Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 21:54:43 Player: Not_Jesus8 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (88) 440 Value Destroyed (2703) 2703 Prototype IDs (15) 300 Alien Tech Used (3) 600 Bonus (800) 800 TOTAL SCORE: 13143 Bonus ------- Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Transmission Jammer Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Signal Interpreter Transport Network Coupler Precision Matter Filter Improved Reaction Control System Phase Shifter Hardened Medium Armor Plating Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- (None) [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Axe Energy Gun Medium Laser Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . . 1 1 . . . . . . . 1 . Utility 10 | . . 1 2 1 . . . . . 1 2 . . . . . . 1 2 Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Attached 90 | 7 3 17 6 4 . 12 5 1 6 6 1 1 6 2 1 . . 2 10 Power 10 | 1 1 2 1 . . 1 . . 1 1 1 . . . . . . . 1 Engine 8 | 1 1 1 1 . . . . . 1 1 1 . . . . . . . 1 Core 2 | . . 1 . . . 1 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 1 8 . 1 . 6 1 . 2 . . . 3 . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 17 | 2 1 8 . 1 . 5 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . . . Flight 9 | . . . . . . 1 1 . 2 . . . 1 . . . . . 4 Utility 38 | 2 1 5 5 2 . 3 2 1 3 5 . 1 3 2 . . . 2 1 Device 11 | 1 . 1 1 . . . . . 2 1 . . 2 1 . . . 1 1 Storage 3 | 1 . 1 . . . . . 1 . . . . . . . . . . . Processor 4 | . . . 2 . . . . . . 2 . . . . . . . . . Hackware 8 | . . . 1 . . 2 . . . 2 . 1 . 1 . . . 1 . Protection 12 | . 1 3 1 2 . 1 2 . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 . 2 . 1 . 2 2 . . . . . . . 1 . . . 4 Energy Gun 4 | 2 . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . 1 . 1 . 1 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . 1 . . . 1 3 . . . 1 . Parts Lost 52 | . . 5 . . 1 4 7 . . 8 . . 5 . 10 . . 2 10 Power 5 | . . . . . . 1 . . . 1 . . 1 . 1 . . . 1 Propulsion 15 | . . 3 . . . . 2 . . 3 . . 2 . 2 . . . 3 Utility 23 | . . 2 . . 1 2 3 . . 3 . . 2 . 5 . . 2 3 Weapon 9 | . . . . . . 1 2 . . 1 . . . . 2 . . . 3 Highest Loss Streak 9 | . . 1 . . 1 2 8 . . 8 . . 2 . 9 . . 2 5 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . 1 Average Backups 5 | . 5 9 7 8 10 9 2 2 2 2 3 4 3 . 1 2 3 3 2 Power . | . . . . . . . . . . . 1 1 . . . . . . . Propulsion . | . . . . 1 2 2 . . . . . 1 . . . 1 1 1 . Utility 2 | . 3 4 1 3 4 4 2 2 2 2 2 2 1 . . 1 2 2 2 Weapon 1 | . . 3 4 4 3 2 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 2 . 1 . . . . . . 1 . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 7 | . . 2 . 1 . . . . . . 1 . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 100 90 95 95 95 89 30 44 48 53 41 45 37 56 42 13 13 15 14 Engine 4 | . 14 7 4 7 7 1 . . . 1 2 5 . 5 3 . . . . Core 1 | . . 2 4 . . 5 . . . . . . . . . . . . . Leg 16 | . 28 32 27 26 28 30 1 . . . . . . . . . . . . Flight 4 | . . . . . . . 13 15 21 15 4 5 . . . . . . 3 Device 5 | . 6 1 3 7 7 7 5 7 6 10 7 5 4 10 3 . . 2 1 Storage 7 | . 14 19 9 7 7 7 . 5 6 3 . . . . . . . . . Processor 4 | . . . 8 7 7 7 . . . 1 10 10 10 10 10 9 9 8 4 Hackware 5 | . . . 8 7 7 12 . . . 5 10 13 13 11 11 4 4 5 2 Protection 6 | . 7 10 14 15 13 7 . . . 2 . . . 5 3 . . . . Energy Gun 2 | . 28 2 . . . . . . . . . . . . . . . . . Launcher 1 | . . 2 5 7 5 . . . . . . . . . . . . . . Slashing Weapon 5 | . . 10 9 7 7 6 6 7 6 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 7 6 5 5 5 5 5 3 . . . . Peak Build Rating 63 | 7 8 17 20 28 29 42 34 25 43 48 31 35 50 63 56 12 12 21 40 Average Rating 24 | 5 7 14 19 24 27 35 16 24 32 35 29 33 30 51 38 12 12 14 23 On Entrance 23 | . 