Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 01:12:32 Player: DreamAR Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (194) 970 Value Destroyed (6410) 6410 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 13474 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 543 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1124 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 81/100 System Corruption 5% Temperature Cool (30) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Trap Scanner Makeshift Transmission Jammer Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Hardlight Generator Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Gatling Thermal Caster Construct/G Kinetic Magnetic Construct/C > --- INVENTORY -------- Armored Huge Wheel Power Amplifier Improved Thermal Generator Target Analyzer Improved Grenade Launcher Improved Grenade Launcher Precision Rocket Launcher Improved Datajack Heavy Flail [Rating: 84] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Potential Leg Treads Constructs Leg Potential Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Constructs Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . 2 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 157 | 7 7 2 12 4 2 10 23 34 6 29 2 2 5 12 Power 18 | 1 1 2 1 . . 1 2 6 . 4 . . . . Engine 12 | 1 1 2 . . . . 2 4 . 2 . . . . Core 5 | . . . 1 . . 1 . 2 . 1 . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 24 | 2 4 . 4 . 2 . 2 2 . 8 . . . . Treads 3 | . 3 . . . . . . . . . . . . . Leg 14 | 2 1 . . . 2 . 1 1 . 7 . . . . Wheel 2 | . . . 2 . . . . . . . . . . . Hover 3 | . . . 2 . . . . 1 . . . . . . Flight 2 | . . . . . . . 1 . . 1 . . . . Utility 53 | 2 1 . 5 . . 2 10 8 2 10 2 2 5 4 Device 39 | 1 . . 4 . . 2 4 4 2 10 2 1 5 4 Storage 3 | 1 1 . . . . . . 1 . . . . . . Processor 4 | . . . . . . . 2 1 . . . 1 . . Hackware 2 | . . . . . . . 1 1 . . . . . . Protection 5 | . . . 1 . . . 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 62 | 2 1 . 2 4 . 7 9 18 4 7 . . . 8 Energy Gun 29 | 1 1 . 2 2 . 5 6 8 2 2 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 9 | 1 . . . . . . . 4 . 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . . . . 2 . 2 2 3 . 1 . . . 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 3 2 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . 4 5 . 3 . . . . Parts Lost 20 | . . . . . . 2 . 1 . . . . . 17 Power 3 | . . . . . . 1 . . . . . . . 2 Propulsion 2 | . . . . . . . . . . . . . . 2 Utility 8 | . . . . . . 1 . . . . . . . 7 Weapon 7 | . . . . . . . . 1 . . . . . 6 Highest Loss Streak 6 | . . . . . . 2 . 1 . . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 99 100 100 100 99 99 90 88 81 80 80 61 Engine 5 | . 14 14 4 . . . 8 5 9 3 4 6 6 4 Core 2 | . . . 6 11 11 11 . 3 . 4 1 . . . Treads 4 | . 7 28 6 . . . . . . 1 3 6 6 1 Leg 6 | . 20 . . . 9 22 18 18 18 10 4 . . . Hover 1 | . . . 7 22 12 . . . . . . . . . Device 21 | . 14 14 25 22 22 22 20 21 9 20 20 23 26 23 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 5 Processor 7 | . . . . . . . 6 5 9 6 6 12 13 11 Hackware 5 | . . . . . . . 8 14 18 13 13 3 . . Protection 2 | . . . 7 11 11 11 8 3 . . . . . . Energy Gun 11 | . 14 14 18 20 22 14 17 12 7 7 6 13 13 . Ballistic Gun 5 | . 14 14 3 . . . . 4 9 5 10 6 6 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 13 21 21 28 34 28 34 44 40 32 51 54 55 55 61 Greatest Support 60 | 20 40 40 40 16 60 60 60 60 60 60 45 28 28 28 Greatest Overweight (x) 15 | 3 . . 1 2 3 . 1 9 . 3 3 1 1 15 Average Overweight (x) . | . . . . 1 . . . . . . 1 1 1 5 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 9 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 8 9 10 9 7 9 9 10 9 9 8 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 7 10 10 10 8 9 10 10 10 10 10 8 10 4 Scrap Engine Consumption 128 | . . . . . . . . . 