Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 14:05:00 Player: 277 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (171) 855 Value Destroyed (8739) 8739 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3557) 3557 TOTAL SCORE: 21691 Bonus ------- High Alert Combat Kills 1240 Follower Combat Kills 399 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 986 Friendly Fire -68 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Advanced Target Analyzer Precision Matter Filter Centrium Light Armor Plating Advanced Force Field System Shield > --- WEAPON ----------- Quantum Rifle Heavy Disruptor Cannon Hardcell Cannon > --- INVENTORY -------- Particle Reactor Gamma Rifle Railgun Helical Railgun Power Sword Self-destruct Interrupter [Rating: 169] Favorites ----------- Power Particle Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Flight Unit Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Light Armor Plating Weapon Railgun Energy Gun Quantum Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 1 . 1 . 1 . . . . . . . . 2 Utility 9 | . . . 1 1 2 . 2 . . . . . . . 1 2 . Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . Parts Attached 171 | . . 5 7 14 2 5 14 4 1 9 10 9 21 13 26 7 24 Power 18 | . . 1 . 1 . 1 1 . . 1 2 1 3 1 4 . 2 Engine 4 | . . 1 . 1 . 1 1 . . . . . . . . . . Core 6 | . . . . . . . . . . 1 2 1 2 . . . . Reactor 8 | . . . . . . . . . . . . . 1 1 4 . 2 Propulsion 45 | . . 2 2 6 . 2 3 2 1 2 5 . 7 1 8 3 1 Treads 20 | . . . . . . . . . . . . . 7 1 8 3 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 25 | . . 2 2 6 . 2 3 2 1 2 5 . . . . . . Utility 46 | . . . 3 3 2 2 3 . . 2 . 3 3 8 6 3 8 Device 20 | . . . 1 . . . 1 . . 2 . . 1 4 3 3 5 Storage 3 | . . . 1 . . . . . . . . . . 1 1 . . Processor 14 | . . . 1 2 2 1 2 . . . . 1 . 2 2 . 1 Hackware 4 | . . . . . . 1 . . . . . 2 . . . . 1 Protection 5 | . . . . 1 . . . . . . . . 2 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 62 | . . 2 2 4 . . 7 2 . 4 3 5 8 3 8 1 13 Energy Gun 19 | . . . 1 . . . 3 1 . 1 1 1 4 1 3 . 3 Energy Cannon 10 | . . 1 . . . . . . . . 2 . 2 . . 1 4 Ballistic Gun 12 | . . 1 . . . . . . . 1 . 1 . . 4 . 5 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . 1 1 . . Launcher 12 | . . . 1 4 . . 4 1 . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 2 2 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 . 1 . . 2 1 2 . . Parts Lost 60 | . . . . 2 . . . 1 . 4 12 8 1 6 2 1 23 Power 5 | . . . . . . . . . . 1 2 1 . 1 . . . Propulsion 12 | . . . . 1 . . . . . . 5 2 . . . . 4 Utility 18 | . . . . 1 . . . . . . 3 1 . 4 . 1 8 Weapon 25 | . . . . . . . . 1 . 3 2 4 1 1 2 . 11 Highest Loss Streak 14 | . . . . 2 . . . 1 . 3 10 3 1 3 1 1 14 Average Slot Usage (%) 80 | . . 41 77 91 87 98 88 89 89 82 77 52 52 88 96 81 77 Engine 1 | . . 7 11 9 7 13 10 10 10 5 . . . . . . . Core 1 | . . . . . . . . . . 3 7 3 1 2 . . . Reactor 4 | . . . . . . . . . . . . . 1 6 9 8 7 Treads 13 | . . . . . . . . . . . . . 9 29 27 13 15 Flight 5 | . . 14 33 34 30 33 24 21 21 18 15 1 . . . . . Device 10 | . . . 7 . . . 4 5 5 7 9 . 1 9 13 20 16 Storage 3 | . . . 2 9 7 6 5 5 5 5 5 1 . 1 4 4 3 Processor 14 | . . . 1 16 18 20 17 21 21 17 15 20 15 13 14 13 15 Hackware 5 | . . . . . . 4 5 5 5 5 5 14 13 7 4 4 3 Protection 3 | . . . . 3 7 6 5 5 5 5 4 . 1 5 4 4 1 Energy Gun 3 | . . . 9 9 7 6 5 9 5 2 1 . 1 4 3 4 2 Energy Cannon 1 | . . 9 1 . . . . . . . 4 . 1 1 . 3 2 Ballistic Gun 2 | . . 9 1 . . . . . . 