Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 03:39:14 Player: Lyra Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (62) 310 Value Destroyed (1377) 1377 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (8633) 8633 TOTAL SCORE: 18860 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 311 Entered DSFs 1000 Win 3000 Win Speed 4149 Cogmind --------- Core Integrity 770/1600 Matter 53/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- Armored Heavy Treads Experimental Gyrokinetic Inverter Improved Diametric Drive > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Experimental Energy Well Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Experimental Focal Shield Advanced Drone Bay > --- WEAPON ----------- Lance > --- INVENTORY -------- Compact Particle Reactor AEGIS Remote Shield Perforator Fusion Bomb Launcher [Rating: 164] Favorites ----------- Power Compact Particle Reactor Engine F-cell Engine Reactor Compact Particle Reactor Propulsion VTOL Module Treads Armored Heavy Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Lance Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 . 2 . . 2 . . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . 1 . . . Propulsion 10 | . . 2 . 1 1 1 . . . . 1 . . . 1 1 . 2 Utility 6 | . . . . 1 1 1 . 1 . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 5 10 4 23 2 7 2 2 23 1 5 2 1 2 2 31 24 22 18 Power 19 | 1 . 1 2 . . . . 1 . 1 . . 1 1 6 1 3 1 Engine 7 | 1 . 1 2 . . . . 1 . 1 . . 1 . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 6 1 3 1 Propulsion 60 | 2 3 2 4 1 1 1 1 12 1 2 1 . . . 5 11 4 9 Treads 1 | . . . . . . . . . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 3 . . . . . . . 3 1 2 Flight 48 | . 3 2 4 1 1 1 1 9 1 2 1 . . . 5 8 3 6 Utility 70 | . 4 . 2 1 4 1 1 8 . 2 1 1 1 1 19 9 11 4 Device 49 | . 1 . 1 . 2 . 1 6 . 1 1 1 1 1 16 8 6 3 Storage 3 | . . . 1 . . . . . . . . . . . 1 . 1 . Processor 5 | . 1 . . . . . . . . 1 . . . . . . 2 1 Hackware 3 | . 1 . . . . . . . . . . . . . 1 . 1 . Protection 10 | . 1 . . 1 2 1 . 2 . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 3 1 15 . 2 . . 2 . . . . . . 1 3 4 4 Energy Gun 6 | . . . 5 . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 1 2 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 1 Launcher 16 | . 1 . 7 . . . . 1 . . . . . . 1 2 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 3 . . . . 1 . . . . . . 6 3 6 . Parts Lost 54 | . 1 . . . . . 3 4 . 1 . . . 1 7 10 9 18 Power 5 | . . . . . . . . . . 1 . . . . 1 1 . 2 Propulsion 27 | . 1 . . . . . 2 1 . . . . . 1 3 4 4 11 Utility 18 | . . . . . . . 1 2 . . . . . . 2 5 5 3 Weapon 4 | . . . . . . . . 1 . . . . . . 1 . . 2 Highest Loss Streak 17 | . 1 . . . . . 3 3 . 1 . . . 1 7 8 4 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 81 | . 89 100 94 90 96 93 79 77 82 86 89 89 91 87 84 80 69 61 Engine 4 | . 14 11 11 9 7 6 6 5 5 4 5 5 7 6 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 11 8 4 4 Hover 2 | . . . . . . . . 1 . . . . . . . 1 6 9 Flight 33 | . 20 44 44 45 46 46 39 33 41 41 42 42 42 38 35 34 23 22 Device 16 | . 6 . 5 9 12 13 17 21 23 27 26 26 26 26 20 23 17 12 Storage 2 | . . . 5 9 7 6 6 . . . . . . . . . 2 3 Processor 3 | . 7 . . . . . . . . . 5 5 5 5 4 4 5 5 Hackware 1 | . 1 11 5 . . . . . . . . . . . 1 . . . Protection 4 | . 3 11 5 9 9 13 2 4 5 5 5 5 5 5 2 3 3 1 Ballistic Gun 3 | . 28 22 3 . . . . . . . . . . . . . . . Launcher 2 | . . . 5 9 7 6 6 4 . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . 3 5 5 5 5 5 5 4 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 6 8 14 26 26 34 30 33 46 40 41 40 40 43 49 59 63 48 47 Greatest Support 73 | 20 20 16 26 30 34 32 38 42 40 45 49 49 49 49 69 73 49 65 Greatest Overweight (x) 1 | . 1 . . . . . . 1 . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 7 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 5 5 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 3 4 7 9 8 9 10 5 5 4 3 5 4 4 4 3 4 3 Final Capacity 10 | 5 5 5 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 5 5 10 10 10 10 10 5 5 4 5 5 5 5 4 3 5 1 Class Distribution -------------------- 42% | Sprinter 12% | Scavenger-Sprinter 11% | Generator-Sprinter 8% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Scout 5% | Scout 3% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Scavenger-Mutant | -3/Research Generator-Sprinter | -2/Research Sprinter | -2/Testing Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Matter Collected 2307 | 224 148 . 406 . . . 8 314 . . 10 . 26 . 401 256 332 182 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1716 | . 197 . 108 31 . . . 176 . 29 10 . 26 . 428 256 195 260 Parts 121 | . 24 . 13 9 . . . 10 . 4 2 . 5 . 17 9 12 16 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 39 | . 7 . 7 7 . . . 9 . . . . . . 4 . . 5 Melee 7 | . . . . . . . . 6 . . . . . . 1 . . . Guns 8 | . 5 . 3 . . . . . . . . . . . . . . . AOE 24 | . 2 . 4 7 . . . 3 . . . . . . 3 . . 5 Classes Destroyed 10 | . 6 . . . . . . . . . . . . . 3 . . 1 Worker 4 | . . . . . . . . . . . . . . . 1 . 2 1 Builder 3 | . 1 . . . . . . . . . . . 1 . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Recycler 6 | . . . . . . . . . . . . . . . 2 2 1 1 Operator 4 | . 1 . . 1 . . . . . . 1 . . . . . 1 . Watcher 2 | . 1 . . . . . . . . 1 . . . . . . . . Swarmer 37 | . 6 . 7 7 . . . 9 . . . . . . 3 . . 5 Grunt 1 | . 1 . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 4 . 4 8 . . . 5 . 1 1 . 1 . 5 1 1 5 Combat Bots Only 7 | . 4 . 4 7 . . . 5 . . . . . . 4 . . 5 Max Kills in Single Turn 5 | . 2 . 4 3 . . . 2 . 1 1 . 1 . 2 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 4 3 . . . 2 . . . . . . 2 . . 5 Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Damage Taken 7152 | . 135 . 193 17 . . 273 612 . 48 . . . 275 1041 905 1099 2554 Core 1506 | . . . 70 10 . . 37 92 . 14 . . . 34 118 96 205 830 Absorbed by Shields 76 | . . . . . . . 21 . . . . . . . . . . 55 Core Remaining (%) 88 | 100 100 . 82 98 100 . 95 . . 89 . . . 97 90 . 79 48 Volleys Fired 88 | . 23 . 35 4 1 . 2 5 . . . . . . 5 3 1 9 Largest 2 | . 2 . 2 1 1 . 1 2 . . . . . . 1 1 1 1 Hottest 100 | . 50 . 88 30 30 . 30 60 . . . . . . 49 52 52 100 Shots Fired 121 | . 46 . 44 4 1 . 2 6 . . . . . . 5 3 1 9 Gun 75 | . 44 . 31 . . . . . . . . . . . . . . . Cannon 8 | . . . 4 . . . . . . . . . . . . . . 4 Launcher 38 | . 2 . 9 4 1 . 2 6 . . . . . . 5 3 1 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 62 | . 44 . 14 . . . . . . . . . . . . . . 4 Thermal 21 | . . . 21 . . . . . . . . . . . . . . . Explosive 38 | . 2 . 9 4 1 . 2 6 . . . . . . 5 3 1 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 8 . 10 5 . . . 1 . . . . . . 2 3 . 5 Robot Miss Streak 5 | . 4 . 5 . . . . 2 . . . . . . 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 93 | . 28 . 17 2 . . . 8 . 3 1 . 1 . 16 3 5 9 Core Hits 90 | . 16 . 15 8 . . . 12 . 1 . . . . 12 3 4 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 Critical Strikes 14 | . . . 1 . . . . . . 1 . . . . 1 . 2 9 Burn 1 | . . . 1 . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . . . . . . . . . . . 9 Impale 4 | . . . . . . . . . . 1 . . . . 1 . 2 . Melee Attacks 78 | . . . . . . . . 9 . 7 1 . 1 . 18 11 20 11 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 78 | . . . . . . . . 9 . 7 1 . 1 . 18 11 20 11 Sneak Attacks 12 | . . . . . . . . . . . . . 1 . 3 2 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5963 | 4 482 . 433 395 . . . 931 . 146 62 . 111 . 1515 318 476 1090 Guns 489 | . 