7 94 14 6 1 6 Constructs Created 5 | . . . . . . . . . . 5 . . . . Constructs Modified 41 | . . . . . . . . . . 22 16 2 . 1 Class Distribution -------------------- 29% | Construct 25% | Mutant 19% | Hacker-Construct 8% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Matter Collected 3834 | 259 148 67 138 66 . 240 386 728 157 828 217 107 91 402 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7066 | 30 253 11 356 80 . 328 730 1559 459 1954 593 334 . 379 Parts 349 | 4 15 1 24 6 . 21 50 84 16 73 25 3 . 27 Haulers Intercepted 13 | . 2 . 2 . . . 2 6 . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . 25 4 . 17 Prevented 2 | . . . . . . . . . . . 1 . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Combat Hostiles Destroyed 140 | . 4 1 4 6 . 13 12 24 10 26 13 7 . 20 Melee 2 | . . . . . . . . . . . . . . 2 Guns 80 | . 4 1 4 3 . 1 3 19 10 17 11 5 . 2 Cannons 13 | . . . . . . . . . . 7 2 . . 4 AOE 41 | . . . . 3 . 10 9 5 . 2 . . . 12 Classes Destroyed 19 | 1 2 1 3 1 . 1 2 3 3 . 1 . . 1 Worker 9 | . . . 1 1 . 1 3 2 . 1 . . . . Builder 9 | . . . . . . . 2 4 1 2 . . . . Tunneler 3 | 1 . . . . . 1 . . . 1 . . . . Hauler 15 | . 2 . 2 . . . 2 6 . 3 . . . . Recycler 10 | . . . . . . 1 2 1 . 6 . . . . Operator 1 | . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 9 | . . . 3 . . . 3 2 . 1 . . . . Swarmer 38 | . . 1 1 3 . 10 4 1 . 3 4 1 . 10 Grunt 54 | . 4 . 2 . . 3 3 13 1 13 6 5 . 4 Brawler 3 | . . . . . . . . . 3 . . . . . Duelist 2 | . . . . . . . . 1 . . 1 . . . Protector 3 | . . . . . . . . 1 1 1 . . . . Sentry 20 | . . . 1 . . . 4 8 . 4 1 1 . 1 Demolisher 1 | . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . 1 . . 2 . . . . Programmer 10 | . . . . . . . . . 4 4 . . . 2 Behemoth 2 | . . . . . . . . . . . 1 . . 1 Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 14 | 1 3 1 3 3 . 9 14 8 5 5 4 4 . 6 Combat Bots Only 8 | . 2 1 2 3 . 7 8 5 5 3 4 4 . 6 Max Kills in Single Turn 7 | 1 1 1 1 3 . 3 3 4 1 7 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 3 2 . 2 . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Damage Taken 7588 | . 118 125 187 97 . 525 254 899 234 1336 526 299 . 2988 Core 1082 | . 27 . 52 . . 44 25 77 . 186 98 19 . 554 Absorbed by Shields 754 | . . . . . . . 64 88 . 19 89 206 . 288 Regen/Repaired (Parts) 1063 | . . . . . . . . . . 354 421 157 61 70 Core Remaining (%) 86 | 100 . 89 . . . 76 . . 81 . . . . . Volleys Fired 419 | 3 23 31 26 12 . 16 25 113 23 76 26 10 3 32 Largest 3 | 2 2 2 2 2 . 2 2 2 2 3 3 3 3 3 Hottest 190 | 70 85 85 101 112 . 112 117 117 83 190 138 121 121 128 Shots Fired 887 | 6 46 43 43 24 . 32 50 215 37 221 73 29 9 59 Gun 742 | 6 46 43 43 22 . 22 38 207 37 164 60 29 9 16 Cannon 90 | . . . . . . . . . . 57 13 . . 20 Launcher 55 | . . . . 2 . 10 12 8 . . . . . 23 Special . | . . . . . . . . . . . . . . . Kinetic 290 | 3 23 12 6 . . . . 71 23 67 45 9 3 28 Thermal 403 | 3 23 31 26 20 . 10 18 118 14 82 24 20 6 8 Explosive 55 | . . . . 2 . 10 12 8 . . . . . 23 Electromagnetic 139 | . . . 11 2 . 12 20 18 . 72 4 . . . Robot Hit Streak 37 | 5 9 5 3 3 . 10 12 34 37 27 24 13 . 5 Robot Miss Streak 7 | . 7 3 4 2 . 4 6 3 1 6 5 4 . 4 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . Secondary Targets 6 | . . . . . . . . 1 . 1 1 2 . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 1 . 1 Shots Hit Robots 575 | 5 27 13 21 11 . 20 32 164 28 143 52 23 . 36 Core Hits 342 | 1 11 4 12 10 . 19 34 65 13 81 34 16 . 42 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . Critical Strikes 20 | . 1 . . 2 . 1 2 7 1 5 . 1 . . Burn 18 | . 1 . . 