Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.12 @ 15:14:12 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (3542) 3542 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 8622 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 7 Cogmind --------- Core Integrity 366/700 Matter 4/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Transport Network Coupler Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Armored Treads Improved VTOL Module Large Matter Pod Structural Scanner Transport Network Coupler Improved Propulsion Shielding Improved Light Armor Plating Reactive Plating Authchip [Propulsion] Improved Trap Extractor Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Cannon Gauss Cannon Heavy Flail [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . . . Utility 4 | . . . 2 . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 123 | . 7 11 44 1 4 . 24 16 7 8 1 Power 8 | . . 1 3 . . . 2 1 1 . . Engine 4 | . . 1 3 . . . . . . . . Core 4 | . . . . . . . 2 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 25 | . 3 2 7 . . . 6 2 1 4 . Treads 18 | . 2 1 6 . . . 4 1 1 3 . Leg . | . . . . . . . . . . . . Wheel 5 | . 1 1 1 . . . 2 . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . 1 . Utility 29 | . 2 3 10 . 1 . 5 5 3 . . Device 12 | . . 1 5 . . . 1 3 2 . . Storage 2 | . 1 . . . 1 . . . . . . Processor 3 | . . 1 . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection 12 | . 1 1 5 . . . 3 2 . . . Artifact . | . . . . . . . . . . . . Weapon 61 | . 2 5 24 1 3 . 11 8 2 4 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 27 | . 1 3 15 . 2 . 5 1 . . . Ballistic Cannon 13 | . . . . . . . 3 5 2 3 . Launcher 7 | . 1 2 2 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 10 | . . . 5 . . . 2 2 . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . 2 . 1 . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . . Parts Lost 18 | . . 1 2 . . . 3 2 1 9 . Power 4 | . . . 1 . . . 1 . . 2 . Propulsion 2 | . . . . . . . . . . 2 . Utility 5 | . . 1 . . . . . 2 . 2 . Weapon 7 | . . . 1 . . . 2 . 1 3 . Highest Loss Streak 5 | . . 1 1 . . . 2 1 1 5 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 100 100 99 91 91 73 4 Engine 7 | . 14 14 10 11 11 11 2 . . . . Core 3 | . . . . . . . 6 9 15 10 . Treads 13 | . 13 14 11 11 11 11 17 17 15 14 . Wheel 10 | . 13 14 11 11 11 11 9 9 7 3 . Device 9 | . . 7 11 11 11 11 9 8 15 13 . Storage 10 | . 14 14 11 11 11 11 9 9 7 6 . Processor 10 | . . 3 11 11 11 11 18 11 7 6 . Protection 9 | . 13 3 10 11 11 11 9 9 7 3 . Ballistic Gun 13 | . 28 27 20 15 12 22 3 . . . . Ballistic Cannon 5 | . . . . . . . 13 15 14 11 . Naked Turns 48 | . . . . . . . . . . 1 47 Heaviest Build 81 | 14 36 38 44 35 55 55 65 75 81 81 . Greatest Support 62 | 20 20 16 16 12 12 12 44 12 12 62 5 Greatest Overweight (x) 26 | . 2 2 3 2 4 4 5 6 6 26 . Average Overweight (x) 2 | . 1 1 2 2 2 4 4 5 6 1 . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 16 | . 13 15 15 15 15 20 20 20 20 18 5 Most Carried 20 | . 15 15 15 15 16 20 20 20 19 17 5 Average Carried 16 | . 11 14 14 15 15 19 19 19 17 14 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 6 15 15 15 15 16 20 20 20 17 4 5 Class Distribution -------------------- 92% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 3801 | 197 243 177 1112 . 122 98 810 776 20 246 . Remotely . | . . . . . . . . . . . . Salvage Created 4647 | . 382 75 1590 . . 182 1176 963 33 246 . Parts 276 | . 20 10 114 . . 11 62 57 2 . . Haulers Intercepted 13 | . 2 . 4 . . . 2 5 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 91 | . 8 5 32 . . 4 24 15 2 1 . Guns 45 | . 7 . 26 . . 4 8 . . . . Cannons 30 | . . . . . . . 12 15 2 1 . AOE 16 | . 1 5 6 . . . 4 . . . . Classes Destroyed 14 | . 