Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 16:48:45 Player: jumpy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (5058) 5058 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1531) 1531 TOTAL SCORE: 13269 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 387 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 446 Friendly Fire -420 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Powered Hammer > --- INVENTORY (5) ---- KE Penetrator Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Experimental ECM Suite Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Wave Gun KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Improved Terrain Scanner Hardened Heavy Armor Plating KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Plasma Cutter Powered Hammer Scythe [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Machine Gun Energy Gun Plasma Rifle Ballistic Gun Heavy Machine Gun Launcher Scatter Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . 2 . 2 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . 1 . . . . . . . . Utility 7 | . . 1 . 1 . 2 2 . . . . 1 . Weapon 2 | . . . . 1 1 . . . . . . . . Parts Attached 113 | 7 2 14 1 5 5 21 3 6 1 6 2 39 1 Power 15 | 1 . 3 . 1 . 2 . 1 . 1 . 6 . Engine 8 | 1 . 3 . 1 . 2 . 1 . . . . . Core 1 | . . . . . . . . . . . . 1 . Reactor 6 | . . . . . . . . . . 1 . 5 . Propulsion 32 | 2 1 3 . 1 1 4 . . 1 4 2 12 1 Treads 2 | . . . . . . 2 . . . . . . . Leg 27 | 2 1 3 . 1 1 . . . . 4 2 12 1 Wheel 3 | . . . . . . 2 . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 2 1 2 1 1 2 7 2 2 . 1 . 7 . Device 12 | 1 . . . 1 . 2 1 2 . . . 5 . Storage 4 | 1 1 . 1 . . 1 . . . . . . . Processor 5 | . . . . . 1 2 1 . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 6 | . . 2 . . 1 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 . 6 . 2 2 8 1 3 . . . 14 . Energy Gun 15 | 2 . 4 . 1 1 5 . 1 . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 21 | . . 2 . 1 1 3 1 2 . . . 11 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . 1 . . . 1 . 3 . Parts Lost 43 | . . 2 . 2 . 5 . 3 . . . 31 . Power 7 | . . 1 . . . . . 1 . . . 5 . Propulsion 11 | . . . . . . 2 . 1 . . . 8 . Utility 12 | . . . . 2 . 2 . . . . . 8 . Weapon 13 | . . 1 . . . 1 . 1 . . . 10 . Highest Loss Streak 6 | . . 2 . 1 . 3 . 3 . . . 6 . To Critical Strikes 2 | . . . . . . . . 1 . . . 1 . Average Backups 12 | 4 7 9 10 10 13 14 11 10 11 12 16 16 2 Power 2 | . 1 . 1 2 3 3 4 3 3 3 4 3 . Propulsion 2 | 1 2 2 3 3 2 1 . . . . 2 4 . Utility 2 | . 2 3 4 3 3 3 3 2 3 3 3 1 . Weapon 4 | 1 2 2 2 1 4 4 3 3 4 5 5 6 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . . 5 1 1 2 . . . . . . 8 2 Power 3 | . . . . 1 . . . . . . . 2 . Propulsion 3 | . . 2 . . . . . . . . . 1 . Utility 2 | . . 1 . . . . . . . . . 1 . Weapon 10 | . . 2 1 . 2 . . . . . . 4 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 94 100 86 97 98 89 93 94 99 100 87 2 Engine 5 | . 14 11 11 9 7 6 5 5 5 4 . . . Reactor 2 | . . . . . . . . . . . 5 9 . Leg 20 | . 28 33 33 27 30 23 11 5 5 7 23 20 1 Wheel 3 | . . . . . . 1 11 11 11 14 . . . Device 12 | . 14 11 11 9 7 11 11 17 17 17 17 12 . Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 4 . Processor 11 | . . . . . 6 9 11 17 17 18 23 17 . Hackware 2 | . . . . . . 5 5 5 5 4 . . . Protection 3 | . . 