Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 17:11:06 Player: Superbantom Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3747) 3747 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8172 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 21/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Core Analyzer Actuator Array > --- WEAPON (4) ------- Antimatter Cannon > --- INVENTORY (5) ---- Tactical Coordination Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Tactical Coordination Suite Improved Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Plasma Rifle Plasma Rifle Cooled Particle Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Signal Interpreter Energy Filter Advanced Force Field Heavy Particle Cannon [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Processor Signal Interpreter Protection Layered Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Antimatter Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 3 | . . 1 . . . . 2 . . Weapon 2 | . . . 1 1 . . . . . Parts Attached 97 | 5 7 10 17 15 4 1 22 . 16 Power 12 | 1 1 . 3 1 1 . 3 . 2 Engine 8 | 1 1 . 2 1 1 . 2 . . Core 4 | . . . 1 . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 3 5 3 . . 4 . 4 Treads 3 | . . . . . . . . . 3 Leg 18 | 2 1 3 5 3 . . 4 . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 31 | . 3 5 4 4 2 . 9 . 4 Device 15 | . . 3 2 2 1 . 6 . 1 Storage . | . . . . . . . . . . Processor 5 | . 2 . . 1 . . . . 2 Hackware . | . . . . . . . . . . Protection 11 | . 1 2 2 1 1 . 3 . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 2 2 5 7 1 1 6 . 6 Energy Gun 19 | 2 2 1 3 7 1 . 2 . 1 Energy Cannon 3 | . . . . . . . 3 . . Ballistic Gun 6 | . . 1 2 . . . 1 . 2 Ballistic Cannon 3 | . . . . . . . . . 3 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . 1 . 1 Corrupted Parts 3 | . . 1 2 . . . . . . System Corruption 5 | . . 1 4 . . . . . . Parts Lost 38 | . 1 3 3 . 3 . 7 6 15 Power 7 | . . . 1 . 1 . 2 1 2 Propulsion 11 | . . 2 . . 1 . 2 2 4 Utility 8 | . 1 . 2 . . . 1 1 3 Weapon 12 | . . 1 . . 1 . 2 2 6 Highest Loss Streak 8 | . 1 2 2 . 1 . 3 3 8 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 2 3 4 4 4 4 4 5 1 Power . | . 1 1 . 1 . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . 1 . 1 3 2 4 1 Weapon 1 | . . 1 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . . . 3 . . . 2 Power 2 | . . . . . 2 . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 89 94 90 99 95 92 94 73 38 Engine 10 | . 14 11 3 14 14 15 8 9 . Core 1 | . . . 5 . . . 3 . . Leg 22 | . 28 29 27 29 26 23 21 20 . Device 13 | . . 12 9 13 15 15 23 15 3 Processor 4 | . 13 11 9 1 . . . . 7 Protection 6 | . 4 8 8 6 7 7 8 8 2 Energy Gun 21 | . 28 20 11 27 29 29 23 12 . Ballistic Gun 1 | . . 1 14 2 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 9 Peak Build Rating 71 | 5 8 12 34 49 55 49 71 69 41 Average Rating 38 | 3 7 11 21 42 48 48 64 50 23 On Entrance 28 | . 5 8 11 34 49 48 49 69 10 Avg Prop Armor Cover (%) 8 | . 9 6 . . . . . . 6 Naked Turns 75 | . . . . . . . . . 75 Heaviest Build 70 | 6 11 17 25 46 50 45 70 55 34 Greatest Support 71 | 20 20 30 54 59 59 44 71 71 66 Greatest Overweight (x) 6 | . 2 . 1 . 1 1 2 4 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 2 3 4 4 4 4 4 5 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 3 5 5 5 1 Class Distribution -------------------- 54% | Scavenger-Tank 18% | Mutant 10% | Scavenger-Mutant 10% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Matter Collected 2393 | 177 256 119 355 314 270 21 320 . 561 Remotely . | . . . . . . . . . . Salvage Created 3871 | . 350 576 626 552 747 . 671 . 349 Parts 193 | . 16 26 37 31 33 . 27 . 23 Haulers Intercepted 2 | . . . 