Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 21:17:57 Player: Sherlockkat Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (355) 1775 Value Destroyed (17025) 17025 Prototype IDs (53) 1060 Alien Tech Used (7) 1400 Bonus (10771) 10771 TOTAL SCORE: 41531 Bonus ------- High Alert Combat Kills 1626 Follower Combat Kills 2147 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -3102 Cogmind --------- Core Integrity 272/1600 Matter 125/300 Energy 1368/1380 System Corruption 0% Temperature Cool (20) Movement Treading (180) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink Huge Storage Unit Experimental Energy Well Experimental Energy Well Machine Analyzer Experimental Optical Array Improved Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Mini Drone Bay (2/3) Spacefold Activator > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Graviton Cannon > --- INVENTORY (25) --- Micro Antimatter Reactor Heavy Siege Treads Advanced Heavy Siege Treads Myomer Exoskeleton Experimental Energy Well (600) Experimental Energy Well (600) Experimental Focal Shield Integrity Redistributor Subatomic Replicator Enhanced Quantum Rifle Cooled Proton Cannon Improved Potential Cannon Z-bomb Delivery System Sigix Terminator (1) Plasma Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Energy Well Machine Analyzer Experimental Optical Array Improved Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Spacefold Activator > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Quantum Rifle Linear Accelerator > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Experimental Energy Well Experimental Energy Well Integrity Redistributor Subatomic Replicator EMDS Improved Potential Cannon Compact Mass Driver Graviton Cannon Ragnarok Missile Launcher Z-bomb Delivery System Sigix Terminator Plasma Sword [Rating: 216] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Myomer Leg Treads Medium Treads Leg Advanced Myomer Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . Utility 11 | . . 1 1 1 1 . . . . 1 . . . . 1 . . . . 2 . . 2 . 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 413 | 6 10 8 15 18 32 3 10 3 3 52 3 4 9 4 17 6 6 5 12 20 33 24 5 40 65 Power 47 | 1 1 1 2 2 8 . . . . 3 1 . 1 1 1 . 1 1 1 1 8 4 . 2 7 Engine 7 | 1 1 . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . Core 11 | . . 1 1 1 5 . . . . 2 . . . . . . . . . . 1 . . . . Reactor 29 | . . . . . 1 . . . . . 1 . 1 1 1 . 1 1 1 1 7 4 . 2 7 Propulsion 65 | 2 4 . 5 3 4 . 2 . . 10 . 1 2 . 3 1 1 4 2 3 4 1 . 5 8 Treads 24 | . 4 . 5 3 4 . 2 . . 1 . . . . . . . . . . . . . . 5 Leg 39 | . . . . . . . . . . 9 . 1 2 . 3 1 1 4 2 3 4 1 . 5 3 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 177 | 1 3 4 6 5 12 3 5 2 . 19 2 1 3 2 8 4 3 . 4 12 12 11 5 17 33 Device 85 | . . 2 1 2 5 1 1 1 . 11 1 1 1 2 5 4 1 . 1 6 5 4 2 8 20 Storage 13 | 1 1 1 . 1 . . 1 . . 4 . . . . 1 . . . . 1 . . . 1 1 Processor 19 | . . . . 1 2 . 2 1 . 1 . . . . . . . . . 3 2 2 1 . 4 Hackware 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Protection 42 | . 2 1 5 1 5 2 1 . . 3 1 . 2 . 1 . 2 . 3 2 5 . 2 1 3 Artifact 14 | . . . . . . . . . . . . . . . . . . . . . . 4 . 5 5 Weapon 124 | 2 2 3 2 8 8 . 3 1 3 20 . 2 3 1 5 1 1 . 5 4 9 8 . 16 17 Energy Gun 44 | 1 . 1 2 3 1 . . . . 10 . 1 1 . . . . . 2 2 6 2 . 5 7 Energy Cannon 16 | . . . . . 1 . 1 . 1 2 . 1 1 . 3 . . . . . 1 1 . 1 3 Ballistic Gun 29 | 1 2 2 . 4 5 . . . . 4 . . . . 1 1 1 . 1 1 1 3 . . 2 Ballistic Cannon 15 | . . . . . . . 1 . . 2 . . . 1 1 . . . . 1 . . . 6 3 Launcher 10 | . . . . 1 1 . 1 . 1 1 . . . . . . . . . . . 1 . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 1 1 1 . . 1 . . . . . 2 . 1 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . 1 2 1 7 . . . . 5 . . 3 . 2 . 1 . 1 . 7 1 . 10 5 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . System Corruption 14 | . . . . . . . . . . 7 . . . . . . . . . . 7 . . . . Parts Lost 94 | . 1 . 3 1 7 3 7 . 1 14 2 . . 2 . 4 5 . 5 2 5 5 1 2 24 Power 15 | . . . 1 . 1 . . . . 2 1 . . . . . 1 . . . 3 1 . . 5 Propulsion 21 | . . . . 1 3 . 2 . 1 4 . . . . . . 2 . 1 . . 1 . 1 5 Utility 42 | . . . 2 . 2 3 2 . . 5 1 . . 2 . 3 1 . 3 2 2 3 1 1 9 Weapon 16 | . 1 . . . 1 . 3 . . 3 . . . . . 1 1 . 1 . . . . . 5 Highest Loss Streak 11 | . 1 . 2 1 2 3 6 . 1 7 2 . . 1 . 3 4 . 2 1 2 2 1 1 11 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 99 99 95 98 95 95 75 89 86 84 94 99 86 99 97 99 93 95 98 96 97 97 95 99 87 Engine 2 | . 14 5 1 2 2 6 6 6 6 2 . . . . . . . . . . . . . . . Core 1 | . . 5 7 4 5 . . . . 6 6 5 5 1 . . . . . . . . . . . Reactor 5 | . . . . . . 6 6 6 6 . 3 5 5 9 10 10 9 10 10 9 9 9 8 8 7 Treads 11 | . 18 22 26 29 25 26 24 26 20 7 . . . . . . . . . . . . . . 4 Leg 13 | . . . . . . . . . . 15 29 29 29 29 30 31 26 27 30 24 27 28 26 25 9 Device 15 | . . 11 11 17 20 13 6 13 13 10 11 16 17 20 20 21 21 21 19 19 19 18 14 12 15 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 9 Processor 10 | . . . . 1 6 6 9 13 13 11 11 11 11 11 10 10 10 10 10 14 14 15 17 17 21 Protection 5 | . 