Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 14:08:56 Player: Qvest Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3123) 3123 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 8299 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 92/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Compact Matter Pod (0) Improved Utility Shielding Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Heat Sink Compact Matter Pod Improved Target Analyzer Improved Utility Shielding Heavy Plasma Cannon Axe [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 5 | . . . 2 . . . 1 . . 2 Utility 4 | . . . . . 2 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 170 | 6 6 1 15 6 23 42 21 2 1 47 Power 26 | 1 . 1 2 1 2 6 3 . 1 9 Engine 16 | 1 . 1 2 1 2 4 2 . . 3 Core 10 | . . . . . . 2 1 . 1 6 Reactor . | . . . . . . . . . . . Propulsion 51 | 2 1 . 8 2 4 10 8 1 . 15 Treads 5 | . . . . . . 3 . . . 2 Leg 22 | 2 1 . 8 2 4 . . . . 5 Wheel 3 | . . . . . . 3 . . . . Hover 9 | . . . . . . 3 1 . . 5 Flight 12 | . . . . . . 1 7 1 . 3 Utility 51 | 1 3 . 2 2 6 16 4 . . 17 Device 21 | . 2 . . . 3 6 1 . . 9 Storage 11 | 1 1 . 1 . 2 3 1 . . 2 Processor 8 | . . . . 1 1 3 1 . . 2 Hackware . | . . . . . . . . . . . Protection 11 | . . . 1 1 . 4 1 . . 4 Artifact . | . . . . . . . . . . . Weapon 42 | 2 2 . 3 1 11 10 6 1 . 6 Energy Gun 15 | 2 1 . . 1 6 2 2 . . 1 Energy Cannon 8 | . 1 . 1 . 1 4 . . . 1 Ballistic Gun 10 | . . . 1 . 2 2 3 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . 2 . . . . . Special Weapon 2 | . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 1 . . . . Corrupted Parts 2 | . . . . . . 2 . . . . System Corruption 9 | . . . . . . 9 . . . . Parts Lost 61 | . . . 1 6 4 19 10 . . 21 Power 11 | . . . 1 1 1 3 4 . . 1 Propulsion 32 | . . . . 3 1 10 6 . . 12 Utility 10 | . . . . 2 . 4 . . . 4 Weapon 8 | . . . . . 2 2 . . . 4 Highest Loss Streak 10 | . . . 1 4 3 8 5 . . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 2 13 15 17 16 19 11 12 5 5 5 Power 1 | . 1 1 1 . 2 . 1 . . 1 Propulsion 2 | 1 5 5 4 2 1 . . . 1 . Utility 4 | . 2 3 6 6 6 5 5 1 2 2 Weapon 5 | . 3 5 6 7 9 5 4 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 58 | . 7 1 8 . 16 7 11 2 . 6 Power 8 | . 3 . . . 3 1 . . . 1 Propulsion 7 | . 4 . 3 . . . . . . . Utility 28 | . . 1 2 . 7 6 9 . . 3 Weapon 14 | . . . 3 . 6 . 1 2 . 2 Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 98 100 99 99 99 82 91 93 94 79 Engine 8 | . 14 14 11 10 8 8 8 . . 1 Core 2 | . . . . . . 4 2 6 7 6 Leg 22 | . 28 28 43 43 35 11 . . . 3 Hover 2 | . . . . . . 4 5 . . 8 Flight 3 | . . . . . . . 9 33 33 17 Device 8 | . 12 14 1 . 9 11 5 13 13 7 Storage 8 | . 14 14 11 11 10 7 3 . . 1 Processor 9 | . . . . 5 15 12 25 20 20 13 Protection 3 | . . . 9 5 . 3 2 6 6 4 Energy Gun 6 | . 24 14 1 1 6 8 3 . . 1 Energy Cannon 5 | . 3 14 13 9 3 . . . . . Ballistic Gun 3 | . . . 6 9 7 1 . . . 3 Slashing Weapon 1 | . . . . . . 3 6 6 6 1 Peak Build Rating 78 | 6 12 13 20 20 37 49 52 48 51 78 Average Rating 31 | 4 9 12 18 18 31 39 44 46 48 54 On Entrance 26 | . 6 12 13 20 20 37 43 45 48 48 Avg Prop Armor Cover (%) 6 | . . . . . . 8 8 . . 5 Naked Turns 162 | . . . . . . 41 . . . 121 Heaviest Build 76 | 13 33 33 61 61 65 76 62 20 25 50 Greatest Support 53 | 20 20 20 44 44 53 52 51 22 22 53 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 1 . 1 2 Average Overweight (x) . | . . 1 . 