Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 15:39:47 Player: sentrybuster Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (4176) 4176 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1091) 1091 TOTAL SCORE: 9867 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 134 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Medium Matter Pod (30) Welding Torch Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Gauss Rifle Heavy Flak Cannon Guided EMP Blaster Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Advanced Heat Sink Medium Matter Pod Improved Sensor Array Hacking Suite Relay Coupler [Grunt] Welding Torch Power Sword [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided EMP Blaster Special Weapon Remote Datajack Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 2 1 . . Weapon 3 | . . . . . 2 . . 1 . . Parts Attached 103 | 7 3 1 4 9 2 6 11 15 18 27 Power 7 | 1 . . . 1 . . 1 . 3 1 Engine 3 | 1 . . . 1 . . . . 1 . Core 4 | . . . . . . . 1 . 2 1 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . . 1 2 . 2 . 4 5 10 Treads 12 | . . . 1 2 . 2 . 1 3 3 Leg 9 | . . . . . . . . 1 2 6 Wheel 4 | 2 . . . . . . . 1 . 1 Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 1 1 2 . . 5 4 3 7 Device 5 | . . . 1 . . . 1 1 1 1 Storage 7 | 1 2 1 . 1 . . . 1 1 . Processor 2 | . . . . . . . 1 1 . . Hackware 8 | . . . . . . . 2 1 . 5 Protection 4 | . . . . 1 . . 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 44 | 3 1 . 2 4 2 4 5 7 7 9 Energy Gun 8 | 1 . . . . 2 . 1 . 2 2 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 17 | 2 . . 2 2 . 2 1 3 3 2 Ballistic Cannon 4 | . 1 . . . . . 1 1 . 1 Launcher 7 | . . . . 2 . 2 . . 2 1 Special Weapon 5 | . . . . . . . . 3 . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 . 1 Parts Lost 46 | . . . . 2 . . 6 3 15 20 Power 4 | . . . . . . . 1 . 2 1 Propulsion 17 | . . . . 1 . . 1 2 3 10 Utility 6 | . . . . 1 . . 1 . 1 3 Weapon 19 | . . . . . . . 3 1 9 6 Highest Loss Streak 11 | . . . . 1 . . 3 1 11 11 Average Slot Usage (%) 91 | . 96 100 98 88 97 100 95 91 87 84 Engine 5 | . 14 14 11 11 9 9 5 . . 3 Core 2 | . . . . . . . 1 6 3 2 Treads 11 | . . . 11 12 27 27 20 5 6 9 Leg 2 | . . . . . . . . 5 5 6 Wheel 5 | . 28 28 22 14 . . . 2 3 . Device 3 | . . . 9 5 . . 1 5 2 4 Storage 13 | . 24 28 22 22 18 18 13 6 12 6 Processor 4 | . . . . . . . 2 6 13 6 Hackware 7 | . . . . . . . 10 10 6 15 Protection 4 | . . . . . 9 9 7 5 2 4 Energy Gun 4 | . 1 . . . 16 18 11 . 2 2 Energy Cannon 1 | . . . . . . . 2 6 1 . Ballistic Gun 12 | . 14 14 15 21 18 17 9 13 13 5 Ballistic Cannon 4 | . 12 14 6 . . . . 7 3 4 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 74 | 13 16 16 18 48 55 55 64 74 70 67 Greatest Support 60 | 26 26 26 26 60 60 60 60 40 60 52 Greatest Overweight (x) 13 | . . . . 2 . . 1 4 13 4 Average Overweight (x) 1 | . . . . 1 . . . 2 2 1 Largest Inventory Capacity 12 | 6 8 6 6 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 6 6 11 12 12 12 12 12 11 Most Carried 12 | 5 6 6 6 10 12 12 12 12 12 12 Average Carried 9 | 2 5 6 5 6 11 11 10 10 10 10 Final Capacity 12 | 6 6 6 6 12 12 12 12 12 12 4 Final Carried 12 | 4 6 6 6 10 12 12 11 12 10 4 Class Distribution -------------------- 36% | Mutant 26% | Tank 13% | Bothacker-Tank 9% | Scavenger-Mutant 7% | Bothacker-Mutant 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Bothacker-Tank | -7/Factory Tank | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Matter Collected 3026 | 218 202 93 164 194 98 160 233 299 611 754 Remotely . | . . . . . . . . . . . Salvage Created 3774 | . 256 . 121 133 188 423 495 628 645 885 Parts 187 | . 12 . 10 15 13 23 24 24 21 45 Haulers Intercepted 3 | . 2 . 