Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.24 @ 16:27:53 Player: Infomantis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2090) 2090 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 6371 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 93/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Advanced Signal Interpreter Experimental Thermal Shield > --- WEAPON (2) ------- Gauss Cannon Scythe > --- INVENTORY (4) ---- Neutron Cannon Heavy Battle Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Improved Thermal Generator Coolant Injector Advanced Signal Interpreter Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Gauss Cannon Ripper > --- INVENTORY -------- Neutron Cannon Heavy Battle Rifle Heavy Flak Cannon Scythe [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Coolant Injector Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . Utility 3 | . . . . 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 98 | 6 4 16 1 15 16 10 13 . 17 Power 11 | 1 . 2 . . 2 2 2 . 2 Engine 9 | 1 . 2 . . 2 1 1 . 2 Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . 8 . 5 4 2 3 . 2 Treads 8 | . . 5 . 1 . 1 . . 1 Leg 17 | 2 . 3 . 4 4 1 3 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 25 | 1 1 1 1 4 5 1 4 . 7 Device 8 | . . . 1 . 2 . 2 . 3 Storage 4 | 1 . . . 1 . . . . 2 Processor 4 | . 1 1 . 2 . . . . . Hackware . | . . . . . . . . . . Protection 9 | . . . . 1 3 1 2 . 2 Artifact . | . . . . . . . . . . Weapon 36 | 2 3 5 . 6 5 5 4 . 6 Energy Gun 4 | . 1 . . 1 2 . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 20 | 2 2 4 . 3 2 3 2 . 2 Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 3 | . . . . 1 1 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . Unidentified Prototypes 3 | . . . 1 . . . . . 2 Parts Lost 35 | . . 5 . 1 1 6 12 . 10 Power 7 | . . 1 . . 1 1 2 . 2 Propulsion 12 | . . 2 . . . 2 3 . 5 Utility 10 | . . . . 1 . 2 4 . 3 Weapon 6 | . . 2 . . . 1 3 . . Highest Loss Streak 11 | . . 3 . 1 1 5 11 . 4 Average Slot Usage (%) 91 | . 94 98 100 99 97 96 84 69 79 Engine 9 | . 14 10 11 9 12 13 6 7 8 Core 1 | . . . . . . 1 4 . . Treads 4 | . . 16 11 4 . . 4 . 6 Leg 25 | . 28 27 33 31 30 28 21 23 9 Device 6 | . . . 3 1 2 7 8 23 17 Storage 5 | . 14 11 7 9 7 5 . . . Processor 12 | . 8 11 11 16 15 15 12 7 7 Protection 6 | . . . . 8 11 7 8 . 8 Energy Gun 2 | . 7 . . 6 7 3 . . . Ballistic Gun 9 | . 20 19 22 9 7 10 6 . 2 Ballistic Cannon 1 | . . . . . . . 4 . 4 Slashing Weapon 1 | . . . . . . . 2 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 13 13 16 14 28 45 40 39 18 48 Greatest Support 65 | 20 20 40 23 56 65 65 48 45 45 Greatest Overweight (x) 3 | . . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 4 Average Capacity 5 | 4 6 6 5 6 6 5 4 4 4 Most Carried 6 | 6 6 6 6 6 6 6 4 4 4 Average Carried 4 | 1 5 5 5 5 5 5 3 4 3 Final Capacity 6 | 6 6 6 4 6 6 4 4 4 4 Final Carried 6 | 6 6 6 4 6 6 4 3 4 3 Class Distribution -------------------- 51% | Mutant 32% | Scavenger-Mutant 15% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 2017 | 210 47 296 27 222 466 219 277 . 253 Remotely . | . . . . . . . . . . Salvage Created 2311 | . 108 449 . 272 831 234 173 . 244 Parts 133 | . 11 43 . 13 33 12 8 . 13 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 10 7 . 13 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . 5 11 . 4 10 7 7 . 9 Melee 1 | . . . . . . . 1 . . Guns 43 | . 5 11 . 2 10 7 4 . 4 Cannons 8 | . . . . 2 . . 1 . 5 AOE 1 | . . . . . . . 1 . . Classes Destroyed 11 | . 2 3 . 2 2 1 1 . . Worker 1 | . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 4 | . . . . . 4 . . . . Watcher 2 | . . 1 . . 1 . . . . Swarmer 20 | . 5 3 . . . 4 2 . 6 Grunt 18 | . . 4 . . 9 2 . . 3 Duelist 1 | . . . . . . 1 . . . Sentry 9 | . . 4 . 3 1 . 1 . . Hunter 1 | . . . . 