Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 20:39:12 Player: beans Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2367) 2367 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 7297 Bonus ------- Follower Combat Kills 80 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module > --- UTILITY (6) ------ Improved Salvage Targeting Computer Improved Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Myomer Leg Heat Sink Large Battery (200) Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Hardened Medium Armor Plating PSU Rigger > --- WEAPON ----------- Shotgun Shotgun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Advanced Myomer Leg Improved VTOL Module Heat Sink Large Battery High-capacity Matter Pod High-capacity Matter Pod Cloak of Protection Improved Light Armor Plating Hacking Suite Particle Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . . 2 2 . Weapon 2 | . . 2 . . . . . . Parts Attached 55 | 4 11 9 5 6 . 8 2 10 Power 3 | . . 2 . . . 1 . . Engine 2 | . . 2 . . . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 4 1 2 1 . 3 . 2 Treads 9 | . 3 1 2 . . 2 . 1 Leg 5 | 2 1 . . 1 . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 12 | . 3 1 . 2 . 2 2 2 Device 5 | . 1 1 . 1 . 1 . 1 Storage 3 | . 2 . . . . 1 . . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 25 | 2 4 5 3 3 . 2 . 6 Energy Gun 5 | . 2 3 . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 17 | 2 1 1 3 2 . 2 . 6 Ballistic Cannon 2 | . 1 . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . 1 Parts Lost 39 | . 3 4 3 8 . . . 21 Power 2 | . . . . 1 . . . 1 Propulsion 10 | . 1 2 2 2 . . . 3 Utility 7 | . . 1 . . . . . 6 Weapon 20 | . 2 1 1 5 . . . 11 Highest Loss Streak 14 | . 3 2 2 8 . . . 14 To Critical Strikes 6 | . . . . 6 . . . . Average Backups 14 | . 8 19 18 14 8 14 15 9 Power 1 | . . 1 2 1 . . . . Propulsion 3 | . 3 5 3 1 . 2 4 2 Utility 5 | . 3 5 6 7 7 8 8 5 Weapon 3 | . . 6 6 4 1 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 14 | 2 . 1 . 4 . 2 . 5 Power 2 | . . . . 2 . . . . Propulsion 4 | 2 . . . 1 . 1 . . Utility 7 | . . . . 1 . 1 . 5 Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 74 | . 65 69 85 95 88 82 96 65 Engine 4 | . . 7 11 8 . . . . Treads 15 | . 10 21 21 17 . 9 15 8 Leg 6 | . 15 . . 3 22 8 . . Device 7 | . 4 9 11 9 . 4 7 5 Storage 11 | . 12 11 11 11 11 12 15 5 Protection 1 | . . . . 1 11 9 7 1 Energy Gun 6 | . 5 14 6 . . . . 2 Energy Cannon 2 | . . 5 5 . . . . . Ballistic Gun 15 | . 15 . 18 38 22 25 15 16 Ballistic Cannon 2 | . . . . 5 22 10 15 . Peak Build Rating 45 | 4 7 13 16 25 20 28 35 45 Average Rating 12 | 2 5 10 13 18 20 24 34 27 On Entrance 15 | . 4 7 12 15 20 20 28 35 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 69 | 4 45 53 58 59 53 63 63 69 Greatest Support 45 | 20 40 40 40 40 40 45 40 40 Greatest Overweight (x) 14 | 1 13 2 2 5 1 1 1 14 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 17 20 20 20 20 20 20 14 Most Carried 20 | 4 16 20 20 20 11 20 19 18 Average Carried 14 | . 8 19 18 16 11 17 18 12 Final Capacity 20 | 5 20 20 20 20 20 20 20 5 Final Carried 20 | . 16 20 17 11 11 20 18 5 Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Gunner 8% | Scavenger-Tank 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Matter Collected 2762 | 264 587 661 98 334 . 533 . 285 Remotely . | . . . . . . . . . Salvage Created 3359 | 43 838 1115 309 51 . 626 . 377 Parts 186 | 1 45 70 14 . . 27 . 29 Haulers Intercepted 4 | . 1 2 . . . 1 . . Recyclers Shooed 7 | . 5 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 66 | 1 15 23 7 5 . 8 . 7 Guns 55 | 1 14 18 3 4 . 8 . 7 Cannons 10 | . 1 5 3 1 . . . . Classes Destroyed 14 | 1 7 2 . 1 . 2 . 1 Worker 2 | . 1 . 1 . . . . . Builder 2 | . 1 1 . . