Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.05 @ 14:07:27 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (559) 2795 Value Destroyed (24818) 24818 Prototype IDs (289) 5780 Alien Tech Used (12) 2400 Bonus (53353) 53353 TOTAL SCORE: 102246 Bonus ------- High Alert Combat Kills 3461 Follower Combat Kills 1801 Entered Garrisons 600 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4366 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -3375 Cogmind --------- Core Integrity 1343/1850 Matter 290/300 Energy 2480/2492 System Corruption 0% Temperature Cool (30) Movement Hovering (37) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- Quantum-Antimatter Reactor > --- PROPULSION (7) --- Hovering Gravjet-Cooled Exoskeleton Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY (11) ----- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON (4) ------- High-powered Shredding Shear Construct/G Sigix Broadsword > --- INVENTORY (20) --- Zero-point Reactor Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Energy Well (600) Experimental Energy Well (600) Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield Spacefold Activator Vortex Shotgun (50) Sigix Shearcannon RU-N14's Throwing Claymores v3 (10) Core Stripper Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Hovering Gravjet-Cooled Exoskeleton Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- High-powered Shredding Shear Construct/G Shotgun Kinetic Omega Construct/C Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Energy Well Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield Spacefold Activator Vortex Shotgun Sigix Shearcannon RU-N14's Throwing Claymores v3 Core Stripper [Rating: 239] Favorites ----------- Power Quantum-Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum-Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hovering Gravjet-Cooled Exoskeleton Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Artifact Spacefold Activator Weapon Shotgun Kinetic Omega Construct/C Energy Gun High-powered Shredding Shear Construct/G Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Shotgun Kinetic Omega Construct/C Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Propulsion 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . Utility 8 | . . . 1 . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 506 | . 16 16 32 4 2 7 10 23 19 14 28 5 8 3 2 3 . 7 25 5 1 4 1 11 10 10 19 . 6 7 2 9 2 28 35 22 5 20 25 22 8 25 5 Power 18 | . 2 . 1 1 . . 1 1 2 . 2 . . . . . . 1 1 . . . . . 1 2 1 . . . . . . 1 1 . . . . . . . . Engine 8 | . 2 . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 2 . 1 . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . Propulsion 63 | . 5 . 13 . 2 1 2 6 6 3 3 2 3 1 . . . 2 3 2 . . . . . . 1 . . . . . . 2 . . . . 1 1 1 2 1 Treads 44 | . 4 . 13 . 2 1 2 5 6 3 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 2 1 Flight 8 | . . . . . . . . . . . . . . 1 . . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 269 | . 5 2 5 3 . 2 2 11 5 4 7 1 3 1 1 1 . 2 18 3 1 3 1 9 3 4 10 . 4 3 . 6 2 16 31 17 5 10 21 17 7 21 2 Device 180 | . 1 1 1 2 . . 1 8 3 4 3 1 1 . 1 . . 2 11 3 . 2 1 7 2 3 6 . 1 2 . 2 1 13 24 13 3 7 20 12 4 12 2 Storage 15 | . 2 . 1 . . 1 . . 1 . 1 . . . . . . . . . . 1 . 2 . 1 . . 1 . . 1 . . 1 . . . . 1 . 1 . Processor 16 | . . . . . . . . . . . . . 1 . . 1 . . 3 . . . . . . . 3 . 1 . . . . . 1 . 2 . . . 1 3 . Hackware 8 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . Protection 47 | . 2 1 3 1 . 1 1 3 1 . 2 . . 1 . . . . 4 . 1 . . . 1 . 1 . 1 1 . 3 1 3 5 2 . 3 1 2 . 2 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Weapon 156 | . 4 14 13 . . 4 5 5 6 7 16 2 2 1 1 2 . 2 3 . . 1 . 2 6 4 7 . 2 4 2 3 . 9 3 5 . 10 3 4 . 2 2 Energy Gun 8 | . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . 1 . . . 3 . . . . 1 Ballistic Gun 55 | . 3 8 6 . . 3 4 4 4 5 11 2 . . . . . . . . . . . . 1 . 1 . . 1 . 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Launcher 32 | . 1 6 4 . . 1 1 1 2 2 2 . . . . 2 . 2 2 . . . . 1 2 3 . . . . . . . . . . . . . . . . . Special Weapon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 . . 3 . 2 . 1 2 . . . . Impact Weapon 15 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 3 . 1 . . 1 1 1 . 1 1 . . 2 . . . . . Slashing Weapon 21 | . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 3 2 3 . 4 1 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 1 1 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . 9 . 2 . . 4 . . 8 . 1 . 1 7 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Lost 50 | . 1 1 3 1 . . 2 7 1 1 1 . 4 1 . . . . 1 . . . 1 3 8 3 . . . 1 . . . 7 . . . . . 1 . 1 1 Power 6 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Propulsion 12 | . 1 . 2 . . . . 1 . 1 . . 3 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 Utility 18 | . . . 1 . . . 1 3 . . . . . . . . . . 1 . . . 1 3 2 1 . . . . . . . 4 . . . . . 1 . . . Weapon 14 | . . 1 . . . . 1 2 . . 1 . 1 1 . . . . . . . . . . 3 1 . . . 1 . . . 2 . . . . . . . . . Highest Loss Streak 4 | . 1 1 1 1 . . 2 3 1 1 1 . 2 1 . . . . 1 . . . 1 1 4 2 . . . 1 . . . 3 . . . . . 1 . 1 1 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 98 99 97 100 77 100 92 99 99 100 99 84 55 31 44 46 46 59 75 80 80 73 70 57 52 55 63 64 59 67 68 63 68 64 66 65 62 65 66 59 58 57 61 Engine 2 | . 14 14 11 11 11 11 8 3 . . . . . . . . . . . . . . . 1 1 4 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 5 8 9 8 6 2 . . . . 5 5 6 6 5 5 3 3 2 1 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 7 9 8 8 8 4 3 3 3 Treads 10 | . 20 28 32 33 32 33 27 18 25 27 27 22 18 . . . . . . . . . . . 5 2 . . . . . . 3 1 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 6 9 9 8 8 8 8 8 12 11 Flight 1 | . . . . . . . . . . . . . . 6 7 7 7 19 24 26 26 6 6 1 . . . . . . . . . . . . . . . . . . . Device 12 | . . . 9 3 . . 2 15 17 18 18 15 10 7 13 14 7 8 17 13 13 9 13 18 18 22 19 11 10 9 10 7 10 9 18 18 16 19 20 13 14 12 15 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 7 2 . . . . . . . . 3 . 4 5 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 3 3 Processor 4 | . . . . . . . . . . . . . 4 7 7 7 15 8 6 6 6 6 6 5 2 . 7 11 10 15 15 15 15 12 4 4 8 8 8 8 7 6 11 Hackware 1 | . . . . . . . . . . . . . 4 7 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . . . . . 3 3 . . Protection 8 | . 12 14 10 18 22 22 18 11 9 9 8 7 1 . . . . . 6 13 13 13 10 2 1 . . 5 5 4 5 4 5 3 4 4 4 4 4 3 3 3 3 Energy Gun 2 | . 11 . 2 . . . . . . . . 2 3 . . . . . . . . . . . . 2 11 11 6 5 5 5 5 5 10 6 4 1 . 1 3 3 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 5 6 4 3 2 . . 1 . . . . 1 . 1 4 6 8 6 3 2 . Ballistic Gun 9 | . 16 26 19 22 . 21 27 26 26 26 25 12 . . . . . . . . . 5 6 2 1 1 . . 3 9 10 7 10 5 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 7 7 7 7 5 6 6 5 6 . 3 . . 5 5 4 . 5 5 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 34 34 99 99 93 100 106 109 110 112 109 109 108 4 5 5 4 10 19 19 18 69 31 83 74 94 101 94 104 107 107 100 100 118 130 136 136 152 149 139 142 161 152 Greatest Support 236 | 20 40 40 60 60 60 60 60 60 67 67 63 66 66 5 5 5 5 13 19 19 19 42 31 99 65 50 80 66 66 66 66 66 66 153 153 167 223 223 234 236 164 168 147 Greatest Overweight (x) 42 | . . . 1 1 1 1 1 9 8 1 1 1 1 . . . . . . . . 22 . 1 1 2 1 1 1 1 1 1 1 1 . . . . . . . 42 1 Average Overweight (x) . | . . . . 1 1 1 1 7 2 1 1 1 . . . . . . . . . 13 . . . 