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 10 Average Capacity 14 | 7 14 15 18 20 20 14 12 5 5 5 Most Carried 20 | 6 15 15 20 20 20 20 20 5 5 10 Average Carried 13 | 2 13 14 17 16 19 11 11 4 5 5 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 15 20 17 20 20 5 5 5 5 Class Distribution -------------------- 61% | Mutant 30% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Matter Collected 3503 | 191 269 258 240 161 708 719 164 110 10 673 Remotely . | . . . . . . . . . . . Salvage Created 5018 | . 91 105 566 189 1410 1408 309 70 73 797 Parts 242 | . 5 7 36 6 52 63 21 1 4 47 Haulers Intercepted 6 | . 1 . 1 . 4 . . . . . Recyclers Shooed 9 | . . . . . 2 1 . . . 6 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 1 3 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 74 | . 1 3 14 8 12 12 9 . 3 12 Melee 21 | . . . . . . 4 9 . 3 5 Guns 29 | . 1 2 3 3 6 7 . . . 7 Cannons 13 | . . 1 7 4 1 . . . . . AOE 7 | . . . 4 1 2 . . . . . Classes Destroyed 15 | . 3 1 2 2 3 3 . . . 1 Worker 7 | . . . . . 3 2 . . . 2 Builder 4 | . 1 . . . . 2 . . . 1 Tunneler 1 | . . . . . . 1 . . . . Hauler 6 | . 1 . 1 . 4 . . . . . Recycler 15 | . . . 1 . 5 7 . . . 2 Operator 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 26 | . 1 1 6 3 1 . 7 . 3 4 Grunt 25 | . . 2 6 3 6 6 . . . 2 Sentry 11 | . . . 2 . 3 3 2 . . 1 Demolisher 1 | . . . . 1 . . . . . . Specialist 2 | . . . . . 2 . . . . . Programmer 7 | . . . . . . 3 . . . 4 Behemoth 1 | . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 2 2 5 2 8 3 6 . 3 5 Combat Bots Only 6 | . 1 2 5 2 4 2 6 . 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 1 1 . . . . . Melee 1 | . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 819 | . 5 11 61 65 78 242 127 3 10 217 Missed 241 | . 3 2 15 18 20 78 44 . 4 57 Hits 578 | . 2 9 46 47 58 164 83 3 6 160 Melee 3 | . . . . 2 . . . . . 1 Projectile 575 | . 2 9 46 45 58 164 83 3 6 159 AOE 6 | . . . . 6 . . . . . . Critical Strikes 21 | . . . . 1 3 4 2 . . 11 Part Disruptions 3 | . . . . 1 . 1 . . . 1 Damage Taken 8894 | . 17 108 577 813 952 2221 960 . 84 3162 Core 2125 | . 10 29 125 144 122 512 159 . 13 1011 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 127 | . . . . . . 86 . . . 41 Regen/Repaired (Parts) 86 | . . . . . 86 . . . . . Core Remaining (%) 66 | 100 . 84 . 32 77 26 . . 79 . Volleys Fired 184 | . 5 6 25 22 42 47 . . . 37 Largest 2 | . 2 2 2 2 2 2 . . . 2 Hottest 138 | . 80 133 136 133 100 138 . . . 110 Shots Fired 344 | . 10 12 50 42 80 83 . . . 67 Gun 246 | . 10 6 16 20 75 53 . . . 66 Cannon 81 | . . 6 32 18 2 22 . . . 1 Launcher 16 | . . . 2 4 3 7 . . . . Special 1 | . . . . . . 1 . . . . Kinetic 95 | . . . 5 17 26 7 . . . 40 Thermal 113 | . 5 12 43 21 2 4 . . . 26 Explosive 7 | . . . 2 4 1 . . . . . Electromagnetic 128 | . 5 . . . 51 71 . . . 1 Robot Hit Streak 26 | . 2 3 10 13 15 26 . . . 8 Robot Miss Streak 4 | . 2 2 4 3 2 4 . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 314 | . 5 6 26 23 64 79 23 1 6 81 Core Hits 204 | . 3 4 18 18 43 50 11 1 2 54 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . . . . . 2 2 . . 4 Corrupt 1 | . . . . . . 1 . . . . Sever 7 | . . . . . . 1 2 . . 4 Melee Attacks 97 | . . . . . . 20 31 2 8 36 Impact . | . . . . . . . . . . . Slashing 84 | . . . . . . 20 31 1 5 27 Piercing 13 | . . . . . . . . 1 3 9 Sneak Attacks 14 | . . . . . . 9 . . 1 4 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 5 | . . . . . . . . . 1 4 Damage Inflicted 8973 | . 