Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.24 @ 14:32:43 Player: Driana Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (964) 964 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3829 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 7/100 System Corruption 1% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Advanced Terrain Scan Processor Improved ECM Suite > --- WEAPON (2) ------- Precision Shock Rifle > --- INVENTORY (4) ---- Improved Heat Sink Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Impulse Thruster > --- UTILITY ---------- Improved Cooling System Improved Sensor Array Improved Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Cooled Particle Cannon Great Maul > --- INVENTORY -------- Light Ion Engine Impulse Thruster Improved ECM Suite Remote Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mining Claw Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 70 | 8 6 9 10 26 11 Power 17 | 1 3 3 1 5 4 Engine 16 | 1 3 3 . 5 4 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 21 | 2 2 5 3 8 1 Treads . | . . . . . . Leg 6 | 2 . . 2 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 15 | . 2 5 1 6 1 Utility 16 | 2 . . 3 8 3 Device 10 | 1 . . 1 5 3 Storage . | . . . . . . Processor 4 | 1 . . 2 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 3 1 1 3 5 3 Energy Gun 4 | 2 . . . . 2 Energy Cannon 2 | . . . . 2 . Ballistic Gun 3 | . . 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | 1 . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 3 | . 1 . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 7 | . 1 . 1 3 2 Parts Lost 36 | . . 4 9 4 19 Power 10 | . . 1 1 2 6 Propulsion 11 | . . 2 4 . 5 Utility 6 | . . . 1 1 4 Weapon 9 | . . 1 3 1 4 Highest Loss Streak 7 | . . 4 6 4 7 Average Slot Usage (%) 85 | . 100 86 88 82 77 Engine 12 | . 14 17 13 10 9 Leg 5 | . 17 . 6 3 . Flight 20 | . 10 27 25 18 20 Device 11 | . 14 11 8 10 18 Processor 16 | . 14 11 18 18 15 Protection 1 | . . . . 4 . Energy Gun 1 | . 14 1 . . . Energy Cannon 2 | . . . . 5 1 Ballistic Gun 2 | . . 6 4 . 3 Impact Weapon 2 | . . . . 4 6 Slashing Weapon 5 | . 11 11 9 . . Naked Turns . | . . . . . . Heaviest Build 28 | 10 10 12 13 25 28 Greatest Support 29 | 20 20 12 18 29 29 Greatest Overweight (x) 7 | 1 3 1 1 1 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 3 4 3 4 2 Class Distribution -------------------- 44% | Mutant 26% | Scavenger-Mutant 17% | Scout 5% | Scavenger-Sprinter 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 882 | 280 39 95 78 290 100 Remotely . | . . . . . . Salvage Created 1821 | 218 71 260 286 465 521 Parts 92 | 23 8 23 9 10 19 Haulers Intercepted 3 | . . . 1 1 1 Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 22 | . 3 6 4 4 5 Melee 12 | . 2 6 4 . . Guns 4 | . 1 . . . 3 Cannons 2 | . . . . 1 1 Classes Destroyed 11 | 3 3 2 1 1 1 Worker 2 | 1 . . . 1 . Builder 6 | . 1 1 2 1 1 Tunneler 5 | 5 . . . . . Hauler 3 | . . . 1 1 1 Recycler 6 | 1 . 1 . 2 2 Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 9 | . . 2 4 3 . Sentry 5 | . . 1 . . 4 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Best Kill Streak 5 | 4 3 5 4 2 2 Combat Bots Only 5 | . 3 5 4 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3224 | . 59 253 602 765 1545 Core 1029 | . 7 112 209 220 481 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 97 72 62 . . Volleys Fired 66 | 10 6 7 13 12 18 Largest 2 | 2 1 1 1 1 1 Hottest 150 | 150 50 50 20 75 70 Shots Fired 76 | 20 6 7 13 12 18 Gun 58 | 16 6 7 13 . 16 Cannon 14 | . . . . 12 2 Launcher . | . . . . . . Special 4 | 4 . . . . . Kinetic 29 | . . 4 13 . 12 Thermal 40 | 14 6 3 . 12 5 Explosive . | . . . . . . Electromagnetic 7 | 6 . . . . 1 Robot Hit Streak 14 | 12 4 5 6 8 14 Robot Miss Streak 2 | 1 1 1 1 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 158 | 14 7 25 34 34 44 Core Hits 67 | 8 6 10 13 6 24 Critical Hits 3 | . . 1 2 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . 1 1 . . Melee Attacks 227 | . 12 42 120 27 26 Impact 53 | . . . . 27 26 Slashing 170 | . 12 42 116 . . Piercing . | . . . . . . Sneak Attacks 17 | . . 5 6 2 4 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 4393 | 201 132 713 846 1108 1393 Guns 778 | 177 64 60 85 . 392 Cannons 303 | . . . . 249 54 Explosions . | . . . . . . Melee 3281 | . 68 653 758 859 943 Ramming 7 | . . . 3 . 