2 . 1 2 7 . 4 . 1 . . Destroy 2 | . . . . . . . . . 1 1 . . . . Melee Attacks 22 | . . . . . . . . 3 2 . . . . 17 Impact 6 | . . . . . . . . 3 2 . . . . 1 Slashing . | . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . 16 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18132 | 62 372 185 372 484 . 1301 1641 3666 695 4674 1686 683 . 2311 Guns 10302 | 62 372 185 372 164 . 336 546 2675 695 2420 1546 683 . 246 Cannons 1178 | . . . . . . . . . . 881 140 . . 157 Explosions 6458 | . . . . 320 . 965 1095 991 . 1373 . . . 1714 Melee 194 | . . . . . . . . . . . . . . 194 Ramming . | . . . . . . . . . . . . . . . Kinetic 4308 | 24 199 61 42 . . . . 876 456 1093 1168 144 . 245 Thermal 5675 | 38 173 124 163 153 . 198 493 1507 239 1433 457 539 . 158 Explosive 6098 | . . . . 320 . 917 860 958 . 1329 . . . 1714 Electromagnetic 1857 | . . . 167 11 . 186 288 325 . 819 61 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 194 | . . . . . . . . . . . . . . 194 Highest Corruption 10 | . . . . . . . . . 3 10 10 10 10 5 Average Corruption 7 | . . . . . . . . . 1 9 10 10 10 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 263 | . . . . . . . . . 2 85 79 66 16 15 Message Errors 56 | . . . . . . . . . . 18 13 19 3 3 Matter Fused 56 | . . . . . . . . . 1 20 19 11 3 2 Heat Flow Errors 47 | . . . . . . . . . 1 14 15 12 3 2 Energy Discharges 36 | . . . . . . . . . . 13 8 10 1 4 Parts Rejected 1 | . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . . 1 2 . . . Data Loss (minor) 37 | . . . . . . . . . . 8 13 10 3 3 Data Loss (major) 9 | . . . . . . . . . . 3 1 2 3 . Alerts 9 | . . . . . . . . . . 4 3 1 . 1 Weapon Failures 9 | . . . . . . . . . . 3 5 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 371 | . . . . 15 . 157 10 72 . 38 . . . 79 Projectiles 11 | . . . . . . . . . . 11 . . . . Explosions 360 | . . . . 15 . 157 10 72 . 27 . . . 79 Melee . | . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 5 . . . . Secondary 1 | . . . . . . . . . . 1 . . . . Self-Inflicted Damage 536 | . . . . . . 99 115 . . 85 . . . 237 Shots 15 | . . . . . . 4 3 . . 1 . . . 7 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 438 | 27 144 174 54 101 . 258 438 93 267 276 198 253 242 155 Average Temperature 55 | 14 44 36 17 35 . 133 55 32 49 68 88 94 113 67 Received Heat Transfer 2059 | . 69 75 69 20 . 261 42 323 27 387 148 113 . 525 Effects 1 | . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 12 | . . . 4 . . 3 1 2 . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . 2 . . Combat Hostiles 3 | . . . . . . 1 . . . . . 2 . . Parts Melted 14 | . . . . . . 1 1 5 . . 1 6 . . Heat Transferred 11949 | 111 555 296 370 481 . 457 866 3380 371 2196 828 1603 . 435 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 3 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Peak Influence 835 | 5 128 291 247 297 . 431 432 835 250 457 . . . . Initial 250 | . 3 49 28 96 . . 89 169 250 40 . . . . Average 215 | . 77 149 146 166 . 299 114 520 107 190 . . . . Maximum Alert Level 3 | . . 1 1 1 . 2 2 3 1 2 . . . . Low Security (%) 56 | 100 100 77 61 62 . 19 87 1 75 53 . . . . Level 1 28 | . . 22 38 37 . 30 10 27 24 39 . . . . Level 2 12 | . . . . . . 49 2 51 . 7 . . . . Level 3 3 | . . . . . . . . 19 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . . . 3 5 . 12 . . . . Investigation 6 | . 1 . . . . . 1 2 . 2 . . . . Extermination 5 | . . . . . . . . . . 5 . . . . Reinforcement 6 | . . . 1 . . . 2 1 . 2 . . . . Assault 1 | . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Distress Signals 5 | . . . 1 . . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 194 | . 5 7 10 9 . 13 19 36 11 31 13 8 . 32 Peak Tracking Total 8 | . 2 2 3 4 . 