Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.04 @ 16:23:53 Player: Mr.Manatee Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (311) 1555 Value Destroyed (16460) 16460 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (6444) 6444 TOTAL SCORE: 32919 Bonus ------- High Alert Combat Kills 1293 Follower Combat Kills 1040 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -389 Cogmind --------- Core Integrity 0/1150 Matter 68/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Improved Terrain Scan Processor Hacking Suite Relay Coupler [Behemoth] (8) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cooled Fission Core Advanced Medium Treads Hypervelocity Railgun Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Enhanced Armored Leg > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Improved Target Analyzer Advanced Armor Integrity Analyzer Improved Weapon Cycler Experimental ECM Suite Improved Thermal Defense Suite Relay Coupler [Behemoth] > --- WEAPON ----------- Quantum Rifle Heavy Neutron Cannon Vibroblade > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Energy Well Relay Coupler [NC] Relay Coupler [Sentry] Tesla Rifle HERF Cannon Heavy Neutron Cannon Heavy Neutron Cannon Enhanced Nova Cannon Fusion Bomb Launcher Improved Remote Datajack [Rating: 135] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Relay Coupler [Grunt] Protection Heavy Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Slots Evolved 12 | . . . . . 4 . . 2 . . . . . 2 . 2 . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . 1 . . . . . 2 . 1 . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 384 | 8 . 3 2 3 17 20 5 12 14 27 28 6 4 49 14 29 15 5 33 40 50 Power 43 | 1 . . 1 1 1 1 . 4 2 2 3 . 2 7 . 2 . 1 3 3 9 Engine 14 | 1 . . 1 . . . . 1 1 2 1 . . 5 . 1 . 1 . . . Core 17 | . . . . 1 1 1 . 3 1 . . . 2 . . . . . 2 1 5 Reactor 12 | . . . . . . . . . . . 2 . . 2 . 1 . . 1 2 4 Propulsion 63 | 2 . 2 . 2 8 4 1 1 4 2 7 2 . 7 1 3 . . 3 3 11 Treads 40 | 2 . . . . 2 3 1 1 4 2 7 . . 2 1 3 . . 3 1 8 Leg 18 | . . 2 . 2 6 1 . . . . . . . 2 . . . . . 2 3 Wheel 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 . . . . 3 6 1 1 5 4 1 1 . 11 5 14 7 2 6 7 9 Device 43 | . . . . . 2 1 1 1 2 4 . . . 8 1 9 3 1 1 4 5 Storage 12 | 2 . . . . . 2 . . 1 . . 1 . 1 . 1 2 . . 2 . Processor 8 | . . . . . . . . . . . . . . . . 3 1 . 1 . 3 Hackware 19 | . . . . . . 2 . . 2 . 1 . . 2 4 1 . 1 4 1 1 Protection 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 193 | 3 . 1 1 . 5 9 3 6 3 19 17 3 2 24 8 10 8 2 21 27 21 Energy Gun 27 | 1 . 1 1 . 3 2 . . 2 2 . . . 1 . 1 1 1 7 3 1 Energy Cannon 89 | . . . . . . . 2 2 . 13 11 3 1 15 4 6 5 1 4 17 5 Ballistic Gun 17 | 2 . . . . 2 6 . 4 . . . . . . . . . . 3 . . Ballistic Cannon 11 | . . . . . . . . . . 2 . . . . . . . . . 1 8 Launcher 29 | . . . . . . 1 1 . . 2 6 . 1 2 4 . 2 . 3 2 5 Special Weapon 9 | . . . . . . . . . 1 . . . . 3 . 1 . . 2 2 . Impact Weapon 9 | . . . . . . . . . . . . . . 3 . 2 . . 2 2 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 2 4 . . . 3 . . . 3 . . . . . 2 8 Parts Lost 70 | . 1 5 . . . 1 . . 6 . 4 1 2 11 1 4 1 . 4 4 25 Power 15 | . . 1 . . . . . . 1 . 1 . 2 3 . 1 . . 1 1 4 Propulsion 14 | . 1 2 . . . . . . 2 . 2 . . 1 . 1 . . . 1 4 Utility 21 | . . . . . . 1 . . 3 . . . . 3 1 1 . . 2 1 9 Weapon 20 | . . 2 . . . . . . . . 1 1 . 4 . 1 1 . 1 1 8 Highest Loss Streak 10 | . 1 5 . . . 1 . . 6 . 2 1 1 3 1 2 1 . 4 3 10 Average Slot Usage (%) 87 | . 100 91 62 80 79 90 99 96 68 91 90 90 82 82 85 88 85 86 89 91 86 Engine 4 | . 14 11 5 4 . . . 1 5 12 11 7 1 4 6 3 5 5 . . . Core 3 | . . . . 9 9 8 9 10 6 2 . . 6 1 . . . . 4 4 5 Reactor 2 | . . . . . . . . . . . 2 7 5 3 6 6 5 5 4 4 3 Treads 14 | . 28 12 . . 16 25 36 30 17 23 22 19 . 2 7 13 11 10 13 8 11 Leg 3 | . . 12 14 23 18 10 . . . . . . . 2 . . . . . 5 3 Wheel 1 | . . . . . . . . . . . . 2 15 9 4 . . . . . . Device 13 | . . . . . 7 6 7 15 5 14 15 15 15 14 19 12 17 17 21 20 18 Storage 8 | . 28 28 28 28 10 11 10 7 6 7 7 7 7 9 6 5 5 5 5 5 5 Processor 3 | . . . . . . . . . . . . . . . . 3 2 5 9 10 17 Hackware 12 | . . . . . . 4 18 15 13 15 15 15 15 19 20 22 13 15 12 14 6 Energy Gun 2 | . . . 6 14 8 . . . 5 4 . . . . . 1 3 4 4 2 1 Energy Cannon 6 | . . . . . . . 14 10 . 9 10 14 8 10 6 11 5 5 4 7 2 Ballistic Gun 2 | . 28 25 7 . . 17 2 4 1 . . . . . . . . . 1 . . Naked Turns 18 | . . . . . . . . . 