4 Kinetic 411 | . . 20 85 . 306 Thermal 599 | 122 64 40 . 249 124 Explosive . | . . . . . . Electromagnetic 95 | 79 . . . . 16 Impact 1802 | . . . . 859 943 Slashing 1479 | . 68 653 758 . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . 2 1 1 Average Corruption 1 | . 1 . 2 1 1 Corruption Purged . | . . . . . . Effects 5 | . . . 3 1 1 Message Errors 1 | . . . . . 1 Energy Discharges 3 | . . . 2 1 . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 587 | . . 94 148 235 110 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 587 | . . 94 148 235 110 Knockbacks 8 | . . . . 6 2 Impact 8 | . . . . 6 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . 1 . 2 Shots . | . . . . . . Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | 102 16 26 5 458 48 Average Temperature 52 | 41 8 13 3 117 15 Received Heat Transfer 1203 | . . 48 297 462 396 Effects 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . . 8 2 Impact Corruptions 16 | . . . . 11 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1160 | 346 185 111 . 333 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 450 | 35 157 248 126 450 270 Average Influence 91 | 18 68 172 73 52 227 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 82 | 100 100 46 100 96 15 Level 1 16 | . . 53 . . 84 Level 2 1 | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 3 1 3 Investigation 3 | . 1 1 . . 1 Extermination 1 | . . . . 1 . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 12 16 19 7 10 Peak Tracking Total 9 | . 7 7 9 3 4 Tactical Retreats 11 | . 2 4 3 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . . . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 22 | . 7 3 5 4 3 Terminals 13 | . 5 2 3 1 2 Fabricators 3 | . . . . 3 . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 91 | . 33 14 19 16 9 Successful 73 | . 27 13 14 13 6 Failed 18 | . 6 1 5 3 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 35 | . 15 4 8 4 4 Terminals 54 | . 23 8 13 2 8 Fabricators 14 | . . . . 14 . Repair Stations 4 | . . . 4 . . Recycling Units 10 | . 10 . . . . Scanalyzers 6 | . . 6 . . . Garrison Access 3 | . . . 2 . 1 Terminal Hacks 28 | . 12 6 7 . 3 Record 5 | . . 4 . . 1 Robot Analysis 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Emergency Access Points 4 | . 1 1 1 . 1 Terminal Index 1 | . 1 . . . . Fabricator Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 4 | . 2 1 . . 1 Disarm Traps 1 | . . . 1 . . Reprogram Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 10 | . . . . 10 . Network Status 1 | . . . . 1 . Load Schematic 4 | . . . . 4 . Build 5 | . . . . 5 . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 2 | . 2 . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 47 | . 26 2 7 7 5 Terminals 12 | . 6 1 3 . 2 Botnet 11 | . 5 1 3 . 2 Disrupt 1 | . 1 . . . . Fabricators 3 | . . . . 3 . Prioritize 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Monitor 2 | . 2 . . . . Reject 1 | . 1 . . . . Recyclers 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 6 3 5 4 2 Full Trace Events 3 | . 1 1 1 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built 9 | . . . . 9 . Matter 642 | . . . . 642 . Time 184 | . . . . 184 . Total Part Build Rating 21 | . . . . 21 . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2781 | 171 308 322 620 1028 332 Spaces Moved 2172 | 100 365 396 423 746 142 Core 43 | 4 1 7 . . 31 Treads . | . . . . . . Legs 465 | 96 123 . 12 234 . Wheels . | . . . . . . Hover . | . . . . . . Flight 1664 | . 241 389 411 512 111 Fastest Speed 28 | 50 37 34 29 28 29 Average Speed 59 | 117 66 36 43 62 94 Slowest Speed 400 | 120 200 120 120 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 2 1 . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 25 | 6 57 27 32 13 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 108 | . 5 22 81 . . Terrain Destroyed 108 | . 5 22 81 . . Melee 108 | . 5 22 81 . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 3127 | 121 401 478 626 1235 266 Wait 547 | . 3 19 59 399 67 Move 2159 | 99 364 395 416 743 142 Hop 3 | . . . 2 1 . Pick Up 24 | 3 3 3 4 11 . Fast Attach 50 | 8 3 5 8 18 8 Attach 11 | . . 2 2 4 3 Detach 5 | 1 . 1 1 1 1 Swap 9 | . 3 2 . 4 . Drop 32 | . 7 2 8 15 . Fire 66 | 10 6 7 13 12 18 Melee 217 | . 12 42 110 27 26 Ram 2 | . . . 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . 2 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Identified exit to Materials 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 585 | -9/Materials | Lost 4 parts (1p2n1w) 798 | -9/Materials | Discovered new exit (range 11) 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 862 | -8/Materials | Build established: Scavenger-Mutant 992 | -8/Materials | Repaired Mining Claw 1025 | -8/Materials | Repaired Imp. Terrain Scanner 1235 | -8/Materials | Crushed by falling debris 1240 | -8/Materials | Crushed by falling debris 1252 | -8/Materials | Garrison activated, responded to threat 1292 | -8/Materials | Lost 3 parts (2n1w) 1416 | -8/Materials | Discovered new exit (range 14) 1422 | -8/Materials | Entered Factory 1422 | -7/Factory | Evolved 2 slots: Utility x2 1452 | -7/Factory | Lost 6 parts (1p2n1u2w) 1538 | -7/Factory | Build established: Mutant 1887 | -7/Factory | Lost 4 parts (2p1u1w) 1923 | -7/Factory | Fabricated Flight Unit (x2) 1954 | -7/Factory | Fabricated Lgt. Ion Engine (x2) 2093 | -7/Factory | Fabricated Datajack (x1) 2122 | -7/Factory | Fabricated Flight Unit (x2) 2166 | -7/Factory | Fabricated Impulse Thruster (x2) 2341 | -7/Factory | Build established: Scout 2411 | -7/Factory | Local fabrication network quarantined 2433 | -7/Factory | Discovered new exit (range 15) 2450 | -7/Factory | Entered Storage 2506 | -7/Storage | Garrison activated, responded to threat 2522 | -7/Storage | Core integrity fell below 50% 2571 | -7/Storage | Lost 7 parts (3p1n2u1w) 2720 | -7/Storage | Core integrity fell below 20% 2753 | -7/Storage | Lost 6 parts (1p3n1u1w) 2782 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02760_ K-01 Serf destroyed. 02760_ K-01 Serf collects debris. 02762_ Slug penetrates Wall. 02763_ Imp. Deuterium Engine destroyed. 02763_ Acquired Prototype Energy Gun. 02763_ Identified Hpw. Electrolaser. 02763_ Slug penetrates Wall. 02765_ K-01 Serf collects debris. 02765_ Great Maul destroyed. 02767_ Penetrated by Slug. 02772_ Ion Engine destroyed. 02772_ Imp. Terrain Scanner destroyed. 02773_ Penetrated by Slug. 02776_ Hpw. Electrolaser destroyed. 02776_ Acquired Prototype Energy Gun. 02776_ Identified Prc. Shock Rifle. 02779_ Penetrated by Slug. 02780_ Slammed into H-55 Commando. 02782_ Penetrated by Slug. 02782_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | # #% # ""T""####### ?#?? | | # / ##"""""#######? ?????? | | # # ############### #???? | | # # ###############? ?##?? | | #! # ###############???????? | | #= #!% ""############# ??????? | | #] # ""######### " +? ?????? | | # # T"##########??????????? | | ####### ""############????????? | | ####### ""###########?????????? | | ####### ########### #?????????? | | ####### ##### ????????? | | #######k ##### ?""" ????????? | | ####### ##""" """ ????????? | | ####### ##"R ? """ ????????? | | ###?### ##"?" #???????? | | ####### ##### "?" +???????? | | ####### %##### ""R"" ????????? | | ####### #####? """"" #???????? | | ####### #######?#######???????? | | ####### ######?? ? ????????? | | #######= [######?"?""" ????????? | | #######=[%###?## """"" ????????? | | ###??##[=[#?#### """"" ?????????? | | #######%=[#####? ? ????????? | | #######*@%#####T "?"""??#???????? | | ####### hY###### """"" ?????????? | | ####### ###### """"" ?????????? | | ####?## ##?### ? ????????? | | ####### ########?####?????????? | | ?####T# ##### ? ???????????? | | #?#?" + ? + ? ? ????????????? | | ??##### #?### ? ??????????????? | | #####?### ##### ?????????????? | | #####?### ##?##?? ??????????????? | | ?????##?? ??+ ????????????????? | | ????????# ##????????????????????? | | ????????? #?????????????????????? | | ?????????k#?????????????????????? | | ????????? #?????????????????????? | | ????????? ??????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 360 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Lgt. Ion Engine | x2 | -7/Factory Datajack | x1 | -7/Factory Flight Unit | x2 | -7/Factory Impulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Part-time Excavator Shopping List Challenges ------------ None Game ------ Seed SuperchargedGatlingMatrix Manual? 0 Play Time 01:06:38 Cumulative 9.8 hours Start 2019.11.24 @ 12:16:25 End 2019.11.24 @ 14:32:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 1 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fe23141-2721-490d-a573-8b6068ac5453