Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.20 @ 11:11:25 Player: Olexender Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2855) 2855 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 6285 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 193 Friendly Fire -125 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 78/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Battle Rifle > --- INVENTORY (5) ---- Light Nuclear Core Large Storage Unit Medium Battery (150) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced ECM Suite Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Battle Rifle Barrage Gun Barrage Gun > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Medium Battery High-capacity Matter Pod Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Katana Axe [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Pulse Rifle Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 71 | 6 2 17 4 14 15 13 Power 10 | 1 . 3 . 2 3 1 Engine 7 | 1 . 3 . 2 1 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 3 1 7 2 . Treads . | . . . . . . . Leg 13 | 2 . 1 1 7 2 . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 4 2 2 5 2 Device 7 | . . 3 1 . 2 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . 1 1 2 3 1 Artifact . | . . . . . . . Weapon 29 | 2 1 7 1 3 5 10 Energy Gun 6 | . 1 3 . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 . 3 . 1 . 6 Ballistic Cannon 3 | . . . 1 . 2 . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 5 | . . . . . 2 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 29 | . . 3 1 4 11 10 Power 4 | . . . . 1 1 2 Propulsion 10 | . . 2 . 3 3 2 Utility 8 | . . 1 1 . 3 3 Weapon 7 | . . . . . 4 3 Highest Loss Streak 6 | . . 3 1 2 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 97 93 95 97 90 68 Engine 8 | . 14 11 9 8 13 . Core 3 | . . . . . . 12 Leg 20 | . 28 19 17 30 25 9 Wheel 2 | . . 11 18 4 . . Device 12 | . . 13 18 18 15 11 Storage 11 | . 25 13 9 9 7 6 Protection 4 | . . 1 6 8 5 3 Energy Gun 5 | . 11 10 9 9 3 . Ballistic Gun 9 | . 16 11 . 7 3 13 Ballistic Cannon 2 | . . . 8 1 9 . Slashing Weapon 1 | . . . . . . 6 Peak Build Rating 36 | 6 8 15 20 26 35 36 Average Rating 22 | 3 7 13 17 23 30 29 On Entrance 14 | . 6 8 15 17 26 26 Naked Turns 1 | . . . . . . 1 Heaviest Build 48 | 12 23 30 31 37 48 41 Greatest Support 58 | 20 20 30 28 50 58 33 Greatest Overweight (x) 9 | . 1 1 1 1 1 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 9 | 2 6 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 1 9 10 10 10 8 3 Class Distribution -------------------- 44% | Mutant 20% | Scavenger-Mutant 16% | Scavenger-Tank 16% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Derelict-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 2037 | 186 115 365 109 660 424 178 Remotely . | . . . . . . . Salvage Created 2886 | . 167 584 136 1246 587 166 Parts 159 | . 6 54 6 53 33 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 Prevented 2 | . . . . . . 2 Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 65 | . 4 15 3 22 17 4 Melee 2 | . . . . . 1 1 Guns 39 | . 4 12 . 21 . 2 Cannons 19 | . . . 3 . 16 . AOE 3 | . . 3 . . . . Classes Destroyed 10 | . 2 5 . 3 . . Worker 3 | . . 2 . 1 . . Builder 3 | . . 2 1 . . . Recycler 2 | . . . . 1 1 . Operator 2 | . . 1 1 . . . Watcher 6 | . 1 2 1 1 1 . Swarmer 14 | . . 4 . . 8 2 Grunt 29 | . 4 4 3 12 5 1 Brawler 1 | . . . . 1 . . Duelist 4 | . . . . 1 2 1 Sentry 17 | . . 7 . 8 2 . Thug 1 | . . . . 1 . . Best Kill Streak 11 | . 2 11 3 7 5 3 Combat Bots Only 6 | . 2 5 2 6 4 3 Max Kills in Single Turn 5 | . 1 5 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 608 | . 24 99 29 150 193 113 Missed 192 | . 7 32 6 56 64 27 Damage Taken 5020 | . 184 644 281 1179 1432 1300 Core 1168 | . 44 150 34 210 171 559 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1458 | . 56 186 83 333 433 367 Core Remaining (%) 74 | 100 82 62 . 55 . . Volleys Fired 217 | . 18 45 19 79 49 7 Largest 3 | . 2 2 2 2 3 3 Hottest 132 | . 70 88 109 109 132 81 Shots Fired 414 | . 36 85 38 158 77 20 Gun 329 | . 36 82 19 155 17 20 Cannon 82 | . . . 19 3 60 . Launcher 3 | . . 3 . . . . Special . | . . . . . . . Kinetic 250 | . 21 45 19 79 66 20 Thermal 161 | . 15 37 19 79 11 . Explosive 3 | . . 