Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 21:14:26 // Winter2019/RPGLIKE Player: Exeight Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (384) 1920 Value Destroyed (13965) 13965 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (5140) 5140 TOTAL SCORE: 28765 Bonus ------- High Alert Combat Kills 3158 Follower Combat Kills 1278 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/1900 Matter 258/300 Energy 170/170 System Corruption 0% Temperature Cool (986) Movement Hovering (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Zionite Heavy DM Reactor > --- PROPULSION (3) --- Antigrav System Antigrav System Cooled Gravmag System > --- UTILITY (8) ------ Enhanced Optical Array Experimental Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Kinecellerator Improved System Shield > --- WEAPON (2) ------- Railgun Improved Remote Datajack > --- INVENTORY (5) ---- Improved Cooling System Improved Sensor Array KE Penetrator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Antigrav System Antigrav System Cooled Gravmag System > --- UTILITY ---------- Enhanced Optical Array Experimental Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Kinecellerator Improved System Shield > --- WEAPON ----------- KE Penetrator Railgun > --- INVENTORY -------- Improved Cooling System Improved Sensor Array Long-range Missile Launcher Improved Remote Datajack [Rating: 86] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Improved Sensor Array Processor Advanced Targeting Computer Hackware Improved System Shield Weapon Heavy Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 11 | . . 1 2 . . 1 . 3 2 . . . 1 1 . . . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . . . . . . . . . Utility 7 | . . 1 2 . . 1 . 1 . . . . 1 1 . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 160 | 3 3 1 9 . . 1 1 18 41 3 2 2 13 23 5 8 . 5 10 12 Power 17 | 1 . . 3 . . . . 1 7 1 . . 1 . . . . . 1 2 Engine 7 | 1 . . 1 . . . . . 5 . . . . . . . . . . . Core 7 | . . . 2 . . . . 1 2 . . . . . . . . . 1 1 Reactor 3 | . . . . . . . . . . 1 . . 1 . . . . . . 1 Propulsion 25 | 1 1 . 3 . . . 1 2 3 . . . 5 5 . . . . 2 2 Treads 4 | . . . . . . . . . . . . . 4 . . . . . . . Leg 3 | 1 . . 1 . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 18 | . 1 . 2 . . . 1 2 3 . . . . 5 . . . . 2 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 35 | . 1 1 2 . . 1 . 3 8 1 . 1 1 6 3 3 . 1 . 3 Device 21 | . . . 1 . . . . 2 6 1 . 1 1 3 2 3 . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 13 | . 1 1 1 . . 1 . 1 2 . . . . 3 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 1 1 . 1 . . . . 12 23 1 2 1 6 12 2 5 . 4 7 5 Energy Gun 5 | . . . . . . . . 4 . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 48 | 1 . . 1 . . . . 3 18 1 2 1 3 8 1 2 . . 5 2 Ballistic Cannon 5 | . 1 . . . . . . 1 . . . . . . . 1 . 2 . . Launcher 21 | . . . . . . . . 3 5 . . . 3 3 1 2 . 2 1 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . . 7 1 . . 1 . 2 2 . . . 1 2 Parts Lost 8 | . . . 2 . . . 1 3 . . . . . . . . . . 1 1 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 1 . . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 84 97 96 100 100 99 90 99 94 99 100 96 91 92 93 92 93 93 92 95 Engine 2 | . 25 19 . . . . . . 7 1 . . . . . . . . . . Core 5 | . . . 15 14 14 12 12 9 2 7 7 7 3 . . . . . 5 9 Reactor 5 | . . . . . . . . . . 5 7 7 10 13 13 13 13 13 5 . Treads 2 | . . . . . . . . . . . . . 17 3 . . . . . . Hover 14 | . 21 22 12 14 14 12 3 19 19 23 23 23 3 14 13 13 13 13 13 19 Device 13 | . . . 5 14 14 12 12 14 19 23 23 19 21 18 13 12 13 8 6 5 Processor 33 | . 9 33 45 42 42 46 50 40 28 23 23 23 21 28 39 40 40 40 40 40 Ballistic Gun 11 | . 5 . 10 14 14 12 12 9 15 14 15 15 13 12 12 8 6 6 12 11 Ballistic Cannon 2 | . 19 22 5 . . . . . . . . . . . . 2 6 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 7 8 8 14 14 14 14 14 18 28 31 31 60 67 68 41 43 39 39 37 41 Greatest Support 76 | 10 10 6 10 8 8 8 8 22 33 33 33 33 76 76 41 41 41 41 50 49 Greatest Overweight (x) 20 | . 1 1 4 1 1 1 4 4 4 . . 1 20 5 . 1 . . 