Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 15:32:14 Player: trisiak Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (318) 1590 Value Destroyed (13962) 13962 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (9230) 9230 TOTAL SCORE: 33522 Bonus ------- High Alert Combat Kills 1490 Follower Combat Kills 527 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2424 Met Warlord at Research 2000 Win 3000 Friendly Fire -1211 Cogmind --------- Core Integrity 931/1600 Matter 300/300 Energy 609/700 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Medium Storage Unit Experimental Energy Well Advanced Weight Redist. System Machine Analyzer Terrain Scan Processor ECM Suite Improved System Shield Improved System Guard > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (10) --- Micro Antimatter Reactor Myomer Leg Compact Wheel Experimental Thermal Defense Suite Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Centrium Leg Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Experimental Energy Well Machine Analyzer Spectral Analyzer Advanced Sensor Array Improved Targeting Computer Advanced Particle Charger Reaction Control System Experimental Thermal Defense Suite Improved System Shield Improved System Guard Improved Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY -------- Light Antimatter Reactor Compact Particle Reactor Power Amplifier Advanced Melee Analysis Suite Recoil Nullifier Improved Kinecellerator ECM Suite Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Greatsword [Rating: 174] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Q-thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Railgun Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . . 4 2 . . 4 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . . 1 . . . . . . 1 1 Utility 12 | . . . . 3 1 . . 3 . . . 1 2 . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 648 | 2 17 3 3 64 28 63 20 42 14 36 27 122 32 77 51 47 Power 46 | . 1 . . 5 2 1 . 3 . 1 1 15 3 6 3 5 Engine 14 | . 1 . . 5 . 1 . . . 1 1 5 . . . . Core 11 | . . . . . 2 . . 3 . . . 6 . . . . Reactor 21 | . . . . . . . . . . . . 4 3 6 3 5 Propulsion 129 | 2 4 1 . 12 7 12 . 5 3 7 2 22 . 16 24 12 Treads 25 | 2 1 . . 10 3 4 . . 1 . . 3 . . 1 . Leg 55 | . . . . . . 1 . 4 1 7 2 12 . 13 10 5 Wheel 24 | . 3 1 . 2 4 3 . 1 1 . . 6 . 3 . . Hover 21 | . . . . . . 2 . . . . . 1 . . 11 7 Flight 4 | . . . . . . 2 . . . . . . . . 2 . Utility 273 | . 5 1 3 16 11 26 10 25 10 13 10 38 27 42 17 19 Device 184 | . 2 1 3 9 3 14 9 18 7 7 8 27 23 32 8 13 Storage 19 | . 3 . . 1 . 1 . 1 . . 1 3 1 4 1 3 Processor 24 | . . . . 4 1 2 1 2 1 . . 4 2 1 4 2 Hackware 4 | . . . . . . . . . . . . . 1 1 2 . Protection 42 | . . . . 2 7 9 . 4 2 6 1 4 . 4 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 200 | . 7 1 . 31 8 24 10 9 1 15 14 47 2 13 7 11 Energy Gun 15 | . 1 . . . . 5 . . . 3 3 2 . . . 1 Energy Cannon 30 | . . . . 6 1 1 . 1 . 1 . 7 . 3 4 6 Ballistic Gun 40 | . 2 . . 8 . 5 2 . . 1 . 17 2 3 . . Ballistic Cannon 33 | . . . . 4 4 4 4 5 . 3 3 6 . . . . Launcher 33 | . 2 1 . 6 2 3 1 1 1 1 3 3 . 5 1 3 Special Weapon 10 | . 1 . . 4 . . . . . . 3 2 . . . . Impact Weapon 19 | . 1 . . 3 1 6 2 2 . 4 . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . 7 . 2 1 1 Piercing Weapon 7 | . . . . . . . . . . 2 2 3 . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . 1 . Unidentified Prototypes 40 | . . . . 1 . 10 . 1 1 9 1 4 2 7 4 . Corrupted Parts 4 | . . . . . . . . . . 1 . 2 . 1 . . System Corruption 18 | . . . . . . . . . . 5 . 9 . 4 . . Parts Lost 168 | . 1 1 . 19 5 5 . 4 4 . 5 50 1 33 4 36 Power 21 | . . . . 1 . . . . . . 1 9 1 4 . 5 Propulsion 49 | . 1 . . 7 2 1 . . 2 . 1 15 . 9 1 10 Utility 61 | . . . . 8 . 1 . 2 2 . 1 16 . 13 1 17 Weapon 37 | . . 1 . 3 3 3 . 2 . . 2 10 . 7 2 4 Highest Loss Streak 20 | . 1 1 . 7 2 1 . 3 3 . 2 20 1 17 3 14 To Critical Strikes 5 | . . . . . . . . . . . . 1 . 3 . 1 Average Slot Usage (%) 91 | . 97 99 100 90 98 90 81 87 98 97 94 92 98 93 64 87 Engine 4 | . 14 14 14 9 1 3 7 . . . 4 3 . . . . Core 1 | . . . . . 5 3 . 4 5 4 . 2 2 . . . Reactor 1 | . . . . . . . . . . . . 3 5 8 5 7 Treads 4 | . 20 . . 15 13 4 1 . 3 3 . . . . . . Leg 8 | . . . . . . . 4 8 13 14 22 15 14 16 7 14 Wheel 6 | . 