1 1 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 13 15 21 25 25 25 25 25 25 25 25 25 10 5 5 5 5 5 5 5 5 12 5 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 13 13 13 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 10 14 19 24 24 23 23 23 24 24 24 22 10 4 4 4 5 4 4 5 5 5 5 8 11 11 18 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 15 14 25 25 25 24 25 25 25 25 25 25 5 5 4 5 5 5 5 5 5 5 5 13 9 13 20 20 20 19 19 19 20 20 20 18 20 20 20 20 20 20 20 Class Distribution -------------------- 21% | Mutant 11% | Construct 11% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Commander-Construct 6% | Alien-Mutant 6% | Generator-Construct 4% | Scavenger-Construct 3% | Generator-Mutant 3% | Tank 3% | Alien-Sprinter 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Commander-Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Commander-Construct | -6/Archives Construct | -6/Hub_04(d) Construct | -5/Factory Construct | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Zhirov Scavenger-Construct | -3/Proximity Caves Generator-Construct | -3/Research Generator-Construct | -3/Quarantine Generator-Construct | -3/Section 7 Alien-Ninja | -2/Research Alien-Sprinter | -2/Garrison Generator-Ninja | -2/Research Alien-Scout | -2/Testing Alien-Scout | -1/Access Alien-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Matter Collected 11411 | 184 317 481 663 211 20 166 401 935 951 570 732 172 151 . 75 93 . 116 224 121 10 20 30 220 360 224 337 16 95 138 51 148 118 306 491 227 114 221 177 329 107 957 132 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25199 | . 709 612 1761 197 . 225 688 811 1463 557 864 172 . . 30 151 . 121 422 179 82 31 262 1302 574 580 933 129 645 246 153 110 65 2492 1131 834 374 1519 453 1240 383 1558 1141 Parts 1260 | . 41 44 116 8 . 16 42 47 76 43 54 6 . . . 4 . 7 12 5 4 . 10 48 9 21 38 8 19 12 5 11 4 130 34 26 14 54 29 76 20 75 92 Haulers Intercepted 20 | . 2 . 5 . . . . . 4 . 3 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . Recyclers Shooed 13 | . 3 . 1 . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . . . . . . 4 . 11 . . . . . . 12 4 . 7 . 10 4 . 3 . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Combat Hostiles Destroyed 440 | . 12 25 36 5 . 5 19 21 21 21 14 3 . . . 4 . 6 8 3 1 . 4 23 14 10 40 2 7 15 4 . 1 46 3 9 1 21 8 11 1 6 10 Melee 9 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . 3 . . . 2 . Guns 205 | . 12 8 26 5 . 3 19 17 19 16 11 3 . . . . . . . . . . 3 4 . . 5 2 1 7 1 . 1 24 1 . . 2 . . 1 4 10 Cannons 62 | . . . . . . . . . . . . . . . . . . . . . . . 1 15 6 . 4 . 4 . . . . 2 . 4 1 11 3 11 . . . AOE 149 | . . 17 10 . . 2 . 4 2 5 3 . . . . 4 . 5 7 . . . . 4 6 7 31 . . 8 3 . . 17 . 5 . 4 5 . . . . Classes Destroyed 29 | . 6 2 3 . . . 1 1 3 1 . . . . 1 . . . 1 . . . . 1 . 1 3 . . . . . . 1 1 . . 1 . 1 . 1 . Worker 19 | . 2 1 2 . . 1 . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 2 . 3 . 1 . . 1 . Builder 14 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 5 . . 2 . . 1 1 . . Tunneler 7 | . . 3 . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 20 | . 2 . 5 . . . . . 4 . 3 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . Recycler 26 | . 1 . 3 1 . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 4 1 . 1 1 2 4 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 1 . . Watcher 22 | . 2 . 2 . . . . . 3 . 1 . . . . . . . 1 . 1 . . . . . . . 1 . . . . 3 3 . . . 1 3 . 1 . Swarmer 126 | . 3 9 7 3 . . 10 8 . 13 2 . . . . . . 5 7 . . . . 4 2 4 8 . . 10 . . . 15 . 5 . 6 5 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Grunt 169 | . 9 15 20 2 . 4 7 9 13 4 5 2 . . . 3 . . 1 1 . . . 12 7 4 19 . 4 4 4 . . 8 . . . 8 . 4 . . . Brawler 15 | . . . 1 . . 1 . 1 . 2 . . . . . 1 . . . . . . 1 2 1 1 2 . . . . . . . . . . 2 . . . . . Duelist 10 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 2 1 1 2 . . . . . . . . . . 1 . . . . . Protector 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 38 | . . . 7 . . . 2 2 5 . 4 1 . . . . . . . 2 . . 1 2 2 . . 1 1 . . . . 4 . . 1 1 2 . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 1 . 2 . 2 . . . . 4 2 . . . . 3 . 1 . Programmer 25 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 14 . . . 1 1 4 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 7 8 5 . 4 13 11 5 7 5 2 . . . 4 . 3 5 1 1 . 4 5 7 4 14 1 5 5 4 . 1 11 3 9 5 3 5 6 2 5 4 Combat Bots Only 14 | . 3 5 6 4 . 3 10 11 5 7 3 2 . . . 4 . 3 4 1 1 . 4 5 7 4 14 1 4 5 4 . 1 10 2 5 1 3 5 6 1 3 4 Max Kills in Single Turn 7 | . 2 4 3 2 . 2 2 4 2 3 2 1 . . 1 2 . 3 4 1 1 . 1 2 2 2 7 1 1 4 2 1 1 5 1 5 1 2 3 1 1 1 1 Gunslinging 1 | . 1 . . 1 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 3 . . 1 . 4 2 3 2 . . . . 2 . 3 4 . . . . 2 2 2 7 . . 4 2 . . 5 . 5 . 2 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 A7 (-6/Extension) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Damage Taken 22479 | . 653 557 931 118 . 153 696 1326 1200 455 502 309 133 273 30 . . 59 309 157 103 . 514 1441 1580 759 356 66 364 360 101 . 46 3360 155 675 164 574 240 784 134 798 2044 Core 2306 | . 86 60 139 . . 19 43 152 138 49 14 32 41 122 16 . . 19 45 42 26 . 30 185 243 113 58 . 17 15 . . . 217 12 39 29 10 12 40 74 . 169 Absorbed by Shields 4267 | . . . . . . . . . . . . . . . . . . . . 34 . . . 225 . . . . . . . . . . 66 555 . 596 248 260 50 254 1979 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . 37 17 . 50 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2832 | . 175 . . . . . . . 14 . 329 . . . . . . . 42 . . . . . . . 15 . . . . . . . 277 305 109 95 57 406 60 400 548 Core Remaining (%) 68 | 100 . 41 . . . 60 . . . . 28 . . . . . . 67 . . . . 83 . . . . 40 . . . . 97 . . 75 . . . 94 . . 72 Volleys Fired 1223 | . 57 41 74 11 . 11 34 73 68 39 42 16 6 . . 3 . 2 3 . . 4 21 81 51 32 41 45 27 20 7 3 3 120 15 25 5 59 14 39 10 64 57 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 3 . . 1 . 1 1 . . 1 2 3 1 1 3 2 3 3 3 1 3 3 2 1 1 2 1 2 2 1 2 Hottest 255 | . 70 40 79 46 . 46 74 84 89 89 78 85 149 . . 39 . 39 39 . . 77 149 255 58 51 151 136 217 217 174 38 174 173 57 34 34 203 23 57 57 100 203 Shots Fired 2020 | . 114 69 142 22 . 22 100 190 198 95 120 48 14 . . 3 . 2 3 . . 4 35 125 50 33 65 47 36 34 14 4 8 130 16 25 5 60 14 40 11 64 58 Gun 1627 | . 114 56 136 22 . 20 99 189 196 93 117 48 12 . . . . . . . . . 18 30 11 13 49 47 15 26 12 4 8 121 16 12 1 15 . 5 10 57 55 Cannon 291 | . . . . . . . . . . . . . 2 . . . . . . . . 4 17 92 34 2 . . 21 2 . . . 1 . 12 4 43 11 35 1 7 3 Launcher 64 | . . 13 6 . . 2 1 1 2 2 3 . . . . 3 . 2 3 . . . . 3 5 18 . . . . . . . . . . . . . . . . . Special 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 6 2 . . 8 . 1 . 2 3 . . . . Kinetic 1272 | . 61 56 122 22 . 20 99 189 196 93 117 48 2 . . . . . . . . . 18 69 44 13 29 . 7 13 8 4 5 30 . . . . . . . 7 . Thermal 425 | . 53 . 14 . . . . . . . . . . . . . . . . . . 4 17 35 . . 20 47 8 13 4 . 3 80 10 19 5 46 11 35 1 . . Explosive 84 | . . 13 6 . . 2 1 1 2 2 3 . . . . 3 . 2 3 . . . . 3 5 . 16 . . 6 2 . . 8 . 1 . 2 3 . . . . Electromagnetic 97 | . . . . . . . . . . . . . 12 . . . . . . . . . . 18 1 20 . . 21 2 . . . 12 6 5 . . . . . . . Slashing 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 5 10 57 58 Robot Hit Streak 25 | . 20 13 25 12 . 14 9 18 12 13 12 21 8 . . . . . . . . . 6 17 10 8 13 3 7 7 4 1 2 19 5 9 7 7 7 3 4 17 19 Robot Miss Streak 8 | . 3 4 2 2 . 1 5 4 3 5 4 3 1 . . . . . . . . . 3 3 4 2 2 4 3 2 1 1 1 3 1 2 1 4 1 6 . 2 8 Penetration Max 2 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . 1 . . . . 1 Secondary Targets 21 | . 1 . 1 2 . . 4 5 . . 4 . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 1355 | . 87 43 99 18 . 15 64 122 138 43 84 35 12 . 2 . . 3 6 6 2 1 16 83 44 12 43 6 23 17 10 1 3 104 16 17 15 43 11 22 8 43 38 Core Hits 864 | . 39 38 67 5 . 12 33 47 56 29 35 8 6 . . 6 . 5 11 2 1 . 6 44 33 25 81 4 16 19 9 8 2 74 9 12 5 43 7 11 5 20 31 Critical Kills 18 | . 1 . 1 . . . 1 2 1 1 . . . . . . . . 1 1 1 . . . . . . . . . . . . . 