7 8 13 20 28 22 34 22 25 43 30 30 35 50 56 12 12 12 15 Avg Prop Armor Cover (%) 7 | . . . . 4 4 . 7 6 10 7 . . . . . . . . 7 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 32 | 14 16 31 27 32 32 32 6 7 22 22 6 6 20 20 20 . . 1 9 Greatest Support 72 | 20 20 39 30 50 40 72 7 7 24 24 6 6 24 24 24 3 3 3 15 Greatest Overweight (x) 3 | . . 1 . . 1 . . . . . 1 . . . 3 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 9 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 1 8 10 10 10 10 10 8 5 5 5 5 5 5 1 2 3 3 3 4 Average Carried 6 | . 5 9 7 8 9 9 3 5 5 4 4 5 4 . 1 2 3 3 2 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 8 9 7 10 10 8 5 5 5 4 5 5 . . 2 3 3 3 3 Class Distribution -------------------- 50% | Mutant 28% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 1280 | 55 235 205 80 30 . 29 77 98 157 40 . 60 15 80 15 . . . 104 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3548 | 65 472 916 294 83 . 133 133 139 266 271 14 . 71 316 174 . . . 201 Parts 196 | 7 25 64 20 5 . 4 5 6 22 17 2 . 2 2 9 . . . 6 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 4 7 . . . . 1 2 7 . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 54 | . 6 21 4 . . 6 2 . 1 3 . . 1 . 5 . . . 5 Melee 34 | . . 20 2 . . 2 1 . 1 1 . . 1 . 4 . . . 2 Guns 7 | . 6 . . . . . . . . . . . . . 1 . . . . AOE 10 | . . 1 2 . . 4 1 . . 2 . . . . . . . . . Classes Destroyed 17 | 1 6 3 1 . . 2 2 1 . 1 . . . . . . . . . Worker 8 | . 2 1 2 . . . . . 2 . 1 . . . . . . . . Builder 6 | . . . 4 . . . . . 2 . . . . . . . . . . Tunneler 6 | 3 . 1 . . . . . . 1 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . . . . Recycler 4 | . 1 . . 1 . . . . 1 1 . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 1 . 1 . . . . . . . . . . . . . . . Watcher 4 | . 1 1 2 . . . . . . . . . . . . . . . . Swarmer 16 | . . 4 . . . . . . . 3 . . . . 5 . . . 4 Grunt 19 | . 6 9 3 . . . 1 . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 12 | . . 7 1 . . 3 . . . . . . . . . . . . 1 Hunter 3 | . . . . . . 2 . . . . . . 1 . . . . . . Programmer 2 | . . . . . . 1 . . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 8 | 2 5 6 8 1 . 4 2 . 4 2 1 . 1 . 3 . . . 5 Combat Bots Only 5 | . 2 3 3 . . 4 2 . 1 2 . . 1 . 3 . . . 5 Max Kills in Single Turn 6 | 1 1 1 6 1 . 3 1 1 1 2 1 . 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 . . 3 1 . . 2 . . . . . . . . . Melee 1 | . . 1 1 . . 1 1 . 1 1 . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 752 | . 33 94 22 . 1 120 67 . 3 47 2 2 48 . 82 . 3 14 214 Missed 293 | . 11 29 10 . . 62 13 . 1 17 . 1 26 . 28 . . 3 92 Hits 459 | . 22 65 12 . 1 58 54 . 2 30 2 1 22 . 54 . 3 11 122 Melee 21 | . . 7 . . 1 . 13 . . . . . . . . . . . . Projectile 438 | . 22 58 12 . . 58 41 . 2 30 2 1 22 . 54 . 3 11 122 AOE 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 18 | . 1 5 1 . 1 . 2 . 1 . . 1 . . 1 . . . 5 Damage Taken 10328 | . 260 905 188 . 59 931 1210 . 33 887 38 24 533 . 1265 . 1182 277 2536 Core 5297 | . 53 93 33 . 59 175 447 . 33 361 38 . 356 . 610 . 1182 226 1631 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 78 76 94 . . . . 2 96 63 . . . . 6 . 9 84 . Volleys Fired 77 | 7 41 5 1 . . 3 2 . . . . . . . 7 . . . 11 Largest 2 | 2 2 2 1 . . 1 1 . . . . . . . 1 . . . 1 Hottest 90 | 90 90 90 30 . . 33 33 . . . . . . . 30 . . . 65 Shots Fired 126 | 14 82 6 1 . . 4 2 . . . . . . . 6 . . . 11 Gun 116 | 14 82 3 . . . . . . . . . . . . 6 . . . 11 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 3 1 . . 4 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . 6 . . . 6 Thermal 104 | 14 82 3 . . . . . . . . . . . . . . . . 5 Explosive 10 | . . 3 1 . . 