5 1 5 . . 1 1 . . 1 . Worker 3 | . . . 1 . . . . 2 . . . Builder 3 | . 1 . . . . . 1 1 . . . Hauler 13 | . 2 . 4 . . . 2 5 . . . Recycler 6 | . . 1 . . . 1 3 1 . . . Mechanic 3 | . . . 2 . . . 1 . . . . Operator 5 | . 2 . 2 . . . . 1 . . . Watcher 8 | . . . 4 . . . 2 2 . . . Swarmer 26 | . 3 5 7 . . 3 6 . 2 . . Grunt 37 | . 5 . 14 . . . 9 9 . . . Brawler 3 | . . . 1 . . . 2 . . . . Duelist 2 | . . . . . . . 2 . . . . Sentry 21 | . . . 10 . . . 5 6 . . . Hunter 1 | . . . . . . 1 . . . . . Compactor 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 3 4 . . 3 8 5 2 1 . Combat Bots Only 7 | . 2 3 4 . . 3 7 5 2 1 . Max Kills in Single Turn 3 | . 3 3 3 . . 1 3 2 1 1 . Gunslinging 1 | . . . 1 . . . 1 . . . . Exploded 3 | . 1 3 3 . . . 3 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 4747 | . 574 81 1267 . . 65 1066 878 103 565 148 Core 945 | . 166 . 209 . . 9 115 112 . 222 112 Absorbed by Shields 48 | . . . . . . . . . . . 48 Regen/Repaired (Parts) 135 | . . . 135 . . . . . . . . Core Remaining (%) 59 | 100 . 33 . . . 45 . 58 . . . Volleys Fired 292 | . 32 7 94 . . 12 59 53 4 30 1 Largest 2 | . 2 2 2 . . 2 2 2 2 2 1 Hottest 96 | . 40 53 56 . . 46 96 96 96 96 69 Shots Fired 568 | . 64 12 183 . . 24 114 104 8 58 1 Gun 323 | . 64 10 179 . . 24 44 2 . . . Cannon 237 | . . . . . . . 68 102 8 58 1 Launcher 8 | . . 2 4 . . . 2 . . . . Special . | . . . . . . . . . . . . Kinetic 559 | . 64 10 179 . . 24 112 104 8 58 . Thermal . | . . . . . . . . . . . . Explosive 8 | . . 2 4 . . . 2 . . . . Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 19 | . 18 19 17 . . 11 10 10 4 6 7 Robot Miss Streak 9 | . 2 1 2 . . 1 4 9 1 4 . Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 6 | . . . 2 . . . 4 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . Shots Hit Robots 407 | . 45 8 136 . 12 18 83 59 5 40 1 Core Hits 179 | . 21 7 63 . . 8 44 31 2 3 . Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 33 | . 1 . 1 . . . 12 15 2 2 . Destroy 2 | . 1 . 1 . . . . . . . . Blast 30 | . . . . . . . 11 15 2 2 . Smash 1 | . . . . . . . 1 . . . . Melee Attacks 34 | . . . 12 . 12 . 4 3 . 3 . Impact 21 | . . . 11 . . . 4 3 . 3 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 . 12 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9656 | . 926 334 2626 . . 235 2470 1826 147 1068 24 Guns 3847 | . 583 127 2231 . . 235 636 35 . . . Cannons 4406 | . . . . . . . 1376 1791 147 1068 24 Explosions 1318 | . 343 207 395 . . . 373 . . . . Melee 84 | . . . . . . . 84 . . . . Ramming 1 | . . . . . . . 1 . . . . Kinetic 8229 | . 583 127 2231 . . 235 2012 1826 147 1068 . Thermal . | . . . . . . . . . . . . Explosive 1318 | . 343 207 395 . . . 373 . . . . Electromagnetic 24 | . . . . . . . . . . . 24 Impact 84 | . . . . . . . 84 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . 25 25 Average Corruption 16 | . . . . . . . . . . 14 25 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . . . . . . . . 14 3 Message Errors 3 | . . . . . . . . . . 3 . Matter Fused 3 | . . . . . . . . . . 3 . Heat Flow Errors 4 | . . . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 344 | . 57 . 54 . . . 148 79 6 . . Projectiles 118 | . . . . . . . 33 79 6 . . Explosions 142 | . 57 . 54 . . . 31 . . . . Melee 84 | . . . . . . . 84 . . . . Knockbacks 32 | . . . . . . . 16 16 . . . Impact . | . . . . . . . . . . . . Kinetic 30 | . . . . . . . 15 15 . . . Secondary 2 | . . . . . . . 1 1 . . . Self-Inflicted Damage 185 | . 97 27 45 . . . 16 . . . . Shots 5 | . 1 1 2 . . . 1 . . . . Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | . 40 . 87 . . 16 405 87 216 319 215 Average Temperature 56 | . 13 . 21 . . 8 108 36 124 62 110 Received Heat Transfer 1652 | . 201 . 486 . . . 