Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:49:26 Player: Borbus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (183) 915 Value Destroyed (8198) 8198 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 15952 Bonus ------- High Alert Combat Kills 426 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 656/1150 Matter 133/300 Energy 94/150 System Corruption 5% Temperature Warning (318) Movement Hovering (180) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav System > --- UTILITY (9) ------ Advanced Target Analyzer > --- WEAPON (4) ------- Phase Gun Heavy Gauss Cannon > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Improved Phase Shifter Advanced Focal Shield Shock Absorption System EM Disruption Field > --- WEAPON ----------- Thermic Laser Thermic Laser Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Heavy Antimatter Reactor Improved Fusion Compressor Advanced Cooling System Matter Compressor Advanced Target Analyzer Long-range Tractor Beam High-powered Shock Rifle Tesla Rifle Gauss Rifle Coil Gun Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Improved Grenade Launcher [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Myomer Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . Utility 7 | . . . . . 3 2 . . . 1 . . 1 Weapon 2 | . . . . . . . . . . 1 . . 1 Parts Attached 264 | 6 11 . 2 . 30 63 18 10 . 33 27 19 45 Power 34 | 1 1 . . . 3 7 4 1 . 4 4 3 6 Engine 8 | 1 1 . . . 2 1 . . . . 1 2 . Core 26 | . . . . . 1 6 4 1 . 4 3 1 6 Reactor . | . . . . . . . . . . . . . . Propulsion 42 | 2 1 . . . 6 8 4 1 . 4 3 5 8 Treads 37 | 2 1 . . . 6 8 4 1 . 4 3 5 3 Leg 4 | . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 119 | 1 3 . 2 . 12 41 5 7 . 18 14 4 12 Device 76 | . 1 . 1 . 6 25 2 4 . 10 11 4 12 Storage 8 | 1 1 . 1 . . 2 1 1 . 1 . . . Processor 7 | . 1 . . . 1 2 . . . 2 1 . . Hackware 3 | . . . . . . 1 1 . . 1 . . . Protection 25 | . . . . . 5 11 1 2 . 4 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 69 | 2 6 . . . 9 7 5 1 . 7 6 7 19 Energy Gun 19 | 1 2 . . . 5 2 . . . . 1 3 5 Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 20 | 1 1 . . . 2 2 3 1 . 3 2 1 4 Ballistic Cannon 25 | . 1 . . . 1 3 1 . . 4 3 3 9 Launcher 4 | . 2 . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . Parts Lost 79 | . . . . . 1 23 5 3 . 4 9 17 17 Power 15 | . . . . . . 4 1 2 . 1 2 3 2 Propulsion 19 | . . . . . . 4 3 1 . . . 5 6 Utility 32 | . . . . . . 13 1 . . 3 4 6 5 Weapon 13 | . . . . . 1 2 . . . . 3 3 4 Highest Loss Streak 10 | . . . . . 1 8 2 2 . 2 9 10 5 To Critical Strikes 4 | . . . . . . 1 . . . 1 . 1 1 Average Slot Usage (%) 89 | . 98 100 100 100 99 90 90 86 86 92 96 73 71 Engine 3 | . 14 14 14 14 3 1 . . . . . 3 . Core 6 | . . . . . 5 5 12 6 6 8 9 5 8 Treads 20 | . 27 28 28 28 26 22 19 19 20 20 22 17 5 Device 16 | . . . 7 14 18 18 10 19 20 17 24 13 20 Storage 7 | . 13 14 14 14 9 7 6 11 13 5 5 5 4 Processor 6 | . 12 14 7 . 9 4 13 6 6 5 5 5 5 Hackware 3 | . . . . . . . 5 6 6 10 6 . . Protection 4 | . . . . . 8 12 6 1 . 4 1 . . Energy Gun 6 | . 10 14 14 14 16 5 . . . . 3 9 8 Ballistic Gun 3 | . 7 . . . . 5 9 5 6 5 . . 1 Ballistic Cannon 6 | . 5 14 14 14 1 3 2 . . 