7 28 28 9 7 8 8 10 4 3 . 2 4 1 . . Device 15 | . 11 14 14 9 10 13 14 21 23 18 16 18 20 15 13 20 Storage 6 | . 14 14 14 11 7 7 7 5 5 5 5 5 5 3 . 4 Processor 16 | . . . . 16 15 16 15 16 17 17 17 19 26 27 16 17 Protection 3 | . . . . 1 11 6 . 1 4 9 11 5 . . 2 1 Energy Gun 1 | . 14 . . . . 2 . . . . 2 . . . . . Energy Cannon 1 | . . . . 2 7 . . . . 1 . 1 . . 1 4 Ballistic Gun 4 | . 4 14 14 5 . 8 . . . . . 5 9 8 . . Ballistic Cannon 3 | . . . . 5 8 4 16 7 11 . 2 1 . . . . Launcher 2 | . 7 13 14 1 5 2 . . 4 5 . . . . . . Impact Weapon 1 | . 1 . . . . 3 3 4 . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 51 51 51 69 79 80 73 74 79 86 70 75 75 114 109 129 Greatest Support 168 | 40 40 26 20 44 68 44 28 72 72 77 75 90 65 98 138 168 Greatest Overweight (x) 22 | . 3 2 2 6 6 22 3 2 4 4 1 7 4 7 4 13 Average Overweight (x) 1 | . 1 1 2 3 2 2 2 . 3 2 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 10 20 20 20 Average Capacity 16 | 8 18 20 20 20 20 20 20 18 15 15 15 11 10 16 7 16 Most Carried 20 | 5 20 20 20 20 20 20 20 20 15 15 15 15 10 20 10 20 Average Carried 14 | 3 13 19 19 18 19 19 19 17 12 14 13 10 9 13 5 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 10 15 20 10 Final Carried 20 | 5 20 19 20 19 20 19 20 10 13 15 15 10 10 11 10 8 Scrap Engine Consumption 33 | . . . . . . . 18 15 . . . . . . . . Constructs Created 3 | . . . . . . . 2 1 . . . . . . . . Constructs Modified 8 | . . . . . . . 3 5 . . . . . . . . Class Distribution -------------------- 28% | Mutant 17% | Scavenger-Assassin 14% | Scavenger-Mutant 9% | Assassin 7% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Bomber 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Bomber | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -7/Recycling Assassin | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Assassin | -3/Testing Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Matter Collected 12528 | 220 379 147 30 1274 458 1188 489 801 502 1368 255 2173 354 1508 720 662 Remotely 3889 | . . . . . . . . 441 263 1368 209 1269 198 141 . . Salvage Created 11574 | 124 667 93 . 1501 896 1182 357 716 228 481 176 2052 234 1724 63 1080 Parts 569 | 3 44 11 . 74 44 78 11 26 7 17 13 89 18 89 3 42 Haulers Intercepted 13 | . 2 . . 1 . 5 . . 1 . . 2 . 1 . 1 Recyclers Shooed 7 | . 1 . . 3 . 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 17 . . . . . 6 . 10 . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 238 | . 20 5 . 32 25 16 3 10 9 20 17 28 3 31 . 19 Melee 8 | . 1 . . . . 2 . . . . . 2 . 1 . 2 Guns 45 | . 4 1 . 6 . 5 . 1 . . 3 9 3 13 . . Cannons 66 | . . . . 13 13 2 3 8 5 . 7 12 . . . 3 AOE 107 | . 14 4 . 12 11 4 . . 4 20 7 4 . 17 . 10 Classes Destroyed 20 | 2 6 . . 5 3 . . . . 3 . . . . . 1 Worker 14 | . 2 . . 2 . . . . . . . 4 . 4 . 2 Builder 14 | . . . . 1 . 1 . 1 . . . 1 . 6 . 4 Tunneler 4 | 1 1 2 . . . . . . . . . . . . . . Hauler 13 | . 2 . . 1 . 5 . . 1 . . 2 . 1 . 1 Recycler 19 | 1 1 . . 3 2 . 3 2 . . . 5 . 1 . 1 Operator 3 | . 1 . . . . 1 . . . . . . . 1 . . Watcher 9 | . 1 . . 3 . 1 . . . . . . 1 2 . 1 Swarmer 50 | . 6 3 . 4 4 . . . 1 7 13 8 . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 82 | . 14 2 . 16 11 4 . . 6 5 . 2 . 19 . 3 Duelist 1 | . . . . . 1 . . . . . . . . . . . Protector 2 | . . . . . 1 1 . . . . . . . . . . Sentry 28 | . . . . 7 4 8 3 4 1 . . 1 . . . . Specialist 3 | . . . . 2 . . . . . . 1 . . . . . Hunter 29 | . . . . 2 1 2 . . . 4 2 8 . 2 . 8 Programmer 38 | . . . . . 3 2 . 6 1 . 1 9 3 6 . 7 Heavy 1 | . . . . 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . 2 . . . . . . Executioner 3 | . . . . . . . . . . 3 . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 2 5 3 . 6 5 5 1 2 9 14 10 5 3 11 . 12 Combat Bots Only 14 | . 4 3 . 4 5 4 1 2 8 14 10 5 3 6 . 9 Max Kills in Single Turn 7 | 1 3 2 . 3 3 3 1 1 2 6 2 4 1 7 1 5 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 6 | . 3 2 . 2 3 2 . . 2 6 2 2 . 5 . 3 Melee 1 | . 1 . . . . 1 . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Hostile Shots Fired 3178 | . 68 18 18 294 225 279 51 94 47 102 83 619 18 563 116 583 Missed 1133 | . 19 8 9 87 96 98 14 24 14 39 24 220 7 214 61 199 Damage Taken 28443 | . 645 115 61 3122 1496 1548 287 1325 703 1079 778 6007 104 4928 1447 4798 Core 4938 | . 