Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 18:20:31 Player: 7H-NLC Result: Destroyed by AP-V1B(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1443) 1443 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (11659) 11659 TOTAL SCORE: 14602 Bonus ------- Follower Combat Kills 1556 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4350 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -47 Cogmind --------- Core Integrity 0/380 Matter 900/900 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Experimental Signal Interpreter Gun Armor Powered Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Flak Gun Dirty Datajack > --- INVENTORY -------- Protomatter Subdweller Power Source Huge Storage Unit High-capacity Matter Pod Makeshift Light Armor Plating Gun Armor Scrap Shield Makeshift System Restoration Module Advanced Beam Cannon Powered Cannon Heavy Assault Rifle Grenade Launcher [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Spiked Treads Treads Spiked Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Barrage Gun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 62 | 7 6 24 4 21 Power 6 | 1 . 3 . 2 Engine 4 | 1 . 3 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 25 | 2 2 9 . 12 Treads 6 | . . 4 . 2 Leg 7 | . . 4 . 3 Wheel 8 | 2 2 1 . 3 Hover 3 | . . . . 3 Flight 1 | . . . . 1 Utility 14 | 2 3 4 1 4 Device 10 | 1 2 2 1 4 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 17 | 2 1 8 3 3 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 8 | 2 . 4 2 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . 1 . . . Parts Lost 25 | . 5 10 3 7 Power 2 | . . 1 . 1 Propulsion 11 | . 2 4 . 5 Utility 4 | . 1 2 1 . Weapon 8 | . 2 3 2 1 Highest Loss Streak 4 | . 4 4 3 3 To Critical Strikes . | . . . . . Average Backups 10 | 1 8 12 11 8 Power . | . . . 1 . Propulsion 1 | 1 3 2 . . Utility 4 | . 3 5 5 3 Weapon 3 | . 1 3 3 2 Tool/Special . | . . . . . Unused Backups 12 | . 2 3 1 6 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 9 | . . 3 1 5 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 92 92 99 84 Engine 11 | . 14 11 14 8 Core 1 | . . . . 3 Treads 13 | . . 9 28 17 Leg 7 | . . 15 . 2 Wheel 2 | . 27 1 . . Hover 1 | . . . . 5 Device 13 | . 13 13 13 12 Storage 11 | . 14 14 14 7 Energy Cannon 3 | . . 6 . . Ballistic Gun 16 | . 16 16 26 13 Launcher 1 | . 5 2 1 . Slashing Weapon 3 | . . . . 10 Peak Build Rating 35 | 7 22 32 35 34 Average Rating 27 | 5 18 27 31 28 On Entrance 18 | . 7 22 30 32 Avg Prop Armor Cover (%) 7 | . . 5 . 8 Naked Turns . | . . . . . Heaviest Build 36 | 14 29 36 36 36 Greatest Support 40 | 26 28 40 40 40 Greatest Overweight (x) 8 | . 2 2 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 Average Capacity 13 | 7 12 15 15 10 Most Carried 15 | 3 14 15 15 15 Average Carried 12 | 1 8 13 14 9 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 3 14 15 15 5 Class Distribution -------------------- 95% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 6668 | 257 268 1249 634 4260 Remotely . | . . . . . Salvage Created 1414 | 105 259 632 418 . Parts 99 | 8 26 48 17 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 25 | . . 25 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 41 | . 10 29 2 . Guns 14 | . 2 10 2 . Cannons 1 | . . 1 . . AOE 26 | . 8 18 . . Classes Destroyed 13 | 2 7 3 1 . Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 5 | 1 . . 4 . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 10 | . 6 4 . . Grunt 6 | . 4 2 . . Sentry 2 | . . . 2 . Artisan 1 | . . 1 . . Subdweller 23 | . . 23 . . Scientist 1 | . . 1 . . Best Kill Streak 7 | 2 6 7 3 . Combat Bots Only 7 | . 5 7 1 . Max Kills in Single Turn 4 | 1 4 2 1 . Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 379 | . 59 118 117 85 Missed 115 | . 15 41 32 27 Hits 264 | . 44 77 85 58 Projectile 264 | . 44 77 85 58 AOE 3 | . . 3 . . Critical Strikes 7 | . . 2 . 5 Damage Taken 4145 | . 540 1823 624 1158 Core 941 | . 94 348 61 438 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 165 | 3 30 113 19 . Largest 2 | 2 2 2 2 . Hottest 96 | 40 40 96 56 . Shots Fired 236 | 6 51 150 29 . Gun 139 | 6 42 66 25 . Cannon 42 | . . 42 . . Launcher 55 | . 9 42 4 . Special . | . . . . . Kinetic 141 | 6 42 68 25 . Thermal 47 | . . 47 . . Explosive 48 | . 9 35 4 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 5 8 19 18 . Robot Miss Streak 3 | . 