9 11 5 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 11 18 18 29 29 39 86 73 79 71 88 91 90 104 Greatest Support 111 | 40 40 40 40 40 84 84 98 70 70 111 111 107 100 Greatest Overweight (x) 34 | . . . . . . 1 1 1 1 1 1 1 34 Average Overweight (x) . | . . . . . . . . . 1 . . . 1 Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 9 10 13 15 15 17 20 20 20 20 20 20 19 Most Carried 20 | 3 10 10 11 11 15 20 20 20 19 20 20 20 20 Average Carried 15 | . 7 10 9 10 13 15 18 17 18 18 18 15 18 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 1 10 10 10 11 15 19 19 18 19 19 20 18 1 Class Distribution -------------------- 50% | Mutant 13% | Gunner 11% | Scavenger-Tank 11% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 7621 | 219 238 . . 42 347 1772 342 389 133 685 1417 493 1544 Remotely 553 | . . . . . . 453 100 . . . . . . Salvage Created 7186 | . 305 12 . . 643 1593 263 228 133 651 813 503 2042 Parts 323 | . 24 . . . 34 63 15 15 13 37 29 23 70 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 1 1 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . 15 11 . 29 23 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 156 | . 9 1 . . 16 41 7 10 5 9 19 14 25 Guns 67 | . 7 . . . 11 22 2 1 2 6 4 6 6 Cannons 79 | . . 1 . . 2 18 5 9 2 3 15 7 17 AOE 6 | . 2 . . . 3 . . . . . . . 1 Classes Destroyed 15 | . 4 1 . . 1 8 . . . 1 . . . Worker 6 | . . . . . . 2 1 . . . . . 3 Builder 4 | . . . . . . 1 . . . 1 . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . Recycler 10 | . 1 . . . . 1 . . . 1 . . 7 Operator 2 | . . . . . . . . . . 1 . . 1 Watcher 5 | . 1 . . . 1 1 . . . . . . 2 Swarmer 38 | . 6 . . . 3 6 . 10 4 . 3 6 . Grunt 54 | . 3 . . . 9 19 2 . . . 8 6 7 Brawler 2 | . . . . . . 2 . . . . . . . Duelist 3 | . . . . . . 1 . . . . 2 . . Sentry 18 | . . . . . 4 5 1 . . 2 2 1 3 Hunter 11 | . . . . . . 1 1 . . 2 2 . 5 Programmer 27 | . . . . . . 6 2 . 1 5 2 1 10 Heavy 2 | . . . . . . 1 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 6 1 . . 6 5 3 4 3 4 6 7 4 Combat Bots Only 7 | . 6 1 . . 6 4 3 4 3 3 6 7 3 Max Kills in Single Turn 2 | . 2 1 . . 2 2 1 1 1 2 1 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 2 | . 2 . . . 2 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1434 | . 30 5 . . 81 489 104 52 10 62 215 141 245 Missed 426 | . 13 2 . . 26 152 41 14 3 10 37 31 97 Damage Taken 15554 | . 196 69 . . 737 4319 1451 451 82 1039 2734 1811 2665 Core 1791 | . 52 . . . 41 411 193 35 . 98 217 250 494 Absorbed by Shields 867 | . . . . . . 156 . 136 20 20 378 77 80 Redirected to Shielding 59 | . . . . . . 59 . . . . . . . Ignored by Resistances 855 | . . . . . 40 429 . . . . . 246 140 Regen/Repaired (Parts) 200 | . 73 . . . 127 . . . . . . . . Core Remaining (%) 71 | 100 . . . 79 92 41 . . 73 . . 43 . Volleys Fired 566 | . 22 6 . . 45 180 43 16 7 38 70 35 104 Largest 4 | . 2 2 . . 2 2 2 2 2 3 3 3 4 Hottest 292 | . 70 85 . . 128 128 96 133 110 141 186 186 292 Shots Fired 1231 | . 31 12 . . 83 336 77 27 14 98 150 77 326 Gun 702 | . 28 6 . . 67 213 39 3 7 61 68 31 179 Cannon 518 | . . 6 . . 12 123 38 24 7 37 82 46 143 Launcher 11 | . 3 . . . 4 . . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 808 | . 19 6 . . 15 212 68 11 7 96 120 64 190 Thermal 356 | . 9 6 . . 32 124 9 16 7 2 30 13 108 Explosive 11 | . 3 . . . 