Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 23:07:09 Player: Mathewnd Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (203) 1015 Value Destroyed (9305) 9305 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (2566) 2566 TOTAL SCORE: 21726 Bonus ------- High Alert Combat Kills 549 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 154 Friendly Fire -137 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Experimental Power Amplifier Compact Matter Pod (0) Advanced Matter Compressor (0) Experimental Matter Compressor (0) Experimental Core Analyzer Point Defense System Advanced Hacking Suite Ghost Barrier Long-range Missile Launcher Guided Micro-nuke Launcher Ripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Energy Mantle > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator Helical Railgun > --- INVENTORY -------- Deuterium Engine Micro Fission Core Light Treads Improved Treads Improved Treads Improved Medium Treads Heavy Treads Wheel Cooling System Compact Matter Pod Sensor Array Point Defense System Advanced Hacking Suite Ghost Barrier Vortex Rifle Vortex Rifle Vortex Shotgun Vortex Shotgun Railgun Heavy Rocket Launcher Heavy Rocket Launcher Long-range Missile Launcher Long-range Missile Launcher Ripper [Rating: 99] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun High-powered Shotgun Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Utility 6 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 7 1 6 . . 11 7 10 9 10 7 16 6 4 3 14 2 7 . 9 21 9 2 13 33 10 Power 19 | 1 . 2 . . . . 1 . 1 2 . 1 . 1 . 1 . . . 2 2 . 1 2 2 Engine 10 | 1 . 2 . . . . 1 . . 1 . 1 . 1 . . . . . 1 1 . . 1 . Core 8 | . . . . . . . . . 1 1 . . . . . 1 . . . 1 1 . . 1 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 43 | 3 . . . . 6 . 1 3 2 5 1 2 . 1 5 1 . . 1 2 . . 3 6 1 Treads 41 | 2 . . . . 6 . 1 3 2 5 1 2 . 1 5 1 . . 1 2 . . 3 6 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 48 | 1 1 1 . . 2 . 1 1 1 . 8 1 2 1 4 . 2 . . 8 . . 5 6 3 Device 30 | . . . . . . . . 1 1 . 5 1 2 . 3 . 1 . . 7 . . 3 3 3 Storage 6 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 2 . Processor 6 | . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . 1 . 1 . . . 3 . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 . 3 . . 3 7 7 5 6 . 7 2 2 . 5 . 5 . 8 9 7 2 4 19 4 Energy Gun 15 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . 2 9 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 53 | 2 . 2 . . 2 3 6 3 5 . 3 2 2 . 2 . 3 . 5 4 4 1 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . . 1 3 1 2 1 . 2 . . . 1 . 2 . 2 . 2 1 1 7 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . . . 2 . . . . . . . . 4 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . . 1 . . . . . . . . . . . 5 8 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Lost 78 | . . 1 . . . . 4 4 1 . 3 4 . 4 8 1 1 . 1 5 . 1 12 15 13 Power 11 | . . 1 . . . . 1 . . . 1 1 . . . . . . . 2 . . . 3 2 Propulsion 24 | . . . . . . . . 3 . . . . . 2 3 1 . . 1 1 . . 5 5 3 Utility 17 | . . . . . . . 1 1 . . 1 1 . 1 2 . . . . 1 . . 3 2 4 Weapon 26 | . . . . . . . 2 . 1 . 1 2 . 1 3 . 1 . . 1 . 1 4 5 4 Highest Loss Streak 12 | . . 1 . . . . 3 2 1 . 1 3 . 2 5 1 1 . 1 2 . 1 12 6 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 99 100 100 90 100 100 99 99 96 94 93 92 91 88 93 96 76 98 96 94 94 91 61 38 Engine 6 | . 14 13 14 14 9 9 9 9 3 . . 6 7 7 12 10 6 6 6 4 5 5 3 . . Core 2 | . . . . . . . . . 5 11 9 2 . . . 1 6 6 6 2 5 5 3 . 1 Treads 32 | . 28 28 28 28 35 36 36 35 35 38 35 34 35 33 34 37 37 37 36 32 27 27 26 20 4 Device 7 | . . . . . . . . 7 9 7 8 7 7 7 6 6 6 6 6 15 16 16 15 9 10 Storage 7 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 6 | . . 13 14 14 9 9 9 9 9 7 . . . . 6 6 10 12 12 11 11 11 11 5 4 Protection 2 | . . . . . 1 9 9 1 . . 5 7 7 6 . . . . . . . . . . . Energy Gun 1 | . . . . . . . . . . . . . . . 3 6 6 . 5 2 5 4 4 9 8 Ballistic Gun 21 | . 