Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 15:12:54 Player: Schmee Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (4028) 4028 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 9334 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 64 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 79/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- High-capacity Matter Pod (132) Improved Light Armor Plating Advanced Assault Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Core Analyzer Transmission Jammer Reaction Control System Insulated Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Compact Wheel Improved Cooling System Compact Battery High-capacity Matter Pod Armor Integrity Analyzer Hardened Medium Armor Plating Makeshift Kinetic Plating Improved Hardlight Generator Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Battle Rifle Advanced Assault Cannon Heavy Rocket Launcher Field Lobotomy Kit Plasma Cutter Chainsword [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Insulated Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 Utility 4 | . . . . . 2 1 . . 1 Weapon . | . . . . . . . . . . Parts Attached 151 | . 15 12 1 6 40 38 16 2 21 Power 7 | . 1 2 . . 2 1 . . 1 Engine 7 | . 1 2 . . 2 1 . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 32 | . 4 2 . . 9 11 2 2 2 Treads 14 | . 4 . . . 7 3 . . . Leg 11 | . . . . . . 8 . 2 1 Wheel 7 | . . 2 . . 2 . 2 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 49 | . 2 4 1 3 12 18 4 . 5 Device 23 | . . 2 . 2 7 9 2 . 1 Storage 4 | . 1 . . . 2 1 . . . Processor 3 | . . . . . 1 1 . . 1 Hackware 1 | . . . . . . 1 . . . Protection 18 | . 1 2 1 1 2 6 2 . 3 Artifact . | . . . . . . . . . . Weapon 63 | . 8 4 . 3 17 8 10 . 13 Energy Gun 5 | . 2 . . . 3 . . . . Energy Cannon 27 | . . . . 1 11 5 6 . 4 Ballistic Gun 13 | . 3 2 . . 1 3 . . 4 Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 10 | . 3 2 . 1 1 . 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . Parts Lost 24 | . 1 . . . 3 3 5 . 12 Power 1 | . 1 . . . . . . . . Propulsion 12 | . . . . . 3 2 1 . 6 Utility 6 | . . . . . . . 3 . 3 Weapon 5 | . . . . . . 1 1 . 3 Highest Loss Streak 6 | . 1 . . . 2 2 3 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 100 100 98 98 96 100 80 Engine 9 | . 13 14 14 14 9 7 7 7 5 Treads 13 | . 23 16 . . 22 19 . . . Leg 11 | . 4 . . . . 16 36 35 29 Wheel 7 | . . 12 28 28 12 . . 2 . Device 11 | . . 9 14 11 8 17 11 15 14 Storage 10 | . 21 14 14 14 9 7 7 7 5 Processor 4 | . . . . . 8 7 7 7 6 Protection 5 | . 3 4 . 2 9 3 9 7 5 Energy Gun 1 | . 6 . . . 2 . . . . Energy Cannon 8 | . . . . 11 13 11 11 15 6 Ballistic Gun 7 | . 18 21 28 4 . 3 . . 2 Ballistic Cannon 1 | . . . . 11 2 . . . . Launcher 1 | . 3 6 . . . . 1 . . Peak Build Rating 56 | . 13 17 17 17 37 47 44 49 56 Average Rating 30 | . 9 14 14 15 30 43 42 47 46 On Entrance 24 | 6 6 13 14 17 17 37 44 44 49 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 77 | 12 56 54 54 57 68 77 77 70 74 Greatest Support 89 | 20 46 46 26 26 88 85 64 74 89 Greatest Overweight (x) 7 | . 1 3 2 2 3 1 1 1 7 Average Overweight (x) 1 | . . 2 1 1 1 . 1 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 18 20 20 20 20 20 20 20 18 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 14 19 19 19 19 19 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 20 16 20 4 Class Distribution -------------------- 93% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2944 | 200 398 482 . 