4 . . . . . . . 4 Electromagnetic 56 | . . . . . 32 . . . . . . . 24 Robot Hit Streak 19 | . 2 3 . . 14 19 5 6 6 14 10 5 12 Robot Miss Streak 9 | . 4 3 . . 4 5 4 3 1 5 9 3 9 Penetration Max 1 | . . . . . . 1 . . . 1 1 . 1 Secondary Targets 6 | . 2 . . . . 2 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . . . Shots Hit Robots 747 | . 12 5 . . 59 243 43 13 8 57 93 40 174 Core Hits 327 | . 12 1 . . 32 91 16 10 4 27 39 22 73 Critical Kills 8 | . . . . . . 1 . 1 1 1 . . 4 Critical Parts Destroyed 12 | . . . . . . 2 2 . . 2 2 . 4 Critical Strikes 95 | . . 2 . . 3 16 5 1 1 4 18 2 43 Burn 28 | . . 2 . . 2 5 . . . . 7 1 11 Meltdown 1 | . . . . . . . . . 1 . . . . Destroy 20 | . . . . . . 4 2 1 . 3 2 . 8 Blast 45 | . . . . . 1 7 3 . . 1 9 1 23 Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19190 | . 318 73 . . 1312 5229 1146 334 197 1546 2369 1187 5479 Guns 8796 | . 169 38 . . 791 3025 468 24 89 927 981 416 1868 Cannons 9012 | . . 35 . . 138 2083 678 310 108 619 1388 771 2882 Explosions 1382 | . 149 . . . 383 121 . . . . . . 729 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 12825 | . 131 35 . . 164 3466 959 52 89 1519 1961 1057 3392 Thermal 4864 | . 38 38 . . 447 1763 187 282 108 27 408 130 1436 Explosive 949 | . 149 . . . 383 . . . . . . . 417 Electromagnetic 552 | . . . . . 318 . . . . . . . 234 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . 1 34 2 2 2 3 4 5 5 Average Corruption 9 | . . . . . 1 28 1 2 2 1 3 4 3 Corruption Purged 6 | . . . . . 1 5 . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 5 Effects 360 | . . . . . 12 192 12 12 1 18 47 36 30 Message Errors 74 | . . . . . 2 39 1 2 . 5 10 11 4 Matter Fused 80 | . . . . . 1 36 4 1 . 3 17 5 13 Heat Flow Errors 40 | . . . . . 2 22 1 2 . 1 2 7 3 Energy Discharges 43 | . . . . . 3 21 2 3 . 2 4 6 2 Parts Rejected 7 | . . . . . . 3 . 1 . . 1 1 1 Parts Fused 6 | . . . . . . 2 . . . 2 2 . . Data Loss (minor) 37 | . . . . . . 23 1 2 1 1 5 2 2 Data Loss (major) 16 | . . . . . 2 7 1 1 . 2 . 2 1 Misfires 22 | . . . . . 1 14 2 . . 1 1 1 2 Alerts 10 | . . . . . 1 4 . . . 1 2 1 1 Misdirections 4 | . . . . . . 4 . . . . . . . Weapon Failures 21 | . . . . . . 17 . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 246 | . . . . . . 42 . . . 36 33 . 135 Projectiles 179 | . . . . . . 32 . . . 36 33 . 78 Explosions 67 | . . . . . . 10 . . . . . . 57 Melee . | . . . . . . . . . . . . . . Knockbacks 100 | . . 1 . . 1 25 3 . . 6 21 7 36 Impact . | . . . . . . . . . . . . . . Kinetic 89 | . . 1 . . 1 23 3 . . 6 17 7 31 Secondary 11 | . . . . . . 2 . . . . 4 . 5 Self-Inflicted Damage 196 | . 47 . . . 5 . . . . . . . 144 Shots 5 | . 1 . . . 1 . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 816 | . 54 144 . . 227 409 198 144 28 175 455 499 816 Average Temperature 132 | . 23 73 . . 42 103 128 66 16 41 177 169 250 Received Heat Transfer 2825 | . 36 . . . 342 880 237 . . 75 412 555 288 Effects 58 | . . . . . . 8 . . . . 12 5 33 Shutdowns 16 | . . . . . . 2 . . . . 3 5 6 Energy Bleed 5 | . . . . . . 1 . . . . 2 . 2 Interference 18 | . . . . . . 5 . . . . 3 . 10 Matter Decay 4 | . . . . . . . . . . . 2 . 2 Short Circuit 3 | . . . . . . . . . . . 1 . 2 Damage (minor) 5 | . . . . . . . . . . . 1 . 