1 . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 39 | . . . . . 36 3 . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 84 | . 4 17 10 14 19 . 11 . 9 Guns 69 | . 4 12 10 14 19 . 9 . 1 Cannons 9 | . . . . . . . 2 . 7 AOE 4 | . . 4 . . . . . . . Classes Destroyed 15 | . 4 3 3 1 . . 2 . 2 Worker 5 | . 2 . 1 . . . . . 2 Builder 3 | . . . . . . . . . 3 Tunneler 1 | . 1 . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . Recycler 4 | . 2 1 . . . . . . 1 Mechanic 2 | . . . . . . . 1 . 1 Operator 2 | . . . 1 . . . 1 . . Drone 1 | . . . . . . . . . 1 Watcher 3 | . . 1 1 . . . 1 . . Swarmer 28 | . . 10 . 7 10 . . . 1 Grunt 34 | . 4 4 7 4 9 . 4 . 2 Duelist 1 | . . . 1 . . . . . . Sentry 8 | . . 3 2 1 . . 2 . . Hunter 7 | . . . . . . . 3 . 4 Programmer 5 | . . . . 2 . . 2 . 1 Best Kill Streak 8 | . 3 8 5 4 5 . 4 . 4 Combat Bots Only 7 | . 2 7 3 4 5 . 4 . 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 . 2 . 1 Gunslinging 1 | . . 1 1 1 1 . 1 . . Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Hostile Shots Fired 611 | . 31 82 46 58 63 . 98 7 226 Missed 178 | . 7 33 17 22 17 . 24 2 56 Hits 433 | . 24 49 29 36 46 . 74 5 170 Melee 7 | . . . 2 . . . . 5 . Projectile 426 | . 24 49 27 36 46 . 74 . 170 Critical Strikes 11 | . . . 2 1 . . 1 3 4 Actively Blocked 1 | . . . . . . . . 1 . Damage Taken 6905 | . 338 621 496 477 703 . 1056 265 2949 Core 1366 | . 127 106 136 32 108 . 135 51 671 Absorbed by Shields 182 | . . . . . . . 182 . . Redirected to Shielding 108 | . . . . . . . . 72 36 Ignored by Resistances 8 | . . . 8 . . . . . . Core Remaining (%) 75 | 100 49 73 75 . . 80 . . . Volleys Fired 216 | . 27 33 29 20 27 1 24 . 55 Largest 4 | . 2 2 3 4 4 3 4 . 4 Hottest 304 | . 90 90 144 276 298 229 304 . 173 Shots Fired 597 | . 52 66 81 80 105 3 89 . 121 Gun 494 | . 52 66 81 80 105 3 81 . 26 Cannon 103 | . . . . . . . 8 . 95 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 152 | . . 1 45 . . . 3 . 103 Thermal 346 | . 42 . 12 80 105 3 86 . 18 Explosive . | . . . . . . . . . . Electromagnetic 99 | . 10 65 24 . . . . . . Robot Hit Streak 17 | . 12 10 9 16 13 . 17 . 8 Robot Miss Streak 12 | . 2 4 5 3 3 . 12 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . . 2 1 2 6 . 2 . . Max Gunslinging Chain 2 | . . 1 1 1 2 . 1 . . Shots Hit Robots 361 | . 40 44 45 44 68 . 56 . 64 Core Hits 199 | . 16 20 34 24 34 . 44 . 27 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . . 2 . 5 1 . 1 . 6 Burn 8 | . . . . 5 1 . 1 . 1 Blast 5 | . . . . . . . . . 5 Corrupt 2 | . . 2 . . . . . . . Melee Attacks 7 | . . . . . . 7 . . . Impact . | . . . . . . . . . . Slashing 7 | . . . . . . 7 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8730 | . 513 1145 969 914 1387 . 1312 . 2490 Guns 5808 | . 513 696 809 914 1387 . 1178 . 311 Cannons 2093 | . . . . . . . 134 . 1959 Explosions 829 | . . 449 160 . . . . . 220 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2642 | . . 22 549 . . . 34 . 2037 Thermal 5020 | . 397 449 142 914 1387 . 1278 . 453 Explosive . | . . . . . . . . . . Electromagnetic 1068 | . 116 674 278 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . 2 2 4 2 5 5 4 23 26 Average Corruption 7 | . 2 1 3 1 3 5 2 17 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 113 | . 4 4 3 1 18 13 14 12 44 Message Errors 22 | . 1 1 . . 4 2 2 3 9 Matter Fused 33 | . 3 2 1 1 5 3 3 1 14 Heat Flow Errors 13 | . . . . . 4 3 1 2 3 Energy Discharges 5 | . . 1 . . . . 3 . 1 Parts Rejected 4 | . . . 1 . . . 1 2 . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . 1 2 1 1 5 Data Loss (major) 6 | . . . . . . 3 2 . 1 Misfires 1 | . . . . . 1 . . . . Alerts 2 | . . . . . 