2 . 1 1 . 1 . 3 . Critical Parts Destroyed 27 | . . . . . . . . 2 3 1 . 1 . . . . . 1 1 2 . . . . 2 1 . . . . . . . 3 . 1 . 1 . . . 4 4 Critical Strikes 68 | . 7 . 1 . . . 1 4 4 2 1 1 . . . . . 1 2 3 1 . . 1 2 1 3 1 . 1 . . . 8 2 1 1 6 . 1 1 7 4 Burn 9 | . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Destroy 34 | . 1 . 1 . . . 1 4 4 2 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 1 1 2 . 1 . 7 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Smash 12 | . . . . . . . . . . . . . . . . . . 1 2 3 1 . . . 2 . . . . . . . . 3 . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . 4 . . 1 . . Melee Attacks 303 | . . . . . . . . . . . 12 . . 3 4 . . 3 35 9 3 2 16 1 7 . . . . . 1 . . 23 19 23 12 20 18 16 18 56 2 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 91 | . . . . . . . . . . . . . . . 4 . . 3 35 9 3 2 16 1 7 . . . . . 1 . . 10 . . . . . . . . . Slashing 211 | . . . . . . . . . . . 12 . . 3 . . . . . . . . . . . . . . . . . . . 13 18 23 12 20 18 16 18 56 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . . . . . . . 4 . . . 2 . . 1 5 1 . . . . 1 . . . . . . . . 6 5 4 6 . 5 2 5 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 111593 | . 1322 1805 2268 342 . 470 1115 2289 3276 1237 2032 683 208 . 193 375 . 519 1394 288 106 82 417 3194 2310 1079 8781 271 1051 2311 928 284 143 11175 1190 6068 2661 7066 3358 8069 1586 18338 11309 Guns 53379 | . 1179 544 1569 294 . 233 1115 2147 2961 938 1376 673 20 . . . . . . . . . 212 614 146 52 678 271 344 626 203 26 143 6654 343 144 107 672 . 987 484 16628 10996 Cannons 22510 | . . . . . . . . . . . . . 23 . . . . . . . . . 205 2110 1019 . . . 512 29 . . . 86 . 4418 1153 4768 1601 6273 . . 313 Explosions 22815 | . . 1250 653 . . 181 . 142 295 299 253 . 165 . . 375 . 335 796 . . . . 470 875 1027 7426 . 193 1605 628 . . 3377 . 677 . 912 881 . . . . Melee 10947 | . . . . . . . . . . . 336 . . . 193 . . 184 598 288 106 82 . . 270 . . . . . . . . 746 847 775 1401 669 831 809 1102 1710 . Ramming 661 | . 143 11 46 48 . 56 . . 20 . 67 10 . . . . . . . . . . . . . . . . 2 . . 258 . . . . . . . . . . . Kinetic 17563 | . 579 544 1390 294 . 233 1115 2147 2961 938 1376 673 23 . . . . . . . . . 212 1634 1165 52 366 . 136 294 161 26 38 1206 . . . . . . . . . Thermal 26867 | . 600 . 179 . . . . . . . . . 165 . . . . . . . . . 205 801 110 77 312 271 401 332 42 . 105 5782 61 4418 1260 3872 1601 6273 . . . Explosive 20693 | . . 1250 653 . . 181 . 142 295 299 253 . . . . 375 . 335 796 . . . . 461 765 . 7426 . . 1605 628 . . 2864 . 677 . 807 881 . . . . Electromagnetic 2500 | . . . . . . . . . . . . . 20 . . . . . . . . . . 298 . 950 . . 512 29 . . . 265 282 144 . . . . . . . Impact 2031 | . . . . . . . . . . . . . . . 193 . . 184 598 288 106 82 . . 270 . . . . . . . . 310 . . . . . . . . . Slashing 41278 | . . . . . . . . . . . 336 . . . . . . . . . . . . . . . 677 . . 51 97 . . 748 847 829 1401 2387 876 1796 1586 18338 11309 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 2 2 2 2 2 2 . 2 . . . . 14 16 16 16 16 16 . . . . 1 1 3 10 10 . 1 1 1 1 2 19 19 . . . . . . . . Average Corruption 3 | . 2 2 2 2 2 2 . 1 . . . . 7 14 16 16 16 16 . . . . 1 1 1 7 10 . 1 1 1 1 1 4 17 . . . . . . . . Corruption Purged 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 3 . . . . 35 . Effects 222 | . 4 14 16 24 5 24 . 9 . . . . 3 5 12 7 . 10 . . . . 1 4 17 28 2 . 5 2 2 8 2 15 3 . . . . . . . . Message Errors 52 | . 1 6 5 8 . 2 . 3 . . . . . 3 4 2 . 4 . . . . 1 1 5 3 . . . 1 . . . 3 . . . . . . . . . Matter Fused 54 | . 1 4 1 7 1 6 . 2 . . . . . . 3 2 . 3 . . . . . 1 5 8 . . 2 1 . 1 . 3 3 . . . . . . . . Heat Flow Errors 24 | . . 1 1 1 2 1 . 1 . . . . . 1 1 . . 2 . . . . . 1 2 4 . . . . . 2 1 3 . . . . . . . . . Energy Discharges 30 | . 1 1 3 1 2 3 . 2 . . . . . . . 2 . . . . . . . . 3 7 1 . 1 . . 1 1 1 . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 30 | . 1 1 4 6 . 5 . . . . . . 1 . 2 . . . . . . . . . . 3 1 . 1 . . 3 . 2 . . . . . . . . . Data Loss (major) 11 | . . . 1 . . 4 . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Misfires 7 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . Alerts 8 | . . 1 1 1 . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9247 | . . 23 . . . . . . 2 . 107 . . . 70 . . 141 486 125 49 52 . 114 277 37 87 . . 82 17 . . 733 288 1644 577 891 1116 1812 140 377 . Projectiles 4811 | . . . . . . . . . . . . . . . . . . . . . . . . 114 9 . . . . . . . . 81 . 1472 155 802 623 1555 . . . Explosions 810 | . . 23 . . . . . . 2 . . . . . . . . 20 117 . . . . . 69 37 87 . . 82 17 . . 237 . 31 . 85 3 . . . . Melee 3626 | . . . . . . . . . . . 107 . . . 70 . . 121 369 125 49 52 . . 199 . . . . . . . . 415 288 141 422 4 490 257 140 377 . Knockbacks 27 | . . . . 1 . . . . . . . . . . 1 . . 2 2 1 . 1 . 8 7 . . . . . . 4 . . . . . . . . . . . Impact 13 | . . . . 1 . . . . . . . . . . 1 . . 2 2 1 . 1 . . 1 . . . . . . 4 . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . 8 6 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 798 | . . 32 . . . . . . . 49 38 . . . . . . . 51 . . . . 14 196 177 . . . . . . . 156 . . . 85 . . . . . Shots 24 | . . 1 . . . . . . . 1 1 . . . . . . . 1 . . . . 1 4 10 . . . . . . . 4 . . . 1 . . . . . Rammed 33 | . 6 5 6 4 . 5 . . 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 134 | . 60 5 7 5 . 6 . . 3 . 5 2 . . . . . . . . . . . . . . . . 1 . . 40 . . . . . . . . . . . Kicked 95 | . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 40 . . . . . . . . . . . Crushed 6 | . . . 1 1 . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . 132 210 206 196 270 98 156 233 172 44 16 5 . 194 266 . . 112 . . . 32 48 280 204 245 47 76 . 104 261 228 186 265 89 17 5 309 . 12 24 292 39 Average Temperature 53 | . 34 35 55 83 129 39 51 24 44 23 9 5 . 99 145 . . 54 . . . 16 21 106 94 126 14 39 . 54 125 104 47 66 46 7 5 129 . 6 16 32 39 Received Heat Transfer 4624 | . 354 213 279 24 . 99 252 558 495 54 216 99 . 36 . . . . 42 27 . . 87 586 369 81 124 9 66 . 24 . . 273 . 18 18 84 4 81 . 52 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . 1 1 . . . . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . 1 1 . . . . . . . . Parts Fried 33 | . . . . . . . . . . . . . . . 1 . . 1 3 1 . 2 1 1 . 4 . . 6 . . . . 9 4 . . . . . . . . Impact Corruptions 35 | . . . . . . . . . . . . . . . 4 . . 2 11 3 2 2 . . 6 . . . . . . . . 5 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 23 | . 4 . 1 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . 1 . 4 . . 1 4 1 . . 1 . . . . . Heat Transferred 8342 | . 2146 . 444 . . . . . . . . . 150 . . . . . . . . . 296 1220 100 100 598 420 446 481 74 . 111 1114 37 . 74 531 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . . 1 . . . . 5 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Peak Influence 1470 | . 207 539 1002 454 . 134 494 966 470 849 543 124 15 86 . . . . 750 852 561 247 365 718 . . . . 290 . . . . 1377 952 759 631 1470 1422 803 619 610 . Initial 826 | . . 11 209 379 . . . 191 470 135 413 38 15 3 . . . . 179 327 476 224 . 178 . . . . . . . . . 20 724 369 426 473 826 701 410 296 . Average 368 | . 67 251 479 270 . 17 224 549 138 585 251 56 8 38 . . . . 500 619 543 35 197 493 . . . . 83 . . . . 559 733 509 537 1059 1128 619 499 452 . Maximum Alert Level 4 | . 1 2 3 2 . . 2 3 2 3 2 . . . . . . . 3 3 2 1 1 3 . . . . 1 . . . . 4 3 3 2 4 4 3 2 3 . Low Security (%) 34 | . 91 27 8 45 . 100 41 3 69 2 51 100 100 100 . . . . 6 . . 87 55 6 . . . . 82 . . . . 18 . . . . . . . . . Level 1 15 | . 8 55 49 27 . . 34 21 28 14 30 . . . . . . . 16 3 . 12 44 21 . . . . 17 . . . . 12 . 15 . . . . . 3 . Level 2 32 | . . 17 19 27 . . 24 55 2 52 17 . . . . . . . 66 63 100 . . 67 . . . . . . . . . 