432 468 . . 65 Effects 5 | . . . . . . . 2 . . 2 1 Shutdowns 1 | . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . 1 1 Short Circuit 2 | . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 610 | . 252 165 610 237 . 105 603 572 282 108 111 Initial 237 | . . 69 33 237 . . 40 163 226 98 36 Average 251 | . 70 111 259 237 . 83 362 410 229 77 68 Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 1 . . Low Security (%) 44 | . 93 100 39 . . 100 13 5 . 100 100 Level 1 32 | . 6 . 43 100 . . 38 37 100 . . Level 2 23 | . . . 16 . . . 48 57 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 3 1 4 . . . 5 . . . . Investigation 6 | . 1 1 3 . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 13 | . 4 . 2 . . . 6 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . 17 5 44 4 . 4 35 20 4 6 5 Peak Tracking Total 12 | . 4 3 5 12 . 3 7 4 4 5 5 Tactical Retreats 6 | . 1 1 . 1 . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 8 | . 1 2 1 . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 67 | . . . 67 . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 6 | . . . 6 . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 6 | . . . 6 6 6 6 6 6 6 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 11 | . 2 . 2 . . . 3 4 . . . Max in Single Turn 2 | . 2 . 1 . . . 1 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 47 | . 4 3 15 . 1 . 7 16 . . 1 Terminals 34 | . 3 1 11 . . . 6 13 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 2 . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 120 | . 10 7 42 . 1 . 13 45 . . 2 Successful 55 | . 7 3 25 . 1 . 4 15 . . . Failed 64 | . 3 3 17 . . . 9 30 . . 2 Catastrophic 3 | . . . . . . . 2 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 36 | . 4 5 19 . . . 4 4 . . . Terminals 95 | . 8 5 33 . . . 12 37 . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 6 | . . . 6 . . . . . . . . Recycling Units 11 | . 2 . 2 . . . . 7 . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Terminal Hacks 33 | . 5 3 12 . 1 . 3 9 . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . Prototype ID Bank 6 | . 2 . 2 . . . 1 1 . . . Open Door 7 | . . 2 . . . . . 5 . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . Repair 3 | . . . 3 . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . 2 . . . Retrieve Components 4 | . 1 . 1 . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 10 | . 1 . 6 . . . . 3 . . . Terminals 4 | . . . 4 . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . 3 . . . Reject 1 | . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . 1 . . . Mask 2 | . . . 1 . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 4 1 10 . . . 6 13 . . 1 Full Trace Events 2 | . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . Time 108 | . . . 108 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 25 | . 2 . 4 . . . . 19 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 11 | . . . 1 . 10 . . . . . . Non-combat 4 | . . . 1 . 3 . . . . . . Combat 7 | . . . . . 7 . . . . . . Robot Hacks Applied 13 | . . . 1 . 12 . . . . . . parse_system 13 | . . . 1 . 12 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 2 | . . 1 1 . . . . . . . . Largest Group 1 | . . 1 1 1 1 1 1 . . . . Highest-Rated Group 31 | . . 31 10 10 10 10 10 . . . . Highest-Rated Ally 31 | . . 31 10 10 10 10 10 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 7638 | . 595 700 2316 50 602 347 1229 1152 245 317 85 Spaces Moved 4438 | 1 356 556 1263 41 470 207 556 541 123 161 163 Core 95 | . . . . . . . . . . 3 92 Treads 144 | . . . . . . . 107 . . 37 . Legs 28 | 1 27 . . . . . . . . . . Wheels 4018 | . 329 556 1263 41 470 207 449 541 123 39 . Hover . | . . . . . . . . . . . . Flight 153 | . . . . . . . . . . 