28 26 28 28 26 26 26 26 26 23 26 28 28 27 12 12 16 1 17 18 15 16 16 4 . Peak Build Rating 99 | 6 7 20 20 21 37 38 37 34 38 45 49 49 47 44 46 45 47 43 46 69 73 73 99 92 73 Average Rating 44 | 4 6 15 20 20 27 36 34 33 35 42 45 44 43 42 41 42 44 33 45 54 69 72 82 69 51 On Entrance 38 | . 6 7 20 20 21 37 36 34 31 38 45 47 43 44 38 42 45 46 33 46 68 70 73 57 53 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 10 30 34 34 34 99 101 102 102 102 105 125 132 124 122 124 129 129 104 119 124 114 120 152 151 106 Greatest Support 193 | 40 40 40 40 40 83 80 80 83 85 108 116 116 116 116 132 120 120 120 120 153 153 153 153 193 10 Greatest Overweight (x) 31 | . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . . 1 2 31 Average Overweight (x) . | . . . . . . 1 1 1 1 . . 1 1 . . 1 . . . . . . . . 10 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 15 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 15 15 15 25 25 25 24 25 25 25 25 25 25 20 15 16 19 19 19 21 21 25 20 14 Average Carried 20 | 2 6 12 15 14 16 24 24 23 24 24 24 23 24 23 15 14 14 18 14 16 20 20 23 12 12 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 15 15 15 25 25 25 24 25 25 25 24 25 21 14 14 15 19 14 19 21 20 21 15 12 Class Distribution -------------------- 28% | Gunner 23% | Tank 21% | Scavenger-Skirmisher 13% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 7584 | 203 109 341 . 36 233 392 668 417 658 106 706 357 46 249 260 90 235 . 166 669 287 202 284 609 261 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7439 | . 196 127 . 73 375 419 819 421 806 72 477 193 . 337 299 80 251 . 181 821 216 182 80 687 327 Parts 332 | . 10 4 . 4 25 29 45 20 42 7 19 7 . 15 10 3 7 . 5 35 6 7 2 20 10 Haulers Intercepted 6 | . 1 . . . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 4 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . 19 7 1 19 . 3 . . 4 . 4 7 . 16 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 182 | . 3 9 . 2 6 19 16 15 17 2 12 5 . 7 7 1 7 . 5 12 6 2 1 19 9 Melee 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Guns 121 | . 3 8 . 2 6 11 13 10 17 2 8 5 . 7 3 . 1 . 2 12 1 1 1 8 . Cannons 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . AOE 57 | . . . . . . 8 3 5 . . 4 . . . 3 . 6 . 3 . 5 1 . 11 8 Classes Destroyed 20 | . 3 1 . 1 4 1 2 2 . . 2 1 . 1 . . 1 . . . . . . 1 . Worker 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 Recycler 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . Operator 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 3 . 1 . . . . . . . . . . 2 . . . . . Swarmer 36 | . . . . . . 10 . 5 5 . 4 . . 1 . . . . . . . 1 . 6 4 Grunt 82 | . 3 2 . 1 3 8 13 6 6 1 6 3 . 3 1 . . . 3 8 5 1 . 5 4 Brawler 6 | . . . . 1 . . . . . . 1 . . . 1 . . . 1 2 . . . . . Duelist 4 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 2 1 2 . 5 . . 1 . 1 1 . . . 1 . 1 . . 1 . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 14 | . . . . . . . . 3 . . 1 . . . 4 1 . . . . . . 1 4 . Programmer 6 | . . . . . . . . 1 . 1 . . . 1 . . . . . 2 . . . 1 . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 2 2 . 2 4 4 5 3 3 1 4 3 . 4 4 1 7 . 4 4 6 1 1 6 6 Combat Bots Only 7 | . 2 2 . 2 3 4 4 3 3 1 4 3 . 4 4 1 7 . 4 4 6 1 1 6 4 Max Kills in Single Turn 3 | . 1 1 . 1 2 2 2 3 1 1 2 1 . 1 1 1 3 . 3 1 2 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . 2 2 3 . . 2 . . . 1 . 2 . 3 . 2 1 . 3 2 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1187 | . 13 19 . 4 10 48 88 68 57 2 67 90 4 55 86 3 22 . 11 39 15 2 137 184 163 Missed 326 | . . 6 . . 2 10 20 21 15 1 15 25 . 14 27 . 5 . . 10 3 . 39 73 40 Damage Taken 13984 | . 177 185 . 45 120 504 1143 729 490 9 622 754 32 465 832 43 200 . 259 556 248 37 2036 2134 2364 Core 2190 | . 73 35 . 11 16 13 66 50 34 . 29 61 . 83 64 . . . . 34 . . 217 249 1155 Absorbed by Shields 1365 | . . . . . . . . . 123 4 219 252 13 183 290 16 72 . . 35 . . 158 . . Reduced by Siege Mode 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Ignored by Resistances 280 | . . . . . . . . . . . 89 161 22 8 . . . . . . . . . . . Regen/Repaired (Parts) 141 | . . . . . . . . . . . . . . . . . . . . . . . 141 . . Core Remaining (%) 72 | 100 . . . 52 . . . . 