5 11 5 6 4 . . . . . 3 . Energy Gun 6 | . 28 12 . 9 7 10 11 14 5 5 5 2 . Ballistic Gun 15 | . . 9 22 18 21 15 11 6 17 17 17 14 . Peak Build Rating 115 | 7 8 20 20 29 40 61 60 62 63 79 82 115 9 Average Rating 55 | 5 7 15 20 25 38 52 55 60 61 65 80 98 3 On Entrance 37 | . 7 8 20 20 27 40 55 60 61 63 79 82 1 Avg Prop Armor Cover (%) 5 | . . . . . . 9 10 5 4 4 . . . Naked Turns 96 | . . . . . . . . . . . . 51 45 Heaviest Build 111 | 13 18 27 37 43 51 76 74 77 77 77 75 111 3 Greatest Support 100 | 20 20 51 51 51 66 66 24 24 40 72 75 100 20 Greatest Overweight (x) 3 | . . . . . . 3 3 3 3 2 1 1 . Average Overweight (x) . | . . . . . . . 3 2 2 1 . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 8 10 13 15 15 17 20 20 20 20 20 19 5 Most Carried 20 | 7 8 10 10 13 15 17 14 12 13 16 18 20 3 Average Carried 13 | 4 7 9 9 11 13 14 12 11 12 13 17 16 2 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 5 5 Final Carried 18 | 7 8 10 10 13 15 13 12 12 13 16 18 3 2 Class Distribution -------------------- 36% | Scavenger-Gunner 26% | Gunner 14% | Mutant 11% | Scavenger-Mutant 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Matter Collected 3997 | 270 . 140 311 153 112 720 . 140 101 281 148 1542 79 Remotely . | . . . . . . . . . . . . . . Salvage Created 6469 | 139 259 516 227 247 240 1002 . 111 212 335 100 3081 . Parts 365 | 19 11 41 12 17 14 50 . 6 13 14 8 160 . Haulers Intercepted 5 | . 1 1 . 2 . . . . . . . 1 . Recyclers Shooed 8 | 1 . . 1 . . 1 . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 6 13 . 14 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 94 | . 7 12 5 4 5 12 . 5 6 3 2 33 . Melee 1 | . . . . . . . . . . . . 1 . Guns 84 | . 7 12 5 4 5 11 . 5 6 3 2 24 . AOE 7 | . . . . . . 1 . . . . . 6 . Classes Destroyed 19 | 3 3 1 2 1 1 4 . . . 2 1 1 . Worker 14 | 1 . 1 . . . 3 . . . . . 9 . Builder 10 | . . . . . . 1 . . . . . 9 . Tunneler 7 | 4 . . 3 . . . . . . . . . . Hauler 5 | . 1 1 . 2 . . . . . . . 1 . Recycler 9 | 1 . . . . . 2 . . . . . 6 . Operator 1 | . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . Watcher 3 | . . . . . . 1 . . . . . 2 . Swarmer 23 | . 3 4 . 1 . 3 . 5 5 . . 2 . Grunt 27 | . 4 5 3 1 3 2 . . . . 1 8 . Brawler 1 | . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 10 | . . 3 . 1 1 2 . . 1 . . 2 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 15 | . . . . 1 . 2 . . . 1 . 11 . Programmer 10 | . . . . . 1 2 . . . . . 7 . Behemoth 2 | . . . . . . 1 . . . . . 1 . Striker 1 | . . . . . . . . . . 1 . . . Assembled 1 | . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . Bouncer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 10 | 2 5 5 3 2 3 4 . 5 5 2 1 10 . Combat Bots Only 7 | . 5 4 3 1 3 3 . 5 5 2 1 7 . Max Kills in Single Turn 8 | 1 1 1 2 1 1 2 . 2 2 2 1 8 . Gunslinging 1 | . . . 1 . . 1 . 1 . . . . . Exploded 2 | . . . . . . 1 . . . . . 2 . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 977 | . 26 73 23 20 45 183 . 14 22 19 9 525 18 Missed 326 | . 7 16 10 7 22 69 . 2 9 6 4 170 4 Hits 651 | . 19 57 13 13 23 114 . 12 13 13 5 355 14 Melee 1 | . . . . . . . . . . . . 1 . Projectile 650 | . 19 57 13 13 23 114 . 12 13 13 5 354 14 AOE 1 | . . . . . . 1 . . . . . . . Critical Strikes 18 | . . . . . 2 1 . 1 . 1 . 11 2 Actively Blocked 6 | . . . . . . . . . . . . 