Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 20:50:17 Player: NeoBioHazard Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1961) 1961 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 4840 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 277/290 System Corruption 4% Temperature Cool (18) Movement Treading (480) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- Particle Gun Flak Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Flight Unit Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Transmission Jammer Utility Shielding Hacking Suite Beam Rifle Particle Gun Particle Gun Gatling Laser Flak Gun Flak Gun Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor ECM Suite > --- WEAPON ----------- Particle Gun Gatling Laser > --- INVENTORY -------- Light Nuclear Core Flight Unit Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Transmission Jammer Utility Shielding Hacking Suite Beam Rifle Particle Gun Particle Gun Flak Gun Flak Gun Flak Cannon Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 78 | 6 1 13 11 27 20 Power 12 | 1 . 3 2 4 2 Engine 11 | 1 . 3 2 3 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 20 | 2 . 3 2 9 4 Treads 4 | . . . . 1 3 Leg 2 | . . . . 1 1 Wheel 6 | 2 . . . 4 . Hover . | . . . . . . Flight 8 | . . 3 2 3 . Utility 20 | 1 1 2 5 5 6 Device 10 | . 1 1 3 2 3 Storage 3 | 1 . . . 2 . Processor 7 | . . 1 2 1 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 . 5 2 9 8 Energy Gun 9 | 1 . 2 . 1 5 Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 . 2 2 6 . Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 41 | . . 9 4 15 13 Power 7 | . . 1 1 3 2 Propulsion 15 | . . 3 2 5 5 Utility 7 | . . 1 1 2 3 Weapon 12 | . . 4 . 5 3 Highest Loss Streak 8 | . . 8 4 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 87 89 81 90 78 Engine 7 | . 14 13 10 5 5 Treads 6 | . . . . 1 12 Leg 1 | . . . . 4 . Wheel 6 | . 28 19 . 10 1 Flight 5 | . . 3 20 8 . Device 11 | . 1 6 19 11 12 Storage 6 | . 14 11 . 6 7 Processor 18 | . . 4 9 24 22 Energy Gun 5 | . 14 11 . 1 7 Ballistic Gun 8 | . 14 15 22 11 . Ballistic Cannon 1 | . . . . . 3 Peak Build Rating 33 | 6 7 7 12 20 33 Average Rating 17 | 4 6 6 8 15 26 On Entrance 8 | . 6 7 6 12 20 Naked Turns . | . . . . . . Heaviest Build 103 | 11 12 15 16 92 103 Greatest Support 63 | 20 20 20 8 20 63 Greatest Overweight (x) 9 | . . 1 1 9 9 Average Overweight (x) 1 | . . . . 1 3 Largest Inventory Capacity 25 | 8 8 8 5 25 25 Average Capacity 16 | 6 8 7 5 12 25 Most Carried 17 | 2 6 8 5 14 17 Average Carried 8 | . 3 6 3 5 13 Final Capacity 25 | 8 8 5 5 25 25 Final Carried 17 | 2 6 3 5 14 17 Class Distribution -------------------- 63% | Scavenger-Mutant 20% | Mutant 8% | Scavenger-Assassin 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1636 | 223 43 178 96 705 391 Remotely . | . . . . . . Salvage Created 2008 | . 62 170 101 966 709 Parts 106 | . 7 10 7 56 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 51 | . 1 10 4 21 15 Melee 4 | . . . . 3 1 Guns 41 | . 1 10 4 18 8 Cannons 5 | . . . . . 5 AOE 1 | . . . . . 1 Classes Destroyed 14 | . 2 2 1 4 5 Worker 2 | . . . . 2 . Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 6 | . 1 . . 1 4 Swarmer 13 | . . 2 3 6 2 Grunt 22 | . 1 2 . 9 10 Duelist 2 | . . . . 1 1 Sentry 6 | . . . 1 4 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Assembled 6 | . . 6 . . . Best Kill Streak 4 | . 1 3 4 4 3 Combat Bots Only 4 | . 1 3 4 4 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 488 | . 2 62 38 126 260 Missed 138 | . . 16 11 27 84 Damage Taken 4780 | . 21 771 288 1497 2203 Core 1377 | . . 209 110 343 715 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . 16 72 37 . Volleys Fired 240 | . 6 43 24 95 72 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 70 100 46 93 145 Shots Fired 424 | . 12 74 48 162 128 Gun 376 | . 12 70 48 162 84 Cannon 44 | . . . . . 44 Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 277 | . 6 33 48 146 44 Thermal 143 | . 6 37 . 16 84 Explosive 4 | . . 4 . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 3 9 12 22 18 Robot Miss Streak 9 | . 2 6 5 3 9 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 319 | . 6 49 33 121 110 Core Hits 169 | . 4 21 11 47 86 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . . 2 . 3 3 Burn 3 | . . 2 . . 1 Destroy 3 | . . . . 3 . Sever 2 | . . . . . 2 Melee Attacks 29 | . . . . 12 17 Impact 11 | . . . . 3 8 Slashing 18 | . . . . 9 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5557 | . 60 591 267 2221 2418 Guns 3957 | . 60 490 267 1968 1172 Cannons 651 | . . . . . 651 Explosions 390 | . . 101 . . 289 Melee 553 | . . . . 247 306 Ramming 6 | . . . . 6 . Kinetic 2884 | . 35 169 267 1762 651 Thermal 2013 | . 25 321 . 206 1461 Explosive 101 | . . 101 . . . Electromagnetic . | . . . . . . Impact 119 | . . . . . 119 Slashing 434 | . . . . 247 187 Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . 3 Average Corruption 2 | . . 5 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 1 . . 15 Message Errors 5 | . . . . . 5 Matter Fused 3 | . . 1 . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 115 | . . 11 . . 104 Projectiles . | . . . . . . Explosions 115 | . . 11 . . 104 Melee . | . . . . . . Knockbacks 34 | . . . . . 34 Impact . | . . . . . . Kinetic 34 | . . . . . 34 Secondary . | . . . . . . Self-Inflicted Damage 263 | . . 