13 11 12 10 5 7 3 6 6 5 5 5 5 1 . . 4 5 6 7 7 4 5 7 3 Energy Gun 5 | . 9 1 16 7 1 . . . . 5 11 11 . 5 5 5 5 5 5 8 4 6 4 3 8 Energy Cannon 1 | . . . . . . . 1 6 10 . 5 5 . 5 5 5 . . . . 1 1 4 4 1 Ballistic Gun 6 | . 18 31 10 14 18 20 6 . . 4 . . . . . 1 9 10 8 . . 4 4 1 1 Ballistic Cannon 1 | . . . . . . . 1 . . 2 . . . 4 5 3 . . . 2 3 . . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 13 21 37 48 115 125 145 125 64 68 82 82 64 64 76 136 136 146 150 150 165 173 160 161 167 172 Greatest Support 230 | 20 40 40 84 112 112 112 112 96 96 127 127 127 142 127 167 167 169 172 172 174 180 182 182 182 230 Greatest Overweight (x) 9 | . . . . 1 1 1 1 . . 9 . . . . . . 1 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 25 25 25 25 15 15 25 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 8 14 15 24 25 25 24 15 15 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 15 15 24 25 25 24 15 15 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 2 7 12 14 18 22 24 22 14 15 14 12 13 14 13 19 24 24 25 23 24 24 24 24 24 23 Final Capacity 25 | 8 10 15 15 25 25 25 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 14 15 22 25 25 15 15 15 15 12 14 15 13 24 23 25 25 23 25 24 24 24 25 21 Class Distribution -------------------- 28% | Scavenger-Tank 19% | Mutant 18% | Scavenger-Gunner 12% | Tank 5% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -3/Section 7 Scavenger-Gunner | -2/Research Hacker-Tank | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Matter Collected 10070 | 201 271 319 261 395 1444 163 195 115 60 1564 41 80 71 270 83 394 75 148 323 280 771 579 140 568 1259 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19988 | 12 589 451 1226 905 2636 185 238 165 86 2428 257 51 261 627 106 1022 . 569 1475 195 1058 1507 398 669 2872 Parts 915 | 4 46 31 66 50 115 6 11 3 . 93 7 2 2 25 8 45 . 38 70 5 52 60 11 33 132 Haulers Intercepted 17 | . 2 1 1 1 4 . . . . 5 . . . . . . . . 2 . . . . . 1 Recyclers Shooed 10 | . 1 1 1 . 3 . . . . 1 . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 3 10 3 . . 7 . . 24 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 267 | . 13 9 20 16 23 2 8 . 4 28 4 1 . 10 4 12 . . 13 3 14 20 5 13 45 Guns 175 | . 13 9 17 12 22 2 2 . . 16 2 . . 4 3 6 . . 12 2 6 14 2 6 25 Cannons 47 | . . . . . . . 2 . 1 7 1 1 . 6 1 6 . . . 1 3 . 2 4 12 AOE 25 | . . . 2 4 1 . 4 . 3 4 . . . . . . . . . . . . . . 7 Classes Destroyed 22 | 1 5 2 1 3 . 2 . . . . . . . 1 . 2 . . 2 . 1 . . 1 1 Worker 18 | . 1 . . . 7 . . . . 3 . . . . . . . . 5 . . 1 . . 1 Builder 15 | . 1 . 2 1 1 . . . . 7 . . . . . . . . 1 . . 1 . . 1 Tunneler 3 | 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Hauler 17 | . 2 1 1 1 4 . . . . 5 . . . . . . . . 2 . . . . . 1 Recycler 15 | . . 1 3 . 5 . . . . 5 . . . . . 1 . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 8 | . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . 3 Swarmer 41 | . 3 4 6 3 . . 4 . . . . . . . 4 . . . . 1 . 7 . . 9 Grunt 116 | . 10 3 9 7 13 . 3 . 3 16 3 1 . 7 . 6 . . 5 2 8 6 5 5 4 Brawler 6 | . . . . . . 1 1 . . 1 1 . . . . 1 . . . . . . . 1 . Duelist 5 | . . . . 2 1 . . . 1 1 . . . . . . . . . . . . . . . Sentry 25 | . . 2 5 2 2 1 . . . 2 . . . . . 3 . . 2 . . 4 . . 2 Specialist 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Hunter 23 | . . . . 1 3 . . . . 4 . . . . . . . . 2 . 2 . . . 11 Programmer 37 | . . . . 1 4 . . . . 4 . . . 1 . . . . 1 . 3 3 . 7 13 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 3 5 6 4 2 4 . 4 7 4 1 . 4 4 3 . . 11 1 4 5 4 8 6 Combat Bots Only 6 | . 5 3 4 3 4 2 4 . 4 5 4 1 . 4 4 3 . . 5 1 4 5 4 5 6 Max Kills in Single Turn 11 | 1 1 1 4 1 2 1 2 . 2 3 1 1 . 1 1 1 . 1 11 1 1 3 1 1 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 1 1 . 2 . 2 2 . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Hostile Shots Fired 2151 | . 74 35 95 94 205 50 57 . 9 209 27 2 . 38 30 64 51 . 171 6 166 141 46 57 524 Missed 624 | . 17 17 29 30 53 19 14 . 2 51 7 1 . 14 13 24 15 . 50 2 53 31 19 18 145 Damage Taken 25504 | . 657 226 855 777 1818 299 785 . 98 2797 376 20 . 419 231 826 725 27 1654 166 1368 1712 286 811 8571 Core 3355 | . 115 49 57 88 64 5 . . . 393 19 20 . 66 30 79 84 . 244 21 94 180 19 400 1328 Absorbed by Shields 7042 | . . . . 160 546 31 . . 35 301 . . . 71 88 396 294 28 686 128 962 900 299 432 1685 Reduced by Siege Mode 298 | . . . . . . . . . . . . . . . . . . . . . . . . . 298 Redirected to Shielding 467 | . . . . . . . . . . 13 24 . . 69 . . . . 91 . 165 . . 58 47 Ignored by Resistances 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 Regen/Repaired (Parts) 92 | . . . 92 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 54 87 89 87 . . . . 91 . . . . 50 . . . . 58 . . 77 . 71 17 Volleys Fired 948 | 2 66 38 42 51 108 9 19 1 29 121 12 1 . 25 10 39 7 16 50 6 61 74 21 30 110 Largest 4 | 2 2 3 3 3 3 3 3 1 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 4 Hottest 320 | 60 60 93 123 118 101 86 86 90 165 188 248 248 . 235 235 235 205 150 195 226 226 234 220 251 320 Shots Fired 2407 | 4 132 114 126 137 308 30 34 1 30 296 23 4 . 