Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.02 @ 15:48:36 Player: Tchinka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (117) 117 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2482 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 537/550 Matter 138/300 Energy 12/100 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Layered Light Armor Plating Field Recycling Unit > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (20) --- Light Treads Light Treads Aluminum Leg Aluminum Leg Hover Unit Flight Unit Heat Sink Microactuators ECM Suite Medium Laser Medium Laser Small Laser Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Hover Unit Flight Unit Heat Sink Microactuators Medium Laser Medium Laser Small Laser Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 26 | 7 10 1 2 3 3 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 5 . 2 . . Treads 2 | . 2 . . . . Leg 2 | 2 . . . . . Wheel 4 | . 2 . 2 . . Hover 1 | . 1 . . . . Flight . | . . . . . . Utility 7 | 1 3 . . 1 2 Device 3 | 1 . . . . 2 Storage 3 | . 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 9 | 3 2 1 . 2 1 Energy Gun 4 | 2 2 . . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . . . . 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 96 82 57 72 44 Engine 13 | . 14 14 14 11 . Treads 1 | . 8 . . . . Wheel 3 | . 10 . 1 28 18 Hover 11 | . 2 14 13 . . Device 13 | . 14 14 14 8 7 Storage 13 | . 13 14 14 14 9 Energy Gun 9 | . 28 24 . . . Naked Turns . | . . . . . . Heaviest Build 88 | 7 88 50 44 59 52 Greatest Support 40 | 20 40 6 20 20 20 Greatest Overweight (x) 8 | . 7 8 7 2 2 Average Overweight (x) 4 | . 3 7 6 2 2 Largest Inventory Capacity 25 | 5 25 20 20 20 20 Average Capacity 19 | 5 21 20 20 20 20 Most Carried 19 | 5 12 15 16 19 18 Average Carried 13 | 2 7 12 14 16 17 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 17 | 3 12 15 14 17 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 386 | 245 74 51 . 16 . Remotely . | . . . . . . Salvage Created 93 | 37 . 51 . 5 . Parts 5 | 1 . 4 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 10 | . . . . . 10 Retrieved Matter 61 | . . . . . 61 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 5 | 1 . 3 . 1 . Guns 4 | 1 . 3 . . . Cannons 1 | . . . . 1 . Classes Destroyed 3 | 1 . 1 . 1 . Swarmer 3 | . . 3 . . . Grunt 1 | 1 . . . . . Demolisher 1 | . . . . 1 . Best Kill Streak 3 | 1 . 3 . 1 . Combat Bots Only 3 | 1 . 3 . 1 . Max Kills in Single Turn 1 | 1 . 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 34 | 8 . 6 . 10 10 Missed 4 | 1 . . . . 3 Damage Taken 592 | 58 . 36 . 412 86 Core 125 | 16 . 13 . 83 13 Absorbed by Shields . | . . . . . . Ignored by Resistances 168 | 20 . 12 . 112 24 Core Remaining (%) 74 | 93 . . . 55 . Volleys Fired 19 | 7 2 4 . 6 . Largest 2 | 1 2 2 . 2 . Hottest 100 | 40 100 100 . 98 . Shots Fired 33 | 7 4 12 . 10 . Gun 22 | 7 4 11 . . . Cannon 6 | . . . . 6 . Launcher 5 | . . 1 . 4 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 28 | 7 4 11 . 6 . Explosive 5 | . . 1 . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 7 . 4 . 7 . Robot Miss Streak 2 | . 2 2 . 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 22 | 7 . 7 . 8 . Core Hits 9 | 2 . 3 . 4 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 396 | 76 . 132 . 188 . Guns 163 | 76 . 87 . . . Cannons 134 | . . . . 134 . Explosions 94 | . . 40 . 54 . Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic . | . . . . . . Thermal 297 | 76 . 87 . 134 . Explosive 94 | . . 40 . 54 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 2 2 3 . Average Corruption 2 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . 1 15 38 3 . Message Errors 16 | . . 3 12 1 . Matter Fused 14 | . . 4 9 1 . Heat Flow Errors 4 | . . . 4 . . Energy Discharges 6 | . 1 1 3 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 7 | . . 2 5 . . Data Loss (major) 5 | . . 1 4 . . Misfires 4 | . . 4 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . 2 . 36 . Shots 2 | . . . . 2 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | 30 9 48 240 262 7 Average Temperature 81 | 18 6 25 104 133 7 Received Heat Transfer 123 | 42 . . . . 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 693 | 175 . 333 . 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 70 | 20 26 70 . 36 4 Initial 11 | . 11 . . . 4 Average 13 | 3 11 18 . 5 4 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 11 | 1 2 3 . 