4 2 2 . . 6 . 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . 3 4 4 . Launcher 1 | . . . 9 9 7 6 4 5 10 5 5 1 . . . . . Naked Turns 85 | . 58 27 . . . . . . . . . . . . . . . Heaviest Build 109 | . . 8 11 16 14 19 28 34 34 46 36 25 79 92 94 103 109 Greatest Support 250 | 3 3 8 12 18 18 24 36 55 55 55 54 28 163 178 187 180 250 Greatest Overweight (x) 5 | . . 1 . . . . . . . . . 5 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 6 6 6 6 6 6 6 6 6 6 4 8 8 8 8 Average Capacity 6 | 4 4 4 4 6 6 6 6 6 6 6 6 4 4 5 8 8 7 Most Carried 8 | 3 4 4 6 6 6 6 6 4 4 6 6 5 4 6 8 8 8 Average Carried 5 | 2 3 2 4 5 5 5 5 3 4 5 5 3 3 3 7 7 5 Final Capacity 8 | 4 4 4 6 6 6 6 6 6 6 6 6 4 4 8 8 8 4 Final Carried 8 | 3 4 2 6 6 6 6 5 4 4 6 3 4 4 6 8 8 1 Class Distribution -------------------- 36% | Scavenger-Gunner 23% | Scavenger-Mutant 11% | Sprinter 10% | Mutant 10% | Hacker-Mutant 3% | Scavenger-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 5099 | 128 . 55 8 430 . 97 171 80 . 199 366 161 216 830 816 254 1288 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8656 | . . 55 12 307 . 90 198 54 . 224 375 . 340 1809 1160 263 3769 Parts 307 | . . 6 4 19 . 6 7 3 . 18 26 . 7 26 50 3 132 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . . . 20 6 76 25 . . . Prevented 20 | . . . . . . . . . . . 2 . 18 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 136 | . . 3 3 8 . 1 5 1 . 10 17 . 7 19 11 4 47 Melee 3 | . . . . . . . . . . . . . 2 . . . 1 Guns 53 | . . 1 . 3 . . 1 . . 1 1 . 2 2 5 1 36 Cannons 39 | . . 2 . . . . . . . . 2 . 3 17 6 . 9 AOE 38 | . . . 3 5 . 1 4 1 . 9 14 . . . . . 1 Classes Destroyed 17 | . . 1 . 6 . 1 2 . . . . . 5 2 . . . Worker 11 | . . . . 2 . 1 1 1 . 1 . . . . . . 5 Builder 5 | . . . . 1 . . . . . 1 . . . . . . 3 Recycler 6 | . . . . 1 . . . . . . . . . . 3 . 2 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . . . 1 1 . . . . . . . 1 . 1 Watcher 7 | . . . . 4 . . . . . 1 . . . . . . 2 Swarmer 43 | . . 3 3 4 . . . . . 9 14 . . 3 . . 7 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 30 | . . . . 3 . 1 3 . . . 2 . 3 7 . . 11 Brawler 5 | . . . . . . . 1 . . . . . . 2 . . 2 Duelist 7 | . . . . . . . . . . . . . . 3 . . 4 Protector 3 | . . . . . . . . . . . . . 1 1 . . 1 Sentry 16 | . . . . 1 . . . . . . 1 . . 1 5 1 7 Hunter 10 | . . . . . . . . . . . . . . 2 4 1 3 Programmer 17 | . . . . . . . 1 1 . 1 . . . . 2 . 12 Striker 1 | . . . . . . . . . . . . . 1 . . . . Executioner 3 | . . . . . . . . . . . . . 1 . . 2 . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . . 3 3 10 . 2 3 1 . 5 8 . 4 5 3 2 10 Combat Bots Only 8 | . . 3 3 6 . 1 3 1 . 5 8 . 3 5 2 2 8 Max Kills in Single Turn 4 | . . 1 2 4 . 2 2 1 . 4 4 . 2 1 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 1 2 1 . 4 4 . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Damage Taken 14252 | . 43 125 26 110 . . 141 31 . 729 1013 681 491 2080 1185 902 6695 Core 2887 | . 43 47 . 20 . . 19 . . 167 278 393 20 129 109 51 1611 Absorbed by Shields 2024 | . . . . . . . . 11 . 140 54 . 109 342 . 307 1061 Core Remaining (%) 85 | 100 . 64 100 96 100 100 98 . . . . . . 14 91 96 . Volleys Fired 381 | . . 6 4 27 . 9 24 6 . 23 21 5 17 55 37 27 120 Largest 4 | . . 2 1 1 . 1 2 2 . 2 2 1 2 2 4 3 4 Hottest 365 | . . 80 45 45 . 45 125 125 . 95 126 75 145 184 229 269 365 Shots Fired 806 | . . 12 4 27 . 9 36 11 . 26 25 6 20 67 115 63 385 Gun 500 | . . 6 1 13 . 5 17 7 . 13 3 6 16 19 84 19 291 Cannon 244 | . . 