79 29 22 534 289 166 29 140 93 106 36 692 . 1098 956 669 Absorbed by Shields 2737 | . . . . . . 112 16 52 67 48 40 381 87 1128 21 785 Redirected to Shielding 475 | . . . . . . . . . . 91 72 312 . . . . Ignored by Resistances 1755 | . . . . . . . . . . 496 247 402 71 228 14 297 Regen/Repaired (Parts) 279 | . 56 . . 73 . . 42 21 . 87 . . . . . . Core Remaining (%) 43 | 100 . . 48 2 . . 30 . . . 62 39 . 15 34 58 Volleys Fired 813 | 4 85 18 . 125 60 63 10 41 31 16 39 125 12 85 14 85 Largest 3 | 2 2 2 . 2 3 3 3 3 2 2 2 3 2 3 1 3 Hottest 360 | 100 100 50 . 150 189 144 144 171 114 89 97 225 70 113 120 360 Shots Fired 1271 | 8 90 20 . 194 115 126 23 69 50 24 44 195 21 154 14 124 Gun 591 | 8 66 14 . 81 . 107 . 14 . . 16 125 21 137 . 2 Cannon 518 | . . . . 85 106 17 22 51 42 1 12 61 . 1 12 108 Launcher 134 | . 21 6 . 15 9 2 1 4 8 23 11 2 . 16 2 14 Special 28 | . 3 . . 13 . . . . . . 5 7 . . . . Kinetic 730 | . 24 14 . 133 58 80 22 51 42 . 12 136 21 137 . . Thermal 298 | 8 45 . . 46 48 . . . . . . 28 . 1 12 110 Explosive 132 | . 21 6 . 15 9 2 1 4 8 23 11 . . 16 2 14 Electromagnetic 60 | . . . . . . 44 . 14 . . . 2 . . . . Entropic 39 | . . . . . . . . . . 1 16 22 . . . . Robot Hit Streak 18 | 3 7 6 . 14 9 18 6 17 7 4 6 13 10 13 2 7 Robot Miss Streak 8 | 1 3 3 . 3 3 8 2 2 2 3 3 3 1 3 4 5 Penetration Max 2 | . . . . 1 . . . 1 . . . 1 1 2 . . Secondary Targets 6 | . . . . 2 . 1 . . . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . 1 . 1 . . Shots Hit Robots 846 | 5 58 12 . 134 82 94 15 50 28 5 23 141 18 119 7 55 Core Hits 631 | 3 44 10 . 83 42 62 8 18 28 66 23 64 8 106 4 62 Critical Kills 8 | . . . . 2 . . 1 . . . . 2 . . . 3 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . 4 . . . . Critical Strikes 49 | . 5 . . 2 1 3 3 6 7 . 1 17 . . . 4 Burn 4 | . 4 . . . . . . . . . . . . . . . Meltdown 5 | . . . . 1 . . . . . . . 1 . . . 3 Destroy 6 | . . . . 1 . . . . . . . 5 . . . . Blast 20 | . . . . . 1 1 2 6 7 . 1 2 . . . . Corrupt 2 | . . . . . . 2 . . . . . . . . . . Smash 2 | . 1 . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Sunder 9 | . . . . . . . . . . . . 9 . . . . Melee Attacks 159 | . 6 . . 4 . 13 4 23 . 8 1 39 22 11 11 17 Impact 58 | . 6 . . 4 . 13 4 23 . 8 . . . . . . Slashing 76 | . . . . . . . . . . . . 18 22 11 8 17 Piercing 7 | . . . . . . . . . . . 1 6 . . . . Entropic 15 | . . . . . . . . . . . . 15 . . . . Sneak Attacks 13 | . . . . . . 3 2 1 . . . 3 1 1 2 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 42956 | 62 1773 450 . 3821 3578 2886 510 1893 1742 3353 2074 5965 782 8126 376 5565 Guns 9636 | 62 499 93 . 1037 . 1263 . 298 . . 389 1963 637 3395 . . Cannons 11612 | . . . . 1395 1803 334 361 1544 870 . 333 2296 . . 165 2511 Explosions 19541 | . 1164 357 . 1334 1775 847 . . 872 3353 1352 929 . 4508 182 2868 Melee 2099 | . 110 . . 48 . 442 149 50 . . . 777 145 217 . 161 Ramming 68 | . . . . 7 . . . 1 . . . . . 6 29 25 Kinetic 13150 | . 126 93 . 1717 972 856 361 1544 870 . 333 2246 637 3395 . . Thermal 6933 | 62 373 . . 715 1142 120 . . . . . 1697 . 148 165 2511 Explosive 17946 | . 1164 357 . 1334 1464 727 . . 872 3353 1352 . . 4273 182 2868 Electromagnetic 1204 | . . . . . . 741 . 298 . . . 78 . 87 . . Impact 799 | . 110 . . 48 . 442 149 50 . . . . . . . . Slashing 833 | . . . . . . . . . . . . 310 145 217 . 161 Piercing 32 | . . . . . . . . . . . . 32 . . . . Entropic 1991 | . . . . . . . . . . . 389 1602 . . . . Highest Corruption 23 | . . . . . 3 6 6 6 9 9 6 22 4 23 . . Average Corruption 7 | . . . . . 1 4 4 4 8 6 5 14 3 10 . . Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . 5 13 Effects 277 | . . . . . 3 30 28 28 20 9 22 71 10 56 . . Message Errors 69 | . . . . . 2 6 5 5 6 1 7 21 1 15 . . Matter Fused 61 | . . . . . . 9 7 8 2 1 4 15 1 14 . . Heat Flow Errors 25 | . . . . . . 1 3 2 4 3 4 4 2 2 . . Energy Discharges 32 | . . . . . . 4 3 2 4 . 1 10 1 7 . . Parts Rejected 6 | . . . . . . . 1 . 1 1 . . . 3 . . Parts Fused 3 | . . . . . . 1 . . . . . 2 . . . . Data Loss (minor) 35 | . . . . . 1 4 3 4 2 3 3 6 3 6 . . Data Loss (major) 14 | . . . . . . 2 3 2 1 . 1 3 . 2 . . Misfires 13 | . . . . . . 2 1 1 . . 1 7 . 1 . . Alerts 7 | . . . . . . . 2 1 . . . 1 2 1 . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . Weapon Failures 11 | . . . . . . 