67 . . . . 75 . . . . 92 . . . . 50 . Volleys Fired 443 | . 23 13 . 4 13 39 44 33 49 3 37 20 . 18 17 2 6 . 10 31 10 8 12 40 11 Largest 4 | . 2 2 . 2 3 3 3 3 3 3 4 4 . 4 4 4 3 . 4 4 4 4 4 4 2 Hottest 226 | . 40 49 . 49 69 69 82 78 78 78 101 101 . 92 222 226 136 . 164 169 169 174 174 195 188 Shots Fired 1272 | . 46 26 . 8 35 91 126 89 139 9 120 81 1 71 39 9 15 . 36 124 35 30 44 80 18 Gun 1198 | . 46 26 . 8 34 83 124 86 137 9 116 81 1 71 29 7 7 . 32 124 29 29 44 63 12 Cannon 7 | . . . . . . . . . . . . . . . 5 2 . . . . . . . . . Launcher 67 | . . . . . 1 8 2 3 2 . 4 . . . 5 . 8 . 4 . 6 1 . 17 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1109 | . 46 26 . 8 34 83 124 86 137 9 116 81 1 71 24 4 5 . 24 113 24 22 40 31 . Thermal 64 | . . . . . . . . . . . . . . . 10 5 2 . 8 11 5 7 4 . 12 Explosive 67 | . . . . . 1 8 2 3 2 . 4 . . . 5 . 8 . 4 . 6 1 . 17 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . Robot Hit Streak 26 | . 6 14 . 3 11 16 10 14 23 8 15 10 . 9 15 5 14 . 20 16 26 11 17 19 15 Robot Miss Streak 12 | . 2 7 . 4 3 3 5 4 8 1 6 3 . 12 4 2 2 . 1 4 2 3 2 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Secondary Targets 28 | . 1 2 . 1 2 1 5 1 . . 3 1 . 2 1 . . . . 5 . . . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 . . 1 1 . 1 1 . . . . 1 . . . 1 . Shots Hit Robots 903 | . 27 21 . 6 27 48 89 68 96 5 85 63 . 41 33 5 8 . 26 97 28 23 33 57 17 Core Hits 591 | . 12 14 . 4 25 39 54 36 43 4 37 25 . 31 32 4 21 . 26 64 20 14 9 56 21 Critical Kills 4 | . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . Critical Parts Destroyed 15 | . 1 2 . . . 2 . . 2 . 1 . . . . . 1 . . 1 . . 1 4 . Critical Strikes 22 | . 1 3 . . . 2 . . 2 . 1 . . . . . 1 . . 3 . 1 1 4 3 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 15 | . 1 3 . . . 2 . . 2 . 1 . . . . . 1 . . 3 . 1 1 . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 24 | . . 5 . . . 3 . . . . 6 . . . . . . . . 9 1 . . . . Impact 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . 3 . . . . 6 . . . . . . . . 9 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26549 | . 219 533 . 100 581 1415 1763 1512 1959 112 1843 1226 . 690 962 97 1116 . 1122 2144 1374 585 814 4572 1810 Guns 17801 | . 219 402 . 100 510 751 1649 1179 1896 112 1478 1226 . 690 433 63 99 . 596 2137 484 499 814 2154 310 Cannons 139 | . . . . . . . . . . . . . . . 105 34 . . . . . . . . . Explosions 8359 | . . . . . 71 664 114 318 . . 365 . . . 424 . 1017 . 526 . 890 86 . 2392 1492 Melee 131 | . . 131 . . . . . . . . . . . . . . . . . . . . . . . Ramming 119 | . . . . . . . . 15 63 . . . . . . . . . . 7 . . . 26 8 Kinetic 14881 | . 219 402 . 100 510 751 1649 1179 1896 112 1478 1226 . 690 341 29 55 . 393 1950 351 317 681 552 . Thermal 2061 | . . . . . . . . . . . . . . . 197 68 44 . 203 187 133 182 133 604 310 Explosive 7660 | . . . . . 71 664 114 318 . . 365 . . . 329 . 1017 . 526 . 890 86 . 1788 1492 Electromagnetic 95 | . . . . . . . . . . . . . . . 95 . . . . . . . . . . Impact 131 | . . 131 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1602 | . . . . . . . . . . . . . . . . . . . . . . . . 1602 . Highest Corruption 18 | . . . . . . . . . . . 2 2 2 1 4 4 4 4 4 5 5 5 18 18 . Average Corruption 5 | . . . . . . . . . . . 2 2 2 1 3 4 4 4 4 4 5 5 6 18 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . . . . . . . . . . . 25 15 2 4 9 14 23 3 8 9 15 16 3 52 . Message Errors 46 | . . . . . . . . . . . 9 4 . 1 . 4 3 2 1 2 5 4 . 11 . Matter Fused 44 | . . . . . . . . . . . 6 4 . . 5 2 6 . . 3 2 . 2 14 . Heat Flow Errors 27 | . . . . . . . . . . . 2 3 . 1 1 3 4 . 1 1 1 1 . 9 . Energy Discharges 25 | . . . . . . . . . . . 3 1 . . 1 . 2 1 1 1 2 6 . 7 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . Data Loss (minor) 21 | . . . . . . . . . . . 3 1 . . 1 3 2 . 3 2 2 . . 4 . Data Loss (major) 9 | . . . . . . . . . . . . 1 . 1 . 1 1 . 2 . . 2 . 1 . Misfires 16 | . . . . . . . . . . . 2 1 1 1 1 1 1 . . . 3 2 . 3 . Alerts 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 301 | . . 20 . . 25 44 . 10 . . . . . . . . 