1 . . . . . . . Recyclers Shooed 5 | . 1 . . . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Combat Hostiles Destroyed 70 | . 4 . 1 9 5 10 8 8 13 12 Melee 1 | . . . . . . . . . . 1 Guns 35 | . 3 . . 5 2 7 5 4 3 6 Cannons 19 | . 1 . 1 . . . 3 3 6 5 AOE 15 | . . . . 4 3 3 . 1 4 . Classes Destroyed 15 | . 6 . 2 . 1 . 1 . 2 3 Worker 7 | . . . 1 2 . . 1 . . 3 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 3 | . 2 . 1 . . . . . . . Recycler 6 | . 1 . . . . . 1 2 . 2 Carrier 1 | . . . . . . . . . 1 . Operator 2 | . 1 . . . . . 1 . . . Watcher 5 | . 1 . . . 1 . . 3 . . Swarmer 22 | . 3 . . 6 3 3 . 3 3 1 Grunt 33 | . 1 . . 3 . 5 7 1 9 7 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 Sentry 5 | . . . 1 . 1 1 . 2 . . Hunter 4 | . . . . . 1 1 . . . 2 Programmer 4 | . . . . . . . 1 2 . 1 Best Kill Streak 6 | . 4 . 2 4 3 4 5 3 4 6 Combat Bots Only 4 | . 3 . 1 3 3 4 3 2 4 3 Max Kills in Single Turn 3 | . 1 . 1 3 3 3 1 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 3 2 . 1 2 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Damage Taken 6744 | . 115 . 60 210 146 336 632 644 1460 3141 Core 1067 | . 34 . . 50 35 33 46 38 59 772 Absorbed by Shields 35 | . . . . . . . . . 35 . Core Remaining (%) 90 | 100 . 86 . 87 . 87 93 . . . Volleys Fired 253 | . 25 2 8 14 13 19 20 37 42 73 Largest 5 | . 2 2 2 2 4 4 4 5 5 2 Hottest 227 | . 60 55 55 56 141 148 186 227 199 122 Shots Fired 616 | . 50 4 16 28 47 67 74 123 103 104 Gun 400 | . 28 2 11 24 47 65 54 56 71 42 Cannon 170 | . 22 2 5 . . . 20 57 27 37 Launcher 16 | . . . . 4 . 2 . . 5 5 Special 30 | . . . . . . . . 10 . 20 Kinetic 433 | . 47 4 16 24 26 34 38 89 84 71 Thermal 66 | . . . . . . . 20 24 14 8 Explosive 8 | . . . . 4 . 2 . . 2 . Electromagnetic 79 | . 3 . . . 21 31 16 . 3 5 Robot Hit Streak 17 | . 7 2 15 11 9 14 17 16 11 16 Robot Miss Streak 8 | . 4 1 . 2 2 4 3 5 3 8 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 394 | . 28 2 15 14 31 34 61 70 60 79 Core Hits 208 | . 12 . 4 13 12 20 19 23 45 60 Critical Hits 10 | . . . . . . . 3 5 1 1 Critical Kills 5 | . . . . . . . 3 . 1 1 Critical Parts Destroyed 5 | . . . . . . . . 5 . . Melee Attacks 15 | . . . . . . . 12 . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks 7 | . . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8344 | . 422 31 216 843 483 649 909 1220 1609 1962 Guns 3866 | . 212 11 141 237 371 473 565 517 721 618 Cannons 2492 | . 210 20 69 . . . 315 605 437 836 Explosions 1885 | . . . . 606 112 176 25 98 448 420 Melee 88 | . . . . . . . . . . 88 Ramming 13 | . . . 6 . . . 4 . 3 . Kinetic 4575 | . 401 31 210 237 146 163 335 823 911 1318 Thermal 1346 | . . . . 240 112 . 312 299 247 136 Explosive 1100 | . . . . 366 . 176 . 98 257 203 Electromagnetic 1222 | . 21 . . . 225 310 258 . 191 217 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 88 | . . . . . . . . . . 88 Highest Corruption 3 | . . . 1 1 . . . 2 3 3 Average Corruption 2 | . . . 1 1 . . . 1 2 3 Corruption Purged . | . . . . . . . . . . . Effects 45 | . . . . 3 . . . 1 12 29 Message Errors 13 | . . . . 2 . . . . 5 6 Matter Fused 11 | . . . . . . . . . 2 9 Heat Flow Errors 4 | . . . . . . . . 1 1 2 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 3 | . . . . 1 . . . . . 2 Targeting Errors 10 | . . . . . . . . . 4 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 109 | . . . . 33 . . 5 5 13 53 Projectiles 17 | . . . . . . . 5 5 . 7 Explosions 92 | . . . . 33 . . . . 13 46 Melee . | . . . . . . . . . . . Knockbacks 38 | . 2 . . . . . 2 3 2 29 Impact . | . . . . . . . . . . . Kinetic 38 | . 2 . . . . . 2 3 2 29 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 259 | . . . . 11 31 . 40 . 106 71 Shots 10 | . . . . 