Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 19:02:21 Player: JackZewap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (156) 780 Value Destroyed (4805) 4805 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 8057 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 28/280 System Corruption 2% Temperature Cool (-47) Movement Treading (560) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Cooled Plasma Cannon Advanced EMP Blaster > --- INVENTORY (25) --- Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating Heavy Armor Plating Hardlight Generator Hacking Suite Authchip [Device] Authchip [Processor] Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Rifle Advanced EMP Blaster Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Cooled Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Heavy Armor Plating Hacking Suite Authchip [Device] Authchip [Processor] Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Cannon Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Heavy Mace [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 135 | 6 22 33 25 49 Power 13 | 1 2 7 2 1 Engine 12 | 1 2 7 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 41 | 2 7 8 7 17 Treads 26 | . . 4 7 15 Leg 13 | 2 7 4 . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 31 | 1 5 6 10 9 Device 8 | . 3 . 3 2 Storage 3 | 1 1 1 . . Processor 5 | . 1 2 . 2 Hackware . | . . . . . Protection 15 | . . 3 7 5 Artifact . | . . . . . Weapon 50 | 2 8 12 6 22 Energy Gun 16 | 1 . 4 3 8 Energy Cannon 9 | . . . 1 8 Ballistic Gun 11 | 1 6 3 1 . Ballistic Cannon 7 | . 2 5 . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon 3 | . . . 1 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 11 | . . 2 1 8 Parts Lost 21 | . 1 6 10 4 Power 2 | . . . 1 1 Propulsion 6 | . . 3 2 1 Utility 8 | . . . 6 2 Weapon 5 | . 1 3 1 . Highest Loss Streak 4 | . 1 1 4 2 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 99 | . 98 98 99 99 Engine 10 | . 14 11 8 9 Treads 19 | . . 17 27 26 Leg 8 | . 28 14 . . Device 9 | . 5 . 8 18 Storage 10 | . 14 11 9 9 Processor 9 | . 6 15 9 7 Protection 9 | . . 5 17 10 Energy Gun 6 | . . 2 13 8 Energy Cannon 3 | . . . 2 8 Ballistic Gun 6 | . 26 8 . . Ballistic Cannon 3 | . 1 11 1 . Naked Turns . | . . . . . Heaviest Build 108 | 14 31 98 106 108 Greatest Support 60 | 20 26 60 60 60 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 20 | 7 10 16 25 25 Most Carried 25 | . 10 25 25 25 Average Carried 18 | . 7 14 23 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | . 10 24 25 25 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2430 | 239 575 900 286 430 Remotely . | . . . . . Salvage Created 6181 | . 569 1229 1909 2474 Parts 318 | . 37 82 89 110 Haulers Intercepted 16 | . 2 6 4 4 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 123 | . 18 33 34 38 Guns 55 | . 16 5 25 9 Cannons 57 | . 2 28 8 19 AOE 7 | . . . . 7 Classes Destroyed 13 | . 5 2 3 3 Worker 4 | . . . 2 2 Builder 1 | . . . . 1 Hauler 16 | . 2 6 4 4 Recycler 2 | . . 1 1 . Mechanic 1 | . . . . 1 Operator 6 | . 2 1 1 2 Watcher 7 | . 1 2 2 2 Swarmer 24 | . 9 9 6 . Grunt 72 | . 9 18 17 28 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 23 | . . 6 9 8 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 6 7 6 7 Combat Bots Only 6 | . 6 6 6 6 Max Kills in Single Turn 3 | . 2 2 2 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 593 | . 102 149 197 145 Missed 144 | . 25 39 52 28 Damage Taken 6217 | . 732 1266 2246 1973 Core 877 | . 142 176 301 258 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 260 | . . 184 . 76 Core Remaining (%) 66 | 100 43 56 . . Volleys Fired 395 | . 92 97 111 95 Largest 2 | . 2 2 2 2 Hottest 173 | . 78 95 130 173 Shots Fired 779 | . 181 191 221 186 Gun 522 | . 171 73 189 89 Cannon 249 | . 10 118 32 89 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 365 | . 167 189 9 . Thermal 403 | . 14 2 212 175 Explosive . | . . . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 19 | . 12 19 16 18 Robot Miss Streak 8 | . 8 5 3 7 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 541 | . 120 137 157 127 Core Hits 239 | . 44 57 71 67 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 13 | . 1 3 4 5 Burn 8 | . . . 4 4 Meltdown 1 | . . . . 1 Destroy 2 | . . 2 . . Blast 2 | . 1 1 . . Melee Attacks 9 | . . . 3 6 Impact 9 | . . . 3 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11313 | . 1234 2344 3113 4622 Guns 5529 | . 1064 609 2528 1328 Cannons 4887 | . 