1 . 3 . . 1 2 . 4 . . Overload Shots 3 | . . . . . . . . . . . . 3 . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 1356 | . 50 2 . 17 110 102 . 65 21 1 147 293 . 390 . 158 Projectiles 273 | . . . . . 54 22 . 65 21 . . 63 . . . 48 Explosions 890 | . 17 2 . 17 56 4 . . . 1 147 154 . 382 . 110 Melee 193 | . 33 . . . . 76 . . . . . 76 . 8 . . Knockbacks 39 | . . . . 5 12 1 1 9 4 . 2 5 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . 4 12 1 1 9 4 . 2 5 . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1269 | . 115 22 . 17 120 25 . . 88 30 133 109 . 258 155 197 Shots 36 | . 5 2 . 1 4 1 . . 2 1 3 2 . 7 2 6 Rammed 6 | . . . . 1 . . . . . . . . . 1 3 1 Targets Rammed 7 | . . . . 1 . . . 1 . . . . . 1 3 1 Kicked 1 | . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 505 | 156 110 5 . 455 308 133 218 380 294 338 235 481 258 208 60 505 Average Temperature 78 | 79 32 3 . 50 64 20 71 130 109 139 108 97 129 45 17 108 Received Heat Transfer 3464 | . 252 15 48 1044 450 448 98 106 211 22 . 147 . 362 108 153 Effects 21 | . . . . 5 1 . . 4 3 . . 6 . . . 2 Shutdowns 5 | . . . . 1 . . . . . . . 3 . . . 1 Energy Bleed 5 | . . . . . 1 . . 1 2 . . . . . . 1 Interference 6 | . . . . . . . . 3 1 . . 2 . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Damage (major) 4 | . . . . 3 . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . 1 . . . . . . . . Combat Hostiles 4 | . . . . . . 3 . 1 . . . . . . . . Parts Fried 11 | . . . . . . 10 . 1 . . . . . . . . Impact Corruptions 2 | . 1 . . . . 1 . . . . . . . . . . Robots Melted 8 | . 1 . . 1 1 . . . . . . 1 . . . 4 Combat Hostiles 8 | . 1 . . 1 1 . . . . . . 1 . . . 4 Parts Melted 25 | 1 4 . . 4 5 . . . . . . 4 . . . 7 Heat Transferred 7342 | 185 1406 . . 1036 1421 150 . . . . . 1390 . 100 111 1543 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Peak Influence 1357 | 10 492 206 . 607 791 1357 533 464 . . . 409 222 697 1097 1102 Initial 495 | . 6 148 . 60 247 321 495 450 . . . . 199 17 321 416 Average 333 | 7 218 100 . 283 436 923 241 163 . . . 147 88 209 764 694 Maximum Alert Level 4 | . 2 1 . 2 3 4 2 2 . . . 2 1 2 3 4 Low Security (%) 41 | 100 50 80 . 34 1 . 46 72 . . . 61 70 60 . . Level 1 25 | . 32 19 . 43 44 9 24 11 . . . 36 29 21 2 6 Level 2 19 | . 17 . . 22 49 20 28 16 . . . 1 . 17 30 46 Level 3 8 | . . . . . 4 24 . . . . . . . . 66 44 Level 4 4 | . . . . . . 45 . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 . . 6 12 12 . 8 . . . 9 2 12 2 8 Investigation 16 | . 2 . . 2 4 3 . . . . . 2 . 2 . 1 Extermination 19 | . . . . . 3 1 . 4 . . . 5 1 3 . 2 Reinforcement 28 | . 2 . . 4 1 4 . 2 . . . 2 1 7 2 3 Assault 7 | . . . . . 1 4 . . . . . . . . . 2 Garrison 5 | . . . . . 3 . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded 5 | . . . . 1 . . . 1 . . . . . 2 . 1 Haulers Reinforced 8 | . . . . . . 3 . . . . . 2 . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Distress Signals 21 | . 2 . . 4 . 2 . . 1 . . 2 1 1 7 1 Communications Jammed 4 | . . . . . . 4 . . . . . . . . . . Distress Signals 4 | . . . . . . 4 . . . . . . . . . . Times Spotted 428 | . 30 5 4 45 27 37 3 16 8 28 17 42 7 49 64 46 Peak Tracking Total 19 | . 4 3 2 5 5 14 1 8 4 13 5 6 3 7 19 8 Tactical Retreats 31 | . 2 . 2 1 1 2 . . . . . 4 . 3 11 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Traps Triggered 4 | . . . . . . 1 . . . . . 2 . . . 1 Indirectly 2 | . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . Triggered 17 | . . . . 1 . . . . 1 14 . 1 . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Machines Disabled 51 | . 2 1 . 5 13 7 . 2 . . 1 8 . 7 1 4 Max in Single Turn 4 | . 1 1 . 1 4 1 . 1 . . 1 4 . 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Machines Accessed 59 | . 4 2 . 6 6 7 12 4 . 3 . 6 1 5 . 3 Terminals 36 | . 3 2 . 4 3 4 6 4 . . . 4 . 4 . 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . 1 . . 2 1 . . . . . . 1 . . . . Recycling Units 9 | . . . . . . 2 6 . . . . . 1 . . . Scanalyzers 3 | . . . . . 1 . . . . . . 1 . 1 . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Total Hacks 163 | . 18 6 . 16 15 14 42 8 . 7 . 13 2 13 . 9 Successful 73 | . 11 3 . 5 5 5 22 4 . 7 . 5 . 4 . 2 Failed 90 | . 7 3 . 11 10 9 20 4 . . . 8 2 9 . 7 Catastrophic 19 | . . . . 