82 71 Fastest Speed 35 | 120 100 115 120 120 120 150 150 165 180 35 35 Average Speed 137 | 120 126 118 132 120 123 150 175 172 180 119 43 Slowest Speed 1350 | 120 130 130 135 120 150 150 237 180 180 1350 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 53 | 2 58 93 94 10 88 57 53 90 3 90 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 74 | . . 29 30 . . . 9 2 . 4 . Terrain Destroyed 194 | . 13 29 44 . . . 40 44 1 23 . Melee 15 | . . . 8 . . . 3 2 . 2 . Projectile 89 | . . . 1 . . . 24 42 1 21 . AOE 90 | . 13 29 35 . . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total 5400 | . 442 586 1739 41 487 226 688 659 139 217 176 Wait 271 | . 19 . 207 . . . 9 14 4 18 . Move 4425 | . 355 555 1262 40 469 206 555 540 123 157 163 Hop 1 | . . . . . . . . . . 1 . Pick Up 82 | . 18 6 23 . 1 6 16 11 . . 1 Fast Attach 20 | . 1 1 3 . . . 4 10 . 1 . Attach 25 | . 4 2 4 . . . 4 1 4 5 1 Detach 2 | . 1 . . . . . . . . . 1 Swap 78 | . 2 8 37 1 4 . 16 5 3 2 . Drop 93 | . 10 7 30 . 1 2 20 22 1 . . Fire 292 | . 32 7 94 . . 12 59 53 4 30 1 Melee 34 | . . . 12 . 12 . 4 3 . 3 . Ram 1 | . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . Trap 67 | . . . 67 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 457 | -10/Materials | Discovered new exit (range 13) 535 | -10/Materials | Discovered new exit (range 13) 596 | -10/Materials | Entered Mines 615 | -10/Mines | Received a Mining Laser from a helpful Derelict 712 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 792 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 878 | -10/Mines | Learned Materials emergency access door positions 901 | -10/Mines | Discovered new exit (range 3) 1118 | -10/Mines | Learned location of Recycling (-8) 1130 | -10/Mines | Learned Materials security intel 1132 | -10/Mines | Met a Derelict shopkeep closing up shop 1183 | -10/Mines | Central database locked down 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Evolved 2 slots: Utility x2 1308 | -9/Materials | Identified exit to Mines 1633 | -9/Materials | Discovered new exit (range 16) 2023 | -9/Materials | Repaired Autogun 2050 | -9/Materials | Repaired Structural Scanner 2518 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2818 | -9/Materials | Discovered new exit (range 4) 3267 | -9/Materials | Discovered new exit (range 8) 3588 | -9/Materials | Core integrity fell below 50% 3612 | -9/Materials | Entered Mines 3612 | -9/Mines | Accompanied by 1 ally 3626 | -9/Mines | Met a Derelict bent on vengeance 3637 | -9/Mines | Assembled infested the area 3657 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3657 | -9/Mines | Discovered new exit (range 5) 3662 | -9/Mines | Entered Exiles 3662 | -9/Exiles | Accompanied by 1 ally 3694 | -9/Exiles | Met 8R-AWN 3713 | -9/Exiles | Met EX-HEX 3820 | -9/Exiles | Met EX-BIN 3894 | -9/Exiles | Met EX-DEC 3900 | -9/Exiles | Learned location of Zion (-6) 4014 | -9/Exiles | Visited The Gauntlet 4243 | -9/Exiles | Discovered new exit (range 14) 4264 | -9/Exiles | Entered Mines 4264 | -8/Mines | Accompanied by 1 ally 4518 | -8/Mines | Discovered new exit (range 5) 4597 | -8/Mines | Discovered new exit (range 5) 4611 | -8/Mines | Entered Materials 4611 | -8/Materials | Accompanied by 1 ally 4611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4686 | -8/Materials | Garrison activated, responded to threat 4762 | -8/Materials | Destroyed 7 combat bots 5563 | -8/Materials | Discovered new exit (range 11) 5667 | -8/Materials | Identified exit to Storage 5794 | -8/Materials | Discovered new exit (range 14) 5840 | -8/Materials | Entered Storage 5844 | -8/Storage | Identified exit to Recycling 6982 | -8/Storage | Discovered new exit (range 6) 6992 | -8/Storage | Entered Factory 6992 