18 . . . . . . . . . . . . Heaviest Build 103 | 17 17 17 19 21 39 82 80 64 54 73 76 75 75 90 90 90 93 91 95 102 103 Greatest Support 140 | 40 40 20 10 20 40 86 42 42 120 122 122 110 56 56 100 140 140 140 140 140 132 Greatest Overweight (x) 6 | . . . 1 2 2 2 1 1 1 . . 2 1 3 3 1 . . . 6 4 Average Overweight (x) . | . . . . 1 . . 1 1 . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 12 12 12 12 12 12 12 12 12 12 12 12 16 12 Average Capacity 11 | 5 8 8 8 8 6 11 13 12 10 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 15 | 4 8 8 8 8 8 15 15 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 2 7 6 5 7 6 8 12 11 9 11 11 11 11 11 11 11 11 11 11 11 11 Final Capacity 20 | 8 8 8 8 8 6 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 15 | 4 8 5 8 8 6 15 12 12 12 12 12 12 12 12 12 12 12 12 11 12 4 Class Distribution -------------------- 47% | Bothacker-Mutant 36% | Mutant 7% | Hacker-Mutant 4% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Matter Collected 6598 | 292 108 89 . 91 150 906 240 132 235 316 589 . 160 584 247 314 253 17 497 534 844 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14638 | 96 294 129 . 181 945 1634 349 270 . 1154 1554 . 590 1207 726 592 770 . 944 1837 1366 Parts 656 | 2 17 4 . 6 42 95 19 10 . 51 69 . 20 72 22 18 34 . 45 79 51 Haulers Intercepted 14 | . 1 . . . 1 5 . 1 . 3 . . . 1 . 2 . . . . . Recyclers Shooed 6 | . 1 . . . . . . . . 1 . . . 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Combat Hostiles Destroyed 266 | . 7 8 . 2 16 31 9 4 . 14 34 . 14 20 13 5 16 . 16 28 29 Melee 10 | . . . . . . . . . . . . . . . . . 1 . . . 9 Guns 72 | . 7 8 . 2 15 29 1 1 . 2 . . . 1 . . . . 4 . 2 Cannons 82 | . . . . . . . 1 2 . 3 9 . 4 14 4 4 4 . 5 20 12 AOE 69 | . . . . . . 2 7 . . 6 15 . 8 5 6 . 8 . 5 1 6 Classes Destroyed 18 | 1 4 1 . . 2 3 1 1 . 1 2 . . . . . . . 1 . 1 Worker 7 | . . . . . . . . . . 1 . . . 3 . 1 . . . 2 . Builder 7 | . . . . . . 2 . . . . . . . 1 . 1 . . . 3 . Hauler 14 | . 1 . . . 1 5 . 1 . 3 . . . 1 . 2 . . . . . Recycler 4 | 1 . . . . . . . . . 2 . . . 1 . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Operator 4 | . 1 . . . . 2 . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . 2 1 . . . . . . . . . 2 . . . . . Swarmer 66 | . 3 3 . . . 10 4 . . . 15 . 7 7 3 . 9 . 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 110 | . 4 . . 4 15 14 3 2 . 7 12 . 6 3 6 . 3 . 5 12 14 Brawler 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . . . . . . . 1 . . . 2 . . . 1 . . Sentry 27 | . . . . . 1 6 1 1 . 4 3 . . 2 . . 3 . . 5 1 Specialist 6 | . . . . . . . . . . . 1 . . . . . . . 1 . 4 Hunter 17 | . . . . . . . 1 . . . 1 . 1 2 2 3 . . 1 4 2 Programmer 28 | . . . . . . . . 1 . 3 . . . 6 . 2 1 . 2 6 7 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 5 . 1 6 7 5 2 . 6 8 . 7 9 5 3 9 . 10 7 5 Combat Bots Only 10 | . 4 5 . 1 6 6 5 2 . 6 8 . 7 4 5 2 10 . 10 5 5 Max Kills in Single Turn 5 | 1 1 1 . 1 1 2 3 1 . 2 3 . 2 3 3 1 5 . 3 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 3 . . 2 3 . 2 3 3 . 5 . 3 1 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Damage Taken 19424 | . 394 518 . 65 553 1281 324 139 256 388 1147 125 401 1812 527 866 761 . 1152 2188 6527 Core 2546 | . 53 176 . . 60 91 80 16 157 81 187 . 14 289 44 79 58 . 145 210 806 Absorbed by Shields 465 | . . . . . 126 90 4 . . 53 . . . 66 126 . . . . . . Reduced by Siege Mode 479 | . . . . . . . . . . . . . . . . . . . 12 130 337 Core Remaining (%) 57 | 100 . . . 8 . . 58 . . . . . 35 . 60 . 86 . . . . Volleys Fired 659 | 2 28 19 . . 8 109 28 14 12 35 52 . 14 80 26 24 19 . 43 84 62 Largest 3 | 2 2 2 . . 1 2 2 2 2 2 2 . 2 2 2 3 2 . 2 2 2 Hottest 278 | 40 40 60 . . 50 61 150 150 50 165 144 . 138 180 180 278 188 . 179 225 230 Shots Fired 1269 | 4 56 27 . 20 81 218 44 28 21 67 90 2 20 122 50 54 33 . 71 153 108 Gun 544 | 4 56 27 . 20 81 213 22 4 20 21 . . . 7 . . 5 . 38 14 12 Cannon 568 | . . . . . . . 15 24 . 40 49 2 11 102 34 53 12 . 17 126 83 Launcher 130 | . . . . . . 5 7 . . 6 41 . 9 7 16 . 16 . 5 5 13 Special 27 | . . . . . . . . . 1 . . . . 6 . 1 . . 11 8 . Kinetic 419 | 4 56 25 . . . 213 22 4 20 6 . . . . . . . . 24 . 45 Thermal 504 | . . . . 20 73 . . . . 36 1 . . 102 34 53 16 . 22 97 50 Explosive 13 | . . . . . . . . . . . . . . . . . . . . . 13 Electromagnetic 306 | . . 2 . . 8 5 22 24 . 25 89 2 20 14 16 . 17 . 14 48 . Robot Hit Streak 23 | 1 12 5 . 19 23 20 6 10 12 18 11 . 8 8 15 19 6 . 10 16 22 Robot Miss Streak 8 | 1 4 3 . 1 2 8 2 3 1 2 4 . 3 6 2 5 2 . 5 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 . . . 5 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . Autonomous 94 | . . . . 