6 . Damage Taken 10257 | . 190 610 157 184 189 1871 . 180 156 218 78 6152 272 Core 1534 | . 20 72 . 31 6 161 . 33 13 27 . 980 191 Absorbed by Shields 568 | . . . . . . . . . 59 81 29 399 . Regen/Repaired (Parts) 728 | . . . . . . 249 . . . 42 . 437 . Core Remaining (%) 91 | 100 92 . 82 94 99 81 . . . . 92 . . Volleys Fired 318 | 21 21 42 26 13 11 46 1 4 7 19 8 99 . Largest 4 | 2 2 2 2 3 4 4 4 4 4 4 4 4 . Hottest 198 | 80 80 80 46 104 127 186 198 198 168 168 168 193 . Shots Fired 912 | 42 42 85 52 34 36 161 4 14 28 71 32 311 . Gun 908 | 42 42 85 52 34 36 161 4 14 28 71 32 307 . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . Kinetic 609 | . . 37 52 26 33 100 2 6 21 57 24 251 . Thermal 284 | 42 42 48 . 8 3 51 2 8 7 14 8 51 . Explosive 4 | . . . . . . . . . . . . 4 . Electromagnetic 15 | . . . . . . 10 . . . . . 5 . Robot Hit Streak 22 | 8 11 18 9 6 4 15 . 4 4 5 13 22 . Robot Miss Streak 7 | 2 3 3 5 4 4 7 . 4 3 3 6 4 . Penetration Max 3 | . . . . . . . . . . 3 1 1 . Secondary Targets 20 | . 1 2 2 . . 2 . 2 2 . . 9 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 1 . . 1 . Shots Hit Robots 614 | 25 29 62 29 19 17 112 . 11 13 42 22 230 3 Core Hits 333 | 7 13 24 11 10 9 62 . 7 6 16 9 159 . Critical Kills 5 | . . . . . . . . . 1 2 1 1 . Critical Parts Destroyed 8 | . . . . . . . . . . 2 . 6 . Critical Strikes 27 | . . . . . . 4 . . 3 8 1 11 . Burn 12 | . . . . . . 4 . . 2 2 . 4 . Destroy 15 | . . . . . . . . . 1 6 1 7 . Melee Attacks 13 | . . . . . . . . . . . . 10 3 Impact 13 | . . . . . . . . . . . . 10 3 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14527 | 242 319 787 457 314 293 2430 . 243 282 899 399 7694 168 Guns 11968 | 242 319 786 454 291 293 2276 . 243 282 899 399 5484 . Cannons . | . . . . . . . . . . . . . . Explosions 1947 | . . . . . . 154 . . . . . 1793 . Melee 447 | . . . . . . . . . . . . 282 165 Ramming 165 | . . 1 3 23 . . . . . . . 135 3 Kinetic 8214 | . . 352 454 210 277 1242 . 101 128 768 290 4392 . Thermal 4006 | 242 319 434 . 81 16 1108 . 142 154 131 109 1270 . Explosive 1567 | . . . . . . . . . . . . 1567 . Electromagnetic 128 | . . . . . . 80 . . . . . 48 . Impact 447 | . . . . . . . . . . . . 282 165 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 4 . 1 . . . . . . 3 3 Average Corruption 2 | . . 4 4 . 1 . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 39 | . . 5 16 . . . . . . . . 18 . Message Errors 9 | . . . 1 . . . . . . . . 8 . Matter Fused 9 | . . . 6 . . . . . . . . 3 . Heat Flow Errors 7 | . . . 3 . . . . . . . . 4 . Energy Discharges 5 | . . 2 3 . . . . . . . . . . Data Loss (minor) 7 | . . 2 3 . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 67 | . . . . . . . . . . . . 67 . Projectiles . | . . . . . . . . . . . . . . Explosions 61 | . . . . . . . . . . . . 61 . Melee 6 | . . . . . . . . . . . . 6 . Knockbacks 3 | . . . . 1 . . . . . . . 1 1 Impact 3 | . . . . 1 . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . . . . . 83 1 Shots 4 | . . . . . . . . . . . . 4 . Rammed 3 | . . . . . . . . . . . . 2 1 Targets Rammed 19 | . . 1 1 1 . . . . . . . 15 1 Kicked 16 | . . 1 1 1 . . . . . . . 13 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 420 | 88 162 152 196 96 94 420 60 54 115 175 87 371 . Average Temperature 82 | 29 74 57 71 37 32 142 33 28 60 66 34 100 . Received Heat Transfer 1963 | . 