3 3 1 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 150 | 5 31 92 22 . Core Hits 84 | 3 22 47 12 . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 1 | . . 1 . . Destroy 2 | . 1 1 . . Melee Attacks 4 | . . . 1 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing 1 | . . . 1 . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5145 | 56 881 3858 350 . Guns 1604 | 56 306 918 324 . Cannons 185 | . . 185 . . Explosions 3330 | . 575 2755 . . Melee 1 | . . . 1 . Ramming 25 | . . . 25 . Kinetic 2430 | 56 306 1744 324 . Thermal 219 | . . 219 . . Explosive 2470 | . 575 1895 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 1 | . . . 1 . Highest Corruption 19 | . . 19 19 1 Average Corruption 14 | . . 19 19 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . . 3 53 3 Message Errors 17 | . . 1 14 2 Matter Fused 11 | . . . 10 1 Heat Flow Errors 5 | . . . 5 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 8 | . . 1 7 . Data Loss (major) 5 | . . 1 4 . Misfires 2 | . . . 2 . Alerts 3 | . . . 3 . Misdirections 2 | . . . 2 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 207 | . 59 148 . . Projectiles . | . . . . . Explosions 207 | . 59 148 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 386 | . 8 378 . . Shots 16 | . 1 15 . . Rammed 4 | . . . 4 . Targets Rammed 5 | . . . 5 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 211 | . 22 6 211 44 Average Temperature 40 | . 9 4 69 26 Received Heat Transfer 1256 | . 177 237 168 674 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 481 | . . 481 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 135 | 5 135 . 32 . Initial 18 | . . . 18 . Average 15 | 1 35 . 4 . Influence Increases 656 | 10 323 160 163 . Destroy 0b10 Robot/C 360 | . 200 120 40 . Destroy 0b10 Robot/NC 55 | 10 25 . 20 . Destroy Leader 44 | . 34 10 . . Successful Hack 31 | . 9 . 22 . Select Force Hacks 60 | . . . 60 . Destroy Structure 76 | . 55 . 21 . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 656 | 10 196 248 202 . Entered New Map 83 | . . 62 21 . Time Decay 448 | 10 156 116 166 . Lost Part 125 | . 40 70 15 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 20 35 2 57 Peak Tracking Total 10 | . 6 6 2 10 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 16 | . 5 . 9 2 Terminals 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 13 . 22 4 Successful 14 | . 2 . 8 4 Failed 25 | . 11 . 14 . Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual 10 | . 1 . 9 . Terminals 22 | . 13 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 13 | . . . 13 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 2 4 Record 3 | . . . . 3 Prototype ID Bank 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 4 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Mask 2 | . . . 2 . Tunnel 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 12 | . 5 . 7 . Full Trace Events 6 | . 2 . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 20 | . . . . 20 Largest Group 9 | . . . . 9 Highest-Rated Group 423 | . . . . 423 Highest-Rated Ally 50 | . . . . 50 Total Orders . | . . . . . Ally Attacks 214 | . . . . 214 Total Damage 3763 | . . . . 3763 Kills 50 | . . . . 50 Allies Corrupted . | . . . . . Allies Melted 13 | . . . . 13 X0-1V1 Amusement Gains 205 | . 41 50 31 83 Average Entertainment 34 | . 26 23 22 94 Good Acts 36 | . 7 19 3 7 Bad Acts 16 | . . 9 3 4 Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 111 | 16 95 . . . Seismic 111 | 16 95 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 10263 | 81 676 4693 1138 3675 Spaces Moved 5998 | 65 583 2184 664 2502 Core 13 | 1 . . . 12 Treads 2949 | . . 827 664 1458 Legs 1473 | . . 1355 . 118 Wheels 724 | 64 583 2 . 75 Hover 522 | . . . . 522 Flight 317 | . . . . 317 Fastest Speed 35 | 50 90 105 160 35 Average Speed 153 | 89 99 193 160 130 Slowest Speed 450 | 100 120 260 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 71 | 3 94 92 81 87 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 2 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . 8 . 3 Spaces Dug 5 | . . 3 . 2 Terrain Destroyed 345 | . 58 255 30 2 Melee 2 | . . . . 2 Projectile 3 | . . 3 . . AOE 340 | . 58 252 30 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 6808 | 78 633 2494 710 2893 Wait 480 | 1 . 