2 . . . . Misdirections 6 | . . . . . . . . 3 3 Weapon Failures 10 | . . . 1 . 1 . 1 . 7 Overload Shots . | . . . . . . . . . . Overflow Damage 96 | . . 18 . . . . . . 78 Projectiles 41 | . . . . . . . . . 41 Explosions 55 | . . 18 . . . . . . 37 Melee . | . . . . . . . . . . Knockbacks 12 | . . . . . . . . . 12 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . . . 10 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 441 | . . 137 . . . . . . 304 Shots 9 | . . 5 . . . . . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 657 | . 601 66 131 294 657 240 447 109 315 Average Temperature 145 | . 257 19 49 117 194 104 151 50 107 Received Heat Transfer 1187 | . 162 87 216 102 234 . 170 . 216 Effects 34 | . 16 . . . 12 . 5 . 1 Shutdowns 8 | . 3 . . . 4 . 1 . . Energy Bleed 5 | . . . . . 4 . . . 1 Interference 6 | . 3 . . . . . 3 . . Matter Decay 4 | . 2 . . . 2 . . . . Short Circuit 6 | . 4 . . . 1 . 1 . . Damage (minor) 4 | . 3 . . . 1 . . . . Damage (core) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 26 | . 2 1 . 4 8 . 11 . . Heat Transferred 10183 | . 1066 650 161 2072 2871 . 2665 . 698 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . 7 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 96 | 100 100 74 100 100 . . 100 100 100 Level 1 3 | . . 25 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 260 | . 80 260 171 192 . . 167 47 198 Initial 94 | . . . 94 73 . . . 47 . Average 75 | . 25 101 72 115 . . 64 12 99 Influence Increases 2719 | . 177 522 328 389 405 . 422 . 476 Destroy 0b10 Robot/C 1660 | . 80 340 200 280 380 . 220 . 160 Destroy 0b10 Robot/NC 115 | . 25 10 20 . 5 . 15 . 40 Destroy Leader 328 | . 20 72 44 60 20 . 62 . 50 Successful Hack 67 | . 7 5 . 31 . . 20 . 4 Disable Machine 270 | . . 30 60 15 . . 105 . 60 Destroy Structure 99 | . . 35 4 3 . . . . 57 Lose Combat Pursuer 180 | . 45 30 . . . . . . 105 Influence Decreases 2564 | . 177 296 392 367 480 109 285 137 321 Entered New Map 401 | . . . 132 89 69 21 . 90 . Time Decay 1908 | . 167 266 230 278 381 88 235 37 226 Lost Part 245 | . 10 30 30 . 30 . 40 10 95 Lost Ally 10 | . . . . . . . 10 . . Squads Dispatched 16 | . 1 1 1 2 . . 5 . 6 Investigation 4 | . 1 . . 1 . . 1 . 1 Extermination 4 | . . . . 1 . . 2 . 1 Reinforcement 8 | . . 1 1 . . . 2 . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Distress Signals 4 | . . . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 6 23 20 15 19 . 14 7 21 Peak Tracking Total 9 | . 2 5 8 4 5 . 4 6 9 Tactical Retreats 8 | . 2 2 . . . . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Traps Triggered 8 | . 1 1 2 1 . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Machines Disabled 19 | . . 3 4 1 . . 7 . 4 Max in Single Turn 6 | . . 1 2 1 . . 6 . 4 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Machines Accessed 24 | . 2 5 5 5 2 1 2 . 2 Terminals 13 | . 2 4 3 1 1 . 1 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . 1 Scanalyzers 3 | . . 1 1 1 . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 59 | . 4 16 13 11 3 1 6 . 5 Successful 27 | . 1 9 5 5 3 1 2 . 1 Failed 31 | . 3 7 7 6 . . 4 . 4 Catastrophic 9 | . 1 1 2 3 . . 2 . . Database Lockouts 1 | . . . 1 . . . . . . Manual . | . . . . . . . . . . Terminals 34 | . 4 12 8 3 2 . 2 . 3 Fabricators 4 | . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . 4 . . . . 2 Scanalyzers 8 | . . 4 2 2 . . . . . Garrison Access 5 | . . . 3 2 . . . . . Terminal Hacks 17 | . 1 5 3 1 3 1 2 . 1 Record 4 | . . . . . 2 . 2 . . Part Schematic 1 | . . . . 1 . . . . . Open Door 2 | . . . . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . . 1 . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 4 | . . 