118 528 639 213 40 326 Remotely . | . . . . . . . . . . Salvage Created 5193 | . 476 156 . 188 2096 1117 578 90 492 Parts 241 | . 31 12 . 15 89 44 18 3 29 Haulers Intercepted 8 | . 1 . . . 6 1 . . . Recyclers Shooed 4 | . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . Prevented 6 | . . . . . . . 3 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 84 | . 15 5 . 6 27 14 9 1 7 Guns 19 | . 6 2 . . 1 7 . . 3 Cannons 31 | . . . . 2 20 5 1 . 3 AOE 27 | . 9 3 . 4 3 . 7 . 1 Classes Destroyed 15 | . 6 1 . 1 4 1 1 . 1 Worker 11 | . 1 2 . 2 1 . . . 5 Builder 3 | . 1 . . . . 1 . . 1 Hauler 8 | . 1 . . . 6 1 . . . Recycler 9 | . . 1 . . 5 3 . . . Operator 3 | . 2 . . . 1 . . . . Watcher 3 | . . . . . 2 . . . 1 Swarmer 9 | . 3 3 . . 3 . . . . Grunt 43 | . 12 2 . 5 11 6 6 . 1 Brawler 4 | . . . . 1 2 . . . 1 Duelist 5 | . . . . . 1 . 2 . 2 Sentry 14 | . . . . . 8 4 . 1 1 Hunter 5 | . . . . . 2 1 1 . 1 Programmer 3 | . . . . . . 3 . . . Heavy 1 | . . . . . . . . . 1 Packrat 3 | . . . . . . . 3 . . Samaritan 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 5 3 . 4 7 3 4 1 7 Combat Bots Only 5 | . 5 3 . 3 5 2 4 1 2 Max Kills in Single Turn 3 | . 2 2 . 3 2 1 3 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 . 3 2 . 3 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 523 | . 29 17 . 9 126 199 40 8 95 Missed 163 | . 8 5 . 2 39 64 12 4 29 Damage Taken 6159 | . 508 323 . 105 1269 1400 592 95 1867 Core 1239 | . 84 29 . 22 95 107 18 23 861 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 9 | . . . . . . . . . 9 Core Remaining (%) 76 | 100 . . . 46 82 . . 78 . Volleys Fired 284 | . 31 17 . 11 101 79 11 4 30 Largest 2 | . 2 2 . 2 2 2 2 2 2 Hottest 138 | . 70 46 . 95 130 138 138 138 138 Shots Fired 520 | . 51 30 . 17 197 149 15 8 53 Gun 180 | . 37 26 . . 22 60 . . 35 Cannon 302 | . . . . 12 170 89 8 8 15 Launcher 38 | . 14 4 . 5 5 . 7 . 3 Special . | . . . . . . . . . . Kinetic 185 | . 35 26 . 6 23 60 . . 35 Thermal 219 | . 2 . . 6 125 81 . . 5 Explosive 33 | . 14 4 . 5 . . 7 . 3 Electromagnetic 83 | . . . . . 49 8 8 8 10 Robot Hit Streak 20 | . 6 9 . 3 20 16 9 5 7 Robot Miss Streak 4 | . 3 4 . 2 3 2 2 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 355 | . 31 24 . 8 143 94 16 6 33 Core Hits 215 | . 39 17 . 12 56 34 19 1 37 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . 1 1 1 1 . . Blast 1 | . . . . 1 . . . . . Corrupt 2 | . . . . . 1 1 . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 16 | . . . . . . . 5 . 11 Impact . | . . . . . . . . . . Slashing 16 | . . . . . . . 5 . 11 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11436 | . 1088 636 . 554 3701 2256 1292 150 1759 Guns 2163 | . 379 365 . . 358 631 . . 430 Cannons 5559 | . . . . 112 3154 1612 173 150 358 Explosions 3210 | . 709 243 . 442 179 . 738 . 899 Melee 414 | . . . . . . . 381 . 33 Ramming 90 | . . 28 . . 10 13 . . 39 Kinetic 2058 | . 367 365 . 18 247 631 . . 430 Thermal 4817 | . 61 . . 207 2488 1459 . . 602 Explosive 2309 | . 660 243 . 329 . . 738 . 339 Electromagnetic 1748 | . . . . . 956 153 173 150 316 Impact . | . . . . . . . . . . Slashing 414 | . . . . . . . 381 . 33 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . . Average Corruption 3 | . . . . . . 3 . . . Corruption Purged 4 | . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . 14 . . . Message Errors 3 | . . . . . . 3 . . . Matter Fused 4 | . . . . . . 