157 1725 564 2441 Explosions 825 | . . . . 825 Melee . | . . . . . Ramming 72 | . 13 10 21 28 Kinetic 3560 | . 1120 2320 120 . Thermal 6928 | . 101 14 2972 3841 Explosive . | . . . . . Electromagnetic 753 | . . . . 753 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . . 2 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 15 . . 1 Message Errors 5 | . 4 . . 1 Matter Fused 2 | . 2 . . . Heat Flow Errors 3 | . 3 . . . Energy Discharges 3 | . 3 . . . Data Loss (major) 2 | . 2 . . . Misfires 1 | . 1 . . . Overload Shots 35 | . . . . 35 Effects 1 | . . . . 1 Heat Surge 1 | . . . . 1 Overflow Damage 223 | . 6 10 2 205 Projectiles 223 | . 6 10 2 205 Explosions . | . . . . . Melee . | . . . . . Knockbacks 16 | . 4 10 1 1 Impact 1 | . . . . 1 Kinetic 14 | . 4 9 1 . Secondary 1 | . . 1 . . Self-Inflicted Damage 58 | . . . . 58 Shots 3 | . . . . 3 Rammed 6 | . . . 4 2 Targets Rammed 16 | . 6 3 5 2 Kicked 9 | . 6 3 . . Crushed 1 | . . . 1 . Highest Temperature 369 | . 281 72 369 314 Average Temperature 59 | . 74 15 64 114 Received Heat Transfer 2673 | . 222 372 999 1080 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . 1 . . Robots Melted 4 | . . . 1 3 Combat Hostiles 4 | . . . 1 3 Parts Melted 23 | . . . 10 13 Heat Transferred 12567 | . 296 37 5883 6351 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 823 | . 316 444 627 823 Initial 245 | . . 30 133 245 Average 254 | . 114 293 235 312 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 43 | 100 76 18 54 36 Level 1 38 | . 23 76 22 31 Level 2 17 | . . 5 22 31 Level 3 . | . . . . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . 5 5 9 8 Investigation 12 | . 3 2 3 4 Extermination . | . . . . . Reinforcement 8 | . 2 3 2 1 Assault 4 | . . . 1 3 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . . 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 195 | . 33 55 51 56 Peak Tracking Total 7 | . 6 5 7 7 Tactical Retreats 8 | . . 3 3 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 2 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . . 3 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . . 1 1 4 Max in Single Turn 1 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 29 | . 5 5 6 13 Terminals 21 | . 5 3 4 9 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 99 | . 19 17 21 42 Successful 60 | . 11 12 11 26 Failed 39 | . 8 5 10 16 Catastrophic 7 | . 1 1 1 4 Database Lockouts . | . . . . . Manual 53 | . 12 7 13 21 Terminals 80 | . 19 13 16 32 Fabricators . | . . . . . Repair Stations 6 | . . 4 . 2 Recycling Units 10 | . . . 4 6 Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Terminal Hacks 20 | . 5 3 2 10 Robot Analysis 2 | . 1 . . 1 Open Door 2 | . . . . 2 Branch Access Points 1 | . . . . 1 Machine Index 1 | . 1 . . . Terminal Index 4 | . 1 1 1 1 Alert Level 4 | . . 1 1 2 Unreport Threat 2 | . . 1 . 1 Locate Traps 2 | . 1 . . 1 Disarm Traps 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks 8 | . . . 4 4 Report Inventory 5 | . . . 2 3 Retrieve Components 3 | . . . 2 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 24 | . 6 4 4 10 Terminals 23 | . 6 4 4 9 Track 8 | . 1 1 2 4 Botnet 15 | . 5 3 2 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 23 | . 4 5 5 9 Full Trace Events 15 | . 4 1 4 6 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 . 1 Time 84 | . . 58 . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . . . 9 8 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 270 | . . . . 270 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 10699 | 56 1858 2658 2402 3725 Spaces Moved 4174 | 41 1139 1157 685 1152 Core 4 | 4 . . . . Treads 2431 | . . 594 685 1152 Legs 1739 | 37 1139 563 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 240 240 Average Speed 182 | 115 121 152 240 240 Slowest Speed 240 | 120 190 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 95 71 41 89 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 3 6 Terrain Destroyed 43 | . 1 1 8 33 Melee 9 | . . . 3 6 Projectile 20 | . 1 1 5 13 AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 6532 | 46 1456 1881 1219 1930 Wait 1583 | . 161 527 354 541 Move 4170 | 40 1138 1156 684 1152 Hop . | . . . . . Pick Up 104 | . 18 37 19 30 Fast Attach 34 | 6 5 6 2 15 Attach 25 | . 1 7 12 5 Detach 8 | . 1 2 2 3 Swap 76 | . 16 20 11 29 Drop 111 | . 18 26 16 51 Fire 395 | . 92 97 111 95 Melee 9 | . . . 3 6 Ram . | . . . . . Kick 9 | . 6 3 . . Crush 7 | . . . 