4 2 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 12 12 5 1 . . 1 3 . . . . . . . 7 . . . 3 Robot Miss Streak 6 | 1 6 2 . . . 3 . . . . . . . . 1 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 221 | 12 53 53 11 2 . 6 15 4 9 13 4 . 3 6 11 . . . 19 Core Hits 113 | 3 23 26 11 2 . 12 6 2 4 7 1 . 3 4 8 . . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 17 | . 5 2 1 . . . 1 . . 2 . . . . 1 . . . 5 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . 5 Sever 6 | . . 2 1 . . . 1 . . 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 308 | . . 73 36 14 . 34 31 5 18 24 19 5 15 6 11 . . . 17 Impact 17 | . . . . . . . . . . . . . . . . . . . 17 Slashing 219 | . . 73 36 14 . 34 31 4 14 13 . . . . . . . . . Piercing 72 | . . . . . . . . 1 4 11 19 5 15 6 11 . . . . Sneak Attacks 29 | . . 4 4 2 . . 3 4 6 3 3 . . . . . . . . Combat Hostiles 3 | . . 1 . . . . 1 . . . 1 . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 9255 | 139 638 2038 1115 162 . 1237 604 277 587 730 206 . 80 390 311 . . 21 720 Guns 1074 | 139 638 12 . . . . . . . . . . . . 112 . . . 173 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2113 | . . 152 618 . . 1045 142 . . 156 . . . . . . . . . Melee 6008 | . . 1874 497 162 . 192 462 277 587 552 206 . 80 390 187 . . . 542 Ramming 60 | . . . . . . . . . . 22 . . . . 12 . . 21 5 Kinetic 161 | . . . . . . . . . . . . . . . 112 . . . 49 Thermal 2345 | 139 638 12 501 . . 775 . . . 156 . . . . . . . . 124 Explosive 681 | . . 152 117 . . 270 142 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 542 | . . . . . . . . . . . . . . . . . . . 542 Slashing 4381 | . . 1874 497 162 . 192 462 277 587 330 . . . . . . . . . Piercing 1085 | . . . . . . . . . . 222 206 . 80 390 187 . . . . Highest Corruption 10 | . . . . . . 10 10 10 . 8 . . 5 5 5 . . 2 1 Average Corruption 7 | . . . . . . 7 10 10 . 8 . . 5 5 5 . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . 9 25 5 . 2 . . 1 3 4 . . . 1 Message Errors 10 | . . . . . . 2 5 3 . . . . . . . . . . . Matter Fused 6 | . . . . . . 1 5 . . . . . . . . . . . . Heat Flow Errors 9 | . . . . . . 1 6 1 . . . . . . 1 . . . . Energy Discharges 6 | . . . . . . 1 2 1 . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . 4 . . 1 . . 1 1 1 . . . 1 Data Loss (major) 3 | . . . . . . 2 . . . . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 964 | . . 51 170 . . 63 66 71 154 81 12 . . 73 . . . . 223 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 172 | . . . 60 . . 60 . . . 52 . . . . . . . . . Melee 792 | . . 51 110 . . 3 66 71 154 29 12 . . 73 . . . . 223 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 344 | . . . . . . 17 86 . . 223 . . . . 6 . . 10 2 Shots 6 | . . . . . . 1 2 . . 3 . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . 4 . . 2 2 Targets Rammed 8 | . . . . . . . . . . . . . . . 4 . . 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | 150 381 30 7 . . 120 223 220 . 17 . . . . 137 . . . . Average Temperature 98 | 66 112 10 7 . . 40 93 124 . 17 . . . . 76 . . . . Received Heat Transfer 1263 | . 162 294 117 . . 78 378 . 27 39 12 . 72 . 21 . 9 . 54 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 4 . 2 . . . . . . . . . . . . . . . . Heat Transferred 3625 | 372 2068 37 300 . . 550 . . . 150 . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Maximum Alert Level 1 | . . 1 1 . . 1 . . . . 1 . . . . . . . 1 Low Security (%) 84 | 100 100 76 73 100 100 77 . . 100 100 5 . . . . 100 100 100 96 Level 1 15 | . . 23 26 . . 22 . . . . 94 . . . . . . . 3 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 398 | 5 61 266 230 52 1 398 . . 53 186 256 . . . . 40 37 20 237 Initial 107 | . . 