Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 16:13:43 Player: GiggleBox Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (2847) 2847 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 6448 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 365 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Weapon Cycler Drone Bay Pulse Rifle Gatling Laser Cooled Particle Cannon Cooled Particle Cannon [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 124 | 7 17 21 18 28 33 Power 13 | 1 2 4 3 1 2 Engine 11 | 1 2 4 3 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 37 | 2 6 8 3 12 6 Treads . | . . . . . . Leg 37 | 2 6 8 3 12 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 2 2 5 4 7 9 Device 15 | 1 1 1 2 5 5 Storage 2 | 1 1 . . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 9 | . . 4 1 2 2 Artifact . | . . . . . . Weapon 45 | 2 7 4 8 8 16 Energy Gun 19 | 1 4 2 3 2 7 Energy Cannon 18 | . . 2 4 6 6 Ballistic Gun 4 | 1 . . 1 . 2 Ballistic Cannon 4 | . 3 . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 12 | . . 2 5 2 3 Parts Lost 31 | . 5 2 . 6 18 Power 7 | . 2 1 . 1 3 Propulsion 10 | . 2 . . 4 4 Utility 7 | . . . . . 7 Weapon 7 | . 1 1 . 1 4 Highest Loss Streak 12 | . 5 1 . 5 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 95 99 96 93 Engine 9 | . 13 10 10 9 4 Leg 30 | . 27 30 33 32 28 Device 12 | . 13 10 11 11 14 Storage 10 | . 14 11 11 9 6 Processor 7 | . . . 10 9 13 Protection 3 | . . 10 . 6 5 Energy Gun 8 | . 22 7 . . 10 Energy Cannon 11 | . . 13 21 18 2 Ballistic Cannon 1 | . 5 . . . . Peak Build Rating 47 | 7 10 17 20 29 47 Average Rating 21 | 4 9 14 17 24 40 On Entrance 13 | . 7 10 17 18 27 Naked Turns . | . . . . . . Heaviest Build 42 | 15 22 32 32 32 42 Greatest Support 76 | 20 20 30 30 49 76 Greatest Overweight (x) 7 | . 1 2 1 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 1 7 7 9 9 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 9 10 10 10 1 Class Distribution -------------------- 47% | Scavenger-Mutant 47% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1751 | 224 401 205 196 276 449 Remotely . | . . . . . . Salvage Created 3986 | 18 522 861 545 1329 711 Parts 206 | 3 28 51 30 65 29 Haulers Intercepted 15 | . 1 4 6 4 . Recyclers Shooed 8 | . 1 1 3 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 58 | . 11 11 4 16 16 Guns 19 | . 6 4 . . 9 Cannons 34 | . 4 7 4 14 5 AOE 1 | . 1 . . . . Classes Destroyed 16 | 1 6 3 . 3 3 Worker 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Hauler 15 | . 1 4 6 4 . Recycler 9 | . 1 3 . 5 . Mechanic 1 | . 1 . . . . Operator 2 | . 1 1 . . . Watcher 9 | . 2 3 1 2 1 Swarmer 5 | . . . . 3 2 Grunt 31 | . 11 5 1 8 6 Brawler 2 | . . 1 . . 1 Duelist 1 | . . 1 . . . Sentry 13 | . . 4 3 3 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Heavy 1 | . . . . 1 . Best Kill Streak 5 | 1 3 4 2 5 5 Combat Bots Only 4 | . 3 3 1 3 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 546 | . 94 48 7 86 311 Missed 175 | . 24 7 2 25 117 Damage Taken 5716 | . 962 582 88 1256 2828 Core 960 | . 118 40 . 98 704 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 75 | . . . 75 . . Core Remaining (%) 81 | 100 52 . 90 82 . Volleys Fired 256 | 1 46 46 25 75 63 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 60 130 136 136 136 160 Shots Fired 496 | 2 94 89 51 150 110 Gun 176 | 2 51 47 1 . 75 Cannon 320 | . 43 42 50 150 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 66 | 1 43 . . . 22 Thermal 405 | . 28 89 50 150 88 Explosive . | . . . . . . Electromagnetic 25 | 1 23 . 1 . . Robot Hit Streak 17 | 1 12 17 7 10 14 Robot Miss Streak 12 | 1 12 8 6 3 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 3 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 320 | 1 58 67 24 89 81 Core Hits 204 | 1 47 60 10 40 46 Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 1 2 2 Burn 2 | . . . . . 2 Meltdown 3 | . . . 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6687 | 14 1091 1099 552 1950 1981 Guns 2275 | 14 425 566 . . 1270 Cannons 4160 | . 563 512 516 1872 697 Explosions 99 | . 99 . . . . Melee . | . . . . . . Ramming 153 | . 4 21 36 78 14 Kinetic 985 | 14 563 . . . 408 Thermal 5356 | . 331 1078 516 1872 1559 Explosive . | . . . . . . Electromagnetic 193 | . 193 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . 5 . 3 1 18 Average Corruption 4 | . 4 . 3 1 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . 12 . 16 2 31 Message Errors 6 | . 2 . 1 . 3 Matter Fused 17 | . 2 . 6 1 8 Heat Flow Errors 8 | . 1 . 4 1 2 Energy Discharges 6 | . 2 . 2 . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 9 | . 2 . 1 . 6 Data Loss (major) 5 | . 1 . 1 . 3 Misfires 3 | . 2 . 1 . . Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 55 | . . . 11 2 42 Projectiles 55 | . . . 11 2 42 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 18 | . 13 . 1 1 3 Impact 2 | . . . 1 1 . Kinetic 15 | . 12 . . . 3 Secondary 1 | . 1 . . . . Self-Inflicted Damage 44 | . 44 . . . . Shots 1 | . 1 . . . . Rammed 2 | . . . . . 2 Targets Rammed 26 | . 3 2 6 12 3 Kicked 24 | . 3 2 6 12 1 Crushed . | . . . . . . Highest Temperature 442 | . 260 273 169 261 442 Average Temperature 82 | . 