6 . . . . . . . 4 13 . 4 48 31 44 94 Launcher 62 | . . . 3 14 . 4 19 4 . 9 9 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 437 | . . 6 . . . . . . . 11 3 5 . 40 86 23 263 Thermal 155 | . . 6 . . . . 6 4 . 6 4 1 . 19 22 19 68 Explosive 62 | . . . 3 14 . 4 19 4 . 9 9 . . . . . . Electromagnetic 124 | . . . 1 13 . 5 11 3 . . 9 . . . 7 21 54 Entropic 28 | . . . . . . . . . . . . . 20 8 . . . Robot Hit Streak 39 | . . 2 1 5 . 7 10 7 . 17 6 1 11 21 22 24 39 Robot Miss Streak 3 | . . 2 3 2 . 2 1 1 . 1 3 2 1 2 3 2 3 Penetration Max 2 | . . . . . . . . . . . . . 2 . 1 . 2 Secondary Targets 6 | . . . . . . . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 639 | . . 5 1 12 . 5 19 9 . 20 14 9 24 78 87 51 305 Core Hits 381 | . . 3 4 30 . 7 32 6 . 20 39 3 13 36 33 8 147 Critical Hits 43 | . . . . . . . 1 . . 1 1 1 4 1 9 1 24 Critical Kills 14 | . . . . . . . . . . . 1 . . . 4 . 9 Critical Parts Destroyed 26 | . . . . . . . 1 . . 1 . 1 3 1 4 1 14 Melee Attacks 33 | . . . . . . . . . . . . 7 8 18 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . 7 8 18 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28976 | . . 91 212 1498 . 196 1240 251 . 1311 1322 311 1673 5769 2862 1611 10629 Guns 12224 | . . 40 7 167 . 64 239 158 . 271 71 104 920 385 1690 458 7650 Cannons 9456 | . . 51 . . . . . . . 179 239 . 523 3358 1170 1153 2783 Explosions 4748 | . . . 205 1331 . 132 1001 93 . 861 1012 . . . . . 113 Melee 2463 | . . . . . . . . . . . . 207 230 2026 . . . Ramming 85 | . . . . . . . . . . . . . . . 2 . 83 Kinetic 13120 | . . 40 . . . . . . . 331 71 79 . 2758 2185 654 7002 Thermal 4605 | . . 51 . 436 . . 74 94 . 119 121 25 . 385 512 458 2330 Explosive 3998 | . . . 205 895 . 132 800 93 . 861 1012 . . . . . . Electromagnetic 2662 | . . . 7 167 . 64 366 64 . . 118 . . . 163 499 1214 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2463 | . . . . . . . . . . . . 207 230 2026 . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 2043 | . . . . . . . . . . . . . 1443 600 . . . Highest Corruption 15 | . . . . . . . . 1 6 11 12 12 15 2 1 . 12 Average Corruption 5 | . . . . . . . . 1 4 7 11 12 13 1 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . . . 1 1 15 29 20 5 8 6 . 43 Message Errors 19 | . . . . . . . . . . 2 2 3 1 4 2 . 5 Matter Fused 22 | . . . . . . . . . . 3 3 4 1 . . . 11 Heat Flow Errors 7 | . . . . . . . . . . 2 1 3 . 1 . . . Energy Discharges 19 | . . . . . . . . . . 2 3 3 . 1 2 . 8 Parts Rejected 3 | . . . . . . . . . 1 1 . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . 1 . 1 . . . . 1 . 3 Data Loss (major) 3 | . . . . . . . . . . 1 1 . 1 . . . . Misfires 2 | . . . . . . . . . . . 1 1 . . . . . Alerts 3 | . . . . . . . . . . . 2 1 . . . . . Misdirections 22 | . . . . . . . . . . 2 10 4 2 . . . 4 Targeting Errors 19 | . . . . . . . . . . 1 5 1 . 1 1 . 10 Weapon Failures 3 | . . . . . . . . . . . 1 . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1659 | . . . 41 107 . . 18 . . 33 9 6 36 1207 75 6 121 Projectiles 518 | . . . . . . . . . . 27 3 . 17 281 75 6 109 Explosions 178 | . . . 41 107 . . 18 . . 6 6 . . . . . . Melee 963 | . . . . . . . . . . . . 6 19 926 . . 12 Knockbacks 32 | . . . . . . . . . . 4 . . . 13 5 1 9 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 29 | . . . . . . . . . . 4 . . . 11 5 1 8 Secondary 2 | . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 272 | . . . . 29 . . . . . 49 131 . . . . . 63 Shots 9 | . . . . 