22 107 49 1 . . . . 25 56 . . . . 40 22 20 . Average 74 | 1 18 109 152 14 . 77 . . 4 102 224 . . . . 36 35 15 67 Influence Increases 3848 | 15 221 788 337 117 . 529 190 . 95 240 273 . 245 10 215 . 15 . 558 Destroy 0b10 Robot/C 1080 | . 120 420 80 . . 120 40 . 20 60 . . 20 . 100 . . . 100 Destroy 0b10 Robot/NC 180 | 15 30 20 40 10 . . 5 . 30 15 5 . . 10 . . . . . Destroy Leader 280 | . 32 122 14 . . 50 10 . 10 12 . . . . 10 . . . 20 Successful Hack 123 | . 9 14 9 23 . 40 . . . 14 14 . . . . . . . . Disable Machine 300 | . . 90 60 15 . 75 . . . 60 . . . . . . . . . Anti-Garrison Action 400 | . . . . . . 200 . . . . 200 . . . . . . . . Destroy Structure 270 | . . 62 59 9 . 44 . . 5 64 24 . . . . . . . 3 Partial Spotted 30 | . . . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 1185 | . 30 60 75 60 . . 135 . 30 15 30 . 225 . 105 . . . 420 Influence Decreases 3611 | 15 168 587 481 223 4 163 500 56 42 178 169 182 168 124 155 30 8 37 321 Entered New Map 725 | . . 31 147 61 3 . 136 11 . 28 59 82 8 114 . 20 8 17 . Time Decay 2144 | 15 168 356 294 162 1 141 294 45 42 70 110 100 110 10 80 10 . 10 126 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 Lost Part 452 | . . 50 . . . 22 70 . . 80 . . 50 . 75 . . 10 95 Lost Ally 40 | . . . 40 . . . . . . . . . . . . . . . . Purge Threat 150 | . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 3 3 2 . 5 . . 3 . 3 . 1 . . . . 1 6 Investigation 13 | . 1 2 2 1 . 4 . . . . 1 . . . . . . . 2 Extermination 5 | . . . . . . 1 . . 1 . 1 . . . . . . . 2 Reinforcement 10 | . 1 1 1 1 . . . . 2 . 1 . . . . . . 1 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 6 | . . 4 1 . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 13 28 16 2 6 6 9 . 4 6 4 2 11 . 12 . 2 5 41 Peak Tracking Total 15 | . 3 4 5 5 5 5 7 . 3 5 2 2 13 . 6 . 2 6 15 Tactical Retreats 35 | . 2 3 5 1 1 . 6 . 1 1 1 . 4 . 2 . . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 4 | . 1 . . 1 . . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 3 | . . . . . . . 3 3 3 3 1 1 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 20 | . . 6 4 1 . 5 . . . 4 . . . . . . . . . Max in Single Turn 4 | . . 2 2 1 . 4 . . . 4 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 42 | . 2 5 6 3 . 5 1 . 1 2 2 2 . 9 . 1 . 1 2 Terminals 20 | . 2 4 4 1 . 3 . . 1 2 1 . . . . 1 . . 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . . . 1 . . . . . . 1 1 Total Hacks 141 | . 6 21 18 5 . 17 1 . 1 4 4 8 . 48 . 3 . 1 4 Successful 95 | . 2 9 11 3 . 9 1 . . 1 2 8 . 48 . 1 . . . Failed 45 | . 4 12 6 2 . 8 . . 1 3 2 . . . . 2 . 1 4 Catastrophic 9 | . 2 . 1 . . 2 . . . 2 . . . . . . . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 67 | . 6 18 14 3 . 14 . . 1 4 4 . . . . . . 1 2 Terminals 65 | . 6 18 13 3 . 12 . . 1 4 3 . . . . 3 . . 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Stations 6 | . . 3 . . . 3 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 4 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 2 . . . . 1 . . . . . . 1 2 Terminal Hacks 68 | . . 3 2 1 . 4 1 . . . . 8 . 48 . 1 . . . Record 43 | . . . . . . . . . . . . 7 . 36 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . . 1 1 1 . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 1 . . . 1 . . . . . . . . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 2 5 6 1 . 4 . . . 1 2 . . . . . . . . Terminals 18 | . 2 5 5 1 . 3 . . . 1 1 . . . . . . . . Track 3 | . . 1 2 . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . 2 3 3 1 . 3 . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 5 5 2 . 5 . . 1 2 1 . . . . . . 1 2 Full Trace Events 11 | . 1 4 1 1 . 3 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 3 | . . . 