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7213 | -7/Factory | Discovered new exit (range 10) 7237 | -7/Factory | Sucked down chute 7237 | -7/Factory | Entered Waste 7252 | -7/Waste | EMP discharged 7253 | -7/Waste | Crushed by falling debris 7272 | -7/Waste | Spotted C-40 Crusher 7328 | -7/Waste | Spotted C-40 Crusher 7340 | -7/Waste | Destroyed C-40 Crusher 7352 | -7/Waste | EMP discharged 7352 | -7/Waste | System corruption reached 10% 7382 | -7/Waste | Crushed by Compactor (1 part destroyed) 7385 | -7/Waste | Crushed by Compactor (1 part destroyed) 7388 | -7/Waste | Crushed by Compactor (1 part destroyed) 7409 | -7/Waste | Spotted C-40 Crusher 7422 | -7/Waste | Lost 5 parts (1p2n1u1w) 7452 | -7/Waste | EMP discharged 7500 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7516 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7521 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7524 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7526 | -7/Waste | Spotted C-40 Crusher 7530 | -7/Waste | Spotted C-40 Crusher 7541 | -7/Waste | Spotted C-40 Crusher 7551 | -7/Waste | Discovered new exit (range 11) 7552 | -7/Waste | EMP discharged 7554 | -7/Waste | Entered Factory 7555 | -7/Factory | Lost 4 parts (1p1u2w) 7639 | -7/Factory | Self-destructed Last Messages --------------- 07572_ Field strength at 66. 07573_ Field strength at 56. 07574_ Field strength at 51. 07575_ Field strength at 42. 07576_ System corrupted: Heat flow error (+242). 07576_ Field strength at 37. 07577_ Critical hit (Burn: +27). 07579_ Overheating: System interference. 07579_ Imp. EM Pulse Cannon temporarily disabled. 07580_ Stasis field depleted. 07592_ Triggered Blade Trap. 07592_ Massive razor-sharp blades shoot up from within the floor. 07592_ Imp. VTOL Module severed. 07596_ Acquired Imp. VTOL Module. 07596_ K-01 Serf collects debris. 07613_ System corrupted: Heat flow error (+158). 07628_ System corrupted: Heat flow error (+102). 07633_ Connecting with Terminal... 07633_ Current location identified: Factory 07639_ Connecting with Fabricator... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????############ | | ????????????????????????????????# # | | ????????????????????????????????# """ "" # | | ????????????????????????????????# "R" "" # | | ????????????????????????????????# " " """ + | | ????????????????????????????????# """ # | | ?????????????????????????##?????# """ # | | ?????????????????????????+ ?????#! ! # | | ?????????????????????????# ?????# # | | ?????????????????????????# ?????########### | | ?????????????????????????# ???????????????# | | ?????????????????????????# #??????????????# | | ?????????????????????????# ################ | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# "" | | ????????????????########## "" ########## | | ????????????????# ! # T" #????????# | | ????????????????# """ # "" #????????# | | ????????????????# "" """ # "" #????????# | | ????????????????#""" """ # #????????# | | ????????????????#"F@ + #????????? | | ????????????????#""" """ # ##### #????????? | | ????????????????#""" """ # #???# #????????? | | ????????????????#""" """ # #???? #????????? | | ????????????????# # #???? #????????? | | ????????????????########## #???? #????????? | | ?????????????????????????# #???? ??????????? | | ?????????????????????????#+#???? ??????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Shield Generator | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCargoBlaster Manual? 0 Play Time 00:58:30 Cumulative 218.6 hours Start 2023.02.12 @ 14:16:40 End 2023.02.12 @ 15:14:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 77 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93627cdb-9c18-4adf-9434-db635a469d74