7 . 1 . . . . 94 100 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 281 | . . . . . 25 44 . 10 . . . . . . . . 7 . 1 . . . . 94 100 Melee 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 660 | . . . . . . 7 47 88 . . 40 . . . 1 . 41 . . . . . . 150 286 Shots 14 | . . . . . . 1 1 3 . . 1 . . . 1 . 1 . . . . . . 2 4 Rammed 16 | . . . . . . . . 2 4 . . . . . . . . . . 2 . . . 7 1 Targets Rammed 20 | . . . . . . . . 3 6 . . . . . . . . . . 2 . . . 8 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . Highest Temperature 556 | . 18 16 . 8 22 99 395 74 42 5 301 272 . 216 391 272 244 . 275 443 90 111 360 556 114 Average Temperature 87 | . 11 7 . 4 11 32 116 41 9 4 92 116 . 32 111 99 77 . 121 127 19 17 100 132 47 Received Heat Transfer 3331 | . 108 56 . 24 63 225 747 198 174 6 207 229 . 60 105 . 30 . 54 159 111 18 354 274 129 Effects 17 | . . . . . . . 5 . . . 1 2 . . 1 . . . . 3 . . 1 4 . Shutdowns 8 | . . . . . . . 2 . . . . . . . 1 . . . . 3 . . . 2 . Energy Bleed 5 | . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 1 . Interference 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 3477 | . . . . . . . . . . . . . . . 311 112 100 . 450 425 300 400 300 450 629 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 900 | . 118 65 . 65 229 825 744 755 415 155 . . . . 900 . . . . 198 . . . . 232 Initial 762 | . . 45 . . 25 57 401 338 367 105 . . . . 762 . . . . . . . . . . Average 263 | . 87 24 . 63 98 354 612 555 283 71 . . . . 597 . . . . 88 . . . . 120 Maximum Alert Level 3 | . . . . . 1 3 3 3 2 . . . . . 3 . . . . . . . . . 1 Low Security (%) 51 | 100 100 100 . 100 89 21 . . 11 100 . . . . 4 . . . . 100 . . . . 71 Level 1 19 | . . . . . 10 27 . 16 79 . . . . . 11 . . . . . . . . . 28 Level 2 22 | . . . . . . 47 96 64 8 . . . . . 35 . . . . . . . . . . Level 3 6 | . . . . . . 3 3 18 . . . . . . 47 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 1 . 3 . 2 . . . . . 3 . . . . 3 . . . . 2 Investigation 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Reinforcement 7 | . 1 . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 14 | . . . . . 1 . 2 . 2 . . . . 7 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 4 14 . 2 9 20 26 17 33 1 16 5 1 16 13 1 8 . 5 15 6 1 42 25 22 Peak Tracking Total 17 | . 2 6 . 2 3 4 4 4 4 1 4 3 1 5 6 1 7 . 4 4 5 1 17 6 12 Tactical Retreats 18 | . . 4 . . . 2 . 3 3 . 2 . . . . . . . . 1 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 14 | . . 1 . . . 6 . 4 2 . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 25 | . . . . . . . . . . . 3 . . . . . . . . . 12 10 . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . 2 10 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 23 | . . 1 . 1 . 3 3 1 1 . . . . . 1 . . . . 5 . . . 6 1 Max in Single Turn 6 | . . 1 . 1 . 1 1 1 1 . . . . . 1 . . . . 4 . . . 6 1 Garrison Relay 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 36 | . 2 1 1 1 2 1 2 . 5 3 . 1 1 . 4 . . 4 . 4 . . 4 . . Terminals 18 | . 2 . . . 1 1 1 . 5 2 . . . . 2 . . . . 4 . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Total Hacks 113 | . 4 1 1 1 6 2 8 . 16 6 . 1 6 . 12 . . 28 . 7 . . 14 . . Successful 79 | . 2 1 1 1 3 . 3 . 7 2 . 1 6 . 7 . . 28 . 3 . . 14 . . Failed 34 | . 2 . . . 3 2 5 . 9 4 . . . . 5 . . . . 4 . . . . . Catastrophic 7 | . 1 . . . 1 . 1 . . 1 . . . . 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 2 . . . . . 5 . 12 3 . . . . 7 . . . . 4 . . 1 . . Terminals 52 | . 4 . . . 3 2 7 . 16 4 . . . . 9 . . . . 7 . . . . . Fabricators 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 1 1 1 1 2 . 1 . 6 . . 1 6 . 3 . . 28 . 2 . . 14 . . Record 20 | . . . 1 . . . . . . . . . . . . . . 11 . . . . 8 . . Part Schematic 16 | . . . . . . . . . . . . . 6 . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 5 . . Open Door 4 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . . . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Registered Components 3 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Network Status 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . 1 . 1 1 . . . . 2 . . . . 1 . . . . . Terminals 7 | . 1 . . . . . 1 . 1 1 . . . . 2 . . . . 1 . . . . . Botnet 7 | . 1 . . . . . 1 . 1 1 . . . . 2 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 2 1 1 . 4 3 . . . . 3 . . . . 4 . . . . . Full Trace Events 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 6 . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 11 . 8 . . . . . . . . . . . . . . . . . Machine Destruction 16 | . . . . . . 11 . 5 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . . 1 1 1 . . . . . . Highest-Rated Group 42 | . . 42 . . . . . . . . . . . . . . 20 20 20 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . 20 20 20 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 21 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 1 2 . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 21913 | 128 391 1260 204 345 582 1219 812 843 1620 733 1901 1237 1905 659 842 619 928 126 496 1190 656 537 1194 1217 269 Spaces Moved 9888 | 74 204 678 128 204 278 423 254 285 571 459 825 507 832 303 356 254 536 78 276 539 369 307 635 444 69 Core 11 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 9813 | 68 204 678 128 204 278 423 254 285 571 459 825 507 832 303 356 254 536 78 276 539 369 307 635 444 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 64 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 63 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 250 250 245 238 150 150 228 228 151 155 240 160 160 160 160 160 160 160 160 215 Average Speed 196 | 151 160 160 160 160 174 250 250 248 241 154 206 228 228 197 218 240 165 160 160 162 160 160 160 214 329 Slowest Speed 1600 | 160 160 160 160 160 250 250 250 250 245 161 230 228 228 232 240 240 240 160 240 240 160 160 240 320 1600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 46 91 49 48 18 40 22 45 57 14 78 63 80 50 13 43 76 69 50 15 48 51 82 64 3 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 1 1 . . . . 1 . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 . . . . . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 . . . . . . 1 . . Scrap Searched 21 | . . 1 . 1 . . . . . . 3 3 2 3 . . 3 . . . 2 1 . 2 . Spaces Dug 29 | . . 2 . . . . . . . . 17 . . . . . . . . 9 1 . . . . Terrain Destroyed 561 | . . 2 . . 11 35 5 16 23 1 34 1 . . 23 1 76 . 16 17 42 20 1 203 34 Melee 12 | . . 2 . . . . . . . . . . . . . . . . . 9 1 . . . . Projectile 31 | . . . . . . . . 1 3 1 . 1 . . . 1 . . . 8 . 4 1 10 1 AOE 518 | . . . . . 11 35 5 15 20 . 34 . . . 23 . 76 . 16 . 41 16 . 193 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 11482 | 88 232 817 127 219 351 505 340 346 706 483 925 540 840 325 391 258 562 81 303 767 410 337 789 640 100 Wait 662 | . . 110 . 1 20 19 18 7 52 4 33 4 2 1 2 . . . 9 157 8 11 96 101 7 Move 9865 | 73 203 677 127 203 278 422 254 284 570 458 824 506 831 302 355 253 535 77 275 538 368 306 634 443 69 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 6 3 6 . 5 18 2 6 1 11 4 3 3 1 . 1 1 2 . . 7 2 . 17 4 . Fast Attach 38 | 6 1 1 . . 2 . . . 2 . 1 1 1 . 3 . 1 . . 3 . . 1 10 5 Attach 79 | 1 . 1 . . 3 . 5 4 1 3 4 4 . 3 10 1 1 . 5 5 . 1 3 19 5 Detach 28 | 1 1 . . . 1 . 1 . . 1 1 . . . 2 . . 4 . 2 . . 2 10 2 Swap 101 | . . 4 . . 6 7 5 5 7 4 12 1 3 . 1 1 5 . 4 13 9 1 9 4 . Drop 61 | 1 1 . . 6 10 1 7 . 8 6 1 1 2 1 . . . . . . . . 15 1 . Fire 443 | . 23 13 . 4 13 39 44 33 49 3 37 20 . 18 17 2 6 . 10 31 10 8 12 40 11 Melee 24 | . . 5 . . . 3 . . . . 6 . . . . . . . . 9 1 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . 3 6 . . . . . . . . . . 2 . . . 8 . Escape Stasis 20 | . . . . . . 12 . 8 . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . 1 . . . . . . . . 12 . . . . . . . . Trap 25 | . . . . . . . . . . . 3 . . . . . . . . . 