2 . 1 . . . . . . . . . . . . . . Largest Group 2 | . . . 2 . 1 . . . . . . . . . . . . . . Highest-Rated Group 32 | . . . 32 . 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 16 . 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . 12 . 4 . . . . . . . . . . . . . . Total Damage 204 | . . . 140 . 64 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Active Infowar (turns) 5558 | 34 244 192 647 554 100 899 505 122 639 148 228 210 230 183 179 31 71 32 310 Sensors 3665 | . . . 258 554 100 899 505 122 558 55 228 210 176 . . . . . . Terrain 275 | . . 192 . . . . . . 6 77 . . . . . . . . . Structural 365 | . . . . . . . . . 82 148 135 . . . . . . . . Seismic 301 | 34 244 . . . . . . . . . . . . . . . . 23 . T.N.C. 1481 | . . . . . . . . . . 7 228 210 230 183 179 31 71 32 310 Machine Analysis 390 | . . . 390 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 7074 | 88 513 1120 649 554 100 899 641 122 639 148 228 210 230 183 179 31 71 32 437 Spaces Moved 6314 | 48 286 512 312 268 75 453 904 16 303 275 484 566 381 230 243 59 136 54 709 Core 656 | 2 . . . . . . 39 . . . 2 . 257 . 73 59 136 54 34 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1952 | 46 286 512 312 268 75 453 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 442 | . . . . . . . . . . . . . 42 230 170 . . . . Flight 3264 | . . . . . . . 865 16 303 275 482 566 82 . . . . . 675 Fastest Speed 26 | 50 120 120 120 120 123 120 40 40 26 26 35 35 35 56 50 50 50 50 40 Average Speed 65 | 117 120 122 120 120 132 120 40 40 37 28 35 35 47 56 54 50 50 50 41 Slowest Speed 200 | 120 120 190 120 123 190 120 50 40 40 35 100 35 56 56 200 50 50 50 150 Overloaded Moves 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . 1 . . . . . 13 Potential Cave-ins 31 | . . . 3 2 . 8 5 . . 2 2 . 7 . . . 2 . . Cave-ins Triggered 3 | . . . . . . 2 . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 33 | 5 38 34 30 8 71 12 81 3 9 8 15 63 59 62 47 2 100 3 25 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 10 | . . . 1 . . 1 . 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 . . . . . . . 1 . . 1 . Scrap Searched 6 | . . . . . . . 1 . . . . 1 2 . 2 . . . . Spaces Dug 120 | . . 13 21 11 . 26 16 . 5 2 14 5 6 . . . . . 1 Terrain Destroyed 321 | . . 78 65 11 . 54 37 . 5 45 14 5 6 . . . . . 1 Melee 120 | . . 13 21 11 . 26 16 . 5 2 14 5 6 . . . . . 1 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 201 | . . 65 44 . . 28 21 . . 43 . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Total 8583 | 62 374 872 524 474 76 750 1121 123 801 312 521 571 411 276 269 59 138 57 792 Wait 1717 | . 34 243 159 179 . 236 174 103 478 . 12 . 7 35 2 . 3 . 52 Move 6269 | 47 285 511 311 268 74 452 903 15 302 274 483 565 377 229 242 58 135 54 684 Hop 13 | . . . . . . . . . . . . . 1 . . . . . 12 Pick Up 47 | 1 8 9 4 5 1 2 3 . . 4 2 . . 1 2 1 . . 4 Fast Attach 54 | 7 . 8 1 3 . 2 2 1 6 4 3 1 4 3 1 . . 2 6 Attach 40 | . . 8 7 1 . 6 6 . . 3 . . 4 1 . . . . 4 Detach 8 | . . 2 2 . . 3 . . . 1 . . . . . . . . . Swap 11 | . 3 2 . 1 . 5 . . . . . . . . . . . . . Drop 37 | . 3 11 3 3 1 7 . . 1 4 2 . 1 1 . . . . . Fire 77 | 7 41 5 1 . . 3 2 . . . . . . . 7 . . . 11 Melee 300 | . . 73 36 14 . 34 31 4 14 21 19 5 15 6 11 . . . 17 Ram 8 | . . . . . . . . . . 1 . . . . 4 . . 