Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 17:24:53 Player: Sir Cheese Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1084) 1084 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4279 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 72/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Improved Targeting Computer Makeshift Laser Remote Datajack Spear Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Seismic Detector Improved Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Spear > --- INVENTORY -------- Component Analysis Suite Gauss Rifle Mini Assault Cannon Rocket Launcher Remote Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 2 | . . . . . 1 1 . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 60 | 7 1 . 8 4 8 25 7 Power 9 | 1 . . 2 . 1 3 2 Engine 8 | 1 . . 2 . 1 2 2 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 2 2 2 5 1 Treads 1 | . . . . . . 1 . Leg 2 | . . . . . . 1 1 Wheel 11 | 2 . . 2 2 2 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 . . 2 2 1 11 1 Device 13 | 1 . . 1 2 1 7 1 Storage 2 | 1 . . . . . 1 . Processor . | . . . . . . . . Hackware 1 | . . . 1 . . . . Protection 3 | . . . . . . 3 . Artifact . | . . . . . . . . Weapon 18 | 2 1 . 2 . 4 6 3 Energy Gun 5 | 1 . . 1 . 1 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 4 | . . . 1 . . 2 1 Launcher 1 | . . . . . . 1 . Special Weapon 4 | . 1 . . . 3 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 2 . Parts Lost 33 | . . . 6 2 8 6 11 Power 8 | . . . 2 1 1 2 2 Propulsion 6 | . . . 2 . 2 1 1 Utility 11 | . . . . . 3 3 5 Weapon 8 | . . . 2 1 2 . 3 Highest Loss Streak 7 | . . . 5 2 4 2 7 To Critical Strikes . | . . . . . . . . Average Backups 7 | 3 7 7 7 6 7 7 7 Power . | 1 1 1 . . . . 1 Propulsion 1 | 1 3 1 1 2 1 . . Utility 2 | . 1 1 1 1 4 2 2 Weapon 2 | . 2 3 3 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 17 | . . 4 . . 5 4 4 Power 2 | . . 1 . . . 1 . Propulsion 5 | . . 2 . . 3 . . Utility 7 | . . 1 . . 2 2 2 Weapon 2 | . . . . . . 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 100 100 96 94 82 75 66 Engine 9 | . 14 14 10 7 6 8 12 Core 1 | . . . . . . 6 . Wheel 17 | . 28 28 21 22 16 11 6 Device 21 | . 14 14 21 22 26 23 24 Storage 9 | . 14 14 11 11 9 3 6 Hackware 4 | . . . 10 11 9 . . Protection 1 | . . . . . . 5 . Energy Gun 6 | . 14 14 9 . 7 2 1 Ballistic Gun 3 | . 10 7 1 7 . . . Ballistic Cannon 2 | . . . 5 3 . 4 4 Special Weapon 4 | . 3 6 4 10 8 . . Piercing Weapon 1 | . . . . . . 4 5 Peak Build Rating 40 | 7 7 8 16 22 26 40 40 Average Rating 20 | 4 7 7 13 13 23 32 32 On Entrance 10 | . 7 7 8 11 21 . 33 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . Naked Turns 35 | . . . . . 1 32 2 Heaviest Build 49 | 15 15 15 18 14 17 49 38 Greatest Support 47 | 26 26 26 32 32 32 47 37 Greatest Overweight (x) 3 | 1 . . . . 3 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 7 7 9 Most Carried 10 | 7 8 8 8 8 8 10 10 Average Carried 7 | 4 7 7 7 6 7 7 7 Final Capacity 10 | 8 8 8 8 8 5 10 5 Final Carried 10 | 6 8 8 4 8 5 10 5 Class Distribution -------------------- 73% | Mutant 19% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1367 | 296 24 53 214 97 90 373 220 Remotely . | . . . . . . . . Salvage Created 1356 | 210 82 . 334 133 170 310 117 Parts 77 | 9 5 . 17 9 14 20 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 24 | . 3 . 9 1 1 6 4 Melee 2 | . . . . . . 1 1 Guns 6 | . 3 . 2 . 1 . . Cannons 10 | . . . 3 1 . 4 2 AOE 6 | . . . 4 . . 1 1 Classes Destroyed 10 | 2 3 . 2 . 1 1 1 Worker 4 | . 1 . . 1 . 2 . Builder 2 | . . . . . 1 1 . Tunneler 6 | 5 . . . 1 . . . Recycler 3 | 1 . . 1 1 . . . Watcher 4 | . 1 . 1 . 2 . . Swarmer 7 | . 3 . 4 . . . . Grunt 9 | . . . 4 1 . 1 3 Brawler 1 | . . . . . . . 1 Sentry 5 | . . . 1 . 1 3 . Programmer 2 | . . . . . . 2 . Best Kill Streak 6 | 6 4 . 5 2 2 1 4 Combat Bots Only 4 | . 3 . 4 1 1 1 4 Max Kills in Single Turn 5 | 1 2 . 