20 74 . . . . . . . . . . . . . . . . Shots Hit Robots 890 | 2 37 18 . 19 69 149 25 17 18 43 43 . 11 74 31 47 27 . 48 106 106 Core Hits 452 | 2 15 12 . 5 30 63 12 6 2 27 39 . 14 35 19 12 23 . 26 52 58 Critical Hits 25 | . 1 . . . . 2 . . 1 . 1 . . 1 1 1 . . . 10 7 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . 2 4 Critical Parts Destroyed 14 | . 1 . . . . 1 . . . . 1 . . 1 1 1 . . . 5 3 Melee Attacks 95 | . . . . . . . . . . . . . . 13 . 19 15 . 2 4 42 Impact 53 | . . . . . . . . . . . . . . 13 . 19 15 . 2 4 . Slashing 42 | . . . . . . . . . . . . . . . . . . . . . 42 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33763 | 24 510 264 . 582 1961 2788 818 539 308 1766 2756 . 980 3002 1618 1910 1279 . 1572 4461 6625 Guns 7943 | 24 510 258 . 561 1912 2437 202 60 308 379 . . . 117 . . 77 . 595 228 275 Cannons 13034 | . . . . . . . 160 479 . 710 689 . 250 1939 848 1405 181 . 390 3686 2297 Explosions 9747 | . . . . . . 291 456 . . 558 2067 . 730 537 770 . 700 . 587 541 2510 Melee 2704 | . . . . . . . . . . . . . . 337 . 503 321 . . . 1543 Ramming 335 | . . 6 . 21 49 60 . . . 119 . . . 72 . 2 . . . 6 . Kinetic 5353 | 24 510 246 . . . 2437 202 60 308 119 . . . . . . . . 332 . 1115 Thermal 12915 | . . . . 561 1742 . 29 . . 749 241 . . 2036 848 1405 258 . 559 3030 1457 Explosive 2534 | . . . . . . . . . . . . . . . . . . . 24 . 2510 Electromagnetic 9922 | . . 12 . . 170 291 587 479 . 779 2515 . 980 557 770 . 700 . 657 1425 . Impact 1161 | . . . . . . . . . . . . . . 337 . 503 321 . . . . Slashing 1543 | . . . . . . . . . . . . . . . . . . . . . 1543 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . 3 6 9 9 8 8 4 4 . . 2 19 Average Corruption 5 | . . . . . . . . . . 2 5 8 9 7 8 1 4 . . 1 8 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . 20 Effects 306 | . . . . . . . . . . 19 48 12 15 69 35 9 10 . . 6 83 Message Errors 70 | . . . . . . . . . . 7 11 3 1 16 9 4 2 . . 2 15 Matter Fused 56 | . . . . . . . . . . 6 8 2 1 14 5 2 4 . . . 14 Heat Flow Errors 25 | . . . . . . . . . . 1 6 1 3 6 . . 2 . . 1 5 Energy Discharges 33 | . . . . . . . . . . 1 4 2 1 6 9 1 1 . . 1 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 44 | . . . . . . . . . . 4 12 2 3 8 3 . 1 . . 1 10 Data Loss (major) 11 | . . . . . . . . . . . . . 1 6 2 . . . . . 2 Misfires 9 | . . . . . . . . . . . . 2 1 3 . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 8 Targeting Errors 38 | . . . . . . . . . . . 5 . 1 8 6 2 . . . 1 15 Weapon Failures 9 | . . . . . . . . . . . 2 . 3 2 1 . . . . . 1 Overload Shots 26 | . . . . . . . . . . 2 1 . . 9 . 14 . . . . . Effects 5 | . . . . . . . . . . . . . . 3 . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 1073 | . . . . . . 2 . 35 . 43 8 6 15 186 34 324 66 . 10 48 296 Projectiles 385 | . . . . . . . . 35 . 26 . . . 95 34 83 . . 10 38 64 Explosions 208 | . . . . . . 2 . . . . 8 6 15 1 . . 23 . . 10 143 Melee 480 | . . . . . . . . . . 17 . . . 90 . 241 43 . . . 89 Knockbacks 22 | . . . . 1 . 1 . . . 2 . . . 5 . 1 . . . . 12 Impact 9 | . . . . 1 . 1 . . . 1 . . . 5 . 1 . . . . . Kinetic 13 | . . . . . . . . . . 1 . . . . . . . . . . 12 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 669 | . . . . 6 5 13 17 . . 7 194 130 25 35 25 . 72 . 26 . 114 Shots 27 | . . . . . . 1 1 . . 1 9 4 1 . 1 . 4 . 1 . 4 Rammed 32 | . . 1 . 1 6 8 . . . 10 . . . 3 . 1 . . . 2 . Targets Rammed 35 | . . 1 . 2 6 9 . . . 11 . . . 3 . 1 . . . 2 . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Highest Temperature 409 | . 2 5 . . 116 264 384 231 . 177 294 123 227 409 378 318 205 . 186 198 369 Average Temperature 79 | . 1 5 . . 56 55 96 71 . 50 71 59 76 100 114 108 58 . 87 85 91 Received Heat Transfer 3330 | . 192 40 . 36 259 494 6 54 . 80 222 . 108 303 93 12 63 . 72 276 1020 Effects 2 | . . . . . . . . . . . . . . 2 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . 1 6 5 Total Turns 163 | . . . . . . . . . . . . . . . . . . . 13 95 55 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . 13 34 16 Robots Corrupted 30 | . . . . . 1 . . 1 . 2 10 . 2 . 3 . 2 . 2 7 . Combat Hostiles 30 | . . . . . 1 . . 1 . 2 10 . 2 . 3 . 2 . 2 7 . Parts Fried 73 | . . . . . 1 2 2 1 . 8 19 . 8 2 11 1 3 . 4 11 . Impact Corruptions 14 | . . . . . . . . . . 2 . . . 4 . 7 1 . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Parts Melted 27 | . . . . 1 . . . . . 3 . . . 5 1 7 . . 4 1 5 Heat Transferred 13714 | . . . . 666 2220 . . . . 1075 300 . . 2269 1200 1512 296 . 