2 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer 7 | . . 4 1 2 . . . . . Retrieve Study 7 | . . 4 1 2 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 2 3 4 1 . 2 . 2 Full Trace Events 5 | . 1 1 . 1 . . 1 . 1 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . 4 1 2 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Active Infowar (turns) 505 | . . 73 . . . . 124 202 106 IFF 432 | . . . . . . . 124 202 106 ECM 73 | . . 73 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Turns Passed 5922 | 46 537 631 482 613 916 522 1311 202 662 Spaces Moved 3650 | 37 285 445 307 454 564 268 671 177 442 Core 342 | 13 24 . . . . . . 27 278 Treads 144 | . . . . . . . . . 144 Legs 3144 | 24 261 445 307 454 564 268 671 150 . Wheels . | . . . . . . . . . . Hover 20 | . . . . . . . . . 20 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 105 105 103 108 108 111 50 50 Average Speed 131 | 95 144 111 108 107 141 183 160 110 104 Slowest Speed 350 | 120 190 120 175 111 184 184 260 250 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 39 48 29 16 74 27 24 92 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . Scrap Searched 7 | . . . . . 5 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 90 | . . 29 4 . . . . . 57 Melee . | . . . . . . . . . . Projectile 28 | . . . . . . . . . 28 AOE 62 | . . 29 4 . . . . . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Total 4294 | 47 359 514 387 531 613 281 836 181 545 Wait 148 | . 27 16 7 . . . 87 2 9 Move 3642 | 36 284 444 306 453 563 267 671 176 442 Hop . | . . . . . . . . . . Pick Up 87 | 6 10 8 10 14 5 3 15 . 16 Fast Attach 21 | . . . 8 6 1 . 2 3 1 Attach 50 | 5 2 5 5 2 2 . 12 . 17 Detach 2 | . . . . . . . 1 . 1 Swap 65 | . 5 5 13 18 6 2 16 . . Drop 56 | . 4 3 9 18 9 1 8 . 4 Fire 216 | . 27 33 29 20 27 1 24 . 55 Melee 7 | . . . . . . 7 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 339 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Discovered new exit (range 10) 554 | -10/Materials | Identified exit to Subcaves 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 774 | -9/Materials | Discovered new exit (range 11) 794 | -9/Materials | Identified exit to Mines 955 | -9/Materials | Build established: Scavenger-Mutant 1076 | -9/Materials | Destroyed 7 combat bots 1198 | -9/Materials | Discovered new exit (range 16) 1214 | -9/Materials | Identified exit to Materials 1215 | -9/Materials | Entered another Materials area 1215 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1451 | -8/Materials | Central database locked down 1601 | -8/Materials | Discovered new exit (range 14) 1696 | -8/Materials | Identified exit to Factory 1697 | -8/Materials | Entered Factory 1697 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1732 | -7/Factory | Discovered new exit (range 15) 2086 | -7/Factory | Build established: Tank 2224 | -7/Factory | Discovered new exit (range 8) 2310 | -7/Factory | Entered Lower Caves 2547 | -7/Lower Caves | Build established: Scavenger-Tank 2720 | -7/Lower Caves | Attracted the attention of an 0b10 base 2792 | -7/Lower Caves | Learned Armory garrison access intel 2792 | -7/Lower Caves | Learned Factory terminal intel 3151 | -7/Lower Caves | Discovered new exit (range 9) 3226 | -7/Lower Caves | Entered another Lower Caves area 3697 | -7/Lower Caves | Discovered new exit (range 5) 3748 | -7/Lower Caves | Entered Factory 3748 | -6/Factory | Evolved 2 slots: Utility x2 3749 | -6/Factory | Loaded intel: 26 terminal locations 4717 | -6/Factory | Lost 3 parts (1u2w) 5059 | -6/Factory | Sucked down chute 5059 | -6/Factory | Entered Waste 5074 | -6/Waste | EMP discharged 5074 | -6/Waste | System corruption reached 10% 5077 | -6/Waste | Spotted C-40 Crusher 5103 | -6/Waste | Spotted C-40 Crusher 5105 | -6/Waste | Spotted C-40 Crusher 5133 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5135 | -6/Waste | Spotted C-40 Crusher 5145 | -6/Waste | Spotted C-40 Crusher 5158 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5161 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5174 | -6/Waste | EMP discharged 5192 | -6/Waste | Lost 3 parts (1p1u1w) 5209 | -6/Waste | Spotted C-40 Crusher 5246 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5247 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5255 | -6/Waste | Discovered new exit (range 11) 5261 | -6/Waste | Entered Factory 5278 | -6/Factory | Lost 3 parts (2n1w) 5388 | -6/Factory | Core integrity fell below 50% 5421 | -6/Factory | Lost 8 parts (2p1n2u3w) 5666 | -6/Factory | Core integrity fell below 20% 5923 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05843_ Acquired 9 matter. 05845_ System corrupted: Heat flow error (+100). 05846_ K-01 Serf collects debris. 05846_ K-01 Serf destroyed. 05847_ Acquired 20 matter. 05849_ R-10 Processor collects Carbon-fiber Leg. 05852_ R-10 Processor knocked back. 05853_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05854_ U-05 Engineer builds a Wall. 05862_ System corrupted: Component data lost. 05877_ System corrupted: Matter fused (-7). 05886_ Acquired 12 matter. 05892_ System corrupted: Matter fused (-10). 05904_ Acquired 8 matter. 05909_ System corrupted: Matter fused (-10). 05911_ Slug penetrates Terminal. 05911_ Imp. Light Armor Plating destroyed. 05911_ Slug penetrates Terminal. 05923_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# !#??? ?????????????????? | | ?????????????# #?? ?????????????????? | | ?????????????# ! #? ??????????????????? | | ?????????????# # ??????????????????? | | ?????????????#! # #????????????????? | | ?????????????# # #????????????????? | | ?????????????# # #????????????????? | | ?????????????# # #????????????????? | | ?????????????# # #????????????????? | | ?????????????# # #????????????????? | | ?????????????# !! % # #????????????????? | | ?????????????# # #????????????????? | | ?????????????########+##### #????????????????? | | ?????????# ####### % ## #????????????????? | | ?????????+ h ########+##??????? | | ?????????#########R " @ t #??????? | | ?????####### [ # " #??????? | | ??? ## # ???????? | | ??? ## # ###### T?????????? | | ???? ## # u ######## ""#####???????? | | ?????# ## !! ### ### #???????? | | ?????# ## ! ### # # % ! #???????? | | ?????# ^ #?? ### %%### #???????? | | ?????# #""#"+"###R% # # #???????? | | ?????# !%[ ###! #???????? | | ?????# = % = ### #???????? | | ?????# % % % %+ #???????? | | ?????# ###= #???????? | | ?????# !!= % #?# #???????? | | ##???# !!! !!= !######?# #???????? | | ##### !! ! ##?????###+#############???????? | | !! ????????? | | ??????? | | ?????? | | ####################################"#+####?????? | | ##?????????????????????????????????? ??????????? | | #??????????????????????????????????? ?????????? | | ???????????????????????????????????? ????????? | | ??????????????????????????????????? ?????????? | | ???????????????????????????????????######????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 450 Resistance: TH 10 Core Shielding 30 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Gravmag Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Shotgun | -8/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliverySpikedDetonator Manual? 0 Play Time 01:06:29 Cumulative 19.4 hours Start 2026.10.16 @ 16:05:55 End 2026.10.16 @ 17:11:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 375c744b-805e-411c-ba1f-fc250418215f