74 102 716 588 1575 2301 823 84 289 2421 Guns 3709 | . 74 58 140 169 1103 949 . . . 1216 Cannons 758 | . . 41 324 207 42 144 . . . . Explosions 1122 | . . . 241 212 430 239 . . . . Melee 3270 | . . . . . . 912 823 84 289 1162 Ramming 114 | . . 3 11 . . 57 . . . 43 Kinetic 1177 | . . . 46 159 223 127 . . . 622 Thermal 1642 | . 21 99 418 217 185 108 . . . 594 Explosive 478 | . . . 241 212 25 . . . . . Electromagnetic 2292 | . 53 . . . 1142 1097 . . . . Impact . | . . . . . . . . . . . Slashing 2990 | . . . . . . 912 823 84 255 916 Piercing 280 | . . . . . . . . . 34 246 Highest Corruption 25 | . . . . 2 9 25 . . . 15 Average Corruption 10 | . . . . 2 7 16 . . . 6 Corruption Purged 22 | . . . . . . 20 . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 115 | . . . . 4 32 63 . . . 16 Message Errors 32 | . . . . . 10 16 . . . 6 Matter Fused 24 | . . . . . 6 16 . . . 2 Heat Flow Errors 9 | . . . . 1 4 2 . . . 2 Energy Discharges 13 | . . . . 1 5 6 . . . 1 Parts Rejected 3 | . . . . . 1 2 . . . . Data Loss (minor) 16 | . . . . 1 3 9 . . . 3 Data Loss (major) 6 | . . . . 1 . 4 . . . 1 Misfires 4 | . . . . . . 4 . . . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 7 | . . . . . 3 3 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 265 | . . . 8 . 25 71 18 . 58 85 Projectiles 13 | . . . . . . 13 . . . . Explosions 33 | . . . 8 . 25 . . . . . Melee 219 | . . . . . . 58 18 . 58 85 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . 30 88 66 . . . 18 Shots 5 | . . . . 1 3 1 . . . . Rammed 38 | . . . . . . 23 . . . 15 Targets Rammed 43 | . . 1 1 . . 26 . . . 15 Kicked 5 | . . 1 1 . . 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . . 168 252 242 264 270 2 3 3 185 Average Temperature 61 | . . 72 77 64 63 80 2 2 2 48 Received Heat Transfer 1473 | . . 48 147 294 378 393 90 . . 123 Effects 3 | . . . 2 1 . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . Interference 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 1 . . . . Combat Hostiles 4 | . . . . . 3 1 . . . . Parts Fried 21 | . . . . . 11 10 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 2 1 1 . . . . . Heat Transferred 3169 | . 50 222 814 385 274 124 . . . 1300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 97 100 100 . . 100 Level 1 . | . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 239 | . 20 50 164 74 239 106 80 . . 80 Initial 106 | . . . . . 22 106 9 . . 37 Average 28 | . 1 3 63 15 46 21 38 . . 21 Influence Increases 2424 | . 32 80 404 240 501 443 251 20 70 383 Destroy 0b10 Robot/C 1460 | . 20 60 280 140 240 240 180 . 60 240 Destroy 0b10 Robot/NC 180 | . 10 . 10 . 65 65 . 5 . 25 Destroy Leader 384 | . 2 20 72 40 68 82 40 . 10 50 Successful Hack 18 | . . . . . 18 . . . . . Disable Machine 90 | . . . . . 45 45 . . . . Destroy Structure 82 | . . . 12 30 20 11 1 . . 8 Lose Combat Pursuer 210 | . . . 30 30 45 . 30 15 . 60 Influence Decreases 2407 | . 32 80 404 182 324 658 225 66 10 426 Entered New Map 217 | . . . . . 36 129 11 18 . 23 Time Decay 1881 | . 32 80 394 170 248 447 119 48 10 333 Lost Part 309 | . . . 10 12 40 82 95 . . 70 Squads Dispatched 19 | . 1 . 2 . 2 10 . . . 4 Investigation 1 | . 1 . . . . . . . . . Extermination 6 | . . . . . . 3 . . . 3 Reinforcement 6 | . . . 2 . 2 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Distress Signals 11 | . 1 . 3 . 2 2 . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 6 5 29 21 29 17 10 1 2 26 Peak Tracking Total 16 | . 