4 . . . Heat Flow Errors 4 | . . . . . . 4 . . . Weapon Failures 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 383 | . 11 58 . . 42 23 143 . 106 Projectiles 72 | . . . . . 42 23 7 . . Explosions 176 | . 11 45 . . . . 14 . 106 Melee 135 | . . 13 . . . . 122 . . Knockbacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 540 | . 244 91 . 14 . . 102 . 89 Shots 19 | . 7 4 . 1 . . 3 . 4 Rammed 2 | . . 1 . . 1 . . . . Targets Rammed 6 | . . 1 . . 1 1 . . 3 Kicked 4 | . . . . . . 1 . . 3 Crushed . | . . . . . . . . . . Highest Temperature 324 | . 18 8 . 78 324 202 27 . 64 Average Temperature 67 | . 6 4 . 29 91 38 15 . 31 Received Heat Transfer 1696 | . 117 54 . 48 522 495 189 9 262 Effects 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 7 | . . 1 . . 3 1 1 1 . Combat Hostiles 6 | . . . . . 3 1 1 1 . Parts Fried 15 | . . 1 . . 7 . 1 3 3 Impact Corruptions 1 | . . 1 . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 10 | . . . . . 6 4 . . . Heat Transferred 6421 | . 137 . . 298 3515 1961 . . 510 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 503 | . 503 112 . 219 363 254 . . 359 Initial 133 | . . 57 . . 85 133 . . . Average 127 | . 186 62 . 47 211 74 . . 142 Maximum Alert Level 2 | . 2 . . 1 1 1 . . 1 Low Security (%) 74 | . 63 100 . 96 37 94 . . 68 Level 1 25 | . 34 . . 3 62 5 . . 31 Level 2 . | . 1 . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 3 5 . . 5 Investigation 2 | . 1 . . . . 1 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 9 | . 1 . . . 3 1 . . 4 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 6 | . 1 . . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 26 7 . 7 43 18 10 1 23 Peak Tracking Total 8 | . 5 3 . 3 5 3 4 1 8 Tactical Retreats 6 | . . . . . 1 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 4 | . 2 . . . . 2 . . . Indirectly 1 | . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 25 | . 8 . . 3 1 1 . . 12 Max in Single Turn 9 | . 3 . . 2 1 1 . . 9 Garrison Access 3 | . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 33 | . 3 2 5 . 9 11 . . 3 Terminals 23 | . 3 1 . . 8 8 . . 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 91 | . 8 3 32 . 21 21 . . 6 Successful 60 | . 4 2 32 . 11 9 . . 2 Failed 31 | . 4 1 . . 10 12 . . 4 Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 6 . 1 . 15 7 . . 2 Terminals 49 | . 8 2 . . 19 14 . . 6 Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 2 3 . . . Terminal Hacks 50 | . 3 2 32 . 8 4 . . 1 Record 32 | . . . 31 . 1 . . . . Part Schematic 2 | . . . . . 2 . . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 3 | . 1 . . . 2 . . . . Locate Traps 3 | . . . . . 1 2 . . . Disarm Traps 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 6 | . 1 . . . 2 2 . . 1 Terminals 6 | . 1 . . . 2 2 . . 1 Botnet 6 | . 1 . . . 2 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 3 . . . 7 8 . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 2 | . . . . 1 . . . . 1 Largest Group 1 | . . . . 1 . . . . 1 Highest-Rated Group 32 | . . . . 31 . . . . 32 Highest-Rated Ally 32 | . . . . 31 . . . . 32 Total Orders 1 | . . . . . . . . . 1 STAY 1 | . . . . . . . . . 1 Ally Attacks 6 | . . . . 2 . . . . 4 Total Damage 158 | . . . . 43 . . . . 115 Kills 2 | . . . . 1 . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 9329 | . 1148 904 573 608 1833 2271 886 594 512 Spaces Moved 5024 | 1 487 528 542 463 824 1012 424 426 317 Core 55 | . . . . . . . . . 55 Treads 1393 | . 