1 2 Average Overweight (x) . | . . . 1 1 1 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 1 1 1 1 2 2 2 3 3 3 3 3 3 4 5 5 Average Capacity 2 | . . 1 1 1 1 1 1 1 1 2 2 2 3 3 3 3 3 3 4 5 Most Carried 5 | . 1 1 1 . . 1 1 1 2 2 2 3 3 3 3 3 3 4 5 5 Average Carried 1 | . . . . . . . . . 1 2 2 2 2 1 2 2 3 3 4 4 Final Capacity 5 | . 1 1 1 1 1 1 1 1 2 2 2 3 3 3 3 3 3 4 5 5 Final Carried 5 | . 1 1 . . . . 1 1 2 2 2 3 2 2 3 3 3 3 5 4 Class Distribution -------------------- 55% | Mutant 41% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Scout | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 8305 | 230 184 70 745 . . 119 334 568 1239 223 14 32 716 1329 376 445 . 535 824 322 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14147 | . 309 63 1511 . . 177 803 1987 2432 452 72 . 857 2154 410 201 . 544 1646 529 Parts 880 | . 24 2 119 . . 14 48 120 170 27 1 . 65 129 24 15 . 27 76 19 Haulers Intercepted 25 | . 2 . 4 . . . 3 5 4 . . . . 4 1 . . . 2 . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . . . . 27 1 . 67 . 22 15 . 27 . . Prevented 12 | . . . . . . . . . . . . . 12 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 307 | . 8 3 47 . . 9 15 35 42 14 1 . 25 39 14 11 . 21 18 5 Guns 258 | . 5 . 30 . . 9 15 29 41 14 1 . 24 37 11 10 . 11 16 5 Cannons 29 | . 3 3 17 . . . . . . . . . . . . . . 6 . . AOE 18 | . . . . . . . . 5 1 . . . 1 1 3 1 . 4 2 . Classes Destroyed 16 | . 4 1 4 . . . 1 3 2 . . . . . . 1 . . . . Worker 13 | . . . 1 . . . . 1 3 . . . . 3 . . . . 4 1 Builder 8 | . . . . . . . . 1 3 . . . . . . . . . 4 . Hauler 25 | . 2 . 4 . . . 3 5 4 . . . . 4 1 . . . 2 . Recycler 3 | . . . . . . . . 2 . . . . . . . . . . 1 . Operator 7 | . . . 1 . . . 1 1 . . . . . 3 . . . . 1 . Watcher 20 | . 2 . 5 . . . 2 2 3 . . . . 2 . . . . 2 2 Swarmer 98 | . 3 . 16 . . 7 4 7 3 8 . . 12 14 3 10 . 9 2 . Grunt 124 | . 5 2 20 . . 1 7 17 17 5 1 . 10 13 10 . . 7 9 . Brawler 7 | . . . 1 . . 1 . . 4 . . . . . . . . 1 . . Duelist 6 | . . . . . . . . 1 2 . . . . 1 . . . 2 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 41 | . . . 10 . . . 3 10 5 . . . . 5 1 . . 2 4 1 Hunter 12 | . . . . . . . 1 . 3 1 . . 3 1 . . . . 1 2 Programmer 16 | . . . . . . . . . 7 . . . . 5 . . . . 2 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 2 5 . . 7 5 11 9 4 1 . 7 5 4 4 . 6 6 3 Combat Bots Only 7 | . 3 2 4 . . 7 4 6 5 4 1 . 7 5 4 4 . 6 4 2 Max Kills in Single Turn 5 | . 1 1 1 . . 1 1 5 2 1 1 . 2 3 2 2 . 1 3 1 Gunslinging 1 | . . . . . . . . . . . . . 1 1 . 1 . . . . Exploded 2 | . . . . . . . . 2 1 . . . 1 1 2 1 . 1 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Damage Taken 16530 | . 367 337 1832 . . 455 1281 1283 1635 282 84 . 1702 2089 288 332 . 993 1717 1853 Core 13693 | . 306 275 1523 . . 374 1118 1061 1324 219 68 . 1348 1669 238 268 . 797 1404 1701 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Core 9589 | . 186 220 1026 . . 253 562 768 1038 205 58 . 1195 1404 165 216 . 681 1101 511 Core Remaining (%) 82 | 100 . 70 . . . 77 . 100 . . . . 100 . . . . 80 51 . Volleys Fired 1050 | . 47 15 200 . . 41 105 135 118 23 2 . 44 109 35 24 . 41 82 29 Largest 2 | . 1 1 1 . . 1 1 2 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 96 | . 35 35 35 . . 23 23 61 64 55 55 . 66 95 73 96 . 68 76 76 Shots Fired 1563 | . 47 15 200 . . 41 105 181 223 46 4 . 79 212 69 47 . 82 163 49 Gun 1379 | . 30 . 139 . . 41 105 176 217 46 4 . 71 210 65 32 . 41 156 46 Cannon 135 | . 17 15 61 . . . . . . . . . . . . 6 . 34 2 . Launcher 46 | . . . . . . . . 5 6 . . . 8 2 4 9 . 7 4 1 Special 3 | . . . . . . . . . . . . . . . . . . . 1 2 Kinetic 1455 | . 47 15 200 . . 41 105 126 217 46 4 . 71 201 65 38 . 75 158 46 Thermal 50 | . . . . . . . . 50 . . . . . . . . . . . . Explosive 26 | . . . . . . . . . . . . . . 1 4 9 . 7 4 1 Electromagnetic 29 | . . . . . . . . 5 6 . . . 8 10 . . . . . . Robot Hit Streak 79 | . 9 12 25 . . 54 79 47 55 28 32 . 63 60 40 20 . 17 44 20 Robot Miss Streak 5 | . 5 2 3 . . . 1 2 2 1 . . 1 1 2 1 . 1 3 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . 1 1 Secondary Targets 17 | . . . . . . . . 