70 20 117 15 48 131 18 100 171 43 84 351 Gun 1913 | 4 132 114 126 135 305 30 23 . . 209 12 3 . 25 5 56 14 48 131 14 59 152 23 34 259 Cannon 466 | . . . . . . . 7 1 25 82 11 1 . 45 15 61 1 . . 4 41 16 20 50 86 Launcher 28 | . . . . 2 3 . 4 . 5 5 . . . . . . . . . . . 3 . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1219 | 2 79 113 43 94 273 30 30 . . 158 . . . 22 5 39 9 32 59 6 18 56 20 27 104 Thermal 938 | 2 53 . . . . . . 1 24 128 23 4 . 48 15 78 6 16 72 12 52 112 23 57 212 Explosive 25 | . . . . 2 3 . 4 . 5 5 . . . . . . . . . . . . . . 6 Electromagnetic 225 | . . 1 83 41 32 . . . 1 5 . . . . . . . . . . 30 3 . . 29 Robot Hit Streak 28 | 1 13 13 14 19 20 25 28 6 11 19 8 2 . 12 9 28 2 17 22 14 15 14 12 13 25 Robot Miss Streak 9 | 1 4 2 3 5 4 . 2 . 1 9 4 2 . 5 1 2 4 1 3 1 3 3 2 2 3 Penetration Max 1 | . . . . . 1 1 1 . . 1 . . . . . 1 . 1 1 . . 1 1 1 1 Secondary Targets 15 | . . . 4 2 2 1 1 . . 1 . . . . . . . . . . . 2 . . 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . 1 . . . . . . . . . . . 1 . . 1 Shots Hit Robots 1678 | 2 91 74 86 104 208 25 25 5 6 217 13 2 13 47 7 82 7 38 100 15 71 102 31 49 258 Core Hits 829 | 1 33 27 46 49 107 8 14 1 13 151 10 3 2 20 4 30 2 21 51 5 26 52 14 25 114 Critical Kills 35 | . . . . 1 4 . . . . . 1 . . . . 5 . 4 5 1 2 6 1 4 1 Critical Parts Destroyed 29 | . . 2 . . 1 . 1 . . . . . . . . 1 3 6 6 . 4 3 1 1 . Critical Strikes 81 | . . 2 . 1 5 . 1 . . 4 1 . . . . 9 3 10 11 2 11 9 2 5 5 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 3 . Destroy 59 | . . 2 . 1 5 . 1 . . . . . . . . 7 3 10 11 1 6 8 1 2 1 Blast 9 | . . . . . . . . . . 3 . . . . . 2 . . . 1 1 . . . 2 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Melee Attacks 33 | . . . . . . . . 4 5 3 . . 13 . . . . . 4 . 2 1 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . 4 5 3 . . 13 . . . . . 4 . 2 1 . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49136 | 22 972 759 1995 1735 4156 525 923 333 668 5804 314 52 1149 1467 195 2856 243 944 4199 412 2528 3845 987 1800 10253 Guns 29626 | 22 972 759 1603 1519 3845 525 425 . . 3025 183 21 . 444 96 968 209 944 2782 293 1025 2886 454 550 6076 Cannons 11143 | . . . . . . . 159 29 32 1789 131 31 . 1023 99 1888 34 . . 119 1463 248 533 1250 2315 Explosions 6789 | . . . 392 216 303 . 339 . 636 938 . . . . . . . . 1352 . 40 711 . . 1862 Melee 1556 | . . . . . . . . 304 . 52 . . 1149 . . . . . 51 . . . . . . Ramming 22 | . . . . . 8 . . . . . . . . . . . . . 14 . . . . . . Kinetic 19612 | . 587 759 415 1079 3614 525 584 . . 2848 . . . 532 30 1102 160 708 1398 149 545 1087 402 655 2433 Thermal 17935 | 22 385 . 184 88 . . . 29 . 1860 314 52 . 935 165 1754 83 236 1384 263 803 2138 585 1145 5510 Explosive 4161 | . . . 208 128 303 . 339 . 636 938 . . . . . . . . . . 40 . . . 1569 Electromagnetic 5850 | . . . 1188 440 231 . . . 32 106 . . . . . . . . 1352 . 1140 620 . . 741 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1556 | . . . . . . . . 304 . 52 . . 1149 . . . . . 51 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 . . . 8 12 18 18 . 19 19 19 19 19 . . . . 2 . 15 12 . . . Average Corruption 11 | . 1 . . . 4 9 16 18 . 13 19 19 19 19 . . . . 1 . 12 10 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Effects 360 | . . . . . 41 21 40 4 . 84 18 16 11 36 . . . . 1 . 40 48 . . . Message Errors 71 | . . . . . 8 3 12 1 . 15 6 5 2 4 . . . . . . 4 11 . . . Matter Fused 73 | . . . . . 9 5 3 . . 19 4 4 3 5 . . . . 1 . 8 12 . . . Heat Flow Errors 37 | . . . . . 5 1 7 . . 4 1 . 2 7 . . . . . . 5 5 . . . Energy Discharges 46 | . . . . . 3 3 5 1 . 10 3 2 1 5 . . . . . . 6 7 . . . Parts Rejected 4 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . Parts Fused 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 50 | . . . . . 5 3 6 . . 14 1 2 3 9 . . . . . . 4 3 . . . Data Loss (major) 23 | . . . . . 4 1 5 2 . 4 . . . 1 . . . . . . 6 . . . . Misfires 16 | . . . . . 3 3 . . . 6 . 1 . . . . . . . . 2 1 . . . Alerts 10 | . . . . . . . 1 . . 3 1 1 . 2 . . . . . . 1 1 . . . Misdirections 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Weapon Failures 24 | . . . . . 3 . . . . 8 1 . . 3 . . . . . . 3 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 899 | . . . . 4 . . 9 118 . 48 . . 309 47 . 24 . . 13 . 24 . . 73 230 Projectiles 261 | . . . . . . . . 6 . 34 . . . 47 . 24 . . . . 24 . . 73 53 Explosions 205 | . . . . 4 . . 9 . . 2 . . . . . . . . 13 . . . . . 177 Melee 433 | . . . . . . . . 112 . 12 . . 309 . . . . . . . . . . . . Knockbacks 46 | . . . . . . . . . . 15 . . . 6 . 5 . . . 2 3 . . 4 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . . . 14 . . . 4 . 5 . . . 2 3 . . 4 7 Secondary 7 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 4 Self-Inflicted Damage 510 | . . . 61 48 . . . . . 77 . . . . . . . . 89 . . 148 . . 87 Shots 15 | . . . 2 1 . . . . . 2 . . . . . . . . 1 . . 8 . . 1 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 321 15 115 1 235 161 254 26 234 485 371 108 233 230 66 99 . . 339 190 125 163 . 