2 . . . . . 2 4 . . . . . 1 Rammed 11 | . . . . . . . . . . . . . . . 2 . 9 Targets Rammed 12 | . . . . . . . . . . . . . . . 2 . 10 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 377 | . . 12 7 27 . 8 228 3 . 227 144 214 316 120 108 377 363 Average Temperature 83 | . . 5 4 11 . 4 72 3 . 115 45 76 190 26 35 164 113 Received Heat Transfer 1020 | . 24 . . 36 . . 45 . . 33 126 81 18 234 54 39 330 Effects 7 | . . . . . . . . . . . . . . . . 4 3 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 1 Interference 3 | . . . . . . . . . . . . . . . . 2 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . Parts Fried 8 | . . . . . . . 2 . . . . . . . 2 1 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 Heat Transferred 4252 | . . 111 . 300 . . 111 148 . 185 75 37 . 592 629 592 1472 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 1141 | . 36 83 231 647 306 285 745 547 221 788 . . . . 167 228 1141 Initial 364 | . . 13 31 97 294 149 139 364 191 154 . . . . . 30 45 Average 310 | . 10 55 118 477 298 206 426 418 214 560 . . . . 71 97 654 Maximum Alert Level 4 | . . . 1 2 1 1 3 2 1 3 . . . . . 1 4 Low Security (%) 53 | 100 100 100 71 15 . 60 4 . 11 5 . . . . 100 89 11 Level 1 13 | . . . 28 8 100 39 36 39 88 13 . . . . . 10 12 Level 2 18 | . . . . 75 . . 49 60 . 50 . . . . . . 26 Level 3 13 | . . . . . . . 9 . . 31 . . . . . . 44 Level 4 1 | . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . 1 . . 6 . . . . 1 . 1 2 . 21 Investigation 2 | . . . . . . . 1 . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . . . . . 1 . 3 Reinforcement 10 | . 1 . . 1 . . 3 . . . . . . . 1 . 4 Assault 3 | . . . . . . . . . . . . 1 . 1 . . 1 Garrison 14 | . . . . . . . 2 . . . . . . . . . 12 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 14 | . 1 . . 2 . . . . . 1 . . . . 3 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 4 7 4 13 . 1 16 2 2 32 36 17 36 32 20 16 86 Peak Tracking Total 19 | . 4 3 2 5 . 1 3 1 2 15 15 13 14 7 4 8 19 Tactical Retreats 31 | . . 1 . . . . 2 . . 4 4 2 1 9 2 1 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 4 | . . . . . . . 1 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 1 . 9 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 46 | . . . . 5 . 2 22 . . 7 . . . . . 5 5 Max in Single Turn 9 | . . . . 3 . 1 9 . . 2 . . . . . 1 1 Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 45 | . 2 . 4 5 1 6 10 1 . 6 . 1 3 . 5 1 . Terminals 26 | . 2 . 4 3 1 4 6 1 . 3 . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 5 | . . . . 1 . . 3 . . 1 . . . . . . . Recycling Units 5 | . . . . . . 1 1 . . 2 . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . Total Hacks 156 | . 11 . 18 22 2 25 24 6 . 25 . 1 7 . 7 8 . Successful 102 | . 6 . 13 18 2 14 13 2 . 18 . 1 7 . 4 4 . Failed 54 | . 5 . 5 4 . 11 11 4 . 7 . . . . 3 4 . Catastrophic 7 | . . . . . . 2 2 . . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 78 | . 7 . 10 13 1 11 15 3 . 14 . . . . 4 . . Terminals 105 | . 11 . 18 16 2 20 15 6 . 14 . . . . 3 . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations 13 | . . . . 5 . . 7 . . 1 . . . . . . . Recycling Units 15 | . . . . . . 2 2 . . 10 . . . . 1 . . Scanalyzers 9 | . . . . . . . . . . . . . . . 1 8 . Garrison Access 4 | . . . . 1 . 3 . . . . . . . . . . . Terminal Hacks 36 | . 4 . 6 6 1 4 2 1 . 4 . 1 7 . . . . Record 4 | . . . . . . . . 1 . 1 . . 2 . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 12 | . . . 