1 . 1 . . 7 1 2 2 . . 2 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . 1 1 1 1 . . 1 1 Shots Hit Robots 1313 | . 27 10 167 . . 41 101 159 195 38 4 . 64 175 57 34 . 65 135 41 Core Hits 750 | . 16 5 70 . . 12 35 70 161 31 1 . 99 88 29 15 . 39 59 20 Critical Hits 68 | . . . 1 . . 3 6 6 1 2 . . . 6 3 3 . 4 25 8 Critical Kills 29 | . . . 1 . . 1 3 3 . 1 . . . 1 2 2 . 2 9 4 Critical Parts Destroyed 35 | . . . . . . 2 3 3 1 1 . . . 4 1 1 . 2 14 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35821 | . 514 273 3137 . . 700 1730 3532 5617 902 100 . 2133 5755 1824 1235 . 2457 4584 1328 Guns 28758 | . 222 . 2121 . . 700 1730 3090 5070 902 100 . 1715 4804 1362 686 . 863 4072 1321 Cannons 2354 | . 292 273 1016 . . . . . . . . . . . . 105 . 668 . . Explosions 4669 | . . . . . . . . 437 547 . . . 418 951 462 444 . 926 484 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 40 | . . . . . . . . 5 . . . . . . . . . . 28 7 Kinetic 30048 | . 514 273 3137 . . 700 1730 2158 5070 902 100 . 1715 4672 1362 791 . 1531 4072 1321 Thermal 1333 | . . . . . . . . 962 224 . . . . 74 . . . . 73 . Explosive 2568 | . . . . . . . . . . . . . . 325 462 444 . 926 411 . Electromagnetic 1832 | . . . . . . . . 407 323 . . . 418 684 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 . 1 3 3 3 3 1 4 4 4 4 4 3 . Average Corruption 2 | . . . 1 2 2 2 . 1 1 3 3 3 1 1 4 4 4 4 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . 3 3 . 4 . . 29 6 . 1 . 26 17 14 2 16 4 . Message Errors 31 | . . . . 1 . . . . 10 . . . . 6 4 2 1 5 2 . Matter Fused 20 | . . . . . . . . . . 1 . 1 . 3 5 5 . 3 2 . Heat Flow Errors 16 | . . . . 1 . . . . 4 2 . . . 5 . 2 . 2 . . Energy Discharges 18 | . . . 1 . . . . . 6 2 . . . 5 . 2 1 1 . . Data Loss (minor) 17 | . . . 1 1 . 2 . . 4 1 . . . 2 4 1 . 1 . . Targeting Errors 19 | . . . 1 . . 2 . . 4 . . . . 4 3 1 . 4 . . Weapon Failures 4 | . . . . . . . . . 1 . . . . 1 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 183 | . . . 6 . . . . 4 3 . . . . 36 45 25 . 63 1 . Projectiles 17 | . . . 6 . . . . . . . . . . . . 11 . . . . Explosions 166 | . . . . . . . . 4 3 . . . . 36 45 14 . 63 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . 4 . 8 . . . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 4 . 7 . . . . . . . . . . . . . . 3 . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . . . . . 2 156 . . . 61 31 . . . . 54 3 Shots 10 | . . . . . . . . . 5 . . . 3 1 . . . . 1 . Rammed 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 Targets Rammed 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 986 | . 7 46 52 103 . 37 74 480 285 397 93 12 479 566 3 120 . 482 576 986 Average Temperature 127 | . 4 19 9 57 . 20 27 107 83 121 45 6 120 134 2 23 . 186 190 244 Received Heat Transfer 4349 | . 120 143 534 . . 99 468 540 459 81 30 . 312 441 102 . . 387 432 201 Effects 130 | . . . . . . . . 5 2 6 . . 9 29 . . . 10 43 26 Shutdowns 38 | . . . . . . . . 3 . 1 . . 3 12 . . . 3 11 5 Energy Bleed 19 | . . . . . . . . 1 . . . . 3 5 . . . 3 6 1 Interference 39 | . . . . . . . . . 2 4 . . 2 10 . . . . 14 7 Matter Decay 8 | . . . . . . . . . . . . . . . . . . 2 3 3 Short Circuit 5 | . . . . . . . . . . 1 . . . . . . . 1 1 2 Damage (minor) 7 | . . . . . . . . 1 . . . . 1 2 . . . 1 1 1 Damage (major) 11 | . . . . . . . . . . . . . . . . . . . 7 4 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . 8 1 . . . . . . . . . . . Heat Transferred 2163 | . . . . . . . . 1863 200 . . . . 50 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 3 . . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Peak Influence 1802 | . 197 134 845 329 . 210 266 825 1269 . . . . 1802 . . . . 861 1248 Average Influence 432 | . 94 103 330 329 . 103 116 462 614 . . . . 562 . . . . 526 814 Maximum Alert Level 5 | . . . 3 1 . 1 1 3 4 . . . . 5 . . . . 3 4 Low Security (%) 31 | 100 100 100 30 . . 78 86 22 4 . . . . 22 . . . . . . Level 1 27 | . . . 34 100 . 21 13 24 47 . . . . 24 . . . . 12 . Level 2 19 | . . . 28 . . . . 20 8 . . . . 19 . . . . 77 42 Level 3 14 | . . . 5 . . . . 