4 Damage (major) 6 | . . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . 1 . . 1 1 Combat Hostiles 4 | . . . . . . 1 . . 1 . . 1 1 Parts Melted 20 | . . . . . 3 7 . 1 . . . . 9 Heat Transferred 12529 | . 111 259 . . 1184 3985 350 550 200 50 1800 450 3590 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 846 | . 145 . . . 320 846 517 . . 177 . . 774 Initial 414 | . . . . . . 46 414 . . 75 . . . Average 174 | . 51 . . . 212 219 209 . . 41 . . 284 Maximum Alert Level 3 | . . . . . 1 3 2 . . . . . 3 Low Security (%) 69 | 100 100 100 . 100 33 61 62 . . 100 . . 56 Level 1 15 | . . . . . 66 20 18 . . . . . 7 Level 2 10 | . . . . . . 11 18 . . . . . 25 Level 3 3 | . . . . . . 5 . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . 3 21 7 . . 4 . . 9 Investigation 16 | . 1 . . . 1 10 1 . . 1 . . 2 Extermination 14 | . . . . . . 5 2 . . 3 . . 4 Reinforcement 10 | . 2 . . . 2 2 3 . . . . . 1 Assault 3 | . . . . . . 1 . . . . . . 2 Garrison 4 | . . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 4 | . . . . . 1 1 1 . . 1 . . . Communications Jammed 1 | . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . Times Spotted 210 | . 10 3 . . 21 61 11 11 4 14 19 14 42 Peak Tracking Total 7 | . 3 3 . . 4 6 3 4 3 3 7 7 5 Tactical Retreats 9 | . . 1 . . . 7 . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 9 | . . . . . . 6 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 37 | . 1 . . . . 12 2 . . 1 . 3 18 Max in Single Turn 11 | . 1 . . . . 11 1 . . 1 . 1 6 Garrison Access 4 | . . . . . . 1 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 41 | . 4 . 3 . 2 18 4 . . 5 1 1 3 Terminals 21 | . 3 . . . 1 8 3 . . 4 . 1 1 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 5 | . 1 . . . 1 3 . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . 1 . . 1 Total Hacks 127 | . 12 . 34 . 5 43 10 . . 12 1 3 7 Successful 71 | . 6 . 34 . 2 16 3 . . 5 1 3 1 Failed 56 | . 6 . . . 3 27 7 . . 7 . . 6 Catastrophic 13 | . 3 . . . . 5 2 . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 4 . 1 . 2 4 . . . 2 . . 2 Terminals 42 | . 6 . . . 2 13 7 . . 9 . 3 2 Fabricators 6 | . . . . . . 6 . . . . . . . Repair Stations 18 | . 6 . . . 3 9 . . . . . . . Recycling Units 12 | . . . . . . 9 . . . . . . 3 Scanalyzers 5 | . . . . . . 5 . . . . . . . Garrison Access 9 | . . . . . . 1 3 . . 3 . . 2 Terminal Hacks 49 | . 2 . 34 . . 3 2 . . 4 1 3 . Record 36 | . . . 33 . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 4 | . . . . . . 3 1 . . . . . . Alert Level 5 | . 1 . . . . . 1 . . 3 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Build 3 | . . . . . . 3 . . . . . . . Repair Station Hacks 8 | . 4 . . . 2 2 . . . . . . . Scan Component 5 | . 2 . . . 1 2 . . . . . . . Repair 3 | . 2 . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . 1 . . 1 Seal Access 4 | . . . . . . 1 1 . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 2 15 3 . . 3 . . 2 Full Trace Events 15 | . 2 . . . 1 8 1 . . 1 . . 2 Feedback Events 2 | . . . . . . 2 . . . . . . . Corruption 2 | . . . . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . Total Robot Build Rating 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . Time 78 | . 52 . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 221 | . . . . . . 