12 10 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 6) 415 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Entered Mines 560 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 682 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 848 | -10/Mines | Discovered new exit (range 11) 852 | -10/Mines | Assembled infested the area 1231 | -10/Mines | Learned Materials terminal intel 1563 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1591 | -10/Mines | Discovered new exit (range 15) 1773 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1773 | -10/Mines | Discovered new exit (range 5) 1780 | -10/Mines | Entered Exiles 1819 | -10/Exiles | Met 8R-AWN 1844 | -10/Exiles | Met EX-HEX 1908 | -10/Exiles | Met EX-DEC 1918 | -10/Exiles | Learned location of Zion (-7) 1966 | -10/Exiles | Discovered new exit (range 10) 1984 | -10/Exiles | Entered Mines 2038 | -9/Mines | Learned 2 Materials zone layouts 2213 | -9/Mines | Found the Drone Emporium 2224 | -9/Mines | Found Prototype Device 2302 | -9/Mines | Discovered new exit (range 12) 2329 | -9/Mines | Entered Materials 2329 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2330 | -8/Materials | Identified exit to Factory 2331 | -8/Materials | Loaded intel: 12 terminal locations 2632 | -8/Materials | Build established: Gunner 2911 | -8/Materials | Identified exit to Garrison 2911 | -8/Materials | Entered Garrison 2981 | -8/Garrison | Triggered checkpoint 3072 | -8/Garrison | Garrison Relay disabled 3155 | -8/Garrison | Triggered checkpoint 3481 | -8/Garrison | Triggered checkpoint 3510 | -8/Garrison | Garrison Relay disabled 3627 | -8/Garrison | Discovered new exit (range 12) 3737 | -8/Garrison | Triggered checkpoint 3923 | -8/Garrison | Triggered checkpoint 3984 | -8/Garrison | Garrison Relay disabled 4100 | -8/Garrison | Discovered new exit (range 13) 4130 | -8/Garrison | Entered Materials 4260 | -8/Materials | Garrison activated, responded to threat 4341 | -8/Materials | Lost 3 parts (1u2w) 4530 | -8/Materials | First assault squad dispatched 4942 | -8/Materials | Identified exit to Garrison 4942 | -8/Materials | Entered Garrison 5028 | -8/Garrison | Triggered checkpoint 5146 | -8/Garrison | Garrison Relay disabled 5172 | -8/Garrison | Triggered checkpoint 5420 | -8/Garrison | Triggered checkpoint 5612 | -8/Garrison | Triggered checkpoint 5778 | -8/Garrison | Discovered new exit (range 3) 5785 | -8/Garrison | Entered Materials 6108 | -8/Materials | Discovered exit to Factory (range 10) 6746 | -8/Materials | Discovered exit to Factory (range 15) 7405 | -8/Materials | Entered Factory 7405 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7829 | -7/Factory | Discovered new exit (range 4) 8078 | -7/Factory | Discovered new exit (range 4) 8138 | -7/Factory | Entered Lower Caves 8163 | -7/Lower Caves | Met a Warlord Commander 8164 | -7/Lower Caves | Learned location of Warlord (-5) 8165 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8165 | -7/Lower Caves | Found Encrypted Comm Array 8439 | -7/Lower Caves | Build established: Tank 8658 | -7/Lower Caves | Found Alien Artifact 8658 | -7/Lower Caves | Identified Core Expander 8658 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 9893 | -7/Lower Caves | Discovered new exit (range 13) 10039 | -7/Lower Caves | Entered another Lower Caves area 10207 | -7/Lower Caves | Learned location of Extension (-5) 10214 | -7/Lower Caves | Discovered new exit (range 9) 10284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10374 | -7/Lower Caves | Spotted B-75 Beast 10439 | -7/Lower Caves | Destroyed B-75 Beast 10454 | -7/Lower Caves | Lost 3 parts (1p2w) 11253 | -7/Lower Caves | Discovered new exit (range 9) 11276 | -7/Lower Caves | Entered Zion 11409 | -7/Zion | System corruption cleaned by Quarantine Array 11461 | -7/Zion | Discovered new exit (range 12) 11662 | -7/Zion | Learned Factory security intel 11685 | -7/Zion | Learned Factory emergency access door positions 11889 | -7/Zion | Learned location of Data Miner (-6) 11889 | -7/Zion | Learned Factory interactive machine intel 12668 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13181 | -7/Zion | Entered Proximity Caves 13184 | -6/Proximity Caves | Spotter reported a threat 13184 | -6/Proximity Caves | Spotter reported a threat 13354 | -6/Proximity Caves | Spotter reported a