3 2 1 . 1 . . 1 . . 4 . . . . Open Door 2 | . . . . . . . . . . . . 1 1 . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 1 . 1 1 . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 2 . 1 . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . . 5 . . 5 . . 1 . . . . . . . Scan Component 6 | . . . . 3 . . 3 . . . . . . . . . . Repair 4 | . . . . 2 . . 2 . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . . . . . . 1 . . . 6 . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . Report Inventory 3 | . . . . . . 1 . . . 2 . . . . . . . Retrieve Matter 3 | . . . . . . . . . . 3 . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . 4 . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 40 | . 2 . 7 6 1 8 6 1 . 7 . . . . 2 . . Terminals 35 | . 2 . 7 6 1 7 5 1 . 4 . . . . 2 . . Track 19 | . 1 . 4 3 1 3 3 1 . 2 . . . . 1 . . Assimilate 3 | . . . 2 . . . . . . 1 . . . . . . . Botnet 11 | . 1 . 1 2 . 3 2 . . 1 . . . . 1 . . Operators 2 | . . . . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 1 1 . . 3 . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . Mask 4 | . . . . . . 1 1 . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 4 4 1 4 9 1 . 5 . . . . 4 1 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Matter 234 | . . . . . . . . . . . . . . . 234 . . Time 117 | . . . . . . . . . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . 2 . . . . . . . . . . Time 116 | . . . . 52 . . 64 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 44 | . . . . . . . . . . 44 . . . . . . . Retrieved Matter 44 | . . . . . . . . . . 44 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 2 . . . . . . . . . . . 1 . Machine Destruction 3 | . . . . 2 . . . . . . . . . . . 1 . Robots Rewired 5 | . . . . . . . . 1 . . . . 3 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . 2 . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 10 | . . 2 2 . . . . 1 . 1 . . 3 1 . . . Largest Group 4 | . . 2 4 4 1 1 1 1 1 1 . . 3 1 . . . Highest-Rated Group 155 | . . 42 62 62 10 10 10 60 60 26 . . 155 64 . . . Highest-Rated Ally 64 | . . 31 31 31 10 10 10 60 60 26 . . 60 64 . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks 32 | . . . 1 4 . . . . . . . . 22 5 . . . Total Damage 886 | . . . 20 65 . . . . . . . . 617 184 . . . Kills 10 | . . . 1 2 . . . . . . . . 6 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 8073 | 14 58 99 188 369 61 121 313 64 44 319 345 425 648 1214 1211 1223 1357 Spaces Moved 7314 | 22 114 176 270 564 161 290 569 89 67 674 735 387 795 598 635 546 622 Core 1312 | 22 114 55 . . . . . . . . . 262 711 . . . 148 Treads 2337 | . . . . . . . . . . . . . 84 598 635 546 474 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3665 | . . 121 270 564 161 290 569 89 67 674 735 125 . . . . . Fastest Speed 28 | 50 50 37 34 31 31 28 28 28 31 31 31 37 50 168 145 153 50 Average Speed 79 | 50 50 42 34 31 31 28 30 30 31 32 34 93 63 168 150 169 136 Slowest Speed 300 | 50 50 120 34 34 31 28 31 31 31 37 37 300 190 168 168 170 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . 4 3 5 1 2 10 . . 17 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 29 41 26 42 5 12 22 5 86 24 88 67 85 72 21 11 20 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . . . . . 2 2 . 5 . . . Spaces Dug 19 | . . . . 7 . . 6 . . . . . . . . 1 5 Terrain Destroyed 582 | . . . 25 136 . 31 66 22 . 48 58 . 10 15 14 92 65 Melee . | . . . . . . . . . . . . . . . . . . Projectile 76 | . . . . . . . . . . 