3 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 10 10 9 25 24 7 Robot Miss Streak 4 | . 1 4 2 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 1 . 5 . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 329 | . 27 56 28 132 65 21 Core Hits 139 | . 12 29 9 55 27 7 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . . 1 . . . 2 Critical Strikes 17 | . 5 1 . 4 4 3 Burn 8 | . 4 . . 4 . . Destroy 2 | . 1 1 . . . . Blast 4 | . . . . . 4 . Smash 3 | . . . . . . 3 Melee Attacks 12 | . . . . . 3 9 Impact 7 | . . . . . . 7 Slashing 5 | . . . . . 3 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6766 | . 274 1622 559 2264 1524 523 Guns 4052 | . 274 876 231 2220 202 249 Cannons 1605 | . . . 328 44 1233 . Explosions 746 | . . 746 . . . . Melee 363 | . . . . . 89 274 Ramming . | . . . . . . . Kinetic 3578 | . 99 467 328 1133 1302 249 Thermal 2523 | . 175 853 231 1131 133 . Explosive 302 | . . 302 . . . . Electromagnetic . | . . . . . . . Impact 247 | . . . . . . 247 Slashing 116 | . . . . . 89 27 Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . . 2 4 Average Corruption 1 | . 1 . . . 1 4 Corruption Purged 2 | . . . . . 2 . Corruption Blocked . | . . . . . . . Effects 8 | . 2 . . . 5 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 2 | . . . . . 1 1 Misfires 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 258 | . . 187 . . 28 43 Projectiles 28 | . . . . . 28 . Explosions 187 | . . 187 . . . . Melee 43 | . . . . . . 43 Knockbacks 18 | . . . 4 2 9 3 Impact 3 | . . . . . . 3 Kinetic 15 | . . . 4 2 9 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 261 | . 261 43 12 50 116 255 Average Temperature 57 | . 104 22 3 13 44 118 Received Heat Transfer 1974 | . 126 267 207 684 240 450 Effects 5 | . . . . . . 5 Interference 5 | . . . . . . 5 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 13 | . 3 1 . 9 . . Heat Transferred 5905 | . 814 1299 555 2941 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Peak Influence 693 | . 122 457 287 693 452 . Initial 267 | . . . 132 103 267 . Average 255 | . 48 244 179 438 294 . Maximum Alert Level 2 | . . 2 1 2 2 . Low Security (%) 40 | 100 100 44 77 22 3 . Level 1 45 | . . 50 22 20 93 . Level 2 14 | . . 5 . 57 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 1 7 3 . Investigation 4 | . . . . 1 3 . Extermination . | . . . . . . . Reinforcement 3 | . . 1 1 1 . . Assault 2 | . . . . 2 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 4 | . . 1 . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 6 22 6 35 22 15 Peak Tracking Total 9 | . 2 7 3 9 5 9 Tactical Retreats 5 | . . 1 2 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 5 | . 2 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 4 | . . 3 . 1 . . Max in Single Turn 3 | . . 3 . 1 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 16 | . 4 4 . 4 4 . Terminals 11 | . 3 3 . 4 1 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 11 20 . 13 12 . Successful 30 | . 4 14 . 8 4 . Failed 26 | . 7 6 . 5 8 . Catastrophic 4 | . 1 1 . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 45 | . 9 19 . 13 4 . Fabricators 3 | . . . . . 3 . Repair Stations 3 | . . . . . 3 . Recycling Units 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 26 | . 4 13 . 8 1 . Record 15 | . . 9 . 5 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . 2 . . Alert Level 2 | . 1 1 . . . . Dispatch Records 2 | . 1 1 . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 15 | . 4 3 . 4 4 . Full Trace Events 7 | . . 2 . 2 3 . Feedback Events 2 | . . . . . 2 . Corruption 2 | . . . . . 2 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 32 | . . . . 32 . . Total Damage 527 | . . . . 527 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 3602 | 40 530 493 129 563 837 1010 Spaces Moved 1815 | 30 273 282 59 257 488 426 Core 74 | 11 . . . . . 63 Treads . | . . . . . . . Legs 1436 | 19 273 101 . 192 488 363 Wheels 305 | . . 181 59 65 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 95 95 120 120 Average Speed 154 | 94 171 108 105 119 139 222 Slowest Speed 500 | 120 190 190 110 190 190 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 53 37 8 44 14 63 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 10 Spaces Dug . | . . . . . . . Terrain Destroyed 26 | . . 21 3 . 