1 . . . . . Programmer 4 | . . . . . . . 4 . . Best Kill Streak 11 | . 6 3 . 2 11 4 5 . 3 Combat Bots Only 5 | . 5 3 . 2 5 4 5 . 3 Max Kills in Single Turn 3 | . 2 1 . 1 3 2 1 . 1 Gunslinging 1 | . 1 . . . . 1 . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Damage Taken 5878 | . 161 1027 . 352 701 918 1559 . 1160 Core 896 | . 42 105 . 44 53 115 325 . 212 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 83 . 73 92 . . . . . Volleys Fired 209 | . 12 54 . 26 28 21 27 . 41 Largest 2 | . 2 2 . 2 2 2 2 . 1 Hottest 108 | . 60 43 . 103 108 83 69 . 48 Shots Fired 346 | . 24 94 . 50 54 41 42 . 41 Gun 290 | . 24 94 . 36 52 41 27 . 16 Cannon 51 | . . . . 13 . . 13 . 25 Launcher 5 | . . . . 1 2 . 2 . . Special . | . . . . . . . . . . Kinetic 280 | . 17 94 . 25 26 37 40 . 41 Thermal 52 | . 7 . . 24 21 . . . . Explosive 5 | . . . . 1 2 . 2 . . Electromagnetic 9 | . . . . . 5 4 . . . Robot Hit Streak 22 | . 4 8 . 11 22 10 7 . 9 Robot Miss Streak 16 | . 4 4 . 3 4 8 16 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 251 | . 13 62 . 36 51 31 28 . 30 Core Hits 150 | . 7 20 . 10 55 28 18 . 12 Critical Hits 1 | . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 15 | . . 2 . . . 1 4 . 8 Impact . | . . . . . . . . . . Slashing 12 | . . . . . . . 4 . 8 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4847 | . 136 712 . 618 1188 565 869 . 759 Guns 3432 | . 136 712 . 317 1058 565 429 . 215 Cannons 887 | . . . . 300 . . 164 . 423 Explosions 262 | . . . . . 130 . 132 . . Melee 265 | . . . . . . . 144 . 121 Ramming 1 | . . . . 1 . . . . . Kinetic 3197 | . 89 712 . 132 518 515 593 . 638 Thermal 969 | . 47 . . 485 437 . . . . Explosive 262 | . . . . . 130 . 132 . . Electromagnetic 153 | . . . . . 103 50 . . . Impact . | . . . . . . . . . . Slashing 265 | . . . . . . . 144 . 121 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 Average Corruption 5 | . . . . . . . 5 6 6 Corruption Purged . | . . . . . . . . . . Effects 32 | . . . . . . . 11 1 20 Message Errors 9 | . . . . . . . 4 1 4 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . 3 . 1 Energy Discharges 6 | . . . . . . . 2 . 4 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . 1 . 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . . . . . . . 43 . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 43 | . . . . . . . 43 . . Knockbacks 9 | . . . . . . . 4 . 5 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . 3 . 5 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 63 | . . . . . . . 63 . . Shots 2 | . . . . . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 252 | . . 7 . 198 252 172 192 . 185 Average Temperature 77 | . . 5 . 64 119 62 48 . 61 Received Heat Transfer 1365 | . . 306 . 54 354 180 90 . 381 Effects 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 1969 | . 100 . . 869 1000 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Peak Influence 416 | . 176 416 90 210 257 . . . . Initial 90 | . . 74 90 35 20 . . . . Average 107 | . 110 232 90 79 68 . . . . Maximum Alert Level 2 | . . 2 . 1 1 . . . . Low Security (%) 83 | 100 100 38 100 90 95 . . . . Level 1 15 | . . 56 . 9 4 . . . . Level 2 . | . . 4 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . 2 . . 3 . . . . Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . 2 . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 74 | . 8 21 . 6 14 7 8 . 10 Peak Tracking Total 7 | . 7 5 . 2 5 4 5 . 4 Tactical Retreats 5 | . . 4 . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 18 | . 3 1 . 4 4 . 2 4 . Terminals 11 | . 3 1 . 4 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 66 | . 8 4 . 14 10 . 5 25 . Successful 48 | . 3 2 . 8 5 . 5 25 . Failed 18 | . 5 2 . 6 5 . . . . Catastrophic 3 | . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 2 2 . 7 8 . . . . Terminals 35 | . 8 4 . 