1 1 . 10 15 14 5 30 AOE 506 | . . . 25 136 . 31 66 22 . 47 57 . . . . 87 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Was Fac Upp Upp War Pro Res Res Acc Total 8793 | 24 114 183 358 722 170 318 655 114 89 730 798 435 905 710 810 797 861 Wait 739 | . . . 72 109 6 11 56 5 22 27 32 23 12 7 93 201 63 Move 7212 | 21 113 167 263 553 158 285 548 89 66 643 728 386 794 597 634 545 622 Hop 41 | . . 4 3 5 1 2 10 . . 13 3 . . . . . . Pick Up 62 | 3 1 1 5 6 1 3 . 2 . 7 4 1 5 5 5 4 9 Fast Attach 68 | . . 2 4 4 2 2 3 1 1 3 2 5 14 8 7 5 5 Attach 51 | . . 3 1 3 . 2 1 3 . 3 7 2 6 3 4 1 12 Detach 10 | . . . 1 . . . 1 . . . . 2 3 1 . 1 1 Swap 53 | . . . 2 7 . 1 10 1 . 3 1 2 1 2 15 1 7 Drop 77 | . . . 3 8 2 3 2 2 . 8 . 1 7 4 13 12 12 Fire 381 | . . 6 4 27 . 9 24 6 . 23 21 5 17 55 37 27 120 Melee 33 | . . . . . . . . . . . . 7 8 18 . . . Ram 7 | . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . 2 . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . . 5 . . . 1 38 10 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 11) 73 | -10/Materials | Entered Mines 167 | -10/Mines | Discovered new exit (range 9) 172 | -10/Mines | Entered Materials 172 | -9/Materials | Accompanied by 2 allies 172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 178 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 288 | -9/Materials | Discovered new exit (range 5) 301 | -9/Materials | Build established: Mutant 360 | -9/Materials | Entered another Materials area 360 | -8/Materials | Accompanied by 4 allies 360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 507 | -8/Materials | Repaired Flight Unit 534 | -8/Materials | Repaired Flight Unit 693 | -8/Materials | Discovered new exit (range 8) 729 | -8/Materials | Entered Factory 729 | -7/Factory | Accompanied by 1 ally 729 | -7/Factory | Evolved 2 slots: Utility x2 747 | -7/Factory | Discovered new exit (range 12) 790 | -7/Factory | Entered another Factory area 790 | -6/Factory | Accompanied by 1 ally 790 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 892 | -6/Factory | Discovered new exit (range 4) 911 | -6/Factory | Entered another Factory area 911 | -5/Factory | Accompanied by 1 ally 911 | -5/Factory | Evolved 2 slots: Utility x2 966 | -5/Factory | Repaired Broken Cesium-ion Thruster 1035 | -5/Factory | Discovered new exit (range 6) 1078 | -5/Factory | Garrison activated, responded to threat 1084 | -5/Factory | P-70 Sage assimilated allied Technician 2a 1103 | -5/Factory | Repaired Lgt. Deuterium Engine 1133 | -5/Factory | Spotted B-75 Beast 1218 | -5/Factory | Discovered new exit (range 5) 1224 | -5/Factory | Entered another Factory area 1224 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1288 | -4/Factory | Sucked down chute 1288 | -4/Factory | Entered Waste 1289 | -4/Waste | Spotted C-40 Crusher 1291 | -4/Waste | Spotted C-40 Crusher 1291 | -4/Waste | Spotted C-40 Crusher 1293 | -4/Waste | Spotted C-40 Crusher 1300 | -4/Waste | Spotted C-40 Crusher 1302 | -4/Waste | Discovered new exit (range 22) 1303 | -4/Waste | EMP discharged 1304 | -4/Waste | Spotted C-40 Crusher 1310 | -4/Waste | 1 allies followed down the chute 1332 | -4/Waste | Entered Factory 1381 | -4/Factory | Spotted B-86 Titan 1432 | -4/Factory | Lost 3 parts (3w) 1556 | -4/Factory | System corruption reached 10% 1566 | -4/Factory | Build established: Sprinter 1640 | -4/Factory | Discovered new exit (range 11) 1651 | -4/Factory | Entered