4 4 6 6 3 4 5 . 8 Tactical Retreats 4 | . . . . . . 1 1 . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Traps Triggered 6 | . 1 . . . . . . 2 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Machines Disabled 41 | . . 18 . 2 . 2 6 8 . 5 . . . . Max in Single Turn 2 | . . 2 . 1 . 2 2 1 . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Machines Accessed 44 | . 1 . 5 1 2 . 8 8 9 10 . . . . Terminals 30 | . 1 . 4 1 . . 5 7 6 6 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . 1 . 3 . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Total Hacks 139 | . 3 . 15 3 19 . 22 32 19 26 . . . . Successful 90 | . 1 . 8 1 19 . 17 20 13 11 . . . . Failed 49 | . 2 . 7 2 . . 5 12 6 15 . . . . Catastrophic 10 | . . . . . . . 2 2 2 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 70 | . 2 . 8 . 1 . 10 21 10 18 . . . . Terminals 95 | . 3 . 12 3 . . 12 31 15 19 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . Recycling Units 5 | . . . . . . . 1 . 4 . . . . . Scanalyzers 12 | . . . 3 . . . 9 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Terminal Hacks 46 | . . . 4 1 19 . 2 13 5 2 . . . . Record 23 | . . . . 1 18 . . 3 . 1 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . . 2 2 . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . 1 . . . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . Unreport Threat 2 | . . . . . . . . 1 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 2 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . 3 . . . . . Report Inventory 4 | . . . . . . . 1 . 3 . . . . . Scanalyzer 11 | . . . 2 . . . 9 . . . . . . . Insert Component 6 | . . . 1 . . . 5 . . . . . . . Analyze 5 | . . . 1 . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 1 . 2 . . . 5 7 5 5 . . . . Terminals 23 | . 1 . 2 . . . 5 6 5 4 . . . . Assimilate 4 | . . . 1 . . . 2 1 . . . . . . Botnet 19 | . 1 . 1 . . . 3 5 5 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Reprogram 2 | . . . . . . . . 1 . 1 . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 5 1 . . 7 4 7 9 . . . . Full Trace Events 3 | . . . 1 . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . 4 1 . . . . 15 . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 4 . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 17 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Total Allies 24 | . . 3 . 1 . . . 3 17 . . . . . Largest Group 15 | . . 3 3 1 . . . 3 15 15 . . . . Highest-Rated Group 190 | . . 40 40 31 . . . 48 190 190 . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . 16 27 27 . . . . Total Orders 13 | . . . . . . . . 5 4 4 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . COLLECT 3 | . . . . . . . . . . 3 . . . . EXPLORE 5 | . . . . . . . . 3 2 . . . . . RETURN 4 | . . . . . . . . 2 2 . . . . . Ally Attacks 103 | . . 21 7 6 . . . 36 7 26 . . . . Total Damage 1505 | . . 225 69 102 . . . 429 186 494 . . . . Kills 23 | . . 6 3 3 . . . 5 1 5 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . 2 1 1 1 Drone Launches 25 | . . . . . . . . 25 . . . . . . Drone Recoveries 11 | . . . . . . . . 11 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Turns Passed 19954 | 94 226 1234 367 811 609 407 1311 1455 752 2671 2230 1786 4179 1822 Spaces Moved 9641 | 55 99 711 203 511 583 364 675 991 509 1449 847 641 1523 480 Core 430 | 8 . . . . . . . 1 . . . . . 421 Treads 3511 | . 33 711 40 . . . . . . 1 503 641 1523 59 Legs 4724 | 47 66 . . . 281 364 675 990 509 1448 344 . . . Wheels 73 | . . . 73 . . . . . . . . . . . Hover 903 | . . . 90 511 302 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 160 90 116 90 45 45 45 90 90 193 273 273 50 Average Speed 174 | 125 133 160 120 118 103 89 88 90 90 139 251 273 273 347 Slowest Speed 800 | 200 160 160 160 176 240 90 170 500 90 353 366 273 273 800 Overloaded Moves 50 | . . . . . . 