206 380 Average Temperature 96 | . 94 6 26 1 91 74 91 19 92 133 136 61 127 78 28 21 . . 108 89 67 63 . 59 113 Received Heat Transfer 3697 | . 354 75 306 144 442 48 225 . 42 747 180 9 . 108 . 99 91 4 131 45 64 255 60 28 240 Effects 15 | . . . . . . . . . . 11 . . . . . . . . . . . . . . 4 Shutdowns 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Robots Corrupted 12 | . . . 1 . . . . . . 1 . . . . . . . . . . 5 5 . . . Combat Hostiles 12 | . . . 1 . . . . . . 1 . . . . . . . . . . 5 5 . . . Parts Fried 31 | . . . 5 1 . . . . . . . . . . . . . . 6 . 8 7 . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 3 1 Combat Hostiles 8 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 3 1 Parts Melted 64 | . 1 . . . . . . . . 5 3 . . . 1 1 . . 13 1 . 3 1 8 27 Heat Transferred 23587 | 50 875 . 200 100 . . . 37 . 3386 440 65 . 1184 222 2015 111 518 1961 407 1184 2529 629 1221 6453 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 3 2 . . . . . . . . . . . . . . . . . 1 . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Peak Influence 1191 | 5 195 296 582 558 459 . . . . 601 . . . . 650 1191 739 494 972 459 357 575 453 419 795 Initial 663 | . 3 32 68 264 249 . . . . . . . . . 525 170 663 295 172 449 36 141 323 254 251 Average 334 | . 82 126 335 415 324 . . . . 196 . . . . 525 471 697 460 686 283 175 364 406 294 403 Maximum Alert Level 4 | . . 1 2 2 2 . . . . 2 . . . . 2 4 3 2 3 2 1 2 2 2 3 Low Security (%) 26 | 100 100 86 26 . 4 . . . . 66 . . . . . 5 . . 15 40 44 8 . 12 5 Level 1 40 | . . 13 31 49 87 . . . . 10 . . . . 2 35 . 9 . 29 55 54 33 83 54 Level 2 25 | . . . 42 50 8 . . . . 22 . . . . 97 45 16 90 14 29 . 37 66 3 25 Level 3 7 | . . . . . . . . . . . . . . . . 11 83 . 70 . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 1 4 3 10 . . . . 6 . . . . . 6 . . 6 4 2 4 2 7 12 Investigation 8 | . 1 . 2 . . . . . . . . . . . . 1 . . 1 3 . . . . . Extermination 20 | . . . . 1 4 . . . . 1 . . . . . . . . 1 . 1 2 . 2 8 Reinforcement 28 | . 1 1 2 1 3 . . . . 4 . . . . . 3 . . 4 1 1 2 2 1 2 Assault 7 | . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . 1 2 Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 6 | . . . 1 . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . Haulers Reinforced 7 | . . . . 1 2 . . . . 3 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Distress Signals 28 | . 1 1 1 . 1 . . . . 1 . . . . . 2 2 . 2 6 . 4 . 5 2 Communications Jammed 49 | . . . . . . . . . . 32 . . . 5 . . . . . . . . . . 12 Distress Signals 35 | . . . . . . . . . . 32 . . . . . . . . . . . . . . 3 Times Spotted 449 | . 23 15 25 21 39 3 8 . 4 39 9 1 . 13 8 38 10 4 25 22 23 32 9 22 56 Peak Tracking Total 8 | . 5 7 6 4 6 3 4 . 4 7 5 1 . 4 5 7 5 2 8 7 5 7 4 7 7 Tactical Retreats 27 | . . . 1 1 2 . . . . 2 1 . . . 1 1 . . 2 1 3 6 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Traps Triggered 14 | . 1 1 . . 1 . . . . 2 . . . . . 2 . . 2 2 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Machines Disabled 54 | . . . 1 5 1 . . . . 8 . . . . 1 4 . 3 12 . 3 5 . 8 3 Max in Single Turn 10 | . . . 1 3 1 . . . . 4 . . . . 1 3 . 1 10 . 1 1 . 1 1 Garrison Access 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Machines Accessed 54 | . 3 2 8 6 6 . . 1 . 4 . . 4 . 2 2 . . 1 2 6 1 . 2 4 Terminals 27 | . 2 2 3 1 3 . . . . 1 . . . . 2 2 . . 1 1 4 . . 2 3 Fabricators 5 | . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . 1 2 . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 1 1 . . . . 1 . . . . . . . . . . 1 1 . . 1 Total Hacks 135 | . 5 6 20 9 12 . . 9 . 6 . . 17 . 7 4 . . 2 9 12 2 . 8 7 Successful 69 | . 3 3 15 4 2 . . 9 . 5 . . 17 . 1 2 . . 1 2 4 . . . 1 Failed 66 | . 2 3 5 5 10 . . . . 1 . . . . 6 2 . . 1 7 8 2 . 8 6 Catastrophic 15 | . . . 1 . 1 . . . . . . . . . . . . . . 1 5 1 . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 1 5 6 3 3 . . . . 1 . . . . 4 . 2 . 2 . 1 . . 8 1 Terminals 62 | . 4 6 9 1 6 . . . . 1 . . . . 7 4 . . 2 3 6 . . 8 5 Fabricators 12 | . . . . 3 2 . . . . 1 . . . . . . . . . 6 . . . . . Repair Stations 13 | . . . 4 3 . . . . . 3 . . . . . . . . . . 3 . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 1 2 3 . . . . 1 . . . . . . . . . . 3 2 . . 2 Terminal Hacks 44 | . 2 1 3 1 2 . . 9 . 1 . . 17 . 1 2 . . . . 4 . . . 1 Record 6 | . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . Part Schematic 13 | . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 3 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Disarm Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . 3 1 . . . . . 2 . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 2 4 1 . . . . . 1 . . . . . . . . 1 . . . . . . Terminals 5 | . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . Track 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabnet 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 2 4 6 5 . . . . 1 . . . . 2 . . . 1 2 2 1 . 2 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . . . . 9 . . . . 4 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 114 | . . . 44 . . . . . . 