136-4b80-b44d-88854a2b51d1