1 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1423 | -9/Materials | Discovered new exit (range 12) 1700 | -9/Materials | Discovered new exit (range 15) 1722 | -9/Materials | Entered another Materials area 1722 | -8/Materials | Evolved 2 slots: Utility x2 1857 | -8/Materials | Build established: Scavenger-Mutant 2198 | -8/Materials | Central database locked down 2356 | -8/Materials | Discovered new exit (range 12) 2369 | -8/Materials | Identified exit to Factory 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -7/Factory | Sucked down chute 2925 | -7/Factory | Entered Waste 2926 | -7/Waste | Met a frightened Derelict 2959 | -7/Waste | Spotted C-40 Crusher 2971 | -7/Waste | Spotted C-40 Crusher 2975 | -7/Waste | Spotted C-40 Crusher 2975 | -7/Waste | Spotted C-40 Crusher 3005 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3007 | -7/Waste | Spotted C-40 Crusher 3008 | -7/Waste | Discovered new exit (range 10) 3023 | -7/Waste | Identified exit to Factory 3025 | -7/Waste | Entered Factory 3349 | -7/Factory | Identified exit to Factory 3671 | -7/Factory | Crushed by falling debris 3906 | -7/Factory | Crushed by falling debris 3906 | -7/Factory | System corruption reached 10% 3916 | -7/Factory | Discovered new exit (range 5) 3918 | -7/Factory | Identified exit to Lower Caves 3924 | -7/Factory | Entered Lower Caves 3936 | -7/Lower Caves | Core integrity fell below 50% 3961 | -7/Lower Caves | Core integrity fell below 20% 3962 | -7/Lower Caves | Released all parts (4) 3983 | -7/Lower Caves | Build established: Mutant 3993 | -7/Lower Caves | Lost 8 parts (1p2n3u2w) 4118 | -7/Lower Caves | Spotted B-75 Beast 4318 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4403 | -7/Lower Caves | Encountered a Warlord checkpoint 4411 | -7/Lower Caves | Learned 8 Factory zone layouts 4561 | -7/Lower Caves | Discovered new exit (range 12) 4565 | -7/Lower Caves | Entered another Lower Caves area 4685 | -7/Lower Caves | Discovered exit to Factory (range 5) 4687 | -7/Lower Caves | Entered Factory 4687 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4688 | -6/Factory | Identified exit to Factory 5296 | -6/Factory | Discovered exit to Factory (range 14) 5326 | -6/Factory | Entered another Factory area 5326 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5459 | -5/Factory | Lost 8 parts (1p3n3u1w) 5472 | -5/Factory | Discovered new exit (range 7) 5474 | -5/Factory | Identified exit to Factory 5474 | -5/Factory | Entered another Factory area 5474 | -4/Factory | Evolved 2 slots: Utility x2 5698 | -4/Factory | Discovered new exit (range 11) 5702 | -4/Factory | Identified exit to Upper Caves 5702 | -4/Factory | Entered Upper Caves 5763 | -4/Upper Caves | Build established: Hacker-Scout 5766 | -4/Upper Caves | Entered an active Warlord outpost 5781 | -4/Upper Caves | Learned location of 1 exit from Factory 5781 | -4/Upper Caves | Learned Extension emergency access door positions 5781 | -4/Upper Caves | Learned Armory emergency access door positions 5781 | -4/Upper Caves | Learned Factory security intel 5781 | -4/Upper Caves | Learned Armory terminal intel 5830 | -4/Upper Caves | Discovered new exit (range 14) 5834 | -4/Upper Caves | Identified exit to Upper Caves 5912 | -4/Upper Caves | Entered another Upper Caves area 5918 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6088 | -4/Upper Caves | Crushed by falling debris 6092 | -4/Upper Caves | Found Alien Artifact 6092 | -4/Upper Caves | Identified Core Expander 6092 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 6138 | -4/Upper Caves | Discovered new exit (range 7) 6140 | -4/Upper Caves | Identified exit to Zhirov 6142 | -4/Upper Caves | Entered Zhirov 6142 | -4/Zhirov | Discovered new exit (range 3) 6153 | -4/Zhirov | Met Zhirov 6168 | -4/Zhirov | Learned location of Quarantine (-2) 6168 | -4/Zhirov | Learned location of Testing (-3) 6168 | -4/Zhirov | Learned location of Command (-1) 6182 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6191 | -4/Zhirov | Found Alien Artifact 