1 1 . 1 . 4 3 Rammed 4 | . . . 1 . . . 1 . 2 . Targets Rammed 4 | . . . 1 . . . 1 . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 516 | . 16 . 13 1 173 200 351 284 516 194 Average Temperature 114 | . 6 . 8 1 60 74 127 83 245 48 Received Heat Transfer 1773 | . 36 . . 51 . 144 234 123 531 654 Effects 17 | . . . . . . . . 3 14 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 1 1 . Interference 8 | . . . . . . . . 2 6 . Short Circuit 1 | . . . . . . . . . 1 . Damage (major) 5 | . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 2232 | . . . . 350 150 . 568 518 374 272 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Peak Influence 556 | . 151 58 241 424 317 556 294 397 470 318 Initial 291 | . . . 22 93 116 206 291 73 204 246 Average 219 | . 89 18 91 248 232 367 195 209 359 205 Maximum Alert Level 2 | . . . 1 2 1 2 1 1 2 1 Low Security (%) 45 | 100 100 100 73 34 43 . 57 41 . 51 Level 1 46 | . . . 26 58 56 59 42 58 60 48 Level 2 7 | . . . . 7 . 40 . . 39 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 3 . 2 . . . 4 7 . 9 Investigation 12 | . 3 . 2 . . . 2 1 . 4 Extermination 5 | . . . . . . . 2 2 . 1 Reinforcement 4 | . . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Distress Signals 4 | . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 10 2 7 14 7 9 13 16 13 31 Peak Tracking Total 7 | . 3 2 4 3 4 3 5 3 5 7 Tactical Retreats 5 | . 1 . . . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Traps Triggered 3 | . 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Machines Disabled 43 | . . . . 9 . 2 2 16 2 12 Max in Single Turn 9 | . . . . 9 . 1 1 4 1 9 Garrison Relay 4 | . . . . . . 2 . . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Machines Accessed 21 | . 3 . 3 . 2 . 4 5 . 4 Terminals 14 | . 3 . 1 . 1 . 3 2 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 2 . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 56 | . 9 . 9 . 5 . 14 10 . 9 Successful 32 | . 4 . 6 . 3 . 9 7 . 3 Failed 24 | . 5 . 3 . 2 . 5 3 . 6 Catastrophic 4 | . . . 1 . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 38 | . 7 . 4 . 4 . 8 6 . 9 Terminals 36 | . 9 . 2 . 4 . 8 4 . 9 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 15 | . . . 5 . . . 6 4 . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . Terminal Hacks 3 | . 1 . 1 . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 2 . . . 2 2 . . Report Inventory 4 | . . . 1 . . . 1 2 . . Retrieve Components 2 | . . . 1 . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 . . Unlock Access 2 | . . . . . 1 . . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks 18 | . 3 . 1 . 2 . 6 3 . 3 Terminals 14 | . 3 . . . 2 . 5 1 . 3 Track 5 | . 1 . . . 1 . 2 . . 1 Botnet 7 | . 2 . . . 1 . 3 1 . . Sabotage 2 | . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 2 . . Monitor 4 | . . . 1 . . . 1 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 16 | . 3 . 2 . 2 . 4 3 . 2 Full Trace Events 10 | . 3 . 2 . . . 2 1 . 2 Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . 1 . . . 5 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 21 | . . . . . . . 9 4 . 8 Non-combat 8 | . . . . . . . 6 2 . . Combat 13 | . . . . . . . 3 2 . 8 Robot Hacks Applied 31 | . . . . . . . 11 6 . 14 no_distress 1 | . . . . . . . 1 . . . map_walls 2 | . . . . . . . 2 . . . map_earth 1 | . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . 1 . . . check_alert 1 | . . . . . . . 1 . . . block_reporting 1 | . . . . . . . 1 . . . focus_fire 1 | . . . . . . . . . . 1 scatter_targeting 2 | . . . . . . . . . . 2 link_complan 2 | . . . . . . . . . . 2 spike_heat 1 | . . . . . . . . . . 1 overload_power 6 | . . . . . . . 2 2 . 