32 15 . . . . 25 . . . . 9 36 Level 4 6 | . . . . . . . . . 24 . . . . 4 . . . . . 21 Level 5 . | . . . . . . . . . . . . . . 4 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . 3 . . . 2 4 15 . . . 1 16 . . . 1 3 4 Investigation 4 | . . . 2 . . . 1 . . . . . 1 . . . . . . . Extermination 11 | . . . . . . . . . 5 . . . . 5 . . . . 1 . Reinforcement 19 | . 1 . 1 . . . 1 4 4 . . . . 3 . . . . 2 3 Assault 7 | . . . . . . . . . 5 . . . . 1 . . . 1 . . Garrison 9 | . . . . . . . . . 1 . . . . 7 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 . . . . . . . . . 2 2 Haulers Reinforced 5 | . . . . . . . . . 2 . . . . 2 . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 14 | . . . 1 . . . 2 4 2 . . . . 1 . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 491 | . 16 10 64 . . 10 27 46 76 14 2 . 40 53 24 12 . 35 39 23 Peak Tracking Total 9 | . 4 5 5 . . 3 4 4 8 4 1 . 8 5 5 4 . 9 6 9 Tactical Retreats 46 | . . 1 7 . . 1 2 2 9 1 . . 4 5 4 1 . 5 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 12 | . 1 . 2 . . . 1 2 6 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . 4 4 . . . . . . Triggered 5 | . . . . . . . . . . . . . . 3 . . . 2 . . Fabricated Traps 9 | . . . . . . . . . . . . . 4 5 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 51 | . . . 1 . . . . 4 9 . . . . 16 . . . . 6 15 Max in Single Turn 5 | . . . 1 . . . . 2 5 . . . . 4 . . . . 3 3 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 45 | . 6 . 10 . . 1 1 8 6 4 . . 1 3 . . 4 . 1 . Terminals 30 | . 6 . 8 . . 1 1 7 5 1 . . 1 . . . . . . . Fabricators 5 | . . . . . . . . . 1 . . . . 3 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 97 | . 7 . 15 . . 3 1 14 10 7 . . 4 8 . . 27 . 1 . Successful 64 | . 6 . 12 . . . 1 4 3 4 . . 4 3 . . 27 . . . Failed 33 | . 1 . 3 . . 3 . 10 7 3 . . . 5 . . . . 1 . Catastrophic 10 | . . . 1 . . . . 3 5 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 7 . 16 . . 3 1 8 8 3 . . . 4 . . . . 12 2 Terminals 52 | . 7 . 13 . . 3 1 11 9 4 . . 4 . . . . . . . Fabricators 10 | . . . . . . . . . 1 . . . . 8 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 42 | . . . 1 . . . . 4 2 4 . . 4 . . . 27 . . . Record 16 | . . . . . . . . . . 1 . . 4 . . . 11 . . . Part Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . Open Door 4 | . . . . . . . . 1 . 3 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Disarm Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . 3 . . . . . . Build 4 | . . . . . . . . . 1 . . . . 3 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 13 . 23 . . . 2 . . . . . . . . . . . . . Terminals 15 | . 6 . 8 . . . 1 . . . . . . . . . . . . . Track 15 | . 6 . 8 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 3 . . 1 . 6 6 1 . . 1 3 . . . . 1 . Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . Matter 471 | . . . . . . . . . . . . . . 471 . . . . . . Time 125 | . . . . . . . . . . . . . . 125 . . . . . . Total Robot Build Rating 11 | . . . . . . . . . . . . . . 11 . . . . . . Part Schematics Acquired 18 | . . . 2 . . . . . . . . . . . . . 7 . 9 . Parts Built 3 | . . . . . . . . . 2 . . . . 1 . . . . . . Matter 446 | . . . . . . . . . 234 . . . . 212 . . . . . . Time 111 | . . . . . . . . . 58 . . . . 53 . . . . . . Total Part Build Rating 20 | . . . . . . . . . 14 . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 19 | . . 1 . . . . . . . . . 6 . 3 . . . 1 5 3 Largest Group 6 | . . 1 . . . . . . . . . 6 6 2 2 . . 1 3 3 Highest-Rated Group 321 | . . 31 . . . . . . . . . 213 213 64 64 . . 94 126 321 Highest-Rated Ally 115 | . . 31 . . . . . . . . . 38 38 32 32 . . 94 42 115 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . 3 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . . 1 . . . . 1 . ROAM 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Ally Attacks 154 | . . 6 . . . . . . . . . . 42 23 9 . . 14 13 47 Total Damage 5794 | . . 108 . . . . . . . . . . 972 817 265 . . 474 565 2593 Kills 37 | . . 2 . . . . . . . . . . 6 7 . . . 3 7 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . . 1 1 1 3 . 2 1 . 