Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.11.13 @ 13:56:28 Player: rei Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2728) 2728 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 5999 Bonus ------- High Alert Combat Kills 246 Cogmind --------- Core Integrity 700/700 Matter 226/300 Energy 560/560 System Corruption 0% Temperature Cool (0) Movement Rolling (85) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core F-cell Engine > --- PROPULSION (4) --- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Targeting Computer Advanced Targeting Computer Improved Recalibrator > --- WEAPON (3) ------- Heavy Assault Rifle Minigun Enhanced Autogun > --- INVENTORY (5) ---- Armored Wheel Improved Recalibrator Advanced Beam Cannon Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Advanced Targeting Computer Improved Recalibrator > --- WEAPON ----------- Heavy Assault Rifle Minigun Enhanced Autogun > --- INVENTORY -------- Armored Wheel Advanced Beam Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 76 | 8 4 10 25 27 2 Power 18 | 1 1 3 9 4 . Engine 15 | 1 1 3 9 1 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 21 | 4 . 3 8 6 . Treads 2 | . . . 2 . . Leg 5 | 2 . . 3 . . Wheel 14 | 2 . 3 3 6 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 1 3 4 1 Device 6 | . . 1 2 2 1 Storage 1 | 1 . . . . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 26 | 2 2 3 5 13 1 Energy Gun 3 | 1 1 1 . . . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 18 | 1 1 . 5 10 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . Parts Lost 7 | . . . 6 1 . Power 2 | . . . 2 . . Propulsion 3 | . . . 3 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Highest Loss Streak 6 | . . . 6 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 91 97 92 Engine 14 | . 14 22 18 6 7 Core 3 | . . . . 11 7 Leg 3 | . . . 8 . . Wheel 28 | . 28 33 21 36 30 Device 8 | . . 2 9 13 7 Storage 4 | . 14 11 3 . . Processor 7 | . . . 8 11 15 Protection 2 | . 12 8 . . . Energy Gun 2 | . 4 11 1 . . Energy Cannon 2 | . . 10 1 . . Ballistic Gun 16 | . 23 . 17 17 23 Naked Turns . | . . . . . . Heaviest Build 28 | 12 16 25 25 24 28 Greatest Support 48 | 20 20 30 40 48 44 Greatest Overweight (x) 7 | . . 1 7 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 5 5 5 Most Carried 8 | 3 4 6 8 5 5 Average Carried 4 | . . 3 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | . 4 6 5 5 5 Class Distribution -------------------- 59% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 2094 | 166 121 313 600 894 . Remotely . | . . . . . . Salvage Created 3306 | . 248 513 1284 1261 . Parts 210 | . 32 27 82 69 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 67 | . 8 10 26 23 . Guns 56 | . 8 3 22 23 . Cannons 8 | . . 5 3 . . Classes Destroyed 9 | . 5 3 . 1 . Worker 4 | . 2 . 1 1 . Builder 3 | . 1 . . 2 . Recycler 2 | . . 1 1 . . Operator 4 | . . 1 1 2 . Watcher 9 | . 3 . 2 4 . Swarmer 13 | . 6 . 3 4 . Grunt 30 | . 2 6 11 11 . Duelist 2 | . . . . 2 . Sentry 22 | . . 4 12 6 . Best Kill Streak 8 | . 8 3 7 4 . Combat Bots Only 6 | . 3 3 6 4 . Max Kills in Single Turn 2 | . 2 1 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 2458 | . 310 215 1109 824 . Core 381 | . 87 45 176 73 . Absorbed by Shields 348 | . . . 128 220 . Redirected to Shielding 17 | . 10 7 . . . Regen/Repaired (Parts) 89 | . . . 89 . . Core Remaining (%) 73 | 100 65 . 44 86 . Volleys Fired 258 | . 31 27 106 94 . Largest 2 | . 2 2 2 2 . Hottest 133 | . 85 133 133 72 . Shots Fired 487 | . 62 50 198 177 . Gun 434 | . 62 23 176 173 . Cannon 49 | . . 27 22 . . Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 387 | . 60 . 154 173 . Thermal 96 | . 2 50 44 . . Explosive . | . . . . . . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 61 | . 9 26 36 61 . Robot Miss Streak 2 | . 2 2 2 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 371 | . 42 43 137 149 . Core Hits 134 | . 17 13 48 56 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . 2 3 1 . Burn 4 | . . 2 2 . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5914 | . 572 797 2026 2519 . Guns 5128 | . 572 342 1787 2427 . Cannons 684 | . . 455 229 . . Explosions 92 | . . . . 92 . Melee . | . . . . . . Ramming 10 | . . . 10 . . Kinetic 4496 | . 556 . 1513 2427 . Thermal 1316 | . 16 797 503 . . Explosive . | . . . . . . Electromagnetic 92 | . . . . 92 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . 5 7 . Shots 1 | . . . . 1 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 499 | . 48 499 384 30 . Average Temperature 113 | . 20 164 82 8 . Received Heat Transfer 1125 | . 84 123 460 458 . Effects 7 | . . 5 2 . . Shutdowns 4 | . . 3 1 . . Energy Bleed 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 2 1 . . Combat Hostiles 3 | . . 