5 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 4 . . 1 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 503 | . 21 . 35 7 72 181 187 Missed 175 | . 12 . 9 1 19 70 64 Hits 328 | . 9 . 26 6 53 111 123 Projectile 328 | . 9 . 26 6 53 111 123 Critical Strikes 3 | . . . . . 1 1 1 Part Disruptions 1 | . . . . . . 1 . Damage Taken 4268 | . 77 . 747 66 706 1368 1304 Core 1147 | . 18 . 134 10 279 336 370 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 106 | . . . . . . 57 49 Core Remaining (%) 76 | 100 . 92 . 64 49 . . Volleys Fired 196 | 13 21 18 34 26 27 34 23 Largest 2 | 2 2 1 2 1 2 2 2 Hottest 145 | 70 100 100 100 100 145 120 68 Shots Fired 261 | 26 33 18 58 25 28 43 30 Gun 129 | 26 27 . 25 11 17 15 8 Cannon 71 | . . . 23 3 . 25 20 Launcher 5 | . . . . . . 3 2 Special 56 | . 6 18 10 11 11 . . Kinetic 123 | 13 15 . 24 14 . 30 27 Thermal 108 | 13 18 18 33 11 5 10 . Explosive 5 | . . . . . . 3 2 Electromagnetic 19 | . . . 1 . 17 . 1 Robot Hit Streak 10 | 4 7 . 7 2 8 10 6 Robot Miss Streak 5 | 3 3 . 3 3 2 3 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 129 | 14 15 . 21 7 19 36 17 Core Hits 70 | 7 6 . 14 4 11 16 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . 2 . . 3 . Burn 1 | . . . 1 . . . . Blast 3 | . . . 1 . . 2 . Impale 1 | . . . . . . 1 . Melee Attacks 22 | . . . . . . 17 5 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing 20 | . . . . . . 17 3 Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3186 | 172 207 . 626 100 292 1178 611 Guns 1218 | 172 207 . 123 78 288 255 95 Cannons 1095 | . . . 286 22 . 539 248 Explosions 466 | . . . 217 . . 61 188 Melee 254 | . . . . . . 186 68 Ramming 153 | . . . . . 4 137 12 Kinetic 1510 | 72 145 . 286 100 . 581 326 Thermal 595 | 100 62 . 220 . . 213 . Explosive 249 | . . . . . . 61 188 Electromagnetic 425 | . . . 120 . 288 . 17 Impact . | . . . . . . . . Slashing 32 | . . . . . . . 32 Piercing 222 | . . . . . . 186 36 Highest Corruption 7 | . . . 7 7 . 6 6 Average Corruption 5 | . . . 7 7 . 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . 1 13 . 11 11 Message Errors 12 | . . . 1 5 . 5 1 Matter Fused 7 | . . . . 1 . 1 5 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . 3 . . 1 Data Loss (minor) 5 | . . . . 1 . 3 1 Data Loss (major) 1 | . . . . 1 . . . Misfires 2 | . . . . . . 1 1 Alerts 2 | . . . . 1 . 1 . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 123 | . . . 2 . . 118 3 Projectiles 21 | . . . . . . 18 3 Explosions 2 | . . . 2 . . . . Melee 100 | . . . . . . 100 . Knockbacks 5 | . . . 1 . . 1 3 Impact . | . . . . . . . . Kinetic 5 | . . . 1 . . 1 3 Secondary . | . . . . . . . . Self-Inflicted Damage 224 | . . . 153 . 2 64 5 Shots 4 | . . . 4 . . . . Rammed 25 | . . . . . 1 21 3 Targets Rammed 25 | . . . . . 1 21 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 334 | 21 60 100 136 28 5 330 334 Average Temperature 56 | 10 17 33 35 7 3 106 117 Received Heat Transfer 1004 | . . . 96 50 189 195 474 Effects 2 | . . . . . . 2 . Shutdowns 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 . . 2 . . . . Heat Transferred 1463 | 296 185 . 557 . . 425 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 90 | 100 100 100 100 100 100 67 . Level 1 9 | . . . . . . 32 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 279 | 15 75 22 133 47 52 279 . Initial 47 | . . 22 . 47 1 . . Average 44 | 3 16 1 49 9 8 117 . Influence Increases 1231 | 30 107 5 298 74 137 460 120 Destroy 0b10 Robot/C 500 | . 60 . 180 40 20 120 80 Destroy 0b10 Robot/NC 95 | 30 10 . 10 15 15 15 . Destroy Leader 118 | . 12 . 32 . 14 50 10 Allied During Kill 2 | . . . . 2 . . . Successful Hack 13 | . 3 . . . 5 5 . Disable Machine 120 | . . . 30 15 15 60 . Anti-Garrison Action 200 | . . . . . . 200 . Destroy Structure 48 | . 7 5 16 2 8 10 . Lose Combat Pursuer 135 | . 15 . 30 . 60 . 30 Influence Decreases 1231 | 30 50 61 176 192 142 458 122 Entered New Map 118 | . . 