84 258 54 9 27 282 . . 6 31 21 1110 81 Effects 5 | . . . . . . 4 . . . . . 1 . Shutdowns 2 | . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 1 1 Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 22 | . 2 2 . . 1 7 . . 1 . . 9 . Heat Transferred 8472 | 550 725 1000 . 185 37 2074 . 261 550 500 250 2340 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Maximum Alert Level 3 | . . . . . . . . . . . . 3 1 Low Security (%) 88 | 100 100 100 100 100 100 100 100 . . . . 65 . Level 1 4 | . . . . . . . . . . . . 9 100 Level 2 7 | . . . . . . . . . . . . 24 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 714 | 10 117 167 70 77 44 77 18 . . . . 714 362 Initial 347 | . . 36 39 . 10 17 18 . . . . 150 347 Average 81 | 1 51 72 13 46 5 19 4 . . . . 195 346 Influence Increases 3500 | 30 167 334 168 184 131 370 15 110 130 101 117 1588 55 Destroy 0b10 Robot/C 2020 | . 140 240 140 100 100 240 . 100 120 60 80 660 40 Destroy 0b10 Robot/NC 265 | 30 5 10 15 15 . 40 . . . 5 10 135 . Destroy Leader 426 | . 22 62 10 34 20 82 . 10 10 . 10 166 . Allied During Kill 57 | . . . 3 20 3 . . . . 6 17 . 8 Successful Hack 49 | . . 21 . . 8 1 . . . . . 12 7 Disable Machine 135 | . . . . 15 . . 15 . . . . 105 . Destroy Structure 248 | . . 1 . . . 7 . . . . . 240 . Advance Influence 150 | . . . . . . . . . . . . 150 . Lose Combat Pursuer 150 | . . . . . . . . . . 30 . 120 . Influence Decreases 3168 | 30 80 320 269 160 119 367 49 115 32 194 122 877 434 Entered New Map 637 | . . 51 62 . 14 19 21 3 . 98 5 . 364 Time Decay 1962 | 30 80 259 187 140 72 317 28 82 32 56 97 552 30 Lost Part 396 | . . 10 . 20 . 31 . 30 . . . 305 . Lost Ally 173 | . . . 20 . 33 . . . . 40 20 20 40 Squads Dispatched 22 | . 2 2 . . 2 3 . . . . . 11 2 Investigation 4 | . . 1 . . 1 . . . . . . 1 1 Extermination 6 | . . . . . 1 2 . . . . . 3 . Reinforcement 11 | . 2 1 . . . 1 . . . . . 6 1 Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Distress Signals 10 | . . . . 1 . . . . . 1 1 5 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 166 | . 11 16 4 7 5 19 . 3 6 25 5 60 5 Peak Tracking Total 13 | . 6 4 3 2 2 3 . 3 5 13 2 8 4 Tactical Retreats 3 | . . . . . . . . . . 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Traps Triggered 6 | . . 1 . 1 . 1 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Machines Disabled 9 | . . . . 1 . . 1 . . . . 7 . Max in Single Turn 5 | . . . . 1 . . 1 . . . . 5 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Machines Accessed 21 | . . 3 1 1 1 5 . 1 . 3 . 4 2 Terminals 10 | . . 2 1 1 1 1 . . . . . 2 2 Fabricators 2 | . . . . . . 1 . . . . . 1 . Repair Stations 4 | . . . . . . 3 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 47 | . . 6 2 1 6 10 . 3 . 7 . 7 5 Successful 23 | . . 3 . . 1 4 . 3 . 7 . 4 1 Failed 24 | . . 3 2 1 5 6 . . . . . 3 4 Catastrophic 4 | . . . . 1 . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . . 3 2 1 6 2 . . . . . 2 1 Terminals 24 | . . 5 2 1 6 2 . . . . . 3 5 Fabricators 3 | . . . . . . 2 . . . . . 1 . Repair Stations 9 | . . . . . . 6 . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 15 | . . 2 . . 1 . . 3 . 7 . 1 1 Record 5 | . . . . . . . . 3 . 2 . . . Part Schematic 1 | . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 5 | . . 1 . . . . . . . 