2 . . Drone Launches 6 | . . . . . . . . . . . . . . 2 . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 19577 | 45 771 408 2722 217 154 278 1206 1371 2868 629 190 532 1973 3020 645 607 51 569 967 354 Spaces Moved 15047 | 37 498 304 1230 178 129 147 448 931 1974 940 403 819 937 2102 958 883 100 829 931 269 Core 427 | 4 . . 136 . . . 276 8 2 . . . 1 . . . . . . . Treads 1013 | . . . . . . . . . . . . . 743 270 . . . . . . Legs 133 | 33 46 . 30 . . . . . . . . . 24 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 13474 | . 452 304 1064 178 129 147 172 923 1972 940 403 819 169 1832 958 883 100 829 931 269 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 60 60 120 120 120 120 46 45 45 45 45 105 51 51 51 51 51 50 48 Average Speed 91 | 112 120 107 160 120 120 120 200 66 95 45 45 58 156 95 51 56 51 51 62 79 Slowest Speed 1050 | 120 120 120 250 120 120 120 250 250 250 45 45 105 1050 350 51 106 51 51 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 95 58 88 26 49 28 42 83 40 94 57 84 81 52 81 91 69 93 33 9 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . . . . . . . . . 2 2 . . . 1 . . . Known Exits Taken 18 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 2 . 1 . . . . . 2 1 3 2 . 2 2 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 498 | . 1 . 1 . . . . 11 48 1 . . 5 87 37 70 . 109 94 34 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 124 | . 1 . 1 . . . . 2 . 1 . . 5 30 3 5 . 18 32 26 AOE 374 | . . . . . . . . 9 48 . . . . 57 34 65 . 91 62 8 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total 19563 | 39 624 370 1783 181 128 207 652 1543 2763 1109 408 869 1372 2922 1052 957 99 921 1201 363 Wait 2507 | . 62 41 243 4 . 4 58 373 539 123 . 42 267 565 12 24 . 13 124 13 Move 15027 | 36 497 303 1229 177 128 146 447 930 1973 939 402 818 936 2101 957 882 99 828 930 269 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 59 | . 2 1 8 . . 1 1 3 2 . . 3 2 21 2 1 . . 5 7 Fast Attach 67 | 3 3 . . . . . 1 12 25 2 2 1 4 3 2 4 . . 4 1 Attach 42 | . . 1 9 . . 1 . 1 1 . . 1 2 14 1 . . 1 2 8 Detach 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . Swap 52 | . . . . . . . . 5 15 1 . . 7 6 2 4 . 4 4 4 Drop 89 | . 3 1 4 . . . . 9 7 2 2 4 10 26 3 5 . . 7 6 Fire 1050 | . 47 15 200 . . 41 105 135 118 23 2 . 44 109 35 24 . 41 82 29 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . 4 4 . . . . . . Miscellaneous 654 | . 10 7 90 . . 14 40 74 83 19 . . 96 72 37 13 . 33 41 25 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 12) 46 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 692 | -10/Materials | Discovered new exit (range 7) 800 | -10/Materials | Discovered new exit (range 8) 817 | -10/Materials | Entered Mines 819 | -10/Mines | Reached level 2 852 | -10/Mines | Learned location of Storage (-8) 896 | -10/Mines | Received a Mining Laser from a helpful Derelict 964 | -10/Mines | Discovered new exit (range 9) 983 | -10/Mines | Upgraded with Utility slot (x1) 1007 | -10/Mines | Core integrity fell below 50% 1078 | -10/Mines | Identified exit to Materials 1142 | -10/Mines | Assembled infested the area 1147 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1225 | -10/Mines | Entered Materials 1227 | -9/Materials | Reached level 3 1521 | -9/Materials | Core integrity fell below 50% 1690 | -9/Materials | Reached level 4 1741 | -9/Materials | Upgraded with Utility slot (x1) 2162 | -9/Materials | Discovered new exit (range 12) 2310 | -9/Materials | Reached level 5 2910 | -9/Materials | Upgraded with Utility slot (x1) 3010 | -9/Materials | Reached level 6 3071 | -9/Materials | Discovered new exit (range 4) 3233 | -9/Materials | Discovered new exit (range 8) 3345 | -9/Materials | Discovered new exit (range 3) 3637 | -9/Materials | Reached level 7 3946 | -9/Materials | Identified exit to Mines 3947 | -9/Materials | Entered Mines 3949 | -9/Mines | Reached level 8 3981 | -9/Mines | Discovered new exit (range 12) 3993 | -9/Mines | Identified exit to Materials 4097 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4097 | -9/Mines | Discovered new exit (range 5) 4163 | -9/Mines | Identified exit to Exiles 4164 | -9/Mines | Entered Exiles 4164 | -9/Exiles | Found Exiles lab abandoned 4305 | -9/Exiles | Discovered new exit (range 11) 4317 | -9/Exiles | Identified exit to Mines 4318 | -9/Exiles | Entered Mines 4405 | -8/Mines | Upgraded with Utility slot (x1) 4454 | -8/Mines | Reached level 9 4483 | -8/Mines | Destroyed 7 combat bots 4568 | -8/Mines | Discovered exit to Materials (range 5) 4596 | -8/Mines | Entered Materials 4598 | -8/Materials | Reached level 10 4698 | -8/Materials | Core integrity fell below 50% 4716 | -8/Materials | Core integrity fell below 20% 5395 | -8/Materials | Reached level 11 5709 | -8/Materials | Discovered new exit (range 15) 5801 | -8/Materials | Identified exit to Storage 5802 | -8/Materials | Entered Storage 5862 | -8/Storage | Upgraded with Propulsion slot (x1) 5866 | -8/Storage | Reached level 12 6521 | -8/Storage | Upgraded with Utility slot (x1) 6521 | -8/Storage | Upgraded with Weapon slot (x1) 6603 | -8/Storage | Reached level 13 6835 | -8/Storage | Discovered new exit (range 13) 7172 | -8/Storage | Identified exit to Factory 7173 | -8/Storage | Entered Factory 7175 | -7/Factory | Reached level 14 8503 | -7/Factory | Reached level 15 8622 | -7/Factory | Garrison activated, responded to threat 8691 | -7/Factory | Upgraded with Propulsion slot (x1) 8773 | -7/Factory | First assault squad dispatched 9062 | -7/Factory | Reached level 16 9289 | -7/Factory | Upgraded with Power slot (x1) 9305 | -7/Factory | Discovered new exit (range 16) 9428 | -7/Factory | Fabricated Corruption Screen (x2) 9464 | -7/Factory | Identified exit to Factory 9745 | -7/Factory | Identified exit to Lower Caves 9902 | -7/Factory | Discovered exit to Factory (range 15) 10041 | -7/Factory | Entered Lower Caves 10273 | -7/Lower Caves | Discovered new exit (range 10) 10278 | -7/Lower Caves | Identified exit to Lower Caves 10475 | -7/Lower Caves | Reached level 17 10670 | -7/Lower Caves | Entered another Lower Caves area 10677 | -7/Lower Caves | Discovered exit to Factory (range 10) 10811 | -7/Lower Caves | Learned Factory trap positions 10839 | -7/Lower Caves | Discovered new exit (range 14) 10849 | -7/Lower Caves | Identified exit to Zion 10849 | -7/Lower Caves | Spotted B-75 Beast 10860 | -7/Lower Caves | Entered Zion 10871 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10892 | -7/Zion | System corruption cleaned by Quarantine Array 10925 | -7/Zion | Learned location of Warlord (-5) 10934 | -7/Zion | Learned Factory emergency access door positions 10978 | -7/Zion | Imprinted 10980 | -7/Zion | Declared Zion's savior 11098 | -7/Zion | Gained Derelict followers 11144 | -7/Zion | Found Prototype Device 11148 | -7/Zion | Identified Bomb Factory No. 2 11283 | -7/Zion | Build established: Messiah-Mutant 11322 | -7/Zion | Discovered new exit (range 15) 11353 | -7/Zion | Identified exit to Proximity Caves 11392 | -7/Zion | Entered Proximity Caves 11392 | -6/Proximity Caves | Accompanied by 6 allies 11392 | -6/Proximity Caves | Upgraded with Utility slot (x1) 11397 | -6/Proximity Caves | Learned Factory trap positions 11422 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11438 | -6/Proximity Caves | Reached level 18 11457 | -6/Proximity Caves | Learned location of Extension (-4) 11457 | -6/Proximity Caves | Learned location of 1 exit from Factory 11473 | -6/Proximity Caves | Spotted B-75 Beast 11512 | -6/Proximity Caves | Core integrity fell below 50% 12617 | -6/Proximity Caves | Learned Factory security intel 13165 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13313 | -6/Proximity Caves | Reached level 19 13351 | -6/Proximity Caves | Destroyed 7 combat bots 13365 | -6/Proximity Caves | Entered Factory 13366 | -6/Factory | Identified exit to Factory 13367 | -6/Factory | Loaded intel: 116 trap records 13632 | -6/Factory | Upgraded with Utility slot (x1) 14121 | -6/Factory | Garrison activated, responded to threat 14329 | -6/Factory | Core integrity fell below 50% 14563 | -6/Factory | Reached level 20 14670 | -6/Factory | Terminal network hard line cut 14825 | -6/Factory | Fabricated Tesla Rifle (x1) 15376 | -6/Factory | Garrison activated, responded to threat 15390 | -6/Factory | Core integrity fell below 20% 15483 | -6/Factory | Discovered exit to Factory (range 8) 15584 | -6/Factory | Fabricated M-28 Smith (x1) 16000 | -6/Factory | Fabricated Y-54 Guardian (x2) 16119 | -6/Factory | Garrison activated, responded to threat 16144 | -6/Factory | Discovered new exit (range 15) 16156 | -6/Factory | Identified exit to Lower Caves 16264 | -6/Factory | Local fabrication network quarantined 16385 | -6/Factory | Entered Lower Caves 16385 | -6/Lower Caves | Accompanied by 2 allies 16388 | -6/Lower Caves | Learned Factory trap positions 16405 | -6/Lower Caves | Encountered a Warlord checkpoint 16485 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16502 | -6/Lower Caves | Learned 8 Factory zone layouts 16584 | -6/Lower Caves | Reached level 21 16679 | -6/Lower Caves | Build established: Messiah-Scout 16931 | -6/Lower Caves | Discovered new exit (range 21) 16971 | -6/Lower Caves | Identified exit to Lower Caves 17030 | -6/Lower Caves | Entered another Lower Caves area 17200 | -6/Lower Caves | Spotted B-75 Beast 17241 | -6/Lower Caves | Build established: Messiah-Mutant 17261 | -6/Lower Caves | Discovered exit to Factory (range 17) 17385 | -6/Lower Caves | Destroyed B-75 Beast 17575 | -6/Lower Caves | Discovered new exit (range 17) 17591 | -6/Lower Caves | Encountered a Warlord checkpoint 17601 | -6/Lower Caves | Identified exit to Data Miner 17637 | -6/Lower Caves | Entered Data Miner 17637 | -6/Data Miner | Discovered new exit (range 6) 17644 | -6/Data Miner | Met Data Miner 17659 | -6/Data Miner | Learned location of Section 7 (-2) 17659 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17669 | -6/Data Miner | Received God Mode back door access code from Data Miner 17687 | -6/Data Miner | Identified exit to Proximity Caves 17688 | -6/Data Miner | Entered Proximity Caves 17700 | -5/Proximity Caves | Escorted by Enhanced Grunt 17753 | -5/Proximity Caves | Reached level 22 17876 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17962 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17993 | -5/Proximity Caves | Spotted B-75 Beast 18006 | -5/Proximity Caves | Learned Factory garrison access intel 18226 | -5/Proximity Caves | Learned Factory trap positions 18239 | -5/Proximity Caves | Discovered exit to Factory (range 11) 18257 | -5/Proximity Caves | Entered Factory 18258 | -5/Factory | Identified exit to Upper Caves 18260 | -5/Factory | Loaded intel: 83 trap records 18261 | -5/Factory | Loaded intel: 3 garrison access locations 18352 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18353 | -5/Factory | Zion Hacker squad teleported in 18364 | -5/Factory | Reached level 23 18717 | -5/Factory | Zion Defense Resupply teleported in 19032 | -5/Factory | Discovered new exit (range 3) 19034 | -5/Factory | Identified exit to Factory 19207 | -5/Factory | Zion Hover Resupply teleported in 19224 | -5/Factory | Entered another Factory area 19225 | -4/Factory | Identified exit to Extension 19226 | -4/Factory | Loaded intel: 75 trap records 19226 | -4/Factory | Reached level 24 19231 | -4/Factory | Found Prototype Processor 19232 | -4/Factory | Identified Exp. Melee Analysis Suite 19233 | -4/Factory | Found Exp. Signal Interpreter 19295 | -4/Factory | Spotted B-86 Titan 19302 | -4/Factory | Core integrity fell below 50% 19304 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 19384 | -4/Factory | Zion Heavy squad teleported in 19441 | -4/Factory | Reached level 25 19490 | -4/Factory | Garrison activated, responded to threat 19561 | -4/Factory | Core integrity fell below 20% 19579 | -4/Factory | Core destroyed Last Messages --------------- K-01 Serf collects debris. Power failure, Mic. Fission Core shutdown. Overheating: Energy bleed (-17). U-05 Engineer builds a Wall. Overheating: System interference. Imp. Target Analyzer temporarily disabled. Imp. Remote Datajack temporarily disabled. Overheating: Matter decay (-59). Power failure, Mic. Fission Core shutdown. Overheating: System interference. Adv. Targeting Computer temporarily disabled. U-05 Engineer lays Concrete. Overheating: Imp. Kinecellerator damaged (-27). K-01 Serf collects debris. Overheating: Short circuit. Broken Imp. Core Analyzer permanently disabled. K-01 Serf collects debris. Power failure, Mic. Fission Core shutdown. Overheating: Core damaged (-266). [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# k #???????????????????? | | ????????????????????