3 1 5 6 . . . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 6 2 . 9 4 7 12 1 . . 1 2 2 5 . 2 Terminals 102 | . 13 6 . 10 7 8 24 8 . . . 8 . 11 . 7 Fabricators 3 | . . . . . 3 . . . . . . . . . . . Repair Stations 14 | . 5 . . 6 2 . . . . . . 1 . . . . Recycling Units 24 | . . . . . . 4 18 . . . . . 2 . . . Scanalyzers 9 | . . . . . 3 . . . . . . 4 . 2 . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . 2 Terminal Hacks 35 | . 5 3 . 1 2 2 8 3 . 7 . 2 . 1 . 1 Record 6 | . . . . . . . 2 1 . 2 . 1 . . . . Prototype ID Bank 5 | . . . . . 1 . . . . 4 . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 2 . . . . . . . . Branch Access Points 4 | . 1 1 . 1 . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . 1 1 . . . . 1 . . . . . . 1 . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . 3 . . 3 . . . . . . . . . . . . Scan Component 4 | . 2 . . 2 . . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . 2 6 . . . . . . . . . Report Inventory 5 | . . . . . . 2 3 . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . . . 3 . 1 . . Insert Component 4 | . . . . . 1 . . . . . . 2 . 1 . . Analyze 1 | . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . 3 . . 1 1 1 8 1 . . . . . 2 . . Terminals 10 | . 3 . . 1 1 . 2 1 . . . . . 2 . . Botnet 10 | . 3 . . 1 1 . 2 1 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . . . Reject 6 | . . . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 2 . 6 6 6 10 3 . . . 6 1 4 . 3 Full Trace Events 25 | . 3 1 . 3 4 1 9 . . . . 2 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . . Time 52 | . 26 . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Total Allies 6 | . . 2 . . . 3 . . . 1 . . . . . . Largest Group 2 | . . 2 1 . . 2 . . . 1 . . . . . . Highest-Rated Group 132 | . . 42 15 . . 132 . . . 89 . . . . . . Highest-Rated Ally 100 | . . 31 15 . . 100 . . . 89 . . . . . . Total Orders 22 | . . . . . . 1 3 . . . . 8 2 3 5 . STAY 1 | . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 18 | . . . . . . 1 2 . . . . 6 2 2 5 . RETURN 2 | . . . . . . . . . . . . 2 . . . . Ally Attacks 58 | . . 5 . . . 52 . . . 1 . . . . . . Total Damage 2016 | . . 61 . . . 1922 . . . 33 . . . . . . Kills 18 | . . . . . . 18 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 . 1 . . . . . Drone Launches 31 | . . . . . . 2 2 . . . . 5 2 2 18 . Drone Recoveries 10 | . . . . . . 2 1 . . . . 4 . . 3 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Turns Passed 21453 | 49 1237 978 387 2052 1600 1636 1423 1846 628 1015 864 2937 1161 1551 900 1189 Spaces Moved 11942 | 20 617 545 327 853 654 875 728 869 327 574 559 1469 735 863 1120 807 Core 312 | . . . . . . 1 . . . . . . . 66 244 1 Treads 955 | 20 297 . . 273 355 1 1 . . . . 8 . . . . Legs 4685 | . . . . . . . . 377 43 111 559 1427 721 743 240 464 Wheels 5012 | . 320 545 327 580 299 873 727 492 284 463 . 34 14 54 . . Hover 650 | . . . . . . . . . . . . . . . 308 342 Flight 328 | . . . . . . . . . . . . . . . 328 . Fastest Speed 27 | 160 105 105 110 110 125 115 130 115 120 112 112 120 120 50 27 54 Average Speed 129 | 160 157 109 110 173 206 136 130 118 156 146 114 136 121 124 63 98 Slowest Speed 1150 | 160 240 110 110 410 400 1150 236 190 190 183 190 260 190 230 360 700 Overloaded Moves 84 | . . . . . . . . . . . . . . . 84 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . 14 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 83 99 14 52 13 93 99 14 41 73 65 38 25 81 42 14 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . . . . . . 1 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . 2 . . . . . . 2 . . . . . . . Spaces Dug 294 | . 11 . . 15 . 4 48 75 . 6 29 21 19 25 10 31 Terrain Destroyed 1588 | . 111 45 . 106 107 82 55 104 113 156 146 108 20 148 62 225 Melee 98 | . . . . 3 . 4 1 21 . 6 . 21 18 3 8 13 Projectile 144 | . 3 . . 18 2 3 7 19 20 1 8 17 2 13 6 25 AOE 1346 | . 108 45 . 85 105 75 47 64 93 149 138 70 . 132 48 187 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp War Pro Fac Res Tes Res Acc Total 16404 | 30 773 907 352 1200 795 1180 1178 1586 397 694 725 2161 946 1171 1257 1052 Wait 2262 | . 30 335 22 92 25 95 395 576 15 . 89 319 114 68 25 62 Move 11899 | 19 616 544 326 852 653 874 727 868 326 574 558 1468 734 862 1092 806 Hop 13 | . . . . . . . . . . . . . . . 