14 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 41 | . 3 1 . 5 2 . 5 25 . Record 15 | . . . . . . . 4 11 . Part Schematic 5 | . . . . . . . . 5 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 2 | . 1 . . 1 . . . . . Prototype ID Bank 5 | . . 1 . . 1 . . 3 . Open Door 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . Terminal Index 2 | . . . . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 6 | . . 1 . 3 2 . . . . Terminals 6 | . . 1 . 3 2 . . . . Botnet 6 | . . 1 . 3 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 1 . 4 3 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 Total Damage 141 | . . . . . . . . . 141 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 4713 | 134 263 459 237 596 594 721 1042 108 559 Spaces Moved 3039 | 55 181 208 194 373 366 527 761 88 286 Core 3 | 3 . . . . . . . . . Treads 178 | . . 7 . . . . . . 171 Legs 2858 | 52 181 201 194 373 366 527 761 88 115 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 123 123 123 Average Speed 123 | 116 120 121 120 120 120 122 123 123 143 Slowest Speed 210 | 120 120 160 120 120 122 125 130 123 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 44 26 53 35 10 71 74 70 35 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 9 | . . . 1 . . 1 4 . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 27 | . . . . 6 . . 12 . 9 Melee . | . . . . . . . . . . Projectile 10 | . . . . 1 . . . . 9 AOE 17 | . . . . 5 . . 12 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Total 3622 | 122 204 319 198 470 461 564 814 88 382 Wait 188 | 56 3 29 . 38 39 1 5 . 17 Move 3030 | 54 180 207 193 372 365 526 760 87 286 Hop . | . . . . . . . . . . Pick Up 29 | 6 1 4 2 6 3 1 2 . 4 Fast Attach 41 | 6 3 4 . 5 2 5 7 . 9 Attach 13 | . . 3 . 1 1 2 3 . 3 Detach 1 | . . . . . . . . 1 . Swap 44 | . 1 9 1 9 13 3 3 . 5 Drop 51 | . 4 7 2 12 10 4 3 . 9 Fire 209 | . 12 54 . 26 28 21 27 . 41 Melee 15 | . . 2 . . . 1 4 . 8 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 12) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x2 663 | -9/Materials | Lost 3 parts (1p1n1w) 797 | -9/Materials | Discovered new exit (range 7) 856 | -9/Materials | Identified exit to Mines 857 | -9/Materials | Entered Mines 880 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 883 | -9/Mines | Found Prototype Device 902 | -9/Mines | Build established: Scavenger-Mutant 1019 | -9/Mines | Identified Exp. Sensor Array 1078 | -9/Mines | Discovered new exit (range 15) 1092 | -9/Mines | Identified exit to Materials 1094 | -9/Mines | Entered Materials 1094 | -8/Materials | Evolved 2 slots: Utility x2 1663 | -8/Materials | Discovered new exit (range 10) 1673 | -8/Materials | Identified exit to Factory 1690 | -8/Materials | Entered Factory 1690 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1711 | -7/Factory | Build established: Mutant 2262 | -7/Factory | Discovered new exit (range 5) 2279 | -7/Factory | Identified exit to Lower Caves 2284 | -7/Factory | Entered Lower Caves 2744 | -7/Lower Caves | Learned location of 1 exit from Factory 2873 | -7/Lower Caves | Lost 5 parts (1p2n2u) 2907 | -7/Lower Caves | Learned Factory interactive machine intel 2963 | -7/Lower Caves | Discovered new exit (range 14) 3004 | -7/Lower Caves | Identified exit to Lower Caves 3005 | -7/Lower Caves | Entered another Lower Caves area 3156 | -7/Lower Caves | Build established: Scavenger-Mutant 3195 | -7/Lower Caves | Encountered a Warlord checkpoint 3227 | -7/Lower Caves | Learned Factory terminal intel 3537 | -7/Lower Caves | Discovered new exit (range 5) 3540 | -7/Lower Caves | Identified exit to Data Miner 3669 | -7/Lower Caves | Core integrity fell below 50% 3731 | -7/Lower Caves | Lost 11 parts (2p3n3u3w) 3770 | -7/Lower Caves | Learned location of 1 exit from Research 3770 | -7/Lower Caves | Learned 8 Factory zone layouts 3770 | -7/Lower Caves | Learned Research stockpile data 3891 | -7/Lower Caves | Learned location of Zion (-6) 4047 | -7/Lower Caves | Entered Data Miner 4048 | -7/Data Miner | Discovered new exit (range 6) 4057 | -7/Data Miner | Identified exit to Proximity Caves 4074 | -7/Data Miner | Met Data Miner 4102 | -7/Data Miner | Learned location of Section 7 (-2) 4102 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4124 | -7/Data Miner | Received God Mode back door access code from Data Miner 4155 | -7/Data Miner | Entered Proximity Caves 4218 | -6/Proximity Caves | Escorted by Enhanced Grunt 4274 | -6/Proximity Caves | Found Prototype Device 4274 | -6/Proximity Caves | Identified Exp. Thermal Shield 4370 | -6/Proximity Caves | Core integrity fell below 20% 4402 | -6/Proximity Caves | Lost 3 parts (2n1u) 4446 | -6/Proximity Caves | Build established: Derelict-Mutant 4511 | -6/Proximity Caves | Lost 4 parts (2p1n1u) 4714 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Data stored: Lower Caves entrances (x1). System corrupted: FCS attempts to trigger Gauss Cannon. System corrupted: Gauss Cannon misfires. System corrupted: Matter fused (-6). System corrupted: Energy discharge (-27). System corrupted: Matter fused (-9). C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. Slug penetrates Wall. Adv. Treads destroyed. System corrupted: Gauss Cannon targeting data glitched. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-66 Slayer. Penetrated by Slug. Lyr. Medium Armor Plating destroyed. Penetrated by Slug. Xenon Bombardment Thruster destroyed. Slug penetrates H-66 Slayer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????###?????????????????????????????????####?? | | #???????# ##??######???????????????????????## ### | | #??????## ##?# ##??????????###?????????# # | | #????### % ### ##????????## ##????????# #? | | ##??## ##" ##???????# ##???????# #? | | #### % ! #???????## ##?###### #? | | ## / ##???????## ### ## | | ### #????????# | | ### ### #??####?### | | ###?# ##??# ##??# | | ######??## # ## ###?### ;#### "#### | | #????#### ## #?# #??##; # ""### ### | | ?????# ### ######??# ;## """ "" #?## | | ?????# ### ##????# % ;##### " #??# | | ????## ###### ;#??# " #??# | | ????# #??# """"" #??# | | ???# ## @ #??# """"" #??# | | ???# ###############; ##?# " "" #??? | | ???## #???????####### ;#?# " " #??? | | ????## ???????# #### ###" #### | | ?????## #???????# ##### ## ####" # # | | ??????## #?????????????## | | ???????# #??????????????# | | ??????? ?????????????## h | | ??????? ????????????## | | ??????? ????????????# % ### | | ??????? ????????????## ##?? | | ??????? ?????????????### ## #??? | | ?????? ???????????????## ######??? | | ??????### ????????????????##### ##???????? | | ????????? ???????????????????## ###????????? | | ?????????????????????????????## ##??????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????## #???????????? | | ??????????????????????????????### #######??????? | | ????????????????????????????????# ##?????? | | ????????????????????????????????# #?????? | | ?????????????????????# ???###??# ### ##?????? | | ??????????????????????# ?## ##??? #??????? | | ???????????????????????# ## #????????????? | | ???????????????????????# #???????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 130 Energy Generation 31 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 60 Armor Coverage 450 Resistance: TH 30 Resistance: EX 25 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorRecoilDerivative Manual? 0 Play Time 00:44:25 Cumulative 42.8 hours Start 2021.05.24 @ 15:42:52 End 2021.05.24 @ 16:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 35 Adventurer 6 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f435017-58a8-45d2-9ed8-288f69a63851