Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.10 @ 13:50:59 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (75) 75 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2995 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 700/700 Matter 152/300 Energy 106/240 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (4) ------ Enhanced Optical Array Improved Signal Interpreter Microactuators Medium Reflective Plating > --- WEAPON (4) ------- Rocket Launcher Heavy Hammer > --- INVENTORY (4) ---- Large Storage Unit Matter Filter Matter Filter Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Matter Filter Microactuators > --- WEAPON ----------- Rocket Launcher Heavy Hammer > --- INVENTORY -------- Large Storage Unit Matter Filter Medium Reflective Plating Light Assault Rifle [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Matter Filter Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . . 1 Weapon 2 | . . . . . 1 1 Parts Attached 25 | 6 . . 3 2 4 10 Power 3 | 1 . . . . . 2 Engine 2 | 1 . . . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 5 | 2 . . 1 . . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 3 | 2 . . 1 . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 9 | 1 . . 2 . 2 4 Device 2 | . . . . . . 2 Storage 2 | 1 . . . . . 1 Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 8 | 2 . . . 2 2 2 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . . . 7 . Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 3 . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 2 . Highest Loss Streak 6 | . . . . . 6 . Average Slot Usage (%) 77 | . 85 85 90 100 58 58 Engine 9 | . 14 14 11 11 5 5 Wheel 21 | . 28 28 33 33 14 . Hover 2 | . . . . . . 13 Device 1 | . . . . . . 10 Storage 8 | . 14 14 11 11 5 . Processor 9 | . . . 3 11 17 15 Protection 3 | . . . 10 11 . . Energy Gun 1 | . . . . . 4 . Ballistic Gun 17 | . 28 28 22 22 10 . Naked Turns . | . . . . . . . Heaviest Build 22 | 9 9 9 12 14 16 22 Greatest Support 42 | 26 26 26 42 42 42 22 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 10 Average Capacity 5 | 4 6 6 6 6 5 4 Most Carried 6 | 2 4 4 6 6 6 5 Average Carried 4 | . 3 4 4 6 5 3 Final Capacity 6 | 6 6 6 6 6 4 4 Final Carried 6 | 2 4 4 6 6 4 4 Class Distribution -------------------- 86% | Mutant 8% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 273 | 185 . . . 36 52 . Remotely . | . . . . . . . Salvage Created 92 | . . . . 40 52 . Parts 9 | . . . . 6 3 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 4 | . . . . 3 1 . Guns 4 | . . . . 3 1 . Classes Destroyed 2 | . . . . 1 1 . Swarmer 3 | . . . . 3 . . Sentry 1 | . . . . . 1 . Best Kill Streak 3 | . . . . 3 1 . Combat Bots Only 3 | . . . . 3 1 . Max Kills in Single Turn 1 | . . . . 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 1128 | . 31 . 131 110 822 34 Core 484 | . 6 . 51 9 418 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 97 . 85 24 . Volleys Fired 17 | . . . . 10 7 . Largest 3 | . . . . 2 3 . Hottest 83 | . . . . 40 83 . Shots Fired 33 | . . . . 20 13 . Gun 33 | . . . . 20 13 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 29 | . . . . 20 9 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 4 | . . . . . 4 . Robot Hit Streak 10 | . . . . 4 10 . Robot Miss Streak 2 | . . . . 2 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 25 | . . . . 13 12 . Core Hits 12 | . 1 . . 5 6 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 305 | . 3 . . 104 198 . Guns 249 | . . . . 104 145 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 56 | . 3 . . . 53 . Kinetic 215 | . . . . 104 111 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 34 | . . . . . 34 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Effects 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . 1 . . . 24 . Shots . | . . . . . . . Rammed 14 | . 1 1 . . 12 . Targets Rammed 14 | . 1 1 . . 12 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 52 | . . . . . 52 . Average Temperature 20 | . . . . . 20 . Received Heat Transfer 327 | . . . 18 . 297 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 154 | . . . 23 78 154 150 Initial 70 | . . . . 8 29 70 Average 41 | . . . 12 68 55 91 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 . 1 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 4 6 7 3 20 5 Peak Tracking Total 19 | . 5 19 8 3 14 3 Tactical Retreats 4 | . . . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 2 | . . . 1 . . 1 Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 2 . . 3 Successful 3 | . . . 1 . . 2 Failed 2 | . . . 1 . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . 2 . . 3 Terminals 5 | . . . 2 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 Terminals 2 | . . . . . . 2 Assimilate 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 814 | 41 131 56 110 152 206 118 Spaces Moved 826 | 35 143 62 111 128 231 116 Core 145 | 2 . . . . 132 11 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 576 | 33 143 62 111 128 99 . Hover 105 | . . . . . . 105 Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 93 93 50 50 Average Speed 79 | 86 90 90 93 93 67 55 Slowest Speed 93 | 90 90 90 93 93 93 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 33 14 22 36 33 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 949 | 42 145 62 116 145 272 167 Wait 48 | . . . . 4 9 35 Move 820 | 34 142 61 110 127 230 116 Hop . | . . . . . . . Pick Up 13 | 2 2 . 3 . 3 3 Fast Attach 16 | 6 . . 2 1 1 6 Attach 7 | . . . 1 . 3 3 Detach 3 | . . . . . 2 1 Swap 2 | . . . . 1 . 1 Drop 9 | . . . . 2 5 2 Fire 17 | . . . . 10 7 . Melee . | . . . . . . . Ram 14 | . 1 1 . . 12 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Entered Mines 190 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 204 | -10/Mines | Discovered new exit (range 6) 223 | -10/Mines | Discovered new exit (range 8) 225 | -10/Mines | Assembled infested the area 229 | -10/Mines | Entered Materials 229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Identified exit to Mines 321 | -9/Materials | Build established: Mutant 339 | -9/Materials | Entered Mines 361 | -9/Mines | Met a Derelict bent on vengeance 475 | -9/Mines | Discovered new exit (range 12) 489 | -9/Mines | Identified exit to Materials 491 | -9/Mines | Entered Materials 491 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 670 | -8/Materials | Lost 6 parts (1p2n1u2w) 678 | -8/Materials | Core integrity fell below 50% 692 | -8/Materials | Discovered new exit (range 7) 697 | -8/Materials | Entered Factory 697 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 815 | -7/Factory | Self-destructed Last Messages --------------- 00708_ Acquired Matter Filter. 00713_ Acquired Med. Reflective Plating. 00718_ Dropped Med. Reflective Plating. 00738_ Acquired Rocket Launcher. 00743_ Connecting with Terminal... 00743_ Current location identified: Factory >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00754_ Acquired Microactuators. 00806_ K-01 Serf cleans the Fusion Modulator. 00807_ Dropped Lgt. Ion Engine. 00808_ Acquired Nuclear Core. 00814_ K-01 Serf cleans the Fusion Modulator. 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Y ????? ??????????? | | ???????????????????????? ! ?????# ??????????? | | ????????????????????????###?????# ] #??????????? | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 252 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 53 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationGravitonSystem Manual? 0 Play Time 00:11:46 Cumulative 50.1 hours Start 2021.03.10 @ 13:32:33 End 2021.03.10 @ 13:50:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d775d95-b4df-4417-a26f-e8005f8dae18