629 2467 1080 Parts Sabotaged 8 | . . . . . . . . . . . 6 . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . . . . 3 2 . . 1 6 . 1 2 2 . 1 . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Peak Influence 1117 | 5 191 140 . 87 319 860 926 567 128 191 1117 635 749 453 543 326 388 214 515 795 393 Average Influence 309 | 1 114 108 . 41 129 357 806 484 37 43 656 632 595 179 393 152 253 206 401 434 252 Maximum Alert Level 4 | . . . . . 1 3 3 2 . . 4 2 3 2 2 1 1 1 2 3 1 Low Security (%) 39 | 100 100 100 . 100 85 10 . . 100 100 12 . . 62 . 75 26 . 4 . 21 Level 1 30 | . . . . . 14 58 . 17 . . 9 . . 30 49 24 73 100 27 62 78 Level 2 21 | . . . . . . 24 14 82 . . 25 100 80 6 50 . . . 67 30 . Level 3 7 | . . . . . . 6 85 . . . 40 . 20 . . . . . . 6 . Level 4 1 | . . . . . . . . . . . 12 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . . . 2 6 . 4 . 9 . . . 10 . 5 . . . 9 4 Investigation 15 | . 2 . . . 2 1 . . . 4 . . . 3 . 2 . . . . 1 Extermination 18 | . . . . . . . . 2 . 4 . . . 4 . 2 . . . 3 3 Reinforcement 12 | . . . . . . 3 . 2 . 1 . . . 3 . 1 . . . 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Distress Signals 23 | . 2 . . . 2 6 . 1 . 2 . . . . . . . . . 6 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 419 | . 22 8 . 4 29 51 10 9 6 25 37 . 9 41 14 17 15 . 27 46 49 Peak Tracking Total 11 | . 6 4 . 3 6 7 6 3 6 11 6 . 5 5 5 2 5 . 7 8 10 Tactical Retreats 36 | . 6 . . . . 3 1 . 1 4 2 . 1 6 2 . 1 . 1 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Traps Triggered 45 | . 1 . . . 1 1 3 1 . 6 4 . 5 9 12 . . . 1 1 . Indirectly 13 | . . . . . . . 2 . . . 2 . 3 . 5 . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Machines Disabled 49 | . . . . . . 3 3 1 . . 8 4 . 7 4 3 4 . 5 5 2 Max in Single Turn 4 | . . . . . . 1 1 1 . . 2 4 . 2 1 1 2 . 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . Garrison Relay 13 | . . . . . . . 2 . . . 5 . . . 3 . 1 . 2 . . Phase Generator 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Machines Accessed 76 | . 2 . 2 . 7 8 . 5 . 14 . 1 . 18 . 4 . 4 . 5 6 Terminals 43 | . 2 . . . 6 6 . 2 . 10 . . . 5 . 1 . 2 . 4 5 Fabricators 7 | . . . . . . . . 2 . 1 . . . 2 . 1 . . . 1 . Repair Stations 6 | . . . . . 1 1 . . . . . . . 4 . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . 2 . 1 . . . . 1 Scanalyzers 6 | . . . . . . . . 1 . 2 . . . 2 . . . 1 . . . Garrison Access 8 | . . . . . . 1 . . . 1 . 1 . 3 . 1 . 1 . . . Total Hacks 202 | . 6 . 2 . 24 27 . 16 . 38 . 1 . 37 . 11 . 12 . 13 15 Successful 115 | . 2 . 2 . 13 16 . 11 . 24 . 1 . 20 . 4 . 6 . 8 8 Failed 86 | . 4 . . . 10 11 . 5 . 14 . . . 17 . 7 . 6 . 5 7 Catastrophic 16 | . . . . . 2 . . . . 5 . . . 2 . 1 . 2 . 2 2 Database Lockouts 2 | . . . . . 2 . . . . . . . . . . . . . . . . Manual 76 | . 6 . 1 . 15 13 . 7 . 7 . . . 10 . 4 . . . 6 7 Terminals 118 | . 6 . . . 22 17 . 5 . 23 . . . 14 . 3 . 5 . 10 13 Fabricators 23 | . . . . . . . . 9 . 3 . . . 4 . 4 . . . 3 . Repair Stations 21 | . . . . . 2 9 . . . . . . . 10 . . . . . . . Recycling Units 8 | . . . . . . . . . . . . . . 3 . 3 . . . . 2 Scanalyzers 22 | . . . . . . . . 2 . 11 . . . 3 . . . 6 . . . Garrison Access 8 | . . . . . . 1 . . . 1 . 1 . 3 . 1 . 1 . . . Terminal Hacks 47 | . 2 . 2 . 9 5 . 2 . 11 . . . 4 . . . 1 . 6 5 Record 5 | . . . 1 . 3 . . . . . . . . . . . . . . . 1 Part Schematic 4 | . . . . . 1 . . . . . . . . . . . . 1 . 1 1 Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . 1 . . . . . . . 1 . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . 5 . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 2 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Locate Traps 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . 1 . . . 2 . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 4 . 3 . . . 2 . 2 . . . 1 . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . Build 6 | . . . . . . . . 2 . 1 . . . 1 . 1 . . . 1 . Repair Station Hacks 15 | . . . . . 2 7 . . . . . . . 6 . . . . . . . Scan Component 9 | . . . . . 1 4 . . . . . . . 4 . . . . . . . Repair 6 | . . . . . 1 3 . . . . . . . 2 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 16 | . . . . . . . . 2 . 8 . . . 2 . . . 4 . . . Insert Component 8 | . . . . . . . . 1 . 4 . . . 1 . . . 2 . . . Analyze 8 | . . . . . . . . 1 . 4 . . . 1 . . . 2 . . . Garrison Access Hacks 8 | . . . . . . 1 . . . 1 . 1 . 3 . 1 . 1 . . . Unlock Access 6 | . . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 15 | . . . . . 2 3 . 3 . 1 . . . 1 . 1 . . . 1 3 Terminals 12 | . . . . . 2 3 . 1 . 