Upper Caves 1748 | -4/Upper Caves | Attracted the attention of an 0b10 base 1779 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1983 | -4/Upper Caves | Destroyed 8 combat bots 1994 | -4/Upper Caves | Discovered new exit (range 7) 1996 | -4/Upper Caves | Entered another Upper Caves area 2021 | -4/Upper Caves | Lost 10 parts (1p4n3u2w) 2120 | -4/Upper Caves | Core integrity fell below 50% 2138 | -4/Upper Caves | Encountered a Warlord checkpoint 2146 | -4/Upper Caves | Lost 3 parts (1p2w) 2317 | -4/Upper Caves | Build established: Hacker-Mutant 2349 | -4/Upper Caves | Learned Research trap positions 2383 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2414 | -4/Upper Caves | Discovered new exit (range 17) 2421 | -4/Upper Caves | Entered Warlord 2448 | -4/Warlord | Lost 3 parts (1u2w) 2451 | -4/Warlord | Discovered new exit (range 8) 2475 | -4/Warlord | System corruption cleaned by Quarantine Array 2541 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2552 | -4/Warlord | Visited the Vortex Lab 2558 | -4/Warlord | Found Prototype Energy Cannon 2558 | -4/Warlord | Identified Vortex Driver 2562 | -4/Warlord | Found Prototype Energy Gun 2562 | -4/Warlord | Identified Vortex Rail 2572 | -4/Warlord | Warlord's base attacked by MAIN.C 2630 | -4/Warlord | Met Warlord 2816 | -4/Warlord | Spotted B-90 Cyclops 2869 | -4/Warlord | Warlord forces counterattacked 2894 | -4/Warlord | Spotted Striker 2896 | -4/Warlord | Spotted Executioner 2908 | -4/Warlord | Destroyed Executioner 2948 | -4/Warlord | Found Prototype Ballistic Cannon 2980 | -4/Warlord | Spotted Striker 2983 | -4/Warlord | Spotted Striker 3001 | -4/Warlord | Destroyed Striker 3069 | -4/Warlord | Entered Proximity Caves 3069 | -3/Proximity Caves | Accompanied by 1 ally 3124 | -3/Proximity Caves | Build established: Scavenger-Mutant 3351 | -3/Proximity Caves | Identified Hvy. Autocannon 3557 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3612 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 3640 | -3/Proximity Caves | Core integrity fell below 20% 4062 | -3/Proximity Caves | Discovered new exit (range 15) 4088 | -3/Proximity Caves | Build established: Scavenger-Gunner 4283 | -3/Proximity Caves | Entered Research 4283 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4284 | -3/Research | Identified exit to Armory 4285 | -3/Research | Loaded intel: 82 trap records 5478 | -3/Research | Discovered new exit (range 13) 5494 | -3/Research | Entered another Research area 5494 | -2/Research | Warlord forces began assault on 0b10 5494 | -2/Research | Evolved 2 slots: Utility x2 5604 | -2/Research | Research machine network offline 5846 | -2/Research | Borebot progress halted 5953 | -2/Research | Borebot progress halted 5984 | -2/Research | Build established: Scavenger-Mutant 6133 | -2/Research | Discovered new exit (range 21) 6377 | -2/Research | Spotted Executioner 6380 | -2/Research | Spotted Executioner 6389 | -2/Research | Destroyed Executioner 6414 | -2/Research | Destroyed Executioner 6666 | -2/Research | Spotted Striker 6695 | -2/Research | Spotted Striker 6717 | -2/Research | Entered Access 6717 | -1/Access | Evolved 2 slots: Propulsion x2 6853 | -1/Access | Garrison activated, responded to threat 6911 | -1/Access | Destroyed 8 combat bots 7041 | -1/Access | Build established: Scavenger-Gunner 7094 | -1/Access | Garrison activated, responded to threat 7258 | -1/Access | Energy Cycler disabled 7512 | -1/Access | First assault squad dispatched 7520 | -1/Access | Garrison activated, responded to threat 7752 | -1/Access | System corruption reached 10% 7803 | -1/Access | Destroyed 8 combat bots 7996 | -1/Access | Spotted B-99 Colossus 8036 | -1/Access | Core integrity fell below 50% 8060 | -1/Access | Core integrity fell below 20% 8062 | -1/Access | Lost 14 parts (4n4u6w) 8074 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08035_ Slammed into G-73 Enforcer. 