260 . 229 . . . . . . . . . . . . . . . Cannons 106 | . . . . . . . . . . . . . . . . . . 106 Explosions 2990 | . 222 . 204 395 . . . 619 . . . . . . 709 155 84 602 Melee 2374 | . . . . . . . . 312 . 146 62 . 111 . 806 163 392 382 Ramming 4 | 4 . . . . . . . . . . . . . . . . . . Kinetic 433 | . 260 . 67 . . . . . . . . . . . . . . 106 Thermal 162 | . . . 162 . . . . . . . . . . . . . . . Explosive 2990 | . 222 . 204 395 . . . 619 . . . . . . 709 155 84 602 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 2374 | . . . . . . . . 312 . 146 62 . 111 . 806 163 392 382 Highest Corruption 8 | . . . . . . . . . 8 8 . . . . 4 1 1 3 Average Corruption 3 | . . . . . . . . . 8 8 . . . . 2 1 1 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 2 2 . . . . 3 1 . 1 Message Errors 1 | . . . . . . . . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 . . . . 2 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 713 | . . . . . . . 16 2 . 67 32 . 71 . 176 101 152 96 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 169 | . . . . . . . 16 2 . . . . . . 95 56 . . Melee 544 | . . . . . . . . . . 67 32 . 71 . 81 45 152 96 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . . . . 81 . . . . . . . . 86 27 . Shots 4 | . . . . . . . 2 . . . . . . . . 1 1 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . . . . . Kicked 1 | 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 10 1 136 65 216 10 . 8 194 11 56 193 169 39 258 326 304 367 Average Temperature 91 | . 6 1 48 26 109 4 . 3 27 4 21 66 96 26 137 109 50 123 Received Heat Transfer 561 | . 24 . 57 . . . . 90 . . . . . . 33 108 108 141 Effects 1 | . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 305 | . . . 305 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Peak Influence 1352 | . 297 179 861 667 341 171 132 636 267 291 142 124 91 65 321 754 790 1352 Initial 406 | . . 102 75 363 303 166 123 67 222 186 137 49 86 63 19 164 392 406 Average 392 | . 159 118 513 544 313 168 120 397 251 251 137 60 89 52 93 438 537 872 Maximum Alert Level 4 | . 1 . 3 2 1 . . 2 1 1 . . . . 1 3 3 4 Low Security (%) 32 | 100 61 100 17 . . 100 100 26 . 6 100 100 100 100 89 10 . . Level 1 21 | . 38 . 18 23 100 . . 14 100 93 . . . . 10 21 12 . Level 2 32 | . . . 30 76 . . . 59 . . . . . . . 65 70 41 Level 3 8 | . . . 33 . . . . . . . . . . . . 3 16 17 Level 4 4 | . . . . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 3 . 1 . 2 4 . 1 1 . . 2 4 3 5 6 Investigation 9 | . 1 . . . 1 . . 2 . . . . . . 1 2 1 1 Extermination 2 | . . . . . . . . . . . . . . . 1 1 . . Reinforcement 20 | . 1 . . . . . 2 2 . 1 1 . . 2 2 . 4 5 Assault 3 | . . . 3 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . 1 . . . . . . . 1 1 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Distress Signals 13 | . 1 . 4 1 . . . . . 2 . . . . . 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 17 4 46 12 1 . 8 37 6 8 1 6 . 4 22 37 37 67 Peak Tracking Total 26 | . 4 4 11 5 1 . 4 9 6 5 1 6 . 4 20 14 22 26 Tactical Retreats 47 | . 1 1 7 . . . 1 8 . 1 . . . . 2 10 4 12 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Traps Triggered 10 | . . . . . . . 2 1 . . 1 . . 1 . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Machines Disabled 25 | . . . 7 4 . . . 3 . . . . . . . 1 8 2 Max in Single Turn 2 | . . . 1 2 . . . 1 . . . . . . . 1 1 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Machines Accessed 39 | . 3 2 5 . 2 2 . 6 . 2 . . 1 . 3 5 3 5 Terminals 31 | . 3 2 4 . 2 2 . 3 . 1 . . 1 . 3 4 3 3 Fabricators 5 | . . . . . . . . 3 . 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . 2 Total Hacks 77 | . 13 5 7 . 3 4 . 11 . 4 . . 2 . 6 9 6 7 Successful 31 | . 5 5 4 . 1 2 . 1 . 2 . . 1 . 2 2 3 3 Failed 46 | . 8 . 3 . 2 2 . 10 . 2 . . 1 . 