# #???????????????????? | | ???????????????????## k #???????????????????? | | ??????????????????? # #???????????????????? | | ??????????????????? # #???????????????????? | | ??????????????????? # #???????????????????? | | ??????????????????? # @ #???????????????????? | | ???????????######?? # #???????????????????? | | ????????#### ## ####+#########+####??????????? | | ????????# # ## ?????????? | | ???????## # # ## ?????????? | | ???????# # ?????????? | | ???????# # ####+####### ??????????? | | ?????## # # #???????????????? | | #### # # #???????????????? | | / # # #???????????????? | | # # # #???????????????? | | ?? """ # # # #???????????????? | | ? """ # [ # # #???????????????? | | ???""" # # # #???????????????? | | ?????? # # # #?????????????^?? | | F ?????# ! # # ?????????????^???? | | ?# %=# # ??????????????????? | | # %[ ###########+## # ????????????????????? | | # == =*[%* #+#?????????????????????? | | %! *%!!! #?####????????????????? | | ??##### ![%! # !#????????????????? | | ?????#########+####! ] # #????????????^???? | | ????????# # # !! #??????????????^?? | | ????????# """" + + !! #????????????????? | | ????????# """" ## !] %# ! #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 48 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Power Amplification 30 Corruption Prevention 20 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 16 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 2 Defensive Hacking 22 Item Schematics ----------------- Core Shielding | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Enh. Coil Gun | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Corruption Screen | x2 | -7/Factory | Preloaded Tesla Rifle | x1 | -6/Factory | Preloaded M-28 Smith | x1 | -6/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Punisher Woof! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Levels Raised 24 | . . 1 5 1 . 1 2 2 3 1 . . 2 1 1 . . 1 1 2 XP Earned 39335 | 3000 1090 992 8116 500 139 1550 3307 2912 4802 682 142 186 2739 2693 401 290 105 1599 1426 2664 XP Spent 35150 | . 2850 500 6800 . . 1400 3600 5550 3250 . . 750 2000 4700 . 1500 . 1000 1250 . Upgrades 66 | . 5 1 9 . . 1 3 10 6 . . 1 1 21 . 6 . 1 1 . Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 2 | . . . . . . . . 1 1 . . . . . . . . . . . Utility Slot 7 | . . 1 2 . . 1 . 1 . . . . 1 1 . . . . . . Weapon Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . Core Integrity 26 | . . . . . . . . . . . . . . 20 . 6 . . . . Inventory Capacity 5 | . 1 . . . . . . . 1 . . 1 . . . . . 1 1 . Ranged Accuracy 10 | . . . 7 . . . 3 . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . 2 . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . 3 1 . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . 4 . . . . . . . . . . . . KI Damage % 4 | . 4 . . . . . . . . . . . . . . . . . . . Protomatter Created 5064 | . 78 37 641 . . 105 252 613 837 207 . . 531 664 436 99 . 220 285 59 Integrity Restored 13971 | . 234 168 1900 . . 315 877 1629 1724 422 . . 2044 1569 781 249 . 658 846 555 Core 11623 | . 234 168 1624 . . 315 864 1452 1324 219 . . 1416 1337 554 212 . 503 846 555 Parts 2348 | . . . 276 . . . 13 177 400 203 . . 628 232 227 37 . 155 . . Protomatter Decayed 1228 | . . 47 4 . . . . 55 252 64 . . 178 187 170 13 . 151 48 59 Game ------ Seed DamperNodeComputer Manual? 0 Play Time 03:48:11 Cumulative 54.7 hours Start 2019.12.24 @ 23:44:17 End 2019.12.28 @ 21:14:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97928138-a398-4883-9cda-bd80e840c87a