36 45 80 100 10 . 84 100 71 . Level 3 12 | . . . 23 . . . . 19 . 30 . . . . . . . . 10 32 . . . 4 . . . . . . . . . 27 54 4 . 18 37 15 . 25 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 71 62 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 4 . 7 . . . 4 . 5 . 1 1 . 4 . . . . 8 2 . . 5 7 . . . . 2 . . . . 11 3 5 3 . 4 1 3 3 . Investigation 21 | . 2 . 4 . . . 1 . 2 . . . . 3 . . . . 3 . . . 1 1 . . . . . . . . . . . 1 . . 1 . 1 1 . Extermination 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 1 1 . . 1 1 1 1 . Reinforcement 31 | . 2 . 1 . . . . . 2 . 1 1 . 1 . . . . 2 2 . . 4 2 . . . . 1 . . . . 4 1 1 3 . 2 . . 1 . Assault 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 1 2 . . . . 1 . . Garrison 6 | . . . . . . . 3 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . . . . 1 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Distress Signals 48 | . . . 3 . . . 2 . 1 . . 1 . . . . . . 2 2 1 . 2 . . . 1 . 1 . . . . 4 . 1 6 1 2 1 . 17 . Communications Jammed 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 731 | . 23 25 50 7 . 6 21 18 30 19 18 5 6 11 1 3 . 4 39 33 5 . 20 33 15 14 57 2 11 10 4 . 2 65 8 32 9 34 17 18 11 26 19 Peak Tracking Total 14 | . 4 3 5 3 . 3 8 5 4 6 3 3 6 7 1 3 . 3 10 7 5 . 9 6 7 4 14 1 4 5 4 . 2 12 2 13 5 8 5 7 5 5 6 Tactical Retreats 52 | . . 1 2 . . . . 1 1 3 . . . 1 1 1 . . 10 3 . . 4 2 . 3 1 . . . . . . 4 . 6 . 3 2 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Traps Triggered 42 | . 1 . 3 . . . . 2 3 4 . 1 . . . . . . 2 3 . . 1 1 . . . . 2 . . . . 4 2 2 . 5 1 . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 17 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Machines Disabled 78 | . . 1 1 . . . . 2 4 1 2 . . . . . . . 8 1 . 1 2 5 1 . 1 . 5 1 . 1 . 5 8 10 . 2 1 7 1 5 2 Max in Single Turn 3 | . . 1 1 . . . . 1 1 1 1 . . . . . . . 2 . . 1 1 3 1 . 1 . 2 1 . 1 . 1 1 2 . 1 1 1 1 2 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . Garrison Relay 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Machines Accessed 135 | . 8 . 7 2 1 . 4 3 11 2 7 2 . 4 . . 3 . 13 3 . . 2 3 . . 5 . 3 . . 4 . 8 11 4 1 2 8 7 2 5 . Terminals 94 | . 5 . 4 1 . . 3 3 9 2 6 2 . 4 . . . . 9 3 . . 2 3 . . . . 1 . . . . 6 9 4 . 2 6 4 1 5 . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations 6 | . 1 . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 . . Total Hacks 469 | . 25 . 17 4 1 . 8 9 37 4 28 9 . 16 . . 25 . 32 7 . . 20 14 . . 11 . 8 . . 17 . 28 41 14 1 7 32 30 7 17 . Successful 245 | . 14 . 8 4 1 . 2 2 20 2 17 3 . 3 . . 25 . 15 3 . . 10 7 . . 11 . 4 . . 17 . 11 12 10 1 3 14 16 1 9 . Failed 224 | . 11 . 9 . . . 6 7 17 2 11 6 . 13 . . . . 17 4 . . 10 7 . . . . 4 . . . . 17 29 4 . 4 18 14 6 8 . Catastrophic 40 | . . . 2 . . . . . 1 . . . . 4 . . . . 5 . . . . 1 . . . . 1 . . . . 6 9 1 . . 4 3 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 185 | . 13 . 10 3 . . 4 3 19 1 13 4 . 14 . . . . 11 5 . . 13 10 . . 1 . 4 . . . . 11 11 10 . 1 9 10 3 2 . Terminals 335 | . 18 . 11 3 . . 5 9 32 4 23 9 . 16 . . . . 21 7 . . 20 14 . . . . 4 . . . . 22 31 14 . 7 25 20 3 17 . Fabricators 19 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 3 . . . . 5 . . . . 3 . . . . Repair Stations 23 | . 5 . 4 . . . . . 4 . 5 . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 . . . Garrison Access 19 | . . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 7 . 1 . . 1 4 . . Terminal Hacks 163 | . 6 . 4 4 1 . . 2 12 2 9 2 . 2 . . 25 . 5 2 . . 6 6 . . 11 . . . . 17 . 4 8 8 . 2 7 10 . 8 . Record 22 | . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . 10 . . . . 5 . . . . . . . . . . . Part Schematic 18 | . 1 . 1 . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 19 | . 1 . 1 3 . . . . 2 . 1 1 . . . . 3 . . . . . . . . . . . . . . 4 . . 1 . . . . 1 . 1 . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . Branch Access Points 8 | . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 7 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 . . 1 . Terminal Index 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . Alert Level 16 | . . . . . . . . . 3 . 2 . . . . . . . 2 1 . . 1 1 . . . . . . . . . . 2 1 . . . 3 . . . Unreport Threat 19 | . . . . . . . . . 4 . 3 . . . . . . . . 1 . . . 1 . . . . . . . . . 2 2 2 . . 1 3 . . . Locate Traps 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Maintenance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 16 | . . . . . . . . . 2 . 3 . . 1 . . . . 2 . . . 2 1 . . . . . . . . . . 2 1 . . 1 1 . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Network Status 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 . 1 . . . . . 3 . 4 . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 9 | . 2 . 1 . . . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 7 | . 2 . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . Unauthorized Hacks 50 | . 4 . 3 . . . 1 . 4 . 4 1 . 1 . . . . 4 1 . . 4 1 . . . . 2 . . . . 5 1 2 . 1 6 4 . 1 . Terminals 37 | . 2 . 1 . . . 1 . 4 . 4 1 . 1 . . . . 1 1 . . 4 1 . . . . 1 . . . . 3 1 2 . 1 3 4 . 1 . Track 8 | . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 2 . . . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 25 | . 2 . 1 . . . 1 . 2 . 3 1 . . . . . . 1 1 . . 1 1 . . . . 1 . . . . 2 1 2 . . 2 2 . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Haulers 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 6 . 5 1 . . 4 3 9 2 6 2 . 4 . . . . 11 3 . . 2 3 . . . . 2 . . . . 6 9 2 . 1 8 6 1 2 . Full Trace Events 9 | . . . 1 . . . 1 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 1 . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Time 312 | . 52 . . . . . . . 78 . 94 . . . . . . . 38 . . . . . . . . . . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Programmers 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . 2 . . . . . . . . . . . 19 . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Total Allies 43 | . . . . 5 . . . 2 . . . . 1 1 . . . 1 2 27 . . . . 2 . . . . . . . . . . . . . 2 . . . . Largest Group 14 | . . . . 4 4 3 . 2 1 . . . 1 1 . . . 1 2 14 10 7 7 . 2 . . . . . . . . . . . . . 2 . . . . Highest-Rated Group 508 | . . . . 71 71 40 . 62 31 . . . 31 10 . . . 96 64 508 277 203 203 . 78 . . . . . . . . . . . . . 128 . . . . Highest-Rated Ally 159 | . . . . 31 31 16 . 31 31 . . . 31 10 . . . 96 32 159 39 39 39 . 49 . . . . . . . . . . . . . 64 . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 19 | . . . . . . . . 2 . . . . . . . . . . . 4 . 4 . 3 1 . 4 . . . . . . 1 . . . . . . . . . STAY 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . Ally Attacks 381 | . . . . 16 . 8 . 31 13 . . . 24 . . . . 12 4 212 21 . 22 . 6 . . . . . . . . . . . . . 12 . . . . Total Damage 7472 | . . . . 252 . 79 . 378 208 . . . 315 . . . . 327 89 4545 406 . 350 . 124 . . . . . . . . . . . . . 399 . . . . Kills 57 | . . . . 2 . 1 . 4 1 . . . . . . . . 5 1 32 3 . 3 . 1 . . . . . . . . . . . . . 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . . . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . Drone Launches 19 | . . . . . . . . . . . . . 10 . . . . . . . . . . 4 1 . 3 . . . . . . 1 . . . . . . . . . Drone Recoveries 14 | . . . . . . . . . . . . . 6 . . . . . . . . . . 4 . . 3 . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Turns Passed 41596 | . 1775 1083 1631 1478 630 1555 412 1307 2174 1720 1541 654 144 131 288 187 28 205 874 937 135 3146 361 929 1515 794 1541 654 686 518 319 977 279 1447 741 663 277 1297 667 725 702 4229 240 Spaces Moved 27276 | 1 895 550 646 593 260 619 113 464 767 649 504 234 174 311 705 499 80 453 1900 889 117 247 336 518 828 422 768 378 389 294 200 311 252 1541 1083 860 424 978 866 799 625 3439 295 Core 398 | . . . . . . . . . . . . . 