128 9 342 Move 5994 | 64 582 2183 663 2502 Hop . | . . . . . Pick Up 45 | 3 12 21 4 5 Fast Attach 23 | 7 1 3 1 11 Attach 14 | . 3 8 2 1 Detach 1 | . . . . 1 Swap 43 | . 2 23 3 15 Drop 33 | . 3 15 3 12 Fire 165 | 3 30 113 19 . Melee 4 | . . . 1 3 Ram . | . . . . . Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 10) 177 | -10/Materials | Prayed at D.C.S.S. Altar Unit 186 | -10/Materials | X0-1V1 activates XOMVISION 210 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | X0-1V1 whisked you away to safety 317 | -10/Materials | Build established: Mutant 509 | -10/Materials | Lost 4 parts (2n2w) 546 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 629 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Entered Subcaves 759 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 759 | -10/Subcaves | Approached by a straggling Scientist 777 | -10/Subcaves | Core integrity fell below 50% 779 | -10/Subcaves | Ambushed by Subdweller buried in earth 796 | -10/Subcaves | Discovered new exit (range 4) 800 | -10/Subcaves | Lost 3 parts (1p1u1w) 847 | -10/Subcaves | Discovered new exit (range 11) 1333 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1396 | -10/Subcaves | Disturbed a concealed Subdweller 1498 | -10/Subcaves | A Subdweller sparked back to life 1498 | -10/Subcaves | A Subdweller sparked back to life 1498 | -10/Subcaves | A Subdweller sparked back to life 1525 | -10/Subcaves | Found Prototype Protection 1557 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+300) 1838 | -10/Subcaves | X0-1V1 activates XOMVISION 2290 | -10/Subcaves | Learned location of Zion (-7) 2290 | -10/Subcaves | Met a Zionite searching for "candidates" 2293 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2340 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2619 | -10/Subcaves | Core integrity restored by X0-1V1 (+100) 2622 | -10/Subcaves | Discovered new exit (range 19) 2752 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2811 | -10/Subcaves | Learned location of Storage (-7) 3093 | -10/Subcaves | Ambushed by Subdweller buried in earth 3094 | -10/Subcaves | Ambushed by Subdweller buried in earth 3096 | -10/Subcaves | Ambushed by Subdweller buried in earth 3098 | -10/Subcaves | Ambushed by Subdweller buried in earth 3100 | -10/Subcaves | Ambushed by Subdweller buried in earth 3139 | -10/Subcaves | Lost 4 parts (1n1u2w) 3154 | -10/Subcaves | Destroyed 7 combat bots 3262 | -10/Subcaves | Disturbed a concealed Subdweller 3346 | -10/Subcaves | X0-1V1 activates XOMVISION 3405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4163 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4190 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4234 | -10/Subcaves | X0-1V1 activates XOMVISION 4641 | -10/Subcaves | Core integrity restored by X0-1V1 (+100) 4727 | -10/Subcaves | Visited 4L-MR0's lab 4749 | -10/Subcaves | Found Prototype Energy Cannon 4941 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 5231 | -10/Subcaves | Build established: Derelict-Mutant 5292 | -10/Subcaves | X0-1V1 caused items to flee you 5384 | -10/Subcaves | System corruption reached 10% 5451 | -10/Subcaves | Entered Recycling 5539 | -7/Recycling | Scanned before Scraplab entrance 5654 | -7/Recycling | Lost 3 parts (1u2w) 5888 | -7/Recycling | Build established: Mutant 5901 | -7/Recycling | X0-1V1 caused items to flee you 6147 | -7/Recycling | Items stopped fleeing you 6252 | -7/Recycling | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 6572 | -7/Recycling | Entered Scraplab 6585 | -7/Recycling | Discovered new exit (range 3) 6589 | -7/Recycling | Entered Scraptown 6589 | -7/Scraptown | System corruption cleaned by C-Scrubber 6714 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6719 | -7/Scraptown | Learned Research trap positions 6740 | -7/Scraptown | Learned Factory emergency access door positions 6826 | -7/Scraptown | Visited UFD Registry 6826 | -7/Scraptown | Registered with UFD as "Armorchassis" 6884 | -7/Scraptown | Visited A0-MCA Data Center 6908 | -7/Scraptown | Visited Infowarlord's Domain 6933 | -7/Scraptown | Visited Science Guys 7025 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7101 | -7/Scraptown | Visited Research Penetration Think Tank 7151 | -7/Scraptown | Visited Analyses Database 7188 | -7/Scraptown | Visited Science Testing Area 7210 | -7/Scraptown | Visited Curators Association 7273 | -7/Scraptown | Visited Abandonware Association 7298 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 7343 | -7/Scraptown | Visited Scrapoid Research Area 7402 | -7/Scraptown | Visited Scrapoid Pod Storage 7491 | -7/Scraptown | Visited Fellowship of the Rings 8125 | -7/Scraptown | Discovered new exit (range 11) 8238 | -7/Scraptown | Visited Junk Repository 8293 | -7/Scraptown | Visited IN-MT5's Study 8944 | -7/Scraptown | Visited Cave Peace 8989 | -7/Scraptown | Visited Cyclists 8992 | -7/Scraptown | Entered Cyclist Reading Room 9039 | -7/Scraptown | Found Exp. Signal Interpreter 9085 | -7/Scraptown | Found Scrapoid Pod 9232 | -7/Scraptown | Met Optimus 9232 | -7/Scraptown | Accepted into 0bPrime 9274 | -7/Scraptown | Civil war broke out across Scraptown 9363 | -7/Scraptown | Scrapoid Pod released 07S07-D (x5) 9377 | -7/Scraptown | Lost 6 allies 9431 | -7/Scraptown | Lost 3 allies 9442 | -7/Scraptown | Found Scrapoid Pod 9603 | -7/Scraptown | Identified exit to Factory 9607 | -7/Scraptown | Scrapoid Pod released 07S12-D (x5) 9643 | -7/Scraptown | Lost 6 allies 9645 | -7/Scraptown | X0-1V1 caused items to flee you 9834 | -7/Scraptown | Items stopped fleeing you 9853 | -7/Scraptown | Found Scrapoid Pod 9933 | -7/Scraptown | Core integrity fell below 20% 9947 | -7/Scraptown | X0-1V1 rescued you from certain death 9973 | -7/Scraptown | Lost 3 parts (2n1w) 10016 | -7/Scraptown | Scrapoid Pod released 07S17-D (x5) 10047 | -7/Scraptown | Lost 16 allies 10074 | -7/Scraptown | Found Scrapoid Pod 10099 | -7/Scraptown | Lost 3 allies 10242 | -7/Scraptown | Scrapoid Pod released 07S22-D (x5) 10250 | -7/Scraptown | X0-1V1 sent you into danger 10264 | -7/Scraptown | Destroyed by AP-V1B(j) with Overtuned Pulse Rifle Last Messages --------------- 10257_ Critical hit (Burn: +50). 10257_ Acquired 260 matter. 10258_ Aluminum Leg destroyed. 10258_ Critical hit (Burn: +50). 10259_ NR-PH7(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 10259_ AP-V1B(j) cannibalizes Imp. Deuterium Engine to repair Lgt. Deuterium Engine. 10259_ Neutrino Core destroyed. 10259_ Aluminum Leg destroyed. 10260_ Z0-DZ7(j) destroyed. 10261_ Acquired 130 matter. 10262_ Penetrated by Bolt. 10262_ Bolt penetrates NX-6AI(g). 10263_ Acquired 103 matter. 10264_ NR-PH7(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 10264_ AP-V1B(j) cannibalizes Broken Ovr. Titanium Leg to repair Ovr. Titanium Leg. 10264_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?#"""""""#???????????????????????????????????????? | | ?#######??????????????????????????????###########? | | ??????????????????????????##########??#""""" #? | | ??????????????????????????#""""""""#??# " " " ## | | ????????#######???????????#"""! !! #??# """## | | ????????""""""#???????????#" !!! #??# """## | | ???????? 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"" [ | | "#????# [% *[%[!######### !=!!*""# " " ### | | "?????# ![[=[ =*=[! ==!!%%!!=="# "" "" ""#? | | ""?????# !%![!%!%%!*!=!*=*!**!""# "" "" ##? | | ???????# =[==/!!=!%*%!=%*[=j[%!=["# X"#? | | ???????#!%=!!===!!!=%=%!=!! ==!*""# ##? | | ########!!=!=%!%!*[=[!!%==!![!*!""###### ######## | | ! =%!%**!=%==[!=!%!%==[%*!g*"""""""""""""""" | | =%[%!!===[[=%[*!%==[![%%!!%%]"%""""""""" """ | | != *%[[!%!%[*!![%!*!!%%!!=[![!!=[ !%!!* !%!%== | | *%=!!%===*!/!%=!====%[![%!%!=!!%!![=[!! !*![% | | != =%!%[ [===!%[*!%!=!%=====!!![==[=%[%=!! !=[! | | %=!!=! =!=%!=![!#""""#===%!*% ![![[!=* /=!!=%! | | * !=%[=!=!!==*!#????#[!!*!%!%=%! % %/!%= ! | | ![!%!%=!===%#????#=%%!!!**""""""""""%="" " | | ########[[%#*#!!!####????##*=[##=########### ##### | | ???# !!#%=!#?????????# %! ! #???# #?? | | ???# #*!%#?????????#""" """#???# #?? | | ???# # #?????????#"""" """#???# #?? | | ???# # #?????????#""" "!"#???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 1300 Matter Stores 900 Matter Capacity 900 Sight Range 19 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Barbarian Challenges ------------ None Game ------ Seed InterdictionVampiricAutobeam Manual? 0 Play Time 00:51:49 Cumulative 513.0 hours Start 2026.09.30 @ 17:29:14 End 2026.09.30 @ 18:20:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/0/5/2/0/0/0/0/0/0 Lore% 68 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0375b3fb-9884-4e73-8a40-1e8dd51f92a5