6192 | -4/Zhirov | Identified Transdimensional Reconstructor 6192 | -4/Zhirov | Warped through subspace 6217 | -4/Zhirov | Found Alien Artifact 6217 | -4/Zhirov | Identified Integrated Dissipator 6217 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6324 | -4/Zhirov | Identified exit to Proximity Caves 6325 | -4/Zhirov | Entered Proximity Caves 6327 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6389 | -3/Proximity Caves | Build established: Hacker-Mutant 6447 | -3/Proximity Caves | Core integrity fell below 50% 6470 | -3/Proximity Caves | Core integrity fell below 20% 6496 | -3/Proximity Caves | Lost 9 parts (1p2n4u2w) 6501 | -3/Proximity Caves | Discovered new exit (range 7) 6504 | -3/Proximity Caves | Entered Research 6504 | -3/Research | Evolved 2 slots: Weapon x2 6534 | -3/Research | Identified exit to DSF 6535 | -3/Research | Entered DSF 6535 | -3/DSF | Met a pair of Sappers preparing to destroy DSF 6554 | -3/DSF | Core integrity fell below 50% 6558 | -3/DSF | Additional patrols routed to DSF 6558 | -3/DSF | Core integrity fell below 20% 6576 | -3/DSF | Discovered new exit (range 16) 6606 | -3/DSF | Entered Research 6606 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6627 | -2/Research | Discovered new exit (range 16) 6629 | -2/Research | Found Prototype Hackware 6629 | -2/Research | Identified Exp. Hacking Suite 6638 | -2/Research | Entered Access 6638 | -1/Access | Evolved 2 slots: Utility x2 6758 | -1/Access | Build established: Mutant 6888 | -1/Access | Search patrols dispatched 6928 | -1/Access | Core integrity fell below 50% 6948 | -1/Access | Released all parts (2) 6966 | -1/Access | Lost 5 parts (2u3w) 6997 | -1/Access | Core integrity fell below 20% 7013 | -1/Access | Spotted B-99 Colossus 7075 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 06996_ Penetrated by Slug. 06996_ R-10 Processor suffers critical hit (Destroy). 06996_ R-10 Processor destroyed. 06999_ Penetrated by Slug. 06999_ Acquired 10 matter. 07000_ Acquired Imp. Ion Engine. 07002_ Slug penetrates Wave Collapse Detector. 07002_ Wave Collapse Detector explodes. 07002_ Penetrated by Slug. 07014_ Slug penetrates Wall. 07019_ Penetrated by Slug. 07019_ Slug penetrates Wall. 07027_ Imp. Ion Engine destroyed. 07068_ Connecting with Terminal... 07068_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 07073_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########################### | | ???????????????????????# | | ???????????????????????# % | | ???????????????????????# ####### ""####### | | ???????????????????????# @#?????# ""#?????? | | ???????????????????????# #?????# ""#?????? | | ???????????????????????# #?????# T#?????? | | ???????????????????????# #?????# ""#?????? | | ???????????????????????# #?????# ""#?????? | | ???????????????????????# #?????# ""#?????? | | ??????????????????????? ?????""""""""""""?????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? H ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????##+##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 15 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- Axe | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Axe | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Heavy Suspicion Item+ Knowing Is Half The Battle Live, Flee, And Rebuild Remodeling Slippery One Subspace Traveler Suspicious The Science Guy This Is My Hole Window Shopping Challenges ------------ None Game ------ Seed ZipLaserAutopenetrator Manual? 0 Play Time 01:19:38 Cumulative 13.1 hours Start 2025.10.26 @ 20:30:17 End 2025.10.26 @ 21:54:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e05a9120-0cd6-4a29-82a1-74dd911381ae