Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 23:52:06 Player: goast115 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (391) 391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1591 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Core Shielding > --- WEAPON (2) ------- Flail > --- INVENTORY (6) ---- Light Treads Improved Terrain Scanner Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Core Shielding Core Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Improved Light Cannon > --- INVENTORY -------- Light Treads Improved Terrain Scanner Beam Rifle Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 7 8 13 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads 4 | . 2 2 Leg 1 | . . 1 Wheel 4 | 2 . 2 Hover 2 | . 2 . Flight 1 | . . 1 Utility 7 | 1 4 2 Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 6 | 3 . 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 92 | . 97 91 Engine 17 | . 14 19 Treads 15 | . 12 16 Wheel 1 | . 2 1 Hover 4 | . 11 2 Storage 11 | . 13 11 Protection 17 | . 13 18 Ballistic Gun 18 | . 28 13 Ballistic Cannon 4 | . . 6 Naked Turns . | . . . Heaviest Build 24 | 11 24 23 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 5 | 2 3 5 Average Overweight (x) . | 1 . . Largest Inventory Capacity 10 | 6 10 6 Average Capacity 5 | 5 5 6 Most Carried 6 | 6 6 6 Average Carried 4 | 3 4 4 Final Capacity 6 | 6 6 6 Final Carried 5 | 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 624 | 202 . 422 Remotely . | . . . Salvage Created 451 | . . 451 Parts 44 | . . 44 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . . 17 Guns 12 | . . 12 Cannons 3 | . . 3 AOE 2 | . . 2 Classes Destroyed 6 | . . 6 Worker 1 | . . 1 Builder 1 | . . 1 Watcher 1 | . . 1 Swarmer 10 | . . 10 Grunt 6 | . . 6 Sentry 1 | . . 1 Best Kill Streak 7 | . . 7 Combat Bots Only 6 | . . 6 Max Kills in Single Turn 3 | . . 3 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1665 | . . 1665 Core 403 | . . 403 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 38 | . . 38 Largest 2 | . . 2 Hottest 59 | . . 59 Shots Fired 69 | . . 69 Gun 55 | . . 55 Cannon 14 | . . 14 Launcher . | . . . Special . | . . . Kinetic 69 | . . 69 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . . 6 Robot Miss Streak 5 | . . 5 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 36 | . . 36 Core Hits 23 | . . 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 3 | . . 3 Impact 3 | . . 3 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 781 | . . 781 Guns 325 | . . 325 Cannons 130 | . . 130 Explosions 310 | . . 310 Melee 16 | . . 16 Ramming . | . . . Kinetic 455 | . . 455 Thermal . | . . . Explosive 310 | . . 310 Electromagnetic . | . . . Impact 16 | . . 16 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 34 | . . 34 Projectiles . | . . . Explosions 34 | . . 34 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . . 48 Average Temperature 15 | . . 15 Received Heat Transfer 570 | . . 570 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 414 | . 19 414 Average Influence 171 | . 8 271 Maximum Alert Level 2 | . . 2 Low Security (%) 53 | 100 100 26 Level 1 44 | . . 71 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 1 23 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 5 5 Successful 6 | . 4 2 Failed 4 | . 1 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . . 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Process 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 115 | . . 115 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 784 | 77 219 488 Spaces Moved 465 | 51 196 218 Core 41 | 34 3 4 Treads 242 | . 63 179 Legs 9 | . . 9 Wheels 36 | 17 10 9 Hover 137 | . 120 17 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 125 | 118 97 152 Slowest Speed 300 | 150 200 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 27 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 1 | . . 1 AOE 3 | . . 3 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 601 | 68 230 303 Wait 13 | . 3 10 Move 463 | 50 195 218 Hop . | . . . Pick Up 34 | 10 11 13 Fast Attach . | . . . Attach 28 | 7 8 13 Detach 10 | 1 6 3 Swap . | . . . Drop 12 | . 7 5 Fire 38 | . . 38 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 4) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 309 | -9/Materials | Build established: Mutant 753 | -9/Materials | Core integrity fell below 50% 782 | -9/Materials | Core integrity fell below 20% 785 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00684_ O-16 Technician sends out distress signal. 00694_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00707_ C-30 ARC bursts open, deploying its payload. 00707_ G-47 Trooper unfolds itself. 00707_ G-34 Mercenary unfolds itself. 00709_ Assault Rifle destroyed. 00725_ Lgt. Treads destroyed. 00750_ Ion Engine destroyed. 00754_ Wheel destroyed. 00756_ G-34 Mercenary destroyed. 00759_ Acquired 37 matter. 00761_ Acquired Aluminum Leg. 00761_ Critical hit. 00761_ Imp. Light Cannon destroyed. 00762_ Hvy. EM Pulse Gun destroyed. 00771_ Acquired Flail. 00772_ Wheel destroyed. 00775_ Aluminum Leg destroyed. 00785_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????? ????????????????????????? | | ?????????????????????###/#???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????? T ???????????????????????? | | ?????????????????????? 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""" | | ??????????????????########### !!! | | ????????????????????????????# ! | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????+ | | ????????????????????????????# #######+# | | ????????????????????????????### #??? | | ????????????????????????????### #??# "" | | ????????????????????????????#"" ###?# "" | | ????????????????????????????#"Y "#?# "" | | ????????????????????????????#"" "#?# | | ????????????????????????????### ""#?# "" | | ??????????????????????????????# [ ###?# "" | | ?????????????????????????????## ![=##### ?? | | ???????????????????????????### ## ?? | | ???????????????????? * ####?? | | ??????????????????????###+#+## * #????? | | ?????????????????????????? ??# #######+####????? | | ????????????????????????? ???# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed ShockQuantumAxe Manual? 0 Play Time 00:15:53 Cumulative 3.3 hours Start 2020.04.09 @ 23:37:31 End 2020.04.09 @ 23:52:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 489673cf-e288-4d8c-8723-268c1b406df0