2 3 7 16 5 5 6 2 2 4 Tactical Retreats 13 | . . . 2 3 2 . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Traps Triggered 7 | . 1 . . . 3 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Disabled 6 | . . . . . 3 3 . . . . Max in Single Turn 2 | . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Machines Accessed 8 | . . . 3 . 3 . . 1 . 1 Terminals 2 | . . . 1 . 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . . . 9 . 11 . . 1 . 4 Successful 15 | . . . 5 . 8 . . 1 . 1 Failed 10 | . . . 4 . 3 . . . . 3 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 8 | . . . 3 . 5 . . . . . Fabricators 4 | . . . . . . . . . . 4 Repair Stations 8 | . . . 2 . 6 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . 3 . . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 1 . 5 . . . . . Scan Component 4 | . . . 1 . 3 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 3 . 3 . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 70 | . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Active Infowar (turns) 286 | . . . . . 88 192 2 . . 4 Jamming 286 | . . . . . 88 192 2 . . 4 Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Turns Passed 8812 | 65 397 1038 1161 682 1432 2237 306 154 33 1307 Spaces Moved 5129 | 43 195 508 489 304 562 884 260 608 52 1224 Core 390 | 1 . . . . . 159 . . . 230 Treads 61 | . . . . . . 12 . . . 49 Legs 2567 | 42 195 508 489 304 562 369 . . . 98 Wheels 172 | . . . . . . 92 80 . . . Hover 542 | . . . . . . 235 . . . 307 Flight 1397 | . . . . . . 17 180 608 52 540 Fastest Speed 19 | 50 120 190 105 183 185 35 23 23 24 19 Average Speed 119 | 118 178 190 159 184 185 144 66 23 34 63 Slowest Speed 400 | 120 190 190 190 185 186 400 120 24 104 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 42 93 40 61 36 9 6 80 10 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . . . . . 3 . . Spaces Dug 26 | . . . . 21 . . 1 . . 4 Terrain Destroyed 72 | . . . 10 35 15 7 1 . . 4 Melee 5 | . . . . . . . 1 . . 4 Projectile . | . . . . . . . . . . . AOE 67 | . . . 10 35 15 7 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Total 7325 | 54 237 570 823 380 878 1733 345 616 58 1631 Wait 1354 | . 9 50 255 42 163 618 5 . . 212 Move 5117 | 42 192 507 488 303 561 883 259 607 51 1224 Hop 1 | . 1 . . . . . . . . . Pick Up 140 | 6 15 2 15 3 34 46 6 3 . 10 Fast Attach 94 | 6 1 . 3 . 9 28 12 . 1 34 Attach 56 | . . . 1 6 7 19 8 . . 15 Detach 19 | . . . . . 2 5 5 . . 7 Swap 98 | . 5 1 17 4 23 16 7 2 . 23 Drop 122 | . 9 3 18 . 37 15 12 3 1 24 Fire 184 | . 5 6 25 22 42 47 . . . 37 Melee 87 | . . . . . . 20 31 1 5 30 Ram 38 | . . . . . . 23 . . . 15 Kick 5 | . . 1 1 . . 3 . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 226 | -10/Materials | Lost 4 allies 303 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 11) 578 | -10/Mines | Discovered new exit (range 9) 581 | -10/Mines | Met a Derelict bent on vengeance 1052 | -10/Mines | Learned Materials terminal intel 1501 | -10/Mines | Entered Materials 1501 | -9/Materials | Evolved 2 slots: Propulsion x2 1502 | -9/Materials | Loaded intel: 11 terminal locations 2638 | -9/Materials | Discovered new exit (range 10) 2662 | -9/Materials | Entered Mines 2916 | -9/Mines | Assembled infested the area 2921 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2958 | -9/Mines | Core integrity fell below 50% 3041 | -9/Mines | Lost 4 parts (3n1u) 3217 | -9/Mines | Discovered new exit (range 13) 3308 | -9/Mines | Build