4 7 3 4 Catastrophic 15 | . . . . . 2 . . 4 . 1 . . . . 1 4 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 28 | . 5 3 1 . 3 2 . 3 . 3 . . . . 2 4 1 1 Terminals 65 | . 13 5 6 . 3 4 . 6 . 2 . . 2 . 6 7 6 5 Fabricators 9 | . . . . . . . . 5 . 2 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . 2 Terminal Hacks 19 | . 4 2 2 . . 2 . 1 . . . . 1 . 1 1 3 2 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . . 2 . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 4 | . 1 . . . . . . 1 . . . . . . . 1 . 1 Alert Level 3 | . 1 1 . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 1 3 1 . 1 . . . . 1 . . . . 1 1 . . Terminals 8 | . 1 3 1 . 1 . . . . . . . . . 1 1 . . Track 1 | . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . . . Botnet 5 | . . 2 1 . . . . . . . . . . . 1 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 2 2 . 2 2 . 6 . 1 . . . . 3 4 1 4 Full Trace Events 9 | . 1 . . . 1 . . 2 . . . . . . 1 2 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Total Allies 5 | . 1 . 2 . . . . . . . . . . 1 . . 1 . Largest Group 2 | . 1 1 2 . . . . . . . . . . 1 . . 1 . Highest-Rated Group 90 | . 10 10 62 . . . . . . . . . . 37 . . 90 . Highest-Rated Ally 90 | . 10 10 31 . . . . . . . . . . 37 . . 90 . Total Orders 4 | . . . . . . . . . . . . . . . 2 . . 2 EXPLORE 4 | . . . . . . . . . . . . . . . 2 . . 2 Ally Attacks 48 | . . . 22 . . . . . . . . . . 4 . . 22 . Total Damage 1318 | . . . 313 . . . . . . . . . . 144 . . 861 . Kills 7 | . . . 4 . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . 2 . . . . . . . 2 . . 5 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Turns Passed 3278 | 52 294 49 451 63 103 24 52 395 52 106 46 51 19 26 387 440 285 383 Spaces Moved 7929 | 41 402 119 976 184 347 97 81 912 176 287 63 135 69 69 833 1112 772 1254 Core 86 | 7 . . . . . . . . . . . . . . . . . 79 Treads 6 | . . . . . . . . . . . . . . . . . . 6 Legs 72 | 34 38 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 4 Flight 7761 | . 364 119 976 184 347 97 81 912 176 287 63 135 69 69 833 1112 772 1165 Fastest Speed 9 | 50 37 31 31 27 24 21 21 18 18 18 17 17 17 17 16 14 16 9 Average Speed 23 | 108 46 31 31 27 24 21 22 23 18 19 17 17 17 18 18 20 19 19 Slowest Speed 170 | 120 120 31 31 27 24 21 29 96 18 20 17 17 17 19 28 90 93 170 Overloaded Moves 120 | . . . . . . . . . . . . . . . . . . 120 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 104 | . 2 4 21 2 4 2 2 14 . 3 . . . . 6 9 13 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 74 14 94 28 12 3 85 24 86 10 2 70 2 64 28 26 81 39 Regions Visited 18 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 165 | . . . 51 . 9 . 10 8 . . . . . . 1 34 34 18 Terrain Destroyed 450 | . 25 . 82 21 9 . 10 36 . . . . . . 83 100 34 50 Melee 19 | . . . . . . . . . . . . . . . 1 9 5 4 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 431 | . 25 . 82 21 9 . 10 36 . . . . . . 82 91 29 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Was Fac Fac Was Fac DSF Res Res Tes Acc Total 8954 | 46 467 125 1058 191 360 98 108 1064 194 325 96 162 73 82 1024 1290 855 1336 Wait 580 | . 14 5 19 . 6 . 8 103 18 26 27 25 . 7 115 130 29 48 Move 7715 | 41 397 110 934 179 338 92 77 884 175 280 63 134 68 68 823 1093 746 1213 Hop 94 | . 2 4 20 2 4 2 1 14 . 3 . . . . 3 9 12 18 Pick Up 62 | . 12 1 11 3 2 1 . 7 . 1 3 1 1 1 8 9 . 1 Fast Attach 95 | 5 5 1 5 . 1 . 1 14 1 3 . . 1 1 16 12 16 13 Attach 46 | . 1 2 1 2 3 2 . 7 . 1 2 . . . 6 10 4 5 Detach 14 | . . . . . 1 1 . 2 . . . . . 1 . 2 5 2 Swap 46 | . 4 1 17 . 3 . 1 2 . 1 . 1 1 1 9 3 2 . Drop 99 | . 9 1 16 1 1 . . 17 . 3 . 1 1 3 21 8 9 8 Fire 88 | . 23 . 35 4 1 . 2 5 . . . . . . 5 3 1 9 Melee 78 | . . . . . . . . 9 . 7 1 . 1 . 18 11 20 11 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 18 . . . . . . . . . . 