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 4 | . 1 2 . . . 1 . . Recycler 10 | . 4 3 1 . . 2 . . Operator 2 | . 1 1 . . . . . . Watcher 3 | . 1 1 . . . 1 . . Swarmer 14 | . 6 3 4 . . . . 1 Grunt 31 | 1 9 14 3 . . 2 . 2 Brawler 1 | . . . . . . 1 . . Sentry 9 | . . 6 . . . 3 . . Specialist 4 | . . . . . . . . 4 Hunter 2 | . . . . . . 2 . . Assembled 4 | . . . . 4 . . . . Best Kill Streak 6 | 1 4 5 4 4 . 6 . 3 Combat Bots Only 5 | 1 4 5 4 4 . 3 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 634 | 4 93 94 35 87 . 36 . 285 Missed 202 | 2 21 31 6 20 . 8 . 114 Hits 432 | 2 72 63 29 67 . 28 . 171 Melee 3 | . . . . 3 . . . . Projectile 429 | 2 72 63 29 64 . 28 . 171 AOE 1 | . . 1 . . . . . . Critical Strikes 29 | . . 2 . 23 . 2 . 2 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 5842 | 23 676 873 282 1067 . 422 . 2499 Core 1289 | 12 207 174 51 106 . 37 . 702 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 54 | 95 12 . . . 17 93 . . Volleys Fired 283 | 4 89 81 16 34 . 31 . 28 Largest 4 | 2 2 2 4 4 . 4 . 4 Hottest 179 | 40 90 133 179 106 . 108 . 133 Shots Fired 664 | 8 163 120 48 124 . 124 . 77 Gun 555 | 8 162 85 40 81 . 106 . 73 Cannon 109 | . 1 35 8 43 . 18 . 4 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 503 | 8 149 . 28 124 . 124 . 70 Thermal 161 | . 14 120 20 . . . . 7 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 3 8 17 9 15 . 10 . 10 Robot Miss Streak 8 | 2 5 8 3 3 . 5 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 3 2 1 . 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 Shots Hit Robots 415 | 4 84 99 23 79 . 68 . 58 Core Hits 218 | 2 41 98 8 20 . 29 . 20 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 4 | . 1 . 1 2 . . . . Meltdown 1 | . . . 1 . . . . . Destroy 2 | . 1 . . 1 . . . . Blast 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6140 | 51 1083 1514 437 1182 . 841 . 1032 Guns 4859 | 51 1064 1004 315 715 . 714 . 996 Cannons 1281 | . 19 510 122 467 . 127 . 36 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4231 | 51 1000 . 221 1182 . 841 . 936 Thermal 1909 | . 83 1514 216 . . . . 96 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . . . Average Corruption 1 | . . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . 2 . 8 . . . . Message Errors 3 | . . . . 3 . . . . Matter Fused 4 | . . 1 . 3 . . . . Energy Discharges 2 | . . 1 . 1 . . . . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . 7 . 2 . . Impact . | . . . . . . . . . Kinetic 9 | . . . . 7 . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 264 | . 3 264 240 164 . 108 . . Average Temperature 65 | . 3 62 116 64 . 43 . . Received Heat Transfer 1158 | 12 171 372 63 120 . 99 . 321 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 9 | . . 6 3 . . . . . Heat Transferred 3195 | . 211 2318 444 . . . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 79 | 100 100 42 100 . 100 100 100 100 Level 1 20 | . . 57 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 278 | 20 119 278 125 . . 162 47 110 Initial 84 | . 6 24 84 . . . 47 32 Average 83 | 2 28 148 79 . . 85 47 62 Influence Increases 1886 | 20 481 637 191 . . 292 . 265 Destroy 0b10 Robot/C 1280 | 20 300 460 160 . . 160 . 180 Destroy 0b10 Robot/NC 120 | . 45 45 10 . . 20 . . Destroy Leader 314 | . 74 126 20 . . 64 . 30 Allied During Kill 11 | . . . 1 . . . . 10 Successful Hack 6 | . . 6 . . . . . . Disable Machine 90 | . 45 . . . . 45 . . Destroy Structure 20 | . 17 . . . . 3 . . Lose Combat Pursuer 45 | . . . . . . . . 45 Influence Decreases 1786 | 10 433 477 354 55 . 186 59 212 Entered New Map 301 | . 4 34 134 55 . . 59 15 Time Decay 1178 | 10 409 403 170 . . 186 . . Lost Part 267 | . 20 40 30 . . . . 177 Lost Ally 40 | . . . 20 . . . . 