Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 14:05:13 Player: Massy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1329) 1329 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2999 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 95/100 System Corruption 0% Temperature Cool (15) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Beam Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 54 | 7 12 5 26 4 Power 8 | 1 1 . 6 . Engine 7 | 1 1 . 5 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 3 2 1 5 . Treads . | . . . . . Leg 10 | 2 2 1 5 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 3 . Device 2 | . 2 . . . Storage 3 | 1 . . 2 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 28 | 2 6 4 12 4 Energy Gun 7 | 1 1 . 4 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | 1 4 2 4 1 Ballistic Cannon . | . . . . . Launcher 8 | . 1 2 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 22 | . 2 . 11 9 Power 4 | . . . 2 2 Propulsion 6 | . 1 . 3 2 Utility 1 | . . . 1 . Weapon 11 | . 1 . 5 5 Highest Loss Streak 9 | . 2 . 7 9 Average Slot Usage (%) 94 | . 95 100 89 87 Engine 14 | . 14 14 16 19 Leg 24 | . 27 28 19 15 Device 9 | . 11 14 4 . Storage 8 | . 10 . 11 11 Processor 10 | . 3 14 14 22 Energy Gun 6 | . 8 . 5 11 Ballistic Gun 13 | . 9 27 13 . Launcher 5 | . 8 . 2 6 Naked Turns . | . . . . . Heaviest Build 32 | 10 13 10 32 30 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | . 1 . 2 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 4 10 8 Average Capacity 5 | 4 5 4 6 8 Most Carried 5 | 4 4 4 5 2 Average Carried 2 | 1 2 3 1 1 Final Capacity 8 | 6 4 4 8 8 Final Carried 3 | 1 3 3 2 1 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1213 | 214 212 150 569 68 Remotely . | . . . . . Salvage Created 1484 | . 498 112 811 63 Parts 103 | . 28 13 59 3 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 40 | . 10 5 22 3 Guns 20 | . 3 4 13 . Cannons 1 | . . . . 1 AOE 19 | . 7 1 9 2 Classes Destroyed 9 | . 5 1 3 . Worker 3 | . 2 . 1 . Builder 1 | . 1 . . . Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 13 | . . 3 8 2 Grunt 23 | . 10 2 11 . Sentry 4 | . . . 3 1 Best Kill Streak 8 | . 6 3 8 2 Combat Bots Only 6 | . 4 3 6 2 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 1 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2409 | . 284 157 1272 696 Core 478 | . 17 48 195 218 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 74 . . Volleys Fired 120 | . 34 12 61 13 Largest 2 | . 2 2 2 2 Hottest 96 | . 70 60 90 96 Shots Fired 206 | . 55 24 108 19 Gun 171 | . 38 20 99 14 Cannon 2 | . . . . 2 Launcher 33 | . 17 4 9 3 Special . | . . . . . Kinetic 113 | . 12 20 81 . Thermal 16 | . . . . 16 Explosive 33 | . 17 4 9 3 Electromagnetic 44 | . 26 . 18 . Robot Hit Streak 18 | . 10 3 18 2 Robot Miss Streak 5 | . 4 2 5 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 132 | . 32 12 82 6 Core Hits 91 | . 28 8 49 6 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3437 | . 1078 238 1689 432 Guns 1414 | . 281 123 913 97 Cannons 35 | . . . . 35 Explosions 1986 | . 797 115 774 300 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 873 | . 44 123 706 . Thermal 186 | . 54 . . 132 Explosive 1932 | . 743 115 774 300 Electromagnetic 444 | . 237 . 207 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 64 | . 30 . 14 20 Projectiles . | . . . . . Explosions 64 | . 30 . 14 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | . 28 . 38 . Shots 3 | . 1 . 2 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 164 | . 72 9 148 164 Average Temperature 39 | . 35 9 37 55 Received Heat Transfer 840 | . 150 21 477 192 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 371 | . 50 . . 321 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 459 | . 172 209 459 232 Average Influence 157 | . 87 110 304 191 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 73 | 100 100 85 25 57 Level 1 17 | . . 14 42 42 Level 2 9 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 16 5 28 7 Peak Tracking Total 8 | . 3 3 8 4 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . 5 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 9 | . 7 1 1 . Max in Single Turn 2 | . 2 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 9 | . 6 . 2 1 Terminals 8 | . 5 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 12 . 5 2 Successful 13 | . 8 . 3 2 Failed 6 | . 4 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 10 . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 . 3 2 Record 1 | . . . 1 . Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1846 | 65 790 359 545 87 Spaces Moved 1113 | 55 556 252 219 31 Core 29 | 25 . . . 4 Treads . | . . . . . Legs 1084 | 30 556 252 219 27 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 123 | 88 120 120 139 156 Slowest Speed 300 | 120 150 120 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 87 67 17 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 161 | . 70 20 51 20 Melee . | . . . . . Projectile . | . . . . . AOE 161 | . 70 20 51 20 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1388 | 75 627 282 354 50 Wait 33 | . 3 12 18 . Move 1109 | 54 555 251 218 31 Hop . | . . . . . Pick Up 48 | 10 14 1 21 2 Fast Attach . | . . . . . Attach 30 | 7 6 . 14 3 Detach 1 | 1 . . . . Swap 24 | . 6 5 12 1 Drop 22 | 3 9 1 9 . Fire 120 | . 34 12 61 13 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 19) 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 478 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 9) 856 | -10/Materials | Entered Mines 1189 | -10/Mines | Learned Materials stockpile data 1205 | -10/Mines | Discovered new exit (range 9) 1215 | -10/Mines | Entered Materials 1215 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1232 | -9/Materials | Discovered new exit (range 5) 1341 | -9/Materials | Discovered new exit (range 15) 1523 | -9/Materials | Lost 7 parts (2p2n1u2w) 1750 | -9/Materials | Build established: Scavenger-Mutant 1760 | -9/Materials | Entered Storage 1776 | -9/Storage | Core integrity fell below 50% 1841 | -9/Storage | Core integrity fell below 20% 1847 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Rating: 3 Schematic downloaded. >>Access(Emergency) Found 1 emergency access door: (12,65) Map updated. Grenade Launcher destroyed. Aluminum Leg destroyed. Sml. Laser destroyed. R-06 Scavenger destroyed. Beam Rifle destroyed. Cld. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Acquired 68 matter. Cld. Ion Engine destroyed. Acquired Beam Cannon. Y-45 Defender destroyed. Beam Cannon destroyed. Acquired Beam Cannon. U-05 Engineer builds a Wall. 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"T" #??????????????????? | | ???+??????" ###T Y * """ #??????????????????? | | ???# ???" # ##########??????????????????? | | ????? # ##???????????????????????????? | | ###########+# # #???????????????????????????? | | u ###?????????????????????????? | | ?????????????????? | | #########???????????????????? | | ############## #???????????????????????????? | | ?????????????# # ##???????????????????????????? | | ?????????????##### #????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- Assault Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed SpikedSpikedRouter Manual? 0 Play Time 00:30:53 Cumulative 3.0 hours Start 2020.05.17 @ 13:34:11 End 2020.05.17 @ 14:05:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d963526-21b3-415a-9121-4935d1bc015d