167 15 . . . . . . . 165 . . . . . . . . . . . . . . . . . . . 51 . Treads 7046 | . 644 550 646 593 260 619 113 26 632 649 504 234 7 . . . . . . . . . . 27 828 206 43 . . . . . 156 309 . . . . . . . . . Legs 2783 | 1 251 . . . . . . . . . . . . . . . . . . . . . . 169 . 216 463 378 389 294 200 252 . 170 . . . . . . . . . Wheels 573 | . . . . . . . . 438 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10916 | . . . . . . . . . . . . . . . . . . . . . . 18 . 108 . . 262 . . . . 59 96 1062 1083 857 424 978 866 799 621 3388 295 Flight 5553 | . . . . . . . . . . . . . . 296 705 499 80 453 1900 889 117 64 336 214 . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 120 120 160 160 240 240 240 240 210 210 240 240 240 50 35 35 35 35 29 26 27 27 27 55 55 120 149 148 148 148 148 148 89 89 45 36 36 31 31 31 31 45 40 37 Average Speed 106 | 120 148 160 200 240 240 240 240 214 237 240 240 240 57 35 35 35 35 30 27 27 27 713 55 129 159 159 156 148 148 148 148 136 89 59 39 36 35 31 31 45 50 75 41 Slowest Speed 2150 | 120 160 160 240 240 240 240 240 320 243 243 240 240 240 50 35 35 35 35 29 27 27 1150 55 182 160 200 266 148 148 148 148 148 89 89 45 54 36 31 41 60 51 2150 98 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 50 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . 4 . . . . 11 12 . . 2 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Exploration Rate (%) 55 | 1 93 94 59 99 66 97 18 68 64 70 42 6 76 13 86 70 69 60 54 85 49 58 30 11 87 50 92 60 10 55 43 72 56 53 87 57 12 66 26 61 21 82 17 Regions Visited 43 Branch Regions 25 Pre-discovered Areas 17 | . 2 2 2 2 1 . . . . . . . . . 1 . 1 1 . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Known Exits Taken 24 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 . . . . 1 . . . 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . 4 . 1 . . . . . . . . 1 3 . 1 . . . . . . 3 3 . 1 . 1 . . 2 . . . . . . . . . . Spaces Dug 476 | . . 48 11 . . . . . . . 7 . . 3 2 11 . 28 26 . . . 15 21 1 1 20 20 . 31 1 . 2 67 6 10 . 58 24 10 17 36 . Terrain Destroyed 1864 | . . 123 53 . . 11 9 2 34 17 41 2 . 3 2 40 . 28 86 . . . 18 81 69 4 115 40 26 88 30 2 8 186 13 169 96 135 57 28 28 150 70 Melee 131 | . . . . . . . . . . . 7 . . 3 2 . . . 26 . . . 14 1 1 . . . . . 1 . . 9 3 10 . 4 12 5 10 23 . Projectile 753 | . . . . . . . . 2 28 1 1 2 . . . . . . . . . . 4 33 5 . 6 40 6 19 4 2 8 97 10 148 96 64 9 23 18 57 70 AOE 975 | . . 123 53 . . 11 9 . 6 15 33 . . . . 40 . 28 60 . . . . 47 63 1 109 . 20 69 25 . . 80 . 11 . 66 36 . . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Gar Res Tes Acc Com Ac0 Total 37421 | . 1213 677 842 622 271 660 180 633 1000 742 741 305 207 322 737 508 79 513 2165 1554 213 1623 442 651 955 509 1055 428 465 349 209 843 300 1908 1356 1141 521 1901 1211 1098 964 4926 382 Wait 6989 | . 151 60 29 1 . 16 10 21 123 28 119 27 7 3 26 1 . 45 180 369 92 1361 71 30 24 34 176 4 31 24 . 459 41 166 151 195 71 805 274 189 294 1268 13 Move 27173 | . 894 549 645 592 259 618 113 463 767 646 503 234 173 302 704 498 79 452 1879 867 116 246 331 517 827 421 767 377 388 293 199 310 251 1539 1082 857 424 975 865 798 621 3438 294 Hop 24 | . . . . . . . . . . . . . . 4 . . . . 9 9 . . 2 . . . . . . . . . . . . . . . . . . . . Pick Up 226 | . 18 2 26 4 3 . 7 15 6 2 12 5 4 3 1 . . . 3 . . . . 8 2 5 20 1 3 2 . 7 1 13 14 2 . 5 2 8 2 18 2 Fast Attach 169 | . 6 2 5 2 . 1 2 3 1 1 6 1 2 2 . 1 . 4 14 . 1 1 . 2 4 4 7 . 2 . . 6 1 4 21 10 4 9 9 12 4 11 4 Attach 119 | . 2 1 2 2 1 3 4 10 3 1 2 4 4 1 2 2 . 3 4 . . . . 2 2 4 4 . 3 4 . 3 1 8 9 5 . 8 2 4 1 6 2 Detach 88 | . 2 . . . 2 1 . . . . 1 7 3 1 . 3 . 4 4 . . . . 3 1 5 9 . 2 1 . 3 1 1 7 2 3 4 2 5 1 8 2 Swap 231 | . 8 13 25 . 1 3 4 10 15 12 20 . 2 . . . . . 7 5 . 3 1 7 4 2 8 . 1 3 2 1 . 16 7 12 1 4 14 6 3 10 1 Drop 326 | . 15 4 29 5 5 1 6 14 14 5 19 9 6 3 . . . . 9 2 1 6 . . 4 2 23 1 2 2 . 11 1 14 31 9 1 12 11 21 3 20 5 Fire 1223 | . 57 41 74 11 . 11 34 73 68 39 42 16 6 . . 3 . 2 3 . . 4 21 81 51 32 41 45 27 20 7 3 3 120 15 25 5 59 14 39 10 64 57 Melee 303 | . . . . . . . . . . . 12 . . 3 4 . . 3 35 9 3 2 16 1 7 . . . . . 1 . . 23 19 23 12 20 18 16 18 56 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 95 | . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 40 . . . . . . . . . . . Crush 39 | . 6 5 7 5 . 6 . . 3 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 123 | . . . . . . . . 6 . 8 . . . . . . . . 18 48 . . . . . . . . 5 . . . . 4 . 1 . . . . 7 26 . Rewire 293 | . . . . . . . . 18 . . . . . . . . . . . 245 . . . . 29 . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 660 | -10/Materials | Identified exit to Mines 679 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Repaired Lgt. Armor Plating 951 | -10/Materials | Repaired Lgt. Treads 1234 | -10/Materials | Discovered new exit (range 15) 1523 | -10/Materials | Discovered new exit (range 16) 1776 | -10/Materials | Entered Mines 1777 | -10/Mines | Learned location of Storage (-7) 1901 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1904 | -10/Mines | Found Prototype Device 1904 | -10/Mines | Identified Exp. Sensor Array 2016 | -10/Mines | Excavation squad dispatched 2016 | -10/Mines | A large section of the Mines collapsed 2219 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2266 | -10/Mines | Excavation squad dispatched 2516 | -10/Mines | Excavation squad dispatched 2535 | -10/Mines | Discovered new exit (range 16) 2551 | -10/Mines | Core integrity fell below 50% 2845 | -10/Mines | Discovered new exit (range 7) 2859 | -10/Mines | Entered Materials 2859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3216 | -9/Materials | Discovered new exit (range 5) 3313 | -9/Materials | Build established: Scavenger-Mutant 3753 | -9/Materials | Build established: Mutant 4059 | -9/Materials | First assault squad dispatched 4201 | -9/Materials | Identified exit to Mines 4271 | -9/Materials | Build established: Scavenger-Mutant 4490 | -9/Materials | Entered Mines 4627 | -9/Mines | Discovered new exit (range 6) 4645 | -9/Mines | Found the Drone Emporium 4661 | -9/Mines | Found Prototype Device 4661 | -9/Mines | Identified Splice Drone Bay 4839 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5034 | -9/Mines | Learned location of Recycling (-7) 5062 | -9/Mines | Discovered new exit (range 10) 5190 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5219 | -9/Mines | Build established: Mutant 5346 | -9/Mines | Learned Materials garrison access intel 5471 | -9/Mines | Learned location of Zion (-6) 5951 | -9/Mines | Discovered new exit (range 5) 5968 | -9/Mines | Entered Exiles 5968 | -9/Exiles | Accompanied by 4 allies 5998 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6007 | -9/Exiles | Discovered new exit (range 15) 6031 | -9/Exiles | Met 8R-AWN 6065 | -9/Exiles | Met EX-HEX 6142 | -9/Exiles | Met EX-BIN 6171 | -9/Exiles | Met EX-DEC 6282 | -9/Exiles | Visited The Gauntlet 6567 | -9/Exiles | Discovered new exit (range 14) 6598 | -9/Exiles | Entered Mines 6598 | -8/Mines | Accompanied by 3 allies 6976 | -8/Mines | Discovered new exit (range 9) 7091 | -8/Mines | Discovered new exit (range 11) 8153 | -8/Mines | Entered Materials 8153 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8154 | -8/Materials | Loaded intel: 1 garrison access location 8319 | -8/Materials | Garrison activated, responded to threat 8375 | -8/Materials | Destroyed 10 combat bots 8565 | -8/Materials | Identified exit to Garrison 8565 | -8/Materials | Entered Garrison 8606 | -8/Garrison | Triggered checkpoint 8886 | -8/Garrison | Triggered checkpoint 8962 | -8/Garrison | Destroyed 11 combat bots 9183 | -8/Garrison | Lost 3 parts (1p1u1w) 9191 | -8/Garrison | Discovered new exit (range 10) 9418 | -8/Garrison | Triggered checkpoint 9522 | -8/Garrison | Discovered new exit (range 10) 9790 | -8/Garrison | Triggered checkpoint 9872 | -8/Garrison | Entered Materials 9872 | -8/Materials | Accompanied by 1 ally 10097 | -8/Materials | Build established: Scavenger-Tank 10690 | -8/Materials | Repaired Broken Imp. Transmission Jammer 11062 | -8/Materials | Discovered new exit (range 15) 11185 | -8/Materials | Core integrity fell below 50% 11533 | -8/Materials | Discovered new exit (range 10) 11964 | -8/Materials | Garrison activated, responded to threat 12046 | -8/Materials | Identified exit to Garrison 12046 | -8/Materials | Entered Garrison 12080 | -8/Garrison | Triggered checkpoint 12308 | -8/Garrison | Triggered checkpoint 12365 | -8/Garrison | Destroyed 7 combat bots 12783 | -8/Garrison | Discovered new exit (range 11) 12832 | -8/Garrison | Triggered checkpoint 12886 | -8/Garrison | Triggered checkpoint 13342 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13490 | -8/Garrison | Triggered checkpoint 13548 | -8/Garrison | Discovered new exit (range 11) 13572 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13747 | -8/Garrison | Discovered new exit (range 9) 13766 | -8/Garrison | Entered Materials 14238 | -8/Materials | Build established: Tank 14814 | -8/Materials | Discovered new exit (range 9) 15109 | -8/Materials | Repaired Hrd. Medium Armor Plating 15166 | -8/Materials | Repaired KE Penetrator 15307 | -8/Materials | Entered Factory 15307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15308 | -7/Factory | Found Scrap Engine 15803 | -7/Factory | Identified exit to Storage 15803 | -7/Factory | Identified exit to Lower Caves 15961 | -7/Factory | Sucked down chute 15961 | -7/Factory | Entered Waste 15962 | -7/Waste | Met a frightened Derelict 15969 | -7/Waste | Spotted C-40 Crusher 15976 | -7/Waste | EMP discharged 16009 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16037 | -7/Waste | Spotted C-40 Crusher 16040 | -7/Waste | Spotted C-40 Crusher 16047 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16050 | -7/Waste | Build established: Mutant 16054 | -7/Waste | Spotted C-40 Crusher 16055 | -7/Waste | Spotted C-40 Crusher 16056 | -7/Waste | Spotted C-40 Crusher 16076 | -7/Waste | EMP discharged 16076 | -7/Waste | System corruption reached 10% 16092 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16101 | -7/Waste | Discovered new exit (range 10) 16105 | -7/Waste | Entered Factory 16222 | -7/Factory | Discovered new exit (range 10) 16236 | -7/Factory | Entered Lower Caves 16242 | -7/Lower Caves | Met a Warlord Commander 16243 | -7/Lower Caves | Learned location of Warlord (-5) 16244 | -7/Lower Caves | Found Encrypted Comm Array 16250 | -7/Lower Caves | Encountered a Warlord checkpoint 16431 | -7/Lower Caves | Learned 4 Factory zone layouts 16492 | -7/Lower Caves | Discovered new exit (range 14) 16524 | -7/Lower Caves | Entered another Lower Caves area 16528 | -7/Lower Caves | Spotted B-75 Beast 16691 | -7/Lower Caves | Discovered new exit (range 8) 16711 | -7/Lower Caves | Entered Data Miner 16711 | -7/Data Miner | Discovered new exit (range 6) 16718 | -7/Data Miner | Met Data Miner 16724 | -7/Data Miner | Learned location of Section 7 (-3) 16724 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16730 | -7/Data Miner | Received God Mode back door access code from Data Miner 16739 | -7/Data Miner | Entered Proximity Caves 16786 | -6/Proximity Caves | Escorted by Enhanced Grunt 16916 | -6/Proximity Caves | Learned location of Extension (-6) 16941 | -6/Proximity Caves | Discovered new exit (range 4) 16944 | -6/Proximity Caves | Entered Factory 16944 | -6/Factory | Evolved 2 slots: Utility x2 17085 | -6/Factory | Joined by Warlord Ranger squad 17146 | -6/Factory | Fabricated Biomechanical Wings? 17233 | -6/Factory | Garrison activated, responded to threat 17294 | -6/Factory | Search patrols dispatched 17342 | -6/Factory | Spotted B-75 Beast 17464 | -6/Factory | Build established: Sprinter 17468 | -6/Factory | Discovered new exit (range 4) 17479 | -6/Factory | Identified exit to Lower Caves 17479 | -6/Factory | Identified exit to Extension 17644 | -6/Factory | Search patrols dispatched 17735 | -6/Factory | Garrison activated, responded to threat 17760 | -6/Factory | Repaired Lgt. Nuclear Core 17808 | -6/Factory | Incoming investigation squad redirected 17818 | -6/Factory | Entered Extension 17865 | -6/Extension | Rescued A7 17872 | -6/Extension | Rescued a captive Derelict 17879 | -6/Extension | Rescued a captive Derelict 18198 | -6/Extension | Spotted B-75 Beast 18329 | -6/Extension | Allies destroyed B-75 Beast 18331 | -6/Extension | Spotted B-75 Beast 18353 | -6/Extension | Allies destroyed B-75 Beast 18382 | -6/Extension | Rescued a captive Derelict 18382 | -6/Extension | Rescued a captive Derelict 18400 | -6/Extension | Rescued a captive Derelict 18406 | -6/Extension | Rescued a captive Derelict 18450 | -6/Extension | Allies destroyed A7 18450 | -6/Extension | Energy Cycler disabled 18455 | -6/Extension | Rescued a captive Derelict 18484 | -6/Extension | Build established: Commander-Sprinter 18668 | -6/Extension | Discovered new exit (range 10) 18669 | -6/Extension | Discovered new exit (range 6) 18723 | -6/Extension | Identified exit to Cetus 18755 | -6/Extension | Entered Cetus 18755 | -6/Cetus | Accompanied by 10 allies 18761 | -6/Cetus | Spotted Cetus Guard 18761 | -6/Cetus | Spotted Cetus Guard 18764 | -6/Cetus | Spotted Cetus Guard 18771 | -6/Cetus | Spotted Cetus Guard 18779 | -6/Cetus | Destroyed Cetus Guard 18782 | -6/Cetus | Allies destroyed Cetus Guard 18783 | -6/Cetus | Allies destroyed Cetus Guard 18837 | -6/Cetus | Discovered new exit (range 16) 18841 | -6/Cetus | Identified exit to Archives 18890 | -6/Cetus | Entered Archives 18890 | -6/Archives | Accompanied by 7 allies 19294 | -6/Archives | Build established: Commander-Construct 22007 | -6/Archives | Met Zhirov 22008 | -6/Archives | Discovered new exit (range 13) 22013 | -6/Archives | Reinforcements dispatched to Archives 22014 | -6/Archives | Identified exit to Hub_04(d) 22036 | -6/Archives | Entered Hub_04(d) 22036 | -6/Hub_04(d) | Accompanied by 7 allies 22063 | -6/Hub_04(d) | Identified exit to Factory 22198 | -6/Hub_04(d) | Network Hub disabled 22319 | -6/Hub_04(d) | Network Hub disabled 22365 | -6/Hub_04(d) | Build established: Construct 22397 | -6/Hub_04(d) | Entered Factory 22397 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22413 | -5/Factory | Discovered new exit (range 9) 22418 | -5/Factory | Identified exit to Factory 22697 | -5/Factory | First assault squad dispatched 22712 | -5/Factory | Incoming assault squad redirected 22861 | -5/Factory | Joined by Warlord Ghost squad 22912 | -5/Factory | Identified exit to Upper Caves 23326 | -5/Factory | Entered Upper Caves 23339 | -5/Upper Caves | Learned location of 1 exit from Factory 24136 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24176 | -5/Upper Caves | Lost 4 parts (1p1n2u) 24182 | -5/Upper Caves | Destroyed 7 combat bots 24211 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24271 | -5/Upper Caves | Lost 3 parts (1p2w) 24369 | -5/Upper Caves | Discovered new exit (range 8) 24584 | -5/Upper Caves | Build established: Scavenger-Mutant 24841 | -5/Upper Caves | Entered another Upper Caves area 25157 | -5/Upper Caves | Core integrity fell below 50% 25163 | -5/Upper Caves | System corruption reached 10% 25617 | -5/Upper Caves | Discovered new exit (range 7) 25635 | -5/Upper Caves | Entered Warlord 25685 | -5/Warlord | System corruption cleaned by Quarantine Array 25782 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25863 | -5/Warlord | Discovered new exit (range 72) 26021 | -5/Warlord | Learned Research security intel 26021 | -5/Warlord | Learned Factory terminal intel 26021 | -5/Warlord | Learned Research repair station intel 26021 | -5/Warlord | Learned 4 Testing zone layouts 26021 | -5/Warlord | Learned location of Testing (-2) 26021 | -5/Warlord | Learned Testing stockpile data 26132 | -5/Warlord | Found Prototype Special Weapon 26134 | -5/Warlord | Found Prototype Special Weapon 26137 | -5/Warlord | Found Prototype Special Weapon 26140 | -5/Warlord | Found Prototype Special Weapon 26143 | -5/Warlord | Found Prototype Special Weapon 26146 | -5/Warlord | Found Prototype Special Weapon 26160 | -5/Warlord | Met Warlord 26173 | -5/Warlord | Opened Warlord's prototype stash 26182 | -5/Warlord | Found Prototype Reactor 26182 | -5/Warlord | Identified Vortex Chain Reactor 26185 | -5/Warlord | Warlord's base attacked by MAIN.C 26187 | -5/Warlord | Found Prototype Processor 26187 | -5/Warlord | Identified Exp. Targeting Computer 26213 | -5/Warlord | Found Prototype Processor 26216 | -5/Warlord | Found Prototype Device 26216 | -5/Warlord | Identified Exp. Focal Shield 26425 | -5/Warlord | Found Prototype Device 26465 | -5/Warlord | Build established: Construct 26465 | -5/Warlord | Found Prototype Energy Gun 26470 | -5/Warlord | Found Prototype Energy Gun 26471 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 26535 | -5/Warlord | Warlord forces counterattacked 26584 | -5/Warlord | Spotted B-86 Titan 26618 | -5/Warlord | Spotted Striker 26618 | -5/Warlord | Spotted Executioner 26627 | -5/Warlord | Spotted Striker 26670 | -5/Warlord | Destroyed 14 combat bots 26707 | -5/Warlord | Spotted Executioner 26710 | -5/Warlord | Destroyed Executioner 26749 | -5/Warlord | Destroyed 10 combat bots 26860 | -5/Warlord | Warlord base infiltrated, sounded retreat 26862 | -5/Warlord | Destroyed Striker 26865 | -5/Warlord | Spotted Executioner 26872 | -5/Warlord | Destroyed Executioner 26901 | -5/Warlord | Destroyed 14 combat bots 26993 | -5/Warlord | Spotted Executioner 26996 | -5/Warlord | Identified Minesniffer Drone Bay 27006 | -5/Warlord | Spotted Striker 27040 | -5/Warlord | Identified Vortex Shotgun (x2) 27176 | -5/Warlord | Entered Proximity Caves 27303 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27399 | -4/Proximity Caves | P-70 Sage assimilated allied RY-Z26(S) 27536 | -4/Proximity Caves | Learned 4 Research zone layouts 27800 | -4/Proximity Caves | Discovered exit to Factory (range 12) 27830 | -4/Proximity Caves | Entered Factory 27830 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 27831 | -4/Factory | Identified exit to Research 27832 | -4/Factory | Loaded intel: 26 terminal locations 28166 | -4/Factory | Discovered new exit (range 17) 28268 | -4/Factory | Identified Exp. Target Analyzer 28515 | -4/Factory | Identified exit to Upper Caves 28516 | -4/Factory | Entered Upper Caves 28832 | -4/Upper Caves | Build established: Scavenger-Construct 29021 | -4/Upper Caves | Discovered new exit (range 10) 29033 | -4/Upper Caves | Identified exit to Upper Caves 29034 | -4/Upper Caves | Entered another Upper Caves area 29316 | -4/Upper Caves | Discovered new exit (range 11) 29326 | -4/Upper Caves | Identified exit to Zhirov 29338 | -4/Upper Caves | Learned Research stockpile data 29353 | -4/Upper Caves | Entered Zhirov 29355 | -4/Zhirov | Discovered new exit (range 4) 29409 | -4/Zhirov | Learned location of Command (-1) 29457 | -4/Zhirov | Found Alien Artifact 29457 | -4/Zhirov | Identified Integrated Dissipator 29457 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29478 | -4/Zhirov | Found Alien Artifact 29599 | -4/Zhirov | Identified exit to Proximity Caves 29624 | -4/Zhirov | Cloak Generator disabled 30211 | -4/Zhirov | Build established: Construct 30276 | -4/Zhirov | Found Prototype Device 30276 | -4/Zhirov | Identified Exp. Thermal Shield 30330 | -4/Zhirov | Entered Proximity Caves 30581 | -3/Proximity Caves | Build established: Scavenger-Construct 30600 | -3/Proximity Caves | Discovered exit to Research (range 13) 30609 | -3/Proximity Caves | Entered Research 30609 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 30613 | -3/Research | Loaded intel: 4 repair station locations 31189 | -3/Research | Lost 3 parts (1n1u1w) 31336 | -3/Research | Build established: Generator-Construct 31359 | -3/Research | First assault squad dispatched 31637 | -3/Research | Spotted B-86 Titan 31775 | -3/Research | Crushed by falling debris 31783 | -3/Research | Spotted B-86 Titan 31802 | -3/Research | System corruption reached 10% 31908 | -3/Research | Incoming assault squad redirected 32020 | -3/Research | Destroyed 10 combat bots 32035 | -3/Research | Identified exit to Quarantine 32040 | -3/Research | Spotted B-90 Cyclops 32056 | -3/Research | Entered Quarantine 32063 | -3/Quarantine | Identified exit to Research 32129 | -3/Quarantine | Repaired Lyr. Medium Armor Plating 32160 | -3/Quarantine | Found Alien Artifact 32160 | -3/Quarantine | Identified Core Reset Matrix 32160 | -3/Quarantine | Identified Transdimensional Reconstructor 32160 | -3/Quarantine | Used Core Reset Matrix 32164 | -3/Quarantine | Detected hypermatrix surge 32164 | -3/Quarantine | Sensed 14 artifacts in vicinity 32275 | -3/Quarantine | Found Terrabomb 32327 | -3/Quarantine | Found Sigix Broadsword 32335 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32337 | -3/Quarantine | Discovered exit to Research (range 15) 32359 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32371 | -3/Quarantine | Found Dimensional Node Initializer 32371 | -3/Quarantine | Initialized slip node 32375 | -3/Quarantine | Found Dimensional Node Initializer 32392 | -3/Quarantine | Cryocooling Duct disabled 32407 | -3/Quarantine | Ambient heat levels rising (+20) 32407 | -3/Quarantine | Non-combat units ordered to evacuate 32502 | -3/Quarantine | Found Subatomic Replicator 32541 | -3/Quarantine | Found Core Stripper 32556 | -3/Quarantine | First assault squad dispatched 32563 | -3/Quarantine | Spotted Fortress 32564 | -3/Quarantine | Destroyed Fortress 32577 | -3/Quarantine | Found Prototype Device 32577 | -3/Quarantine | Identified Thermal Barrier 32580 | -3/Quarantine | Found Prototype Device 32580 | -3/Quarantine | Identified Exp. Force Field 32584 | -3/Quarantine | Incoming assault squad redirected 32586 | -3/Quarantine | Found Unknown Device 32586 | -3/Quarantine | Identified Antimissile System 32614 | -3/Quarantine | Found Prototype Device 32614 | -3/Quarantine | Identified Exp. EM Disruption Field 32619 | -3/Quarantine | Found Unknown Protection 32619 | -3/Quarantine | Identified Hvy. Insulated Plating 32622 | -3/Quarantine | Found Prototype Protection 32622 | -3/Quarantine | Identified Centrium Heavy Armor Plating 32758 | -3/Quarantine | Discovered new exit (range 6) 32760 | -3/Quarantine | Identified exit to Section 7 32797 | -3/Quarantine | Entered Section 7 32798 | -3/Section 7 | Sensed 21 artifacts in vicinity 32824 | -3/Section 7 | Spotted S7 Guard 32826 | -3/Section 7 | Found Core Membrane 32826 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 32860 | -3/Section 7 | Found Spacefold Activator 32993 | -3/Section 7 | Initialized slip node 33174 | -3/Section 7 | Spotted Striker 33174 | -3/Section 7 | Spotted Striker 33190 | -3/Section 7 | Spotted Striker 33191 | -3/Section 7 | Spotted Striker 33204 | -3/Section 7 | Destroyed Striker 33216 | -3/Section 7 | Destroyed Striker 33216 | -3/Section 7 | Destroyed Striker 33236 | -3/Section 7 | Found Sigix Shearcannon 33241 | -3/Section 7 | Destroyed Striker 33334 | -3/Section 7 | First assault squad dispatched 33390 | -3/Section 7 | Spotted