20 Squads Dispatched 9 | . 3 2 1 . . . 1 2 Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 2 . . . . . 2 Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Distress Signals 5 | . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | 1 23 28 7 7 . 9 . 15 Peak Tracking Total 9 | 1 5 5 4 9 . 3 . 8 Tactical Retreats 3 | . . . . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 7 | . 3 1 . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 2 | . . . . 2 . . . . Exploded 2 | . . . . 2 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Disabled 9 | . 3 . . 3 . 3 . . Max in Single Turn 3 | . 3 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 3 | . . 1 . 1 . . 1 . Terminals 2 | . . 1 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . . 2 . 1 . . 4 . Successful 3 | . . 1 . 1 . . 1 . Failed 4 | . . 1 . . . . 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 5 . . 1 . . . . Terminals 6 | . . 2 . . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . 1 . 1 . . 1 . Open DSF 1 | . . . . . . . 1 . Recycling Unit Index 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 1 . . . . 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . 5 . . . . 2 Total Damage 181 | . . . 82 . . . . 99 Kills 3 | . . . 1 . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Turns Passed 5316 | 102 1622 1639 341 815 44 438 10 305 Spaces Moved 1931 | 91 547 566 116 286 24 141 4 156 Core 63 | 53 9 . . . . . . 1 Treads 1256 | . 219 566 116 234 . 75 4 42 Legs 499 | 38 319 . . 52 24 66 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 113 | . . . . . . . . 113 Fastest Speed 35 | 50 120 240 240 190 190 190 240 35 Average Speed 216 | 87 228 241 242 237 190 216 240 96 Slowest Speed 750 | 120 700 320 320 470 190 240 240 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 7 87 54 29 61 10 13 . 67 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 15 | . 14 . . 1 . . . . Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 14 | . 14 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Total 2545 | 106 755 717 140 344 23 206 5 249 Wait 162 | . 81 46 1 3 . 2 . 29 Move 1915 | 90 546 565 115 285 23 140 3 148 Hop 4 | . . . . . . . . 4 Pick Up 67 | 6 24 9 2 6 . 14 . 6 Fast Attach 9 | . . 5 . . . 2 . 2 Attach 44 | 4 10 3 5 7 . 2 2 11 Detach 5 | . 2 1 . . . 1 . 1 Swap 21 | . 3 2 1 2 . 10 . 3 Drop 18 | 2 . 5 . 5 . 4 . 2 Fire 283 | 4 89 81 16 34 . 31 . 28 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire . | . . . . . . . . . Trap 2 | . . . . 2 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 7) 630 | -10/Materials | Discovered new exit (range 13) 747 | -10/Materials | Discovered new exit (range 7) 898 | -10/Materials | Core integrity fell below 50% 936 | -10/Materials | Lost 3 parts (1n2w) 1340 | -10/Materials | Discovered new exit (range 9) 1644 | -10/Materials | Core integrity fell below 20% 1675 | -10/Materials | Discovered new exit (range 16) 1725 | -10/Materials | Entered another Materials area 1725 | -9/Materials | Evolved 2 slots: Weapon x2 2592 | -9/Materials | Discovered new exit (range 15) 2833 | -9/Materials | Discovered new exit (range 14) 3163 | -9/Materials | Discovered new exit (range 7) 3342 | -9/Materials | Discovered new exit (range 9) 3364 | -9/Materials | Entered Mines 3365 | -9/Mines | Met a Derelict testing a Signal Generator 3382 | -9/Mines | Met a Derelict bent on vengeance 3454 | -9/Mines | Core integrity fell below 50% 3691 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3693 | -9/Mines | Discovered new exit (range 5) 3705 | -9/Mines | Entered Exiles 3761 | -9/Exiles | Met 8R-AWN 3804 | -9/Exiles | Met EX-HEX 3842 | -9/Exiles | Build established: Scavenger-Gunner 3871 | -9/Exiles | Met EX-BIN 3900 | -9/Exiles | Aligned with