4 . . . Open Door 3 | . . . . . . . . . . 1 . 1 1 Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 4 . . . . . 2 . Scan Component 3 | . . . . . . 2 . . . . . 1 . Repair 3 | . . . . . . 2 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 13 | . . 2 1 1 1 4 . . . . . 2 2 Full Trace Events 4 | . . . 1 . 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . 1 . Time 101 | . . . . . . 76 . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Total Allies 12 | . . . 5 . . . . . . 5 . . 2 Largest Group 5 | . . . 3 3 2 . . . . 5 2 1 2 Highest-Rated Group 251 | . . . 44 40 32 . . . . 251 98 49 67 Highest-Rated Ally 64 | . . . 31 16 16 . . . . 64 49 49 38 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 59 | . . . 11 4 8 . . . . 9 12 4 11 Total Damage 1387 | . . . 190 53 98 . . . . 277 353 16 400 Kills 12 | . . . 3 2 . . . . . 1 4 . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Active Infowar (turns) 6823 | 47 223 662 851 309 497 1340 139 422 971 819 384 159 . Sensors 2770 | . . . . . . . 16 422 971 819 384 158 . Seismic 4103 | 47 223 662 851 309 497 1340 139 35 . . . . . ECM 1 | . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Turns Passed 8733 | 196 223 662 851 310 497 1340 139 422 971 819 384 1851 68 Spaces Moved 4553 | 97 128 349 390 196 348 678 96 301 288 589 232 814 47 Core 131 | 1 . . . . . . . . . . . 85 45 Treads 13 | . . . . . . 13 . . . . . . . Legs 3097 | 96 128 349 390 196 348 586 . . . 41 232 729 2 Wheels 1312 | . . . . . . 79 96 301 288 548 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 130 126 127 127 135 120 108 108 120 50 50 Average Speed 136 | 119 120 126 130 127 127 153 135 132 134 113 137 160 52 Slowest Speed 320 | 120 120 130 130 130 127 320 135 135 135 265 190 192 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 37 27 78 24 13 21 2 45 58 66 51 22 10 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . 2 . . . . 4 2 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 170 | . . . . . . 7 . . . . . 163 . Melee . | . . . . . . . . . . . . . . Projectile 40 | . . . . . . 1 . . . . . 39 . AOE 129 | . . . . . . 6 . . . . . 123 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Ext Total 6392 | 132 155 493 683 228 385 871 102 313 855 693 278 1120 84 Wait 1229 | 1 4 63 263 4 11 108 . . 559 56 33 96 31 Move 4540 | 96 127 348 389 195 347 677 95 300 287 588 231 813 47 Hop . | . . . . . . . . . . . . . . Pick Up 51 | 7 . 10 1 5 6 4 . 2 1 1 2 12 . Fast Attach 35 | 7 . 1 . . 2 4 2 1 1 3 . 13 1 Attach 37 | . . 3 . 2 2 6 . 2 . . . 21 1 Detach 2 | . . . . . . . . . . . . 2 . Swap 69 | . 2 12 1 5 2 16 2 3 . 3 2 21 . Drop 59 | . 1 13 2 3 4 10 2 1 . 3 2 18 . Fire 318 | 21 21 42 26 13 11 46 1 4 7 19 8 99 . Melee 13 | . . . . . . . . . . . . 10 3 Ram 3 | . . . . . . . . . . . . 2 1 Kick 16 | . . 1 1 1 . . . . . . . 13 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . 20 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 11) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Build established: Scavenger-Mutant 1021 | -9/Materials | Discovered new exit (range 8) 1082 | -9/Materials | Entered Mines 1114 | -9/Mines | Learned location of Storage (-8) 1225 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1346 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1456 | -9/Mines | Excavation squad dispatched 1456 | -9/Mines | A large section of the Mines collapsed 1700 | -9/Mines | Build established: Mutant 1910 | -9/Mines | Discovered new exit (range 8) 1922 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1933 | -9/Mines | Entered Materials 1933 | -8/Materials | Accompanied by 3 allies 1933 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2200 | -8/Materials | Discovered new exit (range 16) 2243 | -8/Materials | Entered Factory 2243 | -7/Factory | Accompanied by 2 allies 2243 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2591 | -7/Factory | Build established: Gunner 2700 | -7/Factory | Discovered new exit (range 15) 2740 | -7/Factory | Entered another Factory area 2740 | -6/Factory | Evolved 2 slots: Utility x2 2793 | -6/Factory | Repaired Titanium Leg 2994 | -6/Factory | Build established: Scavenger-Gunner 3160 | -6/Factory | Repaired Titanium Leg 3759 | -6/Factory | Spotted B-75 Beast 3840 | -6/Factory | Destroyed B-75 Beast 3870 | -6/Factory | Lost 3 parts (1n1u1w) 4055 | -6/Factory | Discovered new exit (range 16) 4080 | -6/Factory | Entered another Factory area 4080 | -5/Factory | Evolved 2 slots: Utility x2 4163 | -5/Factory | Discovered new exit (range 13) 4216 | -5/Factory | Identified exit to Upper Caves 4219 | -5/Factory | Entered Upper Caves 4258 | -5/Upper Caves | Lost 3 parts (1p1n1w) 4309 | -5/Upper Caves | Learned location of 1 exit from Factory 4421 | -5/Upper Caves | Build established: Gunner 4488 | -5/Upper Caves | Entered a destroyed Warlord outpost 4633 | -5/Upper Caves | Discovered new exit (range 6) 4640 | -5/Upper Caves | Identified exit to Upper Caves 4641 | -5/Upper Caves | Entered another Upper Caves area 4882 | -5/Upper Caves | Learned location of 1 exit from Factory 4906 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4986 | -5/Upper Caves | Discovered new exit (range 14) 5592 | -5/Upper Caves | Identified exit to Warlord 5612 | -5/Upper Caves | Entered Warlord 5822 | -5/Warlord | Visited the Vortex Lab 5831 | -5/Warlord | Warlord's base attacked by MAIN.C 5981 | -5/Warlord | Met Warlord 6004 | -5/Warlord | Build established: Commander-Gunner 6181 | -5/Warlord | Warlord forces counterattacked 6200 | -5/Warlord | Spotted Striker 6214 | -5/Warlord | Spotted Striker 6221 | -5/Warlord | Destroyed Striker 6249 | -5/Warlord | Spotted B-86 Titan 6267 | -5/Warlord | Spotted B-75 Beast 6285 | -5/Warlord | Found Prototype Processor 6285 | -5/Warlord | Identified Exp. Targeting Computer 6305 | -5/Warlord | Lost 16 allies 6331 | -5/Warlord | Spotted Executioner 6338 | -5/Warlord | Discovered new exit (range 12) 6356 | -5/Warlord | Identified exit to Proximity Caves 6384 | -5/Warlord | Lost 8 allies 6431 | -5/Warlord | Entered Proximity Caves 6431 | -4/Proximity Caves | Accompanied by 2 allies 6587 | -4/Proximity Caves | Build established: Scavenger-Gunner 6588 | -4/Proximity Caves | Learned Research emergency access door positions 6662 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6708 | -4/Proximity Caves | Spotter reported a threat 6797 | -4/Proximity Caves | Discovered new exit (range 10) 6806 | -4/Proximity Caves | Identified exit to Factory 6815 | -4/Proximity Caves | Entered Factory 6815 | -4/Factory | Accompanied by 1 ally 6815 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6816 | -4/Factory | Identified exit to Research 6816 | -4/Factory | Identified exit to Extension 7027 | -4/Factory | Lost 3 parts (2u1w) 7211 | -4/Factory | Spotted B-86 Titan 7265 | -4/Factory | Destroyed B-86 Titan 7292 | -4/Factory | Lost 3 parts (1u2w) 7433 | -4/Factory | Repaired Imp. Heavy Armor Plating 7648 | -4/Factory | Found Prototype Device 7648 | -4/Factory | Identified Exp. ECM Suite 7732 | -4/Factory | Found Prototype Launcher 7732 | -4/Factory | Identified Scatter Rocket Array 7737 | -4/Factory | Found Scatter Rocket Array 8042 | -4/Factory | Destroyed 7 combat bots 8123 | -4/Factory | Lost 3 parts (1u2w) 8466 | -4/Factory | Lost 4 parts (1p1n1u1w) 8565 | -4/Factory | First assault squad dispatched 8615 | -4/Factory | Released all parts (12) 8619 | -4/Factory | Core integrity fell below 50% 8639 | -4/Factory | Lost 6 parts (2p1n2u1w) 8664 | -4/Factory | Core integrity fell below 20% 8666 | -4/Factory | Entered Extension 8695 | -4/Extension | Rescued a captive Derelict 8695 | -4/Extension | Rescued a captive Derelict 8734 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08699_ G-67 Veteran suffers critical hit (Smash). 08699_ G-67 Veteran system corrupted by crushing effect. 08704_ G-67 Veteran Flexi-carbon Leg severed. 08705_ G-67 Veteran system corrupted by crushing effect. 08706_ G-67 Veteran system terminally corrupted. 08707_ Acquired 59 matter. 08708_ RJ-KY8(l) heat spikes uncontrollably. 08710_ G-67 Veteran suffers critical hit (Smash). 08710_ G-67 Veteran destroyed. 08710_ RJ-KY8(l) destroyed. 08711_ Acquired Flexi-carbon Leg. 08715_ FR-L1X(b) heat spikes uncontrollably. 08717_ FR-L1X(b) overheating. 08722_ FR-L1X(b) destroyed. 08722_ Critical hit (Burn: +37). 08722_ Acquired 20 matter. 08729_ Destroyed Adv. Heat Sink. 08729_ G-67 Veteran system corrupted by crushing effect. 08729_ G-67 Veteran misfires. 08731_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????###?######????????????????????????????? | | ????? *?+ ????????????????????????????? | | ?????? # #????????????????????????????? | | ??????? # #????????????????????????????? | | ????????/ #????????????????????????????? | | ????????# #????####????????????????????? | | ????????# #????# #????????????????????? | | ????????# #???## ##???????????????????? | | ????????# #???#@ %#???????????????????? | | ?????#### ######g#######???????????????? | | ?????# =g ????????? | | ???### ##############+##+##???????????????? | | ???#"" #????????????? ??????????????????? | | ???#T #??????????????= ?????????????????? | | ???### #??????????????? #????????????????? | | ?????# #???????????????? #????????????????? | | ?????# #???????????????? #????????????????? | | ?????# #?????????????????#????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?##### #####??????????????????????????????? | | ?# "" "" #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 11% | -6/Factory Titanium Leg | 17% | -6/Factory Imp. Heavy Armor Plating | 27% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaLongswordShield Manual? 0 Play Time 00:48:06 Cumulative 302.7 hours Start 2025.12.24 @ 16:00:25 End 2025.12.24 @ 16:48:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 648 Rogue 648 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 3b6fa5f6-dff9-49dc-b667-0d14b4891e37