established: Scavenger-Mutant 3344 | -9/Mines | Entered Materials 3344 | -8/Materials | Evolved 2 slots: Utility x2 3345 | -8/Materials | Identified exit to Storage 3420 | -8/Materials | Repaired Spread Laser 3878 | -8/Materials | Repaired VSS Leg 3941 | -8/Materials | Build established: Mutant 4652 | -8/Materials | Discovered new exit (range 15) 4725 | -8/Materials | Lost 3 parts (1p2w) 4776 | -8/Materials | Entered Factory 4776 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5014 | -7/Factory | Garrison activated, responded to threat 5604 | -7/Factory | System corruption reached 10% 5678 | -7/Factory | Released all parts (9) 5707 | -7/Factory | Lost 8 parts (2p3n2u1w) 5768 | -7/Factory | Garrison activated, responded to threat 5779 | -7/Factory | Core integrity fell below 50% 6016 | -7/Factory | Build established: Scavenger-Mutant 6139 | -7/Factory | Lost 3 parts (1p1n1w) 6995 | -7/Factory | Discovered new exit (range 11) 7007 | -7/Factory | Identified exit to Factory 7013 | -7/Factory | Entered another Factory area 7013 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7187 | -6/Factory | Lost 5 parts (1p4n) 7308 | -6/Factory | Lost 4 parts (2p2n) 7314 | -6/Factory | Discovered new exit (range 3) 7317 | -6/Factory | Identified exit to Lower Caves 7319 | -6/Factory | Entered Lower Caves 7405 | -6/Lower Caves | Spotted B-75 Beast 7431 | -6/Lower Caves | Learned Factory machine intel 7471 | -6/Lower Caves | Discovered new exit (range 8) 7473 | -6/Lower Caves | Identified exit to Lower Caves 7473 | -6/Lower Caves | Entered another Lower Caves area 7474 | -6/Lower Caves | Encountered a Warlord checkpoint 7504 | -6/Lower Caves | Discovered new exit (range 8) 7506 | -6/Lower Caves | Identified exit to Factory 7506 | -6/Lower Caves | Entered Factory 7506 | -5/Factory | Evolved 2 slots: Propulsion x2 7507 | -5/Factory | Loaded intel: 258 machine locations 7522 | -5/Factory | Discovered new exit (range 5) 7523 | -5/Factory | Identified exit to Upper Caves 7586 | -5/Factory | Build established: Scavenger-Sprinter 7834 | -5/Factory | Spotted B-75 Beast 7871 | -5/Factory | Destroyed B-75 Beast 7901 | -5/Factory | Lost 10 parts (1p5n2u2w) 8154 | -5/Factory | Build established: Scavenger-Mutant 8165 | -5/Factory | Allied Derelicts emerged from ambush trap array 8342 | -5/Factory | Lost 3 allies 8576 | -5/Factory | System corruption reached 10% 8606 | -5/Factory | Lost 4 parts (3n1u) 8635 | -5/Factory | Released all parts (13) 8665 | -5/Factory | Lost 4 parts (2n1u1w) 8747 | -5/Factory | Released all parts (3) 8797 | -5/Factory | Released all parts (3) 8801 | -5/Factory | Core integrity fell below 50% 8807 | -5/Factory | Core integrity fell below 20% 8813 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08802_ Slammed into H-66 Slayer. 08803_ Penetrated by Slug. 08803_ Slammed into H-66 Slayer. 08803_ Destabilizing: System corrupted (+2). 08805_ Slammed into H-66 Slayer. 08805_ Slug penetrates Wall. 08805_ Penetrated by Slug. 08806_ Slammed into H-66 Slayer. 08806_ Destabilizing: Core damaged (-20). 08806_ Penetrated by Slug. 08807_ Slammed into H-66 Slayer. 08808_ Penetrated by Slug. 08809_ Slammed into H-66 Slayer. 08809_ Penetrated by Slug. 08810_ Slammed into H-66 Slayer. 08812_ Penetrated by Slug. 08812_ Slammed into H-66 Slayer. 08813_ Slug penetrates Subcomponent Replicator. 08813_ Slammed into H-66 Slayer. 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