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 3 3 3 1 1 1 1 1 3 3 3 3 3 3 1 1 1 . . . Autooverrided 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Total Allies 35 | . . . . . . . . . . . . . . . . 20 7 . 1 . . . . . 7 Largest Group 13 | . . . . . . . . . . . . . . . . 13 10 10 1 . . . . . . Highest-Rated Group 788 | . . . . . . . . . . . . . . . . 702 788 776 47 . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . . . . . 159 152 96 47 . . . . . . Total Orders 13 | . . . . . . 2 . . . 1 . . . . . . . . . 2 1 1 1 . 5 EXPLORE 12 | . . . . . . 1 . . . 1 . . . . . . . . . 2 1 1 1 . 5 RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 292 | . . . . . . . . . . . . . . . . 178 65 37 3 . . . . . 9 Total Damage 9934 | . . . . . . . . . . . . . . . . 5811 2297 1585 116 . . . . . 125 Kills 42 | . . . . . . . . . . . . . . . . 27 10 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 1 2 . . 1 . 1 . . . . . . . . . . . Drone Launches 12 | . . . . . . 1 . . . 1 . . . . . . . . . 2 1 1 1 . 5 Drone Recoveries 9 | . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 . 4 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Turns Passed 23262 | 61 917 624 724 1183 2047 645 962 1439 743 2120 362 327 271 698 409 1034 536 305 598 1345 1098 1149 276 1093 2296 Spaces Moved 12683 | 52 530 281 285 543 839 229 375 887 412 1064 260 260 173 492 287 665 215 93 269 850 705 720 162 742 1293 Core 3 | 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Treads 5010 | . 308 281 285 543 839 229 375 887 412 397 . . . . . . . . . . . . . . 454 Legs 7329 | . . . . . . . . . . 665 260 260 173 492 287 665 215 93 269 850 705 714 162 716 803 Wheels 273 | 51 222 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 240 160 160 160 120 120 120 120 120 120 120 120 120 120 118 118 118 120 120 112 Average Speed 144 | 79 126 160 160 180 186 240 236 160 160 138 120 120 120 120 120 120 170 163 120 144 118 118 120 120 136 Slowest Speed 500 | 80 160 160 160 240 240 240 240 160 160 500 120 120 120 120 120 120 190 190 190 190 118 120 120 190 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Spacefolds 25 | . . . . . . . . . . . . . . . . . . . . . . 3 . 9 13 Exploration Rate (%) 47 | 4 95 29 29 18 23 61 48 89 51 26 56 47 61 69 9 80 67 90 31 34 79 34 5 74 33 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 9 | . 1 . 2 . . . . 2 . . . . 3 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 1 . . . 1 . . . . . . . 1 . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 . 1 . . Scrap Searched 9 | . . . . . . . 1 2 . . 1 4 . 1 . . . . . . . . . . . Spaces Dug 39 | . . . . . . . . . 15 3 . . . . 5 . . . 3 . 2 7 1 1 2 Terrain Destroyed 682 | . . . 29 56 7 1 19 . 57 81 7 . . 15 10 23 2 7 184 2 61 18 6 14 83 Melee 14 | . . . . . . . . . 5 2 . . . . . . . . 3 . 2 1 . 1 . Projectile 180 | . . . . . 1 1 1 . 22 29 7 . . 15 10 11 2 7 19 2 4 9 6 13 21 AOE 488 | . . . 29 56 6 . 18 . 30 50 . . . . . 12 . . 162 . 55 8 . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Total 15714 | 64 658 390 465 639 1089 305 420 902 457 1465 288 273 220 544 334 813 370 210 424 950 883 871 202 888 1590 Wait 1164 | . 32 43 99 7 61 63 14 . 9 184 14 2 1 20 1 15 138 94 83 53 39 42 12 44 94 Move 12614 | 51 529 280 284 542 838 228 374 886 411 1063 259 259 172 491 286 664 214 92 268 849 704 716 161 724 1269 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 5 9 12 10 8 22 1 . 3 . 16 . 3 8 1 9 1 3 . 3 9 12 5 1 12 10 Fast Attach 177 | 6 1 2 5 6 8 1 . 3 . 22 . 1 9 2 8 2 3 1 5 13 15 6 4 19 35 Attach 110 | . 3 3 4 4 11 2 7 . . 11 3 1 1 2 3 3 1 . 4 3 11 10 1 6 16 Detach 63 | . 1 . 1 5 7 1 . 1 . 5 . 1 1 . 5 1 . . . 2 6 6 1 6 13 Swap 131 | . 6 3 6 8 13 . 3 . 3 19 . 2 . . 6 1 2 4 4 4 8 10 . 15 14 Drop 222 | . 11 9 14 6 20 . 3 4 . 21 . 3 15 3 6 2 2 3 2 11 25 1 1 31 29 Fire 948 | 2 66 38 42 51 108 9 19 1 29 121 12 1 . 25 10 39 7 16 50 6 61 74 21 30 110 Melee 33 | . . . . . . . . 4 5 3 . . 13 . . . . . 4 . 2 1 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Rewire 83 | . . . . 2 . . . . . . . . . . . 81 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 371 | -10/Materials | Discovered new exit (range 13) 788 | -10/Materials | Discovered new exit (range 13) 938 | -10/Materials | Discovered new exit (range 8) 979 | -10/Materials | Entered another Materials area 979 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1259 | -9/Materials | Build established: Scavenger-Tank 1589 | -9/Materials | Discovered new exit (range 5) 1603 | -9/Materials | Entered another Materials area 1603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -8/Materials | Repaired Med. Treads 2212 | -8/Materials | Build established: Tank 2259 | -8/Materials | Discovered new exit (range 16) 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2548 | -7/Factory | Discovered new exit (range 5) 3127 | -7/Factory | First assault squad dispatched 3391 | -7/Factory | Discovered new exit (range 15) 3510 | -7/Factory | Entered another Factory area 3510 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3901 | -6/Factory | Garrison activated, responded to threat 4854 | -6/Factory | Identified exit to Lower Caves 4937 | -6/Factory | Build established: Scavenger-Tank 5258 | -6/Factory | Found Prototype Processor 5258 | -6/Factory | Identified Exp. Targeting Computer 5272 | -6/Factory | Found Exp. Targeting Computer 5557 | -6/Factory | Entered Lower Caves 5922 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5925 | -6/Lower Caves | System corruption reached 10% 5965 | -6/Lower Caves | Lost 3 parts (3u) 6027 | -6/Lower Caves | Discovered new exit (range 30) 6064 | -6/Lower Caves | Encountered a Warlord checkpoint 6202 | -6/Lower Caves | Entered another Lower Caves area 6203 | -6/Lower Caves | Encountered a Warlord checkpoint 6413 | -6/Lower Caves | Build established: Scavenger-Gunner 6563 | -6/Lower Caves | Identified exit to Factory 6572 | -6/Lower Caves | Lost 6 parts (1n2u3w) 6812 | -6/Lower Caves | Build established: Mutant 7147 | -6/Lower Caves | Discovered new exit (range 12) 7164 | -6/Lower Caves | Entered Zion 7230 | -6/Zion | System corruption cleaned by Quarantine Array 7424 | -6/Zion | Discovered new exit (range 12) 7507 | -6/Zion | Given A8's code to call for help 7548 | -6/Zion | Learned 4 Factory zone layouts 8603 | -6/Zion | Entered Proximity Caves 8686 | -5/Proximity Caves | Learned location of 1 exit from Factory 8985 | -5/Proximity Caves | Spotted B-75 Beast 9206 | -5/Proximity Caves | Learned Factory garrison access intel 9333 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9346 | -5/Proximity Caves | Entered Factory 9346 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9347 | -5/Factory | Identified exit to Upper Caves 9348 | -5/Factory | Identified exit to Factory 9349 | -5/Factory | Loaded intel: 4 garrison access locations 9540 | -5/Factory | Discovered exit to Upper Caves (range 12) 9812 | -5/Factory | System corruption reached 10% 10164 | -5/Factory | Lost 3 parts (1n2u) 10292 | -5/Factory | Lost 7 parts (1p2n2u2w) 11342 | -5/Factory | Build established: Gunner 11446 | -5/Factory | First assault squad dispatched 11466 | -5/Factory | Entered Upper Caves 11817 | -5/Upper Caves | Discovered new exit (range 11) 11828 | -5/Upper Caves | Entered another Upper Caves area 11986 | -5/Upper Caves | Learned Factory terminal intel 12098 | -5/Upper Caves | Encountered a Warlord checkpoint 12138 | -5/Upper Caves | Discovered new exit (range 15) 12155 | -5/Upper Caves | Entered Zhirov 12155 | -5/Zhirov | Discovered new exit (range 3) 12180 | -5/Zhirov | Met Zhirov 12212 | -5/Zhirov | Found Alien Artifact 12212 | -5/Zhirov | Identified Integrated Reactor 12212 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12351 | -5/Zhirov | Found Alien Artifact 12380 | -5/Zhirov | Learned location of Quarantine (-3) 12380 | -5/Zhirov | Learned location of Command (-1) 12390 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12426 | -5/Zhirov | Entered Proximity Caves 12432 | -4/Proximity Caves | Spotter reported a threat 12432 | -4/Proximity Caves | Spotter reported a threat 12479 | -4/Proximity Caves | Build established: Mutant 12584 | -4/Proximity Caves | Spotter reported a threat 12921 | -4/Proximity Caves | Build established: Scavenger-Gunner 13118 | -4/Proximity Caves | Discovered exit to Factory (range 5) 13124 | -4/Proximity Caves | Entered Factory 13124 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13125 | -4/Factory | Loaded intel: 28 terminal locations 13262 | -4/Factory | Spotted B-86 Titan 13374 | -4/Factory | Search patrols dispatched 13454 | -4/Factory | Spotted B-86 Titan 13515 | -4/Factory | Discovered new exit (range 16) 13533 | -4/Factory | Entered Extension 13572 | -4/Extension | Rescued a captive Derelict 13628 | -4/Extension | Rescued a captive Derelict 13829 | -4/Extension | Energy Cycler disabled 13830 | -4/Extension | Rescued a captive Derelict 13830 | -4/Extension | Rescued a captive Derelict 13831 | -4/Extension | Rescued a captive Derelict 13832 | -4/Extension | Rescued a captive Derelict 13832 | -4/Extension | Rescued a captive Derelict 13837 | -4/Extension | Rescued a captive Derelict 13870 | -4/Extension | Rescued A7 14217 | -4/Extension | Spotted B-86 Titan 14240 | -4/Extension | Allies destroyed B-86 Titan 14244 | -4/Extension | Spotted B-86 Titan 14248 | -4/Extension | Discovered new exit (range 19) 14261 | -4/Extension | Local machine network offline 14269 | -4/Extension | Destroyed B-86 Titan 14283 | -4/Extension | First assault squad dispatched 14301 | -4/Extension | Lost 3 allies 14329 | -4/Extension | Build established: Commander-Gunner 14381 | -4/Extension | Lost 4 allies 14495 | -4/Extension | Lost 3 parts (3u) 14549 | -4/Extension | Discovered new exit (range 10) 14559 | -4/Extension | Discovered new exit (range 7) 14562 | -4/Extension | Disrupted transfer network 14567 | -4/Extension | Entered Cetus 14567 | -4/Cetus | Accompanied by 5 allies (A7) 14572 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14580 | -4/Cetus | Spotted Cetus Guard 14580 | -4/Cetus | Spotted Cetus Guard 14581 | -4/Cetus | Allies destroyed Cetus Guard 14582 | -4/Cetus | Spotted Cetus Guard 14585 | -4/Cetus | Spotted Cetus Guard 14599 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14606 | -4/Cetus | Allies destroyed Cetus Guard 14609 | -4/Cetus | Allies destroyed Cetus Guard 14614 | -4/Cetus | Allies destroyed Cetus Guard 14629 | -4/Cetus | Lost 4 allies 14635 | -4/Cetus | Lost 4 parts (1p1n1u1w) 14701 | -4/Cetus | Discovered new exit (range 22) 14812 | -4/Cetus | Started Cetus Manufacturing Module 14817 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 14823 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 14837 | -4/Cetus | Manufactured an Enhanced Grunt 14862 | -4/Cetus | Manufactured an Enhanced Grunt 14887 | -4/Cetus | Manufactured an Enhanced Grunt 14909 | -4/Cetus | Build established: Scavenger-Tank 14912 | -4/Cetus | Manufactured an Enhanced Grunt 14937 | -4/Cetus | Manufactured an Enhanced Grunt 14982 | -4/Cetus | Spotted Cetus Guard 14982 | -4/Cetus | Spotted Cetus Guard 14982 | -4/Cetus | Spotted Cetus Guard 14986 | -4/Cetus | Discovered new exit (range 22) 14996 | -4/Cetus | Spotted Cetus Guard 14998 | -4/Cetus | Allies destroyed Cetus Guard 15008 | -4/Cetus | Allies destroyed Cetus Guard 15009 | -4/Cetus | Allies destroyed Cetus Guard 15010 | -4/Cetus | Allies destroyed Cetus Guard 15018 | -4/Cetus | Met Revision 17 15103 | -4/Cetus | Entered Archives 15103 | -4/Archives | Accompanied by 10 allies 15145 | -4/Archives | Discovered new exit (range 14) 15152 | -4/Archives | Lost 3 allies 15298 | -4/Archives | Discovered new exit (range 14) 15385 | -4/Archives | Murdered 5 allies 15408 | -4/Archives | Entered Hub_04(d) 15498 | -4/Hub_04(d) | Network Hub disabled 15885 | -4/Hub_04(d) | Discovered new exit (range 14) 15939 | -4/Hub_04(d) | Spotted Lightning 15942 | -4/Hub_04(d) | Spotted Lightning 15943 | -4/Hub_04(d) | Spotted Lightning 15945 | -4/Hub_04(d) | Destroyed Lightning 15970 | -4/Hub_04(d) | Found Prototype Energy Cannon 15971 | -4/Hub_04(d) | Identified Transdimensional Reconstructor 15971 | -4/Hub_04(d) | Warped through subspace 16006 | -4/Hub_04(d) | Entered Research 16006 | -3/Research | Evolved 2 slots: Utility x2 16199 | -3/Research | Discovered new exit (range 13) 16206 | -3/Research | Revision forces began assault on 0b10 16272 | -3/Research | Build established: Scavenger-Mutant 16281 | -3/Research | Identified exit to Research 16294 | -3/Research | Met up with Revision 17++ 16436 | -3/Research | Spotted B-86 Titan 16585 | -3/Research | Build established: Scavenger-Tank 16632 | -3/Research | Fabricated Exp. Optical Array? 16706 | -3/Research | Research terminal network offline 17026 | -3/Research | Discovered exit to Research (range 10) 17327 | -3/Research | Discovered new exit (range 21) 17351 | -3/Research | Entered Quarantine 17354 | -3/Quarantine | Spotted Alpha 7 17362 | -3/Quarantine | Identified EMDS 17397 | -3/Quarantine | Destroyed Alpha 7 17402 | -3/Quarantine | System corruption reached 10% 17419 | -3/Quarantine | Found Alien Launcher 17742 | -3/Quarantine | Found Alien Reactor 17742 | -3/Quarantine | Identified Matter Drive 18047 | -3/Quarantine | Discovered exit to Research (range 15) 18165 | -3/Quarantine | Found Gamma Bomb Array 18195 | -3/Quarantine | Found Alien Artifact 18274 | -3/Quarantine | Found Alien Artifact 18274 | -3/Quarantine | Identified Core Reset Matrix 18274 | -3/Quarantine | Identified Subatomic Replicator 18274 | -3/Quarantine | Identified Sigix Terminator 18274 | -3/Quarantine | Used Core Reset Matrix 18278 | -3/Quarantine | Detected hypermatrix surge 18278 | -3/Quarantine | Sensed 13 artifacts in vicinity 18356 | -3/Quarantine | Spotted Fortress 18445 | -3/Quarantine | Discovered new exit (range 5) 18449 | -3/Quarantine | Entered Section 7 18450 | -3/Section 7 | Sensed 21 artifacts in vicinity 18592 | -3/Section 7 | Found Spacefold Activator 18640 | -3/Section 7 | Found Integrated Dissipator 18640 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18708 | -3/Section 7 | Spotted B-86 Titan 19222 | -3/Section 7 | Found Integrity Redistributor 19275 | -3/Section 7 | Spotted S7 Guard 19285 | -3/Section 7 | Found Core Membrane 19285 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 19580 | -3/Section 7 | Discovered exit to Research (range 5) 19581 | -3/Section 7 | Build established: Scavenger-Gunner 19598 | -3/Section 7 | Entered Research 19598 | -2/Research | Evolved 2 slots: Utility x2 19614 | -2/Research | Discovered new exit (range 20) 19631 | -2/Research | Discovered new exit (range 5) 19784 | -2/Research | Spotted B-90 Cyclops 19846 | -2/Research | Identified exit to Access 19874 | -2/Research | Entered Testing 19910 | -2/Testing | Found Prototype Hackware 19910 | -2/Testing | Identified Ghost Barrier 20015 | -2/Testing | Protovariant out of control (PD-49HQ8CYIGZ) 20022 | -2/Testing | Garrison activated, responded to threat 20111 | -2/Testing | Found Prototype Device 20111 | -2/Testing | Identified Exp. Shock