Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.09 @ 22:38:22 Player: Runia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1022) 1022 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2404 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 78/400 Matter 251/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Light Treads Sensor Array Light Armor Plating Medium Armor Plating Drone Bay (2/2) Small Laser Beam Rifle Particle Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod Particle Gun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Visual Processing Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 19 | . 8 10 1 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | . . 5 . Treads 2 | . . 2 . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device 1 | . . 1 . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 5 4 1 Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 2 . System Corruption 6 | . . 6 . Parts Lost 11 | . 2 4 5 Power 1 | . . . 1 Propulsion 5 | . . 2 3 Utility 1 | . . . 1 Weapon 4 | . 2 2 . Highest Loss Streak 4 | . 2 2 4 Average Slot Usage (%) 89 | . 85 92 93 Engine 12 | . 14 11 10 Treads 6 | . . 9 16 Leg 22 | . 28 20 11 Device 4 | . . 6 11 Storage 12 | . 14 11 11 Processor 9 | . 7 11 11 Energy Gun 11 | . 14 9 10 Ballistic Gun 9 | . 6 11 11 Naked Turns . | . . . . Heaviest Build 22 | 13 20 22 22 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 5 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 8 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 614 | 200 83 242 89 Remotely . | . . . . Salvage Created 1335 | . 247 511 577 Parts 70 | . 15 31 24 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 27 | . 4 15 8 Guns 17 | . 4 11 2 AOE 10 | . . 4 6 Classes Destroyed 9 | . 4 2 3 Worker 2 | . 2 . . Hauler 1 | . . . 1 Recycler 4 | . . . 4 Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 4 | . . 4 . Grunt 17 | . 4 8 5 Duelist 1 | . . . 1 Sentry 5 | . . 3 2 Best Kill Streak 10 | . 4 4 10 Combat Bots Only 7 | . 2 4 7 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1804 | . 375 856 573 Core 419 | . 97 177 145 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 61 . . Volleys Fired 83 | . 27 40 16 Largest 2 | . 2 2 2 Hottest 88 | . 60 88 88 Shots Fired 138 | . 37 73 28 Gun 128 | . 37 68 23 Cannon . | . . . . Launcher 10 | . . 5 5 Special . | . . . . Kinetic 56 | . 10 34 12 Thermal 52 | . 16 25 11 Explosive 10 | . . 5 5 Electromagnetic 20 | . 11 9 . Robot Hit Streak 14 | . 5 14 7 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 92 | . 25 47 20 Core Hits 57 | . 15 21 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2465 | . 416 939 1110 Guns 1298 | . 350 697 251 Cannons . | . . . . Explosions 1167 | . 66 242 859 Melee . | . . . . Ramming . | . . . . Kinetic 538 | . 49 345 144 Thermal 623 | . 242 274 107 Explosive 1101 | . . 242 859 Electromagnetic 203 | . 125 78 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 5 | . . 5 6 Corruption Purged . | . . . . Effects 12 | . . 8 4 Message Errors 4 | . . 3 1 Matter Fused 3 | . . 2 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 27 | . 2 . 25 Projectiles . | . . . . Explosions 27 | . 2 . 25 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 304 | . . 131 173 Shots 8 | . . 3 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 254 | . 254 185 14 Average Temperature 73 | . 102 55 5 Received Heat Transfer 630 | . 228 267 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 . 1 Heat Transferred 1691 | . 692 740 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 491 | . 153 491 438 Initial 207 | . . 64 207 Average 190 | . 116 245 247 Maximum Alert Level 2 | . . 2 2 Low Security (%) 60 | 100 100 45 . Level 1 30 | . . 33 97 Level 2 8 | . . 20 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 6 23 12 Peak Tracking Total 9 | . 2 6 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 . 4 Successful 6 | . 4 . 2 Failed 3 | . 1 . 2 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Locate Traps 2 | . 1 . 1 Disarm Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 905 | 4 380 367 154 Spaces Moved 430 | 3 235 134 58 Core . | . . . . Treads 65 | . . 7 58 Legs 365 | 3 235 127 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 139 | 120 120 154 184 Slowest Speed 260 | 120 120 200 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 2 38 21 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 90 | . 3 69 18 Melee . | . . . . Projectile . | . . . . AOE 90 | . 3 69 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 601 | 4 299 221 77 Wait 47 | . 15 32 . Move 427 | 2 234 133 58 Hop . | . . . . Pick Up 14 | . 9 3 2 Fast Attach 5 | . 2 3 . Attach 5 | . 2 3 . Detach 1 | . 1 . . Swap 9 | . 4 4 1 Drop 10 | 2 5 3 . Fire 83 | . 27 40 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 10) 350 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 657 | -9/Materials | Discovered new exit (range 8) 752 | -9/Materials | Entered Storage 834 | -9/Storage | Build established: Scavenger-Mutant 884 | -9/Storage | Core integrity fell below 50% 903 | -9/Storage | Core integrity fell below 20% 906 | -9/Storage | Self-destructed Last Messages --------------- W-16 Scout sends out distress signal. R-06 Scavenger collects Com. Wheel. R-06 Scavenger collects Core Shielding. R-06 Scavenger destroyed. G-34 Mercenary destroyed. Destroyed Tractor Beam. Destroyed Com. Wheel. Ion Engine destroyed. Terminal disabled. G-34 Mercenary destroyed. Aluminum Leg destroyed. Destroyed Aluminum Leg. G-34 Mercenary destroyed. Lgt. Treads destroyed. Heat Sink destroyed. Destroyed Heat Sink. Y-45 Defender destroyed. R-06 Scavenger destroyed. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ???????????????""???????????? | | ?????????????????# #?????????????""????????????? | | ?????????????????# #???????????? ?????????????? | | ?????????????????# #?######???#+###????????????? | | ?????????????????+ ### ### a #????????????? | | ?????????????????# % #????????????? | | ???? ??????????# == = ??????????????? | | ???? ??????????# !!%* ?????????????????? | | ???# ????????### ## [%b% ##??????????????????? | | ???# ????????#"" # @ = #??????????????????? | | ???# ????????#"Y *[ #??????????????????? | | ???# ????????#"" %! = #??????????????????? | | ???# +???????### # =[%[ "#??????????????????? | | ???# #?????????# # g %% "#??????????????????? | | ???# #?????????# ## =* ""#??????????????????? | | ???# ########??# % "#??????????????????? | | ???# # #### # ! #??????????????????? | | ???# #""" + ## #??????????????????? | | ???# #"R ##+###### ##T####??????????????????? | | ???+ #""" ## #######?##?????????????????????? | | ???# # ## # !!!#?????????????????????????? | | ???# # """ ## #?????????????????????????? | | ???+ + """ ###T#!!!!#?????????????????????????? | | ???# #^ """ T#########?????????????????????????? | | ???# # ##?????????????????????????????????? | | ???# #] """ #??????????????????????????????????? | | ???# # """ #??????????????????????????????????? | | #### # """ #??????????????????????????????????? | | #! #??????????????????????????????????? | | ########??????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningFieldShotgun Manual? 0 Play Time 00:09:53 Cumulative 197.9 hours Start 2021.06.09 @ 22:21:59 End 2021.06.09 @ 22:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a801c8ba-bcdc-4588-9609-b9f5d403f1ad