2 1 . . Parts Melted 7 | . . 4 3 . . Heat Transferred 3034 | . 37 1776 1221 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 647 | . 292 378 647 638 219 Initial 219 | . . 33 135 160 219 Average 344 | . 125 175 461 387 219 Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 29 | 100 79 59 8 19 . Level 1 24 | . 20 40 12 31 100 Level 2 46 | . . . 79 48 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 2 1 . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 6 | . 1 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 12 11 39 35 . Peak Tracking Total 8 | . 4 3 8 5 . Tactical Retreats 5 | . . . 2 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 5 | . 2 2 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 5 | . . . 4 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 14 | . 3 1 8 1 1 Terminals 11 | . 3 1 6 1 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 31 | . 5 4 18 3 1 Successful 25 | . 4 4 15 1 1 Failed 6 | . 1 . 3 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . 1 1 3 . Terminals 23 | . 5 4 11 3 . Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 19 | . 4 4 10 1 . Record 12 | . 2 3 7 . . Robot Analysis 1 | . 1 . . . . Open Door 3 | . . . 3 . . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . 1 . Used 1 | . . 1 . . . Hacking Detections 7 | . 1 1 3 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 53 | . . . . . 53 Total Part Build Rating 12 | . . . . . 12 Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 100 | . . . 100 100 . Highest-Rated Ally 100 | . . . 100 100 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 3165 | 55 432 383 1237 991 67 Spaces Moved 1947 | 46 393 229 717 551 11 Core 28 | 14 . . 14 . . Treads 8 | . . . 8 . . Legs 226 | 12 . . 214 . . Wheels 1685 | 20 393 229 481 551 11 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 85 85 Average Speed 90 | 81 80 80 101 89 85 Slowest Speed 400 | 120 80 95 400 90 85 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 73 25 92 58 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2888 | 63 447 374 1040 896 68 Wait 510 | . 11 95 152 199 53 Move 1942 | 45 392 228 716 550 11 Hop . | . . . . . . Pick Up 60 | 8 7 9 21 13 2 Fast Attach 6 | . . . 5 1 . Attach 28 | 6 1 2 13 4 2 Detach 1 | . . . . 1 . Swap 42 | 2 3 8 7 22 . Drop 40 | 2 2 5 19 12 . Fire 258 | . 31 27 106 94 . Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 795 | -9/Materials | Build established: Scavenger-Mutant 824 | -9/Materials | Identified exit to Mines 824 | -9/Materials | Identified exit to Storage 871 | -9/Materials | Entered Storage 1206 | -9/Storage | Lost 6 parts (2p3n1u) 1698 | -9/Storage | Core integrity fell below 50% 1847 | -9/Storage | Repaired Shield Generator 1881 | -9/Storage | Repaired Imp. Ion Engine 2003 | -9/Storage | Met 01-MTF 2078 | -9/Storage | Discovered new exit (range 15) 2108 | -9/Storage | Entered Materials 2108 | -8/Materials | Accompanied by 1 ally (01-MTF) 2108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2113 | -8/Materials | 01-MTF left 2812 | -8/Materials | Build established: Mutant 3089 | -8/Materials | Discovered new exit (range 8) 3099 | -8/Materials | Entered Factory 3099 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3160 | -7/Factory | Fabricated Imp. Recalibrator (x2) 3166 | -7/Factory | Self-destructed Last Messages --------------- Y-45 Defender destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. Acquired 10 matter. Acquired Wheel. K-01 Serf collects debris. Dropped Arm. Wheel. Acquired Wheel. K-01 Serf collects debris. EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Fabricator... Current location identified: Factory >>Build Building Imp. Recalibrator... ETC: 53 Fabricator completes Imp. Recalibrator. Acquired Imp. Recalibrator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ??????????????####### """ #???????????????????? | | ??????????????# # ""F"" #???????????????????? | | ???????#+##+### # "" "" #???????????????????? | | ???????# # @ #???????????????????? | | ???????# + #???????????????????? | | ???????# # """ #???????????????????? | | ???????# # """ #???????????????????? | | ???????# # """ #???????????????????? | | ???????#####+## # ! #???????????????????? | | ??????????????# ##########???????????????????? | | ??????????????# ????????????????????????????? | | ??????????????+ ????????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ###??????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Recalibrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumResetFirepult Manual? 0 Play Time 00:46:14 Cumulative 19.3 hours Start 2022.07.06 @ 14:19:00 End 2022.11.13 @ 13:56:28 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30a9d21b-e841-410d-89f7-147bdca014a3