Absorption System 20204 | -2/Testing | Found Prototype Launcher 20204 | -2/Testing | Identified Point Singularity Launcher 20248 | -2/Testing | Found Prototype Launcher 20248 | -2/Testing | Identified Ragnarok Missile Launcher 20262 | -2/Testing | Found Ragnarok Missile Launcher 20272 | -2/Testing | Spotted Striker 20272 | -2/Testing | Spotted Striker 20416 | -2/Testing | Build established: Hacker-Tank 20448 | -2/Testing | Found Prototype Energy Cannon 20448 | -2/Testing | Identified Hpw. Disruptor Cannon 20668 | -2/Testing | Spotted Investigator 20670 | -2/Testing | Scanned by Researcher 20673 | -2/Testing | Destroyed Investigator 20728 | -2/Testing | Found Prototype Leg 20766 | -2/Testing | Found Prototype Energy Cannon 20954 | -2/Testing | Found Prototype Launcher 20962 | -2/Testing | Discovered exit to Access (range 5) 20967 | -2/Testing | Entered Access 20967 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21031 | -1/Access | Identified Myomer Exoskeleton 21148 | -1/Access | Spotted B-99 Colossus 21420 | -1/Access | Build established: Scavenger-Gunner 21550 | -1/Access | Found Prototype Device 21550 | -1/Access | Identified Exp. Focal Shield 21593 | -1/Access | Lost 5 parts (1p3u1w) 22211 | -1/Access | Build established: Alien-Gunner 22304 | -1/Access | Lost 11 parts (2p3n3u3w) 22433 | -1/Access | Core integrity fell below 50% 22458 | -1/Access | Spotted B-99 Colossus 22887 | -1/Access | Build established: Scavenger-Gunner 23206 | -1/Access | Emitted hypermatrix ping 23211 | -1/Access | Assembled emerged from beneath the floor 23225 | -1/Access | Core integrity fell below 20% 23245 | -1/Access | Lost 7 allies 23249 | -1/Access | First assault squad dispatched 23259 | -1/Access | Discovered new exit (range 4) 23259 | -1/Access | Spotted B-99 Colossus 23259 | -1/Access | Spotted B-99 Colossus 23263 | *** | Heading to fleet! Last Messages --------------- 23243_ The unstable cave ceiling collapses. 23245_ K-01 Serf collects debris. 23247_ The unstable cave ceiling collapses. 23248_ K-01 Serf collects debris. 23249_ ALERT: Significant disruption in Zone 5M, multiple assault carriers dispatched. 23255_ The unstable cave ceiling collapses. 23255_ Spacefolded through Reinforced Barrier. Sealed Heavy Doors opened remotely. 23259_ EXIT=FOUND 23259_ Ragnarok Missile Launcher blasted off. 23259_ Penetrated by Slug. 23259_ Adv. Heavy Siege Treads destroyed. 23259_ Slug penetrates Reinforced Barrier. 23259_ Adv. Heat Sink destroyed. 23259_ Penetrated by Slug. 23259_ Particle Reactor destroyed. 23259_ Penetrated by Slug. 23261_ Acquired 5 matter. 23262_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #?# """"????????????????????????????????????? | | ?# #?# """"????????????????????????????????????? | | # #?# """"????????????????????????????????????? | | + #?# """"????????????????????????????????????? | | # #?# ""?????????????????????????????????????? | | ?# #?# ?????????????????????????????????????? | | ?+ #?# ?????????????????????????????????????? | | ?# #?# ?????????????????????????????????????? | | ?# #?# ?????????????????????????????????????? | | ## ###* ?????????????????????????????????????? | | # # ######+################?????????????????? | | # "" % ??????????????????? | | # "T = ?????????????????? | | # ######### ""#?????????????????? | | ##### !]%! #??# ""#?????????????????? | | ???# !! #??# ""#?????????????????? | | ???# # % #??# T#?????????????????? | | ????# #??# ""#?????????????????? | | ?????# #??# ""#?????????????????? | | ?????# #?## ""##????????????????? | | ?????# #?# #????????????????? | | ?????# ##?# #?????????????????? | | ?????# ### #?????????????????? | | ????## # ## % #?????????????????? | | ????# # #?????????????????? | | ????# # @" #?????????????????? | | ????# # # % "" #?????????????????? | | ###### ## # ### # ## ] #?????????????????? | | % # #?????????????????? | | % # # #?????????????????? | | "" " # #?????????????????? | | """""" # #?????????????????? | | """"""" ## #?????????????????? | | """"" ### #?????????????????? | | #?# #?????????????????? | | #?# BB BB #?????????????????? | | ############+######?# BB BB #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#### ####?????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ?????"?????????????????? ??????????????????????? | | ????"""??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 55 Energy Capacity 1630 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 4 Corruption Block 20 Armor Coverage 750 Resistance: KI 30 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Matter Drive Core Reset Matrix Integrated Dissipator Spacefold Activator Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed HackingBarrageCapacitor Manual? 0 Play Time 02:59:06 Cumulative 447.3 hours Start 2024.06.15 @ 17:08:39 End 2024.06.29 @ 21:17:57 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 497 Adventurer 0 Explorer 0 Win Type 2 Total 37 Types 24/3/9/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a7bb6fe-971c-478b-bb9c-7fa5ca31f256