2 3 Peak Tracking Total 3 | 1 1 2 . 2 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 4 | . 1 . 2 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 4 . 26 1 . Successful 29 | . 2 . 26 1 . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 2 . 26 1 . Record 26 | . . . 26 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4901 | 132 605 1094 2852 100 118 Spaces Moved 1442 | 116 284 223 677 69 73 Core 53 | 53 . . . . . Treads 73 | . 73 . . . . Legs 91 | 63 28 . . . . Wheels 412 | . 157 . 113 69 73 Hover 813 | . 26 223 564 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 480 110 110 110 Average Speed 328 | 88 202 483 418 110 110 Slowest Speed 540 | 120 480 540 480 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 6 54 32 82 12 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . 10 . 32 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 41 | . . 10 . 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1579 | 139 318 231 698 83 110 Wait 50 | . 2 . 16 . 32 Move 1437 | 115 283 222 676 68 73 Hop . | . . . . . . Pick Up 30 | 9 12 1 1 5 2 Fast Attach . | . . . . . . Attach 20 | 7 7 . 2 2 2 Detach 11 | 1 6 2 1 1 . Swap 6 | . 3 1 . 1 1 Drop 4 | . 3 . 1 . . Fire 19 | 7 2 4 . 6 . Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 90 | -11/Scrapyard | Discovered new exit (range 8) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Entered Mines 981 | -10/Mines | Found a hidden stash of uninstalled traps 1432 | -10/Mines | Discovered new exit (range 10) 1612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1803 | -10/Mines | Discovered new exit (range 5) 1832 | -10/Mines | Entered Exiles 1964 | -10/Exiles | Discovered new exit (range 14) 2156 | -10/Exiles | Met 8R-AWN 2266 | -10/Exiles | Met EX-HEX 2517 | -10/Exiles | Met EX-DEC 2574 | -10/Exiles | Learned location of Zion (-7) 3218 | -10/Exiles | Visited The Gauntlet 4048 | -10/Exiles | Met EX-BIN 4499 | -10/Exiles | Aligned with FarCom system 4504 | -10/Exiles | Given EX-Vault access code 4684 | -10/Exiles | Entered Mines 4687 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4695 | -9/Mines | Discovered new exit (range 9) 4700 | -9/Mines | Assembled infested the area 4705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4722 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4784 | -9/Mines | Entered Materials 4784 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4902 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... 4T-JKV(g): "What?! This place again? I'm sticking with you." Acquired ECM Suite. Acquired Field Recycling Unit. Field Recycling Unit collects Field Recycling Unit, recycling 7 matter... Field Recycling Unit collects Med. Matter Pod, recycling 3 matter... Field Recycling Unit collects Trap Scanner, recycling 2 matter... 4T-JKV(g) suffers critical hit (Burn). 4T-JKV(g) heat damages Carbon-fiber Leg. G-50 Soldier overheating. 4T-JKV(g) destroyed. G-50 Soldier overheating. G-50 Soldier heat damages core (-10). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????? ?????????????????????? | | ???????? ????????????????????? | | ???????+ ????????????????????? | | ???????# ????????????????????? | | ???????#=% #????????????????????? | | ???????# #????????????????????? | | ???????# =%#??###???????????????? | | ???????# g#? ????????????????? | | ???????# #? ?????????????????? | | ######## # ??????????????????? | | # # # ???????????????????? | | # # ;????????????????????? | | # # #??????###+##????????? | | # # #???? #????????? | | # # #?? #????????? | | # #@ # #????????? | | # + %+ #????????? | | # # # """ """??????????? | | # # #?? """ ?????????????? | | # # #????"" ?????????????? | | # # #??????#?????????????? | | # # ########?????????????? | | # # # #?????????????? | | ######## # T ! #?????????????? | | # # # #?????????????? | | # + + !!! =#?????????????? | | # # # !!! #?????????????? | | # # # !! #?????????????? | | # # ########?????????????? | | # #####????????????????????? | | ########????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 295 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Maybe Next Time I'll Detach My Launcher Tourist Challenges ------------ None Game ------ Seed EnergyHeartBank Manual? 0 Play Time 00:45:17 Cumulative 0.7 hours Start 2024.05.02 @ 15:00:46 End 2024.05.02 @ 15:48:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b3743f5-3575-41f8-9d66-3fdb65b58ec7