13 . Pick Up 202 | 2 13 2 1 26 11 21 2 12 8 11 2 32 11 20 13 15 Fast Attach 222 | . 4 1 . 17 5 23 8 4 4 21 2 49 11 20 33 20 Attach 171 | . 1 1 . 14 7 11 5 16 3 4 10 35 6 26 10 22 Detach 107 | . 2 1 . 5 2 6 10 7 1 6 6 16 3 21 9 12 Swap 255 | 2 12 1 3 33 16 29 7 22 7 11 15 38 15 31 8 5 Drop 275 | 3 4 4 . 30 16 44 10 16 2 32 3 41 18 26 19 7 Fire 813 | 4 85 18 . 125 60 63 10 41 31 16 39 125 12 85 14 85 Melee 158 | . 6 . . 4 . 13 4 23 . 8 1 38 22 11 11 17 Ram 6 | . . . . 1 . . . . . . . . . 1 3 1 Kick 1 | . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . 1 . . . 11 . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 50 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 516 | -10/Materials | Repaired Lgt. Treads 1101 | -10/Materials | Discovered new exit (range 16) 1287 | -10/Materials | Entered Mines 1509 | -10/Mines | Discovered new exit (range 8) 1510 | -10/Mines | Learned Materials non-interactive machine intel 1548 | -10/Mines | Discovered new exit (range 5) 2223 | -10/Mines | Discovered new exit (range 5) 2265 | -10/Mines | Entered Subcaves 2265 | -10/Subcaves | Accompanied by 1 ally 2530 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2533 | -10/Subcaves | Discovered new exit (range 9) 2535 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2611 | -10/Subcaves | Core integrity fell below 50% 2652 | -10/Subcaves | Entered Materials 2652 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2653 | -8/Materials | Loaded intel: 48 non-interactive machine locations 2765 | -8/Materials | Repaired Lgt. Cannon 3016 | -8/Materials | Lost 3 parts (1n2u) 3691 | -8/Materials | Discovered new exit (range 11) 3829 | -8/Materials | Lost 3 parts (1n1u1w) 4320 | -8/Materials | Core integrity fell below 50% 4527 | -8/Materials | Discovered new exit (range 7) 4577 | -8/Materials | Core integrity fell below 20% 4609 | -8/Materials | Lost 7 parts (1p2n2u2w) 4704 | -8/Materials | Entered Factory 4704 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4705 | -7/Factory | Identified exit to Storage 5154 | -7/Factory | Build established: Scavenger-Bomber 5385 | -7/Factory | Discovered exit to Storage (range 8) 5766 | -7/Factory | Garrison activated, responded to threat 5904 | -7/Factory | First assault squad dispatched 6023 | -7/Factory | Build established: Scavenger-Tank 6304 | -7/Factory | Entered Storage 6747 | -7/Storage | Core integrity fell below 50% 6815 | -7/Storage | Met 01-MTF 6941 | -7/Storage | Build established: Scavenger-Mutant 6948 | -7/Storage | Discovered new exit (range 8) 6964 | -7/Storage | Found Prototype Launcher 6964 | -7/Storage | Identified Scatter Rocket Array 7104 | -7/Storage | First assault squad dispatched 7385 | -7/Storage | Discovered new exit (range 15) 7547 | -7/Storage | Identified exit to Factory 7870 | -7/Storage | Identified exit to Recycling 7940 | -7/Storage | Entered Recycling 7953 | -7/Recycling | Found Scrap Engine 8073 | -7/Recycling | Discovered new exit (range 51) 8257 | -7/Recycling | Build established: Mutant 9363 | -7/Recycling | Entered Factory 9363 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9401 | -5/Factory | Identified exit to DSF 9543 | -5/Factory | Identified exit to DSF 9663 | -5/Factory | Search patrols dispatched 9773 | -5/Factory | Build established: Assassin 10448 | -5/Factory | Spotted B-75 Beast 11004 | -5/Factory | Discovered new exit (range 10) 11055 | -5/Factory | Discovered new exit (range 4) 11057 | -5/Factory | Garrison activated, responded to threat 11209 | -5/Factory | Entered Upper Caves 11238 | -5/Upper Caves | Lost 3 parts (1u2w) 11262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11307 | -5/Upper Caves | Destroyed 8 combat bots 11313 | -5/Upper Caves | Lost 3 parts (1n2u) 11342 | -5/Upper Caves | Found Imp. Powered Armor 11644 | -5/Upper Caves | Build established: Skirmisher 11768 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11813 | -5/Upper Caves | Identified exit to Upper Caves 11837 | -5/Upper Caves | Entered Warlord 11921 | -5/Warlord | System corruption cleaned by Quarantine Array 12115 | -5/Warlord | Met Warlord 12136 | -5/Warlord | Build established: Assassin 12140 | -5/Warlord | Warlord's base attacked by MAIN.C 12253 | -5/Warlord | Found Prototype Energy Gun 12253 | -5/Warlord | Identified Vortex Rifle 12260 | -5/Warlord | Found Prototype Energy Cannon 12260 | -5/Warlord | Identified Vortex Cannon 12264 | -5/Warlord | Found Prototype Piercing Weapon 12264 | -5/Warlord | Identified Vortex Lance 12490 | -5/Warlord | Warlord forces counterattacked 12496 | -5/Warlord | Found Prototype Device 12496 | -5/Warlord | Identified Exp. Focal Shield 12638 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 12638 | -5/Warlord | Identified Hvy. Autocannon 12687 | -5/Warlord | Spotted Striker 12688 | -5/Warlord | Spotted Striker 12692 | -5/Warlord | Destroyed Striker 12707 | -5/Warlord | Rewired Striker 12742 | -5/Warlord | Spotted Executioner 12742 | -5/Warlord | Spotted Executioner 12745 | -5/Warlord | Spotted Executioner 12752 | -5/Warlord | Destroyed Striker 12752 | -5/Warlord | Destroyed Executioner 12757 | -5/Warlord | Destroyed Executioner 12786 | -5/Warlord | Destroyed Executioner 12807 | -5/Warlord | Destroyed 14 combat bots 12815 | -5/Warlord | Warlord base infiltrated, sounded retreat 12831 | -5/Warlord | Discovered new exit (range 15) 12840 | -5/Warlord | Spotted Striker 12848 | -5/Warlord | Spotted Executioner 12852 | -5/Warlord | Entered Proximity Caves 12884 | -4/Proximity Caves | Destroyed 10 combat bots 13042 | -4/Proximity Caves | Learned 8 Research zone layouts 13077 | -4/Proximity Caves | Spotted B-86 Titan 13154 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13164 | -4/Proximity Caves | Build established: Scavenger-Assassin 13174 | -4/Proximity Caves | Found Prototype Special Weapon 13174 | -4/Proximity Caves | Identified Molecular Deconstructor 13322 | -4/Proximity Caves | Destroyed 7 combat bots 13425 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 13427 | -4/Proximity Caves | Discovered new exit (range 15) 13716 | -4/Proximity Caves | Entered Factory 13716 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14000 | -4/Factory | Found Quantum Capacitor 14299 | -4/Factory | Build established: Scavenger-Skirmisher 14487 | -4/Factory | Lost 3 parts (1p2u) 14625 | -4/Factory | Lost 4 parts (1p1n2w) 14875 | -4/Factory | Lost 7 parts (2p2n2u1w) 14947 | -4/Factory | Lost 5 parts (1p1n3u) 14997 | -4/Factory | Lost 4 parts (1p1n1u1w) 15197 | -4/Factory | Core integrity fell below 50% 15223 | -4/Factory | Lost 20 parts (2p7n6u5w) 15529 | -4/Factory | System corruption reached 10% 15885 | -4/Factory | Build established: Scavenger-Assassin 16035 | -4/Factory | Lost 3 parts (1n1u1w) 16503 | -4/Factory | Spotted B-86 Titan 16503 | -4/Factory | Discovered new exit (range 24) 16555 | -4/Factory | Discovered new exit (range 67) 16653 | -4/Factory | Entered Research 16653 | -3/Research | Evolved 2 slots: Utility x2 16654 | -3/Research | Identified exit to Research 16779 | -3/Research | Found Launcher Loader 17521 | -3/Research | Found Fusion Bomb Launcher 17554 | -3/Research | Discovered new exit (range 38) 17718 | -3/Research | Identified exit to Testing 17814 | -3/Research | Entered Testing 17900 | -3/Testing | Found Prototype Hackware 17900 | -3/Testing | Identified Ghost Barrier 17973 | -3/Testing | Spotted Striker 17995 | -3/Testing | Found Unknown Protection 17995 | -3/Testing | Identified Hvy. Insulated Plating 18600 | -3/Testing | Found Prototype Device 18600 | -3/Testing | Identified Exp. Thermal Shield 18746 | -3/Testing | System corruption reached 10% 18944 | -3/Testing | Build established: Scavenger-Mutant 19042 | -3/Testing | Lost 5 parts (2n2u1w) 19232 | -3/Testing | Lost 5 parts (2p2n1u) 19323 | -3/Testing | Core integrity fell below 50% 19339 | -3/Testing | Discovered exit to Research (range 22) 19353 | -3/Testing | Lost 17 parts (1p5n6u5w) 19363 | -3/Testing | Core integrity fell below 20% 19365 | -3/Testing | Entered Research 19365 | -2/Research | Warlord forces began assault on 0b10 19365 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19475 | -2/Research | Research machine network offline 19600 | -2/Research | Lost 3 parts (1n1u1w) 19621 | -2/Research | Core integrity fell below 50% 19719 | -2/Research | Spotted Striker 19722 | -2/Research | Met up with Warlord 19734 | -2/Research | Lost 12 allies 19743 | -2/Research | Found