1 . . . 1 . . . . . 1 3 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 2 Botnet 10 | . . . . . 2 3 . 1 . 1 . . . 1 . . . . . 1 1 Fabricators 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Report 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 2 . . . 6 7 . 5 . 14 . 1 . 14 . 4 . 4 . 5 6 Full Trace Events 10 | . 1 . . . . 1 . . . 3 . . . 2 . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . Matter 408 | . . . . . . . . 408 . . . . . . . . . . . . . Time 192 | . . . . . . . . 192 . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 1 . 4 . . . 1 . . . 3 . 1 1 Parts Built 6 | . . . . . . . . . . 1 . . . 2 . 2 . . . 1 . Matter 936 | . . . . . . . . . . 190 . . . 234 . 234 . . . 278 . Time 280 | . . . . . . . . . . 95 . . . 58 . 58 . . . 69 . Total Part Build Rating 42 | . . . . . . . . . . 5 . . . 14 . 14 . . . 9 . Parts Repaired 6 | . . . . . 1 3 . . . . . . . 2 . . . . . . . Time 185 | . . . . . 19 114 . . . . . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . 9 . . . . . . . Parts Scanalyzed 8 | . . . . . . . . 1 . 4 . . . 1 . . . 2 . . . Part Schematics Acquired 8 | . . . . . . . . 1 . 4 . . . 1 . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Used RIF Installer 6 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 22 | . . . . . . . . . 1 . . . . 4 . 1 . . 10 6 . Non-combat 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Combat 20 | . . . . . . . . . 1 . . . . 3 . 1 . . 10 5 . Robot Hacks Applied 23 | . . . . . . . . . 1 . . . . 5 . 1 . . 10 6 . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . generate_echo 1 | . . . . . . . . . . . . . . 1 . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . 1 . find_station 1 | . . . . . . . . . . . . . . 1 . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . 2 . overwrite_iff 10 | . . . . . . . . . . . . . . 2 . 1 . . 7 . . formatsys_high 4 | . . . . . . . . . . . . . . . . . . . 3 1 . Relay Couplers Released 53 | . . . . . . . 7 . . . 21 . . . 15 . 3 . 7 . . Machine Destruction 53 | . . . . . . . 7 . . . 21 . . . 15 . 3 . 7 . . Attached 13 | . . . . . . . . . 1 . 1 . . 1 4 1 . 1 4 . . Robots Rewired 13 | . . . . . . . 6 . . . . . . . . . 1 . 6 . . Allies Hacked 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Total Allies 57 | . . . . 3 . 3 6 1 19 3 . . . 2 . 1 1 . 16 1 1 Largest Group 19 | . . . . 3 . 3 6 3 19 6 . . . 2 . 1 1 1 9 9 1 Highest-Rated Group 477 | . . . . 40 . 93 90 52 477 168 . . . 58 . 41 49 49 446 446 10 Highest-Rated Ally 56 | . . . . 16 . 31 16 20 35 33 . . . 29 . 41 49 49 56 56 10 Total Orders 7 | . . . . . . . 1 1 . . . . . . . . . . 5 . . STAY 4 | . . . . . . . . . . . . . . . . . . . 4 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 421 | . . . . 9 . 38 22 15 166 64 . . . 7 . 2 . 2 30 66 . Total Damage 11853 | . . . . 100 . 626 241 189 6365 1186 . . . 96 . 25 . 28 558 2439 . Kills 51 | . . . . 2 . 5 4 2 17 5 . . . . . . . 1 1 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Robot Analysis Total 4 | . 2 . . . . 1 . . . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Turns Passed 23365 | 96 368 484 367 357 1173 1486 888 811 775 1864 1941 378 345 2656 1124 1691 616 332 1969 1540 2104 Spaces Moved 11803 | 51 170 282 274 218 570 543 435 302 428 1031 1105 243 266 1601 555 904 309 199 725 651 941 Core 202 | 6 . . . . . . . . 189 . . . . . . . . . . . 7 Treads 8830 | 45 170 234 . . 515 542 435 302 239 1031 1105 189 . . 538 904 309 199 725 611 737 Legs 838 | . . 48 274 218 55 1 . . . . . . . 5 . . . . . 40 197 Wheels 1933 | . . . . . . . . . . . . 54 266 1596 17 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 150 150 151 177 177 50 155 152 110 100 100 130 160 160 160 160 160 50 Average Speed 153 | 147 160 153 132 150 172 177 177 177 115 156 158 151 108 116 172 160 160 160 160 171 165 Slowest Speed 300 | 160 160 160 150 180 190 190 177 177 177 163 165 163 110 210 180 180 160 160 160 300 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 43 | 4 33 65 61 39 32 70 56 9 94 33 93 7 62 31 76 21 39 4 90 18 29 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 23 | . . . . . . . . . . 3 . . . 7 . 5 . . . 3 5 Terrain Destroyed 502 | . . . . 2 13 12 5 . . 8 104 . . 32 4 12 9 . 78 21 202 Melee 13 | . . . . . . . . . . . . . . . . 5 . . . 3 5 Projectile 92 | . . . . 2 13 . . . . 4 . . . 26 1 7 1 . 4 11 23 AOE 397 | . . . . . . 12 5 . . 4 104 . . 6 3 . 8 . 74 7 174 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Total 15944 | 64 212 306 279 248 755 919 523 548 692 1214 1218 253 304 2271 668 1077 386 211 1486 974 1336 Wait 2469 | . 