2 . Melee . | . . . . . . . Projectile 5 | . . . 3 . 2 . AOE 21 | . . 21 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 2235 | 40 303 387 88 387 569 461 Wait 38 | . . 15 . 23 . . Move 1809 | 29 272 281 58 256 487 426 Hop . | . . . . . . . Pick Up 54 | 5 10 15 3 5 10 6 Fast Attach 13 | 2 . 1 2 6 1 1 Attach 28 | 4 1 5 2 1 10 5 Detach 1 | . . . 1 . . . Swap 30 | . 1 11 . 7 4 7 Drop 34 | . 1 14 3 10 5 1 Fire 217 | . 18 45 19 79 49 7 Melee 11 | . . . . . 3 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 13) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 821 | -9/Materials | Lost 3 parts (2n1u) 821 | -9/Materials | Discovered new exit (range 16) 1050 | -9/Materials | Discovered new exit (range 16) 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -8/Materials | Discovered new exit (range 14) 1193 | -8/Materials | Entered Storage 1231 | -8/Storage | Met a pair of Derelict thieves 1321 | -8/Storage | Garrison activated, responded to threat 1709 | -8/Storage | Discovered new exit (range 16) 1715 | -8/Storage | Build established: Scavenger-Mutant 1756 | -8/Storage | Entered Factory 1756 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2064 | -7/Factory | Build established: Scavenger-Tank 2165 | -7/Factory | Lost 4 parts (2n1u1w) 2523 | -7/Factory | Discovered new exit (range 12) 2587 | -7/Factory | Lost 6 parts (1p1n2u2w) 2593 | -7/Factory | Entered Lower Caves 2977 | -7/Lower Caves | Build established: Derelict-Tank 3282 | -7/Lower Caves | Core integrity fell below 50% 3299 | -7/Lower Caves | Lost 5 parts (1p2n2u) 3574 | -7/Lower Caves | Build established: Mutant 3574 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3596 | -7/Lower Caves | Core integrity fell below 20% 3603 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03585_ S-27 Virus destroyed. 03587_ Autogun fries itself beyond repair. 03587_ L-41 Fighter suffers critical hit (Smash). 03588_ Katana severed. 03591_ Knocked back. 03593_ Lgt. Nuclear Core fries itself beyond repair. 03594_ Adv. ECM Suite severed. 03594_ Acquired Katana. 03594_ Mak. Hammer destroyed. 03597_ Katana destroyed. 03597_ Med. Storage Unit destroyed. 03597_ System corrupted by crushing effect (+4). 03597_ Knocked back. 03598_ System corrupted: Component data lost. 03598_ Lgt. Nuclear Core fries itself beyond repair. 03599_ Extracted 10 matter. 03601_ Extracted 7 matter. 03601_ Barrage Gun severed. 03603_ Autogun fries itself beyond repair. 03603_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???###?????????????????????????????????? | | ????## ##?## ######????????????????????????????? | | ##### # ### # ## ##??????????????? ??????????? | | # # #?????????????? ??????????? | | #### ## # # ##?###????#?? ????????????? | | #?# # #### ## ##?? ?? #?????????????? | | ###?## ##?# # #? ## #?????????????? | | ?????####?### # ## % #####??????????? | | ?????????## ### # # % ???????????? | | ?????????# # ##### ##l g g #????????????????? | | ???????## ##### # @b! # #????????????????? | | ???????# # ### [b! #???????????????????? | | ???????# # #???????????????? | | #??????## ### ##;#### #???????????????? | | #???????# ##?## #####?## # #??????????????? | | #???????## ##### ##??## ##?????????????? | | #???????# # ### # ??????????? | | #???????# # # ???????????? | | ??####### ## # ???????????? | | ### ## # # # # # #??????????? | | ## ### #??? # # #????????????? | | ############# ####?## ##????????????? | | ##??????#### # ###???# #??????????????? | | ## ##?????# # # ##### # #??????????????? | | ?## #????# # # ## ##?????????????? | | ??# #????## # #?????????????? | | ###%=##?????# ###### # #?????????????? | | ## #????####?????## # # ##?????????????? | | ## ##??## ##???### #????????????????? | | #?## ##### #????????????????? | | #### # ## ## # ##???####?????????? | | ##### ### #??? ##????????? | | ##??# ## # ## ##### #???# #????????? | | #???# #### ####### #?## # #????????? | | ???# ### ##??## ### # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingCompositeShovel Manual? 0 Play Time 00:44:10 Cumulative 292.9 hours Start 2025.04.17 @ 18:58:29 End 2025.04.20 @ 11:11:25 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 236 Rogue 0 Adventurer 173 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b91117b-326f-4ee1-9894-383d1acaaa1c