99 89 38 53 108 Received Heat Transfer 1554 | . 522 225 27 360 420 Effects 3 | . . 2 . . 1 Energy Bleed 3 | . . 2 . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | . . . 1 2 2 Combat Hostiles 4 | . . . . 2 2 Parts Melted 19 | . 1 . 2 11 5 Heat Transferred 9677 | . 440 1645 925 3367 3300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 431 | 5 223 188 380 431 281 Initial 155 | . 3 18 31 56 155 Average 149 | . 42 92 221 259 123 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 66 | 100 95 100 36 26 84 Level 1 32 | . 4 . 63 71 15 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 1 2 6 Investigation 2 | . 1 . . 1 . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 1 1 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . . 1 1 6 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 20 18 20 32 25 Peak Tracking Total 7 | . 3 3 5 7 4 Tactical Retreats 8 | . . 1 1 3 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 14 | . 5 3 2 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . 4 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 7 | . 1 . 2 4 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 9 | . 3 . 4 2 . Terminals 6 | . 2 . 2 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 . 6 6 . Successful 12 | . 3 . 5 4 . Failed 5 | . 2 . 1 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 7 | . 3 . . 4 . Terminals 12 | . 4 . 2 6 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 2 4 . Record 2 | . . . . 2 . Open Door 2 | . . . 2 . . Locate Traps 2 | . 1 . . 1 . Reprogram Traps 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 51 | . . . 51 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 1 . Highest-Rated Group 88 | . . . 88 15 . Highest-Rated Ally 16 | . . . 16 15 . Total Orders . | . . . . . . Ally Attacks 101 | . . . 98 3 . Total Damage 946 | . . . 913 33 . Kills 14 | . . . 13 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6235 | 70 1301 924 1474 1194 1272 Spaces Moved 3706 | 46 678 460 1037 698 787 Core 10 | 5 . . . . 5 Treads . | . . . . . . Legs 3696 | 41 678 460 1037 698 782 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 134 | 112 161 153 125 122 124 Slowest Speed 400 | 120 190 260 190 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 90 39 95 48 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . 14 . . . 5 Melee . | . . . . . . Projectile 6 | . 1 . . . 5 AOE 13 | . 13 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4456 | 62 791 590 1163 891 959 Wait 162 | . 12 29 49 34 38 Move 3697 | 45 677 459 1032 697 787 Hop 2 | . . . 2 . . Pick Up 112 | 9 23 22 14 26 18 Fast Attach . | . . . . . . Attach 54 | 7 7 10 5 12 13 Detach 4 | . 2 . . 1 1 Swap 70 | . 10 11 13 16 20 Drop 68 | . 11 11 12 18 16 Fire 256 | 1 46 46 25 75 63 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 24 | . 3 2 6 12 1 Crush . | . . . . . . Escape Stasis 5 | . . . 5 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 416 | -10/Materials | Lost 5 parts (2p2n1w) 523 | -10/Materials | Discovered new exit (range 6) 715 | -10/Materials | Discovered new exit (range 14) 747 | -10/Materials | Discovered new exit (range 3) 942 | -10/Materials | Discovered new exit (range 8) 1372 | -10/Materials | Entered another Materials area 1372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -9/Materials | Build established: Scavenger-Mutant 2264 | -9/Materials | Discovered new exit (range 10) 2291 | -9/Materials | Discovered new exit (range 6) 2296 | -9/Materials | Entered Storage 2366 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3381 | -9/Storage | Discovered new exit (range 16) 3495 | -9/Storage | Repaired Cld. Ion Engine 3770 | -9/Storage | Entered Materials 3770 | -8/Materials | Accompanied by 1 ally 3770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4585 | -8/Materials | Discovered new exit (range 15) 4671 | -8/Materials | Lost 5 parts (1p3n1w) 4964 | -8/Materials | Entered Factory 4964 | -7/Factory | Evolved 2 slots: Utility x2 5121 | -7/Factory | Build established: Mutant 5610 | -7/Factory | Discovered new exit (range 6) 5732 | -7/Factory | Identified exit to Lower Caves 5952 | -7/Factory | Garrison activated, responded to threat 6076 | -7/Factory | System corruption reached 10% 6178 | -7/Factory | Core integrity fell below 50% 6211 | -7/Factory | Lost 12 parts (2p4n4u2w) 6225 | -7/Factory | Core integrity fell below 20% 6236 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06203_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06204_ Penetrated by Slug. 06204_ U-05 Engineer builds a Wall. 06207_ Penetrated by Slug. 06213_ Slug penetrates Wall. 06214_ U-05 Engineer builds a Wall. 06215_ System corrupted: Energy discharge (-23). 06216_ Cld. Particle Cannon destroyed. 06219_ Penetrated by Slug. 06221_ R-06 Scavenger collects Hrd. Medium Armor Plating. 06222_ Penetrated by Slug. 06222_ Cld. Particle Cannon destroyed. 06222_ U-05 Engineer builds a Wall. 06228_ Penetrated by Slug. 06228_ Med. Storage Unit destroyed. 06231_ Penetrated by Slug. 06234_ System corrupted: Matter fused (-5). 06234_ Acquired 5 matter. 06234_ Slug penetrates Wall. 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