9 2 . 20 131 213 5 217 225 81 25 . 4 464 50 64 11 4 608 145 191 Move 11786 | 50 169 281 273 217 569 543 434 302 427 1031 1104 242 265 1601 554 902 308 199 724 650 941 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 4 5 . 3 2 6 8 4 1 9 9 5 . . 21 2 9 3 1 6 14 16 Fast Attach 175 | 7 . . 1 2 8 14 3 . 11 9 7 3 1 22 2 18 7 2 9 17 32 Attach 44 | . . 3 1 . 1 . . 1 2 . 3 1 1 9 1 3 1 1 7 3 6 Detach 35 | . . . 1 . . 4 3 . 2 . . . 1 2 . 8 1 1 3 4 5 Swap 165 | 1 . . . 1 8 6 2 11 1 18 18 2 2 18 11 8 7 2 17 20 12 Drop 210 | . 1 . . 4 18 13 10 1 3 19 3 5 . 30 3 20 10 1 10 30 29 Fire 659 | 2 28 19 . . 8 109 28 14 12 35 52 . 14 80 26 24 19 . 43 84 62 Melee 95 | . . . . . . . . . . . . . . 13 . 19 15 . 2 4 42 Ram 3 | . . . . . . . . . . . . . . 3 . . . . . . . Kick 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Crush 29 | . . 1 . . 5 9 . . . 11 . . . . . 1 . . . 2 . Escape Stasis 54 | . . . . . . . 8 . . . 1 . 16 8 19 1 . . 1 . . Rewire 89 | . . . . . . . 26 1 . 1 . . . . . . 4 . 56 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 465 | -10/Materials | Entered Mines 522 | -10/Mines | Discovered new exit (range 4) 833 | -10/Mines | Assembled infested the area 838 | -10/Mines | Assisted by a Guerilla fighting off Assembled 871 | -10/Mines | Core integrity fell below 50% 880 | -10/Mines | Core integrity fell below 20% 916 | -10/Mines | Lost 5 parts (1p2n2w) 943 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 944 | -10/Mines | Discovered new exit (range 5) 949 | -10/Mines | Entered Exiles 979 | -10/Exiles | Met 8R-AWN 999 | -10/Exiles | Met EX-HEX 1043 | -10/Exiles | Met EX-DEC 1065 | -10/Exiles | Learned location of Zion (-6) 1093 | -10/Exiles | Met EX-BIN 1108 | -10/Exiles | Aligned with FarCom system 1109 | -10/Exiles | Given EX-Vault access code 1138 | -10/Exiles | Opened EX-Vault 1146 | -10/Exiles | Found AWS/Thermal 1178 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1295 | -10/Exiles | Discovered new exit (range 15) 1316 | -10/Exiles | Left Exiles lab with AWS/Thermal 1316 | -10/Exiles | Entered Mines 1361 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1578 | -9/Mines | Discovered new exit (range 4) 1673 | -9/Mines | Entered Materials 1673 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2040 | -8/Materials | Central database locked down 2040 | -8/Materials | Identified exit to Storage 2604 | -8/Materials | Repaired Hardlight Generator 2846 | -8/Materials | Entered Storage 2858 | -8/Storage | Identified exit to Recycling 3032 | -8/Storage | Repaired Hvy. Armor Plating 3107 | -8/Storage | Repaired Hardlight Generator 3146 | -8/Storage | Repaired Nuclear Core 3621 | -8/Storage | Allied Derelicts emerged from ambush trap array 4165 | -8/Storage | Garrison activated, responded to threat 4332 | -8/Storage | Identified exit to Garrison 4332 | -8/Storage | Entered Garrison 4341 | -8/Garrison | Installed Relay Interface Framework 4358 | -8/Garrison | Triggered checkpoint 4453 | -8/Garrison | Triggered checkpoint 4542 | -8/Garrison | Build established: Hacker-Mutant 4571 | -8/Garrison | Garrison Relay disabled 4646 | -8/Garrison | Triggered checkpoint 4930 | -8/Garrison | Triggered checkpoint 4930 | -8/Garrison | Triggered checkpoint 5022 | -8/Garrison | Triggered checkpoint 5040 | -8/Garrison | Garrison Relay disabled 5098 | -8/Garrison | Discovered new exit (range 12) 5220 | -8/Garrison | Entered Factory 5220 | -7/Factory | Accompanied by 2 allies 5220 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5494 | -7/Factory | Fabricated M-28 Smith (x1) 6031 | -7/Factory | Sucked down chute 6031 | -7/Factory | Entered Waste 6050 | -7/Waste | 1 allies followed down the chute 6071 | -7/Waste | Spotted C-40 Crusher 6090 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6093 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6096 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6099 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6111 | -7/Waste | Spotted C-40 Crusher 6112 | -7/Waste | Spotted C-40 Crusher 6114 | -7/Waste | Spotted C-40 Crusher 6115 | -7/Waste | Spotted C-40 Crusher 6118 | -7/Waste | Crushed by Compactor (1 part destroyed) 6129 | -7/Waste | Spotted C-40 Crusher 6137 | -7/Waste | Warlord forces began an assault 6149 | -7/Waste | Lost 6 parts (1p2n3u) 6161 | -7/Waste | Allies destroyed C-40 Crusher 6163 | -7/Waste | Allies destroyed C-40 Crusher 6166 | -7/Waste | Discovered new exit (range 11) 6397 | -7/Waste | Build established: Mutant 6806 | -7/Waste | Entered Factory 6806 | -7/Factory | Accompanied by 6 allies 7049 | -7/Factory | Allied Derelicts emerged from ambush trap array 8409 | -7/Factory | Fabricated Proton Cannon (x1) 8670 | -7/Factory | Identified exit to Garrison 8670 | -7/Factory | Entered Garrison 8736 | -7/Garrison | Triggered checkpoint 8779 | -7/Garrison | Garrison Relay disabled 8866 | -7/Garrison | Triggered checkpoint 8874 | -7/Garrison | Triggered checkpoint 8878 | -7/Garrison | Triggered checkpoint 8948 | -7/Garrison | Destroyed 8 combat bots 9010 | -7/Garrison | Discovered new exit (range 10) 9070 | -7/Garrison | Triggered checkpoint 9089 | -7/Garrison | Build established: Bothacker-Mutant 9260 | -7/Garrison | Triggered checkpoint 9274 | -7/Garrison | Triggered checkpoint 9304 | -7/Garrison | Triggered checkpoint 9382 | -7/Garrison | Triggered checkpoint 9386 | -7/Garrison | Core integrity fell below 50% 9423 | -7/Garrison | Destroyed 7 combat bots 9424 | -7/Garrison | Discovered new exit (range 15) 9578 | -7/Garrison | Phase Generator disabled 9714 | -7/Garrison | Garrison Relay disabled 9801 | -7/Garrison | Triggered checkpoint 10082 | -7/Garrison | Garrison Relay disabled 10240 | -7/Garrison | Triggered checkpoint 10247 | -7/Garrison | Garrison Relay disabled 10366 | -7/Garrison | Garrison Relay disabled 10575 | -7/Garrison | Discovered new exit (range 14) 10605 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10611 | -7/Garrison | Entered Factory 10984 | -7/Factory | Identified exit to Garrison 10989 | -7/Factory | Entered Garrison 11050 | -7/Garrison | Triggered checkpoint 11098 | -7/Garrison | Destroyed 7 combat bots 11100 | -7/Garrison | Triggered checkpoint 11137 | -7/Garrison | Discovered new exit (range 8) 11210 | -7/Garrison | Triggered checkpoint 11288 | -7/Garrison | Destroyed 7 combat bots 11316 | -7/Garrison | Discovered new exit (range 8) 11330 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 11334 | -7/Garrison | Entered Factory 11334 | -6/Factory | Evolved 2 slots: Utility x2 12189 | -6/Factory | Fabricated Antimatter Reactor? 12463 | -6/Factory | Lost 3 parts (1n2w) 12604 | -6/Factory | Repaired Adv. EMP Blaster 13138 | -6/Factory | Repaired Hvy. Ion Cannon 13482 | -6/Factory | Found Prototype Launcher 13482 | -6/Factory | Identified Rocket Array 13943 | -6/Factory | Discovered new exit (range 6) 13990 | -6/Factory | Identified exit to Garrison 13990 | -6/Factory | Entered Garrison 14184 | -6/Garrison | Triggered checkpoint 14226 | -6/Garrison | Garrison Relay disabled 14329 | -6/Garrison | Triggered checkpoint 14437 | -6/Garrison | Discovered new exit (range 12) 14544 | -6/Garrison | Triggered checkpoint 14665 | -6/Garrison | Discovered new exit (range 10) 14692 | -6/Garrison | Expanded RIF knowledge: Structural Interface 14801 | -6/Garrison | Garrison Relay disabled 14934 | -6/Garrison | Triggered checkpoint 15026 | -6/Garrison | Garrison Relay disabled 15092 | -6/Garrison | Build established: Botlord-Mutant 15114 | -6/Garrison | Entered Factory 15114 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15617 | -5/Factory | Fabricated Antimatter Reactor (x2) 16537 | -5/Factory | Crushed by falling debris 16799 | -5/Factory | Identified exit to Garrison 16805 | -5/Factory | Entered Garrison 16810 | -5/Garrison | Build established: Bothacker-Mutant 16920 | -5/Garrison | Phase Generator disabled 16971 | -5/Garrison | Triggered checkpoint 17022 | -5/Garrison | Destroyed 10 combat bots 17307 | -5/Garrison | Discovered new exit (range 10) 17334 | -5/Garrison | Expanded RIF knowledge: Program Shield 17421 | -5/Garrison | Entered Factory 17421 | -4/Factory | Accompanied by 1 ally 17421 | -4/Factory | Evolved 2 slots: Utility x2 17753 | -4/Factory | Identified exit to Garrison 17753 | -4/Factory | Entered Garrison 17753 | -4/Garrison | Accompanied by 1 ally 17761 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 17828 | -4/Garrison | Phase Generator disabled 17878 | -4/Garrison | Spotted B-86 Titan 17880 | -4/Garrison | Triggered checkpoint 17889 | -4/Garrison | Triggered checkpoint 17892 | -4/Garrison | Triggered checkpoint 17914 | -4/Garrison | Destroyed B-86 Titan 17914 | -4/Garrison | Triggered checkpoint 17953 | -4/Garrison | Lost 4 parts (1p2u1w) 17956 | -4/Garrison | Destroyed 10 combat bots 18144 | -4/Garrison | Discovered new exit (range 9) 18190 | -4/Garrison | Garrison Relay disabled 18206 | -4/Garrison | Triggered checkpoint 