Executioner 33390 | -3/Section 7 | Spotted Executioner 33411 | -3/Section 7 | Spotted B-99 Colossus 33423 | -3/Section 7 | Incoming assault squad redirected 33430 | -3/Section 7 | Found Core Expander 33430 | -3/Section 7 | Installed Core Expander, added new Utility slot 33447 | -3/Section 7 | Found LRC Armor 33447 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 33450 | -3/Section 7 | Warped through subspace to slip node 33460 | -3/Section 7 | Entered Research 33460 | -2/Research | Warlord forces began assault on 0b10 33460 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33485 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 33485 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 33500 | -2/Research | Found Prototype Processor 33500 | -2/Research | Identified Spectral Analyzer 33570 | -2/Research | Research machine network offline 33737 | -2/Research | Identified exit to Garrison 33737 | -2/Research | Entered Garrison 33748 | -2/Garrison | Spotted B-90 Cyclops 33754 | -2/Garrison | P-80 Master assimilated allied BY-6OW(s) 33764 | -2/Garrison | Destroyed B-90 Cyclops 33776 | -2/Garrison | Found Unknown Hackware 33776 | -2/Garrison | Identified Relay Coupler [Proto] 33861 | -2/Garrison | Spotted B-90 Cyclops 33890 | -2/Garrison | Triggered checkpoint 34030 | -2/Garrison | Build established: Alien-Sprinter 34046 | -2/Garrison | Destroyed B-90 Cyclops 34097 | -2/Garrison | Triggered checkpoint 34104 | -2/Garrison | Learned Research security intel 34202 | -2/Garrison | Garrison Relay disabled 34217 | -2/Garrison | Discovered new exit (range 12) 34220 | -2/Garrison | Identified exit to Research 34260 | -2/Garrison | Discovered exit to Research (range 9) 34951 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 35000 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 35030 | -2/Garrison | Discovered exit to Research (range 12) 35034 | -2/Garrison | Entered Research 35290 | -2/Research | Spotted B-90 Cyclops 35324 | -2/Research | Identified exit to Testing 35629 | -2/Research | Build established: Generator-Ninja 35701 | -2/Research | Entered Testing 35735 | -2/Testing | Found Prototype Ballistic Cannon 35735 | -2/Testing | Identified Omega Cannon 35793 | -2/Testing | Spotted Striker 35835 | -2/Testing | Identified exit to Access 35888 | -2/Testing | Found Prototype Protection 35888 | -2/Testing | Identified Med. Regenerative Plating 35890 | -2/Testing | Found Prototype Protection 35890 | -2/Testing | Identified Hvy. Regenerative Plating 36182 | -2/Testing | Found Prototype Energy Gun 36182 | -2/Testing | Identified Hyp. EM Gauss Rifle 36251 | -2/Testing | Found Prototype Device 36251 | -2/Testing | Identified AEGIS Remote Shield 36426 | -2/Testing | Entered Access 36426 | -1/Access | Evolved 2 slots: Power x1, Utility x1 36441 | -1/Access | Build established: Alien-Scout 36676 | -1/Access | First assault squad dispatched 36820 | -1/Access | Incoming assault squad redirected 36846 | -1/Access | Discovered new exit (range 7) 36849 | -1/Access | Identified exit to Command 37128 | -1/Access | Entered Command 37162 | -1/Command | Disengaged cave seal 37162 | -1/Command | Derelicts emerged from the dark tunnel 37162 | -1/Command | Welcomed Warlord to Command 37273 | -1/Command | Incoming investigation squad redirected 37315 | -1/Command | Disengaged cave seal 37315 | -1/Command | Derelicts emerged from the dark tunnel 37379 | -1/Command | Spotted M Guard 37379 | -1/Command | Spotted M Guard 37384 | -1/Command | Spotted Combat Programmer 37390 | -1/Command | Spotted Combat Programmer 37411 | -1/Command | Warlord commented on Warlord statues 37418 | -1/Command | Destroyed M Guard 37424 | -1/Command | All MAIN.C guards destroyed 37427 | -1/Command | Found AEGIS Remote Shield 37430 | -1/Command | Found Corrupted Prototype Processor 37430 | -1/Command | Identified Exp. Targeting Computer 37442 | -1/Command | Found Prototype Reactor 37444 | -1/Command | Found AEGIS Remote Shield 37446 | -1/Command | Found Exp. Targeting Computer 37628 | -1/Command | Build established: Alien-Mutant 37698 | -1/Command | Met MAIN.C 37711 | -1/Command | 0b10 Conduit disabled 37718 | -1/Command | MAIN.C activated Command garrisons 37719 | -1/Command | Destroyed MAIN.C 37728 | -1/Command | Discovered new exit (range 44) 37728 | -1/Command | Discovered new exit (range 96) 37728 | -1/Command | Identified Zero-point Reactor 37728 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 37741 | -1/Command | Found Zero-point Reactor 38195 | -1/Command | Found AEGIS Remote Shield 40395 | -1/Command | Build established: Generator-Mutant 40756 | -1/Command | Used Subatomic Replicator to replicate Sigix Shearcannon 41138 | -1/Command | Found Exp. Core Analyzer 41175 | -1/Command | Found Exp. Core Analyzer 41177 | -1/Command | Found Exp. Targeting Computer 41352 | -1/Command | Warped through subspace to slip node 41352 | -1/Command | Discovered new exit (range 5) 41357 | -1/Command | Entered Access_0 41358 | -1/Access_0 | Sensed 4 artifacts in vicinity 41358 | -1/Access_0 | Met Architect 41377 | -1/Access_0 | Architect warped through subspace 41382 | -1/Access_0 | Destroyed A8 41402 | -1/Access_0 | Found Exp. Weapon Cycler 41415 | -1/Access_0 | Architect warped through subspace 41432 | -1/Access_0 | Found Integrated Dissipator 41432 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41451 | -1/Access_0 | Architect warped through subspace 41480 | -1/Access_0 | Architect warped through subspace 41503 | -1/Access_0 | Architect warped through subspace 41507 | -1/Access_0 | Subspace Access Node disabled 41518 | -1/Access_0 | A6 warped into view 41537 | -1/Access_0 | Architect warped through subspace 41553 | -1/Access_0 | Destroyed A6 41573 | -1/Access_0 | Architect warped through subspace 41590 | -1/Access_0 | Destroyed Architect 41591 | -1/Access_0 | Architect triggered a singularity event 41593 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 41594 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41594 | -1/Access_0 | Warped through subspace to slip node 41594 | -1/Access_0 | Discovered new exit (range 8) 41597 | *** | Escaped singularity! Last Messages --------------- 41587_ Quantum Shear penetrates Wall. 41587_ Penetrated by Quantum Shear. 41589_ Quantum Shear penetrates Architect. 41590_ Penetrated by Quantum Shear. 41590_ Quantum Shear penetrates Architect. 41590_ Architect: "If I can't win, no one wins!" 41590_ Architect destroyed. 41591_ A0_COM: Initiating irreversible singularity event. Goodbye. 41592_ A0_COM: 10. 41592_ Acquired 2 matter. 41593_ A0_COM: 9. 41593_ Acquired data core, extracted unknown sensor trigger ID. 41593_ Dropped Hvy. Regenerative Plating. 41594_ A0_COM: 8. 41594_ Acquired Hpw. Transdimensional Reconstructor. 41594_ Warped through subspace, drawn to slip node. 41594_ EXIT=FOUND 41595_ A0_COM: 7. 41596_ A0_COM: 6. 41597_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 90 Energy Capacity 2492 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 825 Resistance: TH 15 Resistance: EM 30 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 46 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Core Stripper Core Membrane Spacefold Activator Core Expander LRC Armor High-powered Transdimensional Reconstructor Sigix Shearcannon Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingHelicalCarapace Manual? 0 Play Time 04:50:40 Cumulative 831.7 hours Start 2022.09.05 @ 09:13:24 End 2022.09.05 @ 14:07:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 371 Adventurer 1 Explorer 0 Win Type 6 Total 111 Types 28/11/16/3/2/1/47/2/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62c5cdab-1577-4c88-b0ee-160acf4613b5