Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:22:46 Player: Fractal Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (479) 479 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1019 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (8) ---- Visual Processing Unit Experimental Sensor Array Signal Interpreter Seismic Detector Targeting Computer Light Armor Plating Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Aluminum Leg Visual Processing Unit Signal Interpreter Seismic Detector Targeting Computer Light Armor Plating Beam Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 18 2 Power 5 | 1 4 . Engine 3 | 1 2 . Core 2 | . 2 . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 9 | 2 5 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 11 | . 11 13 Core 1 | . 2 . Leg 27 | . 27 26 Device 6 | . 4 13 Storage 14 | . 14 14 Protection 7 | . 9 . Energy Gun 13 | . 13 14 Ballistic Gun 6 | . 8 . Ballistic Cannon 7 | . 5 14 Naked Turns . | . . . Heaviest Build 19 | 14 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 4 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 613 | 199 356 58 Remotely . | . . . Salvage Created 526 | . 383 143 Parts 37 | . 29 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 7 | . 7 . Cannons 6 | . 2 4 Classes Destroyed 4 | . 3 1 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 8 | . 6 2 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 105 | . 75 30 Missed 32 | . 29 3 Damage Taken 1200 | . 523 677 Core 253 | . 107 146 Absorbed by Shields . | . . . Redirected to Shielding 37 | . 37 . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 41 12 Largest 2 | . 2 2 Hottest 91 | . 91 91 Shots Fired 100 | . 76 24 Gun 82 | . 70 12 Cannon 18 | . 6 12 Launcher . | . . . Special . | . . . Kinetic 53 | . 41 12 Thermal 35 | . 23 12 Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 11 | . 11 6 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | . 50 18 Core Hits 25 | . 19 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 937 | . 640 297 Guns 696 | . 566 130 Cannons 236 | . 69 167 Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 525 | . 358 167 Thermal 299 | . 169 130 Explosive . | . . . Electromagnetic 108 | . 108 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 1 2 Impact . | . . . Kinetic 3 | . 1 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 252 | . 72 252 Average Temperature 63 | . 25 126 Received Heat Transfer 342 | . 243 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 817 | . 410 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 309 | . 309 112 Initial 7 | . . 7 Average 77 | . 83 76 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 92 100 Level 1 5 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 22 6 Peak Tracking Total 3 | . 3 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 7 | . 7 . Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Investigation Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2159 | 124 1576 459 Spaces Moved 1474 | 91 1043 340 Core 41 | 35 . 6 Treads . | . . . Legs 1433 | 56 1043 334 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 116 120 122 Slowest Speed 250 | 250 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 91 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1754 | 106 1289 359 Wait 177 | 8 167 2 Move 1472 | 90 1042 340 Hop . | . . . Pick Up 13 | 2 10 1 Fast Attach 14 | 6 8 . Attach 2 | . 2 . Detach . | . . . Swap 10 | . 8 2 Drop 12 | . 10 2 Fire 53 | . 41 12 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 8) 948 | -10/Materials | Discovered new exit (range 10) 1223 | -10/Materials | Discovered new exit (range 3) 1701 | -10/Materials | Entered Mines 1859 | -10/Mines | Learned Materials security intel 1873 | -10/Mines | Discovered new exit (range 14) 1910 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1915 | -10/Mines | Found Prototype Device 2124 | -10/Mines | Assembled infested the area 2129 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2134 | -10/Mines | Discovered new exit (range 13) 2149 | -10/Mines | Core integrity fell below 50% 2153 | -10/Mines | Core integrity fell below 20% 2160 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 9D-S48(h): "I'll hold them off! Go on ahead or try to find another way!" HV Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. D-53 Grenadier suffers critical hit (Destroy). D-53 Grenadier destroyed. EXIT=FOUND HV Slug penetrates D-53 Grenadier. D-53 Grenadier suffers critical hit (Destroy). Aluminum Leg destroyed. HV Slug penetrates D-53 Grenadier. D-53 Grenadier knocked back. 9D-S48(h) destroyed. The unstable cave ceiling collapses. Imp. Ion Engine destroyed. Sensor Array destroyed. R-06 Scavenger destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | ????????????????######???????????????????????????? | | ???????????????##"[!"##??????????????????????????? | | ???????????????#""[!""#??????????????????????##### | | ???????????????#! [=%%#?????????????????????## # | | ???????????????##%*=!##???????####?????????## | | ?????????####??###++###??????## ##????????# | | ????????## ##?# % % ##?????# #????????# | | ????????# #?# ##????# ##???? ?## | | ???????## ### ## ####?# ##?? #??## | | ?????### #?# #??# ##? #???# | | ????## #??# % ### ##### ## #???## | | ##### < #??# % ##?# #???## | | # ##?# ###??# ##???# | | #?## %%#????###### #????# | | # ### ##?### #?????????# ##????# | | # ##?## ##??# #??????#### ##????## | | #####???## ##?# #?????## ## ######## | | ?????????## ### #???### ## # | | ??????????# ## #???# # """ # | | ##????????# ## #???# #### """ | | ########?# ### #???# d #??# """ | | #?## ### ###### * ##? # | | ##### #### ## ## # % ## #### | | ##### @ # [ #### "#??? | | ###### ## # ## ##???? | | #???## #### ######## # ##" #####? | | ### #???# ##??#######??????# %!% ## | | ##???#???# ##??????????# ????# =%" # | | #???????## #####???????# # ## # | | ## #### ##??????# #? #?? < | | ## ##??# % #? ????? | | #?# #??# # #? ?????? | | #?## #?# # ### #????? | | #??#### #??### # #????? | | #?????## ##???# ? # ######????? | | #####??## ##????# ?? # #?????????? | | #???## ##?????# ???### #????????? | | #### #????# ##?????? ??????# #???????? | | ???# #????# ##??????? ????????## #???????? | | ???# #????## ##???????????????????## ##???????? | | ???# #?????####?????????????????????# ##????????? | | ???# #??????????????????????????????# ?????????? | | ???# #??????????????????????????????# #?????????? | | ???# ??????????????????????????????? #?????????? | | ???###??????????????????????????????? #?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualCatalystRipper Manual? 0 Play Time 00:26:37 Cumulative 17.8 hours Start 2024.04.06 @ 14:25:18 End 2024.04.06 @ 18:22:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 8% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db371034-ece7-464d-8f7e-ca00435f36e4