221 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 3 | . . . . 1 . 2 . . . . . . . Largest Group 1 | . . . . 1 1 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 31 10 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . 20 . . . . . . . . Total Damage 337 | . . . . . 337 . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 20071 | 81 916 216 1237 568 1245 3918 2142 994 153 2308 2247 1606 2440 Spaces Moved 9083 | 50 479 120 769 343 578 1717 985 383 53 1016 1146 641 803 Core 17 | 10 . . . . . . . . . . . . 7 Treads 8553 | 40 479 120 769 343 578 1717 985 383 53 1016 1146 641 283 Legs 505 | . . . . . . . . . . . . . 505 Wheels . | . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 166 246 166 165 165 165 Average Speed 178 | 138 160 160 160 160 160 167 165 243 246 169 170 227 225 Slowest Speed 1750 | 160 160 160 160 160 160 240 246 250 246 246 250 250 1750 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 71 32 93 66 36 42 12 54 17 18 94 66 12 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . Known Exits Taken 6 | . 1 1 1 . . 1 1 . . . 1 . . Unknown Exits Taken 7 | 1 . . . 1 1 . . 1 1 1 . 1 . Scrap Searched 12 | . . . . 2 . . . 3 . . 3 4 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 400 | . 14 . . . 27 48 4 8 . 6 22 17 254 Melee . | . . . . . . . . . . . . . . Projectile 138 | . . . . . . 13 4 8 . 6 22 17 68 AOE 262 | . 14 . . . 27 35 . . . . . . 186 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 11939 | 62 598 132 776 362 817 2435 1428 424 67 1551 1339 728 1220 Wait 1596 | . 61 7 1 19 114 364 347 6 5 410 65 11 186 Move 9068 | 49 478 119 768 342 575 1716 984 382 52 1015 1145 640 803 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 267 | 7 19 . 3 1 31 70 21 5 2 30 22 16 40 Fast Attach . | . . . . . . . . . . . . . . Attach 155 | 6 2 . . . 6 45 9 6 . 18 15 16 32 Detach 21 | . . . . . . 6 1 2 . 3 1 2 6 Swap 109 | . 9 . 2 . 24 18 9 4 . 15 12 3 13 Drop 156 | . 7 . 2 . 21 36 14 3 1 22 9 5 36 Fire 566 | . 22 6 . . 45 180 43 16 7 38 70 35 104 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Repaired Assault Rifle 510 | -10/Materials | Discovered new exit (range 11) 609 | -10/Materials | Discovered new exit (range 3) 843 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Repaired Lgt. Treads 936 | -10/Materials | Discovered new exit (range 10) 998 | -10/Materials | Entered Mines 1043 | -10/Mines | Met a Derelict bent on vengeance 1059 | -10/Mines | Found a hidden stash of uninstalled traps 1127 | -10/Mines | Assembled infested the area 1132 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1206 | -10/Mines | Discovered new exit (range 5) 1211 | -10/Mines | Identified exit to Exiles 1214 | -10/Mines | Entered Exiles 1238 | -10/Exiles | Discovered new exit (range 14) 1270 | -10/Exiles | Met 8R-AWN 1309 | -10/Exiles | Met EX-HEX 1407 | -10/Exiles | Met EX-DEC 1441 | -10/Exiles | Learned location of Zion (-7) 1586 | -10/Exiles | Discovered new exit (range 14) 1609 | -10/Exiles | Identified exit to Mines 1700 | -10/Exiles | Met EX-BIN 1734 | -10/Exiles | Aligned with FarCom system 1735 | -10/Exiles | Given EX-Vault access code 1823 | -10/Exiles | Opened EX-Vault 1833 | -10/Exiles | Found Prototype Device 1834 | -10/Exiles | Identified Trap Reconfigurator 1869 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1982 | -10/Exiles | Visited The Gauntlet 2451 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2451 | -10/Exiles | Entered Mines 2729 | -9/Mines | Learned Materials security intel 3000 | -9/Mines | Discovered new exit (range 11) 3003 | -9/Mines | Received a Mining Laser from a helpful Derelict 3019 | -9/Mines | Entered Materials 3019 | -8/Materials | Accompanied by 1 ally 3019 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3769 | -8/Materials | Repaired Lgt. Treads 4157 | -8/Materials | Discovered new exit (range 3) 4264 | -8/Materials | Entered Factory 4264 | -7/Factory | Evolved 2 slots: Utility x2 4328 | -7/Factory | Fabricated R-06 Scavenger (x1) 4460 | -7/Factory | Build established: Scavenger-Mutant 4729 | -7/Factory | System corruption reached 10% 4770 | -7/Factory | Lost 8 parts (1p1n6u) 4944 | -7/Factory | Build established: Mutant 5196 | -7/Factory | Fabricated Transmission Jammer (x1) 5548 | -7/Factory | Fabricated T-07 Excavator (x1) 5648 | -7/Factory | P-60 Hacker assimilated allied Excavator 4a 6002 | -7/Factory | System corruption reached 30% 6534 | -7/Factory | Build established: Scavenger-Mutant 6886 | -7/Factory | Lost 3 parts (3u) 6918 | -7/Factory | Build established: Mutant 7662 | -7/Factory | Core integrity fell below 50% 7864 | -7/Factory | First assault squad dispatched 8108 | -7/Factory | Discovered new exit (range 15) 8180 | -7/Factory | Identified exit to Factory 8182 | -7/Factory | Entered another Factory area 8182 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8401 | -6/Factory | Garrison activated, responded to threat 9733 | -6/Factory | Build established: Scavenger-Mutant 10287 | -6/Factory | Discovered new exit (range 15) 10323 | -6/Factory | Identified exit to Lower Caves 10324 | -6/Factory | Entered Lower Caves 10723 | -6/Lower Caves | Build established: Mutant 11141 | -6/Lower Caves | Discovered new exit (range 13) 11164 | -6/Lower Caves | Encountered a Warlord checkpoint 11318 | -6/Lower Caves | Entered another Lower Caves area 11436 | -6/Lower Caves | Discovered new exit (range 5) 11471 | -6/Lower Caves | Entered Factory 11471 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11962 | -5/Factory | Build established: Scavenger-Mutant 12554 | -5/Factory | Build established: Scavenger-Tank 12895 | -5/Factory | Build established: Hacker-Tank 13549 | -5/Factory | Discovered new exit (range 15) 13779 | -5/Factory | Entered Upper Caves 14131 | -5/Upper Caves | Build established: Hacker-Gunner 14192 | -5/Upper Caves | Encountered a Warlord checkpoint 14254 | -5/Upper Caves | Identified exit to Upper Caves 14286 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14366 | -5/Upper Caves | Lost 9 parts (2p4u3w) 15001 | -5/Upper Caves | Build established: Gunner 16026 | -5/Upper Caves | Entered another Upper Caves area 16030 | -5/Upper Caves | Discovered new exit (range 16) 16352 | -5/Upper Caves | Lost 10 parts (1p3n5u1w) 16423 | -5/Upper Caves | Attracted the attention of an 0b10 base 16448 | -5/Upper Caves | Core integrity fell below 50% 16496 | -5/Upper Caves | Destroyed 7 combat bots 16505 | -5/Upper Caves | Lost 6 