FarCom system 3902 | -9/Exiles | Given EX-Vault access code 3960 | -9/Exiles | Opened EX-Vault 3974 | -9/Exiles | Found Deploy-a-Sentry 3978 | -9/Exiles | Found Deploy-a-Sentry 3981 | -9/Exiles | Found Deploy-a-Sentry 3995 | -9/Exiles | Found Cloak of Protection 4008 | -9/Exiles | Found PSU Rigger 4059 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4127 | -9/Exiles | Met EX-DEC 4221 | -9/Exiles | Attacked by the Exiles 4345 | -9/Exiles | Core integrity fell below 20% 4398 | -9/Exiles | Lost 8 parts (1p2n5w) 4399 | -9/Exiles | Destroyed 8R-AWN 4497 | -9/Exiles | Discovered new exit (range 14) 4520 | -9/Exiles | Stole three prototypes: Cloak of Protection, PSU Rigger, Deploy-a-Sentry 4520 | -9/Exiles | Entered Mines 4532 | -8/Mines | Discovered new exit (range 16) 4564 | -8/Mines | Entered Materials 4564 | -8/Materials | Evolved 2 slots: Utility x2 4930 | -8/Materials | Build established: Scavenger-Tank 4949 | -8/Materials | Discovered new exit (range 11) 5002 | -8/Materials | Entered Factory 5002 | -7/Factory | Evolved 2 slots: Utility x2 5012 | -7/Factory | Identified exit to DSF 5012 | -7/Factory | Entered DSF 5053 | -7/DSF | Lost 4 parts (2u2w) 5078 | -7/DSF | Additional patrols routed to DSF 5203 | -7/DSF | DAS Turret deployed 5208 | -7/DSF | Core integrity fell below 50% 5239 | -7/DSF | Core integrity fell below 20% 5260 | -7/DSF | Sterilization system engaged 5270 | -7/DSF | Lost 14 parts (1p2n3u8w) 5280 | -7/DSF | Ambient heat levels rising (+10) 5295 | -7/DSF | Ambient heat levels rising (+10) 5310 | -7/DSF | Ambient heat levels rising (+10) 5317 | -7/DSF | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. Stasis field depleted. ALERT: Ambient heat levels +10. Triggered Alarm Trap. An alarm sounds. X-62 Marksman springs to life. ALERT: Ambient heat levels +10. Hpw. Shotgun destroyed. ALERT: Ambient heat levels +10. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????#""?????????? | | ??????????#####?????????#"#?????????? | | ???????####"#"##???????##"####??????? | | ???###?#** !!#########"""""#??????? | | #&&#&&&#**%* !!#! !# ##"""""#??????? | | [=% %= =%= ! ""##"????? | | %%=*%= != =!= """""????? | | ???#&&&###=%==## = # ## ! ""###????? | | ???????##"!%!###=* # ###! ###??????? | | ???????#]]! [//########## ##???????? | | ???????#]]%!!//#??????# #???????? | | ???????#]] !//#??????# #???????? | | ???????### "##??????### ##???????? | | ?????????[ !!???????# !#???????? | | ????????[[ !!#??????# !#???????? | | ???????#[[ !!#??????# !#???????? | | ???????### ############ ###??????? | | ????????## #?#!!!# ## #??????? | | ??????!## ##!!!# ## #??????? | | ??? a @ !!#??????? | | ??? H !!#??????? | | ??? !!#??????? | | ???#!!!## a##!!!# ## //#??????? | | ????????## ###!!!# ## //#??????? | | ?????????# #?########## ###??????? | | ????????!! !????????#!! !#???????? | | ???????#!! !????????#!! !#???????? | | ???????#!! !????????#!! !#???????? | | ???????### #????????### ##???????? | | ?????????? ?????????# #???????? | | ?????????? ?????????# #???????? | | ???????????????########## ##???????? | | ???????????????# # ###Y ###??????? | | ?????????# ### # ## ""##?????? | | ???????# """""????? | | ???????# ""##"????? | | ???????#==!!!]]#!!!#!!##"""""#??????? | | ???????#==!!!]]#########"""""#??????? | | ???????#######?????????##"####??????? | | ????????????????????????#"#?????????? | | ?????????????????????????""?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedMediumObliterator Manual? 0 Play Time 00:26:47 Cumulative 352.0 hours Start 2026.06.24 @ 20:11:40 End 2026.06.24 @ 20:39:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 871 Rogue 869 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2631fa0f-a6b5-4b03-bc2b-4febfccfbb46