60 . 3 200 Shots 4 | . . 2 . . 2 Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 235 | . 70 235 1 210 191 Average Temperature 52 | . 33 74 1 68 25 Received Heat Transfer 1476 | . 12 45 45 540 834 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 4529 | . 74 1073 . 518 2864 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 476 | . 72 181 141 476 394 Initial 206 | . . 27 48 5 206 Average 216 | . 41 118 104 274 258 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 48 | 100 100 100 100 33 24 Level 1 45 | . . . . 41 75 Level 2 6 | . . . . 25 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 1 2 6 Investigation 2 | . . . 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 . . 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 11 | . . . 1 8 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 4 22 12 37 52 Peak Tracking Total 9 | . 2 5 5 6 9 Tactical Retreats 19 | . 1 5 1 8 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 9 | . . . . 1 8 Max in Single Turn 6 | . . . . 1 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . . . 4 4 1 Terminals 8 | . . . 4 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 20 | . . . 11 7 2 Successful 12 | . . . 5 7 . Failed 8 | . . . 6 . 2 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 15 | . . . 9 6 . Terminals 18 | . . . 11 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 2 | . . . 1 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . . . 4 6 . Terminals 10 | . . . 4 6 . Assimilate 4 | . . . 2 2 . Botnet 6 | . . . 2 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 4 | . . . 2 1 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 20 | . . . 20 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders 2 | . . . 2 . . ROAM 2 | . . . 2 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3899 | 35 221 394 454 1058 1737 Spaces Moved 1984 | 31 244 346 364 558 441 Core 20 | 1 . 18 1 . . Treads 307 | . . . . . 307 Legs 45 | . . . . 21 24 Wheels 1015 | 30 244 226 . 405 110 Hover . | . . . . . . Flight 597 | . . 102 363 132 . Fastest Speed 32 | 50 80 37 37 32 200 Average Speed 133 | 79 80 66 95 95 300 Slowest Speed 560 | 80 80 120 120 330 560 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 32 | 3 49 47 38 40 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 87 | . . 24 . 1 62 Melee 1 | . . . . . 1 Projectile 1 | . . . . 1 . AOE 85 | . . 24 . . 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2741 | 38 258 442 427 907 669 Wait 359 | . 4 33 23 190 109 Move 1979 | 30 243 345 363 557 441 Hop . | . . . . . . Pick Up 40 | 2 4 5 3 18 8 Fast Attach 36 | 6 1 2 7 12 8 Attach 25 | . . 7 1 11 6 Detach 2 | . . . . 2 . Swap 17 | . . 4 3 4 6 Drop 15 | . . 3 3 8 1 Fire 240 | . 6 43 24 95 72 Melee 26 | . . . . 9 17 Ram 2 | . . . . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 10) 177 | -10/Materials | Discovered new exit (range 7) 257 | -10/Materials | Entered Mines 263 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 410 | -10/Mines | Discovered new exit (range 10) 418 | -10/Mines | Identified exit to Materials 454 | -10/Mines | Assembled infested the area 459 | -10/Mines | Assisted by a Guerilla fighting off Assembled 554 | -10/Mines | Core integrity fell below 50% 564 | -10/Mines | Core integrity fell below 20% 611 | -10/Mines | Lost 8 parts (1p2n1u4w) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Utility x2 779 | -9/Materials | Lost 4 parts (1p2n1u) 1070 | -9/Materials | Build established: Scavenger-Mutant 1102 | -9/Materials | Discovered new exit (range 3) 1104 | -9/Materials | Identified exit to Materials 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1803 | -8/Materials | Lost 3 parts (2p1w) 1877 | -8/Materials | Core integrity fell below 50% 1905 | -8/Materials | Lost 3 parts (2n1w) 2078 | -8/Materials | Lost 3 parts (1n1u1w) 2129 | -8/Materials | Discovered new exit (range 14) 2159 | -8/Materials | Identified exit to Factory 2163 | -8/Materials | Entered Factory 2163 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2396 | -7/Factory | Build established: Scavenger-Assassin 2441 | -7/Factory | Lost 3 parts (1p2n) 2580 | -7/Factory | Core integrity fell below 50% 2587 | -7/Factory | Crushed by falling debris 2612 | -7/Factory | Core integrity fell below 20% 2629 | -7/Factory | Lost 7 parts (1p1n3u2w) 2909 | -7/Factory | Build established: Scavenger-Mutant 3897 | -7/Factory | Cargo convoy interrupted 3900 | -7/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 03820_ W-25 Informer knocked back. 03823_ W-25 Informer destroyed. 03831_ ALERT: Rogue bot located, Programmers report to Factory Zone 6V. 03832_ R-06 Scavenger collects Imp. Sensor Array. 03843_ Acquired 22 matter. 03881_ K-01 Serf collects debris. 03882_ W-25 Informer knocked back. 03882_ W-25 Informer destroyed. 03891_ Discarded Signal Interpreter. 03896_ C-30 ARC bursts open, deploying its payload. 03896_ P-60 Hacker unfolds itself. 03896_ H-55 Commando unfolds itself. 03896_ I-36 Angel unfolds itself. 03897_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03898_ C-30 ARC bursts open, deploying its payload. 03898_ H-55 Commando unfolds itself. 03898_ X-57 Shotgunner unfolds itself. 03898_ H-55 Commando unfolds itself. 03898_ M-28 Smith unfolds itself. 03900_ Arm. Treads destroyed. 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