5 2 Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 599 | -10/Materials | Core integrity fell below 50% 711 | -10/Materials | Build established: Scavenger-Mutant 761 | -10/Materials | Discovered new exit (range 11) 888 | -10/Materials | Discovered new exit (range 16) 1133 | -10/Materials | Identified exit to Materials 1344 | -10/Materials | Build established: Mutant 1374 | -10/Materials | Discovered new exit (range 10) 1394 | -10/Materials | Identified exit to Subcaves 1488 | -10/Materials | Discovered exit to Materials (range 16) 1790 | -10/Materials | Discovered new exit (range 7) 1798 | -10/Materials | Identified exit to Mines 1915 | -10/Materials | Entered another Materials area 1915 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2524 | -9/Materials | Discovered new exit (range 16) 2658 | -9/Materials | Discovered new exit (range 9) 2970 | -9/Materials | Discovered new exit (range 16) 3294 | -9/Materials | Repaired Imp. Light Cannon 4107 | -9/Materials | Discovered new exit (range 15) 4143 | -9/Materials | Repaired Lgt. Treads 4571 | -9/Materials | Identified exit to Materials 4573 | -9/Materials | Entered another Materials area 4573 | -8/Materials | Evolved 2 slots: Utility x2 5593 | -8/Materials | Lost 3 parts (3u) 6431 | -8/Materials | Lost 4 parts (1p2n1w) 6455 | -8/Materials | Build established: Scavenger-Mutant 6820 | -8/Materials | Core integrity fell below 50% 6821 | -8/Materials | Discovered new exit (range 9) 6973 | -8/Materials | First assault squad dispatched 6975 | -8/Materials | Entered Storage 7281 | -8/Storage | Build established: Mutant 8250 | -8/Storage | Build established: Scavenger-Mutant 8356 | -8/Storage | Discovered new exit (range 4) 8735 | -8/Storage | Repaired Lgt. Armor Plating 9356 | -8/Storage | Core integrity fell below 20% 9819 | -8/Storage | Discovered new exit (range 16) 9950 | -8/Storage | Identified exit to Factory 10037 | -8/Storage | Identified exit to Recycling 10574 | -8/Storage | Met a pair of Derelict thieves 10700 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10680_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 10680_ G-50 Soldier destroyed. 10680_ Machine Analyzer fried. 10680_ M-28 Smith destroyed. 10680_ Destroyed Lgt. Nuclear Core. 10680_ G-47 Trooper destroyed. 10683_ G-47 Trooper misfires. 10684_ G-47 Trooper IFF system glitched. 10686_ R-06 Scavenger collects Corrupted Aluminum Leg. 10687_ Particle Gun melted. 10687_ G-47 Trooper destroyed. 10689_ Cld. Plasma Cannon severed. 10689_ R-06 Scavenger collects Corrupted Enh. Autogun. 10690_ Acquired Cld. Plasma Cannon. 10692_ RT8LEGY& IT:UIUMGA30DEBY 10693_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 10694_ Lgt. Treads destroyed. 10694_ Lgt. Treads severed. 10696_ G-47 Trooper misfires. 10699_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#####################????????? | | ????????????????????# # """" #??###???? | | ????????????????????# # """" #??# #???? | | ????????????????????# # """" #??#[##??? | | ???????????????##???# # """" #??# T#??? | | ################;;;###;######+# #??#+##??? | | [%* ! # ####% #??? | | % = *%%g # / =#??? | | [ %%[% l@ + % #### #??? | | ####### ##### = ###############+#####??# #??? | | ####### # ###" # % #????# #??? | | = # # # #### / T[#%!= #????# #??? | | = " # # ""## [+%== #????# #??? | | # # T"## %#%=% #????# #??? | | " + # " ""## # #????# #??? | | #T## # T % #### """ ##u^ ##???## ##?? | | #### # " #??# """ ##^ #????# ### | | ####??# +% = #??# """ ## #????# | | ??????#[%!###########??# ## #????# | | ??????# = #????????????####### ### #????# #T# | | ??????#= #???#####??????????###?# #????## #### | | ??????#%* ###?#"""#??????????????# #?????# #??? | | ??????#[ #####"T"###????????????# #?????/ #??# | | ??????# = #[ [= #????????????# #?????# | | ??????# [# ! =[*###??????????# #?????# | | ??????#![*#!""" """!""############ #?????# #?## | | ??????#=%%# """ """=Y"## # #?????# #??# | | ??????# +%""" """!""## """""" # #?????# #??# | | ??????# # r #### "[[[[" # #?????# #### | | ??????# #! #??# "[[[ " + #?????# + | | ??##### # #??# "" """ # #?????# #### | | ??# ## ########??# [ # #?????# ##?# | | ###+#####^#######??????# # #?????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed ColdForceArchive Manual? 0 Play Time 01:26:51 Cumulative 31.1 hours Start 2024.04.09 @ 17:27:50 End 2024.04.09 @ 19:02:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 31 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0214c6cd-da28-42fa-980e-501836a7beba