35 1 76 4 . 2 Time Decay 814 | 30 50 26 115 115 109 279 90 Lost Part 170 | . . . 60 1 29 50 30 Purge Threat 129 | . . . . . . 129 . Squads Dispatched 10 | . 2 1 1 . 3 3 . Investigation 3 | . . 1 . . 1 1 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 2 . 1 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 10 . 18 3 19 12 18 Peak Tracking Total 11 | . 5 . 5 1 11 4 8 Tactical Retreats 10 | . 1 . 1 . 3 2 3 ECM-based Alert Blocks 9 | . . . . . . 4 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . 1 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 8 | . . . 2 1 1 4 . Max in Single Turn 2 | . . . 2 1 1 2 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 15 | . 2 2 . . 2 9 . Terminals 9 | . 2 1 . . 2 4 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 34 | . 6 3 . . 5 20 . Successful 16 | . 4 1 . . 2 9 . Failed 18 | . 2 2 . . 3 11 . Catastrophic 9 | . 2 1 . . 2 4 . Database Lockouts . | . . . . . . . . Manual 19 | . 4 2 . . 4 9 . Terminals 23 | . 6 2 . . 5 10 . Fabricators 3 | . . . . . . 3 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 12 | . 3 1 . . 2 6 . Record 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators 1 | . . . . . . 1 . Liberate 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 1 . . 2 8 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 3 . . Non-combat 2 | . . . . . 2 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 2 | . . . . . 2 . . no_distress 2 | . . . . . 2 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 1 . . Highest-Rated Group 40 | . . . . 40 16 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 3 | . . . . 2 1 . . STAY 3 | . . . . 2 1 . . Ally Attacks 17 | . . . . 10 7 . . Total Damage 215 | . . . . 114 101 . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Active Infowar (turns) 2965 | 7 329 412 353 401 411 723 329 Sensors 411 | . . . . 21 390 . . Structural 801 | . . . . . 368 433 . Seismic 2556 | 7 329 412 353 395 327 666 67 Jamming 359 | . . . . . . 34 325 ECM 723 | . . . . . . 519 204 Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 2 | . . . . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 3401 | 126 329 412 353 463 495 871 352 Spaces Moved 2609 | 76 287 242 238 381 422 701 262 Core 124 | 20 . . . . 4 60 40 Treads . | . . . . . . . . Legs 3 | . . . . . . . 3 Wheels 2482 | 56 287 242 238 381 418 641 219 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 80 90 50 50 50 Average Speed 92 | 88 90 90 84 90 96 92 101 Slowest Speed 200 | 100 90 90 90 90 200 115 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 31 | 3 38 47 19 68 28 18 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . 1 Spaces Dug 47 | . 6 15 12 . 4 8 2 Terrain Destroyed 90 | . 6 16 17 2 9 11 29 Melee 10 | . . . . . . 8 2 Projectile 60 | . 6 16 14 2 5 3 14 AOE 20 | . . . 3 . 4 . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 3196 | 108 311 382 309 450 478 847 311 Wait 167 | . . 112 26 29 . . . Move 2602 | 75 286 241 237 380 421 700 262 Hop . | . . . . . . . . Pick Up 60 | 13 2 4 2 7 8 21 3 Fast Attach 22 | . . . 1 . 4 15 2 Attach 33 | 7 . . 6 2 1 9 8 Detach 4 | . . . . . . 3 1 Swap 32 | . 2 3 3 5 5 11 3 Drop 33 | . . 4 . 1 11 16 1 Fire 196 | 13 21 18 34 26 27 34 23 Melee 22 | . . . . . . 17 5 Ram 25 | . . . . . 1 21 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 10) 297 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 456 | -10/Materials | Entered Mines 460 | -10/Mines | Discovered new exit (range 15) 463 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 692 | -10/Mines | Met a Derelict shopkeep closing up shop 868 | -10/Mines | Entered Materials 868 | -9/Materials | Evolved 2 slots: Utility x2 1147 | -9/Materials | Discovered new exit (range 14) 1182 | -9/Materials | Crushed by falling debris 1219 | -9/Materials | Lost 5 parts (1p2n2w) 1221 | -9/Materials | Entered Mines 1275 | -9/Mines | Met