8 Rewire 11 | . . . . . . . . . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Discovered new exit (range 5) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Accompanied by 1 ally 347 | -9/Materials | Evolved 2 slots: Propulsion x2 392 | -9/Materials | Discovered new exit (range 3) 396 | -9/Materials | Entered Storage 618 | -9/Storage | Met a pair of Derelict thieves 678 | -9/Storage | Build established: Sprinter 796 | -9/Storage | First assault squad dispatched 842 | -9/Storage | Discovered new exit (range 16) 847 | -9/Storage | Entered Materials 847 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -8/Materials | Destroyed 7 combat bots 906 | -8/Materials | Discovered new exit (range 14) 910 | -8/Materials | Entered Factory 910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -7/Factory | Discovered new exit (range 15) 1002 | -7/Factory | Discovered new exit (range 6) 1013 | -7/Factory | Entered another Factory area 1013 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -6/Factory | Identified exit to DSF 1037 | -6/Factory | Entered DSF 1056 | -6/DSF | Additional patrols routed to DSF 1062 | -6/DSF | Discovered new exit (range 14) 1089 | -6/DSF | Entered Factory 1089 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1114 | -5/Factory | Lost 3 parts (2n1u) 1284 | -5/Factory | Lost 3 parts (2u1w) 1389 | -5/Factory | Search patrols dispatched 1419 | -5/Factory | Identified exit to Upper Caves 1484 | -5/Factory | Sucked down chute 1484 | -5/Factory | Entered Waste 1488 | -5/Waste | Spotted C-40 Crusher 1499 | -5/Waste | EMP discharged 1505 | -5/Waste | Spotted C-40 Crusher 1507 | -5/Waste | Spotted C-40 Crusher 1508 | -5/Waste | Spotted C-40 Crusher 1510 | -5/Waste | Spotted C-40 Crusher 1510 | -5/Waste | Spotted C-40 Crusher 1534 | -5/Waste | Discovered new exit (range 10) 1536 | -5/Waste | Entered Factory 1601 | -5/Factory | Discovered new exit (range 13) 1642 | -5/Factory | Identified exit to Factory 1642 | -5/Factory | Entered another Factory area 1642 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1688 | -4/Factory | Sucked down chute 1688 | -4/Factory | Entered Waste 1690 | -4/Waste | Spotted C-40 Crusher 1726 | -4/Waste | Spotted C-40 Crusher 1728 | -4/Waste | Spotted C-40 Crusher 1728 | -4/Waste | Spotted C-40 Crusher 1728 | -4/Waste | Spotted C-40 Crusher 1737 | -4/Waste | Discovered new exit (range 15) 1737 | -4/Waste | Spotted C-40 Crusher 1739 | -4/Waste | Identified exit to Factory 1739 | -4/Waste | Entered Factory 1758 | -4/Factory | Identified exit to DSF 1758 | -4/Factory | Entered DSF 1767 | -4/DSF | Local machine network offline 1778 | -4/DSF | Additional patrols routed to DSF 1780 | -4/DSF | Discovered new exit (range 15) 1784 | -4/DSF | Identified exit to Research 1784 | -4/DSF | Entered Research 1784 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1890 | -3/Research | Spotted B-86 Titan 1919 | -3/Research | Identified exit to Research 2171 | -3/Research | Entered another Research area 2171 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2201 | -2/Research | Lost 7 parts (1p3n2u1w) 2303 | -2/Research | Found Fusion Bomb Launcher 2332 | -2/Research | Found Prototype Device 2332 | -2/Research | Identified Exp. Focal Shield 2464 | -2/Research | Search patrols dispatched 2500 | -2/Research | Identified exit to Testing 2555 | -2/Research | Spotted B-90 Cyclops 2566 | -2/Research | Found Fusion Bomb Launcher 2567 | -2/Research | Build established: Generator-Sprinter 2577 | -2/Research | Lost 8 parts (3n5u) 2611 | -2/Research | Entered Testing 2640 | -2/Testing | Imp. Hacking Suite fried by hacking feedback 2647 | -2/Testing | Found Prototype Ballistic Cannon 2647 | -2/Testing | Identified Perforator 2671 | -2/Testing | Lost 4 parts (1n3u) 2730 | -2/Testing | Found Prototype Device 2730 | -2/Testing | Identified AEGIS Remote Shield 2760 | -2/Testing | Found Prototype Device 2760 | -2/Testing | Identified Exp. Hardlight Generator 2852 | -2/Testing | Spotted Alpha 7 2853 | -2/Testing | Spotted CA-FFU(L) 2853 | -2/Testing | Spotted BU-53W(L) 2853 | -2/Testing | Spotted XY-Q91(L) 2856 | -2/Testing | Rewired XY-Q91(L) 2857 | -2/Testing | Allies destroyed BU-53W(L) 2861 | -2/Testing | Search patrols dispatched 2890 | -2/Testing | Discovered new exit (range 10) 2895 | -2/Testing | Identified exit to Access 2896 | -2/Testing | Entered Access 2896 | -1/Access | Evolved 2 slots: Propulsion x2 2989 | -1/Access | Energy Cycler disabled 3082 | -1/Access | Identified exit to Command 3146 | -1/Access | Search patrols dispatched 3151 | -1/Access | Identified exit to Surface 3180 | -1/Access | Spotted B-99 Colossus 3182 | -1/Access | Spotted B-99 Colossus 3182 | -1/Access | Spotted B-99 Colossus 3220 | -1/Access | Core integrity fell below 50% 3244 | -1/Access | Lost 17 parts (2p10n3u2w) 3279 | *** | Escaped! Last Messages --------------- 03212_ Penetrated by Slug. 03212_ Slug penetrates Wall. 03213_ Slug penetrates H-88 Terminator. 03213_ Cld. Q-thruster destroyed. 03213_ Exp. Energy Well destroyed. 03214_ Acquired 7 matter. 03215_ Slug penetrates Wall. 03215_ Slug penetrates H-88 Terminator. 03216_ Penetrated by Slug. 03216_ Slug penetrates Wall. 03216_ Penetrated by Slug. 03217_ Slug penetrates Wall. 03223_ Slug penetrates Wave Collapse Detector. 03223_ Wave Collapse Detector explodes. 03224_ Penetrated by Slug. 03224_ Slug penetrates Wall. 03229_ Acquired Arm. Heavy Treads. 03244_ Triggered Hellfire Trap. 03244_ An explosion rips through the floor. 03277_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????# ] # ##"#############??????? | | ?????????????# [ # # #???????????? | | ?????????????# # # #???????????# | | ?????????????# " # # #??????????[ | | ?????????????# """ # # = #?????????? | | ?????????????# """ #| % # #???????????? | | ?????????????# " /!% " #???????????? | | ?????????????# #%% # #???????????? | | ?????????????# #=* " #???????????? | | ?????????????#####""#""! " #######???????????? | | ?????????????????### ##?????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????#"""""" "#??????????????????? | | ????????????????????????"]"" "???????????????????? | | ????????????????????????""""""???????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #?###??????????????? | | ???????????????????# "@ #?# ?????????????? | | ???????????????????# #?# ?????????????? | | ???????????????????# #?# ????????????? | | ???????????????????# #?# ????????????? | | ??????????????????## ### ????????????? | | ??????????????????# ## """??????????? | | ??????????????????##"" ### """"??????????? | | ???????????????????#"" #?# """??????????? | | ???????????????????#"" #?? ""???????????? | | ???????????????????#T #?? "???????????? | | ???????????????????#"" #??? ????????????? | | ???????????????????#"" #??? ????????????? | | ???????????????????#"" #####+############## | | ?????????????? | | ??????????? | | ????????????##############################+####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 59 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Resistance: TH 25 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 91 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseMeleeWings Manual? 0 Play Time 02:08:46 Cumulative 125.9 hours Start 2022.05.30 @ 01:13:44 End 2022.05.30 @ 03:39:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 67 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 1b6501c8-78bf-447b-9ce4-c6590871c4d9