parts (2p2n2w) 16594 | -5/Upper Caves | Learned Armory trap positions 16594 | -5/Upper Caves | Learned Research security intel 17632 | -5/Upper Caves | Entered Factory 17632 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18236 | -4/Factory | Build established: Scavenger-Tank 19382 | -4/Factory | First assault squad dispatched 19527 | -4/Factory | Lost 5 parts (1n3u1w) 19672 | -4/Factory | Lost 3 parts (1p2n) 20064 | -4/Factory | Cargo convoy interrupted 20072 | -4/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Door. JCB3YE QXA&RY|I/GOB9YC 0LEPK MCSGBAPCQ= System corrupted: Matter fused (-9). Acquired Antigrav System. U-05 Engineer builds a Wall. Acquired Mic. Fission Core. Dropped Imp. Fusion Compressor. System corrupted: Matter fused (-10). Adv. Cooling System blown off. Hvy. Gauss Cannon blown off. E-15 Imp destroyed. ALERT: Cargo convoy interrupted, initiating access lockdown. U-05 Engineer builds a Wall. Destroyed Adv. Heat Sink. G-73 Enforcer knocked back. Hpw. Shock Rifle destroyed. Critical hit (Burn: +37). System corrupted: Matter fused (-6). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????+#????????????????? | | ???????????? ????????????????? ????????????????? | | ???????? ????????????????" ????????????????? | | ??????# ????????????????"T ????????????????? | | ??????# ???????????????? ????????????????? | | ??????# ???????????????? ????????????????? | | ??????# #???????????????# #????????????????? | | ??????# #???????????????# ########?????????? | | ??????# #???#+#?????????# # #?????????? | | ??????# #???# #?????????# + """ #?????????? | | ??????# #???# #????####?# # """ #?????????? | | ####### ##### ######""### # """ #?????????? | | % ## = %+ #?????????? | | ## ###########"## # #?????????? | | ## #???##########+#####"##?????????? | | " ## """ u #???# # % #"#########+## | | % ## """ ###???# m + | | ## """ ####### #""## | | ####### u # # %## """" | | *% g # #|["""## "" F | | [ "" g# # %## "" " | | %%%"T %+[ #! | ## | | ! "" *;! * # | ## | | % #gb%]*! =# ## | | ####### # @!![!! + " # | | #??######+############# ]!]=[* # "" / | | #??# # ## # ][[!* # # | | #??# # #?# ############## # | | #??# # #?## ????# """ ######## | | #??# # #?# # # ##????# """ #???# | | #??# # #???######??????# """ #???#= | | #??# # #???????????????# #???# | | #??# # #???????????????#######???# | | #??# # #?????????????????????????# | | ##??# # #?????????????????????????# | | ????# # #?????????????????????????# | | ????# # #?????????????????????????# | | ????# # ??????????????????????????# | | ????##############????????????????????????????#### | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 10 Resistance: EX 25 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Target Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Transmission Jammer | x1 | -7/Factory | Preloaded T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club I Survived The Infestation It Was An Accident, I Swear Respectable Loadout Tourist Challenges ------------ None Game ------ Seed MappingStealthMallet Manual? 0 Play Time 03:18:36 Cumulative 14.8 hours Start 2024.04.02 @ 21:52:50 End 2024.04.03 @ 14:49:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d392bd8-1a5b-4c9a-b17e-95fcb24d60f5