Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.13 @ 10:35:36 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (521) 521 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2426 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 95/550 Matter 259/300 Energy 152/160 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Weight Redist. System > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Heat Sink Improved Signal Interpreter Particle Charger Hardened Medium Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Thermal Generator Small Storage Unit Weight Redist. System Improved Sensor Array Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Nuclear Core Thermal Generator Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Particle Charger [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 36 | 7 3 11 15 Power 5 | 2 . . 3 Engine 3 | 2 . . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 3 | . . 2 1 Utility 12 | 1 1 7 3 Device 8 | . . 5 3 Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 2 8 Energy Gun 2 | . . . 2 Energy Cannon 2 | . 1 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 4 | . . 1 3 Launcher . | . . . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 98 90 76 Engine 9 | . 14 11 5 Wheel 7 | . 28 5 . Flight 13 | . . 16 16 Device 14 | . . 12 23 Storage 16 | . 26 20 8 Processor 6 | . . 8 8 Energy Gun 1 | . . . 2 Energy Cannon 3 | . 2 8 . Ballistic Gun 6 | . 25 3 . Ballistic Cannon 2 | . . 3 2 Special Weapon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 33 | 10 17 22 33 Greatest Support 38 | 26 32 38 20 Greatest Overweight (x) 3 | 1 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 8 8 8 8 Average Carried 6 | 3 6 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 634 | 249 . 151 234 Remotely . | . . . . Salvage Created 534 | . . 226 308 Parts 26 | . . 13 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 14 | . . 8 6 Guns 1 | . . . 1 Cannons 12 | . . 7 5 Classes Destroyed 6 | . . 4 2 Worker 2 | . . 1 1 Watcher 1 | . . . 1 Swarmer 4 | . . 4 . Grunt 6 | . . 1 5 Duelist 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 7 | . . 7 3 Combat Bots Only 6 | . . 6 2 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 168 | . . 45 123 Missed 38 | . . 12 26 Damage Taken 1440 | . . 336 1104 Core 536 | . . 81 455 Absorbed by Shields . | . . . . Ignored by Resistances 414 | . . 96 318 Regen/Repaired (Parts) 37 | . . 37 . Core Remaining (%) 93 | 100 100 79 . Volleys Fired 86 | . 4 29 53 Largest 2 | . 2 2 2 Hottest 99 | . 40 99 95 Shots Fired 116 | . 8 39 69 Gun 24 | . 8 . 16 Cannon 62 | . . 39 23 Launcher . | . . . . Special 30 | . . . 30 Kinetic 42 | . 8 17 17 Thermal 74 | . . 22 52 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 4 17 18 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 96 | . 4 32 60 Core Hits 36 | . . 12 24 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 2 4 Burn 1 | . . . 1 Meltdown 1 | . . 1 . Blast 1 | . . 1 . Sever 3 | . . . 3 Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1671 | . 32 651 988 Guns 238 | . 32 . 206 Cannons 1025 | . . 646 379 Explosions . | . . . . Melee 172 | . . . 172 Ramming 5 | . . 5 . Kinetic 690 | . 32 330 328 Thermal 804 | . . 316 488 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 172 | . . . 172 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . 1 4 Impact . | . . . . Kinetic 5 | . . 1 4 Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 358 | . . 358 252 Average Temperature 102 | . . 114 91 Received Heat Transfer 915 | . . 123 792 Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 4 2 Heat Transferred 2146 | . . 666 1480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 408 | . 15 408 308 Initial 146 | . . 5 146 Average 144 | . 6 139 232 Maximum Alert Level 2 | . . 2 1 Low Security (%) 60 | 100 100 77 21 Level 1 39 | . . 22 78 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 1 17 18 Peak Tracking Total 10 | . 1 10 9 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled 2 | . . . 2 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 9 11 . Successful 12 | . 2 10 . Failed 8 | . 7 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 883 | 48 168 308 359 Spaces Moved 641 | 45 162 240 194 Core 47 | 28 . . 19 Treads . | . . . . Legs . | . . . . Wheels 239 | 17 162 60 . Hover . | . . . . Flight 355 | . . 180 175 Fastest Speed 34 | 50 90 37 34 Average Speed 65 | 71 90 63 46 Slowest Speed 200 | 100 100 107 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 3 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 35 25 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 933 | 59 176 356 342 Wait 110 | . . 57 53 Move 630 | 44 161 233 192 Hop 4 | . . 3 1 Pick Up 31 | 8 6 10 7 Fast Attach 7 | 1 2 1 3 Attach 21 | 5 1 5 10 Detach 6 | . . 2 4 Swap 8 | 1 . 5 2 Drop 15 | . 2 9 4 Fire 86 | . 4 29 53 Melee 7 | . . . 7 Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 6 | . . . 6 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Evolved 2 slots: Utility x2 325 | -9/Materials | Build established: Mutant 424 | -9/Materials | Repaired Beam Cannon 513 | -9/Materials | Discovered new exit (range 6) 525 | -9/Materials | Entered another Materials area 525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -8/Materials | Garrison activated, responded to threat 806 | -8/Materials | Lost 6 parts (1p3n1u1w) 865 | -8/Materials | Core integrity fell below 50% 881 | -8/Materials | Core integrity fell below 20% 884 | -8/Materials | Self-destructed Last Messages --------------- 00866_ L-31 Rogue Katana severed. 00867_ Penetrated by Slug. 00867_ Thermal Generator destroyed. 00868_ Critical hit (Burn: +37). 00869_ R-06 Scavenger collects Katana. 00869_ Sml. Storage Unit destroyed. 00869_ K-01 Serf collects debris. 00872_ R-06 Scavenger collects Imp. Terrain Scan Processor. 00874_ K-01 Serf collects debris. 00875_ M-13 Machinist repairs R-06 Scavenger. 00875_ Acquired Lgt. Nuclear Core. 00876_ R-06 Scavenger collects Imp. Ion Engine. 00876_ M-13 Machinist fits Backup Laser I on L-31 Rogue. 00877_ Thermal Generator destroyed. 00878_ M-13 Machinist fits Backup Power I on L-31 Rogue. 00878_ Critical hit (Burn: +37). 00878_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????+ #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# % ####????????????? | | ?????????????????????????##%% ????????????? | | ??????????????????????#### % % ?????????????? | | ??????????????????????? ??????????????? | | ???????????????????????? % ???????????????? | | ????????????????????????? r ???????????????? | | ?????????????????????????# ????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# m #?????????????????? | | ?????????????????????????# #?????????????????? | | ???????????????######????#bk #?????????????????? | | ???????????????# ######lmg #?????????????????? | | ???????????????# # @ %wl#?????????????????? | | ???????????????# + bkg #?????????????????? | | ???????????????# # % #?????????????????? | | ???????????????# ### #### #?????????????????? | | ???????????????# #?# #??# #?????????????????? | | ???????????????######?# #??# #?????????????????? | | ?????????????????######/#### #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# " # #?????????????????? | | ?????????????????# """ # #?????????????????? | | ?????????????????# """ " + #?????????????????? | | ?????????????????# """ # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????########### #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 279 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Thermal Generator | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderAlertExpander Manual? 0 Play Time 00:16:58 Cumulative 19.7 hours Start 2024.07.13 @ 10:19:46 End 2024.07.13 @ 10:35:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 414d9e78-ea3b-4663-9b8b-e6b3f74bd602