08035_ Destabilizing: System corrupted (+2). 08041_ U-05 Engineer lays Concrete. 08042_ Penetrated by Slug. 08042_ U-05 Engineer lays Concrete. 08044_ Slug penetrates U-05 Engineer. 08044_ U-05 Engineer destroyed. 08045_ System corrupted: Component data lost. 08045_ Penetrated by Slug. 08047_ K-01 Serf collects debris. 08048_ Slug penetrates K-01 Serf. 08050_ Penetrated by Slug. 08050_ K-01 Serf destroyed. 08052_ Penetrated by Slug. 08052_ Slug penetrates Wall. 08053_ K-01 Serf collects debris. 08053_ Slug penetrates Wall. 08067_ Adv. Targeting Computer destroyed. 08069_ W-44 Eye sends out distress signal. 08070_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | #?????????? #???????????????????????????????? | | #?????????? #???????????????????????????????? | | %#?????????? #???????????????????????????????? | | =#?????????? #???????????????????????????????? | | #?????????# #???????????????????????????????? | | #?????????# #???????????????????????????????? | | #?????????# #???????????????????????????????? | | #?????????# #???????????????????????????????? | | #?????????# #???????????????????????????????? | | #?????????# #???????????????????????????????? | | #???????### ###?????????????????????????????? | | ###?????# #?????????????????????????????? | | ####### #?????????????????????????????? | | #???????#?????????????????????? | | ! "" #?????? #????#????????????????? | | T" #?????? #??? #????????????????? | | #?????? #??? #????????????????? | | #?????? #?? ?????????????????? | | ####### #?????? #? ??????????????????? | | ####?????# = #?????? #? ???????????????????? | | ?????????## ##?????? # ???????????????????? | | ??????????# ########g# ????????????????????? | | ??????????# %%slwgg/?????????????????????? | | ??????????# ##### #?????????????????????? | | ??????????# #???# ###### ??? | | ??????????# #???# @ k s ??? | | ??????????# #???# s ??? | | ??????????# #???# #####??????? | | ??????????# #???# #######+###??????????? | | ???????#######+######## #????????????????????? | | ???????# ## #????????????????????? | | ???????# ## #????????????????????? | | ???????# ## #????????????????????? | | ???????# ## #????????????????????? | | ???????# " ## #????????????????????? | | ???????# """ ## #????????????????????? | | ???????# """ ## #????????????????????? | | ???????# " ## #????????????????????? | | ???????# ## #????????????????????? | | ???????# ## ????????????????????? | | ???????# ## #????????????????????? | | ???????################ #####????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 750 Propulsion Shielding 33 Reclamation Efficiency 25 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Imp. Heavy Treads | -6/Factory | Hacked Railgun | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointDisposableSystem Manual? 0 Play Time 03:04:39 Cumulative 216.9 hours Start 2020.09.26 @ 10:32:28 End 2020.09.26 @ 14:05:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c84df4f5-dd45-4cef-ad07-86bd13d22695