350 69 . . 381 593 . . . Legs 1665 | 1 137 . . . . 419 424 426 258 Wheels 1911 | . . 459 542 463 443 . . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 105 105 105 110 158 190 120 50 Average Speed 152 | 120 206 153 105 119 152 171 190 133 112 Slowest Speed 240 | 120 240 240 120 120 240 238 190 190 192 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 2 90 83 89 94 77 27 67 51 9 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 13 | . . 1 . 1 . . 1 10 . Spaces Dug 14 | . . . . . 4 2 . . 8 Terrain Destroyed 359 | . 113 20 . 54 22 8 63 . 79 Melee 8 | . . . . . . . . . 8 Projectile 31 | . . . . 1 22 8 . . . AOE 320 | . 113 20 . 53 . . 63 . 71 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 6188 | . 589 592 546 499 1204 1422 477 443 416 Wait 542 | . 19 24 . 18 188 258 18 5 12 Move 5015 | . 486 527 541 462 823 1011 423 425 317 Hop . | . . . . . . . . . . Pick Up 81 | . 22 4 2 1 22 15 2 5 8 Fast Attach 13 | . 3 . . . 5 2 1 . 2 Attach 26 | . 2 . . . 5 7 4 . 8 Detach 7 | . 3 . . . 1 2 . . 1 Swap 112 | . 10 12 1 6 30 29 11 2 11 Drop 81 | . 13 7 2 1 28 18 2 2 8 Fire 284 | . 31 17 . 11 101 79 11 4 30 Melee 16 | . . . . . . . 5 . 11 Ram 1 | . . 1 . . . . . . . Kick 4 | . . . . . . 1 . . 3 Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . . . . 5 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 10) 164 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 14) 743 | -10/Materials | Discovered new exit (range 11) 1149 | -10/Materials | Entered Mines 1196 | -10/Mines | Assembled infested the area 1230 | -10/Mines | Met 8R-AWN 1296 | -10/Mines | Discovered new exit (range 5) 1471 | -10/Mines | Discovered new exit (range 5) 1628 | -10/Mines | Discovered new exit (range 15) 1691 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1766 | -10/Mines | Learned location of Zion (-7) 2053 | -10/Mines | Entered Exiles 2080 | -10/Exiles | Welcomed by 8R-AWN 2098 | -10/Exiles | Met EX-HEX 2127 | -10/Exiles | Met EX-BIN 2147 | -10/Exiles | Met EX-DEC 2177 | -10/Exiles | Visited The Gauntlet 2341 | -10/Exiles | Aligned with FarCom system 2342 | -10/Exiles | Given EX-Vault access code 2370 | -10/Exiles | Opened EX-Vault 2376 | -10/Exiles | Found Field Lobotomy Kit 2446 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2612 | -10/Exiles | Discovered new exit (range 14) 2626 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2626 | -10/Exiles | Entered Mines 2629 | -9/Mines | Received a Mining Laser from a helpful Derelict 3211 | -9/Mines | Discovered new exit (range 13) 3213 | -9/Mines | Core integrity fell below 50% 3234 | -9/Mines | Entered Materials 3234 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3642 | -8/Materials | Discovered new exit (range 16) 4729 | -8/Materials | Discovered new exit (range 9) 5067 | -8/Materials | Entered Factory 5067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6100 | -7/Factory | Build established: Scavenger-Mutant 6405 | -7/Factory | Identified exit to Storage 6405 | -7/Factory | Identified exit to Lower Caves 6703 | -7/Factory | Build established: Mutant 7338 | -7/Factory | Entered Lower Caves 7512 | -7/Lower Caves | Encountered a Warlord checkpoint 7513 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8079 | -7/Lower Caves | Lost 3 parts (1n2u) 8186 | -7/Lower Caves | Discovered new exit (range 7) 8224 | -7/Lower Caves | Entered another Lower Caves area 8226 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8365 | -7/Lower Caves | Learned Factory security intel 8391 | -7/Lower Caves | Found DCF Scrap (13 items) 8544 | -7/Lower Caves | Discovered new exit (range 9) 8818 | -7/Lower Caves | Entered Factory 8818 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9119 | -6/Factory | Discovered new exit (range 5) 9249 | -6/Factory | Lost 5 parts (2n2u1w) 9284 | -6/Factory | Released all parts (6) 9299 | -6/Factory | Core integrity fell below 50% 9305 | -6/Factory | Core integrity fell below 20% 9308 | -6/Factory | Lost 6 parts (4n2w) 9330 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09299_ R-10 Processor collects Lgt. Ion Engine. 09300_ Knocked back. 09300_ K-01 Serf collects debris. 09300_ U-05 Engineer lays Concrete. 09301_ K-01 Serf collects debris. 09301_ U-05 Engineer lays Concrete. 09301_ K-01 Serf collects debris. 09302_ U-05 Engineer lays Concrete. 09302_ K-01 Serf destroyed. 09302_ K-01 Serf collects debris. 09302_ R-10 Processor collects Imp. Deuterium Engine. 09303_ The unstable cave ceiling collapses. 09303_ K-01 Serf collects debris. 09303_ U-05 Engineer lays Concrete. 09304_ Knocked back. 09304_ Acquired 7 matter. 09305_ K-01 Serf collects debris. 09306_ U-05 Engineer lays Concrete. 09308_ K-01 Serf collects debris. 09328_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?# % % ???????????????????? | | ?# ???????????????????? | | ## """?????????????????????? | | "" ""??????????????????????? | | "T ""??????????????????????? | | "" ??????????????????????? | | ## % %%% """?????????????????????? | | ?# %%% "???????????????????????? | | ?# %%% ""??????????????????????? | | ?# ?????????????????????? | | ?# H ?????????????????????? | | ?# %# + ?????????????????????? | | ## # % # ?????????????????????? | | ! = # """""???????????????????????? | | *%= " """"????????????????????????? | | "" F" ??????????????????????? | | k !! ?????????????????????? | | !! i ?????????????????????? | | #####" ########g##??????????????????????? | | #???# g #??????????????????????? | | #???# " #??????????????????????? | | #???# " #??????????????????????? | | #???# " ; #??????????????????????? | | #???# " ;; ##?????????????????????? | | "######" ;; ;#?????????????????????? | | #?#" ;;x ] @#??????????????????????? | | #?###"""""##x #??????????????????????? | | ##??######## #??????????????????????? | | #?????????# #??????????????????????? | | ##?????????# #??????????????????????? | | #??????????# #??????????????????????? | | #??????????# #??????????????????????? | | "" #??????????# ""T"" ###????????????????????? | | S"" #??????????# """"" # #????????????????????? | | "" #??????????###########"##????????????????????? | | #????????????????????###?????????????????????? | | ##########???????????????????????????????????????? | | ### #???????????????????????????????????????? | | # "" #???????????????????????????????????????? | | # ] """#???????????????????????????????????????? | | + R"#???????????????????????????????????????? | | [[# ! """#???????????????????????????????????????? | | %[# #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 10 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperShieldKit Manual? 0 Play Time 01:47:56 Cumulative 140.7 hours Start 2024.08.14 @ 11:41:41 End 2024.08.14 @ 15:12:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 70 Adventurer 0 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9f530a6-b933-4eb3-97fa-5ff8b7b98af1