a Derelict bent on vengeance 1341 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1438 | -9/Mines | Excavation squad dispatched 1438 | -9/Mines | A large section of the Mines collapsed 1610 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1612 | -9/Mines | Found Prototype Device 1613 | -9/Mines | Identified Exp. Sensor Array 1646 | -9/Mines | Discovered new exit (range 13) 1665 | -9/Mines | Learned Materials non-interactive machine intel 1684 | -9/Mines | Entered Materials 1684 | -8/Materials | Accompanied by 1 ally 1684 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1685 | -8/Materials | Loaded intel: 26 non-interactive machine locations 1897 | -8/Materials | Discovered new exit (range 16) 2147 | -8/Materials | Lost 4 parts (1p1n2w) 2178 | -8/Materials | Released all parts (3) 2179 | -8/Materials | Core integrity fell below 50% 2179 | -8/Materials | Entered Factory 2179 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2207 | -7/Factory | Lost 4 parts (1n3u) 2412 | -7/Factory | Discovered new exit (range 8) 2726 | -7/Factory | Build established: Scavenger-Mutant 3032 | -7/Factory | Discovered new exit (range 9) 3050 | -7/Factory | Entered Lower Caves 3114 | -7/Lower Caves | Core integrity fell below 50% 3160 | -7/Lower Caves | Lost 4 parts (2u2w) 3247 | -7/Lower Caves | Learned 8 Factory zone layouts 3338 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3375 | -7/Lower Caves | Released all parts (5) 3381 | -7/Lower Caves | Core integrity fell below 20% 3402 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Deuterium Engine destroyed. Slug penetrates Wall. Arm. Huge Wheel destroyed. System corrupted: Matter fused (-5). Slug penetrates Y-54 Guardian. Adv. Weight Redist. System destroyed. Critical hit (Burn: +37). Imp. Heat Sink destroyed. Imp. Deuterium Engine destroyed. Transmission Jammer destroyed. Released Gauss Rifle. Released Imp. Carbon-fiber Leg. Released Lgt. Deuterium Engine. Released Med. Storage Unit. Released Ripper. Acquired ECM Suite. System corrupted: Energy discharge (-29). Acquired Lightning Gun. Lightning Gun destroyed. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###?????????###???????????????? | | ?????????????????### ##?####### ##??????????????? | | ?????????????????# ### #??????????????? | | ?????????????????# #???????????????? | | ????????????????#### #####???????????? | | ????????????? ?# #???????????? | | ?????????????# ?# #???????????? | | ?????????????# ?# #######++####### #???????????? | | ?????????????# # # # "# #???????????? | | ?????????????# # # #ss * ""# #?????#####?? | | ?????????????# # #"" @#### " ##???## ##? | | ?????????????# # # s """# " ##### ## | | ?????????????# * # ## ## | | ?????????????## """ # ## | | ?????????????## # """ + | | ???????????### # """ + " ### ### | | ??????????## # """ [# / ##?# ##?#### | | ?????????## # "# #??###?????# | | ?????????# # g"""# "# ##?????????# | | ?????????## ## # T "# ## = ##????????## | | ??????????###?# #" " # "# ##????????? | | ??????????????# # #""""# g "# #????????? | | ??????????????### #######/ ### #????????# | | ????????????????# #???##???# | | ????????????????# #???# ??# | | ????????????????######## ##?# ?? | | ???????????????????????## ## ? | | ????????????????????????# | | ????????????????????????# ### | | ????????????????????????# ######??## ## | | ????????????????????????## ##???????? ##?# | | ?????????????????????????# ####?????? ##???# | | ?????????????????????????# #???????#????# | | ?????????????????????##??### ## #???????????? | | ?????????????????????? ???## #? # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidancePhysicsDoomcannon Manual? 0 Play Time 00:44:25 Cumulative 51.2 hours Start 2026.10.28 @ 16:41:34 End 2026.10.28 @ 17:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 28 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1f082b0-42b2-4588-b030-ef2e9b6b4578