2 18 7 . 23 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 20 100 16 65 79 89 51 97 99 32 89 83 85 64 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . 1 1 . . . . . 1 1 1 . Known Exits Taken 6 | . . . 1 . . . 1 1 . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 . 1 . . . Scrap Searched 16 | . . 1 . 2 . 1 . . . . 3 2 4 3 Spaces Dug 18 | . . . . . . . . 3 2 7 . . . 6 Terrain Destroyed 598 | . . . . 32 . 95 121 42 2 70 13 . . 223 Melee 11 | . . . . . . . . 3 2 . . . . 6 Projectile 39 | . . . . . . . . 2 . 20 13 . . 4 AOE 547 | . . . . 32 . 95 121 36 . 50 . . . 213 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Total 11968 | 70 149 765 286 689 588 408 1338 1333 761 1944 891 658 1539 549 Wait 1402 | . 2 15 13 163 . 15 583 148 122 323 16 2 . . Move 9627 | 54 98 710 202 510 582 363 674 990 508 1448 846 640 1522 480 Hop . | . . . . . . . . . . . . . . . Pick Up 82 | 6 9 4 15 . . 3 10 11 . 19 . 1 3 1 Fast Attach 64 | 7 . . 4 . 2 . 12 12 2 18 . . 5 2 Attach 23 | . . . 2 . . 2 3 2 . 4 . 2 . 8 Detach 4 | . . . . . . . 2 . . . . . . 2 Swap 70 | . 7 2 6 4 . 8 8 20 4 7 2 . . 2 Drop 143 | . 10 3 18 . 4 1 21 26 3 42 1 3 6 5 Fire 419 | 3 23 31 26 12 . 16 25 113 23 76 26 10 3 32 Melee 22 | . . . . . . . . 3 2 . . . . 17 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 104 | . . . . . . . . . 97 7 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 95 | -11/Junkyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Entered Mines 341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 355 | -10/Mines | Learned location of Zion (-6) 562 | -10/Mines | Build established: Scavenger-Mutant 880 | -10/Mines | Discovered new exit (range 8) 1033 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1432 | -10/Mines | Discovered new exit (range 8) 1555 | -10/Mines | Entered Materials 1555 | -9/Materials | Accompanied by 3 allies 1555 | -9/Materials | Evolved 2 slots: Utility x2 1715 | -9/Materials | Identified exit to Mines 1922 | -9/Materials | Entered Mines 1938 | -9/Mines | Discovered new exit (range 8) 1941 | -9/Mines | Received a Mining Laser from a helpful Derelict 2097 | -9/Mines | Build established: Mutant 2187 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2187 | -9/Mines | Discovered new exit (range 5) 2237 | -9/Mines | Discovered new exit (range 7) 2351 | -9/Mines | Assembled infested the area 2733 | -9/Mines | Entered Exiles 2761 | -9/Exiles | Met 8R-AWN 2781 | -9/Exiles | Met EX-HEX 2824 | -9/Exiles | Met EX-DEC 2891 | -9/Exiles | Met EX-BIN 3046 | -9/Exiles | Aligned with FarCom system 3047 | -9/Exiles | Given EX-Vault access code 3073 | -9/Exiles | Opened EX-Vault 3086 | -9/Exiles | Found Potential Leg 3088 | -9/Exiles | Found Potential Leg 3111 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3195 | -9/Exiles | Discovered new exit (range 12) 3252 | -9/Exiles | Visited The Gauntlet 3330 | -9/Exiles | Discovered new exit (range 14) 3342 | -9/Exiles | Left Exiles lab with Potential Leg 3342 | -9/Exiles | Entered Mines 3444 | -8/Mines | Destroyed 7 combat bots 3582 | -8/Mines | Discovered new exit (range 15) 3653 | -8/Mines | Build established: Skirmisher 3683 | -8/Mines | Discovered new exit (range 10) 3749 | -8/Mines | Entered Materials 3749 | -8/Materials | Evolved 2 slots: Utility x2 3750 | -8/Materials | Identified exit to Storage 4053 | -8/Materials | Build established: Mutant 4140 | -8/Materials | Discovered new exit (range 20) 4923 | -8/Materials | Destroyed 8 combat bots 5060 | -8/Materials | Entered Storage 5525 | -8/Storage | Garrison activated, responded to threat 5641 | -8/Storage | Identified exit to Recycling 5940 | -8/Storage | Build established: Hacker-Mutant 6300 | -8/Storage | Discovered new exit (range 17) 6498 | -8/Storage | Used back door to open Recycling access 6515 | -8/Storage | Entered Recycling 6515 | -8/Recycling | Accompanied by 6 allies 6580 | -8/Recycling | Discovered new exit (range 58) 6642 | -8/Recycling | Found Scrap Engine 7224 | -8/Recycling | Build established: Commander-Mutant 7267 | -8/Recycling | Entered Factory 7267 | -6/Factory | Accompanied by 15 allies 7267 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7578 | -6/Factory | Build established: Commander-Skirmisher 7963 | -6/Factory | Build established: Hacker-Skirmisher 8075 | -6/Factory | P-60 Hacker assimilated allied Commando 3b 8081 | -6/Factory | P-60 Hacker assimilated allied Transporter 3a 8475 | -6/Factory | Discovered new exit (range 10) 8547 | -6/Factory | Discovered new exit (range 6) 8594 | -6/Factory | Garrison activated, responded to threat 8615 | -6/Factory | Fabricated Imp. Signal Interpreter (x2) 8698 | -6/Factory | Build established: Hacker-Construct 8879 | -6/Factory | System corruption reached 10% 9265 | -6/Factory | Identified exit to Lower Caves 9938 | -6/Factory | Entered Lower Caves 10172 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10243 | -6/Lower Caves | Learned Factory terminal intel 11785 | -6/Lower Caves | Spotted B-75 Beast 11794 | -6/Lower Caves | Destroyed B-75 Beast 11912 | -6/Lower Caves | Discovered new exit (range 5) 12168 | -6/Lower Caves | Entered another Lower Caves area 12300 | -6/Lower Caves | Discovered new exit (range 13) 12354 | -6/Lower Caves | Learned location of Extension (-4) 12375 | -6/Lower Caves | Identified exit to Factory 12680 | -6/Lower Caves | Build established: Construct 13605 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13849 | -6/Lower Caves | Encountered a Warlord checkpoint 13856 | -6/Lower Caves | Discovered new exit (range 15) 13891 | -6/Lower Caves | Identified exit to Zion 13954 | -6/Lower Caves | Entered Zion 14031 | -6/Zion | Found CR-A16's Pointy Stick 14354 | -6/Zion | Discovered new exit (range 15) 14469 | -6/Zion | System corruption cleaned by Quarantine Array 15062 | -6/Zion | Given A8's code to call for help 15228 | -6/Zion | Rebuked by Imprinter 15975 | -6/Zion | Learned Factory stockpile data 18130 | -6/Zion | Identified exit to Proximity Caves 18133 | -6/Zion | Entered Proximity Caves 18139 | -5/Proximity Caves | Spotted B-75 Beast 18191 | -5/Proximity Caves | Destroyed B-75 Beast 18222 | -5/Proximity Caves | Lost 6 parts (1n2u3w) 18352 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18361 | -5/Proximity Caves | Spotter reported a threat 18430 | -5/Proximity Caves | Core integrity fell below 50% 18522 | -5/Proximity Caves | Spotter reported a threat 18727 | -5/Proximity Caves | Build established: Mutant 19632 | -5/Proximity Caves | Lost 6 parts (2p2u2w) 19750 | -5/Proximity Caves | Learned 12 Factory zone layouts 19929 | -5/Proximity Caves | Core integrity fell below 20% 19955 | -5/Proximity Caves | Lost 3 parts (3u) 19955 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19808_ System corrupted: Component data lost. 19829_ Searching scrap... 19829_ Found Unknown Ballistic Gun. 19829_ Found Flexi-carbon Leg. 19829_ Found Adv. Plasma Cannon. 19829_ Found 33 Matter. 19830_ Acquired 18 matter. 19831_ Arm. Scrap Engine consumes Flexi-carbon Leg. 19833_ Arm. Scrap Engine consumes Adv. Plasma Cannon. 19835_ Arm. Scrap Engine consumes Unknown Ballistic Gun. 19897_ Adv. Heat Sink destroyed. 19911_ Arm. Scrap Engine destroyed. 19911_ Scrap Engine core remains intact and functional. 19922_ 5FWRXTLYQL