threat 13435 | -6/Proximity Caves | Spotter reported a threat 13479 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13719 | -6/Proximity Caves | Discovered new exit (range 10) 13799 | -6/Proximity Caves | Spotter reported a threat 13816 | -6/Proximity Caves | Build established: Derelict-Tank 13840 | -6/Proximity Caves | Entered Factory 13840 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13843 | -6/Factory | Loaded intel: 52 interactive machine locations 13984 | -6/Factory | Lost 5 parts (1n2u2w) 14190 | -6/Factory | Search patrols dispatched 14294 | -6/Factory | Build established: Gunner 14332 | -6/Factory | Lost 3 parts (2n1w) 14540 | -6/Factory | Search patrols dispatched 14594 | -6/Factory | Build established: Scavenger-Gunner 14678 | -6/Factory | Discovered new exit (range 2) 14682 | -6/Factory | Entered Lower Caves 14711 | -6/Lower Caves | Learned Factory trap positions 15279 | -6/Lower Caves | Discovered new exit (range 9) 15301 | -6/Lower Caves | Entered another Lower Caves area 15312 | -6/Lower Caves | Attacked by a faux Warlord 15354 | -6/Lower Caves | Destroyed 7 combat bots 15411 | -6/Lower Caves | Discovered new exit (range 9) 15919 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16100 | -6/Lower Caves | Learned 4 Factory zone layouts 16212 | -6/Lower Caves | Discovered new exit (range 10) 16228 | -6/Lower Caves | Identified exit to Data Miner 16229 | -6/Lower Caves | Entered Data Miner 16229 | -6/Data Miner | Accompanied by 1 ally 16232 | -6/Data Miner | Discovered new exit (range 6) 16262 | -6/Data Miner | Met Data Miner 16302 | -6/Data Miner | Learned location of Section 7 (-2) 16302 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16318 | -6/Data Miner | Received God Mode back door access code from Data Miner 16351 | -6/Data Miner | Identified exit to Proximity Caves 16355 | -6/Data Miner | Entered Proximity Caves 16355 | -5/Proximity Caves | Accompanied by 1 ally 16499 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16841 | -5/Proximity Caves | Discovered new exit (range 5) 16849 | -5/Proximity Caves | Identified exit to Factory 16851 | -5/Proximity Caves | Entered Factory 16851 | -5/Factory | Evolved 2 slots: Utility x2 16852 | -5/Factory | Identified exit to Extension 16852 | -5/Factory | Identified exit to Factory 16853 | -5/Factory | Loaded intel: 110 trap records 17196 | -5/Factory | Identified exit to Upper Caves 17998 | -5/Factory | Discovered exit to Factory (range 3) 18041 | -5/Factory | Entered Upper Caves 18152 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18674 | -5/Upper Caves | Discovered new exit (range 15) 18695 | -5/Upper Caves | Identified exit to Upper Caves 18697 | -5/Upper Caves | Entered another Upper Caves area 18697 | -5/Upper Caves | Discovered exit to Factory (range 8) 19210 | -5/Upper Caves | Discovered new exit (range 14) 19211 | -5/Upper Caves | Encountered a Warlord checkpoint 19233 | -5/Upper Caves | Identified exit to Warlord 19234 | -5/Upper Caves | Entered Warlord 19289 | -5/Warlord | System corruption cleaned by Quarantine Array 19497 | -5/Warlord | Found Prototype Special Weapon 19499 | -5/Warlord | Found Prototype Special Weapon 19502 | -5/Warlord | Found Prototype Special Weapon 19505 | -5/Warlord | Found Prototype Special Weapon 19509 | -5/Warlord | Found Prototype Special Weapon 19853 | -5/Warlord | Visited the Vortex Lab 19866 | -5/Warlord | Warlord's base attacked by MAIN.C 19870 | -5/Warlord | Found Prototype Energy Gun 19872 | -5/Warlord | Found Prototype Energy Gun 19880 | -5/Warlord | Found Prototype Energy Gun 19884 | -5/Warlord | Found Prototype Energy Gun 19959 | -5/Warlord | Met Warlord 19985 | -5/Warlord | Opened Warlord's prototype stash 19993 | -5/Warlord | Found Prototype Reactor 19993 | -5/Warlord | Identified Vortex Chain Reactor 20004 | -5/Warlord | Found Prototype Hackware 20109 | -5/Warlord | Spotted B-86 Titan 20115 | -5/Warlord | Spotted B-75 Beast 20210 | -5/Warlord | Warlord forces counterattacked 20224 | -5/Warlord | Spotted Striker 20258 | -5/Warlord | Spotted Striker 20296 | -5/Warlord | Spotted B-75 Beast 20298 | -5/Warlord | Lost 8 allies 20304 | -5/Warlord | Spotted B-86 Titan 20304 | -5/Warlord | Spotted Striker 20309 | -5/Warlord | Spotted Executioner 20363 | -5/Warlord | Lost 6 allies 20372 | -5/Warlord | Spotted Executioner 20373 | -5/Warlord | Spotted Striker 20389 | -5/Warlord | Spotted Executioner 20399 | -5/Warlord | Discovered new exit (range 13) 20408 | -5/Warlord | System corruption reached 10% 20428 | -5/Warlord | Entered Proximity Caves 20431 | -4/Proximity Caves | Identified Vortex Shotgun (x2) 20433 | -4/Proximity Caves | Lost 18 allies 20434 | -4/Proximity Caves | Identified Vortex Rifle (x2) 20454 | -4/Proximity Caves | Lost 12 parts (5n3u4w) 20728 | -4/Proximity Caves | Build established: Scavenger-Gunner 20734 | -4/Proximity Caves | Attracted the attention of an 0b10 base 20832 | -4/Proximity Caves | Lost 3 parts (2n1w) 20907 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 20919 | -4/Proximity Caves | Spotted B-86 Titan 20935 | -4/Proximity Caves | Destroyed B-86 Titan 20994 | -4/Proximity Caves | Lost 6 parts (2p1n3w) 21167 | -4/Proximity Caves | Found Prototype Processor 21167 | -4/Proximity Caves | Identified Exp. Core Analyzer 21172 | -4/Proximity Caves | Found Exp. Core Analyzer 21212 | -4/Proximity Caves | Found Prototype Launcher 21212 | -4/Proximity Caves | Identified Gui. Micro-nuke Launcher 21507 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 21624 | -4/Proximity Caves | Discovered exit to Factory (range 9) 21645 | -4/Proximity Caves | Entered Factory 21645 | -4/Factory | Evolved 2 slots: Utility x2 21859 | -4/Factory | Lost 7 parts (2p2n2u1w) 21894 | -4/Factory | Core integrity fell below 50% 21910 | -4/Factory | Core integrity fell below 20% 21914 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 21865_ The unstable cave ceiling collapses. 21865_ U-05 Engineer lays Concrete. 21865_ Acquired 13 matter. 21866_ U-05 Engineer lays Concrete. 21868_ U-05 Engineer builds a Wall. 21870_ U-05 Engineer destroyed. 21872_ Adv. Heat Sink destroyed. 21872_ U-05 Engineer lays Concrete. 21873_ Prc. Phase Gun destroyed. 21874_ U-05 Engineer lays Concrete. 21875_ U-05 Engineer builds a Wall. 21876_ ALERT: Security rotation in progress. 21880_ U-05 Engineer builds a Wall. 21881_ Acquired 20 matter. 21882_ Prc. Phase Gun destroyed. 21883_ U-05 Engineer builds a Wall. 21887_ The unstable cave ceiling collapses. 21887_ U-05 Engineer builds a Wall. 21907_ Adv. Targeting Computer destroyed. 21910_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# ##########?? | | ????????????????##???# ############ | | ???????????????? ???# # # | | ????????????????? !??# # ] # | | ???????????????"? ?# # ! ! ]# | | ?????????????? ""? ?# # # | | ??????????????? # # """"""" # | | ??????????????? # # """"""" ? | | ???????????????? + # """"""" ? | | ???????????????? """ # += """"""" ? | | ?????????????# """ # # ? | | ?????????????# """ # s """"""" # | | ???????? ????# # s """""?? | | ???????# ######### s # """" ? | | ??????? s # """" # | | ??????? s # ! # | | ??????? [ w = | # | | ??????? @=# ##+###? | | ??????? # % #??? | | ????????###+######+###### ## # #??? | | ?????????????? # # #?#??? | | ?????????????# "" "" ## ## ##????? | | ?????????????# "" "" ?#g## #?????? | | ?????????????# """ """ ?# ####+##?????? | | ?????????????? """ """ ?# g??? ??????? | | ???????????????""" """ ? g ??? ??????? | | ????????????????????? ?T ??? ??????? | | ????????????????????? ?# ??? ??????? | | ?????????????????????#??? ?? ??????? | | ????????????????????????? ?? ??????? | | ????????????????????????? h ?? ??????? | | ????????????????????????? ??????????? | | ????????????????????????? ???????????? | | ????????????????????????? ???????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed FortressSwarmCompanion Manual? 0 Play Time 01:48:10 Cumulative 193.5 hours Start 2025.01.27 @ 21:04:13 End 2025.01.27 @ 23:07:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6e26fc-0c5d-4afb-901e-f0f6a5405d37