Prototype Device 19743 | -2/Research | Identified Exp. Thermal Defense Suite 19805 | -2/Research | Found Prototype Processor 19805 | -2/Research | Identified Spectral Analyzer 19854 | -2/Research | Discovered new exit (range 35) 19863 | -2/Research | Discovered new exit (range 29) 19872 | -2/Research | Discovered new exit (range 38) 19935 | -2/Research | Spotted Striker 20028 | -2/Research | Borebot progress halted 20098 | -2/Research | Borebot progress halted 20171 | -2/Research | Build established: Hacker-Mutant 20232 | -2/Research | Spotted Striker 20265 | -2/Research | Entered Access 20265 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20272 | -1/Access | Lost 4 allies 20515 | -1/Access | First assault squad dispatched 20954 | -1/Access | Lost 5 parts (1n4u) 20993 | -1/Access | Crushed by falling debris 21044 | -1/Access | Lost 14 parts (2p3n6u3w) 21045 | -1/Access | Destroyed 9 combat bots 21181 | -1/Access | Spotted B-99 Colossus 21182 | -1/Access | Spotted B-99 Colossus 21187 | -1/Access | Found Exp. Thermal Defense Suite 21240 | -1/Access | Discovered new exit (range 3) 21252 | -1/Access | Lost 3 parts (1p2u) 21454 | *** | Escaped! Last Messages --------------- 21428_ Penetrated by Slug. 21428_ Imp. Antigrav System destroyed. 21428_ Slug penetrates Reinforced Barrier. 21431_ Centrium Leg destroyed. 21436_ Slug penetrates Sealed Heavy Doors. 21438_ Penetrated by Slug. 21439_ Acquired 7 matter. 21444_ Slug penetrates Main Access Shell. 21444_ Enh. Nova Cannon destroyed. 21445_ Exp. Thermal Defense Suite destroyed. 21449_ Imp. Antigrav System destroyed. 21449_ Slug penetrates Main Access Shell. 21449_ Penetrated by Slug. 21449_ Slug penetrates Reinforced Barrier. 21451_ Mic. Antimatter Reactor destroyed. 21453_ M-28 Smith repairs G-73 Enforcer. 21453_ Adv. Heat Sink destroyed. 21454_ R-10 Processor collects Gamma Rifle. 21454_ Cmb. Linear Gravjet destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?#???????????????????????????????????? #????????? | | ?????????#???????????????????????????? #????????? | | ?#?#????#??????????#?????????????????? #????????? | | ???????????????????#??##?? ?? ???"???# #????????? | | ?#??#????????????????????????????????# #????????? | | ???##?????#??#??????????? ????? ????# #????????? | | ????#???????????????????#?????? ?????# #????????? | | #####??#?????????????#??#??????????#?# #????????? | | #?????#??#?#????#????#????#??#???# #????????? | | !!#????#???#?#????#?##??#?##??#?#??# #????????? | | !!!#????#????#??##????#?#??#?##?????# #????????? | | ! ##??#??###?#######?#????#??#???#?# #????????? | | #?#??#????#?#??#?##???#?#????#???# #????????? | | ###??##########?##########"####### #????????? | | #????# "?"" " #????????? | | ###### """" " #########? | | "##"#""##" """" """" " ## #? | | "?"" " l " " ## #? | | % """" " "@ " " ## #? | | % """" " %" % " ## #? | | " " mg " " ## ## | | ########## "%"%"" BB% g"" " ## # | | #???#?#### %% BBBB g """" """ ## # | | ##???#???#% % BBR i """"T""" ## # | | #?#???#?######################"####### ## + | | #????##?##?##?# ### #??##??###? ???# ## # | | ############## # # ############## ## # | | # ## # # ## # ## # | | # ### !| ## = # ## # | | # ##### # | ## ## # | | # ## | ## # ######### | | # !! # ## + | | # ! =# ## ## ]] # | | + !! +%% + ## ![ # %######### | | # |=#### ## ## !!! # #???????# | | # #### ## ##"######### #???????# | | # ##+###### # #???????# | | # # # ### # # #???????# | | # ### ##### # % # ##??????# | | #+############ ## ##???# # # ##??????# | | # ###??#???#??### #????## #%% # ######### | | # ##????????#?# # #?????# # ! % # # | | # ##???######"#"#%#?????# # # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 45 Energy Capacity 1040 Matter Stores 600 Matter Capacity 750 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Corruption Containment 12 Corruption Block 13 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Tester \\IAMDERELICT Challenges ------------ None Game ------ Seed WarpHardenedGuard Manual? 0 Play Time 07:45:50 Cumulative 105.5 hours Start 2024.05.17 @ 19:58:30 End 2024.05.29 @ 15:32:14 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 14 Adventurer 6 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3d239430-5dcb-435d-9345-47e96dc50b37