18345 | -4/Garrison | Discovered new exit (range 14) 19550 | -4/Garrison | Discovered new exit (range 12) 19578 | -4/Garrison | Triggered checkpoint 19601 | -4/Garrison | Garrison Relay disabled 19722 | -4/Garrison | Entered Factory 19722 | -4/Factory | Accompanied by 9 allies 19856 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 20045 | -4/Factory | Identified exit to Upper Caves 20045 | -4/Factory | Identified exit to Armory 20045 | -4/Factory | Identified exit to Research 20134 | -4/Factory | Spotted B-86 Titan 20150 | -4/Factory | Destroyed B-86 Titan 20167 | -4/Factory | Garrison activated, responded to threat 21217 | -4/Factory | Lost 3 parts (1p1n1u) 21222 | -4/Factory | First assault squad dispatched 21262 | -4/Factory | Entered Armory 21293 | -4/Armory | Found Fusion Bomb Launcher 21490 | -4/Armory | Found Prototype Slashing Weapon 21490 | -4/Armory | Identified Vibroblade 21513 | -4/Armory | Found Prototype Device 21513 | -4/Armory | Identified Exp. ECM Suite 21535 | -4/Armory | Energy Cycler disabled 21702 | -4/Armory | System corruption reached 10% 21790 | -4/Armory | Build established: Mutant 22108 | -4/Armory | Lost 10 parts (3p2n1u4w) 22263 | -4/Armory | Found Fusion Bomb Launcher 22324 | -4/Armory | Core integrity fell below 50% 22353 | -4/Armory | Crushed by falling debris 22384 | -4/Armory | Lost 3 parts (2u1w) 22468 | -4/Armory | Found Fusion Bomb Launcher 23217 | -4/Armory | Spotted B-86 Titan 23360 | -4/Armory | Core integrity fell below 20% 23366 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 23347_ G-67 Veteran knocked back. 23349_ Adv. Medium Treads destroyed. 23350_ G-67 Veteran destroyed. 23352_ Adv. Armor Integrity Analyzer destroyed. 23353_ L-61 Swordsman knocked back. 23355_ System corrupted: Component data lost. 23355_ L-61 Swordsman destroyed. 23355_ Hvy. Siege Treads destroyed. 23356_ L-61 Swordsman knocked back. 23358_ Adv. Target Analyzer destroyed. 23358_ Cld. Fission Core destroyed. 23359_ Linear Accelerator destroyed. 23360_ The unstable cave ceiling collapses. 23361_ Adv. Coolant Injector destroyed. 23361_ Dropped Hcp. Storage Unit. 23361_ Linear Accelerator destroyed. 23362_ The unstable cave ceiling collapses. 23362_ Dropped Vibroblade. 23364_ RIF reveals location of hidden door. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????##??############??? | | ??????????????????????????????? ?? #??? | | ????????????????????########### ?? #??? | | ????????????????????# + ?? #??? | | ??????????????????### "" " ! # ""? """ """ #??? | | ??????????????????# # # """ """ """ #??? | | ?????????????????## + """ """ """ #??? | | ????????????????## [ # """ """ """ #??? | | ????????????????# ! # """ """ """ #??? | | ?????????????????# # """ """ """ #??? | | ?????????????????# = # ? #### | | ################## # # # #####+#;###;##" ] | | [ | | ^ d %! = | | g | | gg =] " | | ??????##### ######## [%*[|## ## # ### | | ????????????????????# @ ll!!== !#### | | ????????????????????# [ !]]]|=g = #?# | | ????????????????????# [[]]]]*/ = ##?# | | ????????????????????# ] # = #?# | | ????????????????????# # ## | | ????????????????????###;##########"## # #### | | ??????????????i???????###????????####### # ##??? | | ??????????????????????????????????????########???# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 43 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 110 ECM Strength 5 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Launcher Accuracy 30 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 24 Item Schematics ----------------- System Shield | -8/Materials | Hacked Enh. Autogun | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Proton Cannon | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Imp. Arc Projector | -7/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Railgun | -4/Factory | Scanalyzed Imp. Medium Treads | -4/Factory | Scanalyzed Adv. Heavy Treads | -4/Factory | Hacked Imp. Stasis Canceller | -4/Armory | Hacked Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Proton Cannon | x1 | -7/Factory Antimatter Reactor | x2 | -6/Factory Antimatter Reactor | x2 | -5/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club Challenges ------------ None Game ------ Seed DispersionArmorScreen Manual? 0 Play Time 03:07:45 Cumulative 93.0 hours Start 2020.08.04 @ 13:03:35 End 2020.08.04 @ 16:23:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 47 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5033e0c-6f91-4ffd-8bc9-407e107c604c