2 disable_weapons 2 | . . . . . . . . 1 . 1 reboot_system 3 | . . . . . . . . 1 . 2 overwrite_iff 2 | . . . . . . . 1 1 . . streamctrl_low 1 | . . . . . . . 1 . . . streamctrl_high 2 | . . . . . . . 1 . . 1 formatsys_high 2 | . . . . . . . . . . 2 Relay Couplers Released 14 | . . . . . . 8 . . 6 . Machine Destruction 14 | . . . . . . 8 . . 6 . Attached 8 | . . . . . . . 2 1 . 5 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Total Allies 10 | . . 3 . . . . 3 1 . 3 Largest Group 3 | . . 3 3 3 . . 1 1 . 1 Highest-Rated Group 40 | . . 40 40 40 . . 16 32 . 29 Highest-Rated Ally 32 | . . 16 16 16 . . 16 32 . 29 Total Orders 4 | . . . 2 . . . 1 . . 1 STAY 1 | . . . 1 . . . . . . . FOLLOW 2 | . . . 1 . . . 1 . . . RETURN 1 | . . . . . . . . . . 1 Ally Attacks 49 | . . 4 15 10 . . 4 . . 16 Total Damage 512 | . . 47 199 105 . . 46 . . 115 Kills 13 | . . 2 8 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Turns Passed 6395 | 59 470 116 260 666 272 464 1038 1175 678 1197 Spaces Moved 3296 | 51 353 92 139 397 129 222 507 554 330 522 Core 11 | 3 . . . . . . . . 1 7 Treads 1810 | . . . 56 126 129 222 507 287 125 358 Legs 226 | . . . . . . . . 28 43 155 Wheels 1249 | 48 353 92 83 271 . . . 239 161 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 120 160 160 160 130 130 50 Average Speed 151 | 87 90 90 118 142 160 160 166 175 155 178 Slowest Speed 700 | 90 90 90 160 200 160 160 180 240 700 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 45 23 13 85 15 50 13 17 52 18 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 121 | . . . . 18 3 5 7 40 29 19 Melee . | . . . . . . . . . . . Projectile 15 | . . . . . . . . 10 5 . AOE 106 | . . . . 18 3 5 7 30 24 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Fac Gar Fac Total 4194 | 62 455 121 218 467 162 286 641 684 417 681 Wait 447 | . 68 26 63 42 15 30 84 69 7 43 Move 3288 | 50 352 91 138 396 129 221 506 554 329 522 Hop . | . . . . . . . . . . . Pick Up 33 | 5 3 . 1 3 3 4 3 2 5 4 Fast Attach 52 | 5 3 1 3 3 1 . 5 7 10 14 Attach 28 | 1 . . 1 . 1 . 5 4 5 11 Detach 21 | . 1 . 1 1 . . 3 5 3 7 Swap 23 | 1 . . . 6 . 6 1 4 3 2 Drop 24 | . 3 1 2 2 . 5 1 2 6 2 Fire 253 | . 25 2 8 14 13 19 20 37 42 73 Melee 15 | . . . . . . . 12 . . 3 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . Crush 2 | . . . 1 . . . 1 . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 8) 530 | -10/Materials | Entered Mines 573 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 626 | -10/Mines | Discovered new exit (range 11) 646 | -10/Mines | Entered Materials 646 | -9/Materials | Accompanied by 3 allies 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 818 | -9/Materials | Discovered new exit (range 8) 906 | -9/Materials | Entered Mines 906 | -9/Mines | Accompanied by 3 allies 1070 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1494 | -9/Mines | Discovered new exit (range 8) 1500 | -9/Mines | Discovered new exit (range 13) 1519 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1572 | -9/Mines | Entered Materials 1572 | -8/Materials | Evolved 2 slots: Weapon x2 1844 | -8/Materials | Identified exit to Garrison 1844 | -8/Materials | Entered Garrison 1852 | -8/Garrison | Installed Relay Interface Framework 1878 | -8/Garrison | Build established: Tank 1918 | -8/Garrison | Triggered checkpoint 1940 | -8/Garrison | Garrison Relay disabled 2004 | -8/Garrison | Triggered checkpoint 2090 | -8/Garrison | Triggered checkpoint 2178 | -8/Garrison | Triggered checkpoint 2243 | -8/Garrison | Garrison Relay disabled 2292 | -8/Garrison | Discovered new exit (range 10) 2308 | -8/Garrison | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Utility x2 2569 | -7/Factory | Build established: Bothacker-Tank 3099 | -7/Factory | Lost 3 parts (1p1n1w) 3223 | -7/Factory | Build established: Tank 3308 | -7/Factory | Discovered new exit (range 17) 3346 | -7/Factory | Entered another Factory area 3346 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4521 | -6/Factory | Identified exit to Garrison 4521 | -6/Factory | Entered Garrison 4572 | -6/Garrison | Triggered checkpoint 4600 | -6/Garrison | Garrison Relay disabled 4866 | -6/Garrison | Triggered checkpoint 4959 | -6/Garrison | Lost 11 parts (2p2n1u6w) 5056 | -6/Garrison | Triggered checkpoint 5122 | -6/Garrison | Lost 3 parts (1n2w) 5131 | -6/Garrison | Garrison Relay disabled 5174 | -6/Garrison | Discovered new exit (range 15) 5199 | -6/Garrison | Entered Factory 5403 | -6/Factory | Lost 3 parts (1n1u1w) 5446 | -6/Factory | Build established: Bothacker-Mutant 5820 | -6/Factory | Lost 3 parts (2n1w) 6255 | -6/Factory | Build established: Mutant 6340 | -6/Factory | Garrison activated, responded to threat 6359 | -6/Factory | Core integrity fell below 50% 6392 | -6/Factory | Core integrity fell below 20% 6393 | -6/Factory | Released all parts (6) 6396 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06365_ U-05 Engineer destroyed. 06367_ Carbon-fiber Leg destroyed. 06367_ R-10 Processor collects Wheel. 06369_ Slug penetrates Wall. 06369_ Slug penetrates Construction Platform. 06369_ Imp. Utility Shielding destroyed. 06371_ Com. Wheel destroyed. 06372_ Penetrated by Slug. 06385_ U-05 Engineer lays Concrete. 06391_ Penetrated by Slug. 06391_ Imp. Medium Treads destroyed. 06391_ Penetrated by Slug. 06393_ Released Hvy. Pick. 06393_ Released Relay Coupler [Grunt]. 06393_ Released Hcp. Storage Unit. 06393_ Released Adv. Visual Processing Unit. 06393_ Released Relay Coupler [Sentry]. 06393_ Released Relay Coupler [Swarmer]. 06393_ Penetrated by Slug. 06396_ Slug penetrates Fusion Modulator. Map ----- +----------------------------------------------------+ | ??????????? """"""" """"""" #??? | | ??????????????? """"""" """"""" #??? | | ?????????????? """"""" """"""" #??? | | ??????????? """"""" """"""" #??? | | ??????????? % #??? | | ??????????? """"""" """"""" #??? | | ???????????? """"""" """"""" #??? | | ???????????? """"""" """"""" #### | | ??????????? """"""" """""" " | | ??????????? " | | ?????????? | | ?????????? = | | ??????????????#### ! ######%| | | ?????????????????# #????# | | ?????????????????# """ hh #????# """ """ " | | ?????????????????# """ !!!g #????#^ """ """ " | | ?????????????????# """ !!! #????# """ """^" | | ????????????????## !!! #????# | | ?????????? """ #????# | | ??????????? """ +????# | | ???????? """ ! #????# | | ??????????# !! #????# # | | ??????????# """ """/! #????# # | | ??????????# """ """* #????+ ? ?? | | ??????????# """ """ ###### ? | | ????????????#?+### @ kw ??? | | ?????????????????# ????? | | ?????????????????############ ######????? | | ????????????????????????????? ##?????????? | | ????????????????????????????? #??????????? | | ?????????????????????????????+# #??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | | ???????????????????????????????### #??????????? | | ?????????????????????????????????? #??????????? | | ???????????????????????????????????#??????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 3 Relay Coupler Types 70 Relay Coupler Value 3 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Factory Defaults Preemptive Strike Challenges ------------ None Game ------ Seed ControlCoreDisintegrator Manual? 0 Play Time 01:08:11 Cumulative 47.7 hours Start 2020.09.15 @ 13:07:04 End 2020.09.15 @ 15:39:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3ddaa34-db56-4757-8cdb-f4ea094efd6d