Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 12:18:30 Player: Dull Result: Destroyed by EY-2W4(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (481) 481 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 1343 Bonus ------- Follower Combat Kills 127 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Rifle Light Assault Rifle Autogun Autogun Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Large Storage Unit Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Assault Rifle Autogun Autogun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 2 19 6 1 Power 4 | . 4 . . Engine 3 | . 3 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 15 | 2 7 5 1 Treads 4 | 2 2 . . Leg 11 | . 5 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device . | . . . . Storage 1 | . 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 5 1 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 5 | . 4 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 4 . . Power 2 | . 2 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 100 Engine 12 | . 9 14 14 Core 1 | . 4 . . Treads 8 | . 6 11 . Leg 18 | . 21 16 28 Storage 14 | . 14 14 14 Processor 13 | . 13 14 14 Energy Gun 1 | . 2 . . Ballistic Gun 26 | . 25 27 28 Peak Build Rating 14 | 6 14 10 10 Average Rating 10 | 6 11 9 10 On Entrance 8 | 6 6 10 10 Naked Turns . | . . . . Heaviest Build 31 | 13 31 26 26 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 8 | . 8 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 11 15 15 Most Carried 15 | 5 15 15 15 Average Carried 13 | 4 10 14 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 15 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 935 | 200 512 205 18 Remotely . | . . . . Salvage Created 918 | . 781 137 . Parts 57 | . 48 9 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 15 1 . Guns 16 | . 15 1 . Classes Destroyed 6 | . 6 . . Worker 6 | . 5 1 . Hauler 1 | . 1 . . Recycler 3 | . 2 1 . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 10 | . 9 1 . Best Kill Streak 6 | . 6 1 . Combat Bots Only 4 | . 4 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 162 | . 110 13 39 Missed 48 | . 30 3 15 Damage Taken 1228 | . 822 153 253 Core 268 | . 179 50 39 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | . 58 11 1 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 40 Shots Fired 140 | . 116 22 2 Gun 140 | . 116 22 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 136 | . 112 22 2 Thermal 4 | . 4 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 5 5 Robot Miss Streak 14 | . 14 2 . Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 87 | . 72 13 2 Core Hits 41 | . 34 6 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1258 | . 1115 123 20 Guns 1258 | . 1115 123 20 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1223 | . 1080 123 20 Thermal 35 | . 35 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 54 | . 54 18 . Average Temperature 15 | . 15 9 . Received Heat Transfer 441 | . 216 87 138 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 75 | . 75 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 180 | . 180 139 . Initial 44 | . . 44 . Average 50 | . 81 30 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 22 4 9 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 1 | . 1 . . Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 5 | . . 5 . Largest Group 4 | . . 4 3 Highest-Rated Group 73 | . . 73 63 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 32 | . . 21 11 Total Damage 370 | . . 265 105 Kills 9 | . . 6 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2840 | 7 1012 1594 227 Spaces Moved 1321 | 2 506 724 89 Core 2 | . 2 . . Treads 406 | 1 125 280 . Legs 913 | 1 379 444 89 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 190 Average Speed 170 | 140 157 178 190 Slowest Speed 450 | 160 450 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 2 69 98 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1800 | 7 638 1008 147 Wait 330 | . 14 261 55 Move 1318 | 1 505 723 89 Hop . | . . . . Pick Up 25 | 1 23 1 . Fast Attach 5 | . 3 2 . Attach 6 | . 5 1 . Detach . | . . . . Swap 17 | 2 11 3 1 Drop 28 | 3 18 6 1 Fire 70 | . 58 11 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 316 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Core integrity fell below 50% 1020 | -10/Materials | Entered Mines 1032 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1052 | -10/Mines | Found a hidden stash of uninstalled traps 1064 | -10/Mines | Learned 2 Materials zone layouts 1108 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1689 | -10/Mines | Discovered new exit (range 8) 1917 | -10/Mines | Core integrity fell below 20% 2134 | -10/Mines | Learned location of Storage (-9) 2334 | -10/Mines | Discovered new exit (range 7) 2602 | -10/Mines | Discovered new exit (range 6) 2614 | -10/Mines | Entered Subcaves 2614 | -10/Subcaves | Accompanied by 3 allies 2615 | -10/Subcaves | Identified exit to Recycling 2619 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2841 | -10/Subcaves | Destroyed by EY-2W4(R) with Subdweller Beam Cannon Last Messages --------------- 02339_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 02602_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Loading 1 Recycling entrance... 02619_ GG-ARD(g): "This place looks worse than where we left..." 02624_ GG-ARD(g): "Following you was a bad idea, I think." 02671_ Trooper 1a triggered Piercing Trap. 02671_ Spikes shoot up from the floor. 02671_ Trooper 1a suffers critical hit (Impale). 02671_ Trooper 1a destroyed. 02675_ Acquired 8 matter. 02679_ Subatomizers dissect the Lgt. Nuclear Core. 02729_ Subatomizers dissect the Mak. Leg. 02771_ Dropped Aluminum Leg. 02811_ Subatomizers dissect the Mak. Leg. 02816_ Acquired 10 matter. 02825_ Subatomizers dissect the Mak. Leg, destroying it. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????? #? | | ????????????????????????????????????????????? ## | | ?????????????????????????????????????????????# # | | ??????????????????????????????????????????#### # | | ???????????????????????????????????????#### ## #? | | ?????????????????????????????????????### #? | | ????????????????????????????????????## #? | | ???????????????????????????????????## #? | | ???????????????????????????????????# ##? | | ??????????????????????????????>????#### # ###?? | | ??????????????????????????????????????# ## ##??? | | ??????????????????????????????????????# ##?? | | ??????????????????????????????? ?????## #?? | | ????????????????????????????? ????## #?? | | ???????????????????????????? ????# #### | | ???????????????????????????? ????#### ### | | ????????????????????????????# ???????## | | ????????????????????????????? %######### ## | | ????????????????????????????? # ## ### | | ??????????????????????????????% # ####?## | | ?????????????# ?????????????? #?????#### | | ??????????? ## ?????#####??? = #????????? | | ?????????? #### ##??#%% ??????????? | | ?????????????# % R #??#& ???????????? | | ????????????????#% R @ #?## ?????????????# | | ?????????????????# % # #### %[##??????????#### | | ?????????????????### ?## ## %*%############ ## | | ???????????????????#???# % =% ## # ## | | ???????????????????????# != #### | | ???????????????????????## % ###??## # | | ????????????????????????## ##?????#### | | ?????????????????????????### ## #????????? | | ???????????????????????????## ### ##????????? | | ????????????????????????????###% #?####?????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????#### ????????????? | | ??????????????????????????????????# ???????????? | | ???????????????????????????????????# ???????????? | | ????????????????????????????????????#% ